feat: Implement ArmBot simulation with IK animation and event handling
- Added ArmBot component to manage ArmBot instances in the simulation. - Created ArmBotInstances component to render individual ArmBot models. - Developed IKAnimationController for handling inverse kinematics during animations. - Introduced IkInstances component to load and manage IK-enabled arm models. - Defined simulation types for ArmBot events and connections in TypeScript. - Enhanced type definitions for better clarity and maintainability.
This commit is contained in:
parent
ba215dd0d3
commit
37df5e8801
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@ -133,7 +133,6 @@ const Assets: React.FC = () => {
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} else {
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try {
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const res = await getCategoryAsset(asset);
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console.log('res: ', res);
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setCategoryAssets(res);
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setFiltereredAssets(res);
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} catch (error) {}
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@ -2,7 +2,7 @@ import React, { useRef, useMemo, useCallback, useState } from "react";
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import { InfoIcon, AddIcon, RemoveIcon, ResizeHeightIcon } from "../../../icons/ExportCommonIcons";
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import InputWithDropDown from "../../../ui/inputs/InputWithDropDown";
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import { useSelectedActionSphere, useSimulationStates, useSocketStore } from "../../../../store/store";
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import * as Types from '../../../../types/world/worldTypes';
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import * as SimulationTypes from '../../../../types/simulation';
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import LabledDropdown from "../../../ui/inputs/LabledDropdown";
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import { handleResize } from "../../../../functions/handleResizePannel";
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@ -34,7 +34,7 @@ const ArmBotMechanics: React.FC = () => {
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if (!selectedActionSphere?.points?.uuid) return [];
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const armBotPaths = simulationStates.filter(
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(path): path is Types.ArmBotEventsSchema => path.type === "ArmBot"
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(path): path is SimulationTypes.ArmBotEventsSchema => path.type === "ArmBot"
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);
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const currentPoint = armBotPaths.find(
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@ -54,7 +54,7 @@ const ArmBotMechanics: React.FC = () => {
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let points: { uuid: string; position: [number, number, number] }[] = [];
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if (connectedModel.type === "Conveyor") {
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const conveyor = connectedModel as Types.ConveyorEventsSchema;
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const conveyor = connectedModel as SimulationTypes.ConveyorEventsSchema;
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const connectedPointUUIDs = currentPoint?.connections?.targets
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.filter(t => t.modelUUID === connectedModel.modeluuid)
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@ -72,7 +72,7 @@ const ArmBotMechanics: React.FC = () => {
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triggers = conveyor.points.flatMap(p => p.triggers?.filter(t => t.isUsed) || []);
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}
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else if (connectedModel.type === "StaticMachine") {
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const staticMachine = connectedModel as Types.StaticMachineEventsSchema;
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const staticMachine = connectedModel as SimulationTypes.StaticMachineEventsSchema;
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points = [{
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uuid: staticMachine.points.uuid,
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@ -128,7 +128,7 @@ const ArmBotMechanics: React.FC = () => {
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if (!selectedActionSphere?.points?.uuid) return { selectedPoint: null };
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const armBotPaths = simulationStates.filter(
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(path): path is Types.ArmBotEventsSchema => path.type === "ArmBot"
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(path): path is SimulationTypes.ArmBotEventsSchema => path.type === "ArmBot"
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);
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const points = armBotPaths.find(
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@ -140,7 +140,7 @@ const ArmBotMechanics: React.FC = () => {
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};
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}, [selectedActionSphere, simulationStates]);
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const updateBackend = async (updatedPath: Types.ArmBotEventsSchema | undefined) => {
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const updateBackend = async (updatedPath: SimulationTypes.ArmBotEventsSchema | undefined) => {
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if (!updatedPath) return;
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const email = localStorage.getItem("email");
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const organization = email ? email.split("@")[1].split(".")[0] : "";
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@ -150,12 +150,11 @@ const ArmBotMechanics: React.FC = () => {
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modeluuid: updatedPath.modeluuid,
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eventData: { type: "ArmBot", points: updatedPath.points }
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}
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console.log('data: ', data);
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socket.emit('v2:model-asset:updateEventData', data);
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}
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const handleActionUpdate = useCallback((updatedAction: Partial<Types.ArmBotEventsSchema['points']['actions']>) => {
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const handleActionUpdate = useCallback((updatedAction: Partial<SimulationTypes.ArmBotEventsSchema['points']['actions']>) => {
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if (!selectedActionSphere?.points?.uuid || !selectedPoint) return;
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const updatedPaths = simulationStates.map((path) => {
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@ -175,7 +174,7 @@ const ArmBotMechanics: React.FC = () => {
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});
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const updatedPath = updatedPaths.find(
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(path): path is Types.ArmBotEventsSchema =>
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(path): path is SimulationTypes.ArmBotEventsSchema =>
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path.type === "ArmBot" &&
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path.points.uuid === selectedActionSphere.points.uuid
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);
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@ -188,7 +187,7 @@ const ArmBotMechanics: React.FC = () => {
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handleActionUpdate({ speed });
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}, [handleActionUpdate]);
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const handleProcessChange = useCallback((processes: Types.ArmBotEventsSchema['points']['actions']['processes']) => {
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const handleProcessChange = useCallback((processes: SimulationTypes.ArmBotEventsSchema['points']['actions']['processes']) => {
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handleActionUpdate({ processes });
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}, [handleActionUpdate]);
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@ -17,7 +17,7 @@ import {
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useSocketStore,
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} from "../../../../store/store";
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import * as THREE from "three";
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import * as Types from "../../../../types/world/worldTypes";
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import * as SimulationTypes from "../../../../types/simulation";
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import InputToggle from "../../../ui/inputs/InputToggle";
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import { setFloorItemApi } from "../../../../services/factoryBuilder/assest/floorAsset/setFloorItemApi";
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import { setEventApi } from "../../../../services/factoryBuilder/assest/floorAsset/setEventsApt";
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@ -36,13 +36,13 @@ const ConveyorMechanics: React.FC = () => {
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if (!selectedActionSphere) return null;
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return simulationStates
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.filter(
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(path): path is Types.ConveyorEventsSchema => path.type === "Conveyor"
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(path): path is SimulationTypes.ConveyorEventsSchema => path.type === "Conveyor"
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)
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.flatMap((path) => path.points)
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.find((point) => point.uuid === selectedActionSphere.points.uuid);
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}, [selectedActionSphere, simulationStates]);
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const updateBackend = async (updatedPath: Types.ConveyorEventsSchema | undefined) => {
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const updateBackend = async (updatedPath: SimulationTypes.ConveyorEventsSchema | undefined) => {
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if (!updatedPath) return;
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const email = localStorage.getItem("email");
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const organization = email ? email.split("@")[1].split(".")[0] : "";
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@ -93,7 +93,7 @@ const ConveyorMechanics: React.FC = () => {
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});
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const updatedPath = updatedPaths.find(
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(path): path is Types.ConveyorEventsSchema =>
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(path): path is SimulationTypes.ConveyorEventsSchema =>
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path.type === "Conveyor" &&
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path.points.some(
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(point) => point.uuid === selectedActionSphere.points.uuid
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@ -126,7 +126,7 @@ const ConveyorMechanics: React.FC = () => {
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);
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const updatedPath = updatedPaths.find(
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(path): path is Types.ConveyorEventsSchema =>
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(path): path is SimulationTypes.ConveyorEventsSchema =>
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path.type === "Conveyor" &&
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path.points.some(
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(point) => point.uuid === selectedActionSphere.points.uuid
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@ -174,7 +174,7 @@ const ConveyorMechanics: React.FC = () => {
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);
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const updatedPath = updatedPaths.find(
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(path): path is Types.ConveyorEventsSchema =>
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(path): path is SimulationTypes.ConveyorEventsSchema =>
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path.type === "Conveyor" &&
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path.points.some(
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(point) => point.uuid === selectedActionSphere.points.uuid
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@ -188,7 +188,7 @@ const ConveyorMechanics: React.FC = () => {
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if (selectedItem?.type === "action" && selectedItem.item.uuid === uuid) {
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const updatedAction = updatedPaths
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.filter(
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(path): path is Types.ConveyorEventsSchema => path.type === "Conveyor"
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(path): path is SimulationTypes.ConveyorEventsSchema => path.type === "Conveyor"
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)
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.flatMap((path) => path.points)
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.find((p) => p.uuid === selectedActionSphere.points.uuid)
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@ -229,7 +229,7 @@ const ConveyorMechanics: React.FC = () => {
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);
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const updatedPath = updatedPaths.find(
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(path): path is Types.ConveyorEventsSchema =>
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(path): path is SimulationTypes.ConveyorEventsSchema =>
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path.type === "Conveyor" &&
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path.points.some(
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(point) => point.uuid === selectedActionSphere.points.uuid
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@ -273,7 +273,7 @@ const ConveyorMechanics: React.FC = () => {
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);
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const updatedPath = updatedPaths.find(
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(path): path is Types.ConveyorEventsSchema =>
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(path): path is SimulationTypes.ConveyorEventsSchema =>
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path.type === "Conveyor" &&
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path.points.some(
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(point) => point.uuid === selectedActionSphere.points.uuid
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@ -311,7 +311,7 @@ const ConveyorMechanics: React.FC = () => {
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);
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const updatedPath = updatedPaths.find(
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(path): path is Types.ConveyorEventsSchema =>
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(path): path is SimulationTypes.ConveyorEventsSchema =>
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path.type === "Conveyor" &&
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path.points.some(
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(point) => point.uuid === selectedActionSphere.points.uuid
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@ -330,7 +330,7 @@ const ConveyorMechanics: React.FC = () => {
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);
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const updatedPath = updatedPaths.find(
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(path): path is Types.ConveyorEventsSchema =>
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(path): path is SimulationTypes.ConveyorEventsSchema =>
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path.type === "Conveyor" &&
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path.modeluuid === selectedPath.path.modeluuid
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);
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@ -367,7 +367,7 @@ const ConveyorMechanics: React.FC = () => {
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);
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const updatedPath = updatedPaths.find(
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(path): path is Types.ConveyorEventsSchema =>
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(path): path is SimulationTypes.ConveyorEventsSchema =>
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path.type === "Conveyor" &&
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path.points.some(
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(point) => point.uuid === selectedActionSphere.points.uuid
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);
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const updatedPath = updatedPaths.find(
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(path): path is Types.ConveyorEventsSchema =>
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(path): path is SimulationTypes.ConveyorEventsSchema =>
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path.type === "Conveyor" &&
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path.points.some(
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(point) => point.uuid === selectedActionSphere.points.uuid
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@ -435,7 +435,7 @@ const ConveyorMechanics: React.FC = () => {
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);
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const updatedPath = updatedPaths.find(
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(path): path is Types.ConveyorEventsSchema =>
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(path): path is SimulationTypes.ConveyorEventsSchema =>
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path.type === "Conveyor" &&
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path.points.some(
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(point) => point.uuid === selectedActionSphere.points.uuid
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@ -479,7 +479,7 @@ const ConveyorMechanics: React.FC = () => {
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);
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const updatedPath = updatedPaths.find(
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(path): path is Types.ConveyorEventsSchema =>
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(path): path is SimulationTypes.ConveyorEventsSchema =>
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path.type === "Conveyor" &&
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path.points.some(
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(point) => point.uuid === selectedActionSphere.points.uuid
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@ -525,7 +525,7 @@ const ConveyorMechanics: React.FC = () => {
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);
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const updatedPath = updatedPaths.find(
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(path): path is Types.ConveyorEventsSchema =>
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(path): path is SimulationTypes.ConveyorEventsSchema =>
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path.type === "Conveyor" &&
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path.points.some(
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(point) => point.uuid === selectedActionSphere.points.uuid
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@ -571,7 +571,7 @@ const ConveyorMechanics: React.FC = () => {
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);
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const updatedPath = updatedPaths.find(
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(path): path is Types.ConveyorEventsSchema =>
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(path): path is SimulationTypes.ConveyorEventsSchema =>
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path.type === "Conveyor" &&
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path.points.some(
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(point) => point.uuid === selectedActionSphere.points.uuid
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@ -2,7 +2,7 @@ import React, { useRef, useMemo, useCallback } from "react";
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import { InfoIcon } from "../../../icons/ExportCommonIcons";
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import InputWithDropDown from "../../../ui/inputs/InputWithDropDown";
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import { useSelectedActionSphere, useSimulationStates, useSocketStore } from "../../../../store/store";
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import * as Types from '../../../../types/world/worldTypes';
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import * as SimulationTypes from '../../../../types/simulation';
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import LabledDropdown from "../../../ui/inputs/LabledDropdown";
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import { setEventApi } from "../../../../services/factoryBuilder/assest/floorAsset/setEventsApt";
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@ -17,7 +17,7 @@ const StaticMachineMechanics: React.FC = () => {
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if (!selectedActionSphere?.points?.uuid) return { selectedPoint: null, connectedPointUuids: [] };
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const staticMachinePaths = simulationStates.filter(
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(path): path is Types.StaticMachineEventsSchema => path.type === "StaticMachine"
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(path): path is SimulationTypes.StaticMachineEventsSchema => path.type === "StaticMachine"
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);
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const points = staticMachinePaths.find(
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@ -39,7 +39,7 @@ const StaticMachineMechanics: React.FC = () => {
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};
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}, [selectedActionSphere, simulationStates]);
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const updateBackend = async (updatedPath: Types.StaticMachineEventsSchema | undefined) => {
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const updateBackend = async (updatedPath: SimulationTypes.StaticMachineEventsSchema | undefined) => {
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if (!updatedPath) return;
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const email = localStorage.getItem("email");
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const organization = email ? email.split("@")[1].split(".")[0] : "";
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@ -59,7 +59,7 @@ const StaticMachineMechanics: React.FC = () => {
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socket.emit('v2:model-asset:updateEventData', data);
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}
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const handleActionUpdate = useCallback((updatedAction: Partial<Types.StaticMachineEventsSchema['points']['actions']>) => {
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const handleActionUpdate = useCallback((updatedAction: Partial<SimulationTypes.StaticMachineEventsSchema['points']['actions']>) => {
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if (!selectedActionSphere?.points?.uuid) return;
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const updatedPaths = simulationStates.map((path) => {
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@ -79,7 +79,7 @@ const StaticMachineMechanics: React.FC = () => {
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});
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const updatedPath = updatedPaths.find(
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(path): path is Types.StaticMachineEventsSchema =>
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(path): path is SimulationTypes.StaticMachineEventsSchema =>
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path.type === "StaticMachine" &&
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path.points.uuid === selectedActionSphere.points.uuid
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);
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@ -96,7 +96,7 @@ const StaticMachineMechanics: React.FC = () => {
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handleActionUpdate({ material });
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}, [handleActionUpdate]);
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const handleTriggerChange = useCallback((updatedTrigger: Partial<Types.StaticMachineEventsSchema['points']['triggers']>) => {
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const handleTriggerChange = useCallback((updatedTrigger: Partial<SimulationTypes.StaticMachineEventsSchema['points']['triggers']>) => {
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if (!selectedActionSphere?.points?.uuid) return;
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const updatedPaths = simulationStates.map((path) => {
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@ -116,7 +116,7 @@ const StaticMachineMechanics: React.FC = () => {
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});
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const updatedPath = updatedPaths.find(
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(path): path is Types.StaticMachineEventsSchema =>
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(path): path is SimulationTypes.StaticMachineEventsSchema =>
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path.type === "StaticMachine" &&
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path.points.uuid === selectedActionSphere.points.uuid
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);
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@ -2,7 +2,7 @@ import React, { useRef, useMemo } from "react";
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import { InfoIcon } from "../../../icons/ExportCommonIcons";
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import InputWithDropDown from "../../../ui/inputs/InputWithDropDown";
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import { useEditingPoint, useEyeDropMode, usePreviewPosition, useSelectedActionSphere, useSimulationStates, useSocketStore } from "../../../../store/store";
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import * as Types from '../../../../types/world/worldTypes';
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import * as SimulationTypes from '../../../../types/simulation';
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import PositionInput from "../customInput/PositionInputs";
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import { setEventApi } from "../../../../services/factoryBuilder/assest/floorAsset/setEventsApt";
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import LabeledButton from "../../../ui/inputs/LabledButton";
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@ -21,7 +21,7 @@ const VehicleMechanics: React.FC = () => {
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if (!selectedActionSphere?.points?.uuid) return { selectedPoint: null, connectedPointUuids: [] };
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const vehiclePaths = simulationStates.filter(
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(path): path is Types.VehicleEventsSchema => path.type === "Vehicle"
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(path): path is SimulationTypes.VehicleEventsSchema => path.type === "Vehicle"
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);
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const points = vehiclePaths.find(
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@ -43,7 +43,7 @@ const VehicleMechanics: React.FC = () => {
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};
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}, [selectedActionSphere, simulationStates]);
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const updateBackend = async (updatedPath: Types.VehicleEventsSchema | undefined) => {
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const updateBackend = async (updatedPath: SimulationTypes.VehicleEventsSchema | undefined) => {
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if (!updatedPath) return;
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const email = localStorage.getItem("email");
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const organization = email ? email.split("@")[1].split(".")[0] : "";
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@ -64,7 +64,7 @@ const VehicleMechanics: React.FC = () => {
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}
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const handleActionUpdate = React.useCallback((updatedAction: Partial<Types.VehicleEventsSchema['points']['actions']>) => {
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const handleActionUpdate = React.useCallback((updatedAction: Partial<SimulationTypes.VehicleEventsSchema['points']['actions']>) => {
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if (!selectedActionSphere?.points?.uuid) return;
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const updatedPaths = simulationStates.map((path) => {
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@ -84,7 +84,7 @@ const VehicleMechanics: React.FC = () => {
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});
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const updatedPath = updatedPaths.find(
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(path): path is Types.VehicleEventsSchema =>
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(path): path is SimulationTypes.VehicleEventsSchema =>
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path.type === "Vehicle" &&
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path.points.uuid === selectedActionSphere.points.uuid
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);
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@ -118,7 +118,7 @@ const VehicleMechanics: React.FC = () => {
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});
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const updatedPath = updatedPaths.find(
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(path): path is Types.VehicleEventsSchema =>
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(path): path is SimulationTypes.VehicleEventsSchema =>
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path.type === "Vehicle" &&
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path.points.uuid === selectedActionSphere.points.uuid
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);
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@ -145,7 +145,7 @@ const VehicleMechanics: React.FC = () => {
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});
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const updatedPath = updatedPaths.find(
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(path): path is Types.VehicleEventsSchema =>
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(path): path is SimulationTypes.VehicleEventsSchema =>
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path.type === "Vehicle" &&
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path.points.uuid === selectedActionSphere.points.uuid
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);
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|
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@ -5,6 +5,7 @@ import { toast } from 'react-toastify';
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import TempLoader from './tempLoader';
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import { DRACOLoader } from 'three/examples/jsm/loaders/DRACOLoader';
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import * as Types from "../../../../types/world/worldTypes";
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import * as SimulationTypes from "../../../../types/simulation";
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import { retrieveGLTF, storeGLTF } from '../../../../utils/indexDB/idbUtils';
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// import { setFloorItemApi } from '../../../../services/factoryBuilder/assest/floorAsset/setFloorItemApi';
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import { Socket } from 'socket.io-client';
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||||
|
@ -136,7 +137,7 @@ async function handleModelLoad(
|
|||
tempLoader.current = undefined;
|
||||
}
|
||||
|
||||
const newFloorItem: Types.EventData = {
|
||||
const newFloorItem: SimulationTypes.EventData = {
|
||||
modeluuid: model.uuid,
|
||||
modelname: selectedItem.name,
|
||||
modelfileID: selectedItem.id,
|
||||
|
@ -150,12 +151,11 @@ async function handleModelLoad(
|
|||
const organization = email ? email.split("@")[1].split(".")[0] : "";
|
||||
|
||||
getAssetEventType(selectedItem.id, organization).then(async (res) => {
|
||||
console.log('res: ', res);
|
||||
|
||||
if (res.type === "Conveyor") {
|
||||
const pointUUIDs = res.points.map(() => THREE.MathUtils.generateUUID());
|
||||
|
||||
const backendEventData: Extract<Types.EventData['eventData'], { type: 'Conveyor' }> = {
|
||||
const backendEventData: Extract<SimulationTypes.EventData['eventData'], { type: 'Conveyor' }> = {
|
||||
type: 'Conveyor',
|
||||
points: res.points.map((point: any, index: number) => ({
|
||||
uuid: pointUUIDs[index],
|
||||
|
@ -220,9 +220,9 @@ async function handleModelLoad(
|
|||
eventData.position = newFloorItem.position;
|
||||
eventData.rotation = [model.rotation.x, model.rotation.y, model.rotation.z];
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
|
||||
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
eventData as Types.ConveyorEventsSchema
|
||||
eventData as SimulationTypes.ConveyorEventsSchema
|
||||
]);
|
||||
|
||||
console.log('data: ', data);
|
||||
|
@ -232,7 +232,7 @@ async function handleModelLoad(
|
|||
|
||||
const pointUUID = THREE.MathUtils.generateUUID();
|
||||
|
||||
const backendEventData: Extract<Types.EventData['eventData'], { type: 'Vehicle' }> = {
|
||||
const backendEventData: Extract<SimulationTypes.EventData['eventData'], { type: 'Vehicle' }> = {
|
||||
type: "Vehicle",
|
||||
points: {
|
||||
uuid: pointUUID,
|
||||
|
@ -284,9 +284,9 @@ async function handleModelLoad(
|
|||
return updatedItems;
|
||||
});
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
|
||||
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
eventData as Types.VehicleEventsSchema
|
||||
eventData as SimulationTypes.VehicleEventsSchema
|
||||
]);
|
||||
|
||||
socket.emit("v2:model-asset:add", data);
|
||||
|
@ -295,7 +295,7 @@ async function handleModelLoad(
|
|||
|
||||
const pointUUID = THREE.MathUtils.generateUUID();
|
||||
|
||||
const backendEventData: Extract<Types.EventData['eventData'], { type: 'StaticMachine' }> = {
|
||||
const backendEventData: Extract<SimulationTypes.EventData['eventData'], { type: 'StaticMachine' }> = {
|
||||
type: "StaticMachine",
|
||||
points: {
|
||||
uuid: pointUUID,
|
||||
|
@ -348,9 +348,9 @@ async function handleModelLoad(
|
|||
return updatedItems;
|
||||
});
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
|
||||
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
eventData as Types.StaticMachineEventsSchema
|
||||
eventData as SimulationTypes.StaticMachineEventsSchema
|
||||
]);
|
||||
|
||||
socket.emit("v2:model-asset:add", data);
|
||||
|
@ -359,7 +359,7 @@ async function handleModelLoad(
|
|||
|
||||
const pointUUID = THREE.MathUtils.generateUUID();
|
||||
|
||||
const backendEventData: Extract<Types.EventData['eventData'], { type: 'ArmBot' }> = {
|
||||
const backendEventData: Extract<SimulationTypes.EventData['eventData'], { type: 'ArmBot' }> = {
|
||||
type: "ArmBot",
|
||||
points: {
|
||||
uuid: pointUUID,
|
||||
|
@ -412,9 +412,9 @@ async function handleModelLoad(
|
|||
return updatedItems;
|
||||
});
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
|
||||
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
eventData as Types.ArmBotEventsSchema
|
||||
eventData as SimulationTypes.ArmBotEventsSchema
|
||||
]);
|
||||
|
||||
socket.emit("v2:model-asset:add", data);
|
||||
|
@ -455,7 +455,6 @@ async function handleModelLoad(
|
|||
return updatedItems;
|
||||
});
|
||||
|
||||
console.log('data: ', data);
|
||||
socket.emit("v2:model-asset:add", data);
|
||||
}
|
||||
|
||||
|
|
|
@ -2,6 +2,7 @@ import { toast } from 'react-toastify';
|
|||
import * as THREE from 'three';
|
||||
|
||||
import * as Types from "../../../../types/world/worldTypes";
|
||||
import * as SimulationTypes from "../../../../types/simulation";
|
||||
// import { deleteFloorItem } from '../../../../services/factoryBuilder/assest/floorAsset/deleteFloorItemApi';
|
||||
import { Socket } from 'socket.io-client';
|
||||
import { getFloorAssets } from '../../../../services/factoryBuilder/assest/floorAsset/getFloorItemsApi';
|
||||
|
@ -76,7 +77,7 @@ async function DeleteFloorItems(
|
|||
}
|
||||
setFloorItems(updatedItems);
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => {
|
||||
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => {
|
||||
const updatedEvents = (prevEvents || []).filter(event => event.modeluuid !== removedItem.modeluuid);
|
||||
return updatedEvents;
|
||||
});
|
||||
|
|
|
@ -313,7 +313,7 @@ const FloorItemsGroup = ({ itemsGroup, hoveredDeletableFloorItem, AttachedObject
|
|||
|
||||
useFrame(() => {
|
||||
if (controls)
|
||||
assetVisibility(itemsGroup, state.camera.position, renderDistance);
|
||||
// assetVisibility(itemsGroup, state.camera.position, renderDistance);
|
||||
if (deleteTool && activeModule === "builder") {
|
||||
DeletableHoveredFloorItems(state, itemsGroup, hoveredDeletableFloorItem, setDeletableFloorItem);
|
||||
} else if (!deleteTool) {
|
||||
|
|
|
@ -26,12 +26,7 @@ const CamModelsGroup = () => {
|
|||
loader.setDRACOLoader(dracoLoader);
|
||||
|
||||
const [cams, setCams] = useState<any[]>([]);
|
||||
const [models, setModels] = useState<
|
||||
Record<
|
||||
string,
|
||||
{ targetPosition: THREE.Vector3; targetRotation: THREE.Euler }
|
||||
>
|
||||
>({});
|
||||
const [models, setModels] = useState<Record<string, { targetPosition: THREE.Vector3; targetRotation: THREE.Euler }>>({});
|
||||
|
||||
const dedupeCams = (cams: any[]) => {
|
||||
const seen = new Set();
|
||||
|
|
|
@ -5,6 +5,7 @@ import * as THREE from 'three';
|
|||
import * as CONSTANTS from '../../../types/world/worldConstants';
|
||||
import { toast } from 'react-toastify';
|
||||
import * as Types from "../../../types/world/worldTypes";
|
||||
import * as SimulationTypes from "../../..//types/simulation";
|
||||
import { initializeDB, retrieveGLTF, storeGLTF } from '../../../utils/indexDB/idbUtils';
|
||||
import { getCamera } from '../../../services/factoryBuilder/camera/getCameraApi';
|
||||
import { getFloorAssets } from '../../../services/factoryBuilder/assest/floorAsset/getFloorItemsApi';
|
||||
|
@ -12,7 +13,7 @@ import { getFloorAssets } from '../../../services/factoryBuilder/assest/floorAss
|
|||
async function loadInitialFloorItems(
|
||||
itemsGroup: Types.RefGroup,
|
||||
setFloorItems: Types.setFloorItemSetState,
|
||||
setSimulationStates: (paths: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => void
|
||||
setSimulationStates: (paths: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => void
|
||||
): Promise<void> {
|
||||
if (!itemsGroup.current) return;
|
||||
let url_Backend_dwinzo = `http://${process.env.REACT_APP_SERVER_MARKETPLACE_URL}`;
|
||||
|
@ -26,7 +27,7 @@ async function loadInitialFloorItems(
|
|||
if (items.message === "floorItems not found") return;
|
||||
|
||||
if (items) {
|
||||
const storedFloorItems: Types.EventData[] = items;
|
||||
const storedFloorItems: SimulationTypes.EventData[] = items;
|
||||
const loader = new GLTFLoader();
|
||||
const dracoLoader = new DRACOLoader();
|
||||
|
||||
|
@ -150,10 +151,10 @@ async function loadInitialFloorItems(
|
|||
|
||||
function processLoadedModel(
|
||||
gltf: any,
|
||||
item: Types.EventData,
|
||||
item: SimulationTypes.EventData,
|
||||
itemsGroup: Types.RefGroup,
|
||||
setFloorItems: Types.setFloorItemSetState,
|
||||
setSimulationStates: (paths: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => void
|
||||
setSimulationStates: (paths: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => void
|
||||
) {
|
||||
const model = gltf;
|
||||
model.uuid = item.modeluuid;
|
||||
|
@ -196,7 +197,7 @@ function processLoadedModel(
|
|||
gsap.to(model.scale, { x: 1, y: 1, z: 1, duration: 1.5, ease: 'power2.out' });
|
||||
}
|
||||
|
||||
function processEventData(item: Types.EventData, setSimulationStates: any) {
|
||||
function processEventData(item: SimulationTypes.EventData, setSimulationStates: any) {
|
||||
|
||||
if (item.eventData?.type === 'Conveyor') {
|
||||
|
||||
|
@ -206,9 +207,9 @@ function processEventData(item: Types.EventData, setSimulationStates: any) {
|
|||
data.position = item.position;
|
||||
data.rotation = [item.rotation.x, item.rotation.y, item.rotation.z];
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
|
||||
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
data as Types.ConveyorEventsSchema
|
||||
data as SimulationTypes.ConveyorEventsSchema
|
||||
]);
|
||||
|
||||
} else if (item.eventData?.type === 'Vehicle') {
|
||||
|
@ -219,22 +220,23 @@ function processEventData(item: Types.EventData, setSimulationStates: any) {
|
|||
data.position = item.position;
|
||||
data.rotation = [item.rotation.x, item.rotation.y, item.rotation.z];
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
|
||||
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
data as Types.VehicleEventsSchema
|
||||
data as SimulationTypes.VehicleEventsSchema
|
||||
]);
|
||||
|
||||
} else if (item.eventData?.type === 'StaticMachine') {
|
||||
|
||||
const data: any = item.eventData;
|
||||
item.eventData.points.position = [0, 1.5, 1]
|
||||
data.modeluuid = item.modeluuid;
|
||||
data.modelName = item.modelname;
|
||||
data.position = item.position;
|
||||
data.rotation = [item.rotation.x, item.rotation.y, item.rotation.z];
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
|
||||
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
data as Types.StaticMachineEventsSchema
|
||||
data as SimulationTypes.StaticMachineEventsSchema
|
||||
]);
|
||||
|
||||
} else if (item.eventData?.type === 'ArmBot') {
|
||||
|
@ -245,9 +247,9 @@ function processEventData(item: Types.EventData, setSimulationStates: any) {
|
|||
data.position = item.position;
|
||||
data.rotation = [item.rotation.x, item.rotation.y, item.rotation.z];
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
|
||||
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
data as Types.ArmBotEventsSchema
|
||||
data as SimulationTypes.ArmBotEventsSchema
|
||||
]);
|
||||
|
||||
}
|
||||
|
|
|
@ -5,6 +5,7 @@ import { useFloorItems, useSelectedAssets, useSimulationStates, useSocketStore,
|
|||
import { toast } from "react-toastify";
|
||||
// import { setFloorItemApi } from '../../../../services/factoryBuilder/assest/floorAsset/setFloorItemApi';
|
||||
import * as Types from "../../../../types/world/worldTypes";
|
||||
import * as SimulationTypes from "../../../../types/simulation";
|
||||
import { detectModifierKeys } from "../../../../utils/shortcutkeys/detectModifierKeys";
|
||||
|
||||
const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pastedObjects, setpastedObjects, selectionGroup, setDuplicatedObjects, movedObjects, setMovedObjects, rotatedObjects, setRotatedObjects, boundingBoxRef }: any) => {
|
||||
|
@ -154,7 +155,7 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
|
|||
return updatedItems;
|
||||
});
|
||||
|
||||
let eventData: Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema | undefined = simulationStates.find((events) => events.modeluuid === obj.userData.modeluuid);
|
||||
let eventData: SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema | undefined = simulationStates.find((events) => events.modeluuid === obj.userData.modeluuid);
|
||||
|
||||
const email = localStorage.getItem("email");
|
||||
const organization = email ? email.split("@")[1].split(".")[0] : "default";
|
||||
|
@ -162,7 +163,7 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
|
|||
if (eventData.type === 'Conveyor' && eventData) {
|
||||
const createConveyorPoint = (index: number) => {
|
||||
const pointUUID = THREE.MathUtils.generateUUID();
|
||||
const hasActions = (eventData as Types.ConveyorEventsSchema)?.points[index].actions.length > 0;
|
||||
const hasActions = (eventData as SimulationTypes.ConveyorEventsSchema)?.points[index].actions.length > 0;
|
||||
|
||||
const defaultAction = {
|
||||
uuid: THREE.MathUtils.generateUUID(),
|
||||
|
@ -176,15 +177,15 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
|
|||
|
||||
return {
|
||||
uuid: pointUUID,
|
||||
position: (eventData as Types.ConveyorEventsSchema)?.points[index].position,
|
||||
rotation: (eventData as Types.ConveyorEventsSchema)?.points[index].rotation,
|
||||
position: (eventData as SimulationTypes.ConveyorEventsSchema)?.points[index].position,
|
||||
rotation: (eventData as SimulationTypes.ConveyorEventsSchema)?.points[index].rotation,
|
||||
actions: hasActions
|
||||
? (eventData as Types.ConveyorEventsSchema)?.points[index].actions.map(action => ({
|
||||
? (eventData as SimulationTypes.ConveyorEventsSchema)?.points[index].actions.map(action => ({
|
||||
...action,
|
||||
uuid: THREE.MathUtils.generateUUID()
|
||||
}))
|
||||
: [defaultAction],
|
||||
triggers: (eventData as Types.ConveyorEventsSchema)?.points[index].triggers.map(trigger => ({
|
||||
triggers: (eventData as SimulationTypes.ConveyorEventsSchema)?.points[index].triggers.map(trigger => ({
|
||||
...trigger,
|
||||
uuid: THREE.MathUtils.generateUUID()
|
||||
})),
|
||||
|
@ -202,7 +203,7 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
|
|||
createConveyorPoint(1), // middlePoint
|
||||
createConveyorPoint(2) // point2
|
||||
],
|
||||
speed: (eventData as Types.ConveyorEventsSchema)?.speed
|
||||
speed: (eventData as SimulationTypes.ConveyorEventsSchema)?.speed
|
||||
};
|
||||
|
||||
//REST
|
||||
|
@ -240,9 +241,9 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
|
|||
newEventData.position = newFloorItem.position;
|
||||
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
|
||||
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
newEventData as Types.ConveyorEventsSchema
|
||||
newEventData as SimulationTypes.ConveyorEventsSchema
|
||||
]);
|
||||
|
||||
socket.emit("v2:model-asset:add", data);
|
||||
|
@ -250,7 +251,7 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
|
|||
} else if (eventData.type === 'Vehicle' && eventData) {
|
||||
const createVehiclePoint = () => {
|
||||
const pointUUID = THREE.MathUtils.generateUUID();
|
||||
const vehiclePoint = (eventData as Types.VehicleEventsSchema)?.points;
|
||||
const vehiclePoint = (eventData as SimulationTypes.VehicleEventsSchema)?.points;
|
||||
const hasActions = vehiclePoint?.actions !== undefined;
|
||||
|
||||
const defaultAction = {
|
||||
|
@ -321,9 +322,9 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
|
|||
newEventData.position = newFloorItem.position;
|
||||
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
|
||||
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
newEventData as Types.VehicleEventsSchema
|
||||
newEventData as SimulationTypes.VehicleEventsSchema
|
||||
]);
|
||||
|
||||
socket.emit("v2:model-asset:add", data);
|
||||
|
@ -331,7 +332,7 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
|
|||
} else if (eventData.type === 'StaticMachine' && eventData) {
|
||||
const createStaticMachinePoint = () => {
|
||||
const pointUUID = THREE.MathUtils.generateUUID();
|
||||
const vehiclePoint = (eventData as Types.StaticMachineEventsSchema)?.points;
|
||||
const vehiclePoint = (eventData as SimulationTypes.StaticMachineEventsSchema)?.points;
|
||||
const hasActions = vehiclePoint?.actions !== undefined;
|
||||
|
||||
const defaultAction = {
|
||||
|
@ -399,9 +400,9 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
|
|||
newEventData.position = newFloorItem.position;
|
||||
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
|
||||
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
newEventData as Types.StaticMachineEventsSchema
|
||||
newEventData as SimulationTypes.StaticMachineEventsSchema
|
||||
]);
|
||||
|
||||
socket.emit("v2:model-asset:add", data);
|
||||
|
@ -409,7 +410,7 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
|
|||
} else if (eventData.type === 'ArmBot' && eventData) {
|
||||
const createArmBotPoint = () => {
|
||||
const pointUUID = THREE.MathUtils.generateUUID();
|
||||
const vehiclePoint = (eventData as Types.ArmBotEventsSchema)?.points;
|
||||
const vehiclePoint = (eventData as SimulationTypes.ArmBotEventsSchema)?.points;
|
||||
const hasActions = vehiclePoint?.actions !== undefined;
|
||||
|
||||
const defaultAction = {
|
||||
|
@ -481,9 +482,9 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
|
|||
newEventData.position = newFloorItem.position;
|
||||
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
|
||||
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
newEventData as Types.ArmBotEventsSchema
|
||||
newEventData as SimulationTypes.ArmBotEventsSchema
|
||||
]);
|
||||
|
||||
socket.emit("v2:model-asset:add", data);
|
||||
|
|
|
@ -5,6 +5,7 @@ import { useFloorItems, useSelectedAssets, useSimulationStates, useSocketStore,
|
|||
import { toast } from "react-toastify";
|
||||
// import { setFloorItemApi } from '../../../../services/factoryBuilder/assest/floorAsset/setFloorItemApi';
|
||||
import * as Types from "../../../../types/world/worldTypes";
|
||||
import * as SimulationTypes from "../../../../types/simulation";
|
||||
import { setFloorItemApi } from "../../../../services/factoryBuilder/assest/floorAsset/setFloorItemApi";
|
||||
import { detectModifierKeys } from "../../../../utils/shortcutkeys/detectModifierKeys";
|
||||
|
||||
|
@ -132,7 +133,7 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
|
|||
return updatedItems;
|
||||
});
|
||||
|
||||
let eventData: Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema | undefined = simulationStates.find((events) => events.modeluuid === obj.userData.modeluuid);
|
||||
let eventData: SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema | undefined = simulationStates.find((events) => events.modeluuid === obj.userData.modeluuid);
|
||||
|
||||
const email = localStorage.getItem("email");
|
||||
const organization = email ? email.split("@")[1].split(".")[0] : "default";
|
||||
|
@ -141,7 +142,7 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
|
|||
if (eventData.type === 'Conveyor' && eventData) {
|
||||
const createConveyorPoint = (index: number) => {
|
||||
const pointUUID = THREE.MathUtils.generateUUID();
|
||||
const hasActions = (eventData as Types.ConveyorEventsSchema)?.points[index].actions.length > 0;
|
||||
const hasActions = (eventData as SimulationTypes.ConveyorEventsSchema)?.points[index].actions.length > 0;
|
||||
|
||||
const defaultAction = {
|
||||
uuid: THREE.MathUtils.generateUUID(),
|
||||
|
@ -155,15 +156,15 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
|
|||
|
||||
return {
|
||||
uuid: pointUUID,
|
||||
position: (eventData as Types.ConveyorEventsSchema)?.points[index].position,
|
||||
rotation: (eventData as Types.ConveyorEventsSchema)?.points[index].rotation,
|
||||
position: (eventData as SimulationTypes.ConveyorEventsSchema)?.points[index].position,
|
||||
rotation: (eventData as SimulationTypes.ConveyorEventsSchema)?.points[index].rotation,
|
||||
actions: hasActions
|
||||
? (eventData as Types.ConveyorEventsSchema)?.points[index].actions.map(action => ({
|
||||
? (eventData as SimulationTypes.ConveyorEventsSchema)?.points[index].actions.map(action => ({
|
||||
...action,
|
||||
uuid: THREE.MathUtils.generateUUID()
|
||||
}))
|
||||
: [defaultAction],
|
||||
triggers: (eventData as Types.ConveyorEventsSchema)?.points[index].triggers.map(trigger => ({
|
||||
triggers: (eventData as SimulationTypes.ConveyorEventsSchema)?.points[index].triggers.map(trigger => ({
|
||||
...trigger,
|
||||
uuid: THREE.MathUtils.generateUUID()
|
||||
})),
|
||||
|
@ -181,7 +182,7 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
|
|||
createConveyorPoint(1),
|
||||
createConveyorPoint(2)
|
||||
],
|
||||
speed: (eventData as Types.ConveyorEventsSchema)?.speed
|
||||
speed: (eventData as SimulationTypes.ConveyorEventsSchema)?.speed
|
||||
};
|
||||
|
||||
//REST
|
||||
|
@ -219,9 +220,9 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
|
|||
newEventData.position = newFloorItem.position;
|
||||
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
|
||||
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
newEventData as Types.ConveyorEventsSchema
|
||||
newEventData as SimulationTypes.ConveyorEventsSchema
|
||||
]);
|
||||
|
||||
socket.emit("v2:model-asset:add", data);
|
||||
|
@ -229,7 +230,7 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
|
|||
} else if (eventData.type === 'Vehicle' && eventData) {
|
||||
const createVehiclePoint = () => {
|
||||
const pointUUID = THREE.MathUtils.generateUUID();
|
||||
const vehiclePoint = (eventData as Types.VehicleEventsSchema)?.points;
|
||||
const vehiclePoint = (eventData as SimulationTypes.VehicleEventsSchema)?.points;
|
||||
const hasActions = vehiclePoint?.actions !== undefined;
|
||||
|
||||
const defaultAction = {
|
||||
|
@ -300,9 +301,9 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
|
|||
newEventData.position = newFloorItem.position;
|
||||
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
|
||||
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
newEventData as Types.VehicleEventsSchema
|
||||
newEventData as SimulationTypes.VehicleEventsSchema
|
||||
]);
|
||||
|
||||
socket.emit("v2:model-asset:add", data);
|
||||
|
@ -310,7 +311,7 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
|
|||
} else if (eventData.type === 'StaticMachine' && eventData) {
|
||||
const createStaticMachinePoint = () => {
|
||||
const pointUUID = THREE.MathUtils.generateUUID();
|
||||
const vehiclePoint = (eventData as Types.StaticMachineEventsSchema)?.points;
|
||||
const vehiclePoint = (eventData as SimulationTypes.StaticMachineEventsSchema)?.points;
|
||||
const hasActions = vehiclePoint?.actions !== undefined;
|
||||
|
||||
const defaultAction = {
|
||||
|
@ -378,9 +379,9 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
|
|||
newEventData.position = newFloorItem.position;
|
||||
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
|
||||
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
newEventData as Types.StaticMachineEventsSchema
|
||||
newEventData as SimulationTypes.StaticMachineEventsSchema
|
||||
]);
|
||||
|
||||
socket.emit("v2:model-asset:add", data);
|
||||
|
@ -388,7 +389,7 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
|
|||
} else if (eventData.type === 'ArmBot' && eventData) {
|
||||
const createArmBotPoint = () => {
|
||||
const pointUUID = THREE.MathUtils.generateUUID();
|
||||
const vehiclePoint = (eventData as Types.ArmBotEventsSchema)?.points;
|
||||
const vehiclePoint = (eventData as SimulationTypes.ArmBotEventsSchema)?.points;
|
||||
const hasActions = vehiclePoint?.actions !== undefined;
|
||||
|
||||
const defaultAction = {
|
||||
|
@ -460,9 +461,9 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
|
|||
newEventData.position = newFloorItem.position;
|
||||
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
|
||||
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
newEventData as Types.ArmBotEventsSchema
|
||||
newEventData as SimulationTypes.ArmBotEventsSchema
|
||||
]);
|
||||
|
||||
socket.emit("v2:model-asset:add", data);
|
||||
|
|
|
@ -5,6 +5,7 @@ import { useFloorItems, useSelectedAssets, useSimulationStates, useSocketStore,
|
|||
// import { setFloorItemApi } from '../../../../services/factoryBuilder/assest/floorAsset/setFloorItemApi';
|
||||
import { toast } from "react-toastify";
|
||||
import * as Types from "../../../../types/world/worldTypes";
|
||||
import * as SimulationTypes from "../../../../types/simulation";
|
||||
import { detectModifierKeys } from "../../../../utils/shortcutkeys/detectModifierKeys";
|
||||
|
||||
function MoveControls({ movedObjects, setMovedObjects, itemsGroupRef, copiedObjects, setCopiedObjects, pastedObjects, setpastedObjects, duplicatedObjects, setDuplicatedObjects, selectionGroup, rotatedObjects, setRotatedObjects, boundingBoxRef }: any) {
|
||||
|
@ -183,7 +184,7 @@ function MoveControls({ movedObjects, setMovedObjects, itemsGroupRef, copiedObje
|
|||
return updatedItems;
|
||||
});
|
||||
|
||||
let eventData: Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema | undefined = simulationStates.find((events) => events.modeluuid === obj.userData.modeluuid);
|
||||
let eventData: SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema | undefined = simulationStates.find((events) => events.modeluuid === obj.userData.modeluuid);
|
||||
|
||||
const email = localStorage.getItem("email");
|
||||
const organization = email ? email.split("@")[1].split(".")[0] : "default";
|
||||
|
@ -194,7 +195,7 @@ function MoveControls({ movedObjects, setMovedObjects, itemsGroupRef, copiedObje
|
|||
const backendEventData = {
|
||||
type: 'Conveyor',
|
||||
points: eventData.points,
|
||||
speed: (eventData as Types.ConveyorEventsSchema)?.speed
|
||||
speed: (eventData as SimulationTypes.ConveyorEventsSchema)?.speed
|
||||
};
|
||||
|
||||
//REST
|
||||
|
@ -232,7 +233,7 @@ function MoveControls({ movedObjects, setMovedObjects, itemsGroupRef, copiedObje
|
|||
newEventData.position = newFloorItem.position;
|
||||
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => {
|
||||
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => {
|
||||
const updatedEvents = (prevEvents || []).map(event =>
|
||||
event.modeluuid === newFloorItem.modeluuid
|
||||
? { ...event, ...newEventData }
|
||||
|
@ -284,7 +285,7 @@ function MoveControls({ movedObjects, setMovedObjects, itemsGroupRef, copiedObje
|
|||
newEventData.position = newFloorItem.position;
|
||||
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => {
|
||||
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => {
|
||||
const updatedEvents = (prevEvents || []).map(event =>
|
||||
event.modeluuid === newFloorItem.modeluuid
|
||||
? { ...event, ...newEventData }
|
||||
|
@ -337,7 +338,7 @@ function MoveControls({ movedObjects, setMovedObjects, itemsGroupRef, copiedObje
|
|||
newEventData.position = newFloorItem.position;
|
||||
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => {
|
||||
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => {
|
||||
const updatedEvents = (prevEvents || []).map(event =>
|
||||
event.modeluuid === newFloorItem.modeluuid
|
||||
? { ...event, ...newEventData }
|
||||
|
@ -390,7 +391,7 @@ function MoveControls({ movedObjects, setMovedObjects, itemsGroupRef, copiedObje
|
|||
newEventData.position = newFloorItem.position;
|
||||
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => {
|
||||
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => {
|
||||
const updatedEvents = (prevEvents || []).map(event =>
|
||||
event.modeluuid === newFloorItem.modeluuid
|
||||
? { ...event, ...newEventData }
|
||||
|
|
|
@ -5,6 +5,7 @@ import { useFloorItems, useSelectedAssets, useSimulationStates, useSocketStore,
|
|||
// import { setFloorItemApi } from '../../../../services/factoryBuilder/assest/floorAsset/setFloorItemApi';
|
||||
import { toast } from "react-toastify";
|
||||
import * as Types from "../../../../types/world/worldTypes";
|
||||
import * as SimulationTypes from "../../../../types/simulation";
|
||||
import { setFloorItemApi } from "../../../../services/factoryBuilder/assest/floorAsset/setFloorItemApi";
|
||||
|
||||
function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMovedObjects, itemsGroupRef, copiedObjects, setCopiedObjects, pastedObjects, setpastedObjects, duplicatedObjects, setDuplicatedObjects, selectionGroup, boundingBoxRef }: any) {
|
||||
|
@ -184,7 +185,7 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
|
|||
return updatedItems;
|
||||
});
|
||||
|
||||
let eventData: Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema | undefined = simulationStates.find((events) => events.modeluuid === obj.userData.modeluuid);
|
||||
let eventData: SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema | undefined = simulationStates.find((events) => events.modeluuid === obj.userData.modeluuid);
|
||||
|
||||
const email = localStorage.getItem("email");
|
||||
const organization = email ? email.split("@")[1].split(".")[0] : "default";
|
||||
|
@ -195,7 +196,7 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
|
|||
const backendEventData = {
|
||||
type: 'Conveyor',
|
||||
points: eventData.points,
|
||||
speed: (eventData as Types.ConveyorEventsSchema)?.speed
|
||||
speed: (eventData as SimulationTypes.ConveyorEventsSchema)?.speed
|
||||
};
|
||||
|
||||
// REST
|
||||
|
@ -233,7 +234,7 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
|
|||
newEventData.position = newFloorItem.position;
|
||||
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => {
|
||||
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => {
|
||||
const updatedEvents = (prevEvents || []).map(event =>
|
||||
event.modeluuid === newFloorItem.modeluuid
|
||||
? { ...event, ...newEventData }
|
||||
|
@ -286,7 +287,7 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
|
|||
newEventData.position = newFloorItem.position;
|
||||
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => {
|
||||
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => {
|
||||
const updatedEvents = (prevEvents || []).map(event =>
|
||||
event.modeluuid === newFloorItem.modeluuid
|
||||
? { ...event, ...newEventData }
|
||||
|
@ -339,7 +340,7 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
|
|||
newEventData.position = newFloorItem.position;
|
||||
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => {
|
||||
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => {
|
||||
const updatedEvents = (prevEvents || []).map(event =>
|
||||
event.modeluuid === newFloorItem.modeluuid
|
||||
? { ...event, ...newEventData }
|
||||
|
@ -392,7 +393,7 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
|
|||
newEventData.position = newFloorItem.position;
|
||||
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => {
|
||||
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => {
|
||||
const updatedEvents = (prevEvents || []).map(event =>
|
||||
event.modeluuid === newFloorItem.modeluuid
|
||||
? { ...event, ...newEventData }
|
||||
|
|
|
@ -8,6 +8,7 @@ import BoundingBox from "./boundingBoxHelper";
|
|||
import { toast } from "react-toastify";
|
||||
// import { deleteFloorItem } from '../../../../services/factoryBuilder/assest/floorAsset/deleteFloorItemApi';
|
||||
import * as Types from "../../../../types/world/worldTypes";
|
||||
import * as SimulationTypes from "../../../../types/simulation";
|
||||
|
||||
import DuplicationControls from "./duplicationControls";
|
||||
import CopyPasteControls from "./copyPasteControls";
|
||||
|
@ -245,7 +246,7 @@ const SelectionControls: React.FC = () => {
|
|||
}
|
||||
});
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => {
|
||||
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => {
|
||||
const updatedEvents = (prevEvents || []).filter(event => event.modeluuid !== selectedMesh.uuid);
|
||||
return updatedEvents;
|
||||
});
|
||||
|
|
|
@ -55,7 +55,6 @@ import DrieHtmlTemp from "../mqttTemp/drieHtmlTemp";
|
|||
import ZoneGroup from "../../builder/groups/zoneGroup";
|
||||
import useModuleStore from "../../../store/useModuleStore";
|
||||
import NavMeshCreator from "../../builder/agv/navMeshCreator";
|
||||
import ArmReplace from "../../simulation/ik/ArmReplace";
|
||||
|
||||
export default function World() {
|
||||
const state = useThree<Types.ThreeState>(); // Importing the state from the useThree hook, which contains the scene, camera, and other Three.js elements.
|
||||
|
@ -110,8 +109,7 @@ export default function World() {
|
|||
|
||||
const cursorPosition = new THREE.Vector3(); // 3D vector for storing the cursor position.
|
||||
|
||||
const [selectedItemsIndex, setSelectedItemsIndex] =
|
||||
useState<Types.Number | null>(null); // State for tracking the index of the selected item.
|
||||
const [selectedItemsIndex, setSelectedItemsIndex] = useState<Types.Number | null>(null); // State for tracking the index of the selected item.
|
||||
const { activeLayer, setActiveLayer } = useActiveLayer(); // State that changes based on which layer the user chooses in Layers.jsx.
|
||||
const { toggleView, setToggleView } = useToggleView(); // State for toggling between 2D and 3D.
|
||||
const { toolMode, setToolMode } = useToolMode();
|
||||
|
@ -371,9 +369,6 @@ export default function World() {
|
|||
|
||||
<NavMeshCreator lines={lines} />
|
||||
|
||||
{/* replacing exsisting arms with rigged ones */}
|
||||
<ArmReplace />
|
||||
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
|
|
@ -0,0 +1,62 @@
|
|||
import React, { useEffect, useState } from "react";
|
||||
import { useThree } from "@react-three/fiber";
|
||||
import useModuleStore from "../../../store/useModuleStore";
|
||||
import { useSimulationStates } from "../../../store/store";
|
||||
import * as SimulationTypes from '../../../types/simulation';
|
||||
import { ArmbotInstances } from "./ArmBotInstances";
|
||||
|
||||
interface ArmBotState {
|
||||
uuid: string;
|
||||
position: [number, number, number];
|
||||
rotation: [number, number, number];
|
||||
status: string;
|
||||
material: string;
|
||||
triggerId: string;
|
||||
connections: any
|
||||
}
|
||||
|
||||
const ArmBot: React.FC = () => {
|
||||
const { activeModule } = useModuleStore();
|
||||
const { scene } = useThree();
|
||||
const { simulationStates } = useSimulationStates();
|
||||
const [armBots, setArmBots] = useState<ArmBotState[]>([]);
|
||||
|
||||
useEffect(() => {
|
||||
const filtered = simulationStates.filter((s): s is SimulationTypes.ArmBotEventsSchema => s.type === "ArmBot");
|
||||
const initialStates: ArmBotState[] = filtered.map(bot => ({
|
||||
uuid: bot.modeluuid,
|
||||
position: bot.position,
|
||||
rotation: bot.rotation,
|
||||
status: "idle",
|
||||
material: "default",
|
||||
triggerId: '',
|
||||
connections: bot.points.connections
|
||||
}));
|
||||
setArmBots(initialStates);
|
||||
}, [simulationStates]);
|
||||
|
||||
useEffect(() => {
|
||||
armBots.forEach((bot) => {
|
||||
const object = scene.getObjectByProperty("uuid", bot.uuid);
|
||||
if (object) {
|
||||
object.visible = activeModule !== "simulation";
|
||||
}
|
||||
});
|
||||
}, [scene, activeModule, armBots]);
|
||||
|
||||
return (
|
||||
<>
|
||||
{activeModule === "simulation" &&
|
||||
armBots.map((bot, i) => (
|
||||
<ArmbotInstances
|
||||
key={i}
|
||||
index={i}
|
||||
armBot={bot}
|
||||
setArmBots={setArmBots}
|
||||
/>
|
||||
))}
|
||||
</>
|
||||
);
|
||||
};
|
||||
|
||||
export default ArmBot;
|
|
@ -0,0 +1,25 @@
|
|||
import IkInstances from "./IkInstances";
|
||||
import armModel from "../../../assets/gltf-glb/rigged/ik_arm_4.glb";
|
||||
|
||||
interface ArmBotState {
|
||||
uuid: string;
|
||||
position: [number, number, number];
|
||||
rotation: [number, number, number];
|
||||
status: string;
|
||||
material: string;
|
||||
triggerId: string;
|
||||
connections: any
|
||||
}
|
||||
|
||||
interface ArmbotInstancesProps {
|
||||
index: number;
|
||||
armBot: ArmBotState;
|
||||
setArmBots: (armBots: ArmBotState[]) => void;
|
||||
}
|
||||
|
||||
export const ArmbotInstances: React.FC<ArmbotInstancesProps> = ({ index, armBot, setArmBots }) => {
|
||||
|
||||
return (
|
||||
<IkInstances key={index} modelUrl={armModel} position={armBot.position} rotation={armBot.rotation} />
|
||||
);
|
||||
};
|
|
@ -0,0 +1,101 @@
|
|||
import { useEffect, useMemo, useState } from "react";
|
||||
import { useFrame } from "@react-three/fiber";
|
||||
import * as THREE from "three";
|
||||
|
||||
const IKAnimationController = ({
|
||||
ikSolver,
|
||||
process,
|
||||
selectedTrigger,
|
||||
targetBoneName,
|
||||
}: {
|
||||
ikSolver: any;
|
||||
process: {
|
||||
trigger: string;
|
||||
start: THREE.Vector3;
|
||||
end: THREE.Vector3;
|
||||
speed: number;
|
||||
}[];
|
||||
selectedTrigger: string;
|
||||
targetBoneName: string;
|
||||
}) => {
|
||||
const [progress, setProgress] = useState(0);
|
||||
const restSpeed = 0.1;
|
||||
|
||||
useEffect(() => {
|
||||
setProgress(0);
|
||||
}, [selectedTrigger]);
|
||||
|
||||
const processedCurves = useMemo(() => {
|
||||
const restPosition = new THREE.Vector3(0.2, 2.3, 1.6);
|
||||
return process.map((p) => {
|
||||
const mid = new THREE.Vector3(
|
||||
(p.start.x + p.end.x) / 1,
|
||||
Math.max(p.start.y, p.end.y) + 0.8,
|
||||
(p.start.z + p.end.z) / 0.9
|
||||
);
|
||||
const points = [
|
||||
restPosition.clone(),
|
||||
p.start.clone(),
|
||||
mid.clone(),
|
||||
p.end.clone(),
|
||||
restPosition.clone(),
|
||||
];
|
||||
const curve = new THREE.CatmullRomCurve3(points);
|
||||
const restToStartDist = points[0].distanceTo(points[1]);
|
||||
const startToEndDist = points[1].distanceTo(points[3]);
|
||||
const endToRestDist = points[3].distanceTo(points[4]);
|
||||
|
||||
const totalDist = restToStartDist + startToEndDist + endToRestDist;
|
||||
const restToStartRange = [0, restToStartDist / totalDist];
|
||||
const startToEndRange = [
|
||||
restToStartRange[1],
|
||||
restToStartRange[1] + startToEndDist / totalDist,
|
||||
];
|
||||
const endToRestRange = [startToEndRange[1], 1];
|
||||
|
||||
return {
|
||||
trigger: p.trigger,
|
||||
curve,
|
||||
speed: p.speed,
|
||||
restToStartRange,
|
||||
startToEndRange,
|
||||
endToRestRange,
|
||||
};
|
||||
});
|
||||
}, [process]);
|
||||
|
||||
const activeCurve = useMemo(() => {
|
||||
return processedCurves.find((c) => c.trigger === selectedTrigger);
|
||||
}, [processedCurves, selectedTrigger]);
|
||||
|
||||
useFrame((_, delta) => {
|
||||
if (!ikSolver || !activeCurve) return;
|
||||
|
||||
const { curve, speed, startToEndRange } = activeCurve;
|
||||
const targetBone = ikSolver.mesh.skeleton.bones.find(
|
||||
(b: any) => b.name === targetBoneName
|
||||
);
|
||||
if (!targetBone) return;
|
||||
|
||||
let currentSpeed = restSpeed;
|
||||
if (progress >= startToEndRange[0] && progress < startToEndRange[1]) {
|
||||
currentSpeed = speed;
|
||||
}
|
||||
|
||||
setProgress((prev) => {
|
||||
const next = prev + delta * currentSpeed;
|
||||
if (next >= 1) {
|
||||
targetBone.position.copy(curve.getPoint(1));
|
||||
return 1;
|
||||
}
|
||||
targetBone.position.copy(curve.getPoint(next));
|
||||
return next;
|
||||
});
|
||||
|
||||
ikSolver.update();
|
||||
});
|
||||
|
||||
return null;
|
||||
};
|
||||
|
||||
export default IKAnimationController;
|
|
@ -0,0 +1,128 @@
|
|||
import * as THREE from "three";
|
||||
import { useEffect, useMemo, useRef, useState } from "react";
|
||||
import { useLoader } from "@react-three/fiber";
|
||||
import { DRACOLoader } from "three/examples/jsm/loaders/DRACOLoader";
|
||||
import { GLTFLoader } from "three/examples/jsm/loaders/GLTFLoader";
|
||||
import { clone } from "three/examples/jsm/utils/SkeletonUtils";
|
||||
import { CCDIKSolver, CCDIKHelper, } from "three/examples/jsm/animation/CCDIKSolver";
|
||||
import IKAnimationController from "./IKAnimationController";
|
||||
|
||||
const IkInstances = ({ modelUrl, position, rotation }: { modelUrl: string; position: [number, number, number]; rotation: [number, number, number]; }) => {
|
||||
const [ikSolver, setIkSolver] = useState<any>(null);
|
||||
const [selectedTrigger, setSelectedTrigger] = useState<string>("idle");
|
||||
const gltf = useLoader(GLTFLoader, modelUrl, (loader) => {
|
||||
const draco = new DRACOLoader();
|
||||
draco.setDecoderPath(
|
||||
"https://cdn.jsdelivr.net/npm/three@0.160.0/examples/jsm/libs/draco/"
|
||||
);
|
||||
loader.setDRACOLoader(draco);
|
||||
});
|
||||
const cloned = useMemo(() => clone(gltf.scene), [gltf]);
|
||||
const groupRef = useRef<any>(null);
|
||||
const [selectedArm, setSelectedArm] = useState<THREE.Group>();
|
||||
const targetBoneName = "Target";
|
||||
const skinnedMeshName = "link_0";
|
||||
|
||||
const process = useMemo(() => [
|
||||
{
|
||||
trigger: "Trigger1",
|
||||
start: new THREE.Vector3(-0.75, 1.5, -2.2),
|
||||
end: new THREE.Vector3(0, 1.2, 2.2),
|
||||
speed: 0.25,
|
||||
},
|
||||
{
|
||||
trigger: "Trigger2",
|
||||
start: new THREE.Vector3(0, 1.2, 2.2),
|
||||
end: new THREE.Vector3(0.75, 1.5, -2.2),
|
||||
speed: 0.22,
|
||||
}
|
||||
], []);
|
||||
|
||||
useEffect(() => {
|
||||
if (!gltf) return;
|
||||
const OOI: any = {};
|
||||
cloned.traverse((n: any) => {
|
||||
if (n.name === targetBoneName) OOI.Target_Bone = n;
|
||||
if (n.name === skinnedMeshName) OOI.Skinned_Mesh = n;
|
||||
});
|
||||
|
||||
if (!OOI.Target_Bone || !OOI.Skinned_Mesh) return;
|
||||
|
||||
const iks = [
|
||||
{
|
||||
target: 7,
|
||||
effector: 6,
|
||||
links: [
|
||||
{
|
||||
index: 5,
|
||||
enabled: true,
|
||||
rotationMin: new THREE.Vector3(-Math.PI / 2, 0, 0),
|
||||
rotationMax: new THREE.Vector3(Math.PI / 2, 0, 0),
|
||||
},
|
||||
{
|
||||
index: 4,
|
||||
enabled: true,
|
||||
rotationMin: new THREE.Vector3(-Math.PI / 2, 0, 0),
|
||||
rotationMax: new THREE.Vector3(0, 0, 0),
|
||||
},
|
||||
{
|
||||
index: 3,
|
||||
enabled: true,
|
||||
rotationMin: new THREE.Vector3(0, 0, 0),
|
||||
rotationMax: new THREE.Vector3(2, 0, 0),
|
||||
},
|
||||
{ index: 1, enabled: true, limitation: new THREE.Vector3(0, 1, 0) },
|
||||
{ index: 0, enabled: false, limitation: new THREE.Vector3(0, 0, 0) },
|
||||
],
|
||||
},
|
||||
];
|
||||
|
||||
const solver = new CCDIKSolver(OOI.Skinned_Mesh, iks);
|
||||
setIkSolver(solver);
|
||||
|
||||
const helper = new CCDIKHelper(OOI.Skinned_Mesh, iks, 0.05);
|
||||
// groupRef.current.add(helper);
|
||||
|
||||
}, [gltf]);
|
||||
|
||||
useEffect(() => {
|
||||
const triggers = ['Trigger1', 'Trigger2'];
|
||||
let index = 0;
|
||||
|
||||
const cycleTriggers = setInterval(() => {
|
||||
setSelectedTrigger(triggers[index]);
|
||||
index = (index + 1) % triggers.length;
|
||||
}, 10000);
|
||||
|
||||
return () => clearInterval(cycleTriggers);
|
||||
}, []);
|
||||
|
||||
return (
|
||||
<>
|
||||
<group
|
||||
ref={groupRef}
|
||||
onClick={(e) => {
|
||||
e.stopPropagation();
|
||||
setSelectedArm(groupRef.current?.getObjectByName(targetBoneName))
|
||||
}}
|
||||
>
|
||||
<primitive
|
||||
object={cloned}
|
||||
position={position}
|
||||
rotation={rotation}
|
||||
scale={[1, 1, 1]}
|
||||
name={`arm-bot`}
|
||||
/>
|
||||
</group>
|
||||
<IKAnimationController
|
||||
ikSolver={ikSolver}
|
||||
process={process}
|
||||
selectedTrigger={selectedTrigger}
|
||||
targetBoneName={targetBoneName}
|
||||
/>
|
||||
{/* {selectedArm && <TransformControls object={selectedArm} />} */}
|
||||
</>
|
||||
);
|
||||
};
|
||||
|
||||
export default IkInstances;
|
|
@ -1,88 +0,0 @@
|
|||
import { useFloorItems, useSimulationStates } from '../../../store/store';
|
||||
import * as THREE from 'three';
|
||||
import * as Types from '../../../types/world/worldTypes';
|
||||
import { useEffect } from 'react';
|
||||
|
||||
function Behaviour() {
|
||||
const { setSimulationStates } = useSimulationStates();
|
||||
const { floorItems } = useFloorItems();
|
||||
|
||||
useEffect(() => {
|
||||
const newPaths: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[] = [];
|
||||
|
||||
// floorItems.forEach((item: Types.FloorItemType) => {
|
||||
// if (item.modelfileID === "672a090f80d91ac979f4d0bd") {
|
||||
// const point1Position = new THREE.Vector3(0, 0.85, 2.2);
|
||||
// const middlePointPosition = new THREE.Vector3(0, 0.85, 0);
|
||||
// const point2Position = new THREE.Vector3(0, 0.85, -2.2);
|
||||
|
||||
// const point1UUID = THREE.MathUtils.generateUUID();
|
||||
// const middlePointUUID = THREE.MathUtils.generateUUID();
|
||||
// const point2UUID = THREE.MathUtils.generateUUID();
|
||||
|
||||
// const newPath: Types.ConveyorEventsSchema = {
|
||||
// modeluuid: item.modeluuid,
|
||||
// modelName: item.modelname,
|
||||
// type: 'Conveyor',
|
||||
// points: [
|
||||
// {
|
||||
// uuid: point1UUID,
|
||||
// position: [point1Position.x, point1Position.y, point1Position.z],
|
||||
// rotation: [0, 0, 0],
|
||||
// actions: [{ uuid: THREE.MathUtils.generateUUID(), name: 'Action 1', type: 'Inherit', material: 'Inherit', delay: 'Inherit', spawnInterval: 'Inherit', isUsed: true }],
|
||||
// triggers: [],
|
||||
// connections: { source: { modelUUID: item.modeluuid, pointUUID: point1UUID }, targets: [] },
|
||||
// },
|
||||
// {
|
||||
// uuid: middlePointUUID,
|
||||
// position: [middlePointPosition.x, middlePointPosition.y, middlePointPosition.z],
|
||||
// rotation: [0, 0, 0],
|
||||
// actions: [{ uuid: THREE.MathUtils.generateUUID(), name: 'Action 1', type: 'Inherit', material: 'Inherit', delay: 'Inherit', spawnInterval: 'Inherit', isUsed: true }],
|
||||
// triggers: [],
|
||||
// connections: { source: { modelUUID: item.modeluuid, pointUUID: middlePointUUID }, targets: [] },
|
||||
// },
|
||||
// {
|
||||
// uuid: point2UUID,
|
||||
// position: [point2Position.x, point2Position.y, point2Position.z],
|
||||
// rotation: [0, 0, 0],
|
||||
// actions: [{ uuid: THREE.MathUtils.generateUUID(), name: 'Action 1', type: 'Inherit', material: 'Inherit', delay: 'Inherit', spawnInterval: 'Inherit', isUsed: true }],
|
||||
// triggers: [],
|
||||
// connections: { source: { modelUUID: item.modeluuid, pointUUID: point2UUID }, targets: [] },
|
||||
// },
|
||||
// ],
|
||||
// position: [...item.position],
|
||||
// rotation: [item.rotation.x, item.rotation.y, item.rotation.z],
|
||||
// speed: 'Inherit',
|
||||
// };
|
||||
|
||||
// newPaths.push(newPath);
|
||||
// } else if (item.modelfileID === "67e3da19c2e8f37134526e6a") {
|
||||
// const pointUUID = THREE.MathUtils.generateUUID();
|
||||
// const pointPosition = new THREE.Vector3(0, 1.3, 0);
|
||||
|
||||
// const newVehiclePath: Types.VehicleEventsSchema = {
|
||||
// modeluuid: item.modeluuid,
|
||||
// modelName: item.modelname,
|
||||
// type: 'Vehicle',
|
||||
// point: {
|
||||
// uuid: pointUUID,
|
||||
// position: [pointPosition.x, pointPosition.y, pointPosition.z],
|
||||
// actions: { uuid: THREE.MathUtils.generateUUID(), name: 'Action 1', type: 'Start', start: {}, hitCount: 1, end: {}, buffer: 0 },
|
||||
// connections: { source: { modelUUID: item.modeluuid, pointUUID: pointUUID }, targets: [] },
|
||||
// speed: 2,
|
||||
// },
|
||||
// position: [...item.position],
|
||||
// };
|
||||
|
||||
// newPaths.push(newVehiclePath);
|
||||
// }
|
||||
// });
|
||||
|
||||
// setSimulationStates(newPaths);
|
||||
// console.log('floorItems: ', floorItems);
|
||||
}, [floorItems]);
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
export default Behaviour;
|
|
@ -1,56 +0,0 @@
|
|||
import React, { useEffect } from "react";
|
||||
import { useThree } from "@react-three/fiber";
|
||||
|
||||
// store
|
||||
import useModuleStore from "../../../store/useModuleStore";
|
||||
|
||||
// functions
|
||||
import { findLinkObjects } from "./functions/findLinkObjects";
|
||||
// components
|
||||
import { MultiGLTFInstances } from "./MultiGLTFInstances";
|
||||
|
||||
// impory model from model folder
|
||||
import armModel from "../../../assets/gltf-glb/rigged/ik_arm_4.glb";
|
||||
|
||||
// Main component to include the logic
|
||||
const ArmReplace: React.FC = () => {
|
||||
const { activeModule } = useModuleStore();
|
||||
|
||||
const { scene } = useThree(); // Access the Three.js scene from the React Fiber context
|
||||
|
||||
// State to store positions, rotations, and count
|
||||
const [positions, setPositions] = React.useState<[number, number, number][]>(
|
||||
[]
|
||||
);
|
||||
const [rotations, setRotations] = React.useState<[number, number, number][]>(
|
||||
[]
|
||||
);
|
||||
const [count, setCount] = React.useState<string[]>([]);
|
||||
|
||||
useEffect(() => {
|
||||
// Call the function to find objects and update states
|
||||
findLinkObjects(
|
||||
scene,
|
||||
setPositions,
|
||||
setRotations,
|
||||
setCount,
|
||||
activeModule === "simulation" ? false : true
|
||||
);
|
||||
}, [scene, activeModule]); // Re-run this effect if the scene changes or activeModule changes
|
||||
|
||||
return (
|
||||
<>
|
||||
{useModuleStore.getState().activeModule === "simulation" &&
|
||||
count.map((_, i: number) => (
|
||||
<MultiGLTFInstances
|
||||
index={i}
|
||||
modelUrl={armModel}
|
||||
position={positions[i]}
|
||||
rotation={rotations[i]}
|
||||
/>
|
||||
))}
|
||||
</>
|
||||
);
|
||||
};
|
||||
|
||||
export default ArmReplace;
|
|
@ -1,43 +0,0 @@
|
|||
import { useLoader } from "@react-three/fiber";
|
||||
import { DRACOLoader } from "three/examples/jsm/loaders/DRACOLoader";
|
||||
import { GLTFLoader } from "three/examples/jsm/loaders/GLTFLoader";
|
||||
import { clone } from "three/examples/jsm/utils/SkeletonUtils";
|
||||
|
||||
interface MultiGLTFInstancesProps {
|
||||
index: number;
|
||||
modelUrl: string;
|
||||
position: [number, number, number];
|
||||
rotation: [number, number, number];
|
||||
}
|
||||
|
||||
export const MultiGLTFInstances: React.FC<MultiGLTFInstancesProps> = ({
|
||||
index,
|
||||
modelUrl,
|
||||
position,
|
||||
rotation,
|
||||
}) => {
|
||||
// Load GLTF model with DRACO loader for compression
|
||||
const originalGltf = useLoader(GLTFLoader, modelUrl, (loader) => {
|
||||
const draco = new DRACOLoader();
|
||||
draco.setDecoderPath(
|
||||
"https://cdn.jsdelivr.net/npm/three@0.160.0/examples/jsm/libs/draco/"
|
||||
);
|
||||
loader.setDRACOLoader(draco);
|
||||
});
|
||||
|
||||
// Clone the model for independent transformations
|
||||
const cloned = clone(originalGltf.scene);
|
||||
|
||||
// Render the cloned model
|
||||
return (
|
||||
<mesh>
|
||||
<primitive
|
||||
name="rigged_arm"
|
||||
key={index}
|
||||
object={cloned}
|
||||
position={position}
|
||||
rotation={rotation}
|
||||
/>
|
||||
</mesh>
|
||||
);
|
||||
};
|
|
@ -1,43 +0,0 @@
|
|||
import { Object3D, Vector3 } from "three";
|
||||
|
||||
// Function to find objects named 'link_0' and update positions, rotations, and count
|
||||
export const findLinkObjects = (
|
||||
scene: Object3D,
|
||||
setPositions: React.Dispatch<
|
||||
React.SetStateAction<[number, number, number][]>
|
||||
>,
|
||||
setRotations: React.Dispatch<
|
||||
React.SetStateAction<[number, number, number][]>
|
||||
>,
|
||||
setCount: React.Dispatch<React.SetStateAction<string[]>>,
|
||||
visibility: boolean
|
||||
) => {
|
||||
const positions: [number, number, number][] = [];
|
||||
const rotations: [number, number, number][] = [];
|
||||
const count: string[] = [];
|
||||
let i = 0;
|
||||
|
||||
scene.traverse((object) => {
|
||||
if (object.name === "link_0") {
|
||||
if (object.parent && object.type !== "SkinnedMesh") {
|
||||
// count
|
||||
count[i] = object.uuid;
|
||||
i++;
|
||||
// Save the position and rotation of the parent object
|
||||
const { x: px, y: py, z: pz } = object.parent.position;
|
||||
positions.push([px, py, pz]);
|
||||
|
||||
const { x: rx, y: ry, z: rz } = object.parent.rotation;
|
||||
rotations.push([rx, ry, rz]);
|
||||
|
||||
// Change visibility of the object
|
||||
object.visible = visibility;
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// Update the state with the collected positions, rotations, and count
|
||||
setPositions(positions);
|
||||
setRotations(rotations);
|
||||
setCount(count);
|
||||
};
|
|
@ -2,6 +2,7 @@ import { useFrame, useThree } from '@react-three/fiber';
|
|||
import React, { useEffect, useRef, useState } from 'react';
|
||||
import * as THREE from 'three';
|
||||
import * as Types from '../../../types/world/worldTypes';
|
||||
import * as SimulationTypes from '../../../types/simulation';
|
||||
import { QuadraticBezierLine } from '@react-three/drei';
|
||||
import { useDeleteTool, useIsConnecting, useRenderDistance, useSimulationStates, useSocketStore } from '../../../store/store';
|
||||
import useModuleStore from '../../../store/useModuleStore';
|
||||
|
@ -339,7 +340,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
|||
updateBackend(updatedPathDetails);
|
||||
};
|
||||
|
||||
const updateBackend = async (updatedPaths: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => {
|
||||
const updateBackend = async (updatedPaths: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => {
|
||||
if (updatedPaths.length === 0) return;
|
||||
const email = localStorage.getItem("email");
|
||||
const organization = email ? email.split("@")[1].split(".")[0] : "";
|
||||
|
@ -852,11 +853,11 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
|||
}
|
||||
});
|
||||
|
||||
const removeConnections = (connection1: { model: string; point: string }, connection2: { model: string; point: string }) => {
|
||||
const removeConnection = (connection1: { model: string; point: string }, connection2: { model: string; point: string }) => {
|
||||
const updatedStates = simulationStates.map(state => {
|
||||
// Handle Conveyor (which has multiple points)
|
||||
if (state.type === 'Conveyor') {
|
||||
const updatedConveyor: Types.ConveyorEventsSchema = {
|
||||
const updatedConveyor: SimulationTypes.ConveyorEventsSchema = {
|
||||
...state,
|
||||
points: state.points.map(point => {
|
||||
// Check if this point is either connection1 or connection2
|
||||
|
@ -887,7 +888,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
|||
if ((state.modeluuid === connection1.model && state.points.uuid === connection1.point) ||
|
||||
(state.modeluuid === connection2.model && state.points.uuid === connection2.point)) {
|
||||
|
||||
const updatedVehicle: Types.VehicleEventsSchema = {
|
||||
const updatedVehicle: SimulationTypes.VehicleEventsSchema = {
|
||||
...state,
|
||||
points: {
|
||||
...state.points,
|
||||
|
@ -913,7 +914,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
|||
if ((state.modeluuid === connection1.model && state.points.uuid === connection1.point) ||
|
||||
(state.modeluuid === connection2.model && state.points.uuid === connection2.point)) {
|
||||
|
||||
const updatedStaticMachine: Types.StaticMachineEventsSchema = {
|
||||
const updatedStaticMachine: SimulationTypes.StaticMachineEventsSchema = {
|
||||
...state,
|
||||
points: {
|
||||
...state.points,
|
||||
|
@ -939,7 +940,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
|||
if ((state.modeluuid === connection1.model && state.points.uuid === connection1.point) ||
|
||||
(state.modeluuid === connection2.model && state.points.uuid === connection2.point)) {
|
||||
|
||||
const updatedArmBot: Types.ArmBotEventsSchema = {
|
||||
const updatedArmBot: SimulationTypes.ArmBotEventsSchema = {
|
||||
...state,
|
||||
points: {
|
||||
...state.points,
|
||||
|
@ -1030,10 +1031,11 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
|||
const connection1 = { model: path.modeluuid, point: point.uuid }
|
||||
const connection2 = { model: target.modelUUID, point: target.pointUUID }
|
||||
|
||||
removeConnections(connection1, connection2)
|
||||
removeConnection(connection1, connection2)
|
||||
|
||||
}
|
||||
}}
|
||||
depthWrite={false}
|
||||
userData={target}
|
||||
/>
|
||||
);
|
||||
|
@ -1082,9 +1084,10 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
|||
const connection1 = { model: path.modeluuid, point: path.points.uuid }
|
||||
const connection2 = { model: target.modelUUID, point: target.pointUUID }
|
||||
|
||||
removeConnections(connection1, connection2)
|
||||
removeConnection(connection1, connection2)
|
||||
}
|
||||
}}
|
||||
depthWrite={false}
|
||||
userData={target}
|
||||
/>
|
||||
);
|
||||
|
@ -1135,10 +1138,11 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
|||
const connection1 = { model: path.modeluuid, point: path.points.uuid }
|
||||
const connection2 = { model: target.modelUUID, point: target.pointUUID }
|
||||
|
||||
removeConnections(connection1, connection2)
|
||||
removeConnection(connection1, connection2)
|
||||
|
||||
}
|
||||
}}
|
||||
depthWrite={false}
|
||||
userData={target}
|
||||
/>
|
||||
);
|
||||
|
@ -1160,6 +1164,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
|||
dashed
|
||||
dashSize={1}
|
||||
dashScale={20}
|
||||
depthWrite={false}
|
||||
/>
|
||||
)}
|
||||
</group>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
import * as THREE from "three";
|
||||
import * as Types from "../../../types/world/worldTypes";
|
||||
import * as SimulationTypes from "../../../types/simulation";
|
||||
import { useRef, useState, useEffect, useMemo } from "react";
|
||||
import { Sphere, TransformControls } from "@react-three/drei";
|
||||
import {
|
||||
|
@ -94,7 +94,7 @@ function PathCreation({ pathsGroupRef, }: { pathsGroupRef: React.MutableRefObjec
|
|||
} else {
|
||||
return path;
|
||||
}
|
||||
}) as Types.ConveyorEventsSchema[];
|
||||
}) as SimulationTypes.ConveyorEventsSchema[];
|
||||
|
||||
const updatedPath = updatedPaths.find(
|
||||
(path) => path.type === "Conveyor" && path.points.some((point) => point.uuid === selectedActionSphere.points.uuid)
|
||||
|
@ -161,7 +161,7 @@ function PathCreation({ pathsGroupRef, }: { pathsGroupRef: React.MutableRefObjec
|
|||
};
|
||||
}, [eyeDropMode, editingPoint, previewPosition]);
|
||||
|
||||
const updateBackend = async (updatedPath: Types.VehicleEventsSchema | undefined) => {
|
||||
const updateBackend = async (updatedPath: SimulationTypes.VehicleEventsSchema | undefined) => {
|
||||
if (!updatedPath) return;
|
||||
const email = localStorage.getItem("email");
|
||||
const organization = email ? email.split("@")[1].split(".")[0] : "";
|
||||
|
@ -191,7 +191,7 @@ function PathCreation({ pathsGroupRef, }: { pathsGroupRef: React.MutableRefObjec
|
|||
return path;
|
||||
});
|
||||
|
||||
const updatedPath = updatedPaths.find((path): path is Types.VehicleEventsSchema => path.type === "Vehicle" && path.points.uuid === selectedActionSphere.points.uuid);
|
||||
const updatedPath = updatedPaths.find((path): path is SimulationTypes.VehicleEventsSchema => path.type === "Vehicle" && path.points.uuid === selectedActionSphere.points.uuid);
|
||||
updateBackend(updatedPath);
|
||||
|
||||
setSimulationStates(updatedPaths);
|
||||
|
@ -282,6 +282,7 @@ function PathCreation({ pathsGroupRef, }: { pathsGroupRef: React.MutableRefObjec
|
|||
key={path.modeluuid}
|
||||
ref={(el) => (groupRefs.current[path.modeluuid] = el!)}
|
||||
position={path.position}
|
||||
rotation={path.rotation}
|
||||
onClick={(e) => {
|
||||
if (isConnecting || eyeDropMode) return;
|
||||
e.stopPropagation();
|
||||
|
@ -335,6 +336,7 @@ function PathCreation({ pathsGroupRef, }: { pathsGroupRef: React.MutableRefObjec
|
|||
key={path.modeluuid}
|
||||
ref={(el) => (groupRefs.current[path.modeluuid] = el!)}
|
||||
position={path.position}
|
||||
rotation={path.rotation}
|
||||
onClick={(e) => {
|
||||
if (isConnecting || eyeDropMode) return;
|
||||
e.stopPropagation();
|
||||
|
@ -388,6 +390,7 @@ function PathCreation({ pathsGroupRef, }: { pathsGroupRef: React.MutableRefObjec
|
|||
key={path.modeluuid}
|
||||
ref={(el) => (groupRefs.current[path.modeluuid] = el!)}
|
||||
position={path.position}
|
||||
rotation={path.rotation}
|
||||
onClick={(e) => {
|
||||
if (isConnecting || eyeDropMode) return;
|
||||
e.stopPropagation();
|
||||
|
|
|
@ -458,7 +458,7 @@ import { useThree } from "@react-three/fiber";
|
|||
import {
|
||||
ConveyorEventsSchema,
|
||||
VehicleEventsSchema,
|
||||
} from "../../../types/world/worldTypes";
|
||||
} from "../../../types/simulation";
|
||||
import { usePlayButtonStore } from "../../../store/usePlayButtonStore";
|
||||
|
||||
// Type definitions
|
||||
|
|
|
@ -1,16 +1,11 @@
|
|||
import { useState, useEffect, useRef, useMemo } from "react";
|
||||
import {
|
||||
useSelectedActionSphere,
|
||||
useSelectedPath,
|
||||
useSimulationStates,
|
||||
} from "../../store/store";
|
||||
import { useState, useRef } from "react";
|
||||
import * as THREE from "three";
|
||||
import Behaviour from "./behaviour/behaviour";
|
||||
import PathCreation from "./path/pathCreation";
|
||||
import PathConnector from "./path/pathConnector";
|
||||
import useModuleStore from "../../store/useModuleStore";
|
||||
import ProcessContainer from "./process/processContainer";
|
||||
import Agv from "../builder/agv/agv";
|
||||
import ArmBot from "./armbot/ArmBot";
|
||||
|
||||
function Simulation() {
|
||||
const { activeModule } = useModuleStore();
|
||||
|
@ -21,24 +16,28 @@ function Simulation() {
|
|||
|
||||
return (
|
||||
<>
|
||||
<Behaviour />
|
||||
{activeModule === "simulation" && (
|
||||
<>
|
||||
<PathCreation pathsGroupRef={pathsGroupRef} />
|
||||
|
||||
<PathConnector pathsGroupRef={pathsGroupRef} />
|
||||
|
||||
<ProcessContainer
|
||||
processes={processes}
|
||||
setProcesses={setProcesses}
|
||||
agvRef={agvRef}
|
||||
MaterialRef={MaterialRef}
|
||||
/>
|
||||
|
||||
<Agv
|
||||
processes={processes}
|
||||
agvRef={agvRef}
|
||||
MaterialRef={MaterialRef}
|
||||
/>
|
||||
|
||||
</>
|
||||
)}
|
||||
<ArmBot />
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
|
|
@ -26,7 +26,7 @@ import KeyPressListener from "../utils/shortcutkeys/handleShortcutKeys";
|
|||
|
||||
const Project: React.FC = () => {
|
||||
let navigate = useNavigate();
|
||||
const { activeModule } = useModuleStore();
|
||||
const { activeModule, setActiveModule } = useModuleStore();
|
||||
const { loadingProgress } = useLoadingProgress();
|
||||
const { setUserName } = useUserName();
|
||||
const { setOrganization } = useOrganization();
|
||||
|
@ -38,6 +38,7 @@ const Project: React.FC = () => {
|
|||
setFloorItems([]);
|
||||
setWallItems([]);
|
||||
setZones([]);
|
||||
setActiveModule('builder')
|
||||
const email = localStorage.getItem("email");
|
||||
if (email) {
|
||||
const Organization = email!.split("@")[1].split(".")[0];
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
import * as THREE from "three";
|
||||
import * as Types from "../types/world/worldTypes";
|
||||
import * as SimulationTypes from "../types/simulation";
|
||||
import { create } from "zustand";
|
||||
import { io } from "socket.io-client";
|
||||
|
||||
|
@ -353,33 +354,11 @@ export const useSelectedPath = create<any>((set: any) => ({
|
|||
}));
|
||||
|
||||
interface SimulationPathsStore {
|
||||
simulationStates: (
|
||||
| Types.ConveyorEventsSchema
|
||||
| Types.VehicleEventsSchema
|
||||
| Types.StaticMachineEventsSchema
|
||||
| Types.ArmBotEventsSchema
|
||||
)[];
|
||||
simulationStates: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[];
|
||||
setSimulationStates: (
|
||||
paths:
|
||||
| (
|
||||
| Types.ConveyorEventsSchema
|
||||
| Types.VehicleEventsSchema
|
||||
| Types.StaticMachineEventsSchema
|
||||
| Types.ArmBotEventsSchema
|
||||
)[]
|
||||
| ((
|
||||
prev: (
|
||||
| Types.ConveyorEventsSchema
|
||||
| Types.VehicleEventsSchema
|
||||
| Types.StaticMachineEventsSchema
|
||||
| Types.ArmBotEventsSchema
|
||||
)[]
|
||||
) => (
|
||||
| Types.ConveyorEventsSchema
|
||||
| Types.VehicleEventsSchema
|
||||
| Types.StaticMachineEventsSchema
|
||||
| Types.ArmBotEventsSchema
|
||||
)[])
|
||||
paths: (| SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]
|
||||
| ((prev: (| SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[])
|
||||
=> (| SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[])
|
||||
) => void;
|
||||
}
|
||||
|
||||
|
|
|
@ -0,0 +1,163 @@
|
|||
|
||||
interface PathConnection {
|
||||
fromModelUUID: string;
|
||||
fromUUID: string;
|
||||
toConnections: {
|
||||
toModelUUID: string;
|
||||
toUUID: string;
|
||||
}[];
|
||||
}
|
||||
|
||||
interface ConnectionStore {
|
||||
connections: PathConnection[];
|
||||
setConnections: (connections: PathConnection[]) => void;
|
||||
addConnection: (newConnection: PathConnection) => void;
|
||||
removeConnection: (fromUUID: string, toUUID: string) => void;
|
||||
}
|
||||
|
||||
interface ConveyorEventsSchema {
|
||||
modeluuid: string;
|
||||
modelName: string;
|
||||
type: "Conveyor";
|
||||
points: {
|
||||
uuid: string;
|
||||
position: [number, number, number];
|
||||
rotation: [number, number, number];
|
||||
actions: { uuid: string; name: string; type: string; material: string; delay: number | string; spawnInterval: number | string; isUsed: boolean; }[] | [];
|
||||
triggers: { uuid: string; name: string; type: string; isUsed: boolean; bufferTime: number; }[] | [];
|
||||
connections: {
|
||||
source: { modelUUID: string; pointUUID: string };
|
||||
targets: { modelUUID: string; pointUUID: string }[];
|
||||
};
|
||||
}[];
|
||||
position: [number, number, number];
|
||||
rotation: [number, number, number];
|
||||
speed: number | string;
|
||||
}
|
||||
|
||||
interface VehicleEventsSchema {
|
||||
modeluuid: string;
|
||||
modelName: string;
|
||||
type: "Vehicle";
|
||||
points: {
|
||||
uuid: string;
|
||||
position: [number, number, number];
|
||||
rotation: [number, number, number];
|
||||
actions: { uuid: string; name: string; type: string; start: { x: number; y: number } | {}; hitCount: number; end: { x: number; y: number } | {}; buffer: number; };
|
||||
connections: {
|
||||
source: { modelUUID: string; pointUUID: string };
|
||||
targets: { modelUUID: string; pointUUID: string }[];
|
||||
};
|
||||
speed: number;
|
||||
isPlaying: boolean;
|
||||
};
|
||||
|
||||
position: [number, number, number];
|
||||
rotation: [number, number, number];
|
||||
}
|
||||
|
||||
interface StaticMachineEventsSchema {
|
||||
modeluuid: string;
|
||||
modelName: string;
|
||||
type: "StaticMachine";
|
||||
points: {
|
||||
uuid: string;
|
||||
position: [number, number, number];
|
||||
rotation: [number, number, number];
|
||||
actions: { uuid: string; name: string; buffer: number | string; material: string; isUsed: boolean; };
|
||||
triggers: { uuid: string; name: string; type: string };
|
||||
connections: {
|
||||
source: { modelUUID: string; pointUUID: string };
|
||||
targets: { modelUUID: string; pointUUID: string }[];
|
||||
};
|
||||
};
|
||||
position: [number, number, number];
|
||||
rotation: [number, number, number];
|
||||
}
|
||||
|
||||
interface ArmBotEventsSchema {
|
||||
modeluuid: string;
|
||||
modelName: string;
|
||||
type: "ArmBot";
|
||||
points: {
|
||||
uuid: string;
|
||||
position: [number, number, number];
|
||||
rotation: [number, number, number];
|
||||
actions: { uuid: string; name: string; speed: number; processes: { triggerId: string; startPoint: string; endPoint: string }[]; };
|
||||
triggers: { uuid: string; name: string; type: string };
|
||||
connections: {
|
||||
source: { modelUUID: string; pointUUID: string };
|
||||
targets: { modelUUID: string; pointUUID: string }[];
|
||||
};
|
||||
};
|
||||
position: [number, number, number];
|
||||
rotation: [number, number, number];
|
||||
}
|
||||
|
||||
export type EventData = {
|
||||
modeluuid: string;
|
||||
modelname: string;
|
||||
position: [number, number, number];
|
||||
rotation: { x: number; y: number; z: number };
|
||||
modelfileID: string;
|
||||
isLocked: boolean;
|
||||
isVisible: boolean;
|
||||
eventData?:
|
||||
| {
|
||||
type: "Conveyor";
|
||||
points: {
|
||||
uuid: string;
|
||||
position: [number, number, number];
|
||||
rotation: [number, number, number];
|
||||
actions: { uuid: string; name: string; type: string; material: string; delay: number | string; spawnInterval: number | string; isUsed: boolean; }[] | [];
|
||||
triggers: { uuid: string; name: string; type: string; isUsed: boolean; bufferTime: number; }[] | [];
|
||||
connections: {
|
||||
source: { modelUUID: string; pointUUID: string };
|
||||
targets: { modelUUID: string; pointUUID: string }[];
|
||||
};
|
||||
}[];
|
||||
speed: number | string;
|
||||
}
|
||||
| {
|
||||
type: "Vehicle";
|
||||
points: {
|
||||
uuid: string;
|
||||
position: [number, number, number];
|
||||
rotation: [number, number, number];
|
||||
actions: { uuid: string; name: string; type: string; start: { x: number; y: number } | {}; hitCount: number; end: { x: number; y: number } | {}; buffer: number; };
|
||||
connections: {
|
||||
source: { modelUUID: string; pointUUID: string };
|
||||
targets: { modelUUID: string; pointUUID: string }[];
|
||||
};
|
||||
speed: number;
|
||||
};
|
||||
}
|
||||
| {
|
||||
type: "StaticMachine";
|
||||
points: {
|
||||
uuid: string;
|
||||
position: [number, number, number];
|
||||
rotation: [number, number, number];
|
||||
actions: { uuid: string; name: string; buffer: number; material: string; };
|
||||
triggers: { uuid: string; name: string; type: string };
|
||||
connections: {
|
||||
source: { modelUUID: string; pointUUID: string };
|
||||
targets: { modelUUID: string; pointUUID: string }[];
|
||||
};
|
||||
};
|
||||
}
|
||||
| {
|
||||
type: "ArmBot";
|
||||
points: {
|
||||
uuid: string;
|
||||
position: [number, number, number];
|
||||
rotation: [number, number, number];
|
||||
actions: { uuid: string; name: string; speed: number; processes: { triggerId: string; startPoint: string; endPoint: string; }[]; };
|
||||
triggers: { uuid: string; name: string; type: string };
|
||||
connections: {
|
||||
source: { modelUUID: string; pointUUID: string };
|
||||
targets: { modelUUID: string; pointUUID: string }[];
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
|
@ -47,9 +47,7 @@ export type Shape = THREE.Shape;
|
|||
export type IntersectionEvent = THREE.Intersection;
|
||||
|
||||
// Array type for intersections with objects in the scene
|
||||
export type IntersectsType = THREE.Intersection<
|
||||
THREE.Object3D<THREE.Object3DEventMap>
|
||||
>[];
|
||||
export type IntersectsType = THREE.Intersection<THREE.Object3D<THREE.Object3DEventMap>>[];
|
||||
|
||||
// Event type for mesh interactions
|
||||
export type MeshEvent = IntersectionEvent<MouseEvent>;
|
||||
|
@ -107,9 +105,7 @@ export type NumberArray = number[];
|
|||
export type RefRaycaster = React.MutableRefObject<THREE.Raycaster>;
|
||||
|
||||
// Camera reference, supporting both perspective and basic cameras
|
||||
export type RefCamera = React.MutableRefObject<
|
||||
THREE.Camera | THREE.PerspectiveCamera
|
||||
>;
|
||||
export type RefCamera = React.MutableRefObject<THREE.Camera | THREE.PerspectiveCamera>;
|
||||
|
||||
/** Three.js Root State Management **/
|
||||
|
||||
|
@ -148,18 +144,10 @@ export type Walls = Array<Wall>;
|
|||
export type RefWalls = React.MutableRefObject<Walls>;
|
||||
|
||||
// Room type, containing coordinates and layer metadata for spatial management
|
||||
export type Rooms = Array<{
|
||||
coordinates: Array<{ position: THREE.Vector3; uuid: string }>;
|
||||
layer: number;
|
||||
}>;
|
||||
export type Rooms = Array<{ coordinates: Array<{ position: THREE.Vector3; uuid: string }>; layer: number; }>;
|
||||
|
||||
// Reference for room objects, enabling updates within React components
|
||||
export type RefRooms = React.MutableRefObject<
|
||||
Array<{
|
||||
coordinates: Array<{ position: THREE.Vector3; uuid: string }>;
|
||||
layer: number;
|
||||
}>
|
||||
>;
|
||||
export type RefRooms = React.MutableRefObject<Array<{ coordinates: Array<{ position: THREE.Vector3; uuid: string }>; layer: number; }>>;
|
||||
|
||||
// Reference for lines, supporting React-based state changes
|
||||
export type RefLines = React.MutableRefObject<Lines>;
|
||||
|
@ -214,9 +202,7 @@ export type FloorItemType = {
|
|||
export type FloorItems = Array<FloorItemType>;
|
||||
|
||||
// Dispatch type for setting floor item state in React
|
||||
export type setFloorItemSetState = React.Dispatch<
|
||||
React.SetStateAction<FloorItems | null | undefined>
|
||||
>;
|
||||
export type setFloorItemSetState = React.Dispatch<React.SetStateAction<FloorItems | null | undefined>>;
|
||||
|
||||
/** Asset Configuration for Loading and Positioning **/
|
||||
|
||||
|
@ -231,9 +217,7 @@ interface AssetConfiguration {
|
|||
}
|
||||
|
||||
// Collection of asset configurations, keyed by unique identifiers
|
||||
export type AssetConfigurations = {
|
||||
[key: string]: AssetConfiguration;
|
||||
};
|
||||
export type AssetConfigurations = { [key: string]: AssetConfiguration; };
|
||||
|
||||
/** Wall Item Configuration **/
|
||||
|
||||
|
@ -254,14 +238,10 @@ interface WallItem {
|
|||
export type wallItems = Array<WallItem>;
|
||||
|
||||
// Dispatch for setting wall item state in React
|
||||
export type setWallItemSetState = React.Dispatch<
|
||||
React.SetStateAction<WallItem[]>
|
||||
>;
|
||||
export type setWallItemSetState = React.Dispatch<React.SetStateAction<WallItem[]>>;
|
||||
|
||||
// Dispatch for setting vector3 state in React
|
||||
export type setVector3State = React.Dispatch<
|
||||
React.SetStateAction<THREE.Vector3>
|
||||
>;
|
||||
export type setVector3State = React.Dispatch<React.SetStateAction<THREE.Vector3>>;
|
||||
|
||||
// Dispatch for setting euler state in React
|
||||
export type setEulerState = React.Dispatch<React.SetStateAction<THREE.Euler>>;
|
||||
|
@ -274,245 +254,8 @@ export type RefWallItems = React.MutableRefObject<WallItem[]>;
|
|||
// State management for selecting, removing, and indexing wall items
|
||||
export type setRemoveLayerSetState = (layer: number | null) => void;
|
||||
export type setSelectedWallItemSetState = (item: THREE.Object3D | null) => void;
|
||||
export type setSelectedFloorItemSetState = (
|
||||
item: THREE.Object3D | null
|
||||
) => void;
|
||||
export type setSelectedFloorItemSetState = (item: THREE.Object3D | null) => void;
|
||||
export type setSelectedItemsIndexSetState = (index: number | null) => void;
|
||||
|
||||
export type RefCSM = React.MutableRefObject<CSM>;
|
||||
export type RefCSMHelper = React.MutableRefObject<CSMHelper>;
|
||||
|
||||
interface PathConnection {
|
||||
fromModelUUID: string;
|
||||
fromUUID: string;
|
||||
toConnections: {
|
||||
toModelUUID: string;
|
||||
toUUID: string;
|
||||
}[];
|
||||
}
|
||||
|
||||
interface ConnectionStore {
|
||||
connections: PathConnection[];
|
||||
setConnections: (connections: PathConnection[]) => void;
|
||||
addConnection: (newConnection: PathConnection) => void;
|
||||
removeConnection: (fromUUID: string, toUUID: string) => void;
|
||||
}
|
||||
|
||||
interface ConveyorEventsSchema {
|
||||
modeluuid: string;
|
||||
modelName: string;
|
||||
type: "Conveyor";
|
||||
points: {
|
||||
uuid: string;
|
||||
position: [number, number, number];
|
||||
rotation: [number, number, number];
|
||||
actions:
|
||||
| {
|
||||
uuid: string;
|
||||
name: string;
|
||||
type: string;
|
||||
material: string;
|
||||
delay: number | string;
|
||||
spawnInterval: number | string;
|
||||
isUsed: boolean;
|
||||
}[]
|
||||
| [];
|
||||
triggers:
|
||||
| {
|
||||
uuid: string;
|
||||
name: string;
|
||||
type: string;
|
||||
isUsed: boolean;
|
||||
bufferTime: number;
|
||||
}[]
|
||||
| [];
|
||||
connections: {
|
||||
source: { modelUUID: string; pointUUID: string };
|
||||
targets: { modelUUID: string; pointUUID: string }[];
|
||||
};
|
||||
}[];
|
||||
position: [number, number, number];
|
||||
rotation: [number, number, number];
|
||||
speed: number | string;
|
||||
}
|
||||
|
||||
interface VehicleEventsSchema {
|
||||
modeluuid: string;
|
||||
modelName: string;
|
||||
type: "Vehicle";
|
||||
points: {
|
||||
uuid: string;
|
||||
position: [number, number, number];
|
||||
actions: {
|
||||
uuid: string;
|
||||
name: string;
|
||||
type: string;
|
||||
start: { x: number; y: number } | {};
|
||||
hitCount: number;
|
||||
end: { x: number; y: number } | {};
|
||||
buffer: number;
|
||||
};
|
||||
connections: {
|
||||
source: { modelUUID: string; pointUUID: string };
|
||||
targets: { modelUUID: string; pointUUID: string }[];
|
||||
};
|
||||
speed: number;
|
||||
isPlaying: boolean;
|
||||
};
|
||||
|
||||
position: [number, number, number];
|
||||
}
|
||||
|
||||
interface StaticMachineEventsSchema {
|
||||
modeluuid: string;
|
||||
modelName: string;
|
||||
type: "StaticMachine";
|
||||
points: {
|
||||
uuid: string;
|
||||
position: [number, number, number];
|
||||
actions: {
|
||||
uuid: string;
|
||||
name: string;
|
||||
buffer: number | string;
|
||||
material: string;
|
||||
isUsed: boolean;
|
||||
};
|
||||
triggers: { uuid: string; name: string; type: string };
|
||||
connections: {
|
||||
source: { modelUUID: string; pointUUID: string };
|
||||
targets: { modelUUID: string; pointUUID: string }[];
|
||||
};
|
||||
};
|
||||
position: [number, number, number];
|
||||
}
|
||||
|
||||
interface ArmBotEventsSchema {
|
||||
modeluuid: string;
|
||||
modelName: string;
|
||||
type: "ArmBot";
|
||||
points: {
|
||||
uuid: string;
|
||||
position: [number, number, number];
|
||||
actions: {
|
||||
uuid: string;
|
||||
name: string;
|
||||
speed: number;
|
||||
processes: { triggerId: string; startPoint: string; endPoint: string }[];
|
||||
};
|
||||
triggers: { uuid: string; name: string; type: string };
|
||||
connections: {
|
||||
source: { modelUUID: string; pointUUID: string };
|
||||
targets: { modelUUID: string; pointUUID: string }[];
|
||||
};
|
||||
};
|
||||
position: [number, number, number];
|
||||
}
|
||||
|
||||
export type EventData = {
|
||||
modeluuid: string;
|
||||
modelname: string;
|
||||
position: [number, number, number];
|
||||
rotation: { x: number; y: number; z: number };
|
||||
modelfileID: string;
|
||||
isLocked: boolean;
|
||||
isVisible: boolean;
|
||||
eventData?:
|
||||
| {
|
||||
type: "Conveyor";
|
||||
points: {
|
||||
uuid: string;
|
||||
position: [number, number, number];
|
||||
rotation: [number, number, number];
|
||||
actions:
|
||||
| {
|
||||
uuid: string;
|
||||
name: string;
|
||||
type: string;
|
||||
material: string;
|
||||
delay: number | string;
|
||||
spawnInterval: number | string;
|
||||
isUsed: boolean;
|
||||
}[]
|
||||
| [];
|
||||
triggers:
|
||||
| {
|
||||
uuid: string;
|
||||
name: string;
|
||||
type: string;
|
||||
isUsed: boolean;
|
||||
bufferTime: number;
|
||||
}[]
|
||||
| [];
|
||||
connections: {
|
||||
source: { modelUUID: string; pointUUID: string };
|
||||
targets: { modelUUID: string; pointUUID: string }[];
|
||||
};
|
||||
}[];
|
||||
speed: number | string;
|
||||
}
|
||||
| {
|
||||
type: "Vehicle";
|
||||
points: {
|
||||
uuid: string;
|
||||
position: [number, number, number];
|
||||
rotation: [number, number, number];
|
||||
actions: {
|
||||
uuid: string;
|
||||
name: string;
|
||||
type: string;
|
||||
start: { x: number; y: number } | {};
|
||||
hitCount: number;
|
||||
end: { x: number; y: number } | {};
|
||||
buffer: number;
|
||||
};
|
||||
connections: {
|
||||
source: { modelUUID: string; pointUUID: string };
|
||||
targets: { modelUUID: string; pointUUID: string }[];
|
||||
};
|
||||
speed: number;
|
||||
};
|
||||
}
|
||||
| {
|
||||
type: "StaticMachine";
|
||||
points: {
|
||||
uuid: string;
|
||||
position: [number, number, number];
|
||||
rotation: [number, number, number];
|
||||
actions: {
|
||||
uuid: string;
|
||||
name: string;
|
||||
buffer: number;
|
||||
material: string;
|
||||
};
|
||||
triggers: { uuid: string; name: string; type: string };
|
||||
connections: {
|
||||
source: { modelUUID: string; pointUUID: string };
|
||||
targets: { modelUUID: string; pointUUID: string }[];
|
||||
};
|
||||
};
|
||||
}
|
||||
| {
|
||||
type: "ArmBot";
|
||||
points: {
|
||||
uuid: string;
|
||||
position: [number, number, number];
|
||||
rotation: [number, number, number];
|
||||
actions: {
|
||||
uuid: string;
|
||||
name: string;
|
||||
speed: number;
|
||||
processes: {
|
||||
triggerId: string;
|
||||
startPoint: string;
|
||||
endPoint: string;
|
||||
}[];
|
||||
};
|
||||
triggers: { uuid: string; name: string; type: string };
|
||||
connections: {
|
||||
source: { modelUUID: string; pointUUID: string };
|
||||
targets: { modelUUID: string; pointUUID: string }[];
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
|
|
Loading…
Reference in New Issue