feat: Refactor vehicle management and update storage unit load handling; remove unused vehicle component and enhance vehicle status types

This commit is contained in:
Jerald-Golden-B 2025-04-22 17:24:30 +05:30
parent 83ee14e9c7
commit d161b70537
10 changed files with 380 additions and 282 deletions

View File

@ -25,19 +25,8 @@ const avatarColors: string[] = [
export function getAvatarColor(index: number, name?: string): string {
// Check if the color is already stored in localStorage
const localStorageKey = "userAvatarColors";
// Helper function to check if local storage is available
function isLocalStorageAvailable(): boolean {
try {
const testKey = "__test__";
localStorage.setItem(testKey, "test");
localStorage.removeItem(testKey);
return true;
} catch (e) {
return false;
}
}
// Check if local storage is available
if (isLocalStorageAvailable() && name) {
if (name) {
let userColors = JSON.parse(localStorage.getItem(localStorageKey) || "{}");
// Check if the user already has an assigned color

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@ -5,240 +5,225 @@ import { useToolMode } from "../../../store/store";
import { Html } from "@react-three/drei";
const MeasurementTool = () => {
const { gl, raycaster, pointer, camera, scene } = useThree();
const { toolMode } = useToolMode();
const { gl, raycaster, pointer, camera, scene } = useThree();
const { toolMode } = useToolMode();
const [points, setPoints] = useState<THREE.Vector3[]>([]);
const [tubeGeometry, setTubeGeometry] = useState<THREE.TubeGeometry | null>(
null
);
const groupRef = useRef<THREE.Group>(null);
const [startConePosition, setStartConePosition] =
useState<THREE.Vector3 | null>(null);
const [endConePosition, setEndConePosition] = useState<THREE.Vector3 | null>(
null
);
const [startConeQuaternion, setStartConeQuaternion] = useState(
new THREE.Quaternion()
);
const [endConeQuaternion, setEndConeQuaternion] = useState(
new THREE.Quaternion()
);
const [coneSize, setConeSize] = useState({ radius: 0.2, height: 0.5 });
const [points, setPoints] = useState<THREE.Vector3[]>([]);
const [tubeGeometry, setTubeGeometry] = useState<THREE.TubeGeometry | null>(
null
);
const groupRef = useRef<THREE.Group>(null);
const [startConePosition, setStartConePosition] =
useState<THREE.Vector3 | null>(null);
const [endConePosition, setEndConePosition] = useState<THREE.Vector3 | null>(
null
);
const [startConeQuaternion, setStartConeQuaternion] = useState(
new THREE.Quaternion()
);
const [endConeQuaternion, setEndConeQuaternion] = useState(
new THREE.Quaternion()
);
const [coneSize, setConeSize] = useState({ radius: 0.2, height: 0.5 });
const MIN_RADIUS = 0.001,
MAX_RADIUS = 0.1;
const MIN_CONE_RADIUS = 0.01,
MAX_CONE_RADIUS = 0.4;
const MIN_CONE_HEIGHT = 0.035,
MAX_CONE_HEIGHT = 2.0;
const MIN_RADIUS = 0.001, MAX_RADIUS = 0.1;
const MIN_CONE_RADIUS = 0.01, MAX_CONE_RADIUS = 0.4;
const MIN_CONE_HEIGHT = 0.035, MAX_CONE_HEIGHT = 2.0;
useEffect(() => {
const canvasElement = gl.domElement;
let drag = false;
let isLeftMouseDown = false;
useEffect(() => {
const canvasElement = gl.domElement;
let drag = false;
let isLeftMouseDown = false;
const onMouseDown = () => {
isLeftMouseDown = true;
drag = false;
};
const onMouseDown = () => {
isLeftMouseDown = true;
drag = false;
};
const onMouseUp = (evt: any) => {
isLeftMouseDown = false;
if (evt.button === 0 && !drag) {
raycaster.setFromCamera(pointer, camera);
const intersects = raycaster
.intersectObjects(scene.children, true)
.filter(
(intersect) =>
!intersect.object.name.includes("Roof") &&
!intersect.object.name.includes("MeasurementReference") &&
!intersect.object.name.includes("agv-collider") &&
!(intersect.object.type === "GridHelper")
);
const onMouseUp = (evt: any) => {
isLeftMouseDown = false;
if (evt.button === 0 && !drag) {
raycaster.setFromCamera(pointer, camera);
const intersects = raycaster
.intersectObjects(scene.children, true)
.filter(
(intersect) =>
!intersect.object.name.includes("Roof") &&
!intersect.object.name.includes("MeasurementReference") &&
!intersect.object.name.includes("agv-collider") &&
!(intersect.object.type === "GridHelper")
);
if (intersects.length > 0) {
const intersectionPoint = intersects[0].point.clone();
if (points.length < 2) {
setPoints([...points, intersectionPoint]);
} else {
setPoints([intersectionPoint]);
}
if (intersects.length > 0) {
const intersectionPoint = intersects[0].point.clone();
if (points.length < 2) {
setPoints([...points, intersectionPoint]);
} else {
setPoints([intersectionPoint]);
}
}
}
};
const onMouseMove = () => {
if (isLeftMouseDown) drag = true;
};
const onContextMenu = (evt: any) => {
evt.preventDefault();
if (!drag) {
evt.preventDefault();
setPoints([]);
setTubeGeometry(null);
}
};
if (toolMode === "MeasurementScale") {
canvasElement.addEventListener("pointerdown", onMouseDown);
canvasElement.addEventListener("pointermove", onMouseMove);
canvasElement.addEventListener("pointerup", onMouseUp);
canvasElement.addEventListener("contextmenu", onContextMenu);
} else {
resetMeasurement();
setPoints([]);
}
}
return () => {
canvasElement.removeEventListener("pointerdown", onMouseDown);
canvasElement.removeEventListener("pointermove", onMouseMove);
canvasElement.removeEventListener("pointerup", onMouseUp);
canvasElement.removeEventListener("contextmenu", onContextMenu);
};
}, [toolMode, camera, raycaster, pointer, scene, points]);
useFrame(() => {
if (points.length === 1) {
raycaster.setFromCamera(pointer, camera);
const intersects = raycaster
.intersectObjects(scene.children, true)
.filter(
(intersect) =>
!intersect.object.name.includes("Roof") &&
!intersect.object.name.includes("MeasurementReference") &&
!intersect.object.name.includes("agv-collider") &&
!(intersect.object.type === "GridHelper")
);
if (intersects.length > 0) {
updateMeasurement(points[0], intersects[0].point);
}
} else if (points.length === 2) {
updateMeasurement(points[0], points[1]);
} else {
resetMeasurement();
}
});
const updateMeasurement = (start: THREE.Vector3, end: THREE.Vector3) => {
const distance = start.distanceTo(end);
const radius = THREE.MathUtils.clamp(distance * 0.02, MIN_RADIUS, MAX_RADIUS);
const coneRadius = THREE.MathUtils.clamp(distance * 0.05, MIN_CONE_RADIUS, MAX_CONE_RADIUS);
const coneHeight = THREE.MathUtils.clamp(distance * 0.2, MIN_CONE_HEIGHT, MAX_CONE_HEIGHT);
setConeSize({ radius: coneRadius, height: coneHeight });
const direction = new THREE.Vector3().subVectors(end, start).normalize();
const offset = direction.clone().multiplyScalar(coneHeight * 0.5);
let tubeStart = start.clone().add(offset);
let tubeEnd = end.clone().sub(offset);
tubeStart.y = Math.max(tubeStart.y, 0);
tubeEnd.y = Math.max(tubeEnd.y, 0);
const curve = new THREE.CatmullRomCurve3([tubeStart, tubeEnd]);
setTubeGeometry(new THREE.TubeGeometry(curve, 20, radius, 8, false));
setStartConePosition(tubeStart);
setEndConePosition(tubeEnd);
setStartConeQuaternion(getArrowOrientation(start, end));
setEndConeQuaternion(getArrowOrientation(end, start));
};
const onMouseMove = () => {
if (isLeftMouseDown) drag = true;
};
const onContextMenu = (evt: any) => {
evt.preventDefault();
if (!drag) {
evt.preventDefault();
setPoints([]);
const resetMeasurement = () => {
setTubeGeometry(null);
}
setStartConePosition(null);
setEndConePosition(null);
};
if (toolMode === "MeasurementScale") {
canvasElement.addEventListener("pointerdown", onMouseDown);
canvasElement.addEventListener("pointermove", onMouseMove);
canvasElement.addEventListener("pointerup", onMouseUp);
canvasElement.addEventListener("contextmenu", onContextMenu);
} else {
resetMeasurement();
setPoints([]);
}
return () => {
canvasElement.removeEventListener("pointerdown", onMouseDown);
canvasElement.removeEventListener("pointermove", onMouseMove);
canvasElement.removeEventListener("pointerup", onMouseUp);
canvasElement.removeEventListener("contextmenu", onContextMenu);
const getArrowOrientation = (start: THREE.Vector3, end: THREE.Vector3) => {
const direction = new THREE.Vector3()
.subVectors(end, start)
.normalize()
.negate();
const quaternion = new THREE.Quaternion();
quaternion.setFromUnitVectors(new THREE.Vector3(0, 1, 0), direction);
return quaternion;
};
}, [toolMode, camera, raycaster, pointer, scene, points]);
useFrame(() => {
if (points.length === 1) {
raycaster.setFromCamera(pointer, camera);
const intersects = raycaster
.intersectObjects(scene.children, true)
.filter(
(intersect) =>
!intersect.object.name.includes("Roof") &&
!intersect.object.name.includes("MeasurementReference") &&
!intersect.object.name.includes("agv-collider") &&
!(intersect.object.type === "GridHelper")
);
useEffect(() => {
if (points.length === 2) {
// console.log(points[0].distanceTo(points[1]));
}
}, [points]);
if (intersects.length > 0) {
updateMeasurement(points[0], intersects[0].point);
}
} else if (points.length === 2) {
updateMeasurement(points[0], points[1]);
} else {
resetMeasurement();
}
});
return (
<group ref={groupRef} name="MeasurementGroup">
{startConePosition && (
<mesh
name="MeasurementReference"
position={startConePosition}
quaternion={startConeQuaternion}
>
<coneGeometry args={[coneSize.radius, coneSize.height, 16]} />
<meshBasicMaterial color="yellow" />
</mesh>
)}
{endConePosition && (
<mesh
name="MeasurementReference"
position={endConePosition}
quaternion={endConeQuaternion}
>
<coneGeometry args={[coneSize.radius, coneSize.height, 16]} />
<meshBasicMaterial color="yellow" />
</mesh>
)}
{tubeGeometry && (
<mesh name="MeasurementReference" geometry={tubeGeometry}>
<meshBasicMaterial color="yellow" />
</mesh>
)}
const updateMeasurement = (start: THREE.Vector3, end: THREE.Vector3) => {
const distance = start.distanceTo(end);
const radius = THREE.MathUtils.clamp(
distance * 0.02,
MIN_RADIUS,
MAX_RADIUS
{startConePosition && endConePosition && (
<Html
scale={THREE.MathUtils.clamp(
startConePosition.distanceTo(endConePosition) * 0.25,
0,
10
)}
position={[
(startConePosition.x + endConePosition.x) / 2,
(startConePosition.y + endConePosition.y) / 2,
(startConePosition.z + endConePosition.z) / 2,
]}
// class
wrapperClass="distance-text-wrapper"
className="distance-text"
// other
zIndexRange={[1, 0]}
prepend
sprite
>
<div>
{startConePosition.distanceTo(endConePosition).toFixed(2)} m
</div>
</Html>
)}
</group>
);
const coneRadius = THREE.MathUtils.clamp(
distance * 0.05,
MIN_CONE_RADIUS,
MAX_CONE_RADIUS
);
const coneHeight = THREE.MathUtils.clamp(
distance * 0.2,
MIN_CONE_HEIGHT,
MAX_CONE_HEIGHT
);
setConeSize({ radius: coneRadius, height: coneHeight });
const direction = new THREE.Vector3().subVectors(end, start).normalize();
const offset = direction.clone().multiplyScalar(coneHeight * 0.5);
let tubeStart = start.clone().add(offset);
let tubeEnd = end.clone().sub(offset);
tubeStart.y = Math.max(tubeStart.y, 0);
tubeEnd.y = Math.max(tubeEnd.y, 0);
const curve = new THREE.CatmullRomCurve3([tubeStart, tubeEnd]);
setTubeGeometry(new THREE.TubeGeometry(curve, 20, radius, 8, false));
setStartConePosition(tubeStart);
setEndConePosition(tubeEnd);
setStartConeQuaternion(getArrowOrientation(start, end));
setEndConeQuaternion(getArrowOrientation(end, start));
};
const resetMeasurement = () => {
setTubeGeometry(null);
setStartConePosition(null);
setEndConePosition(null);
};
const getArrowOrientation = (start: THREE.Vector3, end: THREE.Vector3) => {
const direction = new THREE.Vector3()
.subVectors(end, start)
.normalize()
.negate();
const quaternion = new THREE.Quaternion();
quaternion.setFromUnitVectors(new THREE.Vector3(0, 1, 0), direction);
return quaternion;
};
useEffect(() => {
if (points.length === 2) {
console.log(points[0].distanceTo(points[1]));
}
}, [points]);
return (
<group ref={groupRef} name="MeasurementGroup">
{startConePosition && (
<mesh
name="MeasurementReference"
position={startConePosition}
quaternion={startConeQuaternion}
>
<coneGeometry args={[coneSize.radius, coneSize.height, 16]} />
<meshBasicMaterial color="yellow" />
</mesh>
)}
{endConePosition && (
<mesh
name="MeasurementReference"
position={endConePosition}
quaternion={endConeQuaternion}
>
<coneGeometry args={[coneSize.radius, coneSize.height, 16]} />
<meshBasicMaterial color="yellow" />
</mesh>
)}
{tubeGeometry && (
<mesh name="MeasurementReference" geometry={tubeGeometry}>
<meshBasicMaterial color="yellow" />
</mesh>
)}
{startConePosition && endConePosition && (
<Html
scale={THREE.MathUtils.clamp(
startConePosition.distanceTo(endConePosition) * 0.25,
0,
10
)}
position={[
(startConePosition.x + endConePosition.x) / 2,
(startConePosition.y + endConePosition.y) / 2,
(startConePosition.z + endConePosition.z) / 2,
]}
// class
wrapperClass="distance-text-wrapper"
className="distance-text"
// other
zIndexRange={[1, 0]}
prepend
sprite
>
<div>
{startConePosition.distanceTo(endConePosition).toFixed(2)} m
</div>
</Html>
)}
</group>
);
};
export default MeasurementTool;

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@ -1,6 +1,7 @@
import React, { useEffect } from 'react';
import { useEventsStore } from '../../store/simulation/useEventsStore';
import { useProductStore } from '../../store/simulation/useProductStore';
import Vehicles from './vehicle/vehicles';
function Simulation() {
const { events } = useEventsStore();
@ -16,6 +17,7 @@ function Simulation() {
return (
<>
<Vehicles />
</>
)
}

View File

@ -1,9 +1,10 @@
import React from 'react'
function VehicleAnimator() {
return (
<div>VehicleAnimator</div>
)
return (
<>
</>
)
}
export default VehicleAnimator

View File

@ -1,14 +0,0 @@
import React from 'react'
import VehicleInstances from './instances/vehicleInstances';
function Vehicle() {
return (
<>
<VehicleInstances />
</>
)
}
export default Vehicle

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@ -0,0 +1,133 @@
import React, { useEffect } from 'react'
import VehicleInstances from './instances/vehicleInstances';
import { useVehicleStore } from '../../../store/simulation/useVehicleStore';
function Vehicles() {
const { vehicles, addVehicle } = useVehicleStore();
const vehicleStatusSample: VehicleStatus[] = [
{
modelUuid: "veh-123",
modelName: "Autonomous Truck A1",
position: [10, 0, 5],
rotation: [0, 0, 0],
state: "idle",
type: "vehicle",
speed: 2.5,
point: {
uuid: "point-789",
position: [0, 1, 0],
rotation: [0, 0, 0],
action: {
actionUuid: "action-456",
actionName: "Deliver to Zone A",
actionType: "travel",
material: "crate",
unLoadDuration: 15,
loadCapacity: 5,
pickUpPoint: { x: 5, y: 0, z: 3 },
unLoadPoint: { x: 20, y: 0, z: 10 },
triggers: [
{
triggerUuid: "trig-001",
triggerName: "Start Travel",
triggerType: "onComplete",
delay: 0,
triggeredAsset: {
triggeredModel: { modelName: "ArmBot-X", modelUuid: "arm-001" },
triggeredPoint: { pointName: "Pickup Arm Point", pointUuid: "arm-point-01" },
triggeredAction: { actionName: "Grab Widget", actionUuid: "grab-001" }
}
},
{
triggerUuid: "trig-002",
triggerName: "Complete Travel",
triggerType: "onComplete",
delay: 2,
triggeredAsset: null
}
]
}
},
productId: "prod-890",
isActive: false,
idleTime: 0,
activeTime: 0,
currentLoad: 0,
distanceTraveled: 0
},
{
modelUuid: "veh-123",
modelName: "Autonomous Truck A1",
position: [10, 0, 5],
rotation: [0, 0, 0],
state: "idle",
type: "vehicle",
speed: 2.5,
point: {
uuid: "point-789",
position: [0, 1, 0],
rotation: [0, 0, 0],
action: {
actionUuid: "action-456",
actionName: "Deliver to Zone A",
actionType: "travel",
material: "crate",
unLoadDuration: 15,
loadCapacity: 5,
pickUpPoint: { x: 5, y: 0, z: 3 },
unLoadPoint: { x: 20, y: 0, z: 10 },
triggers: [
{
triggerUuid: "trig-001",
triggerName: "Start Travel",
triggerType: "onStart",
delay: 0,
triggeredAsset: {
triggeredModel: { modelName: "ArmBot-X", modelUuid: "arm-001" },
triggeredPoint: { pointName: "Pickup Arm Point", pointUuid: "arm-point-01" },
triggeredAction: { actionName: "Grab Widget", actionUuid: "grab-001" }
}
},
{
triggerUuid: "trig-002",
triggerName: "Complete Travel",
triggerType: "onComplete",
delay: 2,
triggeredAsset: null
}
]
}
},
productId: "prod-890",
isActive: false,
idleTime: 0,
activeTime: 0,
currentLoad: 0,
distanceTraveled: 0
}
];
useEffect(() => {
addVehicle('123', vehicleStatusSample[0]);
addVehicle('123', vehicleStatusSample[1]);
}, [])
useEffect(() => {
console.log('vehicles: ', vehicles);
}, [vehicles])
return (
<>
<VehicleInstances />
</>
)
}
export default Vehicles;

View File

@ -44,7 +44,7 @@ export default function Dropped3dWidgets() {
const rotationStartRef = useRef<[number, number, number]>([0, 0, 0]);
const mouseStartRef = useRef<{ x: number; y: number }>({ x: 0, y: 0 });
const { setSelectedChartId } = useWidgetStore();
const { measurements, duration} = useChartStore();
const { measurements, duration } = useChartStore();
let [floorPlanesVertical, setFloorPlanesVertical] = useState(
new THREE.Plane(new THREE.Vector3(0, 1, 0))
);
@ -117,7 +117,6 @@ export default function Dropped3dWidgets() {
!intersect.object.name.includes("Roof") &&
!intersect.object.name.includes("agv-collider") &&
!intersect.object.name.includes("MeasurementReference") &&
!intersect.object.userData.isPathObject &&
!(intersect.object.type === "GridHelper")
);
@ -154,7 +153,6 @@ export default function Dropped3dWidgets() {
!intersect.object.name.includes("Roof") &&
!intersect.object.name.includes("agv-collider") &&
!intersect.object.name.includes("MeasurementReference") &&
!intersect.object.userData.isPathObject &&
!(intersect.object.type === "GridHelper")
);
// Update widget's position in memory
@ -169,28 +167,28 @@ export default function Dropped3dWidgets() {
const onDrop = (event: any) => {
event.preventDefault();
event.stopPropagation();
hasEntered.current = false;
const email = localStorage.getItem("email") || "";
const organization = email?.split("@")[1]?.split(".")[0];
const newWidget = createdWidgetRef.current;
if (!newWidget || !widgetSelect.startsWith("ui")) return;
// ✅ Extract 2D drop position
let [x, y, z] = newWidget.position;
// ✅ Clamp Y to at least 0
y = Math.max(y, 0);
newWidget.position = [x, y, z];
// ✅ Prepare polygon from selectedZone.points
const points3D = selectedZone.points as Array<[number, number, number]>;
const zonePolygonXZ = points3D.map(([x, , z]) => [x, z] as [number, number]);
const isInside = isPointInPolygon([x, z], zonePolygonXZ);
// ✅ Remove temp widget
const prevWidgets = useZoneWidgetStore.getState().zoneWidgetData[selectedZone.zoneId] || [];
const cleanedWidgets = prevWidgets.filter(w => w.id !== newWidget.id);
@ -200,29 +198,29 @@ export default function Dropped3dWidgets() {
[selectedZone.zoneId]: cleanedWidgets,
},
}));
// (Optional) Prevent adding if dropped outside zone
// if (!isInside) {
// createdWidgetRef.current = null;
// return;
// }
// ✅ Add widget
addWidget(selectedZone.zoneId, newWidget);
const add3dWidget = {
organization,
widget: newWidget,
zoneId: selectedZone.zoneId,
};
if (visualizationSocket) {
visualizationSocket.emit("v2:viz-3D-widget:add", add3dWidget);
}
createdWidgetRef.current = null;
};
canvasElement.addEventListener("dragenter", handleDragEnter);
@ -258,7 +256,7 @@ export default function Dropped3dWidgets() {
widgetToDuplicate.position[2] + 0.5,
],
rotation: widgetToDuplicate.rotation || [0, 0, 0],
Data:{
Data: {
measurements: measurements,
duration: duration
},
@ -365,7 +363,7 @@ export default function Dropped3dWidgets() {
// floorPlanesVertical,
// planeIntersect.current
// );
// setintersectcontextmenu(intersect1.y);
if (rightSelect === "RotateX" || rightSelect === "RotateY") {
@ -385,7 +383,7 @@ export default function Dropped3dWidgets() {
rotationStartRef.current = selectedWidget.rotation || [0, 0, 0];
}
}
};
const handleMouseMove = (event: MouseEvent) => {
@ -429,7 +427,7 @@ export default function Dropped3dWidgets() {
intersect.z + horizontalZ,
];
updateWidgetPosition(selectedZoneId, rightClickSelected, newPosition);
}
}
@ -437,24 +435,24 @@ export default function Dropped3dWidgets() {
if (rightSelect === "Vertical Move") {
const intersect = raycaster.ray.intersectPlane(floorPlanesVertical, planeIntersect.current);
if (intersect && typeof intersectcontextmenu === "number") {
const diff = intersect.y - intersectcontextmenu;
const unclampedY = selectedWidget.position[1] + diff;
const newY = Math.max(0, unclampedY); // Prevent going below floor (y=0)
setintersectcontextmenu(intersect.y);
const newPosition: [number, number, number] = [
selectedWidget.position[0],
newY,
selectedWidget.position[2],
];
updateWidgetPosition(selectedZoneId, rightClickSelected, newPosition);
}
}
if (rightSelect?.startsWith("Rotate")) {
const axis = rightSelect.slice(-1).toLowerCase(); // "x", "y", or "z"
const currentX = event.pageX;

View File

@ -25,7 +25,7 @@ interface StorageUnitStore {
setStorageUnitState: (modelUuid: string, newState: StorageUnitStatus['state']) => void;
// Load updates
updateStorageUnitLoad: (modelUuid: string, load: number) => void;
updateStorageUnitLoad: (modelUuid: string, incrementBy: number) => void;
// Time tracking
incrementActiveTime: (modelUuid: string, incrementBy: number) => void;
@ -95,11 +95,11 @@ export const useStorageUnitStore = create<StorageUnitStore>()(
},
// Load updates
updateStorageUnitLoad: (modelUuid, load) => {
updateStorageUnitLoad: (modelUuid, incrementBy) => {
set((state) => {
const unit = state.storageUnits.find(s => s.modelUuid === modelUuid);
if (unit) {
unit.currentLoad = load;
unit.currentLoad += incrementBy;
}
});
},

View File

@ -30,7 +30,6 @@ interface VehiclesStore {
getVehiclesByProduct: (productId: string) => VehicleStatus[];
getVehiclesByState: (state: string) => VehicleStatus[];
getActiveVehicles: () => VehicleStatus[];
getIdleVehicles: () => VehicleStatus[];
}
export const useVehicleStore = create<VehiclesStore>()(
@ -125,10 +124,6 @@ export const useVehicleStore = create<VehiclesStore>()(
getActiveVehicles: () => {
return get().vehicles.filter(v => v.isActive);
},
getIdleVehicles: () => {
return get().vehicles.filter(v => !v.isActive && v.currentLoad > 0);
}
}))
);

View File

@ -42,7 +42,7 @@ interface VehiclePointSchema {
actionUuid: string;
actionName: string;
actionType: "travel";
material: string;
material: string | null;
unLoadDuration: number;
loadCapacity: number;
pickUpPoint: { x: number; y: number, z: number } | null;
@ -125,4 +125,13 @@ type productsSchema = {
productName: string;
productId: string;
eventsData: EventsSchema[];
}[]
}[]
interface VehicleStatus extends VehicleEventSchema {
productId: string;
isActive: boolean;
idleTime: number;
activeTime: number;
currentLoad: number;
distanceTraveled: number;
}