import * as THREE from "three"; import { useEffect, useMemo } from "react"; import { useFrame, useThree } from "@react-three/fiber"; import { useFloorItems, useSelectedAssets, useSimulationStates, useSocketStore, useToggleView } from "../../../../store/store"; import { toast } from "react-toastify"; // import { setFloorItemApi } from '../../../../services/factoryBuilder/assest/floorAsset/setFloorItemApi'; import * as Types from "../../../../types/world/worldTypes"; import * as SimulationTypes from "../../../../types/simulation"; import { detectModifierKeys } from "../../../../utils/shortcutkeys/detectModifierKeys"; const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pastedObjects, setpastedObjects, selectionGroup, setDuplicatedObjects, movedObjects, setMovedObjects, rotatedObjects, setRotatedObjects, boundingBoxRef }: any) => { const { camera, controls, gl, scene, pointer, raycaster } = useThree(); const { toggleView } = useToggleView(); const { selectedAssets, setSelectedAssets } = useSelectedAssets(); const { simulationStates, setSimulationStates } = useSimulationStates(); const plane = useMemo(() => new THREE.Plane(new THREE.Vector3(0, 1, 0), 0), []); const { floorItems, setFloorItems } = useFloorItems(); const { socket } = useSocketStore() useEffect(() => { if (!camera || !scene || toggleView) return; const canvasElement = gl.domElement; canvasElement.tabIndex = 0; let isMoving = false; const onPointerDown = () => { isMoving = false; }; const onPointerMove = () => { isMoving = true; }; const onPointerUp = (event: PointerEvent) => { if (!isMoving && pastedObjects.length > 0 && event.button === 0 && movedObjects.length === 0 && rotatedObjects.length === 0) { event.preventDefault(); addPastedObjects(); } }; const onKeyDown = (event: KeyboardEvent) => { const keyCombination = detectModifierKeys(event); if (keyCombination === "Ctrl+C" && movedObjects.length === 0 && rotatedObjects.length === 0) { copySelection(); } if (keyCombination === "Ctrl+V" && copiedObjects.length > 0 && pastedObjects.length === 0 && movedObjects.length === 0 && rotatedObjects.length === 0) { pasteCopiedObjects(); } }; if (!toggleView) { canvasElement.addEventListener("pointerdown", onPointerDown); canvasElement.addEventListener("pointermove", onPointerMove); canvasElement.addEventListener("pointerup", onPointerUp); canvasElement.addEventListener("keydown", onKeyDown); } return () => { canvasElement.removeEventListener("pointerdown", onPointerDown); canvasElement.removeEventListener("pointermove", onPointerMove); canvasElement.removeEventListener("pointerup", onPointerUp); canvasElement.removeEventListener("keydown", onKeyDown); }; }, [camera, controls, scene, toggleView, selectedAssets, copiedObjects, pastedObjects, movedObjects, socket, floorItems, rotatedObjects]); useFrame(() => { if (pastedObjects.length > 0) { const intersectionPoint = new THREE.Vector3(); raycaster.setFromCamera(pointer, camera); const point = raycaster.ray.intersectPlane(plane, intersectionPoint); if (point) { const position = new THREE.Vector3(); if (boundingBoxRef.current) { boundingBoxRef.current?.getWorldPosition(position) selectionGroup.current.position.set(point.x - (position.x - selectionGroup.current.position.x), selectionGroup.current.position.y, point.z - (position.z - selectionGroup.current.position.z)); } else { const box = new THREE.Box3(); pastedObjects.forEach((obj: THREE.Object3D) => box.expandByObject(obj.clone())); const center = new THREE.Vector3(); box.getCenter(center); selectionGroup.current.position.set(point.x - (center.x - selectionGroup.current.position.x), selectionGroup.current.position.y, point.z - (center.z - selectionGroup.current.position.z)); } } } }); const copySelection = () => { if (selectedAssets.length > 0) { const newClones = selectedAssets.map((asset: any) => { const clone = asset.clone(); clone.position.copy(asset.position); return clone; }); setCopiedObjects(newClones); toast.info("Objects copied!"); } }; const pasteCopiedObjects = () => { if (copiedObjects.length > 0 && pastedObjects.length === 0) { const newClones = copiedObjects.map((obj: THREE.Object3D) => { const clone = obj.clone(); clone.position.copy(obj.position); return clone; }); selectionGroup.current.add(...newClones); setpastedObjects([...newClones]); setSelectedAssets([...newClones]); const intersectionPoint = new THREE.Vector3(); raycaster.setFromCamera(pointer, camera); const point = raycaster.ray.intersectPlane(plane, intersectionPoint); if (point) { const position = new THREE.Vector3(); if (boundingBoxRef.current) { boundingBoxRef.current?.getWorldPosition(position) selectionGroup.current.position.set(point.x - (position.x - selectionGroup.current.position.x), selectionGroup.current.position.y, point.z - (position.z - selectionGroup.current.position.z)); } else { const box = new THREE.Box3(); newClones.forEach((obj: THREE.Object3D) => box.expandByObject(obj.clone())); const center = new THREE.Vector3(); box.getCenter(center); selectionGroup.current.position.set(point.x - (center.x - selectionGroup.current.position.x), selectionGroup.current.position.y, point.z - (center.z - selectionGroup.current.position.z)); } } } }; const addPastedObjects = () => { if (pastedObjects.length === 0) return; pastedObjects.forEach(async (obj: THREE.Object3D) => { const worldPosition = new THREE.Vector3(); obj.getWorldPosition(worldPosition); obj.position.copy(worldPosition); if (itemsGroupRef.current) { const newFloorItem: Types.FloorItemType = { modeluuid: obj.uuid, modelname: obj.userData.name, modelfileID: obj.userData.modelId, position: [worldPosition.x, worldPosition.y, worldPosition.z], rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z, }, isLocked: false, isVisible: true }; setFloorItems((prevItems: Types.FloorItems) => { const updatedItems = [...(prevItems || []), newFloorItem]; localStorage.setItem("FloorItems", JSON.stringify(updatedItems)); return updatedItems; }); let eventData: SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema | undefined = simulationStates.find((events) => events.modeluuid === obj.userData.modeluuid); const email = localStorage.getItem("email"); const organization = email ? email.split("@")[1].split(".")[0] : "default"; if (eventData) { if (eventData.type === 'Conveyor' && eventData) { const createConveyorPoint = (index: number) => { const pointUUID = THREE.MathUtils.generateUUID(); const hasActions = (eventData as SimulationTypes.ConveyorEventsSchema)?.points[index].actions.length > 0; const defaultAction = { uuid: THREE.MathUtils.generateUUID(), name: 'Action 1', type: 'Inherit', material: 'Inherit', delay: 'Inherit', spawnInterval: 'Inherit', isUsed: true }; return { uuid: pointUUID, position: (eventData as SimulationTypes.ConveyorEventsSchema)?.points[index].position, rotation: (eventData as SimulationTypes.ConveyorEventsSchema)?.points[index].rotation, actions: hasActions ? (eventData as SimulationTypes.ConveyorEventsSchema)?.points[index].actions.map(action => ({ ...action, uuid: THREE.MathUtils.generateUUID() })) : [defaultAction], triggers: (eventData as SimulationTypes.ConveyorEventsSchema)?.points[index].triggers.map(trigger => ({ ...trigger, uuid: THREE.MathUtils.generateUUID() })), connections: { source: { modelUUID: obj.uuid, pointUUID }, targets: [] } }; }; const backendEventData = { type: 'Conveyor', points: [ createConveyorPoint(0), // point1 createConveyorPoint(1), // middlePoint createConveyorPoint(2) // point2 ], speed: (eventData as SimulationTypes.ConveyorEventsSchema)?.speed }; //REST // await setFloorItemApi( // organization, // obj.uuid, // obj.userData.name, // [worldPosition.x, worldPosition.y, worldPosition.z], // { "x": obj.rotation.x, "y": obj.rotation.y, "z": obj.rotation.z }, // obj.userData.modelId, // false, // true, // backendEventData // ); //SOCKET const data = { organization, modeluuid: newFloorItem.modeluuid, modelname: newFloorItem.modelname, modelfileID: newFloorItem.modelfileID, position: newFloorItem.position, rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z }, isLocked: false, isVisible: true, eventData: { type: backendEventData.type, points: backendEventData.points, speed: backendEventData.speed }, socketId: socket.id, }; const newEventData: any = { type: backendEventData.type, points: backendEventData.points, speed: backendEventData.speed }; newEventData.modeluuid = newFloorItem.modeluuid; newEventData.modelName = newFloorItem.modelname; newEventData.position = newFloorItem.position; newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z]; setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => [ ...(prevEvents || []), newEventData as SimulationTypes.ConveyorEventsSchema ]); socket.emit("v2:model-asset:add", data); } else if (eventData.type === 'Vehicle' && eventData) { const createVehiclePoint = () => { const pointUUID = THREE.MathUtils.generateUUID(); const vehiclePoint = (eventData as SimulationTypes.VehicleEventsSchema)?.points; const hasActions = vehiclePoint?.actions !== undefined; const defaultAction = { uuid: THREE.MathUtils.generateUUID(), name: 'Action 1', type: 'Inherit', start: {}, hitCount: 0, end: {}, buffer: 0 }; return { uuid: pointUUID, position: vehiclePoint?.position, // rotation: vehiclePoint?.rotation, actions: hasActions ? { ...vehiclePoint.actions, uuid: THREE.MathUtils.generateUUID() } : defaultAction, connections: { source: { modelUUID: obj.uuid, pointUUID }, targets: [] }, speed: vehiclePoint?.speed || 1 }; }; const backendEventData = { type: 'Vehicle', points: createVehiclePoint(), }; // API // setFloorItemApi( // organization, // obj.uuid, // obj.userData.name, // obj.userData.modelId, // [worldPosition.x, worldPosition.y, worldPosition.z], // { "x": obj.rotation.x, "y": obj.rotation.y, "z": obj.rotation.z }, // false, // true, // { type: backendEventData.type, points: backendEventData.points } // ); // SOCKET const data = { organization, modeluuid: newFloorItem.modeluuid, modelname: newFloorItem.modelname, modelfileID: newFloorItem.modelfileID, position: newFloorItem.position, rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z }, isLocked: false, isVisible: true, eventData: { type: backendEventData.type, points: backendEventData.points }, socketId: socket.id, }; const newEventData: any = { type: backendEventData.type, points: backendEventData.points }; newEventData.modeluuid = newFloorItem.modeluuid; newEventData.modelName = newFloorItem.modelname; newEventData.position = newFloorItem.position; newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z]; setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => [ ...(prevEvents || []), newEventData as SimulationTypes.VehicleEventsSchema ]); socket.emit("v2:model-asset:add", data); } else if (eventData.type === 'StaticMachine' && eventData) { const createStaticMachinePoint = () => { const pointUUID = THREE.MathUtils.generateUUID(); const vehiclePoint = (eventData as SimulationTypes.StaticMachineEventsSchema)?.points; const hasActions = vehiclePoint?.actions !== undefined; const defaultAction = { uuid: THREE.MathUtils.generateUUID(), name: 'Action 1', buffer: 0, material: 'Inherit', }; return { uuid: pointUUID, position: vehiclePoint?.position, // rotation: vehiclePoint?.rotation, actions: hasActions ? { ...vehiclePoint.actions, uuid: THREE.MathUtils.generateUUID() } : defaultAction, triggers: { uuid: THREE.MathUtils.generateUUID(), name: 'Trigger 1', type: 'OnComplete' }, connections: { source: { modelUUID: obj.uuid, pointUUID }, targets: [] } }; }; const backendEventData = { type: 'StaticMachine', points: createStaticMachinePoint() }; // API // setFloorItemApi( // organization, // obj.uuid, // obj.userData.name, // obj.userData.modelId, // [worldPosition.x, worldPosition.y, worldPosition.z], // { "x": obj.rotation.x, "y": obj.rotation.y, "z": obj.rotation.z }, // false, // true, // { type: backendEventData.type, points: backendEventData.points } // ); // SOCKET const data = { organization, modeluuid: newFloorItem.modeluuid, modelname: newFloorItem.modelname, modelfileID: newFloorItem.modelfileID, position: newFloorItem.position, rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z }, isLocked: false, isVisible: true, eventData: { type: backendEventData.type, points: backendEventData.points }, socketId: socket.id, }; const newEventData: any = { type: backendEventData.type, points: backendEventData.points }; newEventData.modeluuid = newFloorItem.modeluuid; newEventData.modelName = newFloorItem.modelname; newEventData.position = newFloorItem.position; newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z]; setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => [ ...(prevEvents || []), newEventData as SimulationTypes.StaticMachineEventsSchema ]); socket.emit("v2:model-asset:add", data); } else if (eventData.type === 'ArmBot' && eventData) { const createArmBotPoint = () => { const pointUUID = THREE.MathUtils.generateUUID(); const vehiclePoint = (eventData as SimulationTypes.ArmBotEventsSchema)?.points; const hasActions = vehiclePoint?.actions !== undefined; const defaultAction = { uuid: THREE.MathUtils.generateUUID(), name: 'Action 1', buffer: 0, material: 'Inherit', }; return { uuid: pointUUID, position: vehiclePoint?.position, // rotation: vehiclePoint?.rotation, actions: hasActions ? { ...vehiclePoint.actions, uuid: THREE.MathUtils.generateUUID() } : defaultAction, triggers: { uuid: THREE.MathUtils.generateUUID(), name: vehiclePoint.triggers.name, type: vehiclePoint.triggers.type, }, connections: { source: { modelUUID: obj.uuid, pointUUID }, targets: [] } }; }; const backendEventData = { type: 'ArmBot', points: createArmBotPoint() }; // API // setFloorItemApi( // organization, // obj.uuid, // obj.userData.name, // obj.userData.modelId, // [worldPosition.x, worldPosition.y, worldPosition.z], // { "x": obj.rotation.x, "y": obj.rotation.y, "z": obj.rotation.z }, // false, // true, // { type: backendEventData.type, points: backendEventData.points } // ); // SOCKET const data = { organization, modeluuid: newFloorItem.modeluuid, modelname: newFloorItem.modelname, modelfileID: newFloorItem.modelfileID, position: newFloorItem.position, rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z }, isLocked: false, isVisible: true, eventData: { type: backendEventData.type, points: backendEventData.points }, socketId: socket.id, }; const newEventData: any = { type: backendEventData.type, points: backendEventData.points }; newEventData.modeluuid = newFloorItem.modeluuid; newEventData.modelName = newFloorItem.modelname; newEventData.position = newFloorItem.position; newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z]; setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => [ ...(prevEvents || []), newEventData as SimulationTypes.ArmBotEventsSchema ]); socket.emit("v2:model-asset:add", data); } else { //REST // await setFloorItemApi( // organization, // obj.uuid, // obj.userData.name, // [worldPosition.x, worldPosition.y, worldPosition.z], // { "x": obj.rotation.x, "y": obj.rotation.y, "z": obj.rotation.z }, // obj.userData.modelId, // false, // true, // ); //SOCKET const data = { organization, modeluuid: newFloorItem.modeluuid, modelname: newFloorItem.modelname, modelfileID: newFloorItem.modelfileID, position: newFloorItem.position, rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z }, isLocked: false, isVisible: true, socketId: socket.id, }; socket.emit("v2:model-asset:add", data); } } else { //REST // await setFloorItemApi( // organization, // obj.uuid, // obj.userData.name, // [worldPosition.x, worldPosition.y, worldPosition.z], // { "x": obj.rotation.x, "y": obj.rotation.y, "z": obj.rotation.z }, // obj.userData.modelId, // false, // true, // ); //SOCKET const data = { organization, modeluuid: newFloorItem.modeluuid, modelname: newFloorItem.modelname, modelfileID: newFloorItem.modelfileID, position: newFloorItem.position, rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z }, isLocked: false, isVisible: true, socketId: socket.id, }; socket.emit("v2:model-asset:add", data); } obj.userData.modeluuid = newFloorItem.modeluuid; itemsGroupRef.current.add(obj); } }); toast.success("Object added!"); clearSelection(); }; const clearSelection = () => { selectionGroup.current.children = []; selectionGroup.current.position.set(0, 0, 0); selectionGroup.current.rotation.set(0, 0, 0); setMovedObjects([]); setpastedObjects([]); setDuplicatedObjects([]); setRotatedObjects([]); setSelectedAssets([]); } return null; // No visible output, but the component handles copy-paste functionality }; export default CopyPasteControls;