v2-ui #83
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@ -1,232 +1,380 @@
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import React, { useEffect, useRef, useState } from 'react';
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import React, { useEffect, useRef, useState } from "react";
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import * as Types from "../../../../types/world/worldTypes";
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import startPoint from "../../../../assets/gltf-glb/arrow_green.glb";
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import * as THREE from "three";
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import startEnd from "../../../../assets/gltf-glb/arrow_red.glb";
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import { useGLTF } from '@react-three/drei';
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import { useFrame, useThree } from '@react-three/fiber';
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import { useSelectedEventSphere, useIsDragging, useIsRotating } from '../../../../store/simulation/useSimulationStore';
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import { useVehicleStore } from '../../../../store/simulation/useVehicleStore';
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import { useProductStore } from '../../../../store/simulation/useProductStore';
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import { useSelectedProduct } from '../../../../store/simulation/useSimulationStore';
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import { upsertProductOrEventApi } from '../../../../services/simulation/UpsertProductOrEventApi';
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import { useGLTF } from "@react-three/drei";
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import { useFrame, useThree } from "@react-three/fiber";
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import {
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useSelectedEventSphere,
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useIsDragging,
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useIsRotating,
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} from "../../../../store/simulation/useSimulationStore";
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import { useVehicleStore } from "../../../../store/simulation/useVehicleStore";
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import { useProductStore } from "../../../../store/simulation/useProductStore";
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import { useSelectedProduct } from "../../../../store/simulation/useSimulationStore";
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import { upsertProductOrEventApi } from "../../../../services/simulation/UpsertProductOrEventApi";
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import { Box3, DoubleSide, Euler, Group, Mesh, Plane, Quaternion, Vector3 } from "three";
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import { position } from "html2canvas/dist/types/css/property-descriptors/position";
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const VehicleUI = () => {
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const { scene: startScene } = useGLTF(startPoint) as any;
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const { scene: endScene } = useGLTF(startEnd) as any;
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const startMarker = useRef<THREE.Group>(null);
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const endMarker = useRef<THREE.Group>(null);
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const prevMousePos = useRef({ x: 0, y: 0 });
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const { selectedEventSphere } = useSelectedEventSphere();
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const { selectedProduct } = useSelectedProduct();
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const { getVehicleById } = useVehicleStore();
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const { updateEvent } = useProductStore();
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const [startPosition, setStartPosition] = useState<[number, number, number]>([0, 0, 0]);
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const [endPosition, setEndPosition] = useState<[number, number, number]>([0, 0, 0]);
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const [startRotation, setStartRotation] = useState<[number, number, number]>([0, 0, 0]);
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const [endRotation, setEndRotation] = useState<[number, number, number]>([0, 0, 0]);
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const { isDragging, setIsDragging } = useIsDragging();
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const { isRotating, setIsRotating } = useIsRotating();
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const { raycaster } = useThree();
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const plane = useRef(new THREE.Plane(new THREE.Vector3(0, 1, 0), 0));
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const state: Types.ThreeState = useThree();
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const controls: any = state.controls;
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const { scene: startScene } = useGLTF(startPoint) as any;
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const { scene: endScene } = useGLTF(startEnd) as any;
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const startMarker = useRef<Group>(null);
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const endMarker = useRef<Group>(null);
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const prevMousePos = useRef({ x: 0, y: 0 });
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const { selectedEventSphere } = useSelectedEventSphere();
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const { selectedProduct } = useSelectedProduct();
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const { getVehicleById } = useVehicleStore();
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const { updateEvent } = useProductStore();
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const [startPosition, setStartPosition] = useState<[number, number, number]>([
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0, 1, 0,
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]);
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const email = localStorage.getItem('email')
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const organization = (email!.split("@")[1]).split(".")[0];
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const updateBackend = (
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productName: string,
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productId: string,
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organization: string,
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eventData: EventsSchema
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) => {
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upsertProductOrEventApi({
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productName: productName,
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productId: productId,
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organization: organization,
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eventDatas: eventData
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})
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}
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const [endPosition, setEndPosition] = useState<[number, number, number]>([
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0, 1, 0,
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]);
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const [startRotation, setStartRotation] = useState<[number, number, number]>([
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0, 0, 0,
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]);
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useEffect(() => {
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if (!selectedEventSphere) return;
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const selectedVehicle = getVehicleById(selectedEventSphere.userData.modelUuid);
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const [endRotation, setEndRotation] = useState<[number, number, number]>([
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0, 0, 0,
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]);
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const [steeringRotation, setSteeringRotation] = useState<
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[number, number, number]
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>([0, 0, 0]);
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if (selectedVehicle?.point?.action) {
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const { pickUpPoint, unLoadPoint } = selectedVehicle.point.action;
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const { isDragging, setIsDragging } = useIsDragging();
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const { isRotating, setIsRotating } = useIsRotating();
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const { raycaster } = useThree();
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const [point, setPoint] = useState<
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[number, number, number]
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>([0, 0, 0]);
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const plane = useRef(new Plane(new Vector3(0, 1, 0), 0));
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const [tubeRotation, setTubeRotation] = useState<boolean>(false);
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const tubeRef = useRef<Group>(null);
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const outerGroup = useRef<Group>(null);
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const state: Types.ThreeState = useThree();
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const controls: any = state.controls;
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const [selectedVehicleData, setSelectedVechicleData] = useState<
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{ position: [number, number, number], rotation: [number, number, number], }
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>({ position: [0, 0, 0], rotation: [0, 0, 0], });
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const CIRCLE_RADIUS = 0.8;
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const email = localStorage.getItem("email");
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const organization = email!.split("@")[1].split(".")[0];
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if (pickUpPoint) {
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setStartPosition([pickUpPoint.position.x, 0, pickUpPoint.position.z]);
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setStartRotation([pickUpPoint.rotation.x, pickUpPoint.rotation.y, pickUpPoint.rotation.z]);
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const updateBackend = (
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productName: string,
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productId: string,
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organization: string,
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eventData: EventsSchema
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) => {
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upsertProductOrEventApi({
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productName: productName,
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productId: productId,
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organization: organization,
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eventDatas: eventData,
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});
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};
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useEffect(() => {
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if (!selectedEventSphere) return;
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const selectedVehicle = getVehicleById(
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selectedEventSphere.userData.modelUuid
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);
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if (selectedVehicle) {
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setSelectedVechicleData({ position: selectedVehicle.position, rotation: selectedVehicle.rotation });
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setPoint(selectedVehicle.point.position)
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}
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setTimeout(() => {
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if (selectedVehicle?.point?.action) {
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const { pickUpPoint, unLoadPoint, steeringAngle } = selectedVehicle.point.action;
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if (pickUpPoint && outerGroup.current) {
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const worldPos = new Vector3(
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pickUpPoint.position.x,
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pickUpPoint.position.y,
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pickUpPoint.position.z
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);
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const localPosition = outerGroup.current.worldToLocal(worldPos.clone());
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setStartPosition([
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localPosition.x,
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selectedVehicle.point.position[1],
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localPosition.z,
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]);
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setStartRotation([pickUpPoint.rotation.x, pickUpPoint.rotation.y, pickUpPoint.rotation.z,])
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} else {
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const defaultLocal = new THREE.Vector3(0, 0, 1.5);
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const defaultWorld = selectedEventSphere.localToWorld(defaultLocal);
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setStartPosition([defaultWorld.x, 0, defaultWorld.z]);
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setStartRotation([0, 0, 0]);
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setStartPosition([0, selectedVehicle.point.position[1] + 0.1, 1.5]);
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setStartRotation([0, 0, 0]);
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}
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// end point
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if (unLoadPoint && outerGroup.current) {
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const worldPos = new Vector3(unLoadPoint.position.x, unLoadPoint.position.y, unLoadPoint.position.z);
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const localPosition = outerGroup.current.worldToLocal(worldPos);
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if (unLoadPoint) {
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setEndPosition([unLoadPoint.position.x, 0, unLoadPoint.position.z]);
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setEndRotation([unLoadPoint.rotation.x, unLoadPoint.rotation.y, unLoadPoint.rotation.z]);
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setEndPosition([localPosition.x, selectedVehicle.point.position[1], localPosition.z]);
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setEndRotation([
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unLoadPoint.rotation.x,
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unLoadPoint.rotation.y,
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unLoadPoint.rotation.z,
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]);
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} else {
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const defaultLocal = new THREE.Vector3(0, 0, -1.5);
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const defaultWorld = selectedEventSphere.localToWorld(defaultLocal);
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setEndPosition([defaultWorld.x, 0, defaultWorld.z]);
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setEndRotation([0, 0, 0]);
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setEndPosition([0, selectedVehicle.point.position[1] + 0.1, -1.5]);
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setEndRotation([0, 0, 0]);
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}
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}
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}, [selectedEventSphere]);
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useFrame(() => {
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if (!isDragging) return;
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const intersectPoint = new THREE.Vector3();
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const intersects = raycaster.ray.intersectPlane(plane.current, intersectPoint);
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if (intersects) {
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if (isDragging === "start") {
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setStartPosition([intersectPoint.x, 0, intersectPoint.z]);
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}
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if (isDragging === "end") {
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setEndPosition([intersectPoint.x, 0, intersectPoint.z]);
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}
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}
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});
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useFrame((state) => {
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if (!isRotating) return;
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const currentPointerX = state.pointer.x;
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const deltaX = currentPointerX - prevMousePos.current.x;
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prevMousePos.current.x = currentPointerX;
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const marker = isRotating === "start" ? startMarker.current : endMarker.current;
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if (marker) {
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const rotationSpeed = 10;
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if (isRotating === 'start') {
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const y = startRotation[1] + deltaX * rotationSpeed;
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setStartRotation([0, y, 0]);
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} else {
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const y = endRotation[1] + deltaX * rotationSpeed;
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setEndRotation([0, y, 0]);
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}
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}
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});
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setSteeringRotation([0, steeringAngle, 0])
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}
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}, 10);
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const handlePointerDown = (e: any, state: "start" | "end", rotation: "start" | "end") => {
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}, [selectedEventSphere, outerGroup.current]);
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if (e.object.name === "handle") {
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const normalizedX = (e.clientX / window.innerWidth) * 2 - 1;
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const normalizedY = -(e.clientY / window.innerHeight) * 2 + 1;
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prevMousePos.current = { x: normalizedX, y: normalizedY };
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setIsRotating(rotation);
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if (controls) controls.enabled = false;
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setIsDragging(null);
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const handlePointerDown = (
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e: any,
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state: "start" | "end",
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rotation: "start" | "end"
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) => {
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if (e.object.name === "handle") {
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const normalizedX = (e.clientX / window.innerWidth) * 2 - 1;
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const normalizedY = -(e.clientY / window.innerHeight) * 2 + 1;
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prevMousePos.current = { x: normalizedX, y: normalizedY };
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setIsRotating(rotation);
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if (controls) controls.enabled = false;
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setIsDragging(null);
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} else {
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setIsDragging(state);
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setIsRotating(null);
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if (controls) controls.enabled = false;
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}
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};
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} else {
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setIsDragging(state);
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setIsRotating(null);
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if (controls) controls.enabled = false;
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}
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};
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const handlePointerUp = () => {
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controls.enabled = true;
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setIsDragging(null);
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setIsRotating(null);
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const handlePointerUp = () => {
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controls.enabled = true;
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setIsDragging(null);
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setIsRotating(null);
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if (selectedEventSphere?.userData.modelUuid) {
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const updatedVehicle = getVehicleById(
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selectedEventSphere.userData.modelUuid
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);
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if (selectedEventSphere?.userData.modelUuid) {
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const updatedVehicle = getVehicleById(selectedEventSphere.userData.modelUuid);
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let globalStartPosition = null;
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let globalEndPosition = null;
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if (updatedVehicle) {
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const event = updateEvent(selectedProduct.productId, selectedEventSphere.userData.modelUuid, {
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point: {
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...updatedVehicle.point,
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action: {
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...updatedVehicle.point?.action,
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pickUpPoint: {
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position: { x: startPosition[0], y: startPosition[1], z: startPosition[2], },
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rotation: { x: 0, y: startRotation[1], z: 0, },
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},
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unLoadPoint: {
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position: { x: endPosition[0], y: endPosition[1], z: endPosition[2], },
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rotation: { x: 0, y: endRotation[1], z: 0, },
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},
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if (outerGroup.current && startMarker.current && endMarker.current) {
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const worldPosStart = new Vector3(...startPosition);
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globalStartPosition = outerGroup.current.localToWorld(worldPosStart.clone());
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const worldPosEnd = new Vector3(...endPosition);
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globalEndPosition = outerGroup.current.localToWorld(worldPosEnd.clone());
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}
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if (updatedVehicle && globalEndPosition && globalStartPosition) {
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const event = updateEvent(
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selectedProduct.productId,
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selectedEventSphere.userData.modelUuid,
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{
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point: {
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...updatedVehicle.point,
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action: {
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...updatedVehicle.point?.action,
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pickUpPoint: {
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position: {
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x: globalStartPosition.x,
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y: 0,
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z: globalStartPosition.z,
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},
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rotation: { x: 0, y: startRotation[1], z: 0 },
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},
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},
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})
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unLoadPoint: {
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position: {
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x: globalEndPosition.x,
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y: 0,
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z: globalEndPosition.z,
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},
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rotation: { x: 0, y: endRotation[1], z: 0 },
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},
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steeringAngle: steeringRotation[1]
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},
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},
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}
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);
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if (event) {
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updateBackend(
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selectedProduct.productName,
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selectedProduct.productId,
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organization,
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event
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);
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}
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if (event) {
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updateBackend(
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selectedProduct.productName,
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selectedProduct.productId,
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organization,
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event
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);
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}
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}
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};
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}
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}
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};
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useEffect(() => {
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const handleGlobalPointerUp = () => {
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setIsDragging(null);
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setIsRotating(null);
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if (controls) controls.enabled = true;
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handlePointerUp();
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};
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useFrame(() => {
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if (!isDragging || !plane.current || !raycaster || !outerGroup.current) return;
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const intersectPoint = new Vector3();
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const intersects = raycaster.ray.intersectPlane(plane.current, intersectPoint);
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if (!intersects) return;
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const localPoint = outerGroup?.current.worldToLocal(intersectPoint.clone());
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if (isDragging === "start") {
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if (startMarker.current) {
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if (isDragging || isRotating) {
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window.addEventListener("pointerup", handleGlobalPointerUp);
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}
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}
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setStartPosition([localPoint.x, point[1], localPoint.z]);
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} else if (isDragging === "end") {
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setEndPosition([localPoint.x, point[1], localPoint.z]);
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}
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});
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return () => {
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window.removeEventListener("pointerup", handleGlobalPointerUp);
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};
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}, [isDragging, isRotating, startPosition, startRotation, endPosition, endRotation]);
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useEffect(() => {
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const handleGlobalPointerUp = () => {
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setIsDragging(null);
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setIsRotating(null);
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setTubeRotation(false);
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if (controls) controls.enabled = true;
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handlePointerUp();
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return (
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startPosition.length > 0 && endPosition.length > 0 ? (
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<mesh>
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<primitive
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name="start"
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object={startScene}
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ref={startMarker}
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position={startPosition}
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rotation={startRotation}
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onPointerDown={(e: any) => {
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e.stopPropagation();
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handlePointerDown(e, "start", "start");
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||||
}}
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onPointerMissed={() => {
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controls.enabled = true;
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setIsDragging(null);
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setIsRotating(null);
|
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}}
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/>
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};
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if (isDragging || isRotating || tubeRotation) {
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window.addEventListener("pointerup", handleGlobalPointerUp);
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}
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return () => {
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window.removeEventListener("pointerup", handleGlobalPointerUp);
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||||
};
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}, [
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||||
isDragging, isRotating, startPosition, startRotation, endPosition, endRotation, tubeRotation, steeringRotation, outerGroup.current, tubeRef.current
|
||||
]);
|
||||
|
||||
|
||||
const prevSteeringY = useRef(0);
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||||
useFrame((state) => {
|
||||
if (tubeRotation) {
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||||
const currentPointerX = state.pointer.x;
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||||
const deltaX = currentPointerX - prevMousePos.current.x;
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||||
prevMousePos.current.x = currentPointerX;
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const marker = tubeRef.current;
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if (marker) {
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const rotationSpeed = 2;
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marker.rotation.y += deltaX * rotationSpeed;
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setSteeringRotation([marker.rotation.x, marker.rotation.y, marker.rotation.z]);
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}
|
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} else {
|
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prevSteeringY.current = 0;
|
||||
}
|
||||
});
|
||||
useFrame((state) => {
|
||||
if (!isRotating) return;
|
||||
const currentPointerX = state.pointer.x;
|
||||
const deltaX = currentPointerX - prevMousePos.current.x;
|
||||
prevMousePos.current.x = currentPointerX;
|
||||
const marker =
|
||||
isRotating === "start" ? startMarker.current : endMarker.current;
|
||||
if (marker) {
|
||||
const rotationSpeed = 10;
|
||||
marker.rotation.y += deltaX * rotationSpeed;
|
||||
if (isRotating === "start") {
|
||||
setStartRotation([
|
||||
marker.rotation.x,
|
||||
marker.rotation.y,
|
||||
marker.rotation.z,
|
||||
]);
|
||||
} else {
|
||||
setEndRotation([
|
||||
marker.rotation.x,
|
||||
marker.rotation.y,
|
||||
marker.rotation.z,
|
||||
]);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
return selectedVehicleData ? (
|
||||
<group position={selectedVehicleData.position} rotation={selectedVehicleData.rotation} ref={outerGroup}>
|
||||
<group
|
||||
position={[0, 0, 0]}
|
||||
ref={tubeRef}
|
||||
rotation={steeringRotation}
|
||||
onPointerDown={(e) => {
|
||||
e.stopPropagation();
|
||||
setTubeRotation(true);
|
||||
prevMousePos.current.x = e.pointer.x;
|
||||
controls.enabled = false;
|
||||
}}
|
||||
onPointerMissed={() => {
|
||||
controls.enabled = true;
|
||||
setTubeRotation(false);
|
||||
}}
|
||||
onPointerUp={() => {
|
||||
controls.enabled = true;
|
||||
setTubeRotation(false);
|
||||
}}
|
||||
>
|
||||
(
|
||||
<mesh
|
||||
position={[0, point[1], 0]}
|
||||
rotation={[-Math.PI / 2, 0, 0]}
|
||||
name="steering"
|
||||
>
|
||||
<ringGeometry args={[CIRCLE_RADIUS, CIRCLE_RADIUS + 0.2, 36]} />
|
||||
<meshBasicMaterial color="yellow" side={DoubleSide} />
|
||||
|
||||
<primitive
|
||||
name="end"
|
||||
object={endScene}
|
||||
ref={endMarker}
|
||||
position={endPosition}
|
||||
rotation={endRotation}
|
||||
onPointerDown={(e: any) => {
|
||||
e.stopPropagation();
|
||||
handlePointerDown(e, "end", "end");
|
||||
}}
|
||||
onPointerMissed={() => {
|
||||
controls.enabled = true;
|
||||
setIsDragging(null);
|
||||
setIsRotating(null);
|
||||
}}
|
||||
/>
|
||||
</mesh>
|
||||
) : null
|
||||
);
|
||||
}
|
||||
<mesh position={[0, point[1], CIRCLE_RADIUS + 0.24]} rotation={[Math.PI / 2, 0, 0]}>
|
||||
<coneGeometry args={[0.1, 0.3, 12]} />
|
||||
<meshBasicMaterial color="yellow" side={DoubleSide} />
|
||||
</mesh>
|
||||
)
|
||||
</group>
|
||||
|
||||
{/* Start Marker */}
|
||||
<primitive
|
||||
name="startMarker"
|
||||
object={startScene}
|
||||
ref={startMarker}
|
||||
position={startPosition}
|
||||
rotation={startRotation}
|
||||
onPointerDown={(e: any) => {
|
||||
e.stopPropagation();
|
||||
handlePointerDown(e, "start", "start");
|
||||
}}
|
||||
onPointerMissed={() => {
|
||||
controls.enabled = true;
|
||||
setIsDragging(null);
|
||||
setIsRotating(null);
|
||||
}}
|
||||
/>
|
||||
|
||||
{/* End Marker */}
|
||||
<primitive
|
||||
name="endMarker"
|
||||
object={endScene}
|
||||
ref={endMarker}
|
||||
position={endPosition}
|
||||
rotation={endRotation}
|
||||
onPointerDown={(e: any) => {
|
||||
e.stopPropagation();
|
||||
handlePointerDown(e, "end", "end");
|
||||
}}
|
||||
onPointerMissed={() => {
|
||||
controls.enabled = true;
|
||||
setIsDragging(null);
|
||||
setIsRotating(null);
|
||||
}}
|
||||
/>
|
||||
</group>
|
||||
) : null;
|
||||
};
|
||||
export default VehicleUI;
|
||||
|
||||
|
||||
|
|
|
@ -33,6 +33,7 @@ function VehicleAnimator({ path, handleCallBack, currentPhase, agvUuid, agvDetai
|
|||
let fixedInterval: number;
|
||||
let coveredDistance = progressRef.current;
|
||||
let objectRotation = (agvDetail.point?.action?.pickUpPoint?.rotation || { x: 0, y: 0, z: 0 }) as { x: number; y: number; z: number } | undefined;
|
||||
const [rotatingToSteering, setRotatingToSteering] = useState(false);
|
||||
|
||||
useEffect(() => {
|
||||
if (currentPhase === 'stationed-pickup' && path.length > 0) {
|
||||
|
@ -133,18 +134,39 @@ function VehicleAnimator({ path, handleCallBack, currentPhase, agvUuid, agvDetai
|
|||
}
|
||||
|
||||
if (progressRef.current >= totalDistance) {
|
||||
if (restRotation && objectRotation) {
|
||||
const targetQuaternion = new THREE.Quaternion().setFromEuler(new THREE.Euler(objectRotation.x, objectRotation.y, objectRotation.z));
|
||||
object.quaternion.slerp(targetQuaternion, delta * 2);
|
||||
const angleDiff = object.quaternion.angleTo(targetQuaternion);
|
||||
if (angleDiff < 0.01) {
|
||||
object.rotation.set(objectRotation.x, objectRotation.y, objectRotation.z);
|
||||
const restQuaternion = objectRotation ?
|
||||
new THREE.Quaternion().setFromEuler(new THREE.Euler(objectRotation.x, objectRotation.y, objectRotation.z)) :
|
||||
object.quaternion.clone();
|
||||
|
||||
const steeringQuaternion = new THREE.Quaternion().setFromEuler(
|
||||
new THREE.Euler(objectRotation ? objectRotation.x : object.rotation.x,
|
||||
agvDetail.point.action.steeringAngle,
|
||||
objectRotation ? objectRotation.z : object.rotation.z)
|
||||
);
|
||||
|
||||
if (restRotation) {
|
||||
object.quaternion.slerp(restQuaternion, delta * 2);
|
||||
const restAngleDiff = object.quaternion.angleTo(restQuaternion);
|
||||
if (restAngleDiff < 0.01) {
|
||||
setRestingRotation(false);
|
||||
setRotatingToSteering(true);
|
||||
}
|
||||
return;
|
||||
}
|
||||
else if (rotatingToSteering) {
|
||||
object.quaternion.slerp(steeringQuaternion, delta * 2);
|
||||
const steeringAngleDiff = object.quaternion.angleTo(steeringQuaternion);
|
||||
if (steeringAngleDiff < 0.01) {
|
||||
object.rotation.set(
|
||||
objectRotation ? objectRotation.x : object.rotation.x,
|
||||
agvDetail.point.action.steeringAngle,
|
||||
objectRotation ? objectRotation.z : object.rotation.z
|
||||
);
|
||||
setRotatingToSteering(false);
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (progressRef.current >= totalDistance) {
|
||||
setRestingRotation(true);
|
||||
progressRef.current = 0;
|
||||
|
@ -199,7 +221,7 @@ function VehicleAnimator({ path, handleCallBack, currentPhase, agvUuid, agvDetai
|
|||
return (
|
||||
<>
|
||||
{currentPath.length > 0 && (
|
||||
<group visible={false}>
|
||||
<group >
|
||||
<Line points={currentPath} color="blue" lineWidth={3} />
|
||||
{currentPath.map((point, index) => (
|
||||
<mesh key={index} position={point}>
|
||||
|
|
|
@ -1,31 +1,40 @@
|
|||
import { useEffect } from "react";
|
||||
import { useEffect, useState } from "react";
|
||||
import VehicleInstances from "./instances/vehicleInstances";
|
||||
import { useVehicleStore } from "../../../store/simulation/useVehicleStore";
|
||||
import { useSelectedEventData, useSelectedEventSphere } from "../../../store/simulation/useSimulationStore";
|
||||
import { useSelectedEventSphere } from "../../../store/simulation/useSimulationStore";
|
||||
import VehicleUI from "../ui/vehicle/vehicleUI";
|
||||
import { usePlayButtonStore } from "../../../store/usePlayButtonStore";
|
||||
|
||||
function Vehicles() {
|
||||
const { vehicles } = useVehicleStore();
|
||||
const { vehicles, getVehicleById } = useVehicleStore();
|
||||
const { selectedEventSphere } = useSelectedEventSphere();
|
||||
const { selectedEventData } = useSelectedEventData();
|
||||
const { isPlaying } = usePlayButtonStore();
|
||||
const [isVehicleSelected, setIsVehicleSelected] = useState(false);
|
||||
|
||||
|
||||
useEffect(() => {
|
||||
// console.log('vehicles: ', vehicles);
|
||||
}, [vehicles])
|
||||
|
||||
useEffect(() => {
|
||||
if (selectedEventSphere) {
|
||||
const selectedVehicle = getVehicleById(selectedEventSphere.userData.modelUuid);
|
||||
if (selectedVehicle) {
|
||||
setIsVehicleSelected(true);
|
||||
} else {
|
||||
setIsVehicleSelected(false);
|
||||
}
|
||||
}
|
||||
}, [selectedEventSphere])
|
||||
|
||||
return (
|
||||
<>
|
||||
|
||||
<VehicleInstances />
|
||||
|
||||
{selectedEventSphere && selectedEventData?.data.type === "vehicle" && !isPlaying &&
|
||||
< VehicleUI />
|
||||
{isVehicleSelected && selectedEventSphere && !isPlaying &&
|
||||
<VehicleUI />
|
||||
}
|
||||
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
||||
export default Vehicles;
|
||||
export default Vehicles;
|
||||
|
|
Loading…
Reference in New Issue