added backend connection for conveyor and vehicle mechanics
This commit is contained in:
parent
e1892b0b00
commit
cf6946750b
2
app/.env
2
app/.env
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@ -11,7 +11,7 @@ REACT_APP_SERVER_REST_API_BASE_URL=185.100.212.76:5000
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REACT_APP_SERVER_MARKETPLACE_URL=185.100.212.76:50011
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# Base URL for the asset library server, used for asset library images and model blob id.
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REACT_APP_SERVER_ASSET_LIBRARY_URL=192.168.0.111:3501
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REACT_APP_SERVER_ASSET_LIBRARY_URL=185.100.212.76:50011
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# base url for IoT socket server
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REACT_APP_IOT_SOCKET_SERVER_URL =185.100.212.76:5010
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@ -37,20 +37,18 @@ const ConveyorMechanics: React.FC = () => {
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(path): path is Types.ConveyorEventsSchema => path.type === "Conveyor"
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)
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.flatMap((path) => path.points)
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.find((point) => point.uuid === selectedActionSphere.point.uuid);
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.find((point) => point.uuid === selectedActionSphere.points.uuid);
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}, [selectedActionSphere, simulationPaths]);
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const updateBackend = async (updatedPath: Types.ConveyorEventsSchema | undefined) => {
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if (!updatedPath) return;
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// const email = localStorage.getItem("email");
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// const organization = email ? email.split("@")[1].split(".")[0] : "";
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// console.log('updatedPath: ', updatedPath);
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// const a = await setEventApi(
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// organization,
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// updatedPath.modeluuid,
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// updatedPath.points
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// );
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// console.log('a: ', a);
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const email = localStorage.getItem("email");
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const organization = email ? email.split("@")[1].split(".")[0] : "";
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await setEventApi(
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organization,
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updatedPath.modeluuid,
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{ type: "Conveyor", points: updatedPath.points, speed: updatedPath.speed }
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);
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}
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const handleAddAction = () => {
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@ -61,7 +59,7 @@ const ConveyorMechanics: React.FC = () => {
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return {
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...path,
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points: path.points.map((point) => {
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if (point.uuid === selectedActionSphere.point.uuid) {
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if (point.uuid === selectedActionSphere.points.uuid) {
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const actionIndex = point.actions.length;
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const newAction = {
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uuid: THREE.MathUtils.generateUUID(),
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@ -86,7 +84,7 @@ const ConveyorMechanics: React.FC = () => {
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(path): path is Types.ConveyorEventsSchema =>
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path.type === "Conveyor" &&
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path.points.some(
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(point) => point.uuid === selectedActionSphere.point.uuid
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(point) => point.uuid === selectedActionSphere.points.uuid
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)
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);
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updateBackend(updatedPath);
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@ -102,7 +100,7 @@ const ConveyorMechanics: React.FC = () => {
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? {
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...path,
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points: path.points.map((point) =>
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point.uuid === selectedActionSphere.point.uuid
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point.uuid === selectedActionSphere.points.uuid
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? {
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...point,
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actions: point.actions.filter(
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@ -119,7 +117,7 @@ const ConveyorMechanics: React.FC = () => {
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(path): path is Types.ConveyorEventsSchema =>
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path.type === "Conveyor" &&
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path.points.some(
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(point) => point.uuid === selectedActionSphere.point.uuid
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(point) => point.uuid === selectedActionSphere.points.uuid
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)
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);
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updateBackend(updatedPath);
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@ -135,7 +133,7 @@ const ConveyorMechanics: React.FC = () => {
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? {
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...path,
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points: path.points.map((point) =>
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point.uuid === selectedActionSphere.point.uuid
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point.uuid === selectedActionSphere.points.uuid
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? {
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...point,
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actions: point.actions.map((action) =>
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@ -167,7 +165,7 @@ const ConveyorMechanics: React.FC = () => {
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(path): path is Types.ConveyorEventsSchema =>
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path.type === "Conveyor" &&
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path.points.some(
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(point) => point.uuid === selectedActionSphere.point.uuid
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(point) => point.uuid === selectedActionSphere.points.uuid
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)
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);
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updateBackend(updatedPath);
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@ -181,7 +179,7 @@ const ConveyorMechanics: React.FC = () => {
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(path): path is Types.ConveyorEventsSchema => path.type === "Conveyor"
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)
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.flatMap((path) => path.points)
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.find((p) => p.uuid === selectedActionSphere.point.uuid)
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.find((p) => p.uuid === selectedActionSphere.points.uuid)
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?.actions.find((a) => a.uuid === uuid);
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if (updatedAction) {
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@ -202,7 +200,7 @@ const ConveyorMechanics: React.FC = () => {
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? {
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...path,
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points: path.points.map((point) =>
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point.uuid === selectedActionSphere.point.uuid
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point.uuid === selectedActionSphere.points.uuid
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? {
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...point,
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actions: point.actions.map((action) =>
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@ -222,7 +220,7 @@ const ConveyorMechanics: React.FC = () => {
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(path): path is Types.ConveyorEventsSchema =>
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path.type === "Conveyor" &&
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path.points.some(
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(point) => point.uuid === selectedActionSphere.point.uuid
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(point) => point.uuid === selectedActionSphere.points.uuid
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)
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);
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updateBackend(updatedPath);
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@ -249,7 +247,7 @@ const ConveyorMechanics: React.FC = () => {
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? {
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...path,
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points: path.points.map((point) =>
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point.uuid === selectedActionSphere.point.uuid
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point.uuid === selectedActionSphere.points.uuid
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? {
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...point,
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actions: point.actions.map((action) =>
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@ -266,7 +264,7 @@ const ConveyorMechanics: React.FC = () => {
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(path): path is Types.ConveyorEventsSchema =>
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path.type === "Conveyor" &&
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path.points.some(
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(point) => point.uuid === selectedActionSphere.point.uuid
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(point) => point.uuid === selectedActionSphere.points.uuid
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)
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);
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updateBackend(updatedPath);
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@ -285,7 +283,7 @@ const ConveyorMechanics: React.FC = () => {
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? {
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...path,
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points: path.points.map((point) =>
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point.uuid === selectedActionSphere.point.uuid
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point.uuid === selectedActionSphere.points.uuid
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? {
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...point,
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actions: point.actions.map((action) =>
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@ -304,7 +302,7 @@ const ConveyorMechanics: React.FC = () => {
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(path): path is Types.ConveyorEventsSchema =>
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path.type === "Conveyor" &&
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path.points.some(
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(point) => point.uuid === selectedActionSphere.point.uuid
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(point) => point.uuid === selectedActionSphere.points.uuid
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)
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);
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updateBackend(updatedPath);
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@ -323,7 +321,7 @@ const ConveyorMechanics: React.FC = () => {
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(path): path is Types.ConveyorEventsSchema =>
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path.type === "Conveyor" &&
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path.points.some(
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(point) => point.uuid === selectedActionSphere.point.uuid
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(point) => point.uuid === selectedActionSphere.points.uuid
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)
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);
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updateBackend(updatedPath);
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@ -340,7 +338,7 @@ const ConveyorMechanics: React.FC = () => {
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? {
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...path,
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points: path.points.map((point) => {
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if (point.uuid === selectedActionSphere.point.uuid) {
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if (point.uuid === selectedActionSphere.points.uuid) {
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const triggerIndex = point.triggers.length;
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const newTrigger = {
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uuid: THREE.MathUtils.generateUUID(),
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@ -362,7 +360,7 @@ const ConveyorMechanics: React.FC = () => {
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(path): path is Types.ConveyorEventsSchema =>
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path.type === "Conveyor" &&
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path.points.some(
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(point) => point.uuid === selectedActionSphere.point.uuid
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(point) => point.uuid === selectedActionSphere.points.uuid
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)
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);
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updateBackend(updatedPath);
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@ -378,7 +376,7 @@ const ConveyorMechanics: React.FC = () => {
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? {
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...path,
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points: path.points.map((point) =>
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point.uuid === selectedActionSphere.point.uuid
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point.uuid === selectedActionSphere.points.uuid
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? {
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...point,
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triggers: point.triggers.filter(
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@ -395,7 +393,7 @@ const ConveyorMechanics: React.FC = () => {
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(path): path is Types.ConveyorEventsSchema =>
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path.type === "Conveyor" &&
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path.points.some(
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(point) => point.uuid === selectedActionSphere.point.uuid
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(point) => point.uuid === selectedActionSphere.points.uuid
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)
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);
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updateBackend(updatedPath);
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@ -411,7 +409,7 @@ const ConveyorMechanics: React.FC = () => {
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? {
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...path,
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points: path.points.map((point) =>
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point.uuid === selectedActionSphere.point.uuid
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point.uuid === selectedActionSphere.points.uuid
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? {
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...point,
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triggers: point.triggers.map((trigger) =>
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@ -430,7 +428,7 @@ const ConveyorMechanics: React.FC = () => {
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(path): path is Types.ConveyorEventsSchema =>
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path.type === "Conveyor" &&
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path.points.some(
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(point) => point.uuid === selectedActionSphere.point.uuid
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(point) => point.uuid === selectedActionSphere.points.uuid
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)
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);
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updateBackend(updatedPath);
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@ -456,7 +454,7 @@ const ConveyorMechanics: React.FC = () => {
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? {
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...path,
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points: path.points.map((point) =>
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point.uuid === selectedActionSphere.point.uuid
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point.uuid === selectedActionSphere.points.uuid
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? {
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...point,
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actions: point.actions.map((action) => ({
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@ -474,7 +472,7 @@ const ConveyorMechanics: React.FC = () => {
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(path): path is Types.ConveyorEventsSchema =>
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path.type === "Conveyor" &&
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path.points.some(
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(point) => point.uuid === selectedActionSphere.point.uuid
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(point) => point.uuid === selectedActionSphere.points.uuid
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)
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);
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updateBackend(updatedPath);
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@ -502,7 +500,7 @@ const ConveyorMechanics: React.FC = () => {
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? {
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...path,
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points: path.points.map((point) =>
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point.uuid === selectedActionSphere.point.uuid
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point.uuid === selectedActionSphere.points.uuid
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? {
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...point,
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triggers: point.triggers.map((trigger) => ({
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@ -520,7 +518,7 @@ const ConveyorMechanics: React.FC = () => {
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(path): path is Types.ConveyorEventsSchema =>
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path.type === "Conveyor" &&
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path.points.some(
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(point) => point.uuid === selectedActionSphere.point.uuid
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(point) => point.uuid === selectedActionSphere.points.uuid
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)
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);
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updateBackend(updatedPath);
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@ -547,7 +545,7 @@ const ConveyorMechanics: React.FC = () => {
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? {
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...path,
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points: path.points.map((point) =>
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point.uuid === selectedActionSphere.point.uuid
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point.uuid === selectedActionSphere.points.uuid
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? {
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...point,
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triggers: point.triggers.map((trigger) =>
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@ -566,7 +564,7 @@ const ConveyorMechanics: React.FC = () => {
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(path): path is Types.ConveyorEventsSchema =>
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path.type === "Conveyor" &&
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path.points.some(
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(point) => point.uuid === selectedActionSphere.point.uuid
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(point) => point.uuid === selectedActionSphere.points.uuid
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)
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);
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updateBackend(updatedPath);
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@ -4,6 +4,7 @@ import InputWithDropDown from "../../../ui/inputs/InputWithDropDown";
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import { useEditingPoint, useEyeDropMode, usePreviewPosition, useSelectedActionSphere, useSimulationPaths } from "../../../../store/store";
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import * as Types from '../../../../types/world/worldTypes';
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import PositionInput from "../customInput/PositionInputs";
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import { setEventApi } from "../../../../services/factoryBuilder/assest/floorAsset/setEventsApt";
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const VehicleMechanics: React.FC = () => {
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const { selectedActionSphere } = useSelectedActionSphere();
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@ -15,42 +16,53 @@ const VehicleMechanics: React.FC = () => {
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const propertiesContainerRef = useRef<HTMLDivElement>(null);
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const { selectedPoint, connectedPointUuids } = useMemo(() => {
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if (!selectedActionSphere?.point?.uuid) return { selectedPoint: null, connectedPointUuids: [] };
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if (!selectedActionSphere?.points?.uuid) return { selectedPoint: null, connectedPointUuids: [] };
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const vehiclePaths = simulationPaths.filter(
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(path): path is Types.VehicleEventsSchema => path.type === "Vehicle"
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);
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const point = vehiclePaths.find(
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(path) => path.point.uuid === selectedActionSphere.point.uuid
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)?.point;
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const points = vehiclePaths.find(
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(path) => path.points.uuid === selectedActionSphere.points.uuid
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)?.points;
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if (!point) return { selectedPoint: null, connectedPointUuids: [] };
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if (!points) return { selectedPoint: null, connectedPointUuids: [] };
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const connectedUuids: string[] = [];
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if (point.connections?.targets) {
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point.connections.targets.forEach(target => {
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if (points.connections?.targets) {
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points.connections.targets.forEach(target => {
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connectedUuids.push(target.pointUUID);
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});
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}
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return {
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selectedPoint: point,
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selectedPoint: points,
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connectedPointUuids: connectedUuids
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};
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}, [selectedActionSphere, simulationPaths]);
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const handleActionUpdate = React.useCallback((updatedAction: Partial<Types.VehicleEventsSchema['point']['actions']>) => {
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if (!selectedActionSphere?.point?.uuid) return;
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const updateBackend = async (updatedPath: Types.VehicleEventsSchema | undefined) => {
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if (!updatedPath) return;
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const email = localStorage.getItem("email");
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const organization = email ? email.split("@")[1].split(".")[0] : "";
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await setEventApi(
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organization,
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updatedPath.modeluuid,
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{ type: "Vehicle", points: updatedPath.points }
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);
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}
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const handleActionUpdate = React.useCallback((updatedAction: Partial<Types.VehicleEventsSchema['points']['actions']>) => {
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if (!selectedActionSphere?.points?.uuid) return;
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const updatedPaths = simulationPaths.map((path) => {
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if (path.type === "Vehicle" && path.point.uuid === selectedActionSphere.point.uuid) {
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if (path.type === "Vehicle" && path.points.uuid === selectedActionSphere.points.uuid) {
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return {
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...path,
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point: {
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...path.point,
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points: {
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...path.points,
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actions: {
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...path.point.actions,
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...path.points.actions,
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...updatedAction
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}
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}
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@ -59,14 +71,15 @@ const VehicleMechanics: React.FC = () => {
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return path;
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});
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const updatedPath = updatedPaths.find(
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(path): path is Types.VehicleEventsSchema =>
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path.type === "Vehicle" &&
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path.points.uuid === selectedActionSphere.points.uuid
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);
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updateBackend(updatedPath);
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setSimulationPaths(updatedPaths);
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}, [selectedActionSphere?.point?.uuid, simulationPaths, setSimulationPaths]);
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const handleStartPointChange = React.useCallback((position: { x: number, y: number }) => {
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}, [handleActionUpdate]);
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const handleEndPointChange = React.useCallback((position: { x: number, y: number }) => {
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}, [handleActionUpdate]);
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}, [selectedActionSphere?.points?.uuid, simulationPaths, setSimulationPaths]);
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const handleHitCountChange = React.useCallback((hitCount: number) => {
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handleActionUpdate({ hitCount });
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@ -77,14 +90,14 @@ const VehicleMechanics: React.FC = () => {
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}, [handleActionUpdate]);
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const handleSpeedChange = React.useCallback((speed: number) => {
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if (!selectedActionSphere?.point?.uuid) return;
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if (!selectedActionSphere?.points?.uuid) return;
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const updatedPaths = simulationPaths.map((path) => {
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if (path.type === "Vehicle" && path.point.uuid === selectedActionSphere.point.uuid) {
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if (path.type === "Vehicle" && path.points.uuid === selectedActionSphere.points.uuid) {
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return {
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...path,
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point: {
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...path.point,
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points: {
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...path.points,
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speed: speed
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}
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};
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@ -92,8 +105,15 @@ const VehicleMechanics: React.FC = () => {
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return path;
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});
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const updatedPath = updatedPaths.find(
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(path): path is Types.VehicleEventsSchema =>
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path.type === "Vehicle" &&
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path.points.uuid === selectedActionSphere.points.uuid
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);
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updateBackend(updatedPath);
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setSimulationPaths(updatedPaths);
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}, [selectedActionSphere?.point?.uuid, simulationPaths, setSimulationPaths]);
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}, [selectedActionSphere?.points?.uuid, simulationPaths, setSimulationPaths]);
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const handleStartEyeDropClick = () => {
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setEditingPoint('start');
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|
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@ -9,13 +9,12 @@ import {
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useSelectedActionSphere,
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useSimulationPaths,
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} from "../../../store/store";
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import * as CONSTANTS from "../../../types/world/worldConstants";
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const Agv = ({
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lines,
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plane,
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}: {
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lines: Types.RefLines;
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plane: Types.RefMesh;
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}) => {
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const [pathPoints, setPathPoints] = useState<
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{
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|
@ -34,7 +33,6 @@ const Agv = ({
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(val: any) => val.modelName === "agv"
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);
|
||||
|
||||
console.log("agvModels: ", agvModels);
|
||||
let findMesh = agvModels.filter(
|
||||
(val: any) =>
|
||||
val.modeluuid === selectedActionSphere?.path?.modeluuid &&
|
||||
|
@ -44,17 +42,17 @@ const Agv = ({
|
|||
const result =
|
||||
findMesh.length > 0 &&
|
||||
findMesh[0].type === "Vehicle" &&
|
||||
typeof findMesh[0].point?.actions.start === "object" &&
|
||||
typeof findMesh[0].point?.actions.end === "object" &&
|
||||
"x" in findMesh[0].point.actions.start &&
|
||||
"y" in findMesh[0].point.actions.start &&
|
||||
"x" in findMesh[0].point.actions.end &&
|
||||
"y" in findMesh[0].point.actions.end
|
||||
typeof findMesh[0].points?.actions.start === "object" &&
|
||||
typeof findMesh[0].points?.actions.end === "object" &&
|
||||
"x" in findMesh[0].points.actions.start &&
|
||||
"y" in findMesh[0].points.actions.start &&
|
||||
"x" in findMesh[0].points.actions.end &&
|
||||
"y" in findMesh[0].points.actions.end
|
||||
? [
|
||||
{
|
||||
modelUuid: findMesh[0].modeluuid, // Ensure it's a number
|
||||
modelSpeed: findMesh[0].point.speed,
|
||||
bufferTime: findMesh[0].point.actions.buffer,
|
||||
modelSpeed: findMesh[0].points.speed,
|
||||
bufferTime: findMesh[0].points.actions.buffer,
|
||||
points: [
|
||||
{
|
||||
x: findMesh[0].position[0],
|
||||
|
@ -62,14 +60,14 @@ const Agv = ({
|
|||
z: findMesh[0].position[2],
|
||||
},
|
||||
{
|
||||
x: findMesh[0].point.actions.start.x,
|
||||
x: findMesh[0].points.actions.start.x,
|
||||
y: 0,
|
||||
z: findMesh[0].point.actions.start.y,
|
||||
z: findMesh[0].points.actions.start.y,
|
||||
},
|
||||
{
|
||||
x: findMesh[0].point.actions.end.x,
|
||||
x: findMesh[0].points.actions.end.x,
|
||||
y: 0,
|
||||
z: findMesh[0].point.actions.end.y,
|
||||
z: findMesh[0].points.actions.end.y,
|
||||
},
|
||||
],
|
||||
},
|
||||
|
@ -106,12 +104,11 @@ const Agv = ({
|
|||
|
||||
return (
|
||||
<>
|
||||
<PolygonGenerator groupRef={groupRef} lines={lines} plane={plane} />
|
||||
<PolygonGenerator groupRef={groupRef} lines={lines} />
|
||||
<NavMeshDetails
|
||||
lines={lines}
|
||||
setNavMesh={setNavMesh}
|
||||
groupRef={groupRef}
|
||||
plane={plane}
|
||||
/>
|
||||
{pathPoints.map((pair, i) => (
|
||||
<>
|
||||
|
@ -149,7 +146,12 @@ const Agv = ({
|
|||
)} */}
|
||||
</>
|
||||
))}
|
||||
<group ref={groupRef} visible={false} name="Meshes"></group>
|
||||
<group ref={groupRef} visible={false} name="Meshes">
|
||||
<mesh rotation-x={CONSTANTS.planeConfig.rotation} position={CONSTANTS.planeConfig.position3D} name="Plane" receiveShadow>
|
||||
<planeGeometry args={[300, 300]} />
|
||||
<meshBasicMaterial color={CONSTANTS.planeConfig.color} />
|
||||
</mesh>
|
||||
</group>
|
||||
</>
|
||||
);
|
||||
};
|
||||
|
|
|
@ -10,14 +10,12 @@ interface NavMeshDetailsProps {
|
|||
setNavMesh: (navMesh: any) => void;
|
||||
groupRef: React.MutableRefObject<THREE.Group | null>;
|
||||
lines: Types.RefLines;
|
||||
plane: Types.RefMesh;
|
||||
}
|
||||
|
||||
export default function NavMeshDetails({
|
||||
lines,
|
||||
setNavMesh,
|
||||
groupRef,
|
||||
plane,
|
||||
}: NavMeshDetailsProps) {
|
||||
const { scene } = useThree();
|
||||
|
||||
|
@ -34,14 +32,14 @@ export default function NavMeshDetails({
|
|||
|
||||
const [positions, indices] = getPositionsAndIndices(meshes);
|
||||
|
||||
const cs = 0.25;
|
||||
const ch = 0.69;
|
||||
const cellSize = 0.35;
|
||||
const cellHeight = 0.7;
|
||||
const walkableRadius = 0.5;
|
||||
|
||||
const { success, navMesh } = generateSoloNavMesh(positions, indices, {
|
||||
cs,
|
||||
ch,
|
||||
walkableRadius: Math.round(walkableRadius / ch),
|
||||
cs: cellSize,
|
||||
ch: cellHeight,
|
||||
walkableRadius: Math.round(walkableRadius / cellHeight),
|
||||
});
|
||||
|
||||
if (!success || !navMesh) {
|
||||
|
@ -50,9 +48,13 @@ export default function NavMeshDetails({
|
|||
|
||||
setNavMesh(navMesh);
|
||||
|
||||
scene.children
|
||||
.filter((child) => child instanceof DebugDrawer)
|
||||
.forEach((child) => scene.remove(child));
|
||||
|
||||
const debugDrawer = new DebugDrawer();
|
||||
debugDrawer.drawNavMesh(navMesh);
|
||||
// scene.add(debugDrawer);
|
||||
scene.add(debugDrawer);
|
||||
} catch (error) { }
|
||||
};
|
||||
|
||||
|
|
|
@ -6,21 +6,12 @@ import arrayLinesToObject from "../geomentries/lines/lineConvertions/arrayLinesT
|
|||
interface PolygonGeneratorProps {
|
||||
groupRef: React.MutableRefObject<THREE.Group | null>;
|
||||
lines: Types.RefLines;
|
||||
plane: Types.RefMesh;
|
||||
}
|
||||
|
||||
export default function PolygonGenerator({
|
||||
groupRef,
|
||||
lines,
|
||||
plane,
|
||||
}: PolygonGeneratorProps) {
|
||||
// const [rooms, setRooms] = useState<THREE.Vector3[][]>([]);
|
||||
|
||||
useEffect(() => {
|
||||
if (groupRef.current && plane.current) {
|
||||
groupRef.current.add(plane.current.clone());
|
||||
}
|
||||
}, [groupRef, plane]);
|
||||
|
||||
useEffect(() => {
|
||||
let allLines = arrayLinesToObject(lines.current);
|
||||
|
@ -37,6 +28,7 @@ export default function PolygonGenerator({
|
|||
uuid: point.uuid,
|
||||
}))
|
||||
);
|
||||
|
||||
if (!result || result.some((line) => !line)) {
|
||||
return;
|
||||
}
|
||||
|
@ -79,8 +71,8 @@ export default function PolygonGenerator({
|
|||
groupRef.current?.add(mesh);
|
||||
}
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
}, [lines.current]);
|
||||
|
||||
const renderWallGeometry = (walls: THREE.Vector3[][]) => {
|
||||
|
|
|
@ -136,7 +136,7 @@ async function handleModelLoad(
|
|||
tempLoader.current = undefined;
|
||||
}
|
||||
|
||||
const newFloorItem: Types.FloorItemType = {
|
||||
const newFloorItem: Types.EventData = {
|
||||
modeluuid: model.uuid,
|
||||
modelname: selectedItem.name,
|
||||
modelfileID: selectedItem.id,
|
||||
|
@ -154,7 +154,7 @@ async function handleModelLoad(
|
|||
if (res.type === "Conveyor") {
|
||||
const pointUUIDs = res.points.map(() => THREE.MathUtils.generateUUID());
|
||||
|
||||
const backendEventData: Extract<Types.FloorItemType['eventData'], { type: 'Conveyor' }> = {
|
||||
const backendEventData: Extract<Types.EventData['eventData'], { type: 'Conveyor' }> = {
|
||||
type: 'Conveyor',
|
||||
points: res.points.map((point: any, index: number) => ({
|
||||
uuid: pointUUIDs[index],
|
||||
|
@ -167,7 +167,7 @@ async function handleModelLoad(
|
|||
material: 'Inherit',
|
||||
delay: 'Inherit',
|
||||
spawnInterval: 'Inherit',
|
||||
isUsed: false
|
||||
isUsed: true
|
||||
}],
|
||||
triggers: [],
|
||||
connections: {
|
||||
|
@ -189,7 +189,7 @@ async function handleModelLoad(
|
|||
// { x: model.rotation.x, y: model.rotation.y, z: model.rotation.z },
|
||||
// false,
|
||||
// true,
|
||||
// newFloorItem.eventData
|
||||
// { type: backendEventData.type, points: backendEventData.points, speed: backendEventData.speed }
|
||||
// );
|
||||
|
||||
// SOCKET
|
||||
|
@ -207,7 +207,6 @@ async function handleModelLoad(
|
|||
socketId: socket.id
|
||||
};
|
||||
|
||||
console.log('data: ', data);
|
||||
setFloorItems((prevItems) => {
|
||||
const updatedItems = [...(prevItems || []), newFloorItem];
|
||||
localStorage.setItem("FloorItems", JSON.stringify(updatedItems));
|
||||
|
@ -222,12 +221,25 @@ async function handleModelLoad(
|
|||
|
||||
setSimulationPaths((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
eventData as Types.ConveyorEventsSchema | Types.VehicleEventsSchema
|
||||
eventData as Types.ConveyorEventsSchema
|
||||
]);
|
||||
|
||||
socket.emit("v2:model-asset:add", data);
|
||||
|
||||
} else {
|
||||
} else if (res.type === "Vehicle") {
|
||||
|
||||
const pointUUID = THREE.MathUtils.generateUUID();
|
||||
|
||||
const backendEventData: Extract<Types.EventData['eventData'], { type: 'Vehicle' }> = {
|
||||
type: "Vehicle",
|
||||
points: {
|
||||
uuid: pointUUID,
|
||||
position: res.points.position as [number, number, number],
|
||||
actions: { uuid: THREE.MathUtils.generateUUID(), name: 'Action 1', type: 'Start', start: {}, hitCount: 1, end: {}, buffer: 0 },
|
||||
connections: { source: { modelUUID: model.uuid, pointUUID: pointUUID }, targets: [] },
|
||||
speed: 2,
|
||||
}
|
||||
}
|
||||
|
||||
// API
|
||||
|
||||
|
@ -239,7 +251,8 @@ async function handleModelLoad(
|
|||
// newFloorItem.position,
|
||||
// { x: model.rotation.x, y: model.rotation.y, z: model.rotation.z },
|
||||
// false,
|
||||
// true
|
||||
// true,
|
||||
// { type: backendEventData.type, points: backendEventData.points }
|
||||
// );
|
||||
|
||||
// SOCKET
|
||||
|
@ -253,15 +266,26 @@ async function handleModelLoad(
|
|||
rotation: { x: model.rotation.x, y: model.rotation.y, z: model.rotation.z },
|
||||
isLocked: false,
|
||||
isVisible: true,
|
||||
eventData: { type: backendEventData.type, points: backendEventData.points },
|
||||
socketId: socket.id
|
||||
};
|
||||
|
||||
const eventData: any = backendEventData;
|
||||
eventData.modeluuid = newFloorItem.modeluuid;
|
||||
eventData.modelName = newFloorItem.modelname;
|
||||
eventData.position = newFloorItem.position;
|
||||
|
||||
setFloorItems((prevItems) => {
|
||||
const updatedItems = [...(prevItems || []), newFloorItem];
|
||||
localStorage.setItem("FloorItems", JSON.stringify(updatedItems));
|
||||
return updatedItems;
|
||||
});
|
||||
|
||||
setSimulationPaths((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
eventData as Types.VehicleEventsSchema
|
||||
]);
|
||||
|
||||
socket.emit("v2:model-asset:add", data);
|
||||
|
||||
}
|
||||
|
|
|
@ -111,7 +111,7 @@ const CamModelsGroup = () => {
|
|||
socket.off("userDisConnectRespones");
|
||||
socket.off("cameraUpdateResponse");
|
||||
};
|
||||
}, [socket, activeUsers]);
|
||||
}, [socket]);
|
||||
|
||||
|
||||
// useEffect(() => {
|
||||
|
|
|
@ -143,10 +143,6 @@ export default function SocketResponses({
|
|||
isVisible: data.data.isVisible,
|
||||
};
|
||||
|
||||
if (data.data.eventData) {
|
||||
newFloorItem.eventData = data.data.eventData;
|
||||
}
|
||||
|
||||
setFloorItems((prevItems: any) => {
|
||||
const updatedItems = [...(prevItems || []), newFloorItem];
|
||||
localStorage.setItem("FloorItems", JSON.stringify(updatedItems));
|
||||
|
@ -221,10 +217,6 @@ export default function SocketResponses({
|
|||
isVisible: data.data.isVisible,
|
||||
};
|
||||
|
||||
if (data.data.eventData) {
|
||||
newFloorItem.eventData = data.data.eventData;
|
||||
}
|
||||
|
||||
setFloorItems((prevItems: any) => {
|
||||
const updatedItems = [...(prevItems || []), newFloorItem];
|
||||
localStorage.setItem("FloorItems", JSON.stringify(updatedItems));
|
||||
|
|
|
@ -26,7 +26,7 @@ async function loadInitialFloorItems(
|
|||
if (items.message === "floorItems not found") return;
|
||||
|
||||
if (items) {
|
||||
const storedFloorItems: Types.FloorItems = items;
|
||||
const storedFloorItems: Types.EventData[] = items;
|
||||
const loader = new GLTFLoader();
|
||||
const dracoLoader = new DRACOLoader();
|
||||
|
||||
|
@ -53,7 +53,6 @@ async function loadInitialFloorItems(
|
|||
});
|
||||
|
||||
for (const item of storedFloorItems) {
|
||||
console.log('item: ', item);
|
||||
if (!item.modelfileID) return;
|
||||
const itemPosition = new THREE.Vector3(item.position[0], item.position[1], item.position[2]);
|
||||
let storedPosition;
|
||||
|
@ -155,7 +154,7 @@ async function loadInitialFloorItems(
|
|||
|
||||
function processLoadedModel(
|
||||
gltf: any,
|
||||
item: Types.FloorItemType,
|
||||
item: Types.EventData,
|
||||
itemsGroup: Types.RefGroup,
|
||||
setFloorItems: Types.setFloorItemSetState,
|
||||
setSimulationPaths: (paths: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => void
|
||||
|
@ -193,7 +192,7 @@ function processLoadedModel(
|
|||
},
|
||||
]);
|
||||
|
||||
if (item.eventData || item.modelfileID === '67e3da19c2e8f37134526e6a') {
|
||||
if (item.eventData) {
|
||||
processEventData(item, setSimulationPaths);
|
||||
}
|
||||
|
||||
|
@ -201,7 +200,7 @@ function processLoadedModel(
|
|||
gsap.to(model.scale, { x: 1, y: 1, z: 1, duration: 1.5, ease: 'power2.out' });
|
||||
}
|
||||
|
||||
function processEventData(item: Types.FloorItemType, setSimulationPaths: any) {
|
||||
function processEventData(item: Types.EventData, setSimulationPaths: any) {
|
||||
|
||||
if (item.eventData?.type === 'Conveyor') {
|
||||
|
||||
|
@ -215,29 +214,19 @@ function processEventData(item: Types.FloorItemType, setSimulationPaths: any) {
|
|||
...(prevEvents || []),
|
||||
data as Types.ConveyorEventsSchema
|
||||
]);
|
||||
|
||||
} else {
|
||||
|
||||
const pointUUID = THREE.MathUtils.generateUUID();
|
||||
const pointPosition = new THREE.Vector3(0, 1.3, 0);
|
||||
const data: any = item.eventData;
|
||||
data.modeluuid = item.modeluuid;
|
||||
data.modelName = item.modelname;
|
||||
data.position = item.position;
|
||||
|
||||
const newVehiclePath: Types.VehicleEventsSchema = {
|
||||
modeluuid: item.modeluuid,
|
||||
modelName: item.modelname,
|
||||
type: 'Vehicle',
|
||||
point: {
|
||||
uuid: pointUUID,
|
||||
position: [pointPosition.x, pointPosition.y, pointPosition.z],
|
||||
actions: { uuid: THREE.MathUtils.generateUUID(), name: 'Action 1', type: 'Start', start: {}, hitCount: 1, end: {}, buffer: 0 },
|
||||
connections: { source: { pathUUID: item.modeluuid, pointUUID: pointUUID }, targets: [] },
|
||||
speed: 2,
|
||||
},
|
||||
position: [...item.position],
|
||||
};
|
||||
|
||||
setSimulationPaths((prevEvents: (Types.VehicleEventsSchema)[]) => [
|
||||
setSimulationPaths((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
newVehiclePath as Types.VehicleEventsSchema
|
||||
data as Types.VehicleEventsSchema
|
||||
]);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -236,10 +236,91 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
|
|||
|
||||
setSimulationPaths((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
newEventData as Types.ConveyorEventsSchema | Types.VehicleEventsSchema
|
||||
newEventData as Types.ConveyorEventsSchema
|
||||
]);
|
||||
|
||||
socket.emit("v2:model-asset:add", data);
|
||||
|
||||
} else if (eventData.type === 'Vehicle' && eventData) {
|
||||
const createVehiclePoint = () => {
|
||||
const pointUUID = THREE.MathUtils.generateUUID();
|
||||
const vehiclePoint = (eventData as Types.VehicleEventsSchema)?.points;
|
||||
const hasActions = vehiclePoint?.actions !== undefined;
|
||||
|
||||
const defaultAction = {
|
||||
uuid: THREE.MathUtils.generateUUID(),
|
||||
name: 'Action 1',
|
||||
type: 'Inherit',
|
||||
start: {},
|
||||
hitCount: 0,
|
||||
end: {},
|
||||
buffer: 0
|
||||
};
|
||||
|
||||
return {
|
||||
uuid: pointUUID,
|
||||
position: vehiclePoint?.position,
|
||||
actions: hasActions
|
||||
? {
|
||||
...vehiclePoint.actions,
|
||||
uuid: THREE.MathUtils.generateUUID()
|
||||
}
|
||||
: defaultAction,
|
||||
connections: {
|
||||
source: { modelUUID: obj.uuid, pointUUID },
|
||||
targets: []
|
||||
},
|
||||
speed: vehiclePoint?.speed || 1
|
||||
};
|
||||
};
|
||||
|
||||
const backendEventData = {
|
||||
type: 'Vehicle',
|
||||
points: createVehiclePoint(),
|
||||
speed: (eventData as Types.VehicleEventsSchema)?.points.speed
|
||||
};
|
||||
|
||||
// API
|
||||
|
||||
// setFloorItemApi(
|
||||
// organization,
|
||||
// obj.uuid,
|
||||
// obj.userData.name,
|
||||
// obj.userData.modelId,
|
||||
// [worldPosition.x, worldPosition.y, worldPosition.z],
|
||||
// { "x": obj.rotation.x, "y": obj.rotation.y, "z": obj.rotation.z },
|
||||
// false,
|
||||
// true,
|
||||
// { type: backendEventData.type, points: backendEventData.points }
|
||||
// );
|
||||
|
||||
// SOCKET
|
||||
|
||||
const data = {
|
||||
organization,
|
||||
modeluuid: newFloorItem.modeluuid,
|
||||
modelname: newFloorItem.modelname,
|
||||
modelfileID: newFloorItem.modelfileID,
|
||||
position: newFloorItem.position,
|
||||
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
|
||||
isLocked: false,
|
||||
isVisible: true,
|
||||
eventData: backendEventData,
|
||||
socketId: socket.id,
|
||||
};
|
||||
|
||||
const newEventData: any = backendEventData;
|
||||
newEventData.modeluuid = newFloorItem.modeluuid;
|
||||
newEventData.modelName = newFloorItem.modelname;
|
||||
newEventData.position = newFloorItem.position;
|
||||
|
||||
setSimulationPaths((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
newEventData as Types.VehicleEventsSchema
|
||||
]);
|
||||
|
||||
socket.emit("v2:model-asset:add", data);
|
||||
|
||||
}
|
||||
} else {
|
||||
|
||||
|
|
|
@ -5,6 +5,7 @@ import { useFloorItems, useSelectedAssets, useSimulationPaths, useSocketStore, u
|
|||
import { toast } from "react-toastify";
|
||||
// import { setFloorItemApi } from '../../../../services/factoryBuilder/assest/floorAsset/setFloorItemApi';
|
||||
import * as Types from "../../../../types/world/worldTypes";
|
||||
import { setFloorItemApi } from "../../../../services/factoryBuilder/assest/floorAsset/setFloorItemApi";
|
||||
|
||||
const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedObjects, setpastedObjects, selectionGroup, movedObjects, setMovedObjects, rotatedObjects, setRotatedObjects, boundingBoxRef }: any) => {
|
||||
const { camera, controls, gl, scene, pointer, raycaster } = useThree();
|
||||
|
@ -182,16 +183,16 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
|
|||
|
||||
//REST
|
||||
|
||||
// await setFloorItemApi(
|
||||
// setFloorItemApi(
|
||||
// organization,
|
||||
// obj.uuid,
|
||||
// obj.userData.name,
|
||||
// obj.userData.modelId,
|
||||
// [worldPosition.x, worldPosition.y, worldPosition.z],
|
||||
// { "x": obj.rotation.x, "y": obj.rotation.y, "z": obj.rotation.z },
|
||||
// obj.userData.modelId,
|
||||
// false,
|
||||
// true,
|
||||
// backendEventData
|
||||
// { type: backendEventData.type, points: backendEventData.points, speed: backendEventData.speed }
|
||||
// );
|
||||
|
||||
//SOCKET
|
||||
|
@ -217,10 +218,90 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
|
|||
|
||||
setSimulationPaths((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
newEventData as Types.ConveyorEventsSchema | Types.VehicleEventsSchema
|
||||
newEventData as Types.ConveyorEventsSchema
|
||||
]);
|
||||
|
||||
socket.emit("v2:model-asset:add", data);
|
||||
|
||||
} else if (eventData.type === 'Vehicle' && eventData) {
|
||||
const createVehiclePoint = () => {
|
||||
const pointUUID = THREE.MathUtils.generateUUID();
|
||||
const vehiclePoint = (eventData as Types.VehicleEventsSchema)?.points;
|
||||
const hasActions = vehiclePoint?.actions !== undefined;
|
||||
|
||||
const defaultAction = {
|
||||
uuid: THREE.MathUtils.generateUUID(),
|
||||
name: 'Action 1',
|
||||
type: 'Inherit',
|
||||
start: {},
|
||||
hitCount: 0,
|
||||
end: {},
|
||||
buffer: 0
|
||||
};
|
||||
|
||||
return {
|
||||
uuid: pointUUID,
|
||||
position: vehiclePoint?.position,
|
||||
actions: hasActions
|
||||
? {
|
||||
...vehiclePoint.actions,
|
||||
uuid: THREE.MathUtils.generateUUID()
|
||||
}
|
||||
: defaultAction,
|
||||
connections: {
|
||||
source: { modelUUID: obj.uuid, pointUUID },
|
||||
targets: []
|
||||
},
|
||||
speed: vehiclePoint?.speed || 2
|
||||
};
|
||||
};
|
||||
|
||||
const backendEventData = {
|
||||
type: 'Vehicle',
|
||||
points: createVehiclePoint()
|
||||
};
|
||||
|
||||
// API
|
||||
|
||||
setFloorItemApi(
|
||||
organization,
|
||||
obj.uuid,
|
||||
obj.userData.name,
|
||||
obj.userData.modelId,
|
||||
[worldPosition.x, worldPosition.y, worldPosition.z],
|
||||
{ "x": obj.rotation.x, "y": obj.rotation.y, "z": obj.rotation.z },
|
||||
false,
|
||||
true,
|
||||
{ type: backendEventData.type, points: backendEventData.points }
|
||||
);
|
||||
|
||||
// SOCKET
|
||||
|
||||
const data = {
|
||||
organization,
|
||||
modeluuid: newFloorItem.modeluuid,
|
||||
modelname: newFloorItem.modelname,
|
||||
modelfileID: newFloorItem.modelfileID,
|
||||
position: newFloorItem.position,
|
||||
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
|
||||
isLocked: false,
|
||||
isVisible: true,
|
||||
eventData: backendEventData,
|
||||
socketId: socket.id,
|
||||
};
|
||||
|
||||
const newEventData: any = backendEventData;
|
||||
newEventData.modeluuid = newFloorItem.modeluuid;
|
||||
newEventData.modelName = newFloorItem.modelname;
|
||||
newEventData.position = newFloorItem.position;
|
||||
|
||||
setSimulationPaths((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
newEventData as Types.VehicleEventsSchema
|
||||
]);
|
||||
|
||||
// socket.emit("v2:model-asset:add", data);
|
||||
|
||||
}
|
||||
} else {
|
||||
|
||||
|
|
|
@ -238,7 +238,59 @@ function MoveControls({ movedObjects, setMovedObjects, itemsGroupRef, copiedObje
|
|||
return updatedEvents;
|
||||
});
|
||||
|
||||
// socket.emit("v2:model-asset:add", data);
|
||||
socket.emit("v2:model-asset:add", data);
|
||||
} else if (eventData.type === 'Vehicle' && eventData) {
|
||||
|
||||
const backendEventData = {
|
||||
type: 'Vehicle',
|
||||
points: eventData.points
|
||||
};
|
||||
|
||||
// REST
|
||||
|
||||
// await setFloorItemApi(
|
||||
// organization,
|
||||
// obj.uuid,
|
||||
// obj.userData.name,
|
||||
// obj.userData.modelId,
|
||||
// [worldPosition.x, worldPosition.y, worldPosition.z],
|
||||
// { "x": obj.rotation.x, "y": obj.rotation.y, "z": obj.rotation.z },
|
||||
// false,
|
||||
// true,
|
||||
// backendEventData
|
||||
// );
|
||||
|
||||
//SOCKET
|
||||
|
||||
const data = {
|
||||
organization,
|
||||
modeluuid: newFloorItem.modeluuid,
|
||||
modelname: newFloorItem.modelname,
|
||||
modelfileID: newFloorItem.modelfileID,
|
||||
position: newFloorItem.position,
|
||||
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
|
||||
isLocked: false,
|
||||
isVisible: true,
|
||||
eventData: backendEventData,
|
||||
socketId: socket.id,
|
||||
};
|
||||
|
||||
const newEventData: any = backendEventData;
|
||||
newEventData.modeluuid = newFloorItem.modeluuid;
|
||||
newEventData.modelName = newFloorItem.modelname;
|
||||
newEventData.position = newFloorItem.position;
|
||||
|
||||
setSimulationPaths((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => {
|
||||
const updatedEvents = (prevEvents || []).map(event =>
|
||||
event.modeluuid === newFloorItem.modeluuid
|
||||
? { ...event, ...newEventData }
|
||||
: event
|
||||
);
|
||||
return updatedEvents;
|
||||
});
|
||||
|
||||
socket.emit("v2:model-asset:add", data);
|
||||
|
||||
}
|
||||
} else {
|
||||
|
||||
|
|
|
@ -5,6 +5,7 @@ import { useFloorItems, useSelectedAssets, useSimulationPaths, useSocketStore, u
|
|||
// import { setFloorItemApi } from '../../../../services/factoryBuilder/assest/floorAsset/setFloorItemApi';
|
||||
import { toast } from "react-toastify";
|
||||
import * as Types from "../../../../types/world/worldTypes";
|
||||
import { setFloorItemApi } from "../../../../services/factoryBuilder/assest/floorAsset/setFloorItemApi";
|
||||
|
||||
function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMovedObjects, itemsGroupRef, copiedObjects, setCopiedObjects, pastedObjects, setpastedObjects, duplicatedObjects, setDuplicatedObjects, selectionGroup, boundingBoxRef }: any) {
|
||||
const { camera, controls, gl, scene, pointer, raycaster } = useThree();
|
||||
|
@ -203,9 +204,9 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
|
|||
// organization,
|
||||
// obj.uuid,
|
||||
// obj.userData.name,
|
||||
// obj.userData.modelId,
|
||||
// [worldPosition.x, worldPosition.y, worldPosition.z],
|
||||
// { "x": obj.rotation.x, "y": obj.rotation.y, "z": obj.rotation.z },
|
||||
// obj.userData.modelId,
|
||||
// false,
|
||||
// true,
|
||||
// backendEventData
|
||||
|
@ -241,7 +242,60 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
|
|||
return updatedEvents;
|
||||
});
|
||||
|
||||
// socket.emit("v2:model-asset:add", data);
|
||||
socket.emit("v2:model-asset:add", data);
|
||||
|
||||
} else if (eventData.type === 'Vehicle' && eventData) {
|
||||
|
||||
const backendEventData = {
|
||||
type: 'Vehicle',
|
||||
points: eventData.points
|
||||
};
|
||||
|
||||
// REST
|
||||
|
||||
// await setFloorItemApi(
|
||||
// organization,
|
||||
// obj.uuid,
|
||||
// obj.userData.name,
|
||||
// obj.userData.modelId,
|
||||
// [worldPosition.x, worldPosition.y, worldPosition.z],
|
||||
// { "x": obj.rotation.x, "y": obj.rotation.y, "z": obj.rotation.z },
|
||||
// false,
|
||||
// true,
|
||||
// backendEventData
|
||||
// );
|
||||
|
||||
//SOCKET
|
||||
|
||||
const data = {
|
||||
organization,
|
||||
modeluuid: newFloorItem.modeluuid,
|
||||
modelname: newFloorItem.modelname,
|
||||
modelfileID: newFloorItem.modelfileID,
|
||||
position: newFloorItem.position,
|
||||
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
|
||||
isLocked: false,
|
||||
isVisible: true,
|
||||
eventData: backendEventData,
|
||||
socketId: socket.id,
|
||||
};
|
||||
|
||||
const newEventData: any = backendEventData;
|
||||
newEventData.modeluuid = newFloorItem.modeluuid;
|
||||
newEventData.modelName = newFloorItem.modelname;
|
||||
newEventData.position = newFloorItem.position;
|
||||
|
||||
setSimulationPaths((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => {
|
||||
const updatedEvents = (prevEvents || []).map(event =>
|
||||
event.modeluuid === newFloorItem.modeluuid
|
||||
? { ...event, ...newEventData }
|
||||
: event
|
||||
);
|
||||
return updatedEvents;
|
||||
});
|
||||
|
||||
socket.emit("v2:model-asset:add", data);
|
||||
|
||||
}
|
||||
} else {
|
||||
|
||||
|
|
|
@ -91,7 +91,7 @@ export default function PostProcessing() {
|
|||
)}
|
||||
{selectedActionSphere && (
|
||||
<Outline
|
||||
selection={[selectedActionSphere.point]}
|
||||
selection={[selectedActionSphere.points]}
|
||||
selectionLayer={10}
|
||||
width={1000}
|
||||
blendFunction={BlendFunction.ALPHA}
|
||||
|
|
|
@ -367,7 +367,9 @@ export default function World() {
|
|||
/>
|
||||
|
||||
{/* <DrieHtmlTemp itemsGroup={itemsGroup} /> */}
|
||||
{activeModule === "simulation" && <Agv lines={lines} plane={plane} />}
|
||||
|
||||
{activeModule === "simulation" && <Agv lines={lines} />}
|
||||
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
|
|
@ -5,12 +5,14 @@ import * as Types from '../../../types/world/worldTypes';
|
|||
import { QuadraticBezierLine } from '@react-three/drei';
|
||||
import { useIsConnecting, useSimulationPaths } from '../../../store/store';
|
||||
import useModuleStore from '../../../store/useModuleStore';
|
||||
import { usePlayButtonStore } from '../../../store/usePlayButtonStore';
|
||||
|
||||
function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObject<THREE.Group> }) {
|
||||
const { activeModule } = useModuleStore();
|
||||
const { gl, raycaster, scene, pointer, camera } = useThree();
|
||||
const { setIsConnecting } = useIsConnecting();
|
||||
const { simulationPaths, setSimulationPaths } = useSimulationPaths();
|
||||
const { isPlaying } = usePlayButtonStore();
|
||||
|
||||
const [firstSelected, setFirstSelected] = useState<{
|
||||
pathUUID: string;
|
||||
|
@ -89,12 +91,12 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
|||
// In the updatePathConnections function, modify the Vehicle handling section:
|
||||
else if (path.type === 'Vehicle') {
|
||||
// Handle outgoing connections from Vehicle
|
||||
if (path.modeluuid === fromPathUUID && path.point.uuid === fromPointUUID) {
|
||||
if (path.modeluuid === fromPathUUID && path.points.uuid === fromPointUUID) {
|
||||
const newTarget = {
|
||||
pathUUID: toPathUUID,
|
||||
pointUUID: toPointUUID
|
||||
};
|
||||
const existingTargets = path.point.connections.targets || [];
|
||||
const existingTargets = path.points.connections.targets || [];
|
||||
|
||||
// Check if target is a Conveyor
|
||||
const toPath = simulationPaths.find(p => p.modeluuid === toPathUUID);
|
||||
|
@ -115,10 +117,10 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
|||
)) {
|
||||
return {
|
||||
...path,
|
||||
point: {
|
||||
...path.point,
|
||||
points: {
|
||||
...path.points,
|
||||
connections: {
|
||||
...path.point.connections,
|
||||
...path.points.connections,
|
||||
targets: [...existingTargets, newTarget]
|
||||
}
|
||||
}
|
||||
|
@ -126,12 +128,12 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
|||
}
|
||||
}
|
||||
// Handle incoming connections to Vehicle
|
||||
else if (path.modeluuid === toPathUUID && path.point.uuid === toPointUUID) {
|
||||
else if (path.modeluuid === toPathUUID && path.points.uuid === toPointUUID) {
|
||||
const reverseTarget = {
|
||||
pathUUID: fromPathUUID,
|
||||
pointUUID: fromPointUUID
|
||||
};
|
||||
const existingTargets = path.point.connections.targets || [];
|
||||
const existingTargets = path.points.connections.targets || [];
|
||||
|
||||
// Check if source is a Conveyor
|
||||
const fromPath = simulationPaths.find(p => p.modeluuid === fromPathUUID);
|
||||
|
@ -152,10 +154,10 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
|||
)) {
|
||||
return {
|
||||
...path,
|
||||
point: {
|
||||
...path.point,
|
||||
points: {
|
||||
...path.points,
|
||||
connections: {
|
||||
...path.point.connections,
|
||||
...path.points.connections,
|
||||
targets: [...existingTargets, reverseTarget]
|
||||
}
|
||||
}
|
||||
|
@ -215,13 +217,13 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
|||
|
||||
let isStartOrEnd = false;
|
||||
|
||||
if (intersected.userData.path.points) {
|
||||
if (intersected.userData.path.points && intersected.userData.path.points.length > 1) {
|
||||
isStartOrEnd = intersected.userData.path.points.length > 0 && (
|
||||
sphereUUID === intersected.userData.path.points[0].uuid ||
|
||||
sphereUUID === intersected.userData.path.points[intersected.userData.path.points.length - 1].uuid
|
||||
);
|
||||
} else if (intersected.userData.path.point) {
|
||||
isStartOrEnd = sphereUUID === intersected.userData.path.point.uuid;
|
||||
} else if (intersected.userData.path.points) {
|
||||
isStartOrEnd = sphereUUID === intersected.userData.path.points.uuid;
|
||||
}
|
||||
|
||||
if (pathUUID) {
|
||||
|
@ -253,7 +255,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
|||
t.pathUUID === pathUUID && t.pointUUID === sphereUUID
|
||||
);
|
||||
} else if (path.type === 'Vehicle') {
|
||||
return path.point.connections.targets.some(t =>
|
||||
return path.points.connections.targets.some(t =>
|
||||
t.pathUUID === pathUUID && t.pointUUID === sphereUUID
|
||||
);
|
||||
}
|
||||
|
@ -269,7 +271,8 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
|||
|
||||
// For Vehicles, check if they're already connected to anything
|
||||
if (intersected.userData.path.type === 'Vehicle') {
|
||||
const vehicleConnections = intersected.userData.path.point.connections.targets.length;
|
||||
console.log('intersected: ', intersected);
|
||||
const vehicleConnections = intersected.userData.path.points.connections.targets.length;
|
||||
if (vehicleConnections >= 1) {
|
||||
console.log("Vehicle can only have one connection");
|
||||
return;
|
||||
|
@ -418,7 +421,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
|||
t.pathUUID === pathUUID && t.pointUUID === sphereUUID
|
||||
);
|
||||
} else if (path.type === 'Vehicle') {
|
||||
return path.point.connections.targets.some(t =>
|
||||
return path.points.connections.targets.some(t =>
|
||||
t.pathUUID === pathUUID && t.pointUUID === sphereUUID
|
||||
);
|
||||
}
|
||||
|
@ -440,7 +443,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
|||
|
||||
// Check vehicle connection rules
|
||||
const isVehicleAtMaxConnections = pathData.type === 'Vehicle' &&
|
||||
pathData.point.connections.targets.length >= 1;
|
||||
pathData.points.connections.targets.length >= 1;
|
||||
const isVehicleConnectingToNonConveyor =
|
||||
(firstPath?.type === 'Vehicle' && secondPath?.type !== 'Conveyor') ||
|
||||
(secondPath?.type === 'Vehicle' && firstPath?.type !== 'Conveyor');
|
||||
|
@ -501,7 +504,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
|||
});
|
||||
|
||||
return (
|
||||
<>
|
||||
<group name='simulationConnectionGroup' visible={!isPlaying} >
|
||||
{simulationPaths.flatMap(path => {
|
||||
if (path.type === 'Conveyor') {
|
||||
return path.points.flatMap(point =>
|
||||
|
@ -545,8 +548,8 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
|||
})
|
||||
);
|
||||
} else if (path.type === 'Vehicle') {
|
||||
return path.point.connections.targets.map((target, index) => {
|
||||
const fromSphere = pathsGroupRef.current?.getObjectByProperty('uuid', path.point.uuid);
|
||||
return path.points.connections.targets.map((target, index) => {
|
||||
const fromSphere = pathsGroupRef.current?.getObjectByProperty('uuid', path.points.uuid);
|
||||
const toSphere = pathsGroupRef.current?.getObjectByProperty('uuid', target.pointUUID);
|
||||
|
||||
if (fromSphere && toSphere) {
|
||||
|
@ -566,7 +569,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
|||
|
||||
return (
|
||||
<QuadraticBezierLine
|
||||
key={`${path.point.uuid}-${target.pointUUID}-${index}`}
|
||||
key={`${path.points.uuid}-${target.pointUUID}-${index}`}
|
||||
start={fromWorldPosition.toArray()}
|
||||
end={toWorldPosition.toArray()}
|
||||
mid={midPoint.toArray()}
|
||||
|
@ -596,7 +599,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
|||
dashScale={20}
|
||||
/>
|
||||
)}
|
||||
</>
|
||||
</group>
|
||||
);
|
||||
}
|
||||
|
||||
|
|
|
@ -15,6 +15,7 @@ import {
|
|||
import { useFrame, useThree } from "@react-three/fiber";
|
||||
import { useSubModuleStore } from "../../../store/useModuleStore";
|
||||
import { usePlayButtonStore } from "../../../store/usePlayButtonStore";
|
||||
import { setEventApi } from "../../../services/factoryBuilder/assest/floorAsset/setEventsApt";
|
||||
|
||||
function PathCreation({
|
||||
pathsGroupRef,
|
||||
|
@ -24,16 +25,12 @@ function PathCreation({
|
|||
const { isPlaying } = usePlayButtonStore();
|
||||
const { renderDistance } = useRenderDistance();
|
||||
const { setSubModule } = useSubModuleStore();
|
||||
const { setSelectedActionSphere, selectedActionSphere } =
|
||||
useSelectedActionSphere();
|
||||
const { setSelectedActionSphere, selectedActionSphere } = useSelectedActionSphere();
|
||||
const { eyeDropMode, setEyeDropMode } = useEyeDropMode();
|
||||
const { editingPoint, setEditingPoint } = useEditingPoint();
|
||||
const { previewPosition, setPreviewPosition } = usePreviewPosition();
|
||||
const { raycaster, camera, pointer, gl } = useThree();
|
||||
const plane = useMemo(
|
||||
() => new THREE.Plane(new THREE.Vector3(0, 1, 0), 0),
|
||||
[]
|
||||
);
|
||||
const plane = useMemo(() => new THREE.Plane(new THREE.Vector3(0, 1, 0), 0), []);
|
||||
const { setSelectedPath } = useSelectedPath();
|
||||
const { simulationPaths, setSimulationPaths } = useSimulationPaths();
|
||||
const { isConnecting } = useIsConnecting();
|
||||
|
@ -42,9 +39,7 @@ function PathCreation({
|
|||
const sphereRefs = useRef<{ [key: string]: THREE.Mesh }>({});
|
||||
const isMovingRef = useRef(false);
|
||||
const transformRef = useRef<any>(null);
|
||||
const [transformMode, setTransformMode] = useState<
|
||||
"translate" | "rotate" | null
|
||||
>(null);
|
||||
const [transformMode, setTransformMode] = useState<"translate" | "rotate" | null>(null);
|
||||
|
||||
useEffect(() => {
|
||||
setTransformMode(null);
|
||||
|
@ -81,18 +76,18 @@ function PathCreation({
|
|||
return {
|
||||
...path,
|
||||
points: path.points.map((point) =>
|
||||
point.uuid === selectedActionSphere.point.uuid
|
||||
point.uuid === selectedActionSphere.points.uuid
|
||||
? {
|
||||
...point,
|
||||
position: [
|
||||
selectedActionSphere.point.position.x,
|
||||
selectedActionSphere.point.position.y,
|
||||
selectedActionSphere.point.position.z,
|
||||
selectedActionSphere.points.position.x,
|
||||
selectedActionSphere.points.position.y,
|
||||
selectedActionSphere.points.position.z,
|
||||
],
|
||||
rotation: [
|
||||
selectedActionSphere.point.rotation.x,
|
||||
selectedActionSphere.point.rotation.y,
|
||||
selectedActionSphere.point.rotation.z,
|
||||
selectedActionSphere.points.rotation.x,
|
||||
selectedActionSphere.points.rotation.y,
|
||||
selectedActionSphere.points.rotation.z,
|
||||
],
|
||||
}
|
||||
: point
|
||||
|
@ -161,26 +156,37 @@ function PathCreation({
|
|||
};
|
||||
}, [eyeDropMode, editingPoint, previewPosition]);
|
||||
|
||||
const updateBackend = async (updatedPath: Types.VehicleEventsSchema | undefined) => {
|
||||
if (!updatedPath) return;
|
||||
const email = localStorage.getItem("email");
|
||||
const organization = email ? email.split("@")[1].split(".")[0] : "";
|
||||
await setEventApi(
|
||||
organization,
|
||||
updatedPath.modeluuid,
|
||||
{ type: "Vehicle", points: updatedPath.points }
|
||||
);
|
||||
}
|
||||
|
||||
const handlePointUpdate = (
|
||||
pointType: "start" | "end",
|
||||
x: number,
|
||||
z: number
|
||||
) => {
|
||||
if (!selectedActionSphere?.point?.uuid) return;
|
||||
|
||||
if (!selectedActionSphere?.points?.uuid) return;
|
||||
const updatedPaths = simulationPaths.map((path) => {
|
||||
|
||||
if (
|
||||
path.type === "Vehicle" &&
|
||||
path.point.uuid === selectedActionSphere.point.uuid
|
||||
path.points.uuid === selectedActionSphere.points.uuid
|
||||
) {
|
||||
return {
|
||||
...path,
|
||||
point: {
|
||||
...path.point,
|
||||
points: {
|
||||
...path.points,
|
||||
actions: {
|
||||
...path.point.actions,
|
||||
...path.points.actions,
|
||||
[pointType]: {
|
||||
...path.point.actions[pointType],
|
||||
...path.points.actions[pointType],
|
||||
x: x,
|
||||
y: z,
|
||||
},
|
||||
|
@ -191,6 +197,13 @@ function PathCreation({
|
|||
return path;
|
||||
});
|
||||
|
||||
const updatedPath = updatedPaths.find(
|
||||
(path): path is Types.VehicleEventsSchema =>
|
||||
path.type === "Vehicle" &&
|
||||
path.points.uuid === selectedActionSphere.points.uuid
|
||||
);
|
||||
updateBackend(updatedPath);
|
||||
|
||||
setSimulationPaths(updatedPaths);
|
||||
};
|
||||
|
||||
|
@ -239,12 +252,12 @@ function PathCreation({
|
|||
e.stopPropagation();
|
||||
setSelectedActionSphere({
|
||||
path,
|
||||
point: sphereRefs.current[point.uuid],
|
||||
points: sphereRefs.current[point.uuid],
|
||||
});
|
||||
setSubModule("mechanics");
|
||||
setSelectedPath(null);
|
||||
}}
|
||||
userData={{ point, path }}
|
||||
userData={{ points, path }}
|
||||
onPointerMissed={() => {
|
||||
if (eyeDropMode) return;
|
||||
setSubModule("properties");
|
||||
|
@ -318,23 +331,23 @@ function PathCreation({
|
|||
}}
|
||||
>
|
||||
<Sphere
|
||||
key={path.point.uuid}
|
||||
uuid={path.point.uuid}
|
||||
position={path.point.position}
|
||||
key={path.points.uuid}
|
||||
uuid={path.points.uuid}
|
||||
position={path.points.position}
|
||||
args={[0.15, 32, 32]}
|
||||
name="events-sphere"
|
||||
ref={(el) => (sphereRefs.current[path.point.uuid] = el!)}
|
||||
ref={(el) => (sphereRefs.current[path.points.uuid] = el!)}
|
||||
onClick={(e) => {
|
||||
if (isConnecting || eyeDropMode) return;
|
||||
e.stopPropagation();
|
||||
setSelectedActionSphere({
|
||||
path,
|
||||
point: sphereRefs.current[path.point.uuid],
|
||||
points: sphereRefs.current[path.points.uuid],
|
||||
});
|
||||
setSubModule("mechanics");
|
||||
setSelectedPath(null);
|
||||
}}
|
||||
userData={{ point: path.point, path }}
|
||||
userData={{ points: path.points, path }}
|
||||
onPointerMissed={() => {
|
||||
if (eyeDropMode) return;
|
||||
setSubModule("properties");
|
||||
|
@ -352,7 +365,7 @@ function PathCreation({
|
|||
{selectedActionSphere && transformMode && (
|
||||
<TransformControls
|
||||
ref={transformRef}
|
||||
object={selectedActionSphere.point}
|
||||
object={selectedActionSphere.points}
|
||||
mode={transformMode}
|
||||
onMouseUp={updateSimulationPaths}
|
||||
/>
|
||||
|
|
|
@ -486,20 +486,20 @@ function convertToSimulationPath(
|
|||
modeluuid,
|
||||
points: [
|
||||
{
|
||||
uuid: path.point.uuid,
|
||||
position: path.point.position,
|
||||
actions: Array.isArray(path.point.actions)
|
||||
? path.point.actions.map(normalizeAction)
|
||||
: [normalizeAction(path.point.actions)],
|
||||
uuid: path.points.uuid,
|
||||
position: path.points.position,
|
||||
actions: Array.isArray(path.points.actions)
|
||||
? path.points.actions.map(normalizeAction)
|
||||
: [normalizeAction(path.points.actions)],
|
||||
connections: {
|
||||
targets: path.point.connections.targets.map((target) => ({
|
||||
targets: path.points.connections.targets.map((target) => ({
|
||||
pathUUID: target.pathUUID,
|
||||
})),
|
||||
},
|
||||
},
|
||||
],
|
||||
pathPosition: path.position,
|
||||
speed: path.point.speed || 1,
|
||||
speed: path.points.speed || 1,
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
|
@ -19,7 +19,7 @@ function Simulation() {
|
|||
const [processes, setProcesses] = useState([]);
|
||||
|
||||
useEffect(() => {
|
||||
console.log('simulationPaths: ', simulationPaths);
|
||||
// console.log('simulationPaths: ', simulationPaths);
|
||||
}, [simulationPaths]);
|
||||
|
||||
// useEffect(() => {
|
||||
|
|
|
@ -19,7 +19,7 @@
|
|||
// const updatedPaths = simulationPaths.map((path) => ({
|
||||
// ...path,
|
||||
// points: path.points.map((point) => {
|
||||
// if (point.uuid === selectedActionSphere.point.uuid) {
|
||||
// if (point.uuid === selectedActionSphere.points.uuid) {
|
||||
// const actionIndex = point.actions.length;
|
||||
// const newAction = {
|
||||
// uuid: THREE.MathUtils.generateUUID(),
|
||||
|
@ -46,7 +46,7 @@
|
|||
// const updatedPaths = simulationPaths.map((path) => ({
|
||||
// ...path,
|
||||
// points: path.points.map((point) =>
|
||||
// point.uuid === selectedActionSphere.point.uuid
|
||||
// point.uuid === selectedActionSphere.points.uuid
|
||||
// ? { ...point, actions: point.actions.filter(action => action.uuid !== uuid) }
|
||||
// : point
|
||||
// ),
|
||||
|
@ -61,7 +61,7 @@
|
|||
// const updatedPaths = simulationPaths.map((path) => ({
|
||||
// ...path,
|
||||
// points: path.points.map((point) =>
|
||||
// point.uuid === selectedActionSphere.point.uuid
|
||||
// point.uuid === selectedActionSphere.points.uuid
|
||||
// ? {
|
||||
// ...point,
|
||||
// actions: point.actions.map((action) =>
|
||||
|
@ -81,7 +81,7 @@
|
|||
// const updatedPaths = simulationPaths.map((path) => ({
|
||||
// ...path,
|
||||
// points: path.points.map((point) =>
|
||||
// point.uuid === selectedActionSphere.point.uuid
|
||||
// point.uuid === selectedActionSphere.points.uuid
|
||||
// ? {
|
||||
// ...point,
|
||||
// actions: point.actions.map((action) =>
|
||||
|
@ -101,7 +101,7 @@
|
|||
// const updatedPaths = simulationPaths.map((path) => ({
|
||||
// ...path,
|
||||
// points: path.points.map((point) =>
|
||||
// point.uuid === selectedActionSphere.point.uuid
|
||||
// point.uuid === selectedActionSphere.points.uuid
|
||||
// ? {
|
||||
// ...point,
|
||||
// actions: point.actions.map((action) =>
|
||||
|
@ -121,7 +121,7 @@
|
|||
// const updatedPaths = simulationPaths.map((path) => ({
|
||||
// ...path,
|
||||
// points: path.points.map((point) =>
|
||||
// point.uuid === selectedActionSphere.point.uuid
|
||||
// point.uuid === selectedActionSphere.points.uuid
|
||||
// ? {
|
||||
// ...point,
|
||||
// actions: point.actions.map((action) =>
|
||||
|
@ -152,7 +152,7 @@
|
|||
// const updatedPaths = simulationPaths.map((path) => ({
|
||||
// ...path,
|
||||
// points: path.points.map((point) => {
|
||||
// if (point.uuid === selectedActionSphere.point.uuid) {
|
||||
// if (point.uuid === selectedActionSphere.points.uuid) {
|
||||
// const triggerIndex = point.triggers.length;
|
||||
// const newTrigger = {
|
||||
// uuid: THREE.MathUtils.generateUUID(),
|
||||
|
@ -176,7 +176,7 @@
|
|||
// const updatedPaths = simulationPaths.map((path) => ({
|
||||
// ...path,
|
||||
// points: path.points.map((point) =>
|
||||
// point.uuid === selectedActionSphere.point.uuid
|
||||
// point.uuid === selectedActionSphere.points.uuid
|
||||
// ? { ...point, triggers: point.triggers.filter(trigger => trigger.uuid !== uuid) }
|
||||
// : point
|
||||
// ),
|
||||
|
@ -191,7 +191,7 @@
|
|||
// const updatedPaths = simulationPaths.map((path) => ({
|
||||
// ...path,
|
||||
// points: path.points.map((point) =>
|
||||
// point.uuid === selectedActionSphere.point.uuid
|
||||
// point.uuid === selectedActionSphere.points.uuid
|
||||
// ? {
|
||||
// ...point,
|
||||
// triggers: point.triggers.map((trigger) =>
|
||||
|
@ -217,7 +217,7 @@
|
|||
// const updatedPaths = simulationPaths.map((path) => ({
|
||||
// ...path,
|
||||
// points: path.points.map((point) =>
|
||||
// point.uuid === selectedActionSphere.point.uuid
|
||||
// point.uuid === selectedActionSphere.points.uuid
|
||||
// ? {
|
||||
// ...point,
|
||||
// actions: point.actions.map((action) => ({
|
||||
|
@ -238,7 +238,7 @@
|
|||
// const updatedPaths = simulationPaths.map((path) => ({
|
||||
// ...path,
|
||||
// points: path.points.map((point) =>
|
||||
// point.uuid === selectedActionSphere.point.uuid
|
||||
// point.uuid === selectedActionSphere.points.uuid
|
||||
// ? {
|
||||
// ...point,
|
||||
// triggers: point.triggers.map((trigger) => ({
|
||||
|
@ -255,7 +255,7 @@
|
|||
|
||||
// const selectedPoint = useMemo(() => {
|
||||
// if (!selectedActionSphere) return null;
|
||||
// return simulationPaths.flatMap((path) => path.points).find((point) => point.uuid === selectedActionSphere.point.uuid);
|
||||
// return simulationPaths.flatMap((path) => path.points).find((point) => point.uuid === selectedActionSphere.points.uuid);
|
||||
// }, [selectedActionSphere, simulationPaths]);
|
||||
|
||||
// const createPath = () => {
|
||||
|
|
|
@ -2,7 +2,7 @@ let BackEnd_url = `http://${process.env.REACT_APP_SERVER_ASSET_LIBRARY_URL}`;
|
|||
export const getCategoryAsset = async (categoryName: any) => {
|
||||
try {
|
||||
const response = await fetch(
|
||||
`${BackEnd_url}/api/v2/getCatagoryAssets/${categoryName}`,
|
||||
`${BackEnd_url}/api/v2/getCategoryAssets/${categoryName}`,
|
||||
{
|
||||
method: "GET",
|
||||
headers: {
|
||||
|
|
|
@ -17,7 +17,7 @@ export const setEventApi = async (
|
|||
});
|
||||
|
||||
if (!response.ok) {
|
||||
throw new Error("Failed to set or update Floor Item");
|
||||
throw new Error("Failed to set or Update Event Data");
|
||||
}
|
||||
|
||||
const result = await response.json();
|
||||
|
|
|
@ -201,27 +201,6 @@ export type FloorItemType = {
|
|||
modelfileID: string;
|
||||
isLocked: boolean;
|
||||
isVisible: boolean;
|
||||
eventData?: {
|
||||
type: 'Conveyor';
|
||||
points: {
|
||||
uuid: string;
|
||||
position: [number, number, number];
|
||||
rotation: [number, number, number];
|
||||
actions: { uuid: string; name: string; type: string; material: string; delay: number | string; spawnInterval: number | string; isUsed: boolean }[] | [];
|
||||
triggers: { uuid: string; name: string; type: string; isUsed: boolean; bufferTime: number }[] | [];
|
||||
connections: { source: { pathUUID: string; pointUUID: string }; targets: { pathUUID: string; pointUUID: string }[] };
|
||||
}[];
|
||||
speed: number | string;
|
||||
} | {
|
||||
type: 'Vehicle';
|
||||
point: {
|
||||
uuid: string;
|
||||
position: [number, number, number];
|
||||
actions: { uuid: string; name: string; type: string; start: { x: number, y: number } | {}, hitCount: number, end: { x: number, y: number } | {}, buffer: number };
|
||||
connections: { source: { pathUUID: string; pointUUID: string }; targets: { pathUUID: string; pointUUID: string }[] };
|
||||
speed: number;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
// Array of floor items for managing multiple objects on the floor
|
||||
|
@ -328,12 +307,43 @@ interface VehicleEventsSchema {
|
|||
modeluuid: string;
|
||||
modelName: string;
|
||||
type: 'Vehicle';
|
||||
point: {
|
||||
points: {
|
||||
uuid: string;
|
||||
position: [number, number, number];
|
||||
actions: { uuid: string; name: string; type: string; start: { x: number, y: number } | {}, hitCount: number, end: { x: number, y: number } | {}, buffer: number };
|
||||
connections: { source: { pathUUID: string; pointUUID: string }; targets: { pathUUID: string; pointUUID: string }[] };
|
||||
connections: { source: { modelUUID: string; pointUUID: string }; targets: { pathUUID: string; pointUUID: string }[] };
|
||||
speed: number;
|
||||
};
|
||||
position: [number, number, number];
|
||||
}
|
||||
|
||||
export type EventData = {
|
||||
modeluuid: string;
|
||||
modelname: string;
|
||||
position: [number, number, number];
|
||||
rotation: { x: number; y: number; z: number };
|
||||
modelfileID: string;
|
||||
isLocked: boolean;
|
||||
isVisible: boolean;
|
||||
eventData?: {
|
||||
type: 'Conveyor';
|
||||
points: {
|
||||
uuid: string;
|
||||
position: [number, number, number];
|
||||
rotation: [number, number, number];
|
||||
actions: { uuid: string; name: string; type: string; material: string; delay: number | string; spawnInterval: number | string; isUsed: boolean }[] | [];
|
||||
triggers: { uuid: string; name: string; type: string; isUsed: boolean; bufferTime: number }[] | [];
|
||||
connections: { source: { pathUUID: string; pointUUID: string }; targets: { pathUUID: string; pointUUID: string }[] };
|
||||
}[];
|
||||
speed: number | string;
|
||||
} | {
|
||||
type: 'Vehicle';
|
||||
points: {
|
||||
uuid: string;
|
||||
position: [number, number, number];
|
||||
actions: { uuid: string; name: string; type: string; start: { x: number, y: number } | {}, hitCount: number, end: { x: number, y: number } | {}, buffer: number };
|
||||
connections: { source: { modelUUID: string; pointUUID: string }; targets: { pathUUID: string; pointUUID: string }[] };
|
||||
speed: number;
|
||||
};
|
||||
};
|
||||
}
|
Loading…
Reference in New Issue