refactor: Simplify eventData structure in controls and remove console logs from simulation
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@ -245,9 +245,6 @@ function processEventData(item: Types.EventData, setSimulationStates: any) {
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},
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position: item.position
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};
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console.log(staticMachine);
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setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => [
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...(prevEvents || []),
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@ -224,11 +224,11 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
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rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
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isLocked: false,
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isVisible: true,
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eventData: backendEventData,
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eventData: { type: backendEventData.type, points: backendEventData.points, speed: backendEventData.speed },
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socketId: socket.id,
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};
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const newEventData: any = backendEventData;
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const newEventData: any = { type: backendEventData.type, points: backendEventData.points, speed: backendEventData.speed };
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newEventData.modeluuid = newFloorItem.modeluuid;
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newEventData.modelName = newFloorItem.modelname;
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newEventData.position = newFloorItem.position;
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@ -277,7 +277,6 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
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const backendEventData = {
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type: 'Vehicle',
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points: createVehiclePoint(),
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speed: (eventData as Types.VehicleEventsSchema)?.points.speed
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};
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// API
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@ -305,11 +304,11 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
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rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
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isLocked: false,
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isVisible: true,
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eventData: backendEventData,
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eventData: { type: backendEventData.type, points: backendEventData.points },
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socketId: socket.id,
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};
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const newEventData: any = backendEventData;
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const newEventData: any = { type: backendEventData.type, points: backendEventData.points };
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newEventData.modeluuid = newFloorItem.modeluuid;
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newEventData.modelName = newFloorItem.modelname;
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newEventData.position = newFloorItem.position;
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@ -206,11 +206,11 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
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rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
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isLocked: false,
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isVisible: true,
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eventData: backendEventData,
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eventData: { type: backendEventData.type, points: backendEventData.points, speed: backendEventData.speed },
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socketId: socket.id,
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};
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const newEventData: any = backendEventData;
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const newEventData: any = { type: backendEventData.type, points: backendEventData.points, speed: backendEventData.speed };
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newEventData.modeluuid = newFloorItem.modeluuid;
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newEventData.modelName = newFloorItem.modelname;
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newEventData.position = newFloorItem.position;
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@ -221,8 +221,7 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
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newEventData as Types.ConveyorEventsSchema
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]);
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console.log('data: ', data);
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// socket.emit("v2:model-asset:add", data);
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socket.emit("v2:model-asset:add", data);
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} else if (eventData.type === 'Vehicle' && eventData) {
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const createVehiclePoint = () => {
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@ -287,11 +286,11 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
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rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
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isLocked: false,
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isVisible: true,
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eventData: backendEventData,
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eventData: { type: backendEventData.type, points: backendEventData.points },
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socketId: socket.id,
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};
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const newEventData: any = backendEventData;
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const newEventData: any = { type: backendEventData.type, points: backendEventData.points };
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newEventData.modeluuid = newFloorItem.modeluuid;
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newEventData.modelName = newFloorItem.modelname;
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newEventData.position = newFloorItem.position;
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@ -205,7 +205,7 @@ function MoveControls({ movedObjects, setMovedObjects, itemsGroupRef, copiedObje
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// obj.userData.modelId,
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// false,
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// true,
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// backendEventData
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// { type: backendEventData.type, points: backendEventData.points, speed: backendEventData.speed }
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// );
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//SOCKET
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@ -219,11 +219,11 @@ function MoveControls({ movedObjects, setMovedObjects, itemsGroupRef, copiedObje
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rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
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isLocked: false,
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isVisible: true,
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eventData: backendEventData,
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eventData: { type: backendEventData.type, points: backendEventData.points, speed: backendEventData.speed },
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socketId: socket.id,
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};
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const newEventData: any = backendEventData;
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const newEventData: any = { type: backendEventData.type, points: backendEventData.points, speed: backendEventData.speed };
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newEventData.modeluuid = newFloorItem.modeluuid;
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newEventData.modelName = newFloorItem.modelname;
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newEventData.position = newFloorItem.position;
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@ -257,7 +257,7 @@ function MoveControls({ movedObjects, setMovedObjects, itemsGroupRef, copiedObje
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// { "x": obj.rotation.x, "y": obj.rotation.y, "z": obj.rotation.z },
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// false,
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// true,
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// backendEventData
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// { type: backendEventData.type, points: backendEventData.points }
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// );
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//SOCKET
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@ -271,11 +271,11 @@ function MoveControls({ movedObjects, setMovedObjects, itemsGroupRef, copiedObje
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rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
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isLocked: false,
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isVisible: true,
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eventData: backendEventData,
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eventData: { type: backendEventData.type, points: backendEventData.points },
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socketId: socket.id,
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};
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const newEventData: any = backendEventData;
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const newEventData: any = { type: backendEventData.type, points: backendEventData.points };
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newEventData.modeluuid = newFloorItem.modeluuid;
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newEventData.modelName = newFloorItem.modelname;
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newEventData.position = newFloorItem.position;
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@ -209,7 +209,7 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
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// { "x": obj.rotation.x, "y": obj.rotation.y, "z": obj.rotation.z },
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// false,
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// true,
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// backendEventData
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// { type: backendEventData.type, points: backendEventData.points, speed: backendEventData.speed }
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// );
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//SOCKET
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@ -223,11 +223,11 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
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rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
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isLocked: false,
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isVisible: true,
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eventData: backendEventData,
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eventData: { type: backendEventData.type, points: backendEventData.points, speed: backendEventData.speed },
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socketId: socket.id,
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};
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const newEventData: any = backendEventData;
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const newEventData: any = { type: backendEventData.type, points: backendEventData.points, speed: backendEventData.speed };
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newEventData.modeluuid = newFloorItem.modeluuid;
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newEventData.modelName = newFloorItem.modelname;
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newEventData.position = newFloorItem.position;
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@ -262,7 +262,7 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
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// { "x": obj.rotation.x, "y": obj.rotation.y, "z": obj.rotation.z },
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// false,
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// true,
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// backendEventData
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// { type: backendEventData.type, points: backendEventData.points }
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// );
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//SOCKET
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@ -276,11 +276,11 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
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rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
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isLocked: false,
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isVisible: true,
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eventData: backendEventData,
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eventData: { type: backendEventData.type, points: backendEventData.points },
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socketId: socket.id,
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};
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const newEventData: any = backendEventData;
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const newEventData: any = { type: backendEventData.type, points: backendEventData.points };
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newEventData.modeluuid = newFloorItem.modeluuid;
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newEventData.modelName = newFloorItem.modelname;
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newEventData.position = newFloorItem.position;
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@ -298,7 +298,6 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
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}
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} else {
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console.log('hii');
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//REST
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@ -19,7 +19,7 @@ function Simulation() {
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const [processes, setProcesses] = useState([]);
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useEffect(() => {
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console.log('simulationStates: ', simulationStates);
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// console.log('simulationStates: ', simulationStates);
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}, [simulationStates]);
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// useEffect(() => {
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