add Asile

This commit is contained in:
ramkumarp 2025-04-10 11:15:23 +00:00
parent f6338bba43
commit e781643183
20 changed files with 1011 additions and 90 deletions

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#!/bin/bash
# Run the first test
npx playwright test tests/Builder2D/Wall.spec.js --headed --grep "Create walls"
# Run the second test
npx playwright test tests/Builder2D/Zone.spec.js --headed --grep "Create zones"
# Run the 3rd test
npx playwright test tests/Builder2D/Asile.spec.js --headed --grep "Create aisles"
echo "Three tests have completed sequentially."

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#!/bin/bash
# Run the first test
npx playwright test tests/Builder2D/Asile.spec.js --headed --grep "Delete aisles"
# Run the second test
npx playwright test tests/Builder2D/Zone.spec.js --headed --grep "Delete zones"
# Run the 3rd test
npx playwright test tests/Builder2D/Wall.spec.js --headed --grep "Delete walls"
echo "Three tests have Delete sequentially."

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import { test, expect } from '@playwright/test';
import fs from 'fs';
// Setup: Create screenshots directory if it doesn't exist
const screenshotDir = 'screenshots';
fs.mkdirSync(screenshotDir, { recursive: true });
// Aisle coordinates (shared between tests)
const aisleCoordinates = [
{ x: 191, y: 237 },
{ x: 271, y: 238 },
{ x: 301, y: 170, button: 'right' },
{ x: 191, y: 266 },
{ x: 270, y: 268 },
{ x: 377, y: 171, button: 'right' },
{ x: 188, y: 295 },
{ x: 270, y: 297 },
{ x: 335, y: 189, button: 'right' },
{ x: 187, y: 321 },
{ x: 267, y: 320 },
{ x: 341, y: 183, button: 'right' },
{ x: 190, y: 238 },
{ x: 189, y: 321 },
{ x: 240, y: 358, button: 'right' },
{ x: 351, y: 247 },
{ x: 425, y: 246 },
{ x: 426, y: 327 },
{ x: 346, y: 325 },
{ x: 350, y: 248 },
{ x: 372, y: 167, button: 'right' },
{ x: 491, y: 240 },
{ x: 577, y: 242 },
{ x: 577, y: 329 },
{ x: 490, y: 328 },
{ x: 489, y: 240 },
{ x: 478, y: 294, button: 'right' },
{ x: 489, y: 294 },
{ x: 577, y: 297 },
{ x: 386, y: 360, button: 'right' },
{ x: 193, y: 400 },
{ x: 194, y: 496 },
{ x: 250, y: 496 },
{ x: 251, y: 400 },
{ x: 191, y: 401 },
{ x: 301, y: 362, button: 'right' },
{ x: 346, y: 402 },
{ x: 386, y: 401 },
{ x: 387, y: 435 },
{ x: 344, y: 434 },
{ x: 343, y: 397 },
{ x: 309, y: 361, button: 'right' },
{ x: 340, y: 444 },
{ x: 387, y: 444 },
{ x: 387, y: 472 },
{ x: 339, y: 474 },
{ x: 341, y: 444 },
{ x: 338, y: 501, button: 'right' },
{ x: 337, y: 486 },
{ x: 386, y: 489 },
{ x: 386, y: 512 },
{ x: 339, y: 511 },
{ x: 336, y: 486 },
{ x: 419, y: 466, button: 'right' },
{ x: 484, y: 395 },
{ x: 577, y: 395 },
{ x: 580, y: 509 },
{ x: 484, y: 507 },
{ x: 484, y: 396 },
{ x: 471, y: 424, button: 'right' },
{ x: 484, y: 453 },
{ x: 576, y: 456 },
{ x: 669, y: 596, button: 'right' },
{ x: 715, y: 220 },
{ x: 789, y: 222 },
{ x: 793, y: 344 },
{ x: 711, y: 342 },
{ x: 714, y: 219 },
{ x: 759, y: 294, button: 'right' },
{ x: 713, y: 283 },
{ x: 790, y: 280 },
{ x: 844, y: 172, button: 'right' },
{ x: 931, y: 210 },
{ x: 934, y: 316 },
{ x: 996, y: 316 },
{ x: 998, y: 212 },
{ x: 930, y: 211 },
{ x: 1031, y: 212, button: 'right' },
{ x: 1012, y: 212 },
{ x: 1014, y: 316 },
{ x: 1074, y: 314 },
{ x: 1072, y: 210 },
{ x: 1010, y: 210 },
{ x: 1087, y: 210, button: 'right' },
{ x: 1091, y: 211 },
{ x: 1094, y: 315 },
{ x: 1172, y: 317 },
{ x: 1220, y: 285, button: 'right' },
{ x: 1090, y: 212 },
{ x: 1172, y: 214 },
{ x: 1173, y: 315 },
{ x: 1064, y: 359, button: 'right' },
{ x: 928, y: 368 },
{ x: 927, y: 457 },
{ x: 1022, y: 452 },
{ x: 1022, y: 371 },
{ x: 928, y: 374 },
{ x: 964, y: 417, button: 'right' },
{ x: 1094, y: 370 },
{ x: 1095, y: 456 },
{ x: 1186, y: 457 },
{ x: 1186, y: 374 },
{ x: 1095, y: 377 },
{ x: 1061, y: 500, button: 'right' },
{ x: 923, y: 535 },
{ x: 1022, y: 535 },
{ x: 1020, y: 627 },
{ x: 922, y: 628 },
{ x: 921, y: 534 },
{ x: 1059, y: 625, button: 'right' },
{ x: 1091, y: 537 },
{ x: 1185, y: 534 },
{ x: 1183, y: 627 },
{ x: 1089, y: 631 },
{ x: 1092, y: 536 },
{ x: 1079, y: 693, button: 'right' },
];
/**
* Reusable function for creating or deleting aisles.
* @param {Object} page - Playwright page object
* @param {Array} coordinates - Array of {x, y, button?} objects representing aisle points
* @param {String} action - 'create' or 'delete'
*/
async function drawOrDeleteAisles(page, coordinates, action) {
console.log(`${action === 'create' ? 'Creating' : 'Deleting'} aisles...`);
for (const { x, y, button = 'left' } of coordinates) {
console.log(`${action === 'create' ? 'Creating' : 'Deleting'} at (${x}, ${y})`);
await simulatePointerClick(page, x, y, button);
// Add a small delay between clicks to ensure proper interaction
await page.waitForTimeout(300); // Adjust timeout if necessary
}
if (action === 'create') {
// Finalize aisle creation with right-click
await simulatePointerClick(page, 100, 160, 'right'); // Right-click to finalize
}
}
/**
* Simulates a pointer click at specific coordinates.
*/
async function simulatePointerClick(page, x, y, button = 'left') {
// Move to the desired position
await page.mouse.move(x, y);
if (button === 'dblclick') {
await page.mouse.dblclick(x, y);
} else {
// Simulate mouse down and up to mimic a real click
await page.mouse.down({ button });
await page.mouse.up({ button });
}
}
/**
* Common setup steps for both create and delete tests.
* @param {Object} page - Playwright page object
* @param {String} toolSelector - Selector for the tool to select (e.g., 'Aisle' or 'Delete')
*/
async function setupCanvasAndTools(page, toolSelector) {
// 1. Navigate to the application
await page.goto('http://185.100.212.76:8200');
await page.getByPlaceholder('Email').fill('ramkumar@testdomin.local');
await page.getByPlaceholder('Password').fill('123456');
await page.getByRole('button', { name: 'Continue', exact: true }).click();
// 2. Switch to full-screen mode
console.log('Switching to full-screen mode...');
await page.keyboard.press('F11'); // Simulate pressing F11 to enter full-screen mode
// 3. Switch to 2D mode
await page.locator('.toggle-option:has-text("2d")').click();
// 4. Move the canvas to the top position
console.log('Moving canvas to the top position...');
const canvas = page.locator('canvas').first();
const canvasBox = await canvas.boundingBox();
if (!canvasBox) {
throw new Error('Canvas bounding box not found. Ensure the canvas is visible.');
}
// Start position (center of canvas)
const startX = canvasBox.x + canvasBox.width / 2;
const startY = canvasBox.y + canvasBox.height / 2;
// Simulate a drag action to move the canvas
await page.mouse.move(startX, startY);
await page.mouse.down();
// Move the mouse down while dragging
await page.mouse.move(startX, startY + 100, {
steps: 20, // Smooth movement
});
// Simultaneously scroll the page (if needed)
await page.mouse.wheel(0, 500); // Scroll down 500px
await page.mouse.up();
// 5. Select the appropriate tool (e.g., Aisle or Delete)
console.log(`Selecting ${toolSelector === 'Aisle' ? 'Aisle' : 'Delete'} tool...`);
if (toolSelector === 'Delete') {
// Open the "3 dots" menu and select the Delete option
await page.locator('.drop-down-option-button > svg').click();
await page.locator('div').filter({ hasText: /^Delete$/ }).first().click();
} else {
// Select the Aisle tool
await page.getByTitle(toolSelector).getByRole('img').click();
}
await page.waitForTimeout(2000); // Wait for the tool to be active
}
// Test 1: Create aisles after moving canvas
test('Create aisles after moving canvas', async ({ page }) => {
// Increase the timeout for this test
test.setTimeout(100000); // Set timeout to 100 seconds
// Perform common setup
await setupCanvasAndTools(page, 'Aisle');
// Create aisles using reusable function
await drawOrDeleteAisles(page, aisleCoordinates, 'create');
// Take a final screenshot after creating aisles
const afterCreationPath = `${screenshotDir}/aisles-created-after-moving-canvas.png`;
await page.screenshot({ path: afterCreationPath });
console.log(`Aisles created. Screenshot saved at: ${afterCreationPath}`);
});
// Test 2: Delete aisles after moving canvas
test('Delete aisles after moving canvas', async ({ page }) => {
// Increase the timeout for this test
test.setTimeout(100000); // Set timeout to 100 seconds
// Perform common setup
await setupCanvasAndTools(page, 'Delete');
// Delete aisles using reusable function
await drawOrDeleteAisles(page, aisleCoordinates, 'delete');
// Take a final screenshot after deleting aisles
const afterDeletionPath = `${screenshotDir}/aisles-deleted-after-moving-canvas.png`;
await page.screenshot({ path: afterDeletionPath });
console.log(`Aisles deleted. Screenshot saved at: ${afterDeletionPath}`);
});

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import { test, expect } from '@playwright/test';
// Forklift coordinates
const forkliftCoordinates = [
{ x: 206, y: 250 },
{ x: 206, y: 281 },
{ x: 200, y: 307 },
{ x: 257, y: 251 },
{ x: 260, y: 277 },
{ x: 255, y: 304 },
];
// AGV coordinates
const agvCoordinates = [
{ x: 309, y: 325 },
{ x: 454, y: 287 },
{ x: 608, y: 282 },
{ x: 305, y: 417 },
{ x: 455, y: 424 },
{ x: 640, y: 173 },
{ x: 875, y: 227 },
{ x: 1059, y: 349 },
{ x: 977, y: 490 },
{ x: 1155, y: 492 },
];
/**
* Common setup function for logging in and switching to full-screen mode.
*/
async function loginAndSetup(page) {
await page.goto('http://185.100.212.76:8200');
await page.getByPlaceholder('Email').fill('ramkumar@testdomin.local');
await page.getByPlaceholder('Password').fill('123456');
await page.getByRole('button', { name: 'Continue', exact: true }).click();
console.log('Switching to full-screen mode...');
await page.keyboard.press('F11'); // Simulate pressing F11 to enter full-screen mode
}
/**
* Common function to move the canvas.
*/
async function moveCanvas(page) {
console.log('Moving canvas to the top position...');
const canvas = page.locator('canvas').first();
const canvasBox = await canvas.boundingBox();
if (!canvasBox) {
throw new Error('Canvas bounding box not found. Ensure the canvas is visible.');
}
const startX = canvasBox.x + canvasBox.width / 2;
const startY = canvasBox.y + canvasBox.height / 2;
await page.mouse.move(startX, startY);
await page.mouse.down();
await page.mouse.move(startX, startY + 100, { steps: 20 });
await page.mouse.wheel(0, 500); // Scroll down 500px
await page.mouse.up();
}
/**
* Function to simulate dragging an asset from the panel to the canvas.
* @param {Object} page - Playwright page object
* @param {String} assetSelector - Selector for the asset to drag (e.g., '#forklift', '#agv')
* @param {Array} coordinates - Array of {x, y} objects representing drop positions
*/
async function dragAssetToCanvas(page, assetSelector, coordinates) {
console.log(`Dragging asset ${assetSelector} to canvas...`);
// Step 1: Select the "Vehicles" category
await page.locator('#Vehicles').click();
// Step 2: Locate the asset and get its bounding box
const asset = page.locator(assetSelector);
const assetBox = await asset.boundingBox();
if (!assetBox) {
throw new Error(`Asset ${assetSelector} not found or not visible.`);
}
const assetCenterX = assetBox.x + assetBox.width / 2;
const assetCenterY = assetBox.y + assetBox.height / 2;
// Step 3: Drag and drop each asset to the specified coordinates
for (const { x, y } of coordinates) {
console.log(`Dragging asset to (${x}, ${y})`);
await page.mouse.move(assetCenterX, assetCenterY); // Move to the center of the asset
await page.mouse.down(); // Press the left mouse button
await page.mouse.move(x, y, { steps: 50 }); // Smooth movement to the target
await page.mouse.up(); // Release the left mouse button
await page.waitForTimeout(500); // Add a small delay between drops
}
}
/**
* Main test case for adding Forklift and AGV assets.
*/
test('Add Forklift and AGV assets to the canvas', async ({ page }) => {
test.setTimeout(120000); // Set timeout to 2 minutes
// Step 1: Login and setup
await loginAndSetup(page);
// Step 2: Switch to 2D mode
console.log('Switching to 2D mode...');
await page.locator('.toggle-option:has-text("2d")').click();
// Step 3: Move the canvas to the desired position
await moveCanvas(page);
// Step 4: Click the toggle sidebar button
console.log('Toggling sidebar...');
await page.locator(".toggle-sidebar-ui-button.active").click();
await page.waitForTimeout(2000); // Wait for the sidebar to toggle
// Step 5: Open the "Assets" tab
console.log('Opening the Assets tab...');
await page.getByText('Assets').click();
// Step 6: Add Forklift assets
console.log('Adding Forklift assets...');
await dragAssetToCanvas(page, '#forklift', forkliftCoordinates);
await page.getByText('← Back').click();
// Step 7: Add AGV assets
console.log('Adding AGV assets...');
await dragAssetToCanvas(page, '#agv', agvCoordinates);
// Step 8: Take a final screenshot
console.log('Taking a final screenshot...');
await page.screenshot({ path: 'assets-added.png' });
console.log('Final screenshot saved as assets-added.png');
});

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import { test, expect } from '@playwright/test';
import fs from 'fs';
// Setup: Create screenshots directory if it doesn't exist
const screenshotDir = 'screenshots';
fs.mkdirSync(screenshotDir, { recursive: true });
// Wall coordinates (shared between tests)
const wallCoordinates = [
{ x: 147, y: 212 },
{ x: 138, y: 542 },
{ x: 619, y: 548 },
{ x: 614, y: 286 },
{ x: 693, y: 284 },
{ x: 696, y: 374 },
{ x: 820, y: 369 },
{ x: 823, y: 285 },
{ x: 889, y: 285 },
{ x: 899, y: 662 },
{ x: 1249, y: 661 },
{ x: 1238, y: 122 },
{ x: 142, y: 116 },
{ x: 53, y: 124 },
{ x: 147, y: 212 }, // Closing the loop
];
/**
* Reusable function for creating or deleting walls.
* @param {Object} page - Playwright page object
* @param {Array} coordinates - Array of {x, y} objects representing wall points
* @param {String} action - 'create' or 'delete'
*/
async function drawOrDeleteWalls(page, coordinates, action) {
console.log(`${action === 'create' ? 'Creating' : 'Deleting'} walls...`);
for (let i = 0; i < coordinates.length; i++) {
const { x, y } = coordinates[i];
console.log(`${action === 'create' ? 'Creating' : 'Deleting'} at (${x}, ${y})`);
await simulatePointerClick(page, x, y);
await page.waitForTimeout(300); // Adjust timeout if necessary
// Add midpoints for deletion
if (action === 'delete' && i < coordinates.length - 1) {
const nextPoint = coordinates[i + 1];
const midX = (x + nextPoint.x) / 2;
const midY = (y + nextPoint.y) / 2;
console.log(`Deleting midpoint at (${midX}, ${midY})`);
await simulatePointerClick(page, midX, midY);
await page.waitForTimeout(300);
}
}
if (action === 'create') {
// Finalize wall creation with right-click
await simulatePointerClick(page, 100, 160, 'right'); // Right-click to finalize
}
}
/**
* Zone paths (shared between tests)
*/
const zonePaths = [
{ start: { x: 172, y: 220 }, end: { x: 292, y: 339 } },
{ start: { x: 328, y: 220 }, end: { x: 441, y: 340 } },
{ start: { x: 470, y: 220 }, end: { x: 593, y: 342 } },
{ start: { x: 174, y: 378 }, end: { x: 289, y: 517 } },
{ start: { x: 327, y: 378 }, end: { x: 442, y: 519 } },
{ start: { x: 468, y: 378 }, end: { x: 593, y: 521 } },
{ start: { x: 699, y: 197 }, end: { x: 801, y: 359 } },
{ start: { x: 913, y: 516 }, end: { x: 1040, y: 644 } },
{ start: { x: 1079, y: 518 }, end: { x: 1205, y: 647 } },
{ start: { x: 912, y: 355 }, end: { x: 1036, y: 473 } },
{ start: { x: 1082, y: 357 }, end: { x: 1203, y: 476 } },
{ start: { x: 916, y: 190 }, end: { x: 1193, y: 333 } },
];
/**
* Aisle coordinates (shared between tests)
*/
const aisleCoordinates = [
{ x: 191, y: 237 },
{ x: 271, y: 238 },
{ x: 301, y: 170, button: 'right' },
{ x: 191, y: 266 },
{ x: 270, y: 268 },
{ x: 377, y: 171, button: 'right' },
{ x: 188, y: 295 },
{ x: 270, y: 297 },
{ x: 335, y: 189, button: 'right' },
{ x: 187, y: 321 },
{ x: 267, y: 320 },
{ x: 341, y: 183, button: 'right' },
{ x: 190, y: 238 },
{ x: 189, y: 321 },
{ x: 240, y: 358, button: 'right' },
{ x: 351, y: 247 },
{ x: 425, y: 246 },
{ x: 426, y: 327 },
{ x: 346, y: 325 },
{ x: 350, y: 248 },
{ x: 372, y: 167, button: 'right' },
{ x: 491, y: 240 },
{ x: 577, y: 242 },
{ x: 577, y: 329 },
{ x: 490, y: 328 },
{ x: 489, y: 240 },
{ x: 478, y: 294, button: 'right' },
{ x: 489, y: 294 },
{ x: 577, y: 297 },
{ x: 386, y: 360, button: 'right' },
{ x: 193, y: 400 },
{ x: 194, y: 496 },
{ x: 250, y: 496 },
{ x: 251, y: 400 },
{ x: 191, y: 401 },
{ x: 301, y: 362, button: 'right' },
{ x: 346, y: 402 },
{ x: 386, y: 401 },
{ x: 387, y: 435 },
{ x: 344, y: 434 },
{ x: 343, y: 397 },
{ x: 309, y: 361, button: 'right' },
{ x: 340, y: 444 },
{ x: 387, y: 444 },
{ x: 387, y: 472 },
{ x: 339, y: 474 },
{ x: 341, y: 444 },
{ x: 338, y: 501, button: 'right' },
{ x: 337, y: 486 },
{ x: 386, y: 489 },
{ x: 386, y: 512 },
{ x: 339, y: 511 },
{ x: 336, y: 486 },
{ x: 419, y: 466, button: 'right' },
{ x: 484, y: 395 },
{ x: 577, y: 395 },
{ x: 580, y: 509 },
{ x: 484, y: 507 },
{ x: 484, y: 396 },
{ x: 471, y: 424, button: 'right' },
{ x: 484, y: 453 },
{ x: 576, y: 456 },
{ x: 669, y: 596, button: 'right' },
{ x: 715, y: 220 },
{ x: 789, y: 222 },
{ x: 793, y: 344 },
{ x: 711, y: 342 },
{ x: 714, y: 219 },
{ x: 759, y: 294, button: 'right' },
{ x: 713, y: 283 },
{ x: 790, y: 280 },
{ x: 844, y: 172, button: 'right' },
{ x: 931, y: 210 },
{ x: 934, y: 316 },
{ x: 996, y: 316 },
{ x: 998, y: 212 },
{ x: 930, y: 211 },
{ x: 1031, y: 212, button: 'right' },
{ x: 1012, y: 212 },
{ x: 1014, y: 316 },
{ x: 1074, y: 314 },
{ x: 1072, y: 210 },
{ x: 1010, y: 210 },
{ x: 1087, y: 210, button: 'right' },
{ x: 1091, y: 211 },
{ x: 1094, y: 315 },
{ x: 1172, y: 317 },
{ x: 1220, y: 285, button: 'right' },
{ x: 1090, y: 212 },
{ x: 1172, y: 214 },
{ x: 1173, y: 315 },
{ x: 1064, y: 359, button: 'right' },
{ x: 928, y: 368 },
{ x: 927, y: 457 },
{ x: 1022, y: 452 },
{ x: 1022, y: 371 },
{ x: 928, y: 374 },
{ x: 964, y: 417, button: 'right' },
{ x: 1094, y: 370 },
{ x: 1095, y: 456 },
{ x: 1186, y: 457 },
{ x: 1186, y: 374 },
{ x: 1095, y: 377 },
{ x: 1061, y: 500, button: 'right' },
{ x: 923, y: 535 },
{ x: 1022, y: 535 },
{ x: 1020, y: 627 },
{ x: 922, y: 628 },
{ x: 921, y: 534 },
{ x: 1059, y: 625, button: 'right' },
{ x: 1091, y: 537 },
{ x: 1185, y: 534 },
{ x: 1183, y: 627 },
{ x: 1089, y: 631 },
{ x: 1092, y: 536 },
{ x: 1079, y: 693, button: 'right' },
];
/**
* Simulates a pointer click at specific coordinates.
*/
async function simulatePointerClick(page, x, y, button = 'left') {
await page.mouse.move(x, y);
await page.mouse.down({ button });
await page.mouse.up({ button });
}
/**
* Common setup function for logging in and switching to full-screen mode.
*/
async function loginAndSetup(page) {
await page.goto('http://185.100.212.76:8200');
await page.getByPlaceholder('Email').fill('ramkumar@testdomin.local');
await page.getByPlaceholder('Password').fill('123456');
await page.getByRole('button', { name: 'Continue', exact: true }).click();
console.log('Switching to full-screen mode...');
await page.keyboard.press('F11'); // Simulate pressing F11 to enter full-screen mode
}
/**
* Common function to move the canvas.
*/
async function moveCanvas(page) {
console.log('Moving canvas to the top position...');
const canvas = page.locator('canvas').first();
const canvasBox = await canvas.boundingBox();
if (!canvasBox) {
throw new Error('Canvas bounding box not found. Ensure the canvas is visible.');
}
const startX = canvasBox.x + canvasBox.width / 2;
const startY = canvasBox.y + canvasBox.height / 2;
await page.mouse.move(startX, startY);
await page.mouse.down();
await page.mouse.move(startX, startY + 100, { steps: 20 });
await page.mouse.wheel(0, 500); // Scroll down 500px
await page.mouse.up();
}
/**
* Main test case for creating and deleting walls, zones, and aisles.
*/
test('Create and delete walls, zones, and aisles', async ({ page }) => {
test.setTimeout(300000); // Set timeout to 5 minutes
// Step 1: Login and setup
await loginAndSetup(page);
// Step 2: Switch to 2D mode
await page.locator('.toggle-option:has-text("2d")').click();
// Step 3: Move the canvas
await moveCanvas(page);
// Step 4: Create walls
console.log('Selecting Wall tool...');
await page.getByTitle('Wall').getByRole('img').click();
await drawOrDeleteWalls(page, wallCoordinates, 'create');
// Step 5: Create zones
console.log('Selecting Zone tool...');
await page.getByTitle('Zone').getByRole('img').click();
for (const { start, end } of zonePaths) {
await simulatePointerClick(page, start.x, start.y);
await simulatePointerClick(page, end.x, end.y);
await page.waitForTimeout(500);
}
// Step 6: Create aisles
console.log('Selecting Aisle tool...');
await page.getByTitle('Aisle').getByRole('img').click();
for (const { x, y, button = 'left' } of aisleCoordinates) {
await simulatePointerClick(page, x, y, button);
await page.waitForTimeout(300);
}
await page.waitForTimeout(5000); // Stay for 5 seconds after creation
// Step 7: Delete aisles
console.log('Opening three-dot menu...');
await page.locator('.drop-down-option-button > svg').click();
await page.locator('div').filter({ hasText: /^Delete$/ }).first().click();
await drawOrDeleteWalls(page, aisleCoordinates.map(({ x, y }) => ({ x, y })), 'delete');
// Step 8: Delete zones
await drawOrDeleteWalls(page, zonePaths.flatMap(({ start, end }) => [start, end]), 'delete');
// Step 9: Delete walls
await drawOrDeleteWalls(page, wallCoordinates, 'delete');
await page.waitForTimeout(5000); // Stay for 5 seconds after deletion
// Take a final screenshot
const finalScreenshotPath = `${screenshotDir}/final-screenshot.png`;
await page.screenshot({ path: finalScreenshotPath });
console.log(`Final screenshot saved at: ${finalScreenshotPath}`);
});

View File

@ -1,14 +1,76 @@
import { test, expect } from '@playwright/test';
import fs from 'fs';
// Setup: Create screenshots directory if it doesn't exist
const screenshotDir = 'screenshots';
fs.mkdirSync(screenshotDir, { recursive: true });
// Wall coordinates (shared between tests)
const wallCoordinates = [
{ x: 147, y: 212 },
{ x: 138, y: 542 },
{ x: 619, y: 548 },
{ x: 614, y: 286 },
{ x: 693, y: 284 },
{ x: 696, y: 374 },
{ x: 820, y: 369 },
{ x: 823, y: 285 },
{ x: 889, y: 285 },
{ x: 899, y: 662 },
{ x: 1249, y: 661 },
{ x: 1238, y: 122 },
{ x: 142, y: 116 },
{ x: 53, y: 124 },
{ x: 147, y: 212 },
];
/**
* Reusable function for creating or deleting walls.
* @param {Object} page - Playwright page object
* @param {Array} coordinates - Array of {x, y} objects representing wall points
* @param {String} action - 'create' or 'delete'
*/
async function drawOrDeleteWalls(page, coordinates, action) {
console.log(`${action === 'create' ? 'Creating' : 'Deleting'} walls...`);
for (const { x, y } of coordinates) {
console.log(`${action === 'create' ? 'Creating' : 'Deleting'} at (${x}, ${y})`);
await simulatePointerClick(page, x, y);
// Add a small delay between clicks to ensure proper interaction
await page.waitForTimeout(300); // Adjust timeout if necessary
}
if (action === 'create') {
// Finalize wall creation with right-click
await simulatePointerClick(page, 100, 160, 'right'); // Right-click to finalize
}
}
/**
* Simulates a pointer click at specific coordinates.
*/
async function simulatePointerClick(page, x, y, button = 'left') {
// Move to the desired position
await page.mouse.move(x, y);
// Simulate mouse down and up to mimic a real click
await page.mouse.down({ button });
await page.mouse.up({ button });
}
// Test 1: Create walls after moving canvas
test('Create walls after moving canvas', async ({ page }) => {
// Increase the timeout for this test (default is fine)
test.setTimeout(60000); // Set timeout to 60 seconds
// Setup
const screenshotDir = 'screenshots';
fs.mkdirSync(screenshotDir, { recursive: true });
// 1. Navigate to the application
await page.goto('http://185.100.212.76:8200');
await page.getByPlaceholder('Email').fill('ramkumar@tester.local');
await page.getByPlaceholder('Email').fill('ramkumar@testdomin.local');
await page.getByPlaceholder('Password').fill('123456');
await page.getByRole('button', { name: 'Continue', exact: true }).click();
@ -47,46 +109,32 @@ test('Create walls after moving canvas', async ({ page }) => {
await page.mouse.up();
// 5. Select the wall tool
console.log('Selecting wall tool...');
console.log('Selecting Wall tool...');
await page.getByTitle('Wall').getByRole('img').click();
await page.waitForTimeout(2000); // Wait for the wall tool to be active
// 6. Draw walls using reusable function
const wallCoordinates = [
{ x: 147, y: 212 },
{ x: 138, y: 542 },
{ x: 619, y: 548 },
{ x: 614, y: 286 },
{ x: 693, y: 284 },
{ x: 696, y: 374 },
{ x: 820, y: 369 },
{ x: 823, y: 285 },
{ x: 889, y: 285 },
{ x: 899, y: 662 },
{ x: 1249, y: 661 },
{ x: 1238, y: 122 },
{ x: 142, y: 116 },
{ x: 53, y: 124 },
{ x: 147, y: 212 },
];
await drawOrDeleteWalls(page, wallCoordinates, 'create');
// 7. Take a final screenshot after drawing walls
const afterPath = `${screenshotDir}/walls-created-after-moving-canvas.png`;
await page.screenshot({ path: afterPath });
console.log(`Final screenshot saved at: ${afterPath}`);
const afterCreationPath = `${screenshotDir}/walls-created-after-moving-canvas.png`;
await page.screenshot({ path: afterCreationPath });
console.log(`Walls created. Screenshot saved at: ${afterCreationPath}`);
});
// Test 2: Delete walls after moving canvas
test('Delete walls after moving canvas', async ({ page }) => {
// Increase the timeout specifically for this test
test.setTimeout(120000); // Set timeout to 120 seconds (2 minutes)
// Setup
const screenshotDir = 'screenshots';
fs.mkdirSync(screenshotDir, { recursive: true });
// 1. Navigate to the application
await page.goto('http://185.100.212.76:8200');
await page.getByPlaceholder('Email').fill('ramkumar@tester.local');
await page.getByPlaceholder('Email').fill('ramkumar@testdomin.local');
await page.getByPlaceholder('Password').fill('123456');
await page.getByRole('button', { name: 'Continue', exact: true }).click();
@ -126,30 +174,38 @@ test('Delete walls after moving canvas', async ({ page }) => {
// 5. Open the "3 dots" menu and select the delete tool
console.log('Opening three-dot menu...');
await page.locator('.drop-down-option-button > svg').click();
await page.locator('.drop-down-option-button > svg').click(); // Replace with the actual selector for the menu
console.log('Selecting Delete option...');
await page.locator('div').filter({ hasText: /^Delete$/ }).first().click();
await page.locator('div').filter({ hasText: /^Delete$/ }).first().click(); // Replace with the actual selector for the delete option
// Wait for the delete tool to be active
await page.waitForTimeout(2000); // Adjust timeout if necessary
await page.waitForTimeout(2000); // Wait for the delete tool to be active
// 6. Define specific points for deletion, including midpoints
const deleteCoordinates = [
{ x: 147, y: 212 },
{ x: 138, y: 542 },
{ x: 146, y: 378 },
{ x: 619, y: 548 },
{ x: 341, y: 541 },
{ x: 614, y: 286 },
{ x: 146, y: 449 },
{ x: 693, y: 284 },
{ x: 619, y: 450 },
{ x: 138, y: 542 },
{ x: 696, y: 374 },
{ x: 758, y: 371.5 },
{ x: 820, y: 369 },
{ x: 823, y: 285 },
{ x: 889, y: 285 },
{ x: 899, y: 662 },
{ x: 1249, y: 661 },
{ x: 726, y: 374 },
{ x: 750, y: 121 },
{ x: 1238, y: 122 },
{ x: 142, y: 116 },
{ x: 142, y: 116 },
{ x: 53, y: 124 },
{ x: 142, y: 116 },
{ x: 147, y: 212 },
];
@ -175,42 +231,7 @@ test('Delete walls after moving canvas', async ({ page }) => {
await drawOrDeleteWalls(page, enhancedDeleteCoordinates, 'delete');
// 7. Take a final screenshot after deleting walls
const afterPath = `${screenshotDir}/walls-deleted-after-moving-canvas.png`;
await page.screenshot({ path: afterPath });
console.log(`Final screenshot saved at: ${afterPath}`);
const afterDeletionPath = `${screenshotDir}/walls-deleted-after-moving-canvas.png`;
await page.screenshot({ path: afterDeletionPath });
console.log(`Walls deleted. Screenshot saved at: ${afterDeletionPath}`);
});
/**
* Reusable function for creating or deleting walls.
* @param {Object} page - Playwright page object
* @param {Array} coordinates - Array of {x, y} objects representing wall points
* @param {String} action - 'create' or 'delete'
*/
async function drawOrDeleteWalls(page, coordinates, action) {
console.log(`${action === 'create' ? 'Creating' : 'Deleting'} walls...`);
for (const { x, y } of coordinates) {
console.log(`${action === 'create' ? 'Creating' : 'Deleting'} at (${x}, ${y})`);
await simulatePointerClick(page, x, y);
// Add a small delay between clicks to ensure proper interaction
await page.waitForTimeout(300); // Adjust timeout if necessary
}
if (action === 'create') {
// Finalize wall creation with right-click
await simulatePointerClick(page, 100, 160, 'right'); // Right-click to finalize
}
}
/**
* Simulates a pointer click at specific coordinates.
*/
async function simulatePointerClick(page, x, y, button = 'left') {
// Move to the desired position
await page.mouse.move(x, y);
// Simulate mouse down and up to mimic a real click
await page.mouse.down({ button });
await page.mouse.up({ button });
}

View File

@ -18,18 +18,20 @@ test('Create zones after moving canvas', async ({ page }) => {
// 3. Move the canvas to the top position
await moveCanvas(page);
await page.waitForTimeout(2000); // Wait for the canvas to be moved
// 4. Select the zone tool
console.log('Selecting zone tool...');
await page.getByTitle('Zone').getByRole('img').click();
// Define zone paths (start and end points)
const zonePaths = [
{ start: { x: 172, y: 215 }, end: { x: 292, y: 339 } },
{ start: { x: 328, y: 217 }, end: { x: 441, y: 340 } },
{ start: { x: 172, y: 220 }, end: { x: 292, y: 339 } },
{ start: { x: 328, y: 220 }, end: { x: 441, y: 340 } },
{ start: { x: 470, y: 220 }, end: { x: 593, y: 342 } },
{ start: { x: 174, y: 379 }, end: { x: 289, y: 517 } },
{ start: { x: 174, y: 378 }, end: { x: 289, y: 517 } },
{ start: { x: 327, y: 378 }, end: { x: 442, y: 519 } },
{ start: { x: 468, y: 376 }, end: { x: 593, y: 521 } },
{ start: { x: 468, y: 378 }, end: { x: 593, y: 521 } },
{ start: { x: 699, y: 197 }, end: { x: 801, y: 359 } },
{ start: { x: 913, y: 516 }, end: { x: 1040, y: 644 } },
{ start: { x: 1079, y: 518 }, end: { x: 1205, y: 647 } },
@ -38,7 +40,7 @@ test('Create zones after moving canvas', async ({ page }) => {
{ start: { x: 916, y: 190 }, end: { x: 1193, y: 333 } },
];
// Create zones using reusable function
// Create zones using reusable function with increased delays
await createZones(page, zonePaths);
// Take a final screenshot after creating zones
@ -67,16 +69,16 @@ test('Delete zones after moving canvas', async ({ page }) => {
await page.locator('div').filter({ hasText: /^Delete$/ }).first().click();
// Wait for the delete tool to be active
await page.waitForTimeout(1000); // Adjust timeout if necessary
await page.waitForTimeout(500); // Adjust timeout if necessary
// Define zone paths (same as creation)
const zonePaths = [
{ start: { x: 172, y: 215 }, end: { x: 292, y: 339 } },
{ start: { x: 328, y: 217 }, end: { x: 441, y: 340 } },
{ start: { x: 172, y: 220 }, end: { x: 292, y: 339 } },
{ start: { x: 328, y: 220 }, end: { x: 441, y: 340 } },
{ start: { x: 470, y: 220 }, end: { x: 593, y: 342 } },
{ start: { x: 174, y: 379 }, end: { x: 289, y: 517 } },
{ start: { x: 174, y: 378 }, end: { x: 289, y: 517 } },
{ start: { x: 327, y: 378 }, end: { x: 442, y: 519 } },
{ start: { x: 468, y: 376 }, end: { x: 593, y: 521 } },
{ start: { x: 468, y: 378 }, end: { x: 593, y: 521 } },
{ start: { x: 699, y: 197 }, end: { x: 801, y: 359 } },
{ start: { x: 913, y: 516 }, end: { x: 1040, y: 644 } },
{ start: { x: 1079, y: 518 }, end: { x: 1205, y: 647 } },
@ -85,7 +87,7 @@ test('Delete zones after moving canvas', async ({ page }) => {
{ start: { x: 916, y: 190 }, end: { x: 1193, y: 333 } },
];
// Delete zones using reusable function
// Delete zones using reusable function with increased delays
await deleteZones(page, zonePaths);
// Take a final screenshot after deleting zones
@ -103,9 +105,14 @@ async function createZones(page, zonePaths) {
console.log('Creating zones...');
for (const { start, end } of zonePaths) {
console.log(`Creating zone from (${start.x}, ${start.y}) to (${end.x}, ${end.y})`);
await simulatePointerClick(page, start.x, start.y); // First click (start point)
await simulatePointerClick(page, end.x, end.y); // Second click (end point)
await page.waitForTimeout(200); // Add delay between actions
// First click (start point)
await simulatePointerClick(page, start.x, start.y);
await page.waitForTimeout(500); // Delay after the first click
// Second click (end point)
await simulatePointerClick(page, end.x, end.y);
await page.waitForTimeout(500); // Delay after the second click
}
}
@ -118,9 +125,14 @@ async function deleteZones(page, zonePaths) {
console.log('Deleting zones...');
for (const { start, end } of zonePaths) {
console.log(`Deleting zone from (${start.x}, ${start.y}) to (${end.x}, ${end.y})`);
await simulatePointerClick(page, start.x, start.y); // Click at start point
await simulatePointerClick(page, end.x, end.y); // Click at end point
await page.waitForTimeout(200); // Add delay between actions
// First click (start point)
await simulatePointerClick(page, start.x, start.y);
await page.waitForTimeout(500); // Delay after the first click
// Second click (end point)
await simulatePointerClick(page, end.x, end.y);
await page.waitForTimeout(500); // Delay after the second click
}
}
@ -144,7 +156,7 @@ async function loginAndSetup(page) {
await page.goto('http://185.100.212.76:8200');
// Log in
await page.getByPlaceholder('Email').fill('ramkumar@tester.local');
await page.getByPlaceholder('Email').fill('ramkumar@testdomin.local');
await page.getByPlaceholder('Password').fill('123456');
await page.getByRole('button', { name: 'Continue', exact: true }).click();

View File

@ -7,7 +7,7 @@ test('Login page', async ({ page }) => {
await page.getByText('Register here!').click();
await page.waitForTimeout(3000);
await page.getByPlaceholder('Username').fill('RamkumarP');
await page.getByPlaceholder('Email').fill('ramkumar1234567@testing.local');
await page.getByPlaceholder('Email').fill('ramkumar12@tester.local');
await page.getByPlaceholder('Password').fill('12345678');
await page.locator('input[type="checkbox"]').first().check(); // Checks the first checkbox
await page.waitForTimeout(3000);
@ -16,8 +16,8 @@ test('Login page', async ({ page }) => {
await page.getByRole('button', { name: 'Continue', exact: true }).click();
await page.waitForTimeout(10000);
await page.goto('http://185.100.212.76:8200/project');
await page.waitForTimeout(10000);
// await page.goto('http://185.100.212.76:8200/project');
// await page.waitForTimeout(10000);

View File

@ -403,3 +403,185 @@ async function enhancedDeleteWalls(page, coordinates) {
}
}
}
await page.locator('canvas').click({
position: {
x: 146,
y: 378
}
});
await page.locator('canvas').click({
position: {
x: 341,
y: 541
}
});
await page.locator('canvas').click({
position: {
x: 146,
y: 449
}
});
await page.locator('canvas').click({
position: {
x: 619,
y: 450
}
});
await page.locator('canvas').click({
position: {
x: 726,
y: 374
}
});
await page.locator('canvas').click({
position: {
x: 750,
y: 121
}
});
await page.getByRole('img', { name: 'forklift' }).click();
await page.getByRole('img', { name: 'forklift' }).click();
await page.locator('div').filter({ hasText: /^untitledOutlineAssets← BackVehiclesForkliftAgv$/ }).locator('svg').nth(2).click();
await page.locator('canvas').click({
position: {
x: 206,
y: 250
}
});
await page.locator('canvas').click({
position: {
x: 206,
y: 281
}
});
await page.locator('canvas').click({
position: {
x: 200,
y: 307
}
});
await page.locator('canvas').click({
position: {
x: 257,
y: 251
}
});
await page.locator('canvas').click({
position: {
x: 260,
y: 277
}
});
await page.locator('canvas').click({
position: {
x: 255,
y: 304
}
});
//values for for forklift
await page.getByRole('img', { name: 'forklift' }).click();
await page.getByRole('img', { name: 'forklift' }).click();
await page.locator('div').filter({ hasText: /^untitledOutlineAssets← BackVehiclesForkliftAgv$/ }).locator('svg').nth(2).click();
await page.locator('canvas').click({
position: {
x: 206,
y: 250
}
});
await page.locator('canvas').click({
position: {
x: 206,
y: 281
}
});
await page.locator('canvas').click({
position: {
x: 200,
y: 307
}
});
await page.locator('canvas').click({
position: {
x: 257,
y: 251
}
});
await page.locator('canvas').click({
position: {
x: 260,
y: 277
}
});
await page.locator('canvas').click({
position: {
x: 255,
y: 304
}
});
//values for for Agv
await page.locator('canvas').click({
position: {
x: 309,
y: 325
}
});
await page.locator('canvas').click({
position: {
x: 454,
y: 287
}
});
await page.locator('canvas').click({
position: {
x: 608,
y: 282
}
});
await page.locator('canvas').click({
position: {
x: 305,
y: 417
}
});
await page.locator('canvas').click({
position: {
x: 455,
y: 424
}
});
await page.locator('canvas').click({
position: {
x: 640,
y: 173
}
});
await page.locator('canvas').click({
position: {
x: 875,
y: 227
}
});
await page.locator('canvas').click({
position: {
x: 1059,
y: 349
}
});
await page.locator('canvas').click({
position: {
x: 977,
y: 490
}
});
await page.locator('canvas').click({
position: {
x: 1155,
y: 492
}
});