- Added `useSaveVersion` store to manage version saving state.
- Updated `SideBarLeft` and `SideBarRight` components to conditionally render based on version saving state.
- Introduced `CompareLayOut` component for layout comparison with resizing functionality.
- Created `ComparePopUp` component to prompt users to save versions before comparing layouts.
- Enhanced `Simulations` component to handle version saving and comparison logic.
- Updated `Project` page to integrate layout selection and comparison features.
- Added styles for the new comparison layout and pop-up components.
- Refactored shortcut handling to include version saving state management.
Enhance useRetrieveHandler to manage retrieval timing based on animation speed and arm bot state
Update materials component to streamline imports and improve readability
Modify roboticArmInstance to change state handling from 'idle' to 'running' during active phases
Fix useTriggerHandler to ensure actions are handled correctly when material is null
Refactor vehicleInstance to improve material drop handling and integrate conveyor and robotic arm interactions
Add getLastMaterial method to useVehicleStore for better material management in vehicle instances
- Added IDs to buttons in UserAuth for better accessibility.
- Improved socket management in Zustand store, ensuring proper connection handling.
- Introduced new Compare functionality with a dedicated popup for version comparison.
- Updated footer styles for fixed positioning and improved responsiveness.
- Redesigned controls player UI for better user experience and added walk mode toggle.
- Refactored styles for real-time visualization and compare layout for consistency.
- Updated import paths for various components to use the new builder store.
- Removed the old store file and migrated all state management logic to the new builder store.
- Ensured all components utilizing socket and visualization state are now referencing the builder store.
- This change improves organization and maintainability of the state management system.
- Changed success notifications from `toast.success` to `echo.success` in copy, duplication, move, rotate, and selection controls.
- Updated selection logic in `PostProcessing` to use `flattenChildren` for better performance.
- Enhanced `Simulator` component to handle selected product state and execution order more effectively.
- Modified `useSelectedItem` state to include `category` and `subCategory` properties for better item classification.
- Adjusted `WallItem` interface to standardize type values and added `modelfileID` for improved asset management.