added rough material for agv vehicle
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@ -58,6 +58,7 @@ function MachineInstance({ machineDetail }: any) {
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return (
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return (
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<>
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<>
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<MachineAnimator processingTime={machineDetail.point.action.processTime} handleCallBack={handleCallBack} currentPhase={currentPhase} machineUuid={machineDetail.modelUuid} machineStatus={machineStatus} reset={reset} />
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<MachineAnimator processingTime={machineDetail.point.action.processTime} handleCallBack={handleCallBack} currentPhase={currentPhase} machineUuid={machineDetail.modelUuid} machineStatus={machineStatus} reset={reset} />
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</>
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</>
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)
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)
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}
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}
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@ -0,0 +1,43 @@
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import { useEffect, useRef, useState } from 'react';
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import { useThree, useFrame } from '@react-three/fiber';
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import * as THREE from 'three';
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type MaterialAnimatorProps = {
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agvDetail: VehicleStatus;
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};
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const MaterialAnimator = ({ agvDetail }: MaterialAnimatorProps) => {
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const meshRef = useRef<THREE.Mesh>(null!);
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const [hasLoad, setHasLoad] = useState<boolean>(false);
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const { scene } = useThree();
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const loadWorldPosition = new THREE.Vector3();
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const offset = new THREE.Vector3(0, 1.1, 0);
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useEffect(() => {
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setHasLoad(agvDetail.currentLoad > 0);
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}, [agvDetail]);
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useFrame(() => {
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if (!hasLoad) return;
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const agvModel = scene.getObjectByProperty("uuid", agvDetail.modelUuid) as THREE.Object3D;
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if (agvModel && meshRef.current) {
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loadWorldPosition.copy(offset).applyMatrix4(agvModel.matrixWorld);
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meshRef.current.position.copy(loadWorldPosition);
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meshRef.current.rotation.copy(agvModel.rotation);
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}
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});
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return (
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<>
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{hasLoad && (
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<mesh ref={meshRef}>
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<boxGeometry args={[0.5, 0.5, 0.5]} />
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<meshStandardMaterial color="green" />
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</mesh>
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)}
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</>
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);
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};
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export default MaterialAnimator;
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@ -5,6 +5,7 @@ import { NavMeshQuery } from '@recast-navigation/core';
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import { useNavMesh } from '../../../../../store/store';
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import { useNavMesh } from '../../../../../store/store';
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import { usePlayButtonStore } from '../../../../../store/usePlayButtonStore';
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import { usePlayButtonStore } from '../../../../../store/usePlayButtonStore';
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import { useVehicleStore } from '../../../../../store/simulation/useVehicleStore';
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import { useVehicleStore } from '../../../../../store/simulation/useVehicleStore';
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import MaterialAnimator from '../animator/materialAnimator';
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function VehicleInstance({ agvDetail }: any) {
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function VehicleInstance({ agvDetail }: any) {
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const { navMesh } = useNavMesh();
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const { navMesh } = useNavMesh();
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@ -132,6 +133,7 @@ function VehicleInstance({ agvDetail }: any) {
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agvDetail={agvDetail}
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agvDetail={agvDetail}
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reset={reset}
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reset={reset}
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/>
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/>
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<MaterialAnimator agvDetail={agvDetail} />
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</>
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</>
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);
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);
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}
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}
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