- Updated import paths for various components to use the new builder store.
- Removed the old store file and migrated all state management logic to the new builder store.
- Ensured all components utilizing socket and visualization state are now referencing the builder store.
- This change improves organization and maintainability of the state management system.
- Changed success notifications from `toast.success` to `echo.success` in copy, duplication, move, rotate, and selection controls.
- Updated selection logic in `PostProcessing` to use `flattenChildren` for better performance.
- Enhanced `Simulator` component to handle selected product state and execution order more effectively.
- Modified `useSelectedItem` state to include `category` and `subCategory` properties for better item classification.
- Adjusted `WallItem` interface to standardize type values and added `modelfileID` for improved asset management.
- Cleaned up MoveControls component by removing unused variables and optimizing event handling.
- Enhanced asset movement logic with better key event detection and state management.
- Removed deprecated transform mode state from store.
- Updated worldTypes to remove unnecessary positionY property.
- Introduced TransformControls component for handling object transformations (translate/rotate) with proper state management and backend updates.
- Implemented event handling for mouse actions and keyboard shortcuts to toggle transformation modes.