- Updated SVG attributes in SimulationIcons to use camelCase for color interpolation filters.
- Refactored import paths for ComparePopUp and CompareLayOut to new directory structure.
- Enhanced VersionHistory component to utilize version store for better state management.
- Removed deprecated CompareLayOut and compare components, replacing them with new versions.
- Implemented VersionSaved component to display notifications for newly saved versions.
- Added functionality to save and edit version names and descriptions.
- Updated styles for version notifications and editing popups.
- Improved AddButtons component to dynamically set IDs based on side.
- Enhanced Project component to integrate new version management features.
- Added IDs to buttons in UserAuth for better accessibility.
- Improved socket management in Zustand store, ensuring proper connection handling.
- Introduced new Compare functionality with a dedicated popup for version comparison.
- Updated footer styles for fixed positioning and improved responsiveness.
- Redesigned controls player UI for better user experience and added walk mode toggle.
- Refactored styles for real-time visualization and compare layout for consistency.
- Updated import paths for various components to use the new builder store.
- Removed the old store file and migrated all state management logic to the new builder store.
- Ensured all components utilizing socket and visualization state are now referencing the builder store.
- This change improves organization and maintainability of the state management system.
Enhance Simulations component to support adding and removing events from products; integrate new asset selection store for better state management.
Fix import paths in Design component and related files to ensure correct module resolution.
Update Tools component to correct import paths for template saving functionality.
Refactor EditWidgetOption component to simplify option handling and remove unnecessary state management.
Add new mechanics components for various asset types (Conveyor, Machine, Robotic Arm, Storage, Vehicle) as placeholders for future implementation.
Implement Trigger and TriggerConnector components to manage right-click interactions and asset selection in the simulation environment.
Enhance product store with new helper functions for event and action retrieval based on UUIDs.
Introduce new selected event data and asset state management in the simulation store for improved event handling.
Update simulation types to include new action types and improve type definitions for better type safety.
Remove obsolete temp markdown file from triggers directory.
- Added `useMachineStore` for managing machine statuses, including actions for adding, removing, and updating machines.
- Introduced `useSimulationStore` to handle product and event management with actions for adding, removing, and updating products and events.
- Created `useStorageUnitStore` for managing storage unit statuses, including load tracking and state updates.
- Developed `useVehicleStore` for vehicle management, including load and state updates.
- Implemented `useChartStore` for managing measurement data and visualization settings.
- Added `useDroppedObjectsStore` for handling dropped objects in visualization zones, including object manipulation actions.
- Created `useZone3DWidgetStore` for managing 3D widget data in zones, including position and rotation updates.
- Introduced `useZoneStore` for managing selected zone states and widget configurations.