Dwinzo_dev/app/src/modules/builder/geomentries/assets/addAssetModel.ts

308 lines
13 KiB
TypeScript

import * as THREE from 'three';
import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader';
import gsap from 'gsap';
import { toast } from 'react-toastify';
import TempLoader from './tempLoader';
import { DRACOLoader } from 'three/examples/jsm/loaders/DRACOLoader';
import * as Types from "../../../../types/world/worldTypes";
import { retrieveGLTF, storeGLTF } from '../../../../utils/indexDB/idbUtils';
// import { setFloorItemApi } from '../../../../services/factoryBuilder/assest/floorAsset/setFloorItemApi';
import { Socket } from 'socket.io-client';
import * as CONSTANTS from '../../../../types/world/worldConstants';
import { setFloorItemApi } from '../../../../services/factoryBuilder/assest/floorAsset/setFloorItemApi';
import PointsCalculator from '../../../simulation/events/points/pointsCalculator';
async function addAssetModel(
raycaster: THREE.Raycaster,
camera: THREE.Camera,
pointer: THREE.Vector2,
floorGroup: Types.RefGroup,
setFloorItems: Types.setFloorItemSetState,
itemsGroup: Types.RefGroup,
isTempLoader: Types.RefBoolean,
tempLoader: Types.RefMesh,
socket: Socket<any>,
selectedItem: any,
setSelectedItem: any,
addEvent: (event: EventsSchema) => void,
plane: Types.RefMesh,
): Promise<void> {
////////// Load Floor GLtf's and set the positions, rotation, type etc. in state and store in localstorage //////////
let url_Backend_dwinzo = `http://${process.env.REACT_APP_SERVER_MARKETPLACE_URL}`;
try {
isTempLoader.current = true;
const loader = new GLTFLoader();
const dracoLoader = new DRACOLoader();
dracoLoader.setDecoderPath('https://cdn.jsdelivr.net/npm/three@0.160.0/examples/jsm/libs/draco/gltf/');
loader.setDRACOLoader(dracoLoader);
raycaster.setFromCamera(pointer, camera);
const floorIntersections = raycaster.intersectObjects(floorGroup.current.children, true);
const intersectedFloor = floorIntersections.find(intersect => intersect.object.name.includes("Floor"));
const planeIntersections = raycaster.intersectObject(plane.current!, true);
const intersectedPlane = planeIntersections[0];
let intersectPoint: THREE.Vector3 | null = null;
if (intersectedFloor && intersectedPlane) {
intersectPoint = intersectedFloor.distance < intersectedPlane.distance ? (new THREE.Vector3(intersectedFloor.point.x, Math.round(intersectedFloor.point.y), intersectedFloor.point.z)) : (new THREE.Vector3(intersectedPlane.point.x, 0, intersectedPlane.point.z));
} else if (intersectedFloor) {
intersectPoint = new THREE.Vector3(intersectedFloor.point.x, Math.round(intersectedFloor.point.y), intersectedFloor.point.z);
} else if (intersectedPlane) {
intersectPoint = new THREE.Vector3(intersectedPlane.point.x, 0, intersectedPlane.point.z);
}
if (intersectPoint) {
if (intersectPoint.y < 0) {
intersectPoint = new THREE.Vector3(intersectPoint.x, 0, intersectPoint.z);
}
// console.log('selectedItem: ', selectedItem);
const cachedModel = THREE.Cache.get(selectedItem.id);
if (cachedModel) {
// console.log(`[Cache] Fetching ${selectedItem.name}`);
handleModelLoad(cachedModel, intersectPoint!, selectedItem, itemsGroup, tempLoader, isTempLoader, setFloorItems, addEvent, socket);
return;
} else {
const cachedModelBlob = await retrieveGLTF(selectedItem.id);
if (cachedModelBlob) {
// console.log(`Added ${selectedItem.name} from indexDB`);
const blobUrl = URL.createObjectURL(cachedModelBlob);
loader.load(blobUrl, (gltf) => {
URL.revokeObjectURL(blobUrl);
THREE.Cache.remove(blobUrl);
THREE.Cache.add(selectedItem.id, gltf);
handleModelLoad(gltf, intersectPoint!, selectedItem, itemsGroup, tempLoader, isTempLoader, setFloorItems, addEvent, socket);
},
() => {
TempLoader(intersectPoint!, isTempLoader, tempLoader, itemsGroup);
});
} else {
// console.log(`Added ${selectedItem.name} from Backend`);
loader.load(`${url_Backend_dwinzo}/api/v2/AssetFile/${selectedItem.id}`, async (gltf) => {
const modelBlob = await fetch(`${url_Backend_dwinzo}/api/v2/AssetFile/${selectedItem.id}`).then((res) => res.blob());
await storeGLTF(selectedItem.id, modelBlob);
THREE.Cache.add(selectedItem.id, gltf);
await handleModelLoad(gltf, intersectPoint!, selectedItem, itemsGroup, tempLoader, isTempLoader, setFloorItems, addEvent, socket);
},
() => {
TempLoader(intersectPoint!, isTempLoader, tempLoader, itemsGroup);
});
}
}
}
} catch (error) {
console.error('Error fetching asset model:', error);
} finally {
setSelectedItem({});
}
}
async function handleModelLoad(
gltf: any,
intersectPoint: THREE.Vector3,
selectedItem: any,
itemsGroup: Types.RefGroup,
tempLoader: Types.RefMesh,
isTempLoader: Types.RefBoolean,
setFloorItems: Types.setFloorItemSetState,
addEvent: (event: EventsSchema) => void,
socket: Socket<any>
) {
const model = gltf.scene.clone();
model.userData = { name: selectedItem.name, modelId: selectedItem.id, modeluuid: model.uuid };
model.position.set(intersectPoint!.x, 3 + intersectPoint!.y, intersectPoint!.z);
model.scale.set(...CONSTANTS.assetConfig.defaultScaleBeforeGsap);
model.traverse((child: any) => {
if (child) {
child.castShadow = true;
child.receiveShadow = true;
}
});
itemsGroup.current.add(model);
if (tempLoader.current) {
(<any>tempLoader.current.material).dispose();
(<any>tempLoader.current.geometry).dispose();
itemsGroup.current.remove(tempLoader.current);
tempLoader.current = undefined;
}
const newFloorItem: Types.FloorItemType = {
modeluuid: model.uuid,
modelname: selectedItem.name,
modelfileID: selectedItem.id,
position: [intersectPoint!.x, intersectPoint!.y, intersectPoint!.z],
rotation: { x: model.rotation.x, y: model.rotation.y, z: model.rotation.z },
isLocked: false,
isVisible: true
};
const email = localStorage.getItem("email");
const organization = email ? email.split("@")[1].split(".")[0] : "";
// API
// await setFloorItemApi(
// organization,
// newFloorItem.modeluuid,
// newFloorItem.modelname,
// newFloorItem.modelfileID,
// newFloorItem.position,
// { x: model.rotation.x, y: model.rotation.y, z: model.rotation.z },
// false,
// true,
// );
// SOCKET
const data = {
organization,
modeluuid: newFloorItem.modeluuid,
modelname: newFloorItem.modelname,
modelfileID: newFloorItem.modelfileID,
position: newFloorItem.position,
rotation: { x: model.rotation.x, y: model.rotation.y, z: model.rotation.z },
isLocked: false,
isVisible: true,
socketId: socket.id
};
if (selectedItem.type) {
const data = PointsCalculator(
selectedItem.type,
gltf.scene.clone(),
new THREE.Vector3(...model.rotation)
);
if (!data || !data.points) return;
if (selectedItem.type === "Conveyor") {
const ConveyorEvent: ConveyorEventSchema = {
modelUuid: newFloorItem.modeluuid,
modelName: newFloorItem.modelname,
position: newFloorItem.position,
rotation: [newFloorItem.rotation.x, newFloorItem.rotation.y, newFloorItem.rotation.z],
state: "idle",
type: 'transfer',
speed: 1,
points: data.points.map((point: THREE.Vector3, index: number) => ({
uuid: THREE.MathUtils.generateUUID(),
position: [point.x, point.y, point.z],
rotation: [0, 0, 0],
action: {
actionUuid: THREE.MathUtils.generateUUID(),
actionName: `Action ${index}`,
actionType: 'default',
material: 'inherit',
delay: 0,
spawnInterval: 5,
spawnCount: 1,
triggers: []
}
}))
}
addEvent(ConveyorEvent);
} else if (selectedItem.type === "Vehicle") {
const vehicleEvent: VehicleEventSchema = {
modelUuid: newFloorItem.modeluuid,
modelName: newFloorItem.modelname,
position: newFloorItem.position,
rotation: [newFloorItem.rotation.x, newFloorItem.rotation.y, newFloorItem.rotation.z],
state: "idle",
type: "vehicle",
speed: 1,
point: {
uuid: THREE.MathUtils.generateUUID(),
position: [data.points[0].x, data.points[0].y, data.points[0].z],
rotation: [0, 0, 0],
action: {
actionUuid: THREE.MathUtils.generateUUID(),
actionName: "Vehicle Action",
actionType: "travel",
material: null,
unLoadDuration: 5,
loadCapacity: 10,
pickUpPoint: null,
unLoadPoint: null,
triggers: []
}
}
};
addEvent(vehicleEvent);
} else if (selectedItem.type === "ArmBot") {
const roboticArmEvent: RoboticArmEventSchema = {
modelUuid: newFloorItem.modeluuid,
modelName: newFloorItem.modelname,
position: newFloorItem.position,
rotation: [newFloorItem.rotation.x, newFloorItem.rotation.y, newFloorItem.rotation.z],
state: "idle",
type: "roboticArm",
speed: 1,
point: {
uuid: THREE.MathUtils.generateUUID(),
position: [data.points[0].x, data.points[0].y, data.points[0].z],
rotation: [0, 0, 0],
actions: [
{
actionUuid: THREE.MathUtils.generateUUID(),
actionName: "Pick and Place",
actionType: "pickAndPlace",
process: {
startPoint: "start-point-uuid",
endPoint: "end-point-uuid"
},
triggers: []
}
]
}
};
addEvent(roboticArmEvent);
} else if (selectedItem.type === "Machine") {
const machineEvent: MachineEventSchema = {
modelUuid: newFloorItem.modeluuid,
modelName: newFloorItem.modelname,
position: newFloorItem.position,
rotation: [newFloorItem.rotation.x, newFloorItem.rotation.y, newFloorItem.rotation.z],
state: "idle",
type: "machine",
point: {
uuid: THREE.MathUtils.generateUUID(),
position: [data.points[0].x, data.points[0].y, data.points[0].z],
rotation: [0, 0, 0],
action: {
actionUuid: THREE.MathUtils.generateUUID(),
actionName: "Process Action",
actionType: "process",
processTime: 10,
swapMaterial: "material-id",
triggers: []
}
}
};
addEvent(machineEvent);
}
}
setFloorItems((prevItems) => {
const updatedItems = [...(prevItems || []), newFloorItem];
localStorage.setItem("FloorItems", JSON.stringify(updatedItems));
return updatedItems;
});
socket.emit("v2:model-asset:add", data);
gsap.to(model.position, { y: newFloorItem.position[1], duration: 1.5, ease: "power2.out" });
gsap.to(model.scale, { x: 1, y: 1, z: 1, duration: 1.5, ease: "power2.out", onComplete: () => { toast.success("Model Added!"); } });
}
export default addAssetModel;