Refactor simulation paths to simulation states
- Updated all instances of `simulationPaths` to `simulationStates` across multiple components including copyPasteControls, duplicationControls, moveControls, rotateControls, selectionControls, and others. - Adjusted related state management hooks in the store to reflect the change from `simulationPaths` to `simulationStates`. - Ensured that all references to simulation paths in the simulation logic and UI components are consistent with the new naming convention.
This commit is contained in:
parent
42f0ae5317
commit
e92345d820
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@ -13,7 +13,7 @@ import {
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useFloorItems,
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useSelectedActionSphere,
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useSelectedPath,
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useSimulationPaths,
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useSimulationStates,
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useSocketStore,
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} from "../../../../store/store";
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import * as THREE from "three";
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@ -25,7 +25,7 @@ import { setEventApi } from "../../../../services/factoryBuilder/assest/floorAss
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const ConveyorMechanics: React.FC = () => {
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const { selectedActionSphere } = useSelectedActionSphere();
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const { selectedPath, setSelectedPath } = useSelectedPath();
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const { simulationPaths, setSimulationPaths } = useSimulationPaths();
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const { simulationStates, setSimulationStates } = useSimulationStates();
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const { floorItems, setFloorItems } = useFloorItems();
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const { socket } = useSocketStore();
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@ -34,13 +34,13 @@ const ConveyorMechanics: React.FC = () => {
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const selectedPoint = useMemo(() => {
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if (!selectedActionSphere) return null;
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return simulationPaths
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return simulationStates
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.filter(
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(path): path is Types.ConveyorEventsSchema => path.type === "Conveyor"
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)
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.flatMap((path) => path.points)
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.find((point) => point.uuid === selectedActionSphere.points.uuid);
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}, [selectedActionSphere, simulationPaths]);
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}, [selectedActionSphere, simulationStates]);
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const updateBackend = async (updatedPath: Types.ConveyorEventsSchema | undefined) => {
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if (!updatedPath) return;
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@ -66,7 +66,7 @@ const ConveyorMechanics: React.FC = () => {
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const handleAddAction = () => {
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if (!selectedActionSphere) return;
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const updatedPaths = simulationPaths.map((path) => {
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const updatedPaths = simulationStates.map((path) => {
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if (path.type === "Conveyor") {
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return {
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...path,
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@ -101,13 +101,13 @@ const ConveyorMechanics: React.FC = () => {
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);
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updateBackend(updatedPath);
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setSimulationPaths(updatedPaths);
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setSimulationStates(updatedPaths);
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};
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const handleDeleteAction = (uuid: string) => {
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if (!selectedActionSphere) return;
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const updatedPaths = simulationPaths.map((path) =>
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const updatedPaths = simulationStates.map((path) =>
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path.type === "Conveyor"
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? {
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...path,
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@ -134,13 +134,13 @@ const ConveyorMechanics: React.FC = () => {
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);
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updateBackend(updatedPath);
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setSimulationPaths(updatedPaths);
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setSimulationStates(updatedPaths);
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};
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const handleActionSelect = (uuid: string, actionType: string) => {
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if (!selectedActionSphere) return;
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const updatedPaths = simulationPaths.map((path) =>
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const updatedPaths = simulationStates.map((path) =>
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path.type === "Conveyor"
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? {
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...path,
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@ -182,7 +182,7 @@ const ConveyorMechanics: React.FC = () => {
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);
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updateBackend(updatedPath);
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setSimulationPaths(updatedPaths);
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setSimulationStates(updatedPaths);
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// Update the selected item to reflect changes
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if (selectedItem?.type === "action" && selectedItem.item.uuid === uuid) {
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@ -207,7 +207,7 @@ const ConveyorMechanics: React.FC = () => {
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const handleMaterialSelect = (uuid: string, material: string) => {
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if (!selectedActionSphere) return;
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const updatedPaths = simulationPaths.map((path) =>
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const updatedPaths = simulationStates.map((path) =>
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path.type === "Conveyor"
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? {
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...path,
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@ -237,7 +237,7 @@ const ConveyorMechanics: React.FC = () => {
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);
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updateBackend(updatedPath);
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setSimulationPaths(updatedPaths);
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setSimulationStates(updatedPaths);
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// Update selected item if it's the current action
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if (selectedItem?.type === "action" && selectedItem.item.uuid === uuid) {
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@ -254,7 +254,7 @@ const ConveyorMechanics: React.FC = () => {
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const handleDelayChange = (uuid: string, delay: number | string) => {
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if (!selectedActionSphere) return;
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const updatedPaths = simulationPaths.map((path) =>
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const updatedPaths = simulationStates.map((path) =>
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path.type === "Conveyor"
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? {
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...path,
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@ -281,7 +281,7 @@ const ConveyorMechanics: React.FC = () => {
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);
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updateBackend(updatedPath);
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setSimulationPaths(updatedPaths);
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setSimulationStates(updatedPaths);
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};
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const handleSpawnIntervalChange = (
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@ -290,7 +290,7 @@ const ConveyorMechanics: React.FC = () => {
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) => {
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if (!selectedActionSphere) return;
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const updatedPaths = simulationPaths.map((path) =>
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const updatedPaths = simulationStates.map((path) =>
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path.type === "Conveyor"
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? {
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...path,
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@ -319,13 +319,13 @@ const ConveyorMechanics: React.FC = () => {
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);
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updateBackend(updatedPath);
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setSimulationPaths(updatedPaths);
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setSimulationStates(updatedPaths);
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};
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const handleSpeedChange = (speed: number | string) => {
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if (!selectedPath) return;
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const updatedPaths = simulationPaths.map((path) =>
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const updatedPaths = simulationStates.map((path) =>
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path.modeluuid === selectedPath.path.modeluuid ? { ...path, speed } : path
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);
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@ -338,14 +338,14 @@ const ConveyorMechanics: React.FC = () => {
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);
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updateBackend(updatedPath);
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setSimulationPaths(updatedPaths);
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setSimulationStates(updatedPaths);
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setSelectedPath({ ...selectedPath, path: { ...selectedPath.path, speed } });
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};
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const handleAddTrigger = () => {
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if (!selectedActionSphere) return;
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const updatedPaths = simulationPaths.map((path) =>
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const updatedPaths = simulationStates.map((path) =>
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path.type === "Conveyor"
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? {
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...path,
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@ -377,13 +377,13 @@ const ConveyorMechanics: React.FC = () => {
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);
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updateBackend(updatedPath);
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setSimulationPaths(updatedPaths);
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setSimulationStates(updatedPaths);
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};
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const handleDeleteTrigger = (uuid: string) => {
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if (!selectedActionSphere) return;
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const updatedPaths = simulationPaths.map((path) =>
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const updatedPaths = simulationStates.map((path) =>
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path.type === "Conveyor"
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? {
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...path,
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@ -410,13 +410,13 @@ const ConveyorMechanics: React.FC = () => {
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);
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updateBackend(updatedPath);
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setSimulationPaths(updatedPaths);
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setSimulationStates(updatedPaths);
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};
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const handleTriggerSelect = (uuid: string, triggerType: string) => {
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if (!selectedActionSphere) return;
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const updatedPaths = simulationPaths.map((path) =>
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const updatedPaths = simulationStates.map((path) =>
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path.type === "Conveyor"
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? {
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...path,
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@ -445,7 +445,7 @@ const ConveyorMechanics: React.FC = () => {
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);
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updateBackend(updatedPath);
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setSimulationPaths(updatedPaths);
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setSimulationStates(updatedPaths);
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// Ensure the selectedItem is updated immediately
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const updatedTrigger = updatedPaths
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@ -461,7 +461,7 @@ const ConveyorMechanics: React.FC = () => {
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// Update the toggle handlers to immediately update the selected item
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const handleActionToggle = (uuid: string) => {
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if (!selectedActionSphere) return;
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const updatedPaths = simulationPaths.map((path) =>
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const updatedPaths = simulationStates.map((path) =>
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path.type === "Conveyor"
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? {
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...path,
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@ -489,7 +489,7 @@ const ConveyorMechanics: React.FC = () => {
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);
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updateBackend(updatedPath);
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setSimulationPaths(updatedPaths);
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setSimulationStates(updatedPaths);
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// Immediately update the selected item if it's the one being toggled
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if (selectedItem?.type === "action" && selectedItem.item.uuid === uuid) {
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@ -507,7 +507,7 @@ const ConveyorMechanics: React.FC = () => {
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const handleTriggerToggle = (uuid: string) => {
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if (!selectedActionSphere) return;
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const updatedPaths = simulationPaths.map((path) =>
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const updatedPaths = simulationStates.map((path) =>
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path.type === "Conveyor"
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? {
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...path,
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@ -535,7 +535,7 @@ const ConveyorMechanics: React.FC = () => {
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);
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updateBackend(updatedPath);
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setSimulationPaths(updatedPaths);
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setSimulationStates(updatedPaths);
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// Immediately update the selected item if it's the one being toggled
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if (selectedItem?.type === "trigger" && selectedItem.item.uuid === uuid) {
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@ -552,7 +552,7 @@ const ConveyorMechanics: React.FC = () => {
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const handleTriggerBufferTimeChange = (uuid: string, bufferTime: number) => {
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if (!selectedActionSphere) return;
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const updatedPaths = simulationPaths.map((path) =>
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const updatedPaths = simulationStates.map((path) =>
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path.type === "Conveyor"
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? {
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...path,
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@ -581,7 +581,7 @@ const ConveyorMechanics: React.FC = () => {
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);
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updateBackend(updatedPath);
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setSimulationPaths(updatedPaths);
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setSimulationStates(updatedPaths);
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// Immediately update selectedItem if it's the currently selected trigger
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if (selectedItem?.type === "trigger" && selectedItem.item.uuid === uuid) {
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@ -1,14 +1,14 @@
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import React, { useRef, useMemo } from "react";
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import { InfoIcon } from "../../../icons/ExportCommonIcons";
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import InputWithDropDown from "../../../ui/inputs/InputWithDropDown";
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import { useEditingPoint, useEyeDropMode, usePreviewPosition, useSelectedActionSphere, useSimulationPaths, useSocketStore } from "../../../../store/store";
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import { useEditingPoint, useEyeDropMode, usePreviewPosition, useSelectedActionSphere, useSimulationStates, useSocketStore } from "../../../../store/store";
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import * as Types from '../../../../types/world/worldTypes';
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import PositionInput from "../customInput/PositionInputs";
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import { setEventApi } from "../../../../services/factoryBuilder/assest/floorAsset/setEventsApt";
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const VehicleMechanics: React.FC = () => {
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const { selectedActionSphere } = useSelectedActionSphere();
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const { simulationPaths, setSimulationPaths } = useSimulationPaths();
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const { simulationStates, setSimulationStates } = useSimulationStates();
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const { eyeDropMode, setEyeDropMode } = useEyeDropMode();
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const { editingPoint, setEditingPoint } = useEditingPoint();
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const { previewPosition, setPreviewPosition } = usePreviewPosition();
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@ -19,7 +19,7 @@ const VehicleMechanics: React.FC = () => {
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const { selectedPoint, connectedPointUuids } = useMemo(() => {
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if (!selectedActionSphere?.points?.uuid) return { selectedPoint: null, connectedPointUuids: [] };
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const vehiclePaths = simulationPaths.filter(
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const vehiclePaths = simulationStates.filter(
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(path): path is Types.VehicleEventsSchema => path.type === "Vehicle"
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);
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@ -40,7 +40,7 @@ const VehicleMechanics: React.FC = () => {
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selectedPoint: points,
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connectedPointUuids: connectedUuids
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};
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}, [selectedActionSphere, simulationPaths]);
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}, [selectedActionSphere, simulationStates]);
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const updateBackend = async (updatedPath: Types.VehicleEventsSchema | undefined) => {
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if (!updatedPath) return;
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@ -66,7 +66,7 @@ const VehicleMechanics: React.FC = () => {
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const handleActionUpdate = React.useCallback((updatedAction: Partial<Types.VehicleEventsSchema['points']['actions']>) => {
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if (!selectedActionSphere?.points?.uuid) return;
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const updatedPaths = simulationPaths.map((path) => {
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const updatedPaths = simulationStates.map((path) => {
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if (path.type === "Vehicle" && path.points.uuid === selectedActionSphere.points.uuid) {
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return {
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...path,
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@ -89,8 +89,8 @@ const VehicleMechanics: React.FC = () => {
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);
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updateBackend(updatedPath);
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setSimulationPaths(updatedPaths);
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}, [selectedActionSphere?.points?.uuid, simulationPaths, setSimulationPaths]);
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setSimulationStates(updatedPaths);
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}, [selectedActionSphere?.points?.uuid, simulationStates, setSimulationStates]);
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const handleHitCountChange = React.useCallback((hitCount: number) => {
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handleActionUpdate({ hitCount });
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@ -103,7 +103,7 @@ const VehicleMechanics: React.FC = () => {
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const handleSpeedChange = React.useCallback((speed: number) => {
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if (!selectedActionSphere?.points?.uuid) return;
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const updatedPaths = simulationPaths.map((path) => {
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const updatedPaths = simulationStates.map((path) => {
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if (path.type === "Vehicle" && path.points.uuid === selectedActionSphere.points.uuid) {
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return {
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...path,
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@ -123,8 +123,8 @@ const VehicleMechanics: React.FC = () => {
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);
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updateBackend(updatedPath);
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setSimulationPaths(updatedPaths);
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}, [selectedActionSphere?.points?.uuid, simulationPaths, setSimulationPaths]);
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setSimulationStates(updatedPaths);
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}, [selectedActionSphere?.points?.uuid, simulationStates, setSimulationStates]);
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const handleStartEyeDropClick = () => {
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setEditingPoint('start');
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|
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@ -31,7 +31,6 @@ interface ListProps {
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}
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const List: React.FC<ListProps> = ({ items = [], remove }) => {
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console.log("items: ", items);
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const { activeModule, setActiveModule } = useModuleStore();
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const { selectedZone, setSelectedZone } = useSelectedZoneStore();
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const { setSubModule } = useSubModuleStore();
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|
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@ -1,163 +1,91 @@
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import { useEffect, useRef, useState } from "react";
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import { useSimulationStates } from "../../../store/store";
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import PolygonGenerator from "./polygonGenerator";
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import { useThree } from "@react-three/fiber";
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import { useEffect, useMemo, useRef, useState } from "react";
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import * as THREE from "three";
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import * as Types from "../../../types/world/worldTypes";
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import PathNavigator from "./pathNavigator";
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import NavMeshDetails from "./navMeshDetails";
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import {
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useSelectedActionSphere,
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useSimulationPaths,
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} from "../../../store/store";
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import * as CONSTANTS from "../../../types/world/worldConstants";
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import * as Types from "../../../types/world/worldTypes";
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const Agv = ({
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lines,
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}: {
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lines: Types.RefLines;
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}) => {
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const [pathPoints, setPathPoints] = useState<
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{
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modelUuid: string;
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modelSpeed: number;
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bufferTime: number;
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points: { x: number; y: number; z: number }[];
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hitCount: number;
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}[]
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>([]);
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const { simulationPaths } = useSimulationPaths();
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const { selectedActionSphere } = useSelectedActionSphere();
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useEffect(() => {
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if (!Array.isArray(simulationPaths)) {
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} else {
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let agvModels = simulationPaths.filter(
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(val: any) => val.modelName === "agv"
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);
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type AgvProps = {
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lines: Types.RefLines
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};
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let findMesh = agvModels.filter(
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(val: any) =>
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val.modeluuid === selectedActionSphere?.path?.modeluuid &&
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val.type === "Vehicle"
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);
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type PathPoints = {
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modelUuid: string;
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modelSpeed: number;
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bufferTime: number;
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points: { x: number; y: number; z: number }[];
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hitCount: number;
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};
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const result =
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findMesh.length > 0 &&
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findMesh[0].type === "Vehicle" &&
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typeof findMesh[0].points?.actions.start === "object" &&
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typeof findMesh[0].points?.actions.end === "object" &&
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"x" in findMesh[0].points.actions.start &&
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"y" in findMesh[0].points.actions.start &&
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"x" in findMesh[0].points.actions.end &&
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"y" in findMesh[0].points.actions.end
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? [
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{
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modelUuid: findMesh[0].modeluuid, // Ensure it's a number
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modelSpeed: findMesh[0].points.speed,
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bufferTime: findMesh[0].points.actions.buffer,
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hitCount: findMesh[0].points.actions.hitCount,
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points: [
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{
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x: findMesh[0].position[0],
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y: findMesh[0].position[1],
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z: findMesh[0].position[2],
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},
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{
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x: findMesh[0].points.actions.start.x,
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y: 0,
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z: findMesh[0].points.actions.start.y,
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},
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{
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x: findMesh[0].points.actions.end.x,
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y: 0,
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z: findMesh[0].points.actions.end.y,
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},
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],
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},
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]
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: [];
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if (result.length > 0) {
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// setPathPoints((prev) => [...prev, ...result]);
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setPathPoints((prev) => {
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const existingIndex = prev.findIndex(
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(item) => item.modelUuid === result[0].modelUuid
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);
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const Agv = ({ lines }: AgvProps) => {
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if (existingIndex !== -1) {
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const updatedPathPoints = [...prev];
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updatedPathPoints[existingIndex] = result[0];
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return updatedPathPoints;
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} else {
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return [...prev, ...result];
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}
|
||||
});
|
||||
}
|
||||
}
|
||||
// setPathPoints((prev) => {
|
||||
// const existingUUIDs = new Set(prev.map((item) => item.uuid));
|
||||
// const newItems = result.filter(
|
||||
// (item) => !existingUUIDs.has(item.uuid)
|
||||
// );
|
||||
// return [...prev, ...newItems];
|
||||
// });
|
||||
}, [simulationPaths, selectedActionSphere]);
|
||||
let groupRef = useRef() as Types.RefGroup;
|
||||
const [pathPoints, setPathPoints] = useState<PathPoints[]>([]);
|
||||
const { simulationStates } = useSimulationStates();
|
||||
const [navMesh, setNavMesh] = useState();
|
||||
|
||||
let groupRef = useRef() as Types.RefGroup;
|
||||
const [navMesh, setNavMesh] = useState();
|
||||
useEffect(() => {
|
||||
if (simulationStates.length > 0) {
|
||||
|
||||
return (
|
||||
<>
|
||||
<PolygonGenerator groupRef={groupRef} lines={lines} />
|
||||
<NavMeshDetails
|
||||
lines={lines}
|
||||
setNavMesh={setNavMesh}
|
||||
groupRef={groupRef}
|
||||
/>
|
||||
{pathPoints.map((pair, i) => (
|
||||
<>
|
||||
<PathNavigator
|
||||
navMesh={navMesh}
|
||||
selectedPoints={pair.points}
|
||||
id={pair.modelUuid}
|
||||
key={i}
|
||||
speed={pair.modelSpeed}
|
||||
bufferTime={pair.bufferTime}
|
||||
hitCount={pair.hitCount}
|
||||
/>
|
||||
{/* {pair.points.length > 2 && (
|
||||
<>
|
||||
<mesh
|
||||
position={[
|
||||
pair.points[1].x,
|
||||
pair.points[1].y,
|
||||
pair.points[1].z,
|
||||
]}
|
||||
>
|
||||
<sphereGeometry args={[0.3, 15, 15]} />
|
||||
<meshStandardMaterial color="red" />
|
||||
</mesh>
|
||||
<mesh
|
||||
position={[
|
||||
pair.points[2].x,
|
||||
pair.points[2].y,
|
||||
pair.points[2].z,
|
||||
]}
|
||||
>
|
||||
<sphereGeometry args={[0.3, 15, 15]} />
|
||||
<meshStandardMaterial color="red" />
|
||||
</mesh>
|
||||
</>
|
||||
)} */}
|
||||
</>
|
||||
))}
|
||||
<group ref={groupRef} visible={false} name="Meshes">
|
||||
<mesh rotation-x={CONSTANTS.planeConfig.rotation} position={CONSTANTS.planeConfig.position3D} name="Plane" receiveShadow>
|
||||
<planeGeometry args={[300, 300]} />
|
||||
<meshBasicMaterial color={CONSTANTS.planeConfig.color} />
|
||||
</mesh>
|
||||
</group>
|
||||
</>
|
||||
);
|
||||
const agvModels = simulationStates.filter((val) => val.modelName === "agv" && val.type === "Vehicle");
|
||||
|
||||
const newPathPoints = agvModels.filter((model: any) => model.points && model.points.actions && typeof model.points.actions.start === "object" && typeof model.points.actions.end === "object" && "x" in model.points.actions.start && "y" in model.points.actions.start && "x" in model.points.actions.end && "y" in model.points.actions.end)
|
||||
.map((model: any) => ({
|
||||
modelUuid: model.modeluuid,
|
||||
modelSpeed: model.points.speed,
|
||||
bufferTime: model.points.actions.buffer,
|
||||
hitCount: model.points.actions.hitCount,
|
||||
points: [
|
||||
{ x: model.position[0], y: model.position[1], z: model.position[2], },
|
||||
{ x: model.points.actions.start.x, y: 0, z: model.points.actions.start.y, },
|
||||
{ x: model.points.actions.end.x, y: 0, z: model.points.actions.end.y, },
|
||||
],
|
||||
}));
|
||||
|
||||
setPathPoints(newPathPoints);
|
||||
}
|
||||
}, [simulationStates]);
|
||||
|
||||
return (
|
||||
<>
|
||||
|
||||
<PolygonGenerator groupRef={groupRef} lines={lines} />
|
||||
<NavMeshDetails lines={lines} setNavMesh={setNavMesh} groupRef={groupRef} />
|
||||
|
||||
{pathPoints.map((pair, i) => (
|
||||
<PathNavigator
|
||||
navMesh={navMesh}
|
||||
selectedPoints={pair.points}
|
||||
id={pair.modelUuid}
|
||||
key={i}
|
||||
speed={pair.modelSpeed}
|
||||
bufferTime={pair.bufferTime}
|
||||
hitCount={pair.hitCount}
|
||||
/>
|
||||
))}
|
||||
|
||||
{pathPoints.map((pair, i) => (
|
||||
<group key={i}>
|
||||
<mesh position={[pair.points[1].x, pair.points[1].y, pair.points[1].z,]} >
|
||||
<sphereGeometry args={[0.3, 15, 15]} />
|
||||
<meshStandardMaterial color="red" />
|
||||
</mesh>
|
||||
<mesh position={[pair.points[2].x, pair.points[2].y, pair.points[2].z,]} >
|
||||
<sphereGeometry args={[0.3, 15, 15]} />
|
||||
<meshStandardMaterial color="red" />
|
||||
</mesh>
|
||||
</group>
|
||||
))}
|
||||
|
||||
<group ref={groupRef} visible={false} name="Meshes">
|
||||
<mesh rotation-x={CONSTANTS.planeConfig.rotation} position={CONSTANTS.planeConfig.position3D} name="Plane" receiveShadow>
|
||||
<planeGeometry args={[300, 300]} />
|
||||
<meshBasicMaterial color={CONSTANTS.planeConfig.color} />
|
||||
</mesh>
|
||||
</group>
|
||||
</>
|
||||
);
|
||||
};
|
||||
|
||||
export default Agv;
|
||||
|
|
|
@ -24,7 +24,7 @@ async function addAssetModel(
|
|||
socket: Socket<any>,
|
||||
selectedItem: any,
|
||||
setSelectedItem: any,
|
||||
setSimulationPaths: any,
|
||||
setSimulationStates: any,
|
||||
plane: Types.RefMesh,
|
||||
): Promise<void> {
|
||||
|
||||
|
@ -65,7 +65,7 @@ async function addAssetModel(
|
|||
const cachedModel = THREE.Cache.get(selectedItem.id);
|
||||
if (cachedModel) {
|
||||
// console.log(`[Cache] Fetching ${selectedItem.name}`);
|
||||
handleModelLoad(cachedModel, intersectPoint!, selectedItem, itemsGroup, tempLoader, isTempLoader, setFloorItems, setSimulationPaths, socket);
|
||||
handleModelLoad(cachedModel, intersectPoint!, selectedItem, itemsGroup, tempLoader, isTempLoader, setFloorItems, setSimulationStates, socket);
|
||||
return;
|
||||
} else {
|
||||
const cachedModelBlob = await retrieveGLTF(selectedItem.id);
|
||||
|
@ -78,7 +78,7 @@ async function addAssetModel(
|
|||
URL.revokeObjectURL(blobUrl);
|
||||
THREE.Cache.remove(blobUrl);
|
||||
THREE.Cache.add(selectedItem.id, gltf);
|
||||
handleModelLoad(gltf, intersectPoint!, selectedItem, itemsGroup, tempLoader, isTempLoader, setFloorItems, setSimulationPaths, socket);
|
||||
handleModelLoad(gltf, intersectPoint!, selectedItem, itemsGroup, tempLoader, isTempLoader, setFloorItems, setSimulationStates, socket);
|
||||
},
|
||||
() => {
|
||||
TempLoader(intersectPoint!, isTempLoader, tempLoader, itemsGroup);
|
||||
|
@ -90,7 +90,7 @@ async function addAssetModel(
|
|||
const modelBlob = await fetch(`${url_Backend_dwinzo}/api/v1/AssetFile/${selectedItem.id}`).then((res) => res.blob());
|
||||
await storeGLTF(selectedItem.id, modelBlob);
|
||||
THREE.Cache.add(selectedItem.id, gltf);
|
||||
await handleModelLoad(gltf, intersectPoint!, selectedItem, itemsGroup, tempLoader, isTempLoader, setFloorItems, setSimulationPaths, socket);
|
||||
await handleModelLoad(gltf, intersectPoint!, selectedItem, itemsGroup, tempLoader, isTempLoader, setFloorItems, setSimulationStates, socket);
|
||||
},
|
||||
() => {
|
||||
TempLoader(intersectPoint!, isTempLoader, tempLoader, itemsGroup);
|
||||
|
@ -113,7 +113,7 @@ async function handleModelLoad(
|
|||
tempLoader: Types.RefMesh,
|
||||
isTempLoader: Types.RefBoolean,
|
||||
setFloorItems: Types.setFloorItemSetState,
|
||||
setSimulationPaths: any,
|
||||
setSimulationStates: any,
|
||||
socket: Socket<any>
|
||||
) {
|
||||
const model = gltf.scene.clone();
|
||||
|
@ -219,7 +219,7 @@ async function handleModelLoad(
|
|||
eventData.position = newFloorItem.position;
|
||||
eventData.rotation = [model.rotation.x, model.rotation.y, model.rotation.z];
|
||||
|
||||
setSimulationPaths((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => [
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
eventData as Types.ConveyorEventsSchema
|
||||
]);
|
||||
|
@ -281,7 +281,7 @@ async function handleModelLoad(
|
|||
return updatedItems;
|
||||
});
|
||||
|
||||
setSimulationPaths((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => [
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
eventData as Types.VehicleEventsSchema
|
||||
]);
|
||||
|
|
|
@ -10,7 +10,7 @@ async function DeleteFloorItems(
|
|||
itemsGroup: Types.RefGroup,
|
||||
hoveredDeletableFloorItem: Types.RefMesh,
|
||||
setFloorItems: Types.setFloorItemSetState,
|
||||
setSimulationPaths: any,
|
||||
setSimulationStates: any,
|
||||
socket: Socket<any>
|
||||
): Promise<void> {
|
||||
|
||||
|
@ -76,7 +76,7 @@ async function DeleteFloorItems(
|
|||
}
|
||||
setFloorItems(updatedItems);
|
||||
|
||||
setSimulationPaths((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => {
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => {
|
||||
const updatedEvents = (prevEvents || []).filter(event => event.modeluuid !== removedItem.modeluuid);
|
||||
return updatedEvents;
|
||||
});
|
||||
|
|
|
@ -10,7 +10,7 @@ import {
|
|||
useRenderDistance,
|
||||
useselectedFloorItem,
|
||||
useSelectedItem,
|
||||
useSimulationPaths,
|
||||
useSimulationStates,
|
||||
useSocketStore,
|
||||
useToggleView,
|
||||
useTransformMode,
|
||||
|
@ -65,7 +65,7 @@ const FloorItemsGroup = ({
|
|||
const { setselectedFloorItem } = useselectedFloorItem();
|
||||
const { activeTool } = useActiveTool();
|
||||
const { selectedItem, setSelectedItem } = useSelectedItem();
|
||||
const { simulationPaths, setSimulationPaths } = useSimulationPaths();
|
||||
const { simulationStates, setSimulationStates } = useSimulationStates();
|
||||
const { setLoadingProgress } = useLoadingProgress();
|
||||
const { activeModule } = useModuleStore();
|
||||
const { socket } = useSocketStore();
|
||||
|
@ -111,7 +111,7 @@ const FloorItemsGroup = ({
|
|||
gltfLoaderWorker.postMessage({ floorItems: data });
|
||||
} else {
|
||||
gltfLoaderWorker.postMessage({ floorItems: [] });
|
||||
loadInitialFloorItems(itemsGroup, setFloorItems, setSimulationPaths);
|
||||
loadInitialFloorItems(itemsGroup, setFloorItems, setSimulationStates);
|
||||
updateLoadingProgress(100);
|
||||
}
|
||||
});
|
||||
|
@ -130,7 +130,7 @@ const FloorItemsGroup = ({
|
|||
updateLoadingProgress(progress);
|
||||
|
||||
if (loadedAssets === totalAssets) {
|
||||
loadInitialFloorItems(itemsGroup, setFloorItems, setSimulationPaths);
|
||||
loadInitialFloorItems(itemsGroup, setFloorItems, setSimulationStates);
|
||||
updateLoadingProgress(100);
|
||||
}
|
||||
});
|
||||
|
@ -248,7 +248,7 @@ const FloorItemsGroup = ({
|
|||
itemsGroup,
|
||||
hoveredDeletableFloorItem,
|
||||
setFloorItems,
|
||||
setSimulationPaths,
|
||||
setSimulationStates,
|
||||
socket
|
||||
);
|
||||
}
|
||||
|
@ -374,7 +374,7 @@ const FloorItemsGroup = ({
|
|||
socket,
|
||||
selectedItem,
|
||||
setSelectedItem,
|
||||
setSimulationPaths,
|
||||
setSimulationStates,
|
||||
plane
|
||||
);
|
||||
}
|
||||
|
|
|
@ -12,7 +12,7 @@ import { getFloorAssets } from '../../../services/factoryBuilder/assest/floorAss
|
|||
async function loadInitialFloorItems(
|
||||
itemsGroup: Types.RefGroup,
|
||||
setFloorItems: Types.setFloorItemSetState,
|
||||
setSimulationPaths: (paths: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => void
|
||||
setSimulationStates: (paths: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => void
|
||||
): Promise<void> {
|
||||
if (!itemsGroup.current) return;
|
||||
let url_Backend_dwinzo = `http://${process.env.REACT_APP_SERVER_MARKETPLACE_URL}`;
|
||||
|
@ -71,7 +71,7 @@ async function loadInitialFloorItems(
|
|||
const cachedModel = THREE.Cache.get(item.modelfileID!);
|
||||
if (cachedModel) {
|
||||
// console.log(`[Cache] Fetching ${item.modelname}`);
|
||||
processLoadedModel(cachedModel.scene.clone(), item, itemsGroup, setFloorItems, setSimulationPaths);
|
||||
processLoadedModel(cachedModel.scene.clone(), item, itemsGroup, setFloorItems, setSimulationStates);
|
||||
modelsLoaded++;
|
||||
checkLoadingCompletion(modelsLoaded, modelsToLoad, dracoLoader, resolve);
|
||||
return;
|
||||
|
@ -88,7 +88,7 @@ async function loadInitialFloorItems(
|
|||
URL.revokeObjectURL(blobUrl);
|
||||
THREE.Cache.remove(blobUrl);
|
||||
THREE.Cache.add(item.modelfileID!, gltf);
|
||||
processLoadedModel(gltf.scene.clone(), item, itemsGroup, setFloorItems, setSimulationPaths);
|
||||
processLoadedModel(gltf.scene.clone(), item, itemsGroup, setFloorItems, setSimulationStates);
|
||||
modelsLoaded++;
|
||||
checkLoadingCompletion(modelsLoaded, modelsToLoad, dracoLoader, resolve);
|
||||
},
|
||||
|
@ -111,7 +111,7 @@ async function loadInitialFloorItems(
|
|||
const modelBlob = await fetch(modelUrl).then((res) => res.blob());
|
||||
await storeGLTF(item.modelfileID!, modelBlob);
|
||||
THREE.Cache.add(item.modelfileID!, gltf);
|
||||
processLoadedModel(gltf.scene.clone(), item, itemsGroup, setFloorItems, setSimulationPaths);
|
||||
processLoadedModel(gltf.scene.clone(), item, itemsGroup, setFloorItems, setSimulationStates);
|
||||
modelsLoaded++;
|
||||
checkLoadingCompletion(modelsLoaded, modelsToLoad, dracoLoader, resolve);
|
||||
},
|
||||
|
@ -138,7 +138,7 @@ async function loadInitialFloorItems(
|
|||
]);
|
||||
|
||||
if (item.eventData) {
|
||||
processEventData(item, setSimulationPaths);
|
||||
processEventData(item, setSimulationStates);
|
||||
}
|
||||
|
||||
modelsLoaded++;
|
||||
|
@ -157,7 +157,7 @@ function processLoadedModel(
|
|||
item: Types.EventData,
|
||||
itemsGroup: Types.RefGroup,
|
||||
setFloorItems: Types.setFloorItemSetState,
|
||||
setSimulationPaths: (paths: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => void
|
||||
setSimulationStates: (paths: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => void
|
||||
) {
|
||||
const model = gltf;
|
||||
model.uuid = item.modeluuid;
|
||||
|
@ -193,14 +193,14 @@ function processLoadedModel(
|
|||
]);
|
||||
|
||||
if (item.eventData) {
|
||||
processEventData(item, setSimulationPaths);
|
||||
processEventData(item, setSimulationStates);
|
||||
}
|
||||
|
||||
gsap.to(model.position, { y: item.position[1], duration: 1.5, ease: 'power2.out' });
|
||||
gsap.to(model.scale, { x: 1, y: 1, z: 1, duration: 1.5, ease: 'power2.out' });
|
||||
}
|
||||
|
||||
function processEventData(item: Types.EventData, setSimulationPaths: any) {
|
||||
function processEventData(item: Types.EventData, setSimulationStates: any) {
|
||||
|
||||
if (item.eventData?.type === 'Conveyor') {
|
||||
|
||||
|
@ -210,7 +210,7 @@ function processEventData(item: Types.EventData, setSimulationPaths: any) {
|
|||
data.position = item.position;
|
||||
data.rotation = [item.rotation.x, item.rotation.y, item.rotation.z];
|
||||
|
||||
setSimulationPaths((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => [
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
data as Types.ConveyorEventsSchema
|
||||
]);
|
||||
|
@ -222,7 +222,7 @@ function processEventData(item: Types.EventData, setSimulationPaths: any) {
|
|||
data.modelName = item.modelname;
|
||||
data.position = item.position;
|
||||
|
||||
setSimulationPaths((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => [
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
data as Types.VehicleEventsSchema
|
||||
]);
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import * as THREE from "three";
|
||||
import { useEffect, useMemo } from "react";
|
||||
import { useFrame, useThree } from "@react-three/fiber";
|
||||
import { useFloorItems, useSelectedAssets, useSimulationPaths, useSocketStore, useToggleView } from "../../../../store/store";
|
||||
import { useFloorItems, useSelectedAssets, useSimulationStates, useSocketStore, useToggleView } from "../../../../store/store";
|
||||
import { toast } from "react-toastify";
|
||||
// import { setFloorItemApi } from '../../../../services/factoryBuilder/assest/floorAsset/setFloorItemApi';
|
||||
import * as Types from "../../../../types/world/worldTypes";
|
||||
|
@ -10,7 +10,7 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
|
|||
const { camera, controls, gl, scene, pointer, raycaster } = useThree();
|
||||
const { toggleView } = useToggleView();
|
||||
const { selectedAssets, setSelectedAssets } = useSelectedAssets();
|
||||
const { simulationPaths, setSimulationPaths } = useSimulationPaths();
|
||||
const { simulationStates, setSimulationStates } = useSimulationStates();
|
||||
const plane = useMemo(() => new THREE.Plane(new THREE.Vector3(0, 1, 0), 0), []);
|
||||
const { floorItems, setFloorItems } = useFloorItems();
|
||||
const { socket } = useSocketStore()
|
||||
|
@ -151,7 +151,7 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
|
|||
return updatedItems;
|
||||
});
|
||||
|
||||
let eventData: Types.ConveyorEventsSchema | Types.VehicleEventsSchema | undefined = simulationPaths.find((events) => events.modeluuid === obj.userData.modeluuid);
|
||||
let eventData: Types.ConveyorEventsSchema | Types.VehicleEventsSchema | undefined = simulationStates.find((events) => events.modeluuid === obj.userData.modeluuid);
|
||||
|
||||
const email = localStorage.getItem("email");
|
||||
const organization = email ? email.split("@")[1].split(".")[0] : "default";
|
||||
|
@ -234,7 +234,7 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
|
|||
newEventData.position = newFloorItem.position;
|
||||
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
|
||||
|
||||
setSimulationPaths((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => [
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
newEventData as Types.ConveyorEventsSchema
|
||||
]);
|
||||
|
@ -314,7 +314,7 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
|
|||
newEventData.modelName = newFloorItem.modelname;
|
||||
newEventData.position = newFloorItem.position;
|
||||
|
||||
setSimulationPaths((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => [
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
newEventData as Types.VehicleEventsSchema
|
||||
]);
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import * as THREE from "three";
|
||||
import { useEffect, useMemo } from "react";
|
||||
import { useFrame, useThree } from "@react-three/fiber";
|
||||
import { useFloorItems, useSelectedAssets, useSimulationPaths, useSocketStore, useToggleView } from "../../../../store/store";
|
||||
import { useFloorItems, useSelectedAssets, useSimulationStates, useSocketStore, useToggleView } from "../../../../store/store";
|
||||
import { toast } from "react-toastify";
|
||||
// import { setFloorItemApi } from '../../../../services/factoryBuilder/assest/floorAsset/setFloorItemApi';
|
||||
import * as Types from "../../../../types/world/worldTypes";
|
||||
|
@ -11,7 +11,7 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
|
|||
const { camera, controls, gl, scene, pointer, raycaster } = useThree();
|
||||
const { toggleView } = useToggleView();
|
||||
const { selectedAssets, setSelectedAssets } = useSelectedAssets();
|
||||
const { simulationPaths, setSimulationPaths } = useSimulationPaths();
|
||||
const { simulationStates, setSimulationStates } = useSimulationStates();
|
||||
const plane = useMemo(() => new THREE.Plane(new THREE.Vector3(0, 1, 0), 0), []);
|
||||
const { floorItems, setFloorItems } = useFloorItems();
|
||||
const { socket } = useSocketStore();
|
||||
|
@ -132,7 +132,7 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
|
|||
return updatedItems;
|
||||
});
|
||||
|
||||
let eventData: Types.ConveyorEventsSchema | Types.VehicleEventsSchema | undefined = simulationPaths.find((events) => events.modeluuid === obj.userData.modeluuid);
|
||||
let eventData: Types.ConveyorEventsSchema | Types.VehicleEventsSchema | undefined = simulationStates.find((events) => events.modeluuid === obj.userData.modeluuid);
|
||||
|
||||
const email = localStorage.getItem("email");
|
||||
const organization = email ? email.split("@")[1].split(".")[0] : "default";
|
||||
|
@ -216,7 +216,7 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
|
|||
newEventData.position = newFloorItem.position;
|
||||
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
|
||||
|
||||
setSimulationPaths((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => [
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
newEventData as Types.ConveyorEventsSchema
|
||||
]);
|
||||
|
@ -295,7 +295,7 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
|
|||
newEventData.modelName = newFloorItem.modelname;
|
||||
newEventData.position = newFloorItem.position;
|
||||
|
||||
setSimulationPaths((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => [
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
newEventData as Types.VehicleEventsSchema
|
||||
]);
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import * as THREE from "three";
|
||||
import { useEffect, useMemo, useRef, useState } from "react";
|
||||
import { useFrame, useThree } from "@react-three/fiber";
|
||||
import { useFloorItems, useSelectedAssets, useSimulationPaths, useSocketStore, useToggleView } from "../../../../store/store";
|
||||
import { useFloorItems, useSelectedAssets, useSimulationStates, useSocketStore, useToggleView } from "../../../../store/store";
|
||||
// import { setFloorItemApi } from '../../../../services/factoryBuilder/assest/floorAsset/setFloorItemApi';
|
||||
import { toast } from "react-toastify";
|
||||
import * as Types from "../../../../types/world/worldTypes";
|
||||
|
@ -12,7 +12,7 @@ function MoveControls({ movedObjects, setMovedObjects, itemsGroupRef, copiedObje
|
|||
|
||||
const { toggleView } = useToggleView();
|
||||
const { selectedAssets, setSelectedAssets } = useSelectedAssets();
|
||||
const { simulationPaths, setSimulationPaths } = useSimulationPaths();
|
||||
const { simulationStates, setSimulationStates } = useSimulationStates();
|
||||
const { floorItems, setFloorItems } = useFloorItems();
|
||||
const { socket } = useSocketStore();
|
||||
const itemsData = useRef<Types.FloorItems>([]);
|
||||
|
@ -180,7 +180,7 @@ function MoveControls({ movedObjects, setMovedObjects, itemsGroupRef, copiedObje
|
|||
return updatedItems;
|
||||
});
|
||||
|
||||
let eventData: Types.ConveyorEventsSchema | Types.VehicleEventsSchema | undefined = simulationPaths.find((events) => events.modeluuid === obj.userData.modeluuid);
|
||||
let eventData: Types.ConveyorEventsSchema | Types.VehicleEventsSchema | undefined = simulationStates.find((events) => events.modeluuid === obj.userData.modeluuid);
|
||||
|
||||
const email = localStorage.getItem("email");
|
||||
const organization = email ? email.split("@")[1].split(".")[0] : "default";
|
||||
|
@ -229,7 +229,7 @@ function MoveControls({ movedObjects, setMovedObjects, itemsGroupRef, copiedObje
|
|||
newEventData.position = newFloorItem.position;
|
||||
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
|
||||
|
||||
setSimulationPaths((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => {
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => {
|
||||
const updatedEvents = (prevEvents || []).map(event =>
|
||||
event.modeluuid === newFloorItem.modeluuid
|
||||
? { ...event, ...newEventData }
|
||||
|
@ -280,7 +280,7 @@ function MoveControls({ movedObjects, setMovedObjects, itemsGroupRef, copiedObje
|
|||
newEventData.modelName = newFloorItem.modelname;
|
||||
newEventData.position = newFloorItem.position;
|
||||
|
||||
setSimulationPaths((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => {
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => {
|
||||
const updatedEvents = (prevEvents || []).map(event =>
|
||||
event.modeluuid === newFloorItem.modeluuid
|
||||
? { ...event, ...newEventData }
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import * as THREE from "three";
|
||||
import { useEffect, useMemo, useRef, useState } from "react";
|
||||
import { useFrame, useThree } from "@react-three/fiber";
|
||||
import { useFloorItems, useSelectedAssets, useSimulationPaths, useSocketStore, useToggleView } from "../../../../store/store";
|
||||
import { useFloorItems, useSelectedAssets, useSimulationStates, useSocketStore, useToggleView } from "../../../../store/store";
|
||||
// import { setFloorItemApi } from '../../../../services/factoryBuilder/assest/floorAsset/setFloorItemApi';
|
||||
import { toast } from "react-toastify";
|
||||
import * as Types from "../../../../types/world/worldTypes";
|
||||
|
@ -13,7 +13,7 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
|
|||
|
||||
const { toggleView } = useToggleView();
|
||||
const { selectedAssets, setSelectedAssets } = useSelectedAssets();
|
||||
const { simulationPaths, setSimulationPaths } = useSimulationPaths();
|
||||
const { simulationStates, setSimulationStates } = useSimulationStates();
|
||||
const { floorItems, setFloorItems } = useFloorItems();
|
||||
const { socket } = useSocketStore();
|
||||
const itemsData = useRef<Types.FloorItems>([]);
|
||||
|
@ -184,7 +184,7 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
|
|||
return updatedItems;
|
||||
});
|
||||
|
||||
let eventData: Types.ConveyorEventsSchema | Types.VehicleEventsSchema | undefined = simulationPaths.find((events) => events.modeluuid === obj.userData.modeluuid);
|
||||
let eventData: Types.ConveyorEventsSchema | Types.VehicleEventsSchema | undefined = simulationStates.find((events) => events.modeluuid === obj.userData.modeluuid);
|
||||
|
||||
const email = localStorage.getItem("email");
|
||||
const organization = email ? email.split("@")[1].split(".")[0] : "default";
|
||||
|
@ -233,7 +233,7 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
|
|||
newEventData.position = newFloorItem.position;
|
||||
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
|
||||
|
||||
setSimulationPaths((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => {
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => {
|
||||
const updatedEvents = (prevEvents || []).map(event =>
|
||||
event.modeluuid === newFloorItem.modeluuid
|
||||
? { ...event, ...newEventData }
|
||||
|
@ -285,7 +285,7 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
|
|||
newEventData.modelName = newFloorItem.modelname;
|
||||
newEventData.position = newFloorItem.position;
|
||||
|
||||
setSimulationPaths((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => {
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => {
|
||||
const updatedEvents = (prevEvents || []).map(event =>
|
||||
event.modeluuid === newFloorItem.modeluuid
|
||||
? { ...event, ...newEventData }
|
||||
|
|
|
@ -3,7 +3,7 @@ import { useEffect, useMemo, useRef, useState } from "react";
|
|||
import { SelectionBox } from "three/examples/jsm/interactive/SelectionBox";
|
||||
import { SelectionHelper } from "./selectionHelper";
|
||||
import { useFrame, useThree } from "@react-three/fiber";
|
||||
import { useFloorItems, useSelectedAssets, useSimulationPaths, useSocketStore, useToggleView } from "../../../../store/store";
|
||||
import { useFloorItems, useSelectedAssets, useSimulationStates, useSocketStore, useToggleView } from "../../../../store/store";
|
||||
import BoundingBox from "./boundingBoxHelper";
|
||||
import { toast } from "react-toastify";
|
||||
// import { deleteFloorItem } from '../../../../services/factoryBuilder/assest/floorAsset/deleteFloorItemApi';
|
||||
|
@ -20,7 +20,7 @@ const SelectionControls: React.FC = () => {
|
|||
const itemsGroupRef = useRef<THREE.Group | undefined>(undefined);
|
||||
const selectionGroup = useRef() as Types.RefGroup;
|
||||
const { toggleView } = useToggleView();
|
||||
const { setSimulationPaths } = useSimulationPaths();
|
||||
const { setSimulationStates } = useSimulationStates();
|
||||
const { selectedAssets, setSelectedAssets } = useSelectedAssets();
|
||||
const [movedObjects, setMovedObjects] = useState<THREE.Object3D[]>([]);
|
||||
const [rotatedObjects, setRotatedObjects] = useState<THREE.Object3D[]>([]);
|
||||
|
@ -240,7 +240,7 @@ const SelectionControls: React.FC = () => {
|
|||
}
|
||||
});
|
||||
|
||||
setSimulationPaths((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => {
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => {
|
||||
const updatedEvents = (prevEvents || []).filter(event => event.modeluuid !== selectedMesh.uuid);
|
||||
return updatedEvents;
|
||||
});
|
||||
|
|
|
@ -1,10 +1,10 @@
|
|||
import { useFloorItems, useSimulationPaths } from '../../../store/store';
|
||||
import { useFloorItems, useSimulationStates } from '../../../store/store';
|
||||
import * as THREE from 'three';
|
||||
import * as Types from '../../../types/world/worldTypes';
|
||||
import { useEffect } from 'react';
|
||||
|
||||
function Behaviour() {
|
||||
const { setSimulationPaths } = useSimulationPaths();
|
||||
const { setSimulationStates } = useSimulationStates();
|
||||
const { floorItems } = useFloorItems();
|
||||
|
||||
useEffect(() => {
|
||||
|
@ -78,7 +78,7 @@ function Behaviour() {
|
|||
// }
|
||||
// });
|
||||
|
||||
// setSimulationPaths(newPaths);
|
||||
// setSimulationStates(newPaths);
|
||||
// console.log('floorItems: ', floorItems);
|
||||
}, [floorItems]);
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@ import React, { useEffect, useState } from 'react';
|
|||
import * as THREE from 'three';
|
||||
import * as Types from '../../../types/world/worldTypes';
|
||||
import { QuadraticBezierLine } from '@react-three/drei';
|
||||
import { useIsConnecting, useSimulationPaths } from '../../../store/store';
|
||||
import { useIsConnecting, useSimulationStates } from '../../../store/store';
|
||||
import useModuleStore from '../../../store/useModuleStore';
|
||||
import { usePlayButtonStore } from '../../../store/usePlayButtonStore';
|
||||
|
||||
|
@ -11,7 +11,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
|||
const { activeModule } = useModuleStore();
|
||||
const { gl, raycaster, scene, pointer, camera } = useThree();
|
||||
const { setIsConnecting } = useIsConnecting();
|
||||
const { simulationPaths, setSimulationPaths } = useSimulationPaths();
|
||||
const { simulationStates, setSimulationStates } = useSimulationStates();
|
||||
const { isPlaying } = usePlayButtonStore();
|
||||
|
||||
const [firstSelected, setFirstSelected] = useState<{
|
||||
|
@ -29,7 +29,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
|||
toPathUUID: string,
|
||||
toPointUUID: string
|
||||
) => {
|
||||
const updatedPaths = simulationPaths.map(path => {
|
||||
const updatedPaths = simulationStates.map(path => {
|
||||
if (path.type === 'Conveyor') {
|
||||
if (path.modeluuid === fromPathUUID) {
|
||||
return {
|
||||
|
@ -99,7 +99,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
|||
const existingTargets = path.points.connections.targets || [];
|
||||
|
||||
// Check if target is a Conveyor
|
||||
const toPath = simulationPaths.find(p => p.modeluuid === toPathUUID);
|
||||
const toPath = simulationStates.find(p => p.modeluuid === toPathUUID);
|
||||
if (toPath?.type !== 'Conveyor') {
|
||||
console.log("Vehicle can only connect to Conveyors");
|
||||
return path;
|
||||
|
@ -136,7 +136,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
|||
const existingTargets = path.points.connections.targets || [];
|
||||
|
||||
// Check if source is a Conveyor
|
||||
const fromPath = simulationPaths.find(p => p.modeluuid === fromPathUUID);
|
||||
const fromPath = simulationStates.find(p => p.modeluuid === fromPathUUID);
|
||||
if (fromPath?.type !== 'Conveyor') {
|
||||
console.log("Vehicle can only connect to Conveyors");
|
||||
return path;
|
||||
|
@ -169,7 +169,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
|||
return path;
|
||||
});
|
||||
|
||||
setSimulationPaths(updatedPaths);
|
||||
setSimulationStates(updatedPaths);
|
||||
};
|
||||
|
||||
const handleAddConnection = (fromPathUUID: string, fromUUID: string, toPathUUID: string, toUUID: string) => {
|
||||
|
@ -227,8 +227,8 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
|||
}
|
||||
|
||||
if (pathUUID) {
|
||||
const firstPath = simulationPaths.find(p => p.modeluuid === firstSelected?.pathUUID);
|
||||
const secondPath = simulationPaths.find(p => p.modeluuid === pathUUID);
|
||||
const firstPath = simulationStates.find(p => p.modeluuid === firstSelected?.pathUUID);
|
||||
const secondPath = simulationStates.find(p => p.modeluuid === pathUUID);
|
||||
|
||||
// Prevent vehicle-to-vehicle connections
|
||||
if (firstPath && secondPath && firstPath.type === 'Vehicle' && secondPath.type === 'Vehicle') {
|
||||
|
@ -247,7 +247,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
|||
|
||||
// Check if this specific connection already exists
|
||||
const isDuplicateConnection = firstSelected
|
||||
? simulationPaths.some(path => {
|
||||
? simulationStates.some(path => {
|
||||
if (path.modeluuid === firstSelected.pathUUID) {
|
||||
if (path.type === 'Conveyor') {
|
||||
const point = path.points.find(p => p.uuid === firstSelected.sphereUUID);
|
||||
|
@ -281,7 +281,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
|||
|
||||
// For non-Vehicle paths, check if already connected
|
||||
if (intersected.userData.path.type !== 'Vehicle') {
|
||||
const isAlreadyConnected = simulationPaths.some(path => {
|
||||
const isAlreadyConnected = simulationStates.some(path => {
|
||||
if (path.type === 'Conveyor') {
|
||||
return path.points.some(point =>
|
||||
point.uuid === sphereUUID &&
|
||||
|
@ -361,7 +361,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
|||
canvasElement.removeEventListener("mousemove", onMouseMove);
|
||||
canvasElement.removeEventListener("contextmenu", onContextMenu);
|
||||
};
|
||||
}, [camera, scene, raycaster, firstSelected, simulationPaths]);
|
||||
}, [camera, scene, raycaster, firstSelected, simulationStates]);
|
||||
|
||||
useFrame(() => {
|
||||
if (firstSelected) {
|
||||
|
@ -397,8 +397,8 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
|||
const pathData = sphere.userData.path;
|
||||
const pathUUID = pathData.modeluuid;
|
||||
|
||||
const firstPath = simulationPaths.find(p => p.modeluuid === firstSelected.pathUUID);
|
||||
const secondPath = simulationPaths.find(p => p.modeluuid === pathUUID);
|
||||
const firstPath = simulationStates.find(p => p.modeluuid === firstSelected.pathUUID);
|
||||
const secondPath = simulationStates.find(p => p.modeluuid === pathUUID);
|
||||
const isVehicleToVehicle = firstPath?.type === 'Vehicle' && secondPath?.type === 'Vehicle';
|
||||
|
||||
// Inside the useFrame hook, where we check for snapped spheres:
|
||||
|
@ -413,7 +413,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
|||
!firstSelected.isCorner);
|
||||
|
||||
// Check for duplicate connection (regardless of path type)
|
||||
const isDuplicateConnection = simulationPaths.some(path => {
|
||||
const isDuplicateConnection = simulationStates.some(path => {
|
||||
if (path.modeluuid === firstSelected.pathUUID) {
|
||||
if (path.type === 'Conveyor') {
|
||||
const point = path.points.find(p => p.uuid === firstSelected.sphereUUID);
|
||||
|
@ -431,7 +431,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
|||
|
||||
// For non-Vehicle paths, check if already connected
|
||||
const isNonVehicleAlreadyConnected = pathData.type !== 'Vehicle' &&
|
||||
simulationPaths.some(path => {
|
||||
simulationStates.some(path => {
|
||||
if (path.type === 'Conveyor') {
|
||||
return path.points.some(point =>
|
||||
point.uuid === sphereUUID &&
|
||||
|
@ -505,11 +505,11 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
|||
|
||||
return (
|
||||
<group name='simulationConnectionGroup' visible={!isPlaying} >
|
||||
{simulationPaths.flatMap(path => {
|
||||
{simulationStates.flatMap(path => {
|
||||
if (path.type === 'Conveyor') {
|
||||
return path.points.flatMap(point =>
|
||||
point.connections.targets.map((target, index) => {
|
||||
const targetPath = simulationPaths.find(p => p.modeluuid === target.pathUUID);
|
||||
const targetPath = simulationStates.find(p => p.modeluuid === target.pathUUID);
|
||||
if (targetPath?.type === 'Vehicle') return null;
|
||||
|
||||
const fromSphere = pathsGroupRef.current?.getObjectByProperty('uuid', point.uuid);
|
||||
|
|
|
@ -10,7 +10,7 @@ import {
|
|||
useRenderDistance,
|
||||
useSelectedActionSphere,
|
||||
useSelectedPath,
|
||||
useSimulationPaths,
|
||||
useSimulationStates,
|
||||
} from "../../../store/store";
|
||||
import { useFrame, useThree } from "@react-three/fiber";
|
||||
import { useSubModuleStore } from "../../../store/useModuleStore";
|
||||
|
@ -32,7 +32,7 @@ function PathCreation({
|
|||
const { raycaster, camera, pointer, gl } = useThree();
|
||||
const plane = useMemo(() => new THREE.Plane(new THREE.Vector3(0, 1, 0), 0), []);
|
||||
const { setSelectedPath } = useSelectedPath();
|
||||
const { simulationPaths, setSimulationPaths } = useSimulationPaths();
|
||||
const { simulationStates, setSimulationStates } = useSimulationStates();
|
||||
const { isConnecting } = useIsConnecting();
|
||||
|
||||
const groupRefs = useRef<{ [key: string]: THREE.Group }>({});
|
||||
|
@ -71,7 +71,7 @@ function PathCreation({
|
|||
const updateSimulationPaths = () => {
|
||||
if (!selectedActionSphere) return;
|
||||
|
||||
const updatedPaths = simulationPaths.map((path) => {
|
||||
const updatedPaths = simulationStates.map((path) => {
|
||||
if (path.type === "Conveyor") {
|
||||
return {
|
||||
...path,
|
||||
|
@ -97,7 +97,7 @@ function PathCreation({
|
|||
return path;
|
||||
}) as Types.ConveyorEventsSchema[];
|
||||
|
||||
setSimulationPaths(updatedPaths);
|
||||
setSimulationStates(updatedPaths);
|
||||
};
|
||||
|
||||
useFrame(() => {
|
||||
|
@ -173,7 +173,7 @@ function PathCreation({
|
|||
z: number
|
||||
) => {
|
||||
if (!selectedActionSphere?.points?.uuid) return;
|
||||
const updatedPaths = simulationPaths.map((path) => {
|
||||
const updatedPaths = simulationStates.map((path) => {
|
||||
|
||||
if (
|
||||
path.type === "Vehicle" &&
|
||||
|
@ -204,12 +204,12 @@ function PathCreation({
|
|||
);
|
||||
updateBackend(updatedPath);
|
||||
|
||||
setSimulationPaths(updatedPaths);
|
||||
setSimulationStates(updatedPaths);
|
||||
};
|
||||
|
||||
return (
|
||||
<group visible={!isPlaying} name="simulation-simulationPaths-group" ref={pathsGroupRef}>
|
||||
{simulationPaths.map((path) => {
|
||||
<group visible={!isPlaying} name="simulation-simulationStates-group" ref={pathsGroupRef}>
|
||||
{simulationStates.map((path) => {
|
||||
if (path.type === "Conveyor") {
|
||||
const points = path.points.map(
|
||||
(point) => new THREE.Vector3(...point.position)
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
// useCallback,
|
||||
// useRef,
|
||||
// } from "react";
|
||||
// import { useSimulationPaths } from "../../../store/store";
|
||||
// import { useSimulationStates } from "../../../store/store";
|
||||
// import * as THREE from "three";
|
||||
// import { useThree } from "@react-three/fiber";
|
||||
// import {
|
||||
|
@ -312,19 +312,19 @@
|
|||
|
||||
// const ProcessCreator: React.FC<ProcessCreatorProps> = React.memo(
|
||||
// ({ onProcessesCreated }) => {
|
||||
// const { simulationPaths } = useSimulationPaths();
|
||||
// const { simulationStates } = useSimulationStates();
|
||||
// const { createProcessesFromPaths } = useProcessCreation();
|
||||
// const prevPathsRef = useRef<SimulationPath[]>([]);
|
||||
// const prevProcessesRef = useRef<Process[]>([]);
|
||||
|
||||
// const convertedPaths = useMemo((): SimulationPath[] => {
|
||||
// if (!simulationPaths) return [];
|
||||
// return simulationPaths.map((path) =>
|
||||
// if (!simulationStates) return [];
|
||||
// return simulationStates.map((path) =>
|
||||
// convertToSimulationPath(
|
||||
// path as ConveyorEventsSchema | VehicleEventsSchema
|
||||
// )
|
||||
// );
|
||||
// }, [simulationPaths]);
|
||||
// }, [simulationStates]);
|
||||
|
||||
// const pathsDependency = useMemo(() => {
|
||||
// if (!convertedPaths) return null;
|
||||
|
@ -404,7 +404,7 @@ import React, {
|
|||
useCallback,
|
||||
useRef,
|
||||
} from "react";
|
||||
import { useSimulationPaths } from "../../../store/store";
|
||||
import { useSimulationStates } from "../../../store/store";
|
||||
import * as THREE from "three";
|
||||
import { useThree } from "@react-three/fiber";
|
||||
import {
|
||||
|
@ -737,19 +737,19 @@ export function useProcessCreation() {
|
|||
|
||||
const ProcessCreator: React.FC<ProcessCreatorProps> = React.memo(
|
||||
({ onProcessesCreated }) => {
|
||||
const { simulationPaths } = useSimulationPaths();
|
||||
const { simulationStates } = useSimulationStates();
|
||||
const { createProcessesFromPaths } = useProcessCreation();
|
||||
const prevPathsRef = useRef<SimulationPath[]>([]);
|
||||
const prevProcessesRef = useRef<Process[]>([]);
|
||||
|
||||
const convertedPaths = useMemo((): SimulationPath[] => {
|
||||
if (!simulationPaths) return [];
|
||||
return simulationPaths.map((path) =>
|
||||
if (!simulationStates) return [];
|
||||
return simulationStates.map((path) =>
|
||||
convertToSimulationPath(
|
||||
path as ConveyorEventsSchema | VehicleEventsSchema
|
||||
)
|
||||
);
|
||||
}, [simulationPaths]);
|
||||
}, [simulationStates]);
|
||||
|
||||
// Enhanced dependency tracking that includes action types
|
||||
const pathsDependency = useMemo(() => {
|
||||
|
|
|
@ -2,7 +2,7 @@ import { useState, useEffect, useRef, useMemo } from "react";
|
|||
import {
|
||||
useSelectedActionSphere,
|
||||
useSelectedPath,
|
||||
useSimulationPaths,
|
||||
useSimulationStates,
|
||||
} from "../../store/store";
|
||||
import * as THREE from "three";
|
||||
import Behaviour from "./behaviour/behaviour";
|
||||
|
@ -15,12 +15,12 @@ import Agv from "../builder/agv/agv";
|
|||
function Simulation() {
|
||||
const { activeModule } = useModuleStore();
|
||||
const pathsGroupRef = useRef() as React.MutableRefObject<THREE.Group>;
|
||||
const { simulationPaths, setSimulationPaths } = useSimulationPaths();
|
||||
const { simulationStates, setSimulationStates } = useSimulationStates();
|
||||
const [processes, setProcesses] = useState([]);
|
||||
|
||||
useEffect(() => {
|
||||
// console.log('simulationPaths: ', simulationPaths);
|
||||
}, [simulationPaths]);
|
||||
// console.log('simulationStates: ', simulationStates);
|
||||
}, [simulationStates]);
|
||||
|
||||
// useEffect(() => {
|
||||
// if (selectedActionSphere) {
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
// import { useMemo, useState } from 'react';
|
||||
// import { useSelectedActionSphere, useToggleView, useSimulationPaths, useSelectedPath, useStartSimulation, useDrawMaterialPath } from '../../store/store';
|
||||
// import { useSelectedActionSphere, useToggleView, useSimulationStates, useSelectedPath, useStartSimulation, useDrawMaterialPath } from '../../store/store';
|
||||
// import * as THREE from 'three';
|
||||
// import useModuleStore from '../../store/useModuleStore';
|
||||
|
||||
|
@ -9,14 +9,14 @@
|
|||
// const { startSimulation, setStartSimulation } = useStartSimulation();
|
||||
// const { selectedActionSphere } = useSelectedActionSphere();
|
||||
// const { selectedPath, setSelectedPath } = useSelectedPath();
|
||||
// const { simulationPaths, setSimulationPaths } = useSimulationPaths();
|
||||
// const { simulationStates, setSimulationStates } = useSimulationStates();
|
||||
// const { drawMaterialPath, setDrawMaterialPath } = useDrawMaterialPath();
|
||||
// const [activeButton, setActiveButton] = useState<string | null>(null);
|
||||
|
||||
// const handleAddAction = () => {
|
||||
// if (!selectedActionSphere) return;
|
||||
|
||||
// const updatedPaths = simulationPaths.map((path) => ({
|
||||
// const updatedPaths = simulationStates.map((path) => ({
|
||||
// ...path,
|
||||
// points: path.points.map((point) => {
|
||||
// if (point.uuid === selectedActionSphere.points.uuid) {
|
||||
|
@ -37,13 +37,13 @@
|
|||
// }),
|
||||
// }));
|
||||
|
||||
// setSimulationPaths(updatedPaths);
|
||||
// setSimulationStates(updatedPaths);
|
||||
// };
|
||||
|
||||
// const handleDeleteAction = (uuid: string) => {
|
||||
// if (!selectedActionSphere) return;
|
||||
|
||||
// const updatedPaths = simulationPaths.map((path) => ({
|
||||
// const updatedPaths = simulationStates.map((path) => ({
|
||||
// ...path,
|
||||
// points: path.points.map((point) =>
|
||||
// point.uuid === selectedActionSphere.points.uuid
|
||||
|
@ -52,13 +52,13 @@
|
|||
// ),
|
||||
// }));
|
||||
|
||||
// setSimulationPaths(updatedPaths);
|
||||
// setSimulationStates(updatedPaths);
|
||||
// };
|
||||
|
||||
// const handleActionSelect = (uuid: string, actionType: string) => {
|
||||
// if (!selectedActionSphere) return;
|
||||
|
||||
// const updatedPaths = simulationPaths.map((path) => ({
|
||||
// const updatedPaths = simulationStates.map((path) => ({
|
||||
// ...path,
|
||||
// points: path.points.map((point) =>
|
||||
// point.uuid === selectedActionSphere.points.uuid
|
||||
|
@ -72,13 +72,13 @@
|
|||
// ),
|
||||
// }));
|
||||
|
||||
// setSimulationPaths(updatedPaths);
|
||||
// setSimulationStates(updatedPaths);
|
||||
// };
|
||||
|
||||
// const handleMaterialSelect = (uuid: string, material: string) => {
|
||||
// if (!selectedActionSphere) return;
|
||||
|
||||
// const updatedPaths = simulationPaths.map((path) => ({
|
||||
// const updatedPaths = simulationStates.map((path) => ({
|
||||
// ...path,
|
||||
// points: path.points.map((point) =>
|
||||
// point.uuid === selectedActionSphere.points.uuid
|
||||
|
@ -92,13 +92,13 @@
|
|||
// ),
|
||||
// }));
|
||||
|
||||
// setSimulationPaths(updatedPaths);
|
||||
// setSimulationStates(updatedPaths);
|
||||
// };
|
||||
|
||||
// const handleDelayChange = (uuid: string, delay: number | string) => {
|
||||
// if (!selectedActionSphere) return;
|
||||
|
||||
// const updatedPaths = simulationPaths.map((path) => ({
|
||||
// const updatedPaths = simulationStates.map((path) => ({
|
||||
// ...path,
|
||||
// points: path.points.map((point) =>
|
||||
// point.uuid === selectedActionSphere.points.uuid
|
||||
|
@ -112,13 +112,13 @@
|
|||
// ),
|
||||
// }));
|
||||
|
||||
// setSimulationPaths(updatedPaths);
|
||||
// setSimulationStates(updatedPaths);
|
||||
// };
|
||||
|
||||
// const handleSpawnIntervalChange = (uuid: string, spawnInterval: number | string) => {
|
||||
// if (!selectedActionSphere) return;
|
||||
|
||||
// const updatedPaths = simulationPaths.map((path) => ({
|
||||
// const updatedPaths = simulationStates.map((path) => ({
|
||||
// ...path,
|
||||
// points: path.points.map((point) =>
|
||||
// point.uuid === selectedActionSphere.points.uuid
|
||||
|
@ -132,24 +132,24 @@
|
|||
// ),
|
||||
// }));
|
||||
|
||||
// setSimulationPaths(updatedPaths);
|
||||
// setSimulationStates(updatedPaths);
|
||||
// };
|
||||
|
||||
// const handleSpeedChange = (speed: number) => {
|
||||
// if (!selectedPath) return;
|
||||
|
||||
// const updatedPaths = simulationPaths.map((path) =>
|
||||
// const updatedPaths = simulationStates.map((path) =>
|
||||
// path.modeluuid === selectedPath.path.modeluuid ? { ...path, speed } : path
|
||||
// );
|
||||
|
||||
// setSimulationPaths(updatedPaths);
|
||||
// setSimulationStates(updatedPaths);
|
||||
// setSelectedPath({ ...selectedPath, path: { ...selectedPath.path, speed } });
|
||||
// };
|
||||
|
||||
// const handleAddTrigger = () => {
|
||||
// if (!selectedActionSphere) return;
|
||||
|
||||
// const updatedPaths = simulationPaths.map((path) => ({
|
||||
// const updatedPaths = simulationStates.map((path) => ({
|
||||
// ...path,
|
||||
// points: path.points.map((point) => {
|
||||
// if (point.uuid === selectedActionSphere.points.uuid) {
|
||||
|
@ -167,13 +167,13 @@
|
|||
// }),
|
||||
// }));
|
||||
|
||||
// setSimulationPaths(updatedPaths);
|
||||
// setSimulationStates(updatedPaths);
|
||||
// };
|
||||
|
||||
// const handleDeleteTrigger = (uuid: string) => {
|
||||
// if (!selectedActionSphere) return;
|
||||
|
||||
// const updatedPaths = simulationPaths.map((path) => ({
|
||||
// const updatedPaths = simulationStates.map((path) => ({
|
||||
// ...path,
|
||||
// points: path.points.map((point) =>
|
||||
// point.uuid === selectedActionSphere.points.uuid
|
||||
|
@ -182,13 +182,13 @@
|
|||
// ),
|
||||
// }));
|
||||
|
||||
// setSimulationPaths(updatedPaths);
|
||||
// setSimulationStates(updatedPaths);
|
||||
// };
|
||||
|
||||
// const handleTriggerSelect = (uuid: string, triggerType: string) => {
|
||||
// if (!selectedActionSphere) return;
|
||||
|
||||
// const updatedPaths = simulationPaths.map((path) => ({
|
||||
// const updatedPaths = simulationStates.map((path) => ({
|
||||
// ...path,
|
||||
// points: path.points.map((point) =>
|
||||
// point.uuid === selectedActionSphere.points.uuid
|
||||
|
@ -202,7 +202,7 @@
|
|||
// ),
|
||||
// }));
|
||||
|
||||
// setSimulationPaths(updatedPaths);
|
||||
// setSimulationStates(updatedPaths);
|
||||
// };
|
||||
|
||||
// const handleResetPath = () => {
|
||||
|
@ -214,7 +214,7 @@
|
|||
// const handleActionToggle = (uuid: string) => {
|
||||
// if (!selectedActionSphere) return;
|
||||
|
||||
// const updatedPaths = simulationPaths.map((path) => ({
|
||||
// const updatedPaths = simulationStates.map((path) => ({
|
||||
// ...path,
|
||||
// points: path.points.map((point) =>
|
||||
// point.uuid === selectedActionSphere.points.uuid
|
||||
|
@ -229,13 +229,13 @@
|
|||
// ),
|
||||
// }));
|
||||
|
||||
// setSimulationPaths(updatedPaths);
|
||||
// setSimulationStates(updatedPaths);
|
||||
// };
|
||||
|
||||
// const handleTriggerToggle = (uuid: string) => {
|
||||
// if (!selectedActionSphere) return;
|
||||
|
||||
// const updatedPaths = simulationPaths.map((path) => ({
|
||||
// const updatedPaths = simulationStates.map((path) => ({
|
||||
// ...path,
|
||||
// points: path.points.map((point) =>
|
||||
// point.uuid === selectedActionSphere.points.uuid
|
||||
|
@ -250,13 +250,13 @@
|
|||
// ),
|
||||
// }));
|
||||
|
||||
// setSimulationPaths(updatedPaths);
|
||||
// setSimulationStates(updatedPaths);
|
||||
// };
|
||||
|
||||
// const selectedPoint = useMemo(() => {
|
||||
// if (!selectedActionSphere) return null;
|
||||
// return simulationPaths.flatMap((path) => path.points).find((point) => point.uuid === selectedActionSphere.points.uuid);
|
||||
// }, [selectedActionSphere, simulationPaths]);
|
||||
// return simulationStates.flatMap((path) => path.points).find((point) => point.uuid === selectedActionSphere.points.uuid);
|
||||
// }, [selectedActionSphere, simulationStates]);
|
||||
|
||||
// const createPath = () => {
|
||||
// setActiveButton(activeButton !== 'addMaterialPath' ? 'addMaterialPath' : null);
|
||||
|
|
|
@ -11,13 +11,13 @@ type PathPoint = {
|
|||
};
|
||||
|
||||
type PathCreatorProps = {
|
||||
simulationPaths: PathPoint[][];
|
||||
setSimulationPaths: React.Dispatch<React.SetStateAction<PathPoint[][]>>;
|
||||
simulationStates: PathPoint[][];
|
||||
setSimulationStates: React.Dispatch<React.SetStateAction<PathPoint[][]>>;
|
||||
connections: { start: PathPoint; end: PathPoint }[];
|
||||
setConnections: React.Dispatch<React.SetStateAction<{ start: PathPoint; end: PathPoint }[]>>
|
||||
};
|
||||
|
||||
const PathCreator = ({ simulationPaths, setSimulationPaths, connections, setConnections }: PathCreatorProps) => {
|
||||
const PathCreator = ({ simulationStates, setSimulationStates, connections, setConnections }: PathCreatorProps) => {
|
||||
const { camera, scene, raycaster, pointer, gl } = useThree();
|
||||
const { drawMaterialPath } = useDrawMaterialPath();
|
||||
|
||||
|
@ -71,7 +71,7 @@ const PathCreator = ({ simulationPaths, setSimulationPaths, connections, setConn
|
|||
e.preventDefault();
|
||||
if (drag || e.button === 0) return;
|
||||
if (currentPath.length > 1) {
|
||||
setSimulationPaths((prevPaths) => [...prevPaths, currentPath]);
|
||||
setSimulationStates((prevPaths) => [...prevPaths, currentPath]);
|
||||
}
|
||||
setCurrentPath([]);
|
||||
setTemporaryPoint(null);
|
||||
|
@ -125,7 +125,7 @@ const PathCreator = ({ simulationPaths, setSimulationPaths, connections, setConn
|
|||
canvasElement.addEventListener("contextmenu", onContextMenu);
|
||||
} else {
|
||||
if (currentPath.length > 1) {
|
||||
setSimulationPaths((prevPaths) => [...prevPaths, currentPath]);
|
||||
setSimulationStates((prevPaths) => [...prevPaths, currentPath]);
|
||||
}
|
||||
setCurrentPath([]);
|
||||
setTemporaryPoint(null);
|
||||
|
@ -179,25 +179,25 @@ const PathCreator = ({ simulationPaths, setSimulationPaths, connections, setConn
|
|||
if (selectedPoint) {
|
||||
const updatedPosition = e.target.object.position.clone();
|
||||
const updatedRotation = e.target.object.quaternion.clone();
|
||||
const updatedPaths = simulationPaths.map((path) =>
|
||||
const updatedPaths = simulationStates.map((path) =>
|
||||
path.map((p) =>
|
||||
p.uuid === selectedPoint.uuid ? { ...p, position: updatedPosition, rotation: updatedRotation } : p
|
||||
)
|
||||
);
|
||||
setSimulationPaths(updatedPaths);
|
||||
setSimulationStates(updatedPaths);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
const meshContext = (uuid: string) => {
|
||||
const pathIndex = simulationPaths.findIndex(path => path.some(point => point.uuid === uuid));
|
||||
const pathIndex = simulationStates.findIndex(path => path.some(point => point.uuid === uuid));
|
||||
if (pathIndex === -1) return;
|
||||
|
||||
const clickedPoint = simulationPaths[pathIndex].find(point => point.uuid === uuid);
|
||||
const clickedPoint = simulationStates[pathIndex].find(point => point.uuid === uuid);
|
||||
if (!clickedPoint) return;
|
||||
|
||||
const isStart = simulationPaths[pathIndex][0].uuid === uuid;
|
||||
const isEnd = simulationPaths[pathIndex][simulationPaths[pathIndex].length - 1].uuid === uuid;
|
||||
const isStart = simulationStates[pathIndex][0].uuid === uuid;
|
||||
const isEnd = simulationStates[pathIndex][simulationStates[pathIndex].length - 1].uuid === uuid;
|
||||
|
||||
if (pathIndex === 0 && isStart) {
|
||||
console.log("The first-ever point is not connectable.");
|
||||
|
@ -285,8 +285,8 @@ const PathCreator = ({ simulationPaths, setSimulationPaths, connections, setConn
|
|||
return (
|
||||
<>
|
||||
<group name='pathObjects'>
|
||||
{/* Render finalized simulationPaths */}
|
||||
{simulationPaths.map((path, pathIndex) => (
|
||||
{/* Render finalized simulationStates */}
|
||||
{simulationStates.map((path, pathIndex) => (
|
||||
<group key={`path-line-${pathIndex}`}>
|
||||
<Line
|
||||
name={`path-line-${pathIndex}`}
|
||||
|
@ -299,7 +299,7 @@ const PathCreator = ({ simulationPaths, setSimulationPaths, connections, setConn
|
|||
))}
|
||||
|
||||
{/* Render finalized points */}
|
||||
{simulationPaths.map((path) =>
|
||||
{simulationStates.map((path) =>
|
||||
path.map((point) => (
|
||||
<mesh
|
||||
key={`path-point-${point.uuid}`}
|
||||
|
|
|
@ -10,13 +10,13 @@ type PathPoint = {
|
|||
};
|
||||
|
||||
function Simulation() {
|
||||
const [simulationPaths, setSimulationPaths] = useState<{ position: THREE.Vector3; rotation: THREE.Quaternion; uuid: string }[][]>([]);
|
||||
const [simulationStates, setSimulationStates] = useState<{ position: THREE.Vector3; rotation: THREE.Quaternion; uuid: string }[][]>([]);
|
||||
const [connections, setConnections] = useState<{ start: PathPoint; end: PathPoint }[]>([]);
|
||||
|
||||
return (
|
||||
<>
|
||||
<PathCreator simulationPaths={simulationPaths} setSimulationPaths={setSimulationPaths} connections={connections} setConnections={setConnections} />
|
||||
{simulationPaths.map((path, index) => (
|
||||
<PathCreator simulationStates={simulationStates} setSimulationStates={setSimulationStates} connections={connections} setConnections={setConnections} />
|
||||
{simulationStates.map((path, index) => (
|
||||
<PathFlow key={index} path={path} connections={connections} />
|
||||
))}
|
||||
</>
|
||||
|
|
|
@ -341,8 +341,8 @@ export const useSelectedPath = create<any>((set: any) => ({
|
|||
}));
|
||||
|
||||
interface SimulationPathsStore {
|
||||
simulationPaths: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[];
|
||||
setSimulationPaths: (
|
||||
simulationStates: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[];
|
||||
setSimulationStates: (
|
||||
paths:
|
||||
| (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]
|
||||
| ((prev: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]
|
||||
|
@ -350,12 +350,12 @@ interface SimulationPathsStore {
|
|||
) => void;
|
||||
}
|
||||
|
||||
export const useSimulationPaths = create<SimulationPathsStore>((set) => ({
|
||||
simulationPaths: [],
|
||||
setSimulationPaths: (paths) =>
|
||||
export const useSimulationStates = create<SimulationPathsStore>((set) => ({
|
||||
simulationStates: [],
|
||||
setSimulationStates: (paths) =>
|
||||
set((state) => ({
|
||||
simulationPaths:
|
||||
typeof paths === "function" ? paths(state.simulationPaths) : paths,
|
||||
simulationStates:
|
||||
typeof paths === "function" ? paths(state.simulationStates) : paths,
|
||||
})),
|
||||
}))
|
||||
|
||||
|
|
Loading…
Reference in New Issue