Merge remote-tracking branch 'origin/v2' into simulation-agv-v2

This commit is contained in:
Poovizhi99 2025-05-05 14:28:48 +05:30
commit dd402184e4
15 changed files with 372 additions and 178 deletions

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@ -237,7 +237,7 @@ function ConveyorMechanics() {
{activeOption === "spawn" && (
<SpawnAction
onChangeCount={handleSpawnCountChange}
options={["Default material", "Material 1", "Material 2"]}
options={["Default material", "Material 1", "Material 2", "Material 3"]}
defaultOption={currentMaterial}
onSelect={handleMaterialSelect}
onChangeInterval={handleSpawnIntervalChange}
@ -253,7 +253,7 @@ function ConveyorMechanics() {
)}
{activeOption === "swap" && (
<SwapAction
options={["Default material", "Material 1", "Material 2"]}
options={["Default material", "Material 1", "Material 2", "Material 3"]}
defaultOption={currentMaterial}
onSelect={handleMaterialSelect}
/>

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@ -129,7 +129,7 @@ function MachineMechanics() {
max={60}
defaultValue="1"
onChange={handleProcessTimeChange}
swapOptions={["Default material", "Material 1", "Material 2"]}
swapOptions={["Default material", "Material 1", "Material 2", "Material 3"]}
swapDefaultOption={currentMaterial}
onSwapSelect={handleMaterialSelect}
/>

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@ -359,7 +359,8 @@ const Trigger = ({ selectedPointData, type }: TriggerProps) => {
<LabledDropdown
label="Trigger Type"
defaultOption={selectedTrigger.triggerType}
options={["onComplete", "onStart", "onStop", "delay", "onError"]}
// options={["onComplete", "onStart", "onStop", "delay", "onError"]}
options={["onComplete"]}
onSelect={handleTriggerTypeChange}
/>

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@ -27,7 +27,7 @@ export function useSpawnHandler() {
}, []);
const spawnLogStatus = (materialUuid: string, status: string) => {
console.log(`${materialUuid}, ${status}`);
// console.log(`${materialUuid}, ${status}`);
}
const createNewMaterial = useCallback((materialType: string, action: ConveyorAction) => {
@ -51,6 +51,17 @@ export function useSpawnHandler() {
cost: 1
};
if (action.triggers[0].triggeredAsset?.triggeredModel.modelUuid &&
action.triggers[0].triggeredAsset?.triggeredPoint?.pointUuid &&
action.triggers[0].triggeredAsset?.triggeredAction?.actionUuid
) {
newMaterial.next = {
modelUuid: action.triggers[0].triggeredAsset?.triggeredModel.modelUuid,
pointUuid: action.triggers[0].triggeredAsset?.triggeredPoint?.pointUuid,
actionUuid: action.triggers[0].triggeredAsset?.triggeredAction?.actionUuid
}
}
addMaterial(newMaterial);
return newMaterial;
}, [addMaterial]);

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@ -5,7 +5,7 @@ export function useConveyorActions() {
const { handleSpawn, clearCurrentSpawn } = useSpawnHandler();
const handleDefaultAction = useCallback((action: ConveyorAction) => {
console.log(`Default conveyor action ${action.actionUuid}`);
// console.log(`Default conveyor action ${action.actionUuid}`);
}, []);
const handleSpawnAction = useCallback((action: ConveyorAction) => {

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@ -6,14 +6,12 @@ import { useVehicleActions } from "./vehicle/useVehicleActions";
import { useCallback, useEffect } from "react";
export function useActionHandler() {
// Initialize all action handlers
const { handleConveyorAction, cleanup: cleanupConveyor } = useConveyorActions();
const { handleVehicleAction, cleanup: cleanupVehicle } = useVehicleActions();
const { handleRoboticArmAction, cleanup: cleanupRoboticArm } = useRoboticArmActions();
const { handleMachineAction, cleanup: cleanupMachine } = useMachineActions();
const { handleStorageAction, cleanup: cleanupStorage } = useStorageActions();
// Main handler function
const handleAction = useCallback((action: Action) => {
if (!action) return;
@ -39,32 +37,17 @@ export function useActionHandler() {
}
} catch (error) {
console.error('Error handling action:', error);
// Consider adding error recovery or notification here
}
}, [
handleConveyorAction,
handleVehicleAction,
handleRoboticArmAction,
handleMachineAction,
handleStorageAction
]);
}, [handleConveyorAction, handleVehicleAction, handleRoboticArmAction, handleMachineAction, handleStorageAction]);
// Cleanup all actions
const cleanup = useCallback(() => {
cleanupConveyor();
cleanupVehicle();
cleanupRoboticArm();
cleanupMachine();
cleanupStorage();
}, [
cleanupConveyor,
cleanupVehicle,
cleanupRoboticArm,
cleanupMachine,
cleanupStorage
]);
}, [cleanupConveyor, cleanupVehicle, cleanupRoboticArm, cleanupMachine, cleanupStorage]);
// Auto cleanup on unmount
useEffect(() => {
return () => {
cleanup();

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@ -1,9 +1,74 @@
import React from 'react'
import React, { useEffect, useState, useRef } from 'react';
import * as THREE from 'three';
import { useFrame, useThree } from '@react-three/fiber';
function MaterialAnimator() {
return (
<></>
)
interface MaterialAnimatorProps {
matRef: React.RefObject<THREE.Mesh>;
material: MaterialSchema;
speed: number; // units per second
onAnimationComplete?: () => void;
}
export default MaterialAnimator
function MaterialAnimator({
matRef,
material,
speed,
onAnimationComplete
}: MaterialAnimatorProps) {
const { scene } = useThree();
const [targetPosition, setTargetPosition] = useState<THREE.Vector3 | null>(null);
const [isAnimating, setIsAnimating] = useState(false);
const animationStartTime = useRef<number>(0);
const startPosition = useRef<THREE.Vector3>(new THREE.Vector3());
const totalDistance = useRef<number>(0);
const getWorldPosition = (uuid: string): THREE.Vector3 | null => {
const obj = scene.getObjectByProperty('uuid', uuid);
if (!obj) return null;
const position = new THREE.Vector3();
obj.getWorldPosition(position);
return position;
};
useEffect(() => {
if (!material.next?.pointUuid) {
setTargetPosition(null);
setIsAnimating(false);
return;
}
const newTarget = getWorldPosition(material.next.pointUuid);
if (newTarget && matRef.current) {
startPosition.current.copy(matRef.current.position);
totalDistance.current = startPosition.current.distanceTo(newTarget);
animationStartTime.current = performance.now();
setTargetPosition(newTarget);
setIsAnimating(true);
}
}, [material.next?.pointUuid]);
useFrame(() => {
if (!matRef.current || !targetPosition || !isAnimating) return;
// Calculate exact position based on constant speed
const elapsed = (performance.now() - animationStartTime.current) / 1000;
const progress = Math.min(1, (speed * elapsed) / totalDistance.current);
matRef.current.position.lerpVectors(
startPosition.current,
targetPosition,
progress
);
// Check if animation is complete
if (progress >= 1) {
matRef.current.position.copy(targetPosition);
setIsAnimating(false);
onAnimationComplete?.();
}
});
return null;
}
export default React.memo(MaterialAnimator);

View File

@ -1,10 +1,82 @@
import React, { useEffect, useState } from 'react'
import React, { useEffect, useMemo, useRef, useState } from 'react'
import * as THREE from 'three';
import MaterialAnimator from '../animator/materialAnimator'
import MaterialAnimator from '../animator/materialAnimator';
import { useProductStore } from '../../../../../store/simulation/useProductStore';
import { useSelectedProduct } from '../../../../../store/simulation/useSimulationStore';
import { MaterialModel } from '../material/materialModel';
import { useThree } from '@react-three/fiber';
function MaterialInstance({ material }: { material: MaterialSchema }) {
const [position, setPosition] = useState<THREE.Vector3>();
const [rotation, setRotation] = useState<THREE.Vector3>();
const matRef: any = useRef();
const { scene } = useThree();
const { getModelUuidByPointUuid, getPointByUuid, getEventByModelUuid } = useProductStore();
const { selectedProduct } = useSelectedProduct();
const getWorldPositionFromScene = (pointUuid: string): THREE.Vector3 | null => {
const pointObj = scene.getObjectByProperty("uuid", pointUuid);
if (!pointObj) return null;
const worldPosition = new THREE.Vector3();
pointObj.getWorldPosition(worldPosition);
return worldPosition;
};
const { position, rotation, speed } = useMemo(() => {
if (!material.current?.pointUuid) {
return { position: new THREE.Vector3(0, 0, 0), rotation: new THREE.Vector3(0, 0, 0), speed: 1 };
}
const modelUuid = getModelUuidByPointUuid(selectedProduct.productId, material.current.pointUuid);
if (!modelUuid) {
return { position: new THREE.Vector3(0, 0, 0), rotation: new THREE.Vector3(0, 0, 0), speed: 1 };
}
const speed = getCurrentSpeed(selectedProduct.productId, modelUuid);
const point = getPointByUuid(selectedProduct.productId, modelUuid, material.current.pointUuid);
if (!point) {
return { position: new THREE.Vector3(0, 0, 0), rotation: new THREE.Vector3(0, 0, 0), speed: 1 };
}
const position = getWorldPositionFromScene(point.uuid);
if (position) {
return { position: position, rotation: new THREE.Vector3(0, 0, 0), speed: 1 };
}
return {
position: new THREE.Vector3(...point.position),
rotation: new THREE.Vector3(...point.rotation),
speed: speed || 1
};
}, [material, getPointByUuid]);
function getCurrentSpeed(productId: string, modelUuid: string) {
const event = getEventByModelUuid(productId, modelUuid)
if (event) {
if (event.type === 'transfer') {
return event.speed;
}
if (event.type === 'vehicle') {
return event.speed;
}
if (event.type === 'machine') {
return 1;
}
if (event.type === 'roboticArm') {
return event.speed;
}
if (event.type === 'storageUnit') {
return 1;
}
} else {
return 1;
}
}
useEffect(() => {
// console.log('material: ', material);
@ -13,8 +85,14 @@ function MaterialInstance({ material }: { material: MaterialSchema }) {
return (
<>
<MaterialAnimator />
<MaterialModel matRef={matRef} materialType={material.materialType} position={position} />
<MaterialAnimator
matRef={matRef}
material={material}
speed={speed}
onAnimationComplete={() => { console.log('123');}}
/>
</>
)
}

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@ -0,0 +1,43 @@
import { useGLTF } from '@react-three/drei'
import { useMemo } from 'react';
import * as THREE from 'three';
import defaultMaterial from '../../../../../assets/gltf-glb/default.glb';
import material1 from '../../../../../assets/gltf-glb/material1.glb';
import material2 from '../../../../../assets/gltf-glb/material2.glb';
import material3 from '../../../../../assets/gltf-glb/material3.glb';
const modelPaths: Record<string, string> = {
'Default material': defaultMaterial,
'Material 1': material1,
'Material 2': material2,
'Material 3': material3,
};
type ModelType = keyof typeof modelPaths;
interface ModelProps extends React.ComponentProps<'group'> {
materialType: ModelType;
matRef: React.Ref<THREE.Group<THREE.Object3DEventMap>>
}
export function MaterialModel({ materialType, matRef, ...props }: ModelProps) {
const path = modelPaths[materialType] || modelPaths['Default material'];
const gltf = useGLTF(path);
const cloned = useMemo(() => gltf?.scene.clone(), [gltf]);
if (!cloned) return null;
return (
<group ref={matRef} {...props} dispose={null}>
<primitive
object={cloned}
scale={[0.25, 0.25, 0.25]}
/>
</group>
);
}
Object.values(modelPaths).forEach((path) => {
useGLTF.preload(path);
});

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@ -1,10 +1,35 @@
import { useCallback } from 'react';
import { useCallback, useEffect, useRef } from 'react';
import { useActionHandler } from '../../actions/useActionHandler';
import { useProductStore } from '../../../../store/simulation/useProductStore';
export function useTriggerHandler() {
const { getActionByUuid } = useProductStore();
const { handleAction } = useActionHandler();
const triggerPointActions = useCallback((point: PointsScheme) => {
if (!point) return;
const handleTrigger = (trigger: TriggerSchema) => {
}
const triggerPointActions = useCallback((action: Action) => {
if (!action) return;
action.triggers.forEach(trigger => {
switch (trigger.triggerType) {
case 'onStart':
break;
case 'onComplete':
handleTrigger(trigger);
break;
case 'onStop':
break;
case 'onError':
break;
case 'delay':
break;
default:
console.warn(`Unknown trigger type: ${trigger.triggerType}`);
}
});
}, []);
return {

View File

@ -84,6 +84,7 @@ export const useArmBotStore = create<ArmBotStore>()(
armBot.currentAction = {
actionUuid: action.actionUuid,
actionName: action.actionName,
materialType: null
};
}
}

View File

@ -78,6 +78,7 @@ export const useMachineStore = create<MachineStore>()(
armBot.currentAction = {
actionUuid: action.actionUuid,
actionName: action.actionName,
materialType: null
};
}
}

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@ -63,6 +63,7 @@ type ProductsStore = {
getEventByModelUuid: (productId: string, modelUuid: string) => EventsSchema | undefined;
getPointByUuid: (productId: string, modelUuid: string, pointUuid: string) => ConveyorPointSchema | VehiclePointSchema | RoboticArmPointSchema | MachinePointSchema | StoragePointSchema | undefined;
getActionByUuid: (productId: string, actionUuid: string) => (ConveyorPointSchema['action'] | VehiclePointSchema['action'] | RoboticArmPointSchema['actions'][0] | MachinePointSchema['action'] | StoragePointSchema['action']) | undefined;
getModelUuidByPointUuid: (productId: string, actionUuid: string) => (string) | undefined;
getModelUuidByActionUuid: (productId: string, actionUuid: string) => (string) | undefined;
getPointUuidByActionUuid: (productId: string, actionUuid: string) => (string) | undefined;
getTriggerByUuid: (productId: string, triggerUuid: string) => TriggerSchema | undefined;
@ -575,6 +576,27 @@ export const useProductStore = create<ProductsStore>()(
return undefined;
},
getModelUuidByPointUuid: (productId, pointUuid) => {
const product = get().products.find(p => p.productId === productId);
if (!product) return undefined;
for (const event of product.eventDatas) {
if ('points' in event) {
for (const point of (event as ConveyorEventSchema).points) {
if (point.uuid === pointUuid) {
return event.modelUuid;
}
}
} else if ('point' in event) {
const point = (event as any).point;
if (point.uuid === pointUuid) {
return event.modelUuid;
}
}
}
return undefined;
},
getModelUuidByActionUuid: (productId, actionUuid) => {
const product = get().products.find(p => p.productId === productId);
if (!product) return undefined;

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@ -2,15 +2,6 @@
import { create } from 'zustand';
import { immer } from 'zustand/middleware/immer';
interface VehicleStatus extends VehicleEventSchema {
productId: string;
isActive: boolean;
idleTime: number;
activeTime: number;
currentLoad: number;
distanceTraveled: number;
}
interface VehiclesStore {
vehicles: VehicleStatus[];
@ -27,6 +18,7 @@ interface VehiclesStore {
incrementVehicleLoad: (modelUuid: string, incrementBy: number) => void;
decrementVehicleLoad: (modelUuid: string, decrementBy: number) => void;
setVehicleState: (modelUuid: string, newState: VehicleStatus['state']) => void;
setMaterialType: (modelUuid: string, materialType: string | null) => void;
incrementActiveTime: (modelUuid: string, incrementBy: number) => void;
incrementIdleTime: (modelUuid: string, incrementBy: number) => void;
@ -51,6 +43,7 @@ export const useVehicleStore = create<VehiclesStore>()(
idleTime: 0,
activeTime: 0,
currentLoad: 0,
materialType: null,
distanceTraveled: 0,
});
}
@ -123,6 +116,15 @@ export const useVehicleStore = create<VehiclesStore>()(
});
},
setMaterialType: (modelUuid, materialType) => {
set((state) => {
const vehicle = state.vehicles.find(v => v.modelUuid === modelUuid);
if (vehicle) {
vehicle.materialType = materialType;
}
});
},
incrementActiveTime: (modelUuid, incrementBy) => {
set((state) => {
const vehicle = state.vehicles.find(v => v.modelUuid === modelUuid);

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@ -22,74 +22,35 @@ interface ConveyorPointSchema {
uuid: string;
position: [number, number, number];
rotation: [number, number, number];
action: {
actionUuid: string;
actionName: string;
actionType: "default" | "spawn" | "swap" | "delay" | "despawn";
material: string;
delay: number;
spawnInterval: number;
spawnCount: number;
triggers: TriggerSchema[];
};
action: ConveyorAction;
}
interface VehiclePointSchema {
uuid: string;
position: [number, number, number];
rotation: [number, number, number];
action: {
actionUuid: string;
actionName: string;
actionType: "travel";
unLoadDuration: number;
loadCapacity: number;
steeringAngle: number;
pickUpPoint: { position: { x: number; y: number, z: number }, rotation: { x: number; y: number, z: number } } | null;
unLoadPoint: { position: { x: number; y: number, z: number }, rotation: { x: number; y: number, z: number } } | null;
triggers: TriggerSchema[];
};
action: VehicleAction;
}
interface RoboticArmPointSchema {
uuid: string;
position: [number, number, number];
rotation: [number, number, number];
actions: {
actionUuid: string;
actionName: string;
actionType: "pickAndPlace";
process: { startPoint: [number, number, number] | null; endPoint: [number, number, number] | null; };
triggers: TriggerSchema[];
}[];
actions: RoboticArmAction[];
}
interface MachinePointSchema {
uuid: string;
position: [number, number, number];
rotation: [number, number, number];
action: {
actionUuid: string;
actionName: string;
actionType: "process";
processTime: number;
swapMaterial: string;
triggers: TriggerSchema[];
};
action: MachineAction;
}
interface StoragePointSchema {
uuid: string;
position: [number, number, number];
rotation: [number, number, number];
action: {
actionUuid: string;
actionName: string;
actionType: "store";
materials: { materialName: string; materialId: string; }[];
storageCapacity: number;
triggers: TriggerSchema[];
};
action: StorageAction;
}
interface ConveyorEventSchema extends AssetEventSchema {
@ -120,92 +81,6 @@ interface StorageEventSchema extends AssetEventSchema {
point: StoragePointSchema;
}
type PointsScheme = ConveyorPointSchema | VehiclePointSchema | RoboticArmPointSchema | MachinePointSchema | StoragePointSchema;
type EventsSchema = ConveyorEventSchema | VehicleEventSchema | RoboticArmEventSchema | MachineEventSchema | StorageEventSchema;
type productsSchema = {
productName: string;
productId: string;
eventDatas: EventsSchema[];
}[]
interface ConveyorStatus extends ConveyorEventSchema {
productId: string;
isActive: boolean;
idleTime: number;
activeTime: number;
}
interface MachineStatus extends MachineEventSchema {
productId: string;
isActive: boolean;
idleTime: number;
activeTime: number;
currentAction?: {
actionUuid: string;
actionName: string;
};
}
interface ArmBotStatus extends RoboticArmEventSchema {
productId: string;
isActive: boolean;
idleTime: number;
activeTime: number;
currentAction?: {
actionUuid: string;
actionName: string;
};
}
interface VehicleStatus extends VehicleEventSchema {
productId: string;
isActive: boolean;
idleTime: number;
activeTime: number;
currentLoad: number;
distanceTraveled: number;
}
interface StorageUnitStatus extends StorageEventSchema {
productId: string;
isActive: boolean;
idleTime: number;
activeTime: number;
currentLoad: number;
}
interface MaterialSchema {
materialId: string;
materialName: stri9ng;
materialType: string;
isActive: boolean;
isVisible: boolean;
isRendered: boolean;
startTime?: string;
endTime?: string;
cost?: number;
weight?: number;
current: {
modelUuid: string;
pointUuid: string;
actionUuid: string;
};
next?: {
modelUuid: string;
pointUuid: string;
actionUuid: string;
};
}
type MaterialsSchema = MaterialSchema[];
interface ConveyorAction {
actionUuid: string;
actionName: string;
@ -256,3 +131,90 @@ interface StorageAction {
}
type Action = ConveyorAction | VehicleAction | RoboticArmAction | MachineAction | StorageAction;
type PointsScheme = ConveyorPointSchema | VehiclePointSchema | RoboticArmPointSchema | MachinePointSchema | StoragePointSchema;
type EventsSchema = ConveyorEventSchema | VehicleEventSchema | RoboticArmEventSchema | MachineEventSchema | StorageEventSchema;
type productsSchema = {
productName: string;
productId: string;
eventDatas: EventsSchema[];
}[]
interface ConveyorStatus extends ConveyorEventSchema {
productId: string;
isActive: boolean;
idleTime: number;
activeTime: number;
}
interface MachineStatus extends MachineEventSchema {
productId: string;
isActive: boolean;
idleTime: number;
activeTime: number;
currentAction?: {
actionUuid: string;
actionName: string;
materialType: string | null;
};
}
interface ArmBotStatus extends RoboticArmEventSchema {
productId: string;
isActive: boolean;
idleTime: number;
activeTime: number;
currentAction?: {
actionUuid: string;
actionName: string;
materialType: string | null;
};
}
interface VehicleStatus extends VehicleEventSchema {
productId: string;
isActive: boolean;
idleTime: number;
activeTime: number;
currentLoad: number;
materialType: string | null;
distanceTraveled: number;
}
interface StorageUnitStatus extends StorageEventSchema {
productId: string;
isActive: boolean;
idleTime: number;
activeTime: number;
currentLoad: number;
}
interface MaterialSchema {
materialId: string;
materialName: stri9ng;
materialType: string;
isActive: boolean;
isVisible: boolean;
isRendered: boolean;
startTime?: string;
endTime?: string;
cost?: number;
weight?: number;
current: {
modelUuid: string;
pointUuid: string;
actionUuid: string;
};
next?: {
modelUuid: string;
pointUuid: string;
actionUuid: string;
};
}
type MaterialsSchema = MaterialSchema[];