dwinzo-sdet/node_modules/playwright-core/lib/server/artifact.js

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2025-03-27 11:21:02 +00:00
"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.Artifact = void 0;
var _fs = _interopRequireDefault(require("fs"));
var _utils = require("../utils");
var _errors = require("./errors");
var _instrumentation = require("./instrumentation");
var _manualPromise = require("../utils/isomorphic/manualPromise");
function _interopRequireDefault(e) { return e && e.__esModule ? e : { default: e }; }
/**
* Copyright (c) Microsoft Corporation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
class Artifact extends _instrumentation.SdkObject {
constructor(parent, localPath, unaccessibleErrorMessage, cancelCallback) {
super(parent, 'artifact');
this._localPath = void 0;
this._unaccessibleErrorMessage = void 0;
this._cancelCallback = void 0;
this._finishedPromise = new _manualPromise.ManualPromise();
this._saveCallbacks = [];
this._finished = false;
this._deleted = false;
this._failureError = void 0;
this._localPath = localPath;
this._unaccessibleErrorMessage = unaccessibleErrorMessage;
this._cancelCallback = cancelCallback;
}
finishedPromise() {
return this._finishedPromise;
}
localPath() {
return this._localPath;
}
async localPathAfterFinished() {
if (this._unaccessibleErrorMessage) throw new Error(this._unaccessibleErrorMessage);
await this._finishedPromise;
if (this._failureError) throw this._failureError;
return this._localPath;
}
saveAs(saveCallback) {
if (this._unaccessibleErrorMessage) throw new Error(this._unaccessibleErrorMessage);
if (this._deleted) throw new Error(`File already deleted. Save before deleting.`);
if (this._failureError) throw this._failureError;
if (this._finished) {
saveCallback(this._localPath).catch(() => {});
return;
}
this._saveCallbacks.push(saveCallback);
}
async failureError() {
var _this$_failureError;
if (this._unaccessibleErrorMessage) return this._unaccessibleErrorMessage;
await this._finishedPromise;
return ((_this$_failureError = this._failureError) === null || _this$_failureError === void 0 ? void 0 : _this$_failureError.message) || null;
}
async cancel() {
(0, _utils.assert)(this._cancelCallback !== undefined);
return this._cancelCallback();
}
async delete() {
if (this._unaccessibleErrorMessage) return;
const fileName = await this.localPathAfterFinished();
if (this._deleted) return;
this._deleted = true;
if (fileName) await _fs.default.promises.unlink(fileName).catch(e => {});
}
async deleteOnContextClose() {
// Compared to "delete", this method does not wait for the artifact to finish.
// We use it when closing the context to avoid stalling.
if (this._deleted) return;
this._deleted = true;
if (!this._unaccessibleErrorMessage) await _fs.default.promises.unlink(this._localPath).catch(e => {});
await this.reportFinished(new _errors.TargetClosedError());
}
async reportFinished(error) {
if (this._finished) return;
this._finished = true;
this._failureError = error;
if (error) {
for (const callback of this._saveCallbacks) await callback('', error);
} else {
for (const callback of this._saveCallbacks) await callback(this._localPath);
}
this._saveCallbacks = [];
this._finishedPromise.resolve();
}
}
exports.Artifact = Artifact;