feat: Implement ArmBot simulation with IK animation and event handling

- Added ArmBot component to manage ArmBot instances in the simulation.
- Created ArmBotInstances component to render individual ArmBot models.
- Developed IKAnimationController for handling inverse kinematics during animations.
- Introduced IkInstances component to load and manage IK-enabled arm models.
- Defined simulation types for ArmBot events and connections in TypeScript.
- Enhanced type definitions for better clarity and maintainability.
This commit is contained in:
Jerald-Golden-B 2025-04-14 18:16:53 +05:30
parent ba215dd0d3
commit 37df5e8801
32 changed files with 923 additions and 949 deletions

View File

@ -133,7 +133,6 @@ const Assets: React.FC = () => {
} else {
try {
const res = await getCategoryAsset(asset);
console.log('res: ', res);
setCategoryAssets(res);
setFiltereredAssets(res);
} catch (error) {}

View File

@ -2,7 +2,7 @@ import React, { useRef, useMemo, useCallback, useState } from "react";
import { InfoIcon, AddIcon, RemoveIcon, ResizeHeightIcon } from "../../../icons/ExportCommonIcons";
import InputWithDropDown from "../../../ui/inputs/InputWithDropDown";
import { useSelectedActionSphere, useSimulationStates, useSocketStore } from "../../../../store/store";
import * as Types from '../../../../types/world/worldTypes';
import * as SimulationTypes from '../../../../types/simulation';
import LabledDropdown from "../../../ui/inputs/LabledDropdown";
import { handleResize } from "../../../../functions/handleResizePannel";
@ -34,7 +34,7 @@ const ArmBotMechanics: React.FC = () => {
if (!selectedActionSphere?.points?.uuid) return [];
const armBotPaths = simulationStates.filter(
(path): path is Types.ArmBotEventsSchema => path.type === "ArmBot"
(path): path is SimulationTypes.ArmBotEventsSchema => path.type === "ArmBot"
);
const currentPoint = armBotPaths.find(
@ -54,7 +54,7 @@ const ArmBotMechanics: React.FC = () => {
let points: { uuid: string; position: [number, number, number] }[] = [];
if (connectedModel.type === "Conveyor") {
const conveyor = connectedModel as Types.ConveyorEventsSchema;
const conveyor = connectedModel as SimulationTypes.ConveyorEventsSchema;
const connectedPointUUIDs = currentPoint?.connections?.targets
.filter(t => t.modelUUID === connectedModel.modeluuid)
@ -72,7 +72,7 @@ const ArmBotMechanics: React.FC = () => {
triggers = conveyor.points.flatMap(p => p.triggers?.filter(t => t.isUsed) || []);
}
else if (connectedModel.type === "StaticMachine") {
const staticMachine = connectedModel as Types.StaticMachineEventsSchema;
const staticMachine = connectedModel as SimulationTypes.StaticMachineEventsSchema;
points = [{
uuid: staticMachine.points.uuid,
@ -128,7 +128,7 @@ const ArmBotMechanics: React.FC = () => {
if (!selectedActionSphere?.points?.uuid) return { selectedPoint: null };
const armBotPaths = simulationStates.filter(
(path): path is Types.ArmBotEventsSchema => path.type === "ArmBot"
(path): path is SimulationTypes.ArmBotEventsSchema => path.type === "ArmBot"
);
const points = armBotPaths.find(
@ -140,7 +140,7 @@ const ArmBotMechanics: React.FC = () => {
};
}, [selectedActionSphere, simulationStates]);
const updateBackend = async (updatedPath: Types.ArmBotEventsSchema | undefined) => {
const updateBackend = async (updatedPath: SimulationTypes.ArmBotEventsSchema | undefined) => {
if (!updatedPath) return;
const email = localStorage.getItem("email");
const organization = email ? email.split("@")[1].split(".")[0] : "";
@ -150,12 +150,11 @@ const ArmBotMechanics: React.FC = () => {
modeluuid: updatedPath.modeluuid,
eventData: { type: "ArmBot", points: updatedPath.points }
}
console.log('data: ', data);
socket.emit('v2:model-asset:updateEventData', data);
}
const handleActionUpdate = useCallback((updatedAction: Partial<Types.ArmBotEventsSchema['points']['actions']>) => {
const handleActionUpdate = useCallback((updatedAction: Partial<SimulationTypes.ArmBotEventsSchema['points']['actions']>) => {
if (!selectedActionSphere?.points?.uuid || !selectedPoint) return;
const updatedPaths = simulationStates.map((path) => {
@ -175,7 +174,7 @@ const ArmBotMechanics: React.FC = () => {
});
const updatedPath = updatedPaths.find(
(path): path is Types.ArmBotEventsSchema =>
(path): path is SimulationTypes.ArmBotEventsSchema =>
path.type === "ArmBot" &&
path.points.uuid === selectedActionSphere.points.uuid
);
@ -188,7 +187,7 @@ const ArmBotMechanics: React.FC = () => {
handleActionUpdate({ speed });
}, [handleActionUpdate]);
const handleProcessChange = useCallback((processes: Types.ArmBotEventsSchema['points']['actions']['processes']) => {
const handleProcessChange = useCallback((processes: SimulationTypes.ArmBotEventsSchema['points']['actions']['processes']) => {
handleActionUpdate({ processes });
}, [handleActionUpdate]);

View File

@ -17,7 +17,7 @@ import {
useSocketStore,
} from "../../../../store/store";
import * as THREE from "three";
import * as Types from "../../../../types/world/worldTypes";
import * as SimulationTypes from "../../../../types/simulation";
import InputToggle from "../../../ui/inputs/InputToggle";
import { setFloorItemApi } from "../../../../services/factoryBuilder/assest/floorAsset/setFloorItemApi";
import { setEventApi } from "../../../../services/factoryBuilder/assest/floorAsset/setEventsApt";
@ -36,13 +36,13 @@ const ConveyorMechanics: React.FC = () => {
if (!selectedActionSphere) return null;
return simulationStates
.filter(
(path): path is Types.ConveyorEventsSchema => path.type === "Conveyor"
(path): path is SimulationTypes.ConveyorEventsSchema => path.type === "Conveyor"
)
.flatMap((path) => path.points)
.find((point) => point.uuid === selectedActionSphere.points.uuid);
}, [selectedActionSphere, simulationStates]);
const updateBackend = async (updatedPath: Types.ConveyorEventsSchema | undefined) => {
const updateBackend = async (updatedPath: SimulationTypes.ConveyorEventsSchema | undefined) => {
if (!updatedPath) return;
const email = localStorage.getItem("email");
const organization = email ? email.split("@")[1].split(".")[0] : "";
@ -93,7 +93,7 @@ const ConveyorMechanics: React.FC = () => {
});
const updatedPath = updatedPaths.find(
(path): path is Types.ConveyorEventsSchema =>
(path): path is SimulationTypes.ConveyorEventsSchema =>
path.type === "Conveyor" &&
path.points.some(
(point) => point.uuid === selectedActionSphere.points.uuid
@ -126,7 +126,7 @@ const ConveyorMechanics: React.FC = () => {
);
const updatedPath = updatedPaths.find(
(path): path is Types.ConveyorEventsSchema =>
(path): path is SimulationTypes.ConveyorEventsSchema =>
path.type === "Conveyor" &&
path.points.some(
(point) => point.uuid === selectedActionSphere.points.uuid
@ -174,7 +174,7 @@ const ConveyorMechanics: React.FC = () => {
);
const updatedPath = updatedPaths.find(
(path): path is Types.ConveyorEventsSchema =>
(path): path is SimulationTypes.ConveyorEventsSchema =>
path.type === "Conveyor" &&
path.points.some(
(point) => point.uuid === selectedActionSphere.points.uuid
@ -188,7 +188,7 @@ const ConveyorMechanics: React.FC = () => {
if (selectedItem?.type === "action" && selectedItem.item.uuid === uuid) {
const updatedAction = updatedPaths
.filter(
(path): path is Types.ConveyorEventsSchema => path.type === "Conveyor"
(path): path is SimulationTypes.ConveyorEventsSchema => path.type === "Conveyor"
)
.flatMap((path) => path.points)
.find((p) => p.uuid === selectedActionSphere.points.uuid)
@ -229,7 +229,7 @@ const ConveyorMechanics: React.FC = () => {
);
const updatedPath = updatedPaths.find(
(path): path is Types.ConveyorEventsSchema =>
(path): path is SimulationTypes.ConveyorEventsSchema =>
path.type === "Conveyor" &&
path.points.some(
(point) => point.uuid === selectedActionSphere.points.uuid
@ -273,7 +273,7 @@ const ConveyorMechanics: React.FC = () => {
);
const updatedPath = updatedPaths.find(
(path): path is Types.ConveyorEventsSchema =>
(path): path is SimulationTypes.ConveyorEventsSchema =>
path.type === "Conveyor" &&
path.points.some(
(point) => point.uuid === selectedActionSphere.points.uuid
@ -311,7 +311,7 @@ const ConveyorMechanics: React.FC = () => {
);
const updatedPath = updatedPaths.find(
(path): path is Types.ConveyorEventsSchema =>
(path): path is SimulationTypes.ConveyorEventsSchema =>
path.type === "Conveyor" &&
path.points.some(
(point) => point.uuid === selectedActionSphere.points.uuid
@ -330,7 +330,7 @@ const ConveyorMechanics: React.FC = () => {
);
const updatedPath = updatedPaths.find(
(path): path is Types.ConveyorEventsSchema =>
(path): path is SimulationTypes.ConveyorEventsSchema =>
path.type === "Conveyor" &&
path.modeluuid === selectedPath.path.modeluuid
);
@ -367,7 +367,7 @@ const ConveyorMechanics: React.FC = () => {
);
const updatedPath = updatedPaths.find(
(path): path is Types.ConveyorEventsSchema =>
(path): path is SimulationTypes.ConveyorEventsSchema =>
path.type === "Conveyor" &&
path.points.some(
(point) => point.uuid === selectedActionSphere.points.uuid
@ -400,7 +400,7 @@ const ConveyorMechanics: React.FC = () => {
);
const updatedPath = updatedPaths.find(
(path): path is Types.ConveyorEventsSchema =>
(path): path is SimulationTypes.ConveyorEventsSchema =>
path.type === "Conveyor" &&
path.points.some(
(point) => point.uuid === selectedActionSphere.points.uuid
@ -435,7 +435,7 @@ const ConveyorMechanics: React.FC = () => {
);
const updatedPath = updatedPaths.find(
(path): path is Types.ConveyorEventsSchema =>
(path): path is SimulationTypes.ConveyorEventsSchema =>
path.type === "Conveyor" &&
path.points.some(
(point) => point.uuid === selectedActionSphere.points.uuid
@ -479,7 +479,7 @@ const ConveyorMechanics: React.FC = () => {
);
const updatedPath = updatedPaths.find(
(path): path is Types.ConveyorEventsSchema =>
(path): path is SimulationTypes.ConveyorEventsSchema =>
path.type === "Conveyor" &&
path.points.some(
(point) => point.uuid === selectedActionSphere.points.uuid
@ -525,7 +525,7 @@ const ConveyorMechanics: React.FC = () => {
);
const updatedPath = updatedPaths.find(
(path): path is Types.ConveyorEventsSchema =>
(path): path is SimulationTypes.ConveyorEventsSchema =>
path.type === "Conveyor" &&
path.points.some(
(point) => point.uuid === selectedActionSphere.points.uuid
@ -571,7 +571,7 @@ const ConveyorMechanics: React.FC = () => {
);
const updatedPath = updatedPaths.find(
(path): path is Types.ConveyorEventsSchema =>
(path): path is SimulationTypes.ConveyorEventsSchema =>
path.type === "Conveyor" &&
path.points.some(
(point) => point.uuid === selectedActionSphere.points.uuid

View File

@ -2,7 +2,7 @@ import React, { useRef, useMemo, useCallback } from "react";
import { InfoIcon } from "../../../icons/ExportCommonIcons";
import InputWithDropDown from "../../../ui/inputs/InputWithDropDown";
import { useSelectedActionSphere, useSimulationStates, useSocketStore } from "../../../../store/store";
import * as Types from '../../../../types/world/worldTypes';
import * as SimulationTypes from '../../../../types/simulation';
import LabledDropdown from "../../../ui/inputs/LabledDropdown";
import { setEventApi } from "../../../../services/factoryBuilder/assest/floorAsset/setEventsApt";
@ -17,7 +17,7 @@ const StaticMachineMechanics: React.FC = () => {
if (!selectedActionSphere?.points?.uuid) return { selectedPoint: null, connectedPointUuids: [] };
const staticMachinePaths = simulationStates.filter(
(path): path is Types.StaticMachineEventsSchema => path.type === "StaticMachine"
(path): path is SimulationTypes.StaticMachineEventsSchema => path.type === "StaticMachine"
);
const points = staticMachinePaths.find(
@ -39,7 +39,7 @@ const StaticMachineMechanics: React.FC = () => {
};
}, [selectedActionSphere, simulationStates]);
const updateBackend = async (updatedPath: Types.StaticMachineEventsSchema | undefined) => {
const updateBackend = async (updatedPath: SimulationTypes.StaticMachineEventsSchema | undefined) => {
if (!updatedPath) return;
const email = localStorage.getItem("email");
const organization = email ? email.split("@")[1].split(".")[0] : "";
@ -59,7 +59,7 @@ const StaticMachineMechanics: React.FC = () => {
socket.emit('v2:model-asset:updateEventData', data);
}
const handleActionUpdate = useCallback((updatedAction: Partial<Types.StaticMachineEventsSchema['points']['actions']>) => {
const handleActionUpdate = useCallback((updatedAction: Partial<SimulationTypes.StaticMachineEventsSchema['points']['actions']>) => {
if (!selectedActionSphere?.points?.uuid) return;
const updatedPaths = simulationStates.map((path) => {
@ -79,7 +79,7 @@ const StaticMachineMechanics: React.FC = () => {
});
const updatedPath = updatedPaths.find(
(path): path is Types.StaticMachineEventsSchema =>
(path): path is SimulationTypes.StaticMachineEventsSchema =>
path.type === "StaticMachine" &&
path.points.uuid === selectedActionSphere.points.uuid
);
@ -96,7 +96,7 @@ const StaticMachineMechanics: React.FC = () => {
handleActionUpdate({ material });
}, [handleActionUpdate]);
const handleTriggerChange = useCallback((updatedTrigger: Partial<Types.StaticMachineEventsSchema['points']['triggers']>) => {
const handleTriggerChange = useCallback((updatedTrigger: Partial<SimulationTypes.StaticMachineEventsSchema['points']['triggers']>) => {
if (!selectedActionSphere?.points?.uuid) return;
const updatedPaths = simulationStates.map((path) => {
@ -116,7 +116,7 @@ const StaticMachineMechanics: React.FC = () => {
});
const updatedPath = updatedPaths.find(
(path): path is Types.StaticMachineEventsSchema =>
(path): path is SimulationTypes.StaticMachineEventsSchema =>
path.type === "StaticMachine" &&
path.points.uuid === selectedActionSphere.points.uuid
);

View File

@ -2,7 +2,7 @@ import React, { useRef, useMemo } from "react";
import { InfoIcon } from "../../../icons/ExportCommonIcons";
import InputWithDropDown from "../../../ui/inputs/InputWithDropDown";
import { useEditingPoint, useEyeDropMode, usePreviewPosition, useSelectedActionSphere, useSimulationStates, useSocketStore } from "../../../../store/store";
import * as Types from '../../../../types/world/worldTypes';
import * as SimulationTypes from '../../../../types/simulation';
import PositionInput from "../customInput/PositionInputs";
import { setEventApi } from "../../../../services/factoryBuilder/assest/floorAsset/setEventsApt";
import LabeledButton from "../../../ui/inputs/LabledButton";
@ -21,7 +21,7 @@ const VehicleMechanics: React.FC = () => {
if (!selectedActionSphere?.points?.uuid) return { selectedPoint: null, connectedPointUuids: [] };
const vehiclePaths = simulationStates.filter(
(path): path is Types.VehicleEventsSchema => path.type === "Vehicle"
(path): path is SimulationTypes.VehicleEventsSchema => path.type === "Vehicle"
);
const points = vehiclePaths.find(
@ -43,7 +43,7 @@ const VehicleMechanics: React.FC = () => {
};
}, [selectedActionSphere, simulationStates]);
const updateBackend = async (updatedPath: Types.VehicleEventsSchema | undefined) => {
const updateBackend = async (updatedPath: SimulationTypes.VehicleEventsSchema | undefined) => {
if (!updatedPath) return;
const email = localStorage.getItem("email");
const organization = email ? email.split("@")[1].split(".")[0] : "";
@ -64,7 +64,7 @@ const VehicleMechanics: React.FC = () => {
}
const handleActionUpdate = React.useCallback((updatedAction: Partial<Types.VehicleEventsSchema['points']['actions']>) => {
const handleActionUpdate = React.useCallback((updatedAction: Partial<SimulationTypes.VehicleEventsSchema['points']['actions']>) => {
if (!selectedActionSphere?.points?.uuid) return;
const updatedPaths = simulationStates.map((path) => {
@ -84,7 +84,7 @@ const VehicleMechanics: React.FC = () => {
});
const updatedPath = updatedPaths.find(
(path): path is Types.VehicleEventsSchema =>
(path): path is SimulationTypes.VehicleEventsSchema =>
path.type === "Vehicle" &&
path.points.uuid === selectedActionSphere.points.uuid
);
@ -118,7 +118,7 @@ const VehicleMechanics: React.FC = () => {
});
const updatedPath = updatedPaths.find(
(path): path is Types.VehicleEventsSchema =>
(path): path is SimulationTypes.VehicleEventsSchema =>
path.type === "Vehicle" &&
path.points.uuid === selectedActionSphere.points.uuid
);
@ -145,7 +145,7 @@ const VehicleMechanics: React.FC = () => {
});
const updatedPath = updatedPaths.find(
(path): path is Types.VehicleEventsSchema =>
(path): path is SimulationTypes.VehicleEventsSchema =>
path.type === "Vehicle" &&
path.points.uuid === selectedActionSphere.points.uuid
);

View File

@ -5,6 +5,7 @@ import { toast } from 'react-toastify';
import TempLoader from './tempLoader';
import { DRACOLoader } from 'three/examples/jsm/loaders/DRACOLoader';
import * as Types from "../../../../types/world/worldTypes";
import * as SimulationTypes from "../../../../types/simulation";
import { retrieveGLTF, storeGLTF } from '../../../../utils/indexDB/idbUtils';
// import { setFloorItemApi } from '../../../../services/factoryBuilder/assest/floorAsset/setFloorItemApi';
import { Socket } from 'socket.io-client';
@ -136,7 +137,7 @@ async function handleModelLoad(
tempLoader.current = undefined;
}
const newFloorItem: Types.EventData = {
const newFloorItem: SimulationTypes.EventData = {
modeluuid: model.uuid,
modelname: selectedItem.name,
modelfileID: selectedItem.id,
@ -150,12 +151,11 @@ async function handleModelLoad(
const organization = email ? email.split("@")[1].split(".")[0] : "";
getAssetEventType(selectedItem.id, organization).then(async (res) => {
console.log('res: ', res);
if (res.type === "Conveyor") {
const pointUUIDs = res.points.map(() => THREE.MathUtils.generateUUID());
const backendEventData: Extract<Types.EventData['eventData'], { type: 'Conveyor' }> = {
const backendEventData: Extract<SimulationTypes.EventData['eventData'], { type: 'Conveyor' }> = {
type: 'Conveyor',
points: res.points.map((point: any, index: number) => ({
uuid: pointUUIDs[index],
@ -220,9 +220,9 @@ async function handleModelLoad(
eventData.position = newFloorItem.position;
eventData.rotation = [model.rotation.x, model.rotation.y, model.rotation.z];
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => [
...(prevEvents || []),
eventData as Types.ConveyorEventsSchema
eventData as SimulationTypes.ConveyorEventsSchema
]);
console.log('data: ', data);
@ -232,7 +232,7 @@ async function handleModelLoad(
const pointUUID = THREE.MathUtils.generateUUID();
const backendEventData: Extract<Types.EventData['eventData'], { type: 'Vehicle' }> = {
const backendEventData: Extract<SimulationTypes.EventData['eventData'], { type: 'Vehicle' }> = {
type: "Vehicle",
points: {
uuid: pointUUID,
@ -284,9 +284,9 @@ async function handleModelLoad(
return updatedItems;
});
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => [
...(prevEvents || []),
eventData as Types.VehicleEventsSchema
eventData as SimulationTypes.VehicleEventsSchema
]);
socket.emit("v2:model-asset:add", data);
@ -295,7 +295,7 @@ async function handleModelLoad(
const pointUUID = THREE.MathUtils.generateUUID();
const backendEventData: Extract<Types.EventData['eventData'], { type: 'StaticMachine' }> = {
const backendEventData: Extract<SimulationTypes.EventData['eventData'], { type: 'StaticMachine' }> = {
type: "StaticMachine",
points: {
uuid: pointUUID,
@ -348,9 +348,9 @@ async function handleModelLoad(
return updatedItems;
});
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => [
...(prevEvents || []),
eventData as Types.StaticMachineEventsSchema
eventData as SimulationTypes.StaticMachineEventsSchema
]);
socket.emit("v2:model-asset:add", data);
@ -359,7 +359,7 @@ async function handleModelLoad(
const pointUUID = THREE.MathUtils.generateUUID();
const backendEventData: Extract<Types.EventData['eventData'], { type: 'ArmBot' }> = {
const backendEventData: Extract<SimulationTypes.EventData['eventData'], { type: 'ArmBot' }> = {
type: "ArmBot",
points: {
uuid: pointUUID,
@ -412,9 +412,9 @@ async function handleModelLoad(
return updatedItems;
});
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => [
...(prevEvents || []),
eventData as Types.ArmBotEventsSchema
eventData as SimulationTypes.ArmBotEventsSchema
]);
socket.emit("v2:model-asset:add", data);
@ -455,7 +455,6 @@ async function handleModelLoad(
return updatedItems;
});
console.log('data: ', data);
socket.emit("v2:model-asset:add", data);
}

View File

@ -2,6 +2,7 @@ import { toast } from 'react-toastify';
import * as THREE from 'three';
import * as Types from "../../../../types/world/worldTypes";
import * as SimulationTypes from "../../../../types/simulation";
// import { deleteFloorItem } from '../../../../services/factoryBuilder/assest/floorAsset/deleteFloorItemApi';
import { Socket } from 'socket.io-client';
import { getFloorAssets } from '../../../../services/factoryBuilder/assest/floorAsset/getFloorItemsApi';
@ -76,7 +77,7 @@ async function DeleteFloorItems(
}
setFloorItems(updatedItems);
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => {
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => {
const updatedEvents = (prevEvents || []).filter(event => event.modeluuid !== removedItem.modeluuid);
return updatedEvents;
});

View File

@ -313,7 +313,7 @@ const FloorItemsGroup = ({ itemsGroup, hoveredDeletableFloorItem, AttachedObject
useFrame(() => {
if (controls)
assetVisibility(itemsGroup, state.camera.position, renderDistance);
// assetVisibility(itemsGroup, state.camera.position, renderDistance);
if (deleteTool && activeModule === "builder") {
DeletableHoveredFloorItems(state, itemsGroup, hoveredDeletableFloorItem, setDeletableFloorItem);
} else if (!deleteTool) {

View File

@ -26,12 +26,7 @@ const CamModelsGroup = () => {
loader.setDRACOLoader(dracoLoader);
const [cams, setCams] = useState<any[]>([]);
const [models, setModels] = useState<
Record<
string,
{ targetPosition: THREE.Vector3; targetRotation: THREE.Euler }
>
>({});
const [models, setModels] = useState<Record<string, { targetPosition: THREE.Vector3; targetRotation: THREE.Euler }>>({});
const dedupeCams = (cams: any[]) => {
const seen = new Set();

View File

@ -5,6 +5,7 @@ import * as THREE from 'three';
import * as CONSTANTS from '../../../types/world/worldConstants';
import { toast } from 'react-toastify';
import * as Types from "../../../types/world/worldTypes";
import * as SimulationTypes from "../../..//types/simulation";
import { initializeDB, retrieveGLTF, storeGLTF } from '../../../utils/indexDB/idbUtils';
import { getCamera } from '../../../services/factoryBuilder/camera/getCameraApi';
import { getFloorAssets } from '../../../services/factoryBuilder/assest/floorAsset/getFloorItemsApi';
@ -12,7 +13,7 @@ import { getFloorAssets } from '../../../services/factoryBuilder/assest/floorAss
async function loadInitialFloorItems(
itemsGroup: Types.RefGroup,
setFloorItems: Types.setFloorItemSetState,
setSimulationStates: (paths: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => void
setSimulationStates: (paths: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => void
): Promise<void> {
if (!itemsGroup.current) return;
let url_Backend_dwinzo = `http://${process.env.REACT_APP_SERVER_MARKETPLACE_URL}`;
@ -26,7 +27,7 @@ async function loadInitialFloorItems(
if (items.message === "floorItems not found") return;
if (items) {
const storedFloorItems: Types.EventData[] = items;
const storedFloorItems: SimulationTypes.EventData[] = items;
const loader = new GLTFLoader();
const dracoLoader = new DRACOLoader();
@ -150,10 +151,10 @@ async function loadInitialFloorItems(
function processLoadedModel(
gltf: any,
item: Types.EventData,
item: SimulationTypes.EventData,
itemsGroup: Types.RefGroup,
setFloorItems: Types.setFloorItemSetState,
setSimulationStates: (paths: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => void
setSimulationStates: (paths: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => void
) {
const model = gltf;
model.uuid = item.modeluuid;
@ -196,7 +197,7 @@ function processLoadedModel(
gsap.to(model.scale, { x: 1, y: 1, z: 1, duration: 1.5, ease: 'power2.out' });
}
function processEventData(item: Types.EventData, setSimulationStates: any) {
function processEventData(item: SimulationTypes.EventData, setSimulationStates: any) {
if (item.eventData?.type === 'Conveyor') {
@ -206,9 +207,9 @@ function processEventData(item: Types.EventData, setSimulationStates: any) {
data.position = item.position;
data.rotation = [item.rotation.x, item.rotation.y, item.rotation.z];
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => [
...(prevEvents || []),
data as Types.ConveyorEventsSchema
data as SimulationTypes.ConveyorEventsSchema
]);
} else if (item.eventData?.type === 'Vehicle') {
@ -219,22 +220,23 @@ function processEventData(item: Types.EventData, setSimulationStates: any) {
data.position = item.position;
data.rotation = [item.rotation.x, item.rotation.y, item.rotation.z];
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => [
...(prevEvents || []),
data as Types.VehicleEventsSchema
data as SimulationTypes.VehicleEventsSchema
]);
} else if (item.eventData?.type === 'StaticMachine') {
const data: any = item.eventData;
item.eventData.points.position = [0, 1.5, 1]
data.modeluuid = item.modeluuid;
data.modelName = item.modelname;
data.position = item.position;
data.rotation = [item.rotation.x, item.rotation.y, item.rotation.z];
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => [
...(prevEvents || []),
data as Types.StaticMachineEventsSchema
data as SimulationTypes.StaticMachineEventsSchema
]);
} else if (item.eventData?.type === 'ArmBot') {
@ -245,9 +247,9 @@ function processEventData(item: Types.EventData, setSimulationStates: any) {
data.position = item.position;
data.rotation = [item.rotation.x, item.rotation.y, item.rotation.z];
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => [
...(prevEvents || []),
data as Types.ArmBotEventsSchema
data as SimulationTypes.ArmBotEventsSchema
]);
}

View File

@ -5,6 +5,7 @@ import { useFloorItems, useSelectedAssets, useSimulationStates, useSocketStore,
import { toast } from "react-toastify";
// import { setFloorItemApi } from '../../../../services/factoryBuilder/assest/floorAsset/setFloorItemApi';
import * as Types from "../../../../types/world/worldTypes";
import * as SimulationTypes from "../../../../types/simulation";
import { detectModifierKeys } from "../../../../utils/shortcutkeys/detectModifierKeys";
const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pastedObjects, setpastedObjects, selectionGroup, setDuplicatedObjects, movedObjects, setMovedObjects, rotatedObjects, setRotatedObjects, boundingBoxRef }: any) => {
@ -154,7 +155,7 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
return updatedItems;
});
let eventData: Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema | undefined = simulationStates.find((events) => events.modeluuid === obj.userData.modeluuid);
let eventData: SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema | undefined = simulationStates.find((events) => events.modeluuid === obj.userData.modeluuid);
const email = localStorage.getItem("email");
const organization = email ? email.split("@")[1].split(".")[0] : "default";
@ -162,7 +163,7 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
if (eventData.type === 'Conveyor' && eventData) {
const createConveyorPoint = (index: number) => {
const pointUUID = THREE.MathUtils.generateUUID();
const hasActions = (eventData as Types.ConveyorEventsSchema)?.points[index].actions.length > 0;
const hasActions = (eventData as SimulationTypes.ConveyorEventsSchema)?.points[index].actions.length > 0;
const defaultAction = {
uuid: THREE.MathUtils.generateUUID(),
@ -176,15 +177,15 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
return {
uuid: pointUUID,
position: (eventData as Types.ConveyorEventsSchema)?.points[index].position,
rotation: (eventData as Types.ConveyorEventsSchema)?.points[index].rotation,
position: (eventData as SimulationTypes.ConveyorEventsSchema)?.points[index].position,
rotation: (eventData as SimulationTypes.ConveyorEventsSchema)?.points[index].rotation,
actions: hasActions
? (eventData as Types.ConveyorEventsSchema)?.points[index].actions.map(action => ({
? (eventData as SimulationTypes.ConveyorEventsSchema)?.points[index].actions.map(action => ({
...action,
uuid: THREE.MathUtils.generateUUID()
}))
: [defaultAction],
triggers: (eventData as Types.ConveyorEventsSchema)?.points[index].triggers.map(trigger => ({
triggers: (eventData as SimulationTypes.ConveyorEventsSchema)?.points[index].triggers.map(trigger => ({
...trigger,
uuid: THREE.MathUtils.generateUUID()
})),
@ -202,7 +203,7 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
createConveyorPoint(1), // middlePoint
createConveyorPoint(2) // point2
],
speed: (eventData as Types.ConveyorEventsSchema)?.speed
speed: (eventData as SimulationTypes.ConveyorEventsSchema)?.speed
};
//REST
@ -240,9 +241,9 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
newEventData.position = newFloorItem.position;
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => [
...(prevEvents || []),
newEventData as Types.ConveyorEventsSchema
newEventData as SimulationTypes.ConveyorEventsSchema
]);
socket.emit("v2:model-asset:add", data);
@ -250,7 +251,7 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
} else if (eventData.type === 'Vehicle' && eventData) {
const createVehiclePoint = () => {
const pointUUID = THREE.MathUtils.generateUUID();
const vehiclePoint = (eventData as Types.VehicleEventsSchema)?.points;
const vehiclePoint = (eventData as SimulationTypes.VehicleEventsSchema)?.points;
const hasActions = vehiclePoint?.actions !== undefined;
const defaultAction = {
@ -321,9 +322,9 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
newEventData.position = newFloorItem.position;
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => [
...(prevEvents || []),
newEventData as Types.VehicleEventsSchema
newEventData as SimulationTypes.VehicleEventsSchema
]);
socket.emit("v2:model-asset:add", data);
@ -331,7 +332,7 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
} else if (eventData.type === 'StaticMachine' && eventData) {
const createStaticMachinePoint = () => {
const pointUUID = THREE.MathUtils.generateUUID();
const vehiclePoint = (eventData as Types.StaticMachineEventsSchema)?.points;
const vehiclePoint = (eventData as SimulationTypes.StaticMachineEventsSchema)?.points;
const hasActions = vehiclePoint?.actions !== undefined;
const defaultAction = {
@ -399,9 +400,9 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
newEventData.position = newFloorItem.position;
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => [
...(prevEvents || []),
newEventData as Types.StaticMachineEventsSchema
newEventData as SimulationTypes.StaticMachineEventsSchema
]);
socket.emit("v2:model-asset:add", data);
@ -409,7 +410,7 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
} else if (eventData.type === 'ArmBot' && eventData) {
const createArmBotPoint = () => {
const pointUUID = THREE.MathUtils.generateUUID();
const vehiclePoint = (eventData as Types.ArmBotEventsSchema)?.points;
const vehiclePoint = (eventData as SimulationTypes.ArmBotEventsSchema)?.points;
const hasActions = vehiclePoint?.actions !== undefined;
const defaultAction = {
@ -481,9 +482,9 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
newEventData.position = newFloorItem.position;
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => [
...(prevEvents || []),
newEventData as Types.ArmBotEventsSchema
newEventData as SimulationTypes.ArmBotEventsSchema
]);
socket.emit("v2:model-asset:add", data);

View File

@ -5,6 +5,7 @@ import { useFloorItems, useSelectedAssets, useSimulationStates, useSocketStore,
import { toast } from "react-toastify";
// import { setFloorItemApi } from '../../../../services/factoryBuilder/assest/floorAsset/setFloorItemApi';
import * as Types from "../../../../types/world/worldTypes";
import * as SimulationTypes from "../../../../types/simulation";
import { setFloorItemApi } from "../../../../services/factoryBuilder/assest/floorAsset/setFloorItemApi";
import { detectModifierKeys } from "../../../../utils/shortcutkeys/detectModifierKeys";
@ -40,11 +41,11 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
};
const onKeyDown = (event: KeyboardEvent) => {
const keyCombination = detectModifierKeys(event);
const keyCombination = detectModifierKeys(event);
if (keyCombination === "Ctrl+D" && selectedAssets.length > 0 && duplicatedObjects.length === 0 && movedObjects.length === 0 && rotatedObjects.length === 0) {
duplicateSelection();
}
if (keyCombination === "Ctrl+D" && selectedAssets.length > 0 && duplicatedObjects.length === 0 && movedObjects.length === 0 && rotatedObjects.length === 0) {
duplicateSelection();
}
};
if (!toggleView) {
@ -132,7 +133,7 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
return updatedItems;
});
let eventData: Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema | undefined = simulationStates.find((events) => events.modeluuid === obj.userData.modeluuid);
let eventData: SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema | undefined = simulationStates.find((events) => events.modeluuid === obj.userData.modeluuid);
const email = localStorage.getItem("email");
const organization = email ? email.split("@")[1].split(".")[0] : "default";
@ -141,7 +142,7 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
if (eventData.type === 'Conveyor' && eventData) {
const createConveyorPoint = (index: number) => {
const pointUUID = THREE.MathUtils.generateUUID();
const hasActions = (eventData as Types.ConveyorEventsSchema)?.points[index].actions.length > 0;
const hasActions = (eventData as SimulationTypes.ConveyorEventsSchema)?.points[index].actions.length > 0;
const defaultAction = {
uuid: THREE.MathUtils.generateUUID(),
@ -155,15 +156,15 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
return {
uuid: pointUUID,
position: (eventData as Types.ConveyorEventsSchema)?.points[index].position,
rotation: (eventData as Types.ConveyorEventsSchema)?.points[index].rotation,
position: (eventData as SimulationTypes.ConveyorEventsSchema)?.points[index].position,
rotation: (eventData as SimulationTypes.ConveyorEventsSchema)?.points[index].rotation,
actions: hasActions
? (eventData as Types.ConveyorEventsSchema)?.points[index].actions.map(action => ({
? (eventData as SimulationTypes.ConveyorEventsSchema)?.points[index].actions.map(action => ({
...action,
uuid: THREE.MathUtils.generateUUID()
}))
: [defaultAction],
triggers: (eventData as Types.ConveyorEventsSchema)?.points[index].triggers.map(trigger => ({
triggers: (eventData as SimulationTypes.ConveyorEventsSchema)?.points[index].triggers.map(trigger => ({
...trigger,
uuid: THREE.MathUtils.generateUUID()
})),
@ -181,7 +182,7 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
createConveyorPoint(1),
createConveyorPoint(2)
],
speed: (eventData as Types.ConveyorEventsSchema)?.speed
speed: (eventData as SimulationTypes.ConveyorEventsSchema)?.speed
};
//REST
@ -219,9 +220,9 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
newEventData.position = newFloorItem.position;
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => [
...(prevEvents || []),
newEventData as Types.ConveyorEventsSchema
newEventData as SimulationTypes.ConveyorEventsSchema
]);
socket.emit("v2:model-asset:add", data);
@ -229,7 +230,7 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
} else if (eventData.type === 'Vehicle' && eventData) {
const createVehiclePoint = () => {
const pointUUID = THREE.MathUtils.generateUUID();
const vehiclePoint = (eventData as Types.VehicleEventsSchema)?.points;
const vehiclePoint = (eventData as SimulationTypes.VehicleEventsSchema)?.points;
const hasActions = vehiclePoint?.actions !== undefined;
const defaultAction = {
@ -300,9 +301,9 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
newEventData.position = newFloorItem.position;
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => [
...(prevEvents || []),
newEventData as Types.VehicleEventsSchema
newEventData as SimulationTypes.VehicleEventsSchema
]);
socket.emit("v2:model-asset:add", data);
@ -310,7 +311,7 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
} else if (eventData.type === 'StaticMachine' && eventData) {
const createStaticMachinePoint = () => {
const pointUUID = THREE.MathUtils.generateUUID();
const vehiclePoint = (eventData as Types.StaticMachineEventsSchema)?.points;
const vehiclePoint = (eventData as SimulationTypes.StaticMachineEventsSchema)?.points;
const hasActions = vehiclePoint?.actions !== undefined;
const defaultAction = {
@ -378,9 +379,9 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
newEventData.position = newFloorItem.position;
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => [
...(prevEvents || []),
newEventData as Types.StaticMachineEventsSchema
newEventData as SimulationTypes.StaticMachineEventsSchema
]);
socket.emit("v2:model-asset:add", data);
@ -388,7 +389,7 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
} else if (eventData.type === 'ArmBot' && eventData) {
const createArmBotPoint = () => {
const pointUUID = THREE.MathUtils.generateUUID();
const vehiclePoint = (eventData as Types.ArmBotEventsSchema)?.points;
const vehiclePoint = (eventData as SimulationTypes.ArmBotEventsSchema)?.points;
const hasActions = vehiclePoint?.actions !== undefined;
const defaultAction = {
@ -460,9 +461,9 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
newEventData.position = newFloorItem.position;
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => [
...(prevEvents || []),
newEventData as Types.ArmBotEventsSchema
newEventData as SimulationTypes.ArmBotEventsSchema
]);
socket.emit("v2:model-asset:add", data);

View File

@ -5,6 +5,7 @@ import { useFloorItems, useSelectedAssets, useSimulationStates, useSocketStore,
// import { setFloorItemApi } from '../../../../services/factoryBuilder/assest/floorAsset/setFloorItemApi';
import { toast } from "react-toastify";
import * as Types from "../../../../types/world/worldTypes";
import * as SimulationTypes from "../../../../types/simulation";
import { detectModifierKeys } from "../../../../utils/shortcutkeys/detectModifierKeys";
function MoveControls({ movedObjects, setMovedObjects, itemsGroupRef, copiedObjects, setCopiedObjects, pastedObjects, setpastedObjects, duplicatedObjects, setDuplicatedObjects, selectionGroup, rotatedObjects, setRotatedObjects, boundingBoxRef }: any) {
@ -183,7 +184,7 @@ function MoveControls({ movedObjects, setMovedObjects, itemsGroupRef, copiedObje
return updatedItems;
});
let eventData: Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema | undefined = simulationStates.find((events) => events.modeluuid === obj.userData.modeluuid);
let eventData: SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema | undefined = simulationStates.find((events) => events.modeluuid === obj.userData.modeluuid);
const email = localStorage.getItem("email");
const organization = email ? email.split("@")[1].split(".")[0] : "default";
@ -194,7 +195,7 @@ function MoveControls({ movedObjects, setMovedObjects, itemsGroupRef, copiedObje
const backendEventData = {
type: 'Conveyor',
points: eventData.points,
speed: (eventData as Types.ConveyorEventsSchema)?.speed
speed: (eventData as SimulationTypes.ConveyorEventsSchema)?.speed
};
//REST
@ -232,7 +233,7 @@ function MoveControls({ movedObjects, setMovedObjects, itemsGroupRef, copiedObje
newEventData.position = newFloorItem.position;
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => {
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => {
const updatedEvents = (prevEvents || []).map(event =>
event.modeluuid === newFloorItem.modeluuid
? { ...event, ...newEventData }
@ -284,7 +285,7 @@ function MoveControls({ movedObjects, setMovedObjects, itemsGroupRef, copiedObje
newEventData.position = newFloorItem.position;
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => {
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => {
const updatedEvents = (prevEvents || []).map(event =>
event.modeluuid === newFloorItem.modeluuid
? { ...event, ...newEventData }
@ -337,7 +338,7 @@ function MoveControls({ movedObjects, setMovedObjects, itemsGroupRef, copiedObje
newEventData.position = newFloorItem.position;
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => {
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => {
const updatedEvents = (prevEvents || []).map(event =>
event.modeluuid === newFloorItem.modeluuid
? { ...event, ...newEventData }
@ -390,7 +391,7 @@ function MoveControls({ movedObjects, setMovedObjects, itemsGroupRef, copiedObje
newEventData.position = newFloorItem.position;
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => {
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => {
const updatedEvents = (prevEvents || []).map(event =>
event.modeluuid === newFloorItem.modeluuid
? { ...event, ...newEventData }

View File

@ -5,6 +5,7 @@ import { useFloorItems, useSelectedAssets, useSimulationStates, useSocketStore,
// import { setFloorItemApi } from '../../../../services/factoryBuilder/assest/floorAsset/setFloorItemApi';
import { toast } from "react-toastify";
import * as Types from "../../../../types/world/worldTypes";
import * as SimulationTypes from "../../../../types/simulation";
import { setFloorItemApi } from "../../../../services/factoryBuilder/assest/floorAsset/setFloorItemApi";
function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMovedObjects, itemsGroupRef, copiedObjects, setCopiedObjects, pastedObjects, setpastedObjects, duplicatedObjects, setDuplicatedObjects, selectionGroup, boundingBoxRef }: any) {
@ -184,7 +185,7 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
return updatedItems;
});
let eventData: Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema | undefined = simulationStates.find((events) => events.modeluuid === obj.userData.modeluuid);
let eventData: SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema | undefined = simulationStates.find((events) => events.modeluuid === obj.userData.modeluuid);
const email = localStorage.getItem("email");
const organization = email ? email.split("@")[1].split(".")[0] : "default";
@ -195,7 +196,7 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
const backendEventData = {
type: 'Conveyor',
points: eventData.points,
speed: (eventData as Types.ConveyorEventsSchema)?.speed
speed: (eventData as SimulationTypes.ConveyorEventsSchema)?.speed
};
// REST
@ -233,7 +234,7 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
newEventData.position = newFloorItem.position;
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => {
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => {
const updatedEvents = (prevEvents || []).map(event =>
event.modeluuid === newFloorItem.modeluuid
? { ...event, ...newEventData }
@ -286,7 +287,7 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
newEventData.position = newFloorItem.position;
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => {
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => {
const updatedEvents = (prevEvents || []).map(event =>
event.modeluuid === newFloorItem.modeluuid
? { ...event, ...newEventData }
@ -339,7 +340,7 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
newEventData.position = newFloorItem.position;
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => {
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => {
const updatedEvents = (prevEvents || []).map(event =>
event.modeluuid === newFloorItem.modeluuid
? { ...event, ...newEventData }
@ -392,7 +393,7 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
newEventData.position = newFloorItem.position;
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => {
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => {
const updatedEvents = (prevEvents || []).map(event =>
event.modeluuid === newFloorItem.modeluuid
? { ...event, ...newEventData }

View File

@ -8,6 +8,7 @@ import BoundingBox from "./boundingBoxHelper";
import { toast } from "react-toastify";
// import { deleteFloorItem } from '../../../../services/factoryBuilder/assest/floorAsset/deleteFloorItemApi';
import * as Types from "../../../../types/world/worldTypes";
import * as SimulationTypes from "../../../../types/simulation";
import DuplicationControls from "./duplicationControls";
import CopyPasteControls from "./copyPasteControls";
@ -245,7 +246,7 @@ const SelectionControls: React.FC = () => {
}
});
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => {
setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => {
const updatedEvents = (prevEvents || []).filter(event => event.modeluuid !== selectedMesh.uuid);
return updatedEvents;
});

View File

@ -55,7 +55,6 @@ import DrieHtmlTemp from "../mqttTemp/drieHtmlTemp";
import ZoneGroup from "../../builder/groups/zoneGroup";
import useModuleStore from "../../../store/useModuleStore";
import NavMeshCreator from "../../builder/agv/navMeshCreator";
import ArmReplace from "../../simulation/ik/ArmReplace";
export default function World() {
const state = useThree<Types.ThreeState>(); // Importing the state from the useThree hook, which contains the scene, camera, and other Three.js elements.
@ -110,8 +109,7 @@ export default function World() {
const cursorPosition = new THREE.Vector3(); // 3D vector for storing the cursor position.
const [selectedItemsIndex, setSelectedItemsIndex] =
useState<Types.Number | null>(null); // State for tracking the index of the selected item.
const [selectedItemsIndex, setSelectedItemsIndex] = useState<Types.Number | null>(null); // State for tracking the index of the selected item.
const { activeLayer, setActiveLayer } = useActiveLayer(); // State that changes based on which layer the user chooses in Layers.jsx.
const { toggleView, setToggleView } = useToggleView(); // State for toggling between 2D and 3D.
const { toolMode, setToolMode } = useToolMode();
@ -371,9 +369,6 @@ export default function World() {
<NavMeshCreator lines={lines} />
{/* replacing exsisting arms with rigged ones */}
<ArmReplace />
</>
);
}

View File

@ -0,0 +1,62 @@
import React, { useEffect, useState } from "react";
import { useThree } from "@react-three/fiber";
import useModuleStore from "../../../store/useModuleStore";
import { useSimulationStates } from "../../../store/store";
import * as SimulationTypes from '../../../types/simulation';
import { ArmbotInstances } from "./ArmBotInstances";
interface ArmBotState {
uuid: string;
position: [number, number, number];
rotation: [number, number, number];
status: string;
material: string;
triggerId: string;
connections: any
}
const ArmBot: React.FC = () => {
const { activeModule } = useModuleStore();
const { scene } = useThree();
const { simulationStates } = useSimulationStates();
const [armBots, setArmBots] = useState<ArmBotState[]>([]);
useEffect(() => {
const filtered = simulationStates.filter((s): s is SimulationTypes.ArmBotEventsSchema => s.type === "ArmBot");
const initialStates: ArmBotState[] = filtered.map(bot => ({
uuid: bot.modeluuid,
position: bot.position,
rotation: bot.rotation,
status: "idle",
material: "default",
triggerId: '',
connections: bot.points.connections
}));
setArmBots(initialStates);
}, [simulationStates]);
useEffect(() => {
armBots.forEach((bot) => {
const object = scene.getObjectByProperty("uuid", bot.uuid);
if (object) {
object.visible = activeModule !== "simulation";
}
});
}, [scene, activeModule, armBots]);
return (
<>
{activeModule === "simulation" &&
armBots.map((bot, i) => (
<ArmbotInstances
key={i}
index={i}
armBot={bot}
setArmBots={setArmBots}
/>
))}
</>
);
};
export default ArmBot;

View File

@ -0,0 +1,25 @@
import IkInstances from "./IkInstances";
import armModel from "../../../assets/gltf-glb/rigged/ik_arm_4.glb";
interface ArmBotState {
uuid: string;
position: [number, number, number];
rotation: [number, number, number];
status: string;
material: string;
triggerId: string;
connections: any
}
interface ArmbotInstancesProps {
index: number;
armBot: ArmBotState;
setArmBots: (armBots: ArmBotState[]) => void;
}
export const ArmbotInstances: React.FC<ArmbotInstancesProps> = ({ index, armBot, setArmBots }) => {
return (
<IkInstances key={index} modelUrl={armModel} position={armBot.position} rotation={armBot.rotation} />
);
};

View File

@ -0,0 +1,101 @@
import { useEffect, useMemo, useState } from "react";
import { useFrame } from "@react-three/fiber";
import * as THREE from "three";
const IKAnimationController = ({
ikSolver,
process,
selectedTrigger,
targetBoneName,
}: {
ikSolver: any;
process: {
trigger: string;
start: THREE.Vector3;
end: THREE.Vector3;
speed: number;
}[];
selectedTrigger: string;
targetBoneName: string;
}) => {
const [progress, setProgress] = useState(0);
const restSpeed = 0.1;
useEffect(() => {
setProgress(0);
}, [selectedTrigger]);
const processedCurves = useMemo(() => {
const restPosition = new THREE.Vector3(0.2, 2.3, 1.6);
return process.map((p) => {
const mid = new THREE.Vector3(
(p.start.x + p.end.x) / 1,
Math.max(p.start.y, p.end.y) + 0.8,
(p.start.z + p.end.z) / 0.9
);
const points = [
restPosition.clone(),
p.start.clone(),
mid.clone(),
p.end.clone(),
restPosition.clone(),
];
const curve = new THREE.CatmullRomCurve3(points);
const restToStartDist = points[0].distanceTo(points[1]);
const startToEndDist = points[1].distanceTo(points[3]);
const endToRestDist = points[3].distanceTo(points[4]);
const totalDist = restToStartDist + startToEndDist + endToRestDist;
const restToStartRange = [0, restToStartDist / totalDist];
const startToEndRange = [
restToStartRange[1],
restToStartRange[1] + startToEndDist / totalDist,
];
const endToRestRange = [startToEndRange[1], 1];
return {
trigger: p.trigger,
curve,
speed: p.speed,
restToStartRange,
startToEndRange,
endToRestRange,
};
});
}, [process]);
const activeCurve = useMemo(() => {
return processedCurves.find((c) => c.trigger === selectedTrigger);
}, [processedCurves, selectedTrigger]);
useFrame((_, delta) => {
if (!ikSolver || !activeCurve) return;
const { curve, speed, startToEndRange } = activeCurve;
const targetBone = ikSolver.mesh.skeleton.bones.find(
(b: any) => b.name === targetBoneName
);
if (!targetBone) return;
let currentSpeed = restSpeed;
if (progress >= startToEndRange[0] && progress < startToEndRange[1]) {
currentSpeed = speed;
}
setProgress((prev) => {
const next = prev + delta * currentSpeed;
if (next >= 1) {
targetBone.position.copy(curve.getPoint(1));
return 1;
}
targetBone.position.copy(curve.getPoint(next));
return next;
});
ikSolver.update();
});
return null;
};
export default IKAnimationController;

View File

@ -0,0 +1,128 @@
import * as THREE from "three";
import { useEffect, useMemo, useRef, useState } from "react";
import { useLoader } from "@react-three/fiber";
import { DRACOLoader } from "three/examples/jsm/loaders/DRACOLoader";
import { GLTFLoader } from "three/examples/jsm/loaders/GLTFLoader";
import { clone } from "three/examples/jsm/utils/SkeletonUtils";
import { CCDIKSolver, CCDIKHelper, } from "three/examples/jsm/animation/CCDIKSolver";
import IKAnimationController from "./IKAnimationController";
const IkInstances = ({ modelUrl, position, rotation }: { modelUrl: string; position: [number, number, number]; rotation: [number, number, number]; }) => {
const [ikSolver, setIkSolver] = useState<any>(null);
const [selectedTrigger, setSelectedTrigger] = useState<string>("idle");
const gltf = useLoader(GLTFLoader, modelUrl, (loader) => {
const draco = new DRACOLoader();
draco.setDecoderPath(
"https://cdn.jsdelivr.net/npm/three@0.160.0/examples/jsm/libs/draco/"
);
loader.setDRACOLoader(draco);
});
const cloned = useMemo(() => clone(gltf.scene), [gltf]);
const groupRef = useRef<any>(null);
const [selectedArm, setSelectedArm] = useState<THREE.Group>();
const targetBoneName = "Target";
const skinnedMeshName = "link_0";
const process = useMemo(() => [
{
trigger: "Trigger1",
start: new THREE.Vector3(-0.75, 1.5, -2.2),
end: new THREE.Vector3(0, 1.2, 2.2),
speed: 0.25,
},
{
trigger: "Trigger2",
start: new THREE.Vector3(0, 1.2, 2.2),
end: new THREE.Vector3(0.75, 1.5, -2.2),
speed: 0.22,
}
], []);
useEffect(() => {
if (!gltf) return;
const OOI: any = {};
cloned.traverse((n: any) => {
if (n.name === targetBoneName) OOI.Target_Bone = n;
if (n.name === skinnedMeshName) OOI.Skinned_Mesh = n;
});
if (!OOI.Target_Bone || !OOI.Skinned_Mesh) return;
const iks = [
{
target: 7,
effector: 6,
links: [
{
index: 5,
enabled: true,
rotationMin: new THREE.Vector3(-Math.PI / 2, 0, 0),
rotationMax: new THREE.Vector3(Math.PI / 2, 0, 0),
},
{
index: 4,
enabled: true,
rotationMin: new THREE.Vector3(-Math.PI / 2, 0, 0),
rotationMax: new THREE.Vector3(0, 0, 0),
},
{
index: 3,
enabled: true,
rotationMin: new THREE.Vector3(0, 0, 0),
rotationMax: new THREE.Vector3(2, 0, 0),
},
{ index: 1, enabled: true, limitation: new THREE.Vector3(0, 1, 0) },
{ index: 0, enabled: false, limitation: new THREE.Vector3(0, 0, 0) },
],
},
];
const solver = new CCDIKSolver(OOI.Skinned_Mesh, iks);
setIkSolver(solver);
const helper = new CCDIKHelper(OOI.Skinned_Mesh, iks, 0.05);
// groupRef.current.add(helper);
}, [gltf]);
useEffect(() => {
const triggers = ['Trigger1', 'Trigger2'];
let index = 0;
const cycleTriggers = setInterval(() => {
setSelectedTrigger(triggers[index]);
index = (index + 1) % triggers.length;
}, 10000);
return () => clearInterval(cycleTriggers);
}, []);
return (
<>
<group
ref={groupRef}
onClick={(e) => {
e.stopPropagation();
setSelectedArm(groupRef.current?.getObjectByName(targetBoneName))
}}
>
<primitive
object={cloned}
position={position}
rotation={rotation}
scale={[1, 1, 1]}
name={`arm-bot`}
/>
</group>
<IKAnimationController
ikSolver={ikSolver}
process={process}
selectedTrigger={selectedTrigger}
targetBoneName={targetBoneName}
/>
{/* {selectedArm && <TransformControls object={selectedArm} />} */}
</>
);
};
export default IkInstances;

View File

@ -1,88 +0,0 @@
import { useFloorItems, useSimulationStates } from '../../../store/store';
import * as THREE from 'three';
import * as Types from '../../../types/world/worldTypes';
import { useEffect } from 'react';
function Behaviour() {
const { setSimulationStates } = useSimulationStates();
const { floorItems } = useFloorItems();
useEffect(() => {
const newPaths: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[] = [];
// floorItems.forEach((item: Types.FloorItemType) => {
// if (item.modelfileID === "672a090f80d91ac979f4d0bd") {
// const point1Position = new THREE.Vector3(0, 0.85, 2.2);
// const middlePointPosition = new THREE.Vector3(0, 0.85, 0);
// const point2Position = new THREE.Vector3(0, 0.85, -2.2);
// const point1UUID = THREE.MathUtils.generateUUID();
// const middlePointUUID = THREE.MathUtils.generateUUID();
// const point2UUID = THREE.MathUtils.generateUUID();
// const newPath: Types.ConveyorEventsSchema = {
// modeluuid: item.modeluuid,
// modelName: item.modelname,
// type: 'Conveyor',
// points: [
// {
// uuid: point1UUID,
// position: [point1Position.x, point1Position.y, point1Position.z],
// rotation: [0, 0, 0],
// actions: [{ uuid: THREE.MathUtils.generateUUID(), name: 'Action 1', type: 'Inherit', material: 'Inherit', delay: 'Inherit', spawnInterval: 'Inherit', isUsed: true }],
// triggers: [],
// connections: { source: { modelUUID: item.modeluuid, pointUUID: point1UUID }, targets: [] },
// },
// {
// uuid: middlePointUUID,
// position: [middlePointPosition.x, middlePointPosition.y, middlePointPosition.z],
// rotation: [0, 0, 0],
// actions: [{ uuid: THREE.MathUtils.generateUUID(), name: 'Action 1', type: 'Inherit', material: 'Inherit', delay: 'Inherit', spawnInterval: 'Inherit', isUsed: true }],
// triggers: [],
// connections: { source: { modelUUID: item.modeluuid, pointUUID: middlePointUUID }, targets: [] },
// },
// {
// uuid: point2UUID,
// position: [point2Position.x, point2Position.y, point2Position.z],
// rotation: [0, 0, 0],
// actions: [{ uuid: THREE.MathUtils.generateUUID(), name: 'Action 1', type: 'Inherit', material: 'Inherit', delay: 'Inherit', spawnInterval: 'Inherit', isUsed: true }],
// triggers: [],
// connections: { source: { modelUUID: item.modeluuid, pointUUID: point2UUID }, targets: [] },
// },
// ],
// position: [...item.position],
// rotation: [item.rotation.x, item.rotation.y, item.rotation.z],
// speed: 'Inherit',
// };
// newPaths.push(newPath);
// } else if (item.modelfileID === "67e3da19c2e8f37134526e6a") {
// const pointUUID = THREE.MathUtils.generateUUID();
// const pointPosition = new THREE.Vector3(0, 1.3, 0);
// const newVehiclePath: Types.VehicleEventsSchema = {
// modeluuid: item.modeluuid,
// modelName: item.modelname,
// type: 'Vehicle',
// point: {
// uuid: pointUUID,
// position: [pointPosition.x, pointPosition.y, pointPosition.z],
// actions: { uuid: THREE.MathUtils.generateUUID(), name: 'Action 1', type: 'Start', start: {}, hitCount: 1, end: {}, buffer: 0 },
// connections: { source: { modelUUID: item.modeluuid, pointUUID: pointUUID }, targets: [] },
// speed: 2,
// },
// position: [...item.position],
// };
// newPaths.push(newVehiclePath);
// }
// });
// setSimulationStates(newPaths);
// console.log('floorItems: ', floorItems);
}, [floorItems]);
return null;
}
export default Behaviour;

View File

@ -1,56 +0,0 @@
import React, { useEffect } from "react";
import { useThree } from "@react-three/fiber";
// store
import useModuleStore from "../../../store/useModuleStore";
// functions
import { findLinkObjects } from "./functions/findLinkObjects";
// components
import { MultiGLTFInstances } from "./MultiGLTFInstances";
// impory model from model folder
import armModel from "../../../assets/gltf-glb/rigged/ik_arm_4.glb";
// Main component to include the logic
const ArmReplace: React.FC = () => {
const { activeModule } = useModuleStore();
const { scene } = useThree(); // Access the Three.js scene from the React Fiber context
// State to store positions, rotations, and count
const [positions, setPositions] = React.useState<[number, number, number][]>(
[]
);
const [rotations, setRotations] = React.useState<[number, number, number][]>(
[]
);
const [count, setCount] = React.useState<string[]>([]);
useEffect(() => {
// Call the function to find objects and update states
findLinkObjects(
scene,
setPositions,
setRotations,
setCount,
activeModule === "simulation" ? false : true
);
}, [scene, activeModule]); // Re-run this effect if the scene changes or activeModule changes
return (
<>
{useModuleStore.getState().activeModule === "simulation" &&
count.map((_, i: number) => (
<MultiGLTFInstances
index={i}
modelUrl={armModel}
position={positions[i]}
rotation={rotations[i]}
/>
))}
</>
);
};
export default ArmReplace;

View File

@ -1,43 +0,0 @@
import { useLoader } from "@react-three/fiber";
import { DRACOLoader } from "three/examples/jsm/loaders/DRACOLoader";
import { GLTFLoader } from "three/examples/jsm/loaders/GLTFLoader";
import { clone } from "three/examples/jsm/utils/SkeletonUtils";
interface MultiGLTFInstancesProps {
index: number;
modelUrl: string;
position: [number, number, number];
rotation: [number, number, number];
}
export const MultiGLTFInstances: React.FC<MultiGLTFInstancesProps> = ({
index,
modelUrl,
position,
rotation,
}) => {
// Load GLTF model with DRACO loader for compression
const originalGltf = useLoader(GLTFLoader, modelUrl, (loader) => {
const draco = new DRACOLoader();
draco.setDecoderPath(
"https://cdn.jsdelivr.net/npm/three@0.160.0/examples/jsm/libs/draco/"
);
loader.setDRACOLoader(draco);
});
// Clone the model for independent transformations
const cloned = clone(originalGltf.scene);
// Render the cloned model
return (
<mesh>
<primitive
name="rigged_arm"
key={index}
object={cloned}
position={position}
rotation={rotation}
/>
</mesh>
);
};

View File

@ -1,43 +0,0 @@
import { Object3D, Vector3 } from "three";
// Function to find objects named 'link_0' and update positions, rotations, and count
export const findLinkObjects = (
scene: Object3D,
setPositions: React.Dispatch<
React.SetStateAction<[number, number, number][]>
>,
setRotations: React.Dispatch<
React.SetStateAction<[number, number, number][]>
>,
setCount: React.Dispatch<React.SetStateAction<string[]>>,
visibility: boolean
) => {
const positions: [number, number, number][] = [];
const rotations: [number, number, number][] = [];
const count: string[] = [];
let i = 0;
scene.traverse((object) => {
if (object.name === "link_0") {
if (object.parent && object.type !== "SkinnedMesh") {
// count
count[i] = object.uuid;
i++;
// Save the position and rotation of the parent object
const { x: px, y: py, z: pz } = object.parent.position;
positions.push([px, py, pz]);
const { x: rx, y: ry, z: rz } = object.parent.rotation;
rotations.push([rx, ry, rz]);
// Change visibility of the object
object.visible = visibility;
}
}
});
// Update the state with the collected positions, rotations, and count
setPositions(positions);
setRotations(rotations);
setCount(count);
};

View File

@ -2,6 +2,7 @@ import { useFrame, useThree } from '@react-three/fiber';
import React, { useEffect, useRef, useState } from 'react';
import * as THREE from 'three';
import * as Types from '../../../types/world/worldTypes';
import * as SimulationTypes from '../../../types/simulation';
import { QuadraticBezierLine } from '@react-three/drei';
import { useDeleteTool, useIsConnecting, useRenderDistance, useSimulationStates, useSocketStore } from '../../../store/store';
import useModuleStore from '../../../store/useModuleStore';
@ -339,7 +340,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
updateBackend(updatedPathDetails);
};
const updateBackend = async (updatedPaths: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => {
const updateBackend = async (updatedPaths: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => {
if (updatedPaths.length === 0) return;
const email = localStorage.getItem("email");
const organization = email ? email.split("@")[1].split(".")[0] : "";
@ -852,11 +853,11 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
}
});
const removeConnections = (connection1: { model: string; point: string }, connection2: { model: string; point: string }) => {
const removeConnection = (connection1: { model: string; point: string }, connection2: { model: string; point: string }) => {
const updatedStates = simulationStates.map(state => {
// Handle Conveyor (which has multiple points)
if (state.type === 'Conveyor') {
const updatedConveyor: Types.ConveyorEventsSchema = {
const updatedConveyor: SimulationTypes.ConveyorEventsSchema = {
...state,
points: state.points.map(point => {
// Check if this point is either connection1 or connection2
@ -887,7 +888,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
if ((state.modeluuid === connection1.model && state.points.uuid === connection1.point) ||
(state.modeluuid === connection2.model && state.points.uuid === connection2.point)) {
const updatedVehicle: Types.VehicleEventsSchema = {
const updatedVehicle: SimulationTypes.VehicleEventsSchema = {
...state,
points: {
...state.points,
@ -913,7 +914,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
if ((state.modeluuid === connection1.model && state.points.uuid === connection1.point) ||
(state.modeluuid === connection2.model && state.points.uuid === connection2.point)) {
const updatedStaticMachine: Types.StaticMachineEventsSchema = {
const updatedStaticMachine: SimulationTypes.StaticMachineEventsSchema = {
...state,
points: {
...state.points,
@ -939,7 +940,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
if ((state.modeluuid === connection1.model && state.points.uuid === connection1.point) ||
(state.modeluuid === connection2.model && state.points.uuid === connection2.point)) {
const updatedArmBot: Types.ArmBotEventsSchema = {
const updatedArmBot: SimulationTypes.ArmBotEventsSchema = {
...state,
points: {
...state.points,
@ -1030,10 +1031,11 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
const connection1 = { model: path.modeluuid, point: point.uuid }
const connection2 = { model: target.modelUUID, point: target.pointUUID }
removeConnections(connection1, connection2)
removeConnection(connection1, connection2)
}
}}
depthWrite={false}
userData={target}
/>
);
@ -1082,9 +1084,10 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
const connection1 = { model: path.modeluuid, point: path.points.uuid }
const connection2 = { model: target.modelUUID, point: target.pointUUID }
removeConnections(connection1, connection2)
removeConnection(connection1, connection2)
}
}}
depthWrite={false}
userData={target}
/>
);
@ -1135,10 +1138,11 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
const connection1 = { model: path.modeluuid, point: path.points.uuid }
const connection2 = { model: target.modelUUID, point: target.pointUUID }
removeConnections(connection1, connection2)
removeConnection(connection1, connection2)
}
}}
depthWrite={false}
userData={target}
/>
);
@ -1160,6 +1164,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
dashed
dashSize={1}
dashScale={20}
depthWrite={false}
/>
)}
</group>

View File

@ -1,5 +1,5 @@
import * as THREE from "three";
import * as Types from "../../../types/world/worldTypes";
import * as SimulationTypes from "../../../types/simulation";
import { useRef, useState, useEffect, useMemo } from "react";
import { Sphere, TransformControls } from "@react-three/drei";
import {
@ -94,7 +94,7 @@ function PathCreation({ pathsGroupRef, }: { pathsGroupRef: React.MutableRefObjec
} else {
return path;
}
}) as Types.ConveyorEventsSchema[];
}) as SimulationTypes.ConveyorEventsSchema[];
const updatedPath = updatedPaths.find(
(path) => path.type === "Conveyor" && path.points.some((point) => point.uuid === selectedActionSphere.points.uuid)
@ -161,7 +161,7 @@ function PathCreation({ pathsGroupRef, }: { pathsGroupRef: React.MutableRefObjec
};
}, [eyeDropMode, editingPoint, previewPosition]);
const updateBackend = async (updatedPath: Types.VehicleEventsSchema | undefined) => {
const updateBackend = async (updatedPath: SimulationTypes.VehicleEventsSchema | undefined) => {
if (!updatedPath) return;
const email = localStorage.getItem("email");
const organization = email ? email.split("@")[1].split(".")[0] : "";
@ -191,7 +191,7 @@ function PathCreation({ pathsGroupRef, }: { pathsGroupRef: React.MutableRefObjec
return path;
});
const updatedPath = updatedPaths.find((path): path is Types.VehicleEventsSchema => path.type === "Vehicle" && path.points.uuid === selectedActionSphere.points.uuid);
const updatedPath = updatedPaths.find((path): path is SimulationTypes.VehicleEventsSchema => path.type === "Vehicle" && path.points.uuid === selectedActionSphere.points.uuid);
updateBackend(updatedPath);
setSimulationStates(updatedPaths);
@ -282,6 +282,7 @@ function PathCreation({ pathsGroupRef, }: { pathsGroupRef: React.MutableRefObjec
key={path.modeluuid}
ref={(el) => (groupRefs.current[path.modeluuid] = el!)}
position={path.position}
rotation={path.rotation}
onClick={(e) => {
if (isConnecting || eyeDropMode) return;
e.stopPropagation();
@ -335,6 +336,7 @@ function PathCreation({ pathsGroupRef, }: { pathsGroupRef: React.MutableRefObjec
key={path.modeluuid}
ref={(el) => (groupRefs.current[path.modeluuid] = el!)}
position={path.position}
rotation={path.rotation}
onClick={(e) => {
if (isConnecting || eyeDropMode) return;
e.stopPropagation();
@ -388,6 +390,7 @@ function PathCreation({ pathsGroupRef, }: { pathsGroupRef: React.MutableRefObjec
key={path.modeluuid}
ref={(el) => (groupRefs.current[path.modeluuid] = el!)}
position={path.position}
rotation={path.rotation}
onClick={(e) => {
if (isConnecting || eyeDropMode) return;
e.stopPropagation();

View File

@ -458,7 +458,7 @@ import { useThree } from "@react-three/fiber";
import {
ConveyorEventsSchema,
VehicleEventsSchema,
} from "../../../types/world/worldTypes";
} from "../../../types/simulation";
import { usePlayButtonStore } from "../../../store/usePlayButtonStore";
// Type definitions

View File

@ -1,16 +1,11 @@
import { useState, useEffect, useRef, useMemo } from "react";
import {
useSelectedActionSphere,
useSelectedPath,
useSimulationStates,
} from "../../store/store";
import { useState, useRef } from "react";
import * as THREE from "three";
import Behaviour from "./behaviour/behaviour";
import PathCreation from "./path/pathCreation";
import PathConnector from "./path/pathConnector";
import useModuleStore from "../../store/useModuleStore";
import ProcessContainer from "./process/processContainer";
import Agv from "../builder/agv/agv";
import ArmBot from "./armbot/ArmBot";
function Simulation() {
const { activeModule } = useModuleStore();
@ -21,24 +16,28 @@ function Simulation() {
return (
<>
<Behaviour />
{activeModule === "simulation" && (
<>
<PathCreation pathsGroupRef={pathsGroupRef} />
<PathConnector pathsGroupRef={pathsGroupRef} />
<ProcessContainer
processes={processes}
setProcesses={setProcesses}
agvRef={agvRef}
MaterialRef={MaterialRef}
/>
<Agv
processes={processes}
agvRef={agvRef}
MaterialRef={MaterialRef}
/>
</>
)}
<ArmBot />
</>
);
}

View File

@ -26,7 +26,7 @@ import KeyPressListener from "../utils/shortcutkeys/handleShortcutKeys";
const Project: React.FC = () => {
let navigate = useNavigate();
const { activeModule } = useModuleStore();
const { activeModule, setActiveModule } = useModuleStore();
const { loadingProgress } = useLoadingProgress();
const { setUserName } = useUserName();
const { setOrganization } = useOrganization();
@ -38,6 +38,7 @@ const Project: React.FC = () => {
setFloorItems([]);
setWallItems([]);
setZones([]);
setActiveModule('builder')
const email = localStorage.getItem("email");
if (email) {
const Organization = email!.split("@")[1].split(".")[0];

View File

@ -1,500 +1,479 @@
import * as THREE from "three";
import * as Types from "../types/world/worldTypes";
import * as SimulationTypes from "../types/simulation";
import { create } from "zustand";
import { io } from "socket.io-client";
export const useSocketStore = create<any>((set: any, get: any) => ({
socket: null,
initializeSocket: (email: string, organization: string) => {
const existingSocket = get().socket;
if (existingSocket) {
return;
}
socket: null,
initializeSocket: (email: string, organization: string) => {
const existingSocket = get().socket;
if (existingSocket) {
return;
}
const socket = io(
`http://${process.env.REACT_APP_SERVER_SOCKET_API_BASE_URL}/Builder`,
{
reconnection: true,
auth: { email, organization },
}
);
const socket = io(
`http://${process.env.REACT_APP_SERVER_SOCKET_API_BASE_URL}/Builder`,
{
reconnection: true,
auth: { email, organization },
}
);
const visualizationSocket = io(
`http://${process.env.REACT_APP_SERVER_SOCKET_API_BASE_URL}/Visualization`,
{
reconnection: true,
auth: { email, organization },
}
);
const visualizationSocket = io(
`http://${process.env.REACT_APP_SERVER_SOCKET_API_BASE_URL}/Visualization`,
{
reconnection: true,
auth: { email, organization },
}
);
set({ socket, visualizationSocket });
},
disconnectSocket: () => {
set((state: any) => {
state.socket?.disconnect();
state.visualizationSocket?.disconnect();
return { socket: null };
});
},
set({ socket, visualizationSocket });
},
disconnectSocket: () => {
set((state: any) => {
state.socket?.disconnect();
state.visualizationSocket?.disconnect();
return { socket: null };
});
},
}));
export const useLoadingProgress = create<{
loadingProgress: number;
setLoadingProgress: (x: number) => void;
loadingProgress: number;
setLoadingProgress: (x: number) => void;
}>((set) => ({
loadingProgress: 1,
setLoadingProgress: (x: number) => set({ loadingProgress: x }),
loadingProgress: 1,
setLoadingProgress: (x: number) => set({ loadingProgress: x }),
}));
export const useOrganization = create<any>((set: any) => ({
organization: "",
setOrganization: (x: any) => set(() => ({ organization: x })),
organization: "",
setOrganization: (x: any) => set(() => ({ organization: x })),
}));
export const useToggleView = create<any>((set: any) => ({
toggleView: false,
setToggleView: (x: any) => set(() => ({ toggleView: x })),
toggleView: false,
setToggleView: (x: any) => set(() => ({ toggleView: x })),
}));
export const useUpdateScene = create<any>((set: any) => ({
updateScene: false,
setUpdateScene: (x: any) => set(() => ({ updateScene: x })),
updateScene: false,
setUpdateScene: (x: any) => set(() => ({ updateScene: x })),
}));
export const useWalls = create<any>((set: any) => ({
walls: [],
setWalls: (x: any) => set(() => ({ walls: x })),
walls: [],
setWalls: (x: any) => set(() => ({ walls: x })),
}));
export const useZones = create<any>((set: any) => ({
zones: [],
setZones: (callback: any) =>
set((state: any) => ({
zones: typeof callback === "function" ? callback(state.zones) : callback,
})),
zones: [],
setZones: (callback: any) =>
set((state: any) => ({
zones: typeof callback === "function" ? callback(state.zones) : callback,
})),
}));
interface ZonePointsState {
zonePoints: THREE.Vector3[];
setZonePoints: (points: THREE.Vector3[]) => void;
zonePoints: THREE.Vector3[];
setZonePoints: (points: THREE.Vector3[]) => void;
}
export const useZonePoints = create<ZonePointsState>((set) => ({
zonePoints: [],
setZonePoints: (points) => set({ zonePoints: points }),
zonePoints: [],
setZonePoints: (points) => set({ zonePoints: points }),
}));
export const useSelectedItem = create<any>((set: any) => ({
selectedItem: { name: "", id: "" },
setSelectedItem: (x: any) => set(() => ({ selectedItem: x })),
selectedItem: { name: "", id: "" },
setSelectedItem: (x: any) => set(() => ({ selectedItem: x })),
}));
export const useSelectedAssets = create<any>((set: any) => ({
selectedAssets: [],
setSelectedAssets: (x: any) => set(() => ({ selectedAssets: x })),
selectedAssets: [],
setSelectedAssets: (x: any) => set(() => ({ selectedAssets: x })),
}));
export const useLayers = create<any>((set: any) => ({
Layers: 1,
setLayers: (x: any) => set(() => ({ Layers: x })),
Layers: 1,
setLayers: (x: any) => set(() => ({ Layers: x })),
}));
export const useCamPosition = create<any>((set: any) => ({
camPosition: { x: undefined, y: undefined, z: undefined },
setCamPosition: (newCamPosition: any) => set({ camPosition: newCamPosition }),
camPosition: { x: undefined, y: undefined, z: undefined },
setCamPosition: (newCamPosition: any) => set({ camPosition: newCamPosition }),
}));
export const useMenuVisible = create<any>((set: any) => ({
menuVisible: false,
setMenuVisible: (x: any) => set(() => ({ menuVisible: x })),
menuVisible: false,
setMenuVisible: (x: any) => set(() => ({ menuVisible: x })),
}));
export const useDeleteTool = create<any>((set: any) => ({
deleteTool: false,
setDeleteTool: (x: any) => set(() => ({ deleteTool: x })),
deleteTool: false,
setDeleteTool: (x: any) => set(() => ({ deleteTool: x })),
}));
export const useToolMode = create<any>((set: any) => ({
toolMode: null,
setToolMode: (x: any) => set(() => ({ toolMode: x })),
toolMode: null,
setToolMode: (x: any) => set(() => ({ toolMode: x })),
}));
export const useNewLines = create<any>((set: any) => ({
newLines: [],
setNewLines: (x: any) => set(() => ({ newLines: x })),
newLines: [],
setNewLines: (x: any) => set(() => ({ newLines: x })),
}));
export const useDeletedLines = create<any>((set: any) => ({
deletedLines: [],
setDeletedLines: (x: any) => set(() => ({ deletedLines: x })),
deletedLines: [],
setDeletedLines: (x: any) => set(() => ({ deletedLines: x })),
}));
export const useMovePoint = create<any>((set: any) => ({
movePoint: false,
setMovePoint: (x: any) => set(() => ({ movePoint: x })),
movePoint: false,
setMovePoint: (x: any) => set(() => ({ movePoint: x })),
}));
export const useTransformMode = create<any>((set: any) => ({
transformMode: null,
setTransformMode: (x: any) => set(() => ({ transformMode: x })),
transformMode: null,
setTransformMode: (x: any) => set(() => ({ transformMode: x })),
}));
export const useDeletePointOrLine = create<any>((set: any) => ({
deletePointOrLine: false,
setDeletePointOrLine: (x: any) => set(() => ({ deletePointOrLine: x })),
deletePointOrLine: false,
setDeletePointOrLine: (x: any) => set(() => ({ deletePointOrLine: x })),
}));
export const useFloorItems = create<any>((set: any) => ({
floorItems: null,
setFloorItems: (callback: any) =>
set((state: any) => ({
floorItems:
typeof callback === "function" ? callback(state.floorItems) : callback,
})),
floorItems: null,
setFloorItems: (callback: any) =>
set((state: any) => ({
floorItems:
typeof callback === "function" ? callback(state.floorItems) : callback,
})),
}));
export const useWallItems = create<any>((set: any) => ({
wallItems: [],
setWallItems: (callback: any) =>
set((state: any) => ({
wallItems:
typeof callback === "function" ? callback(state.wallItems) : callback,
})),
wallItems: [],
setWallItems: (callback: any) =>
set((state: any) => ({
wallItems:
typeof callback === "function" ? callback(state.wallItems) : callback,
})),
}));
export const useSelectedWallItem = create<any>((set: any) => ({
selectedWallItem: null,
setSelectedWallItem: (x: any) => set(() => ({ selectedWallItem: x })),
selectedWallItem: null,
setSelectedWallItem: (x: any) => set(() => ({ selectedWallItem: x })),
}));
export const useSelectedFloorItem = create<any>((set: any) => ({
selectedFloorItem: null,
setSelectedFloorItem: (x: any) => set(() => ({ selectedFloorItem: x })),
selectedFloorItem: null,
setSelectedFloorItem: (x: any) => set(() => ({ selectedFloorItem: x })),
}));
export const useDeletableFloorItem = create<any>((set: any) => ({
deletableFloorItem: null,
setDeletableFloorItem: (x: any) => set(() => ({ deletableFloorItem: x })),
deletableFloorItem: null,
setDeletableFloorItem: (x: any) => set(() => ({ deletableFloorItem: x })),
}));
export const useSetScale = create<any>((set: any) => ({
scale: null,
setScale: (x: any) => set(() => ({ scale: x })),
scale: null,
setScale: (x: any) => set(() => ({ scale: x })),
}));
export const useRoofVisibility = create<any>((set: any) => ({
roofVisibility: false,
setRoofVisibility: (x: any) => set(() => ({ roofVisibility: x })),
roofVisibility: false,
setRoofVisibility: (x: any) => set(() => ({ roofVisibility: x })),
}));
export const useWallVisibility = create<any>((set: any) => ({
wallVisibility: false,
setWallVisibility: (x: any) => set(() => ({ wallVisibility: x })),
wallVisibility: false,
setWallVisibility: (x: any) => set(() => ({ wallVisibility: x })),
}));
export const useShadows = create<any>((set: any) => ({
shadows: false,
setShadows: (x: any) => set(() => ({ shadows: x })),
shadows: false,
setShadows: (x: any) => set(() => ({ shadows: x })),
}));
export const useSunPosition = create<any>((set: any) => ({
sunPosition: { x: undefined, y: undefined, z: undefined },
setSunPosition: (newSuntPosition: any) =>
set({ sunPosition: newSuntPosition }),
sunPosition: { x: undefined, y: undefined, z: undefined },
setSunPosition: (newSuntPosition: any) =>
set({ sunPosition: newSuntPosition }),
}));
export const useRemoveLayer = create<any>((set: any) => ({
removeLayer: false,
setRemoveLayer: (x: any) => set(() => ({ removeLayer: x })),
removeLayer: false,
setRemoveLayer: (x: any) => set(() => ({ removeLayer: x })),
}));
export const useRemovedLayer = create<any>((set: any) => ({
removedLayer: null,
setRemovedLayer: (x: any) => set(() => ({ removedLayer: x })),
removedLayer: null,
setRemovedLayer: (x: any) => set(() => ({ removedLayer: x })),
}));
export const useActiveLayer = create<any>((set: any) => ({
activeLayer: 1,
setActiveLayer: (x: any) => set({ activeLayer: x }),
activeLayer: 1,
setActiveLayer: (x: any) => set({ activeLayer: x }),
}));
interface RefTextUpdateState {
refTextupdate: number;
setRefTextUpdate: (
callback: (currentValue: number) => number | number
) => void;
refTextupdate: number;
setRefTextUpdate: (
callback: (currentValue: number) => number | number
) => void;
}
export const useRefTextUpdate = create<RefTextUpdateState>((set) => ({
refTextupdate: -1000,
setRefTextUpdate: (callback) =>
set((state) => ({
refTextupdate:
typeof callback === "function"
? callback(state.refTextupdate)
: callback,
})),
refTextupdate: -1000,
setRefTextUpdate: (callback) =>
set((state) => ({
refTextupdate:
typeof callback === "function"
? callback(state.refTextupdate)
: callback,
})),
}));
export const useResetCamera = create<any>((set: any) => ({
resetCamera: false,
setResetCamera: (x: any) => set({ resetCamera: x }),
resetCamera: false,
setResetCamera: (x: any) => set({ resetCamera: x }),
}));
export const useAddAction = create<any>((set: any) => ({
addAction: null,
setAddAction: (x: any) => set({ addAction: x }),
addAction: null,
setAddAction: (x: any) => set({ addAction: x }),
}));
export const useActiveTool = create<any>((set: any) => ({
activeTool: "cursor",
setActiveTool: (x: any) => set({ activeTool: x }),
activeTool: "cursor",
setActiveTool: (x: any) => set({ activeTool: x }),
}));
export const useActiveSubTool = create<any>((set: any) => ({
activeSubTool: "cursor",
setActiveSubTool: (x: any) => set({ activeSubTool: x }),
activeSubTool: "cursor",
setActiveSubTool: (x: any) => set({ activeSubTool: x }),
}));
export const use2DUndoRedo = create<any>((set: any) => ({
is2DUndoRedo: null,
set2DUndoRedo: (x: any) => set({ is2DUndoRedo: x }),
is2DUndoRedo: null,
set2DUndoRedo: (x: any) => set({ is2DUndoRedo: x }),
}));
export const useElevation = create<any>((set: any) => ({
elevation: 45,
setElevation: (x: any) => set({ elevation: x }),
elevation: 45,
setElevation: (x: any) => set({ elevation: x }),
}));
export const useAzimuth = create<any>((set: any) => ({
azimuth: -160,
setAzimuth: (x: any) => set({ azimuth: x }),
azimuth: -160,
setAzimuth: (x: any) => set({ azimuth: x }),
}));
export const useRenderDistance = create<any>((set: any) => ({
renderDistance: 40,
setRenderDistance: (x: any) => set({ renderDistance: x }),
renderDistance: 40,
setRenderDistance: (x: any) => set({ renderDistance: x }),
}));
export const useCamMode = create<any>((set: any) => ({
camMode: "ThirdPerson",
setCamMode: (x: any) => set({ camMode: x }),
camMode: "ThirdPerson",
setCamMode: (x: any) => set({ camMode: x }),
}));
export const useUserName = create<any>((set: any) => ({
userName: "",
setUserName: (x: any) => set({ userName: x }),
userName: "",
setUserName: (x: any) => set({ userName: x }),
}));
export const useObjectPosition = create<any>((set: any) => ({
objectPosition: { x: undefined, y: undefined, z: undefined },
setObjectPosition: (newObjectPosition: any) =>
set({ objectPosition: newObjectPosition }),
objectPosition: { x: undefined, y: undefined, z: undefined },
setObjectPosition: (newObjectPosition: any) =>
set({ objectPosition: newObjectPosition }),
}));
export const useObjectScale = create<any>((set: any) => ({
objectScale: { x: undefined, y: undefined, z: undefined },
setObjectScale: (newObjectScale: any) => set({ objectScale: newObjectScale }),
objectScale: { x: undefined, y: undefined, z: undefined },
setObjectScale: (newObjectScale: any) => set({ objectScale: newObjectScale }),
}));
export const useObjectRotation = create<any>((set: any) => ({
objectRotation: { x: undefined, y: undefined, z: undefined },
setObjectRotation: (newObjectRotation: any) =>
set({ objectRotation: newObjectRotation }),
objectRotation: { x: undefined, y: undefined, z: undefined },
setObjectRotation: (newObjectRotation: any) =>
set({ objectRotation: newObjectRotation }),
}));
export const useDrieTemp = create<any>((set: any) => ({
drieTemp: undefined,
setDrieTemp: (x: any) => set({ drieTemp: x }),
drieTemp: undefined,
setDrieTemp: (x: any) => set({ drieTemp: x }),
}));
export const useActiveUsers = create<any>((set: any) => ({
activeUsers: [],
setActiveUsers: (callback: (prev: any[]) => any[] | any[]) =>
set((state: { activeUsers: any[] }) => ({
activeUsers:
typeof callback === "function" ? callback(state.activeUsers) : callback,
})),
activeUsers: [],
setActiveUsers: (callback: (prev: any[]) => any[] | any[]) =>
set((state: { activeUsers: any[] }) => ({
activeUsers:
typeof callback === "function" ? callback(state.activeUsers) : callback,
})),
}));
export const useDrieUIValue = create<any>((set: any) => ({
drieUIValue: { touch: null, temperature: null, humidity: null },
drieUIValue: { touch: null, temperature: null, humidity: null },
setDrieUIValue: (x: any) =>
set((state: any) => ({ drieUIValue: { ...state.drieUIValue, ...x } })),
setDrieUIValue: (x: any) =>
set((state: any) => ({ drieUIValue: { ...state.drieUIValue, ...x } })),
setTouch: (value: any) =>
set((state: any) => ({
drieUIValue: { ...state.drieUIValue, touch: value },
})),
setTemperature: (value: any) =>
set((state: any) => ({
drieUIValue: { ...state.drieUIValue, temperature: value },
})),
setHumidity: (value: any) =>
set((state: any) => ({
drieUIValue: { ...state.drieUIValue, humidity: value },
})),
setTouch: (value: any) =>
set((state: any) => ({
drieUIValue: { ...state.drieUIValue, touch: value },
})),
setTemperature: (value: any) =>
set((state: any) => ({
drieUIValue: { ...state.drieUIValue, temperature: value },
})),
setHumidity: (value: any) =>
set((state: any) => ({
drieUIValue: { ...state.drieUIValue, humidity: value },
})),
}));
export const useDrawMaterialPath = create<any>((set: any) => ({
drawMaterialPath: false,
setDrawMaterialPath: (x: any) => set({ drawMaterialPath: x }),
drawMaterialPath: false,
setDrawMaterialPath: (x: any) => set({ drawMaterialPath: x }),
}));
export const useSelectedActionSphere = create<any>((set: any) => ({
selectedActionSphere: undefined,
setSelectedActionSphere: (x: any) => set({ selectedActionSphere: x }),
selectedActionSphere: undefined,
setSelectedActionSphere: (x: any) => set({ selectedActionSphere: x }),
}));
export const useSelectedPath = create<any>((set: any) => ({
selectedPath: undefined,
setSelectedPath: (x: any) => set({ selectedPath: x }),
selectedPath: undefined,
setSelectedPath: (x: any) => set({ selectedPath: x }),
}));
interface SimulationPathsStore {
simulationStates: (
| Types.ConveyorEventsSchema
| Types.VehicleEventsSchema
| Types.StaticMachineEventsSchema
| Types.ArmBotEventsSchema
)[];
setSimulationStates: (
paths:
| (
| Types.ConveyorEventsSchema
| Types.VehicleEventsSchema
| Types.StaticMachineEventsSchema
| Types.ArmBotEventsSchema
)[]
| ((
prev: (
| Types.ConveyorEventsSchema
| Types.VehicleEventsSchema
| Types.StaticMachineEventsSchema
| Types.ArmBotEventsSchema
)[]
) => (
| Types.ConveyorEventsSchema
| Types.VehicleEventsSchema
| Types.StaticMachineEventsSchema
| Types.ArmBotEventsSchema
)[])
) => void;
simulationStates: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[];
setSimulationStates: (
paths: (| SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]
| ((prev: (| SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[])
=> (| SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[])
) => void;
}
export const useSimulationStates = create<SimulationPathsStore>((set) => ({
simulationStates: [],
setSimulationStates: (paths) =>
set((state) => ({
simulationStates:
typeof paths === "function" ? paths(state.simulationStates) : paths,
})),
simulationStates: [],
setSimulationStates: (paths) =>
set((state) => ({
simulationStates:
typeof paths === "function" ? paths(state.simulationStates) : paths,
})),
}));
export const useNavMesh = create<any>((set: any) => ({
navMesh: null,
setNavMesh: (x: any) => set({ navMesh: x }),
navMesh: null,
setNavMesh: (x: any) => set({ navMesh: x }),
}));
export const useIsConnecting = create<any>((set: any) => ({
isConnecting: false,
setIsConnecting: (x: any) => set({ isConnecting: x }),
isConnecting: false,
setIsConnecting: (x: any) => set({ isConnecting: x }),
}));
export const useStartSimulation = create<any>((set: any) => ({
startSimulation: false,
setStartSimulation: (x: any) => set({ startSimulation: x }),
startSimulation: false,
setStartSimulation: (x: any) => set({ startSimulation: x }),
}));
export const useEyeDropMode = create<any>((set: any) => ({
eyeDropMode: false,
setEyeDropMode: (x: any) => set({ eyeDropMode: x }),
eyeDropMode: false,
setEyeDropMode: (x: any) => set({ eyeDropMode: x }),
}));
export const useEditingPoint = create<any>((set: any) => ({
editingPoint: false,
setEditingPoint: (x: any) => set({ editingPoint: x }),
editingPoint: false,
setEditingPoint: (x: any) => set({ editingPoint: x }),
}));
export const usePreviewPosition = create<{
previewPosition: { x: number; y: number } | null;
setPreviewPosition: (position: { x: number; y: number } | null) => void;
previewPosition: { x: number; y: number } | null;
setPreviewPosition: (position: { x: number; y: number } | null) => void;
}>((set) => ({
previewPosition: null,
setPreviewPosition: (position) => set({ previewPosition: position }),
previewPosition: null,
setPreviewPosition: (position) => set({ previewPosition: position }),
}));
export const usezoneTarget = create<any>((set: any) => ({
zoneTarget: [],
setZoneTarget: (x: any) => set({ zoneTarget: x }),
zoneTarget: [],
setZoneTarget: (x: any) => set({ zoneTarget: x }),
}));
export const usezonePosition = create<any>((set: any) => ({
zonePosition: [],
setZonePosition: (x: any) => set({ zonePosition: x }),
zonePosition: [],
setZonePosition: (x: any) => set({ zonePosition: x }),
}));
interface EditPositionState {
Edit: boolean;
setEdit: (value: boolean) => void;
Edit: boolean;
setEdit: (value: boolean) => void;
}
export const useEditPosition = create<EditPositionState>((set) => ({
Edit: false,
setEdit: (value) => set({ Edit: value }), // Properly updating the state
Edit: false,
setEdit: (value) => set({ Edit: value }), // Properly updating the state
}));
export const useAsset3dWidget = create<any>((set: any) => ({
widgetSelect: "",
setWidgetSelect: (x: any) => set({ widgetSelect: x }),
widgetSelect: "",
setWidgetSelect: (x: any) => set({ widgetSelect: x }),
}));
export const useWidgetSubOption = create<any>((set: any) => ({
widgetSubOption: "2D",
setWidgetSubOption: (x: any) => set({ widgetSubOption: x }),
widgetSubOption: "2D",
setWidgetSubOption: (x: any) => set({ widgetSubOption: x }),
}));
export const useLimitDistance = create<any>((set: any) => ({
limitDistance: true,
setLimitDistance: (x: any) => set({ limitDistance: x }),
limitDistance: true,
setLimitDistance: (x: any) => set({ limitDistance: x }),
}));
export const useTileDistance = create<any>((set: any) => ({
gridValue: { size: 300, divisions: 75 },
planeValue: { height: 300, width: 300 },
gridValue: { size: 300, divisions: 75 },
planeValue: { height: 300, width: 300 },
setGridValue: (value: any) =>
set((state: any) => ({
gridValue: { ...state.gridValue, ...value },
})),
setGridValue: (value: any) =>
set((state: any) => ({
gridValue: { ...state.gridValue, ...value },
})),
setPlaneValue: (value: any) =>
set((state: any) => ({
planeValue: { ...state.planeValue, ...value },
})),
setPlaneValue: (value: any) =>
set((state: any) => ({
planeValue: { ...state.planeValue, ...value },
})),
}));
export const usePlayAgv = create<any>((set, get) => ({
PlayAgv: [],
setPlayAgv: (updateFn: (prev: any[]) => any[]) =>
set({ PlayAgv: updateFn(get().PlayAgv) }),
PlayAgv: [],
setPlayAgv: (updateFn: (prev: any[]) => any[]) =>
set({ PlayAgv: updateFn(get().PlayAgv) }),
}));
// Define the Asset type
type Asset = {
id: string;
name: string;
position?: [number, number, number]; // Optional: 3D position
rotation?: { x: number; y: number; z: number }; // Optional: Euler rotation
id: string;
name: string;
position?: [number, number, number]; // Optional: 3D position
rotation?: { x: number; y: number; z: number }; // Optional: Euler rotation
};
// Zustand store type
type ZoneAssetState = {
zoneAssetId: Asset | null;
setZoneAssetId: (asset: Asset | null) => void;
zoneAssetId: Asset | null;
setZoneAssetId: (asset: Asset | null) => void;
};
// Zustand store
export const useZoneAssetId = create<ZoneAssetState>((set) => ({
zoneAssetId: null,
setZoneAssetId: (asset) => set({ zoneAssetId: asset }),
zoneAssetId: null,
setZoneAssetId: (asset) => set({ zoneAssetId: asset }),
}));

163
app/src/types/simulation.d.ts vendored Normal file
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@ -0,0 +1,163 @@
interface PathConnection {
fromModelUUID: string;
fromUUID: string;
toConnections: {
toModelUUID: string;
toUUID: string;
}[];
}
interface ConnectionStore {
connections: PathConnection[];
setConnections: (connections: PathConnection[]) => void;
addConnection: (newConnection: PathConnection) => void;
removeConnection: (fromUUID: string, toUUID: string) => void;
}
interface ConveyorEventsSchema {
modeluuid: string;
modelName: string;
type: "Conveyor";
points: {
uuid: string;
position: [number, number, number];
rotation: [number, number, number];
actions: { uuid: string; name: string; type: string; material: string; delay: number | string; spawnInterval: number | string; isUsed: boolean; }[] | [];
triggers: { uuid: string; name: string; type: string; isUsed: boolean; bufferTime: number; }[] | [];
connections: {
source: { modelUUID: string; pointUUID: string };
targets: { modelUUID: string; pointUUID: string }[];
};
}[];
position: [number, number, number];
rotation: [number, number, number];
speed: number | string;
}
interface VehicleEventsSchema {
modeluuid: string;
modelName: string;
type: "Vehicle";
points: {
uuid: string;
position: [number, number, number];
rotation: [number, number, number];
actions: { uuid: string; name: string; type: string; start: { x: number; y: number } | {}; hitCount: number; end: { x: number; y: number } | {}; buffer: number; };
connections: {
source: { modelUUID: string; pointUUID: string };
targets: { modelUUID: string; pointUUID: string }[];
};
speed: number;
isPlaying: boolean;
};
position: [number, number, number];
rotation: [number, number, number];
}
interface StaticMachineEventsSchema {
modeluuid: string;
modelName: string;
type: "StaticMachine";
points: {
uuid: string;
position: [number, number, number];
rotation: [number, number, number];
actions: { uuid: string; name: string; buffer: number | string; material: string; isUsed: boolean; };
triggers: { uuid: string; name: string; type: string };
connections: {
source: { modelUUID: string; pointUUID: string };
targets: { modelUUID: string; pointUUID: string }[];
};
};
position: [number, number, number];
rotation: [number, number, number];
}
interface ArmBotEventsSchema {
modeluuid: string;
modelName: string;
type: "ArmBot";
points: {
uuid: string;
position: [number, number, number];
rotation: [number, number, number];
actions: { uuid: string; name: string; speed: number; processes: { triggerId: string; startPoint: string; endPoint: string }[]; };
triggers: { uuid: string; name: string; type: string };
connections: {
source: { modelUUID: string; pointUUID: string };
targets: { modelUUID: string; pointUUID: string }[];
};
};
position: [number, number, number];
rotation: [number, number, number];
}
export type EventData = {
modeluuid: string;
modelname: string;
position: [number, number, number];
rotation: { x: number; y: number; z: number };
modelfileID: string;
isLocked: boolean;
isVisible: boolean;
eventData?:
| {
type: "Conveyor";
points: {
uuid: string;
position: [number, number, number];
rotation: [number, number, number];
actions: { uuid: string; name: string; type: string; material: string; delay: number | string; spawnInterval: number | string; isUsed: boolean; }[] | [];
triggers: { uuid: string; name: string; type: string; isUsed: boolean; bufferTime: number; }[] | [];
connections: {
source: { modelUUID: string; pointUUID: string };
targets: { modelUUID: string; pointUUID: string }[];
};
}[];
speed: number | string;
}
| {
type: "Vehicle";
points: {
uuid: string;
position: [number, number, number];
rotation: [number, number, number];
actions: { uuid: string; name: string; type: string; start: { x: number; y: number } | {}; hitCount: number; end: { x: number; y: number } | {}; buffer: number; };
connections: {
source: { modelUUID: string; pointUUID: string };
targets: { modelUUID: string; pointUUID: string }[];
};
speed: number;
};
}
| {
type: "StaticMachine";
points: {
uuid: string;
position: [number, number, number];
rotation: [number, number, number];
actions: { uuid: string; name: string; buffer: number; material: string; };
triggers: { uuid: string; name: string; type: string };
connections: {
source: { modelUUID: string; pointUUID: string };
targets: { modelUUID: string; pointUUID: string }[];
};
};
}
| {
type: "ArmBot";
points: {
uuid: string;
position: [number, number, number];
rotation: [number, number, number];
actions: { uuid: string; name: string; speed: number; processes: { triggerId: string; startPoint: string; endPoint: string; }[]; };
triggers: { uuid: string; name: string; type: string };
connections: {
source: { modelUUID: string; pointUUID: string };
targets: { modelUUID: string; pointUUID: string }[];
};
};
};
};

View File

@ -47,9 +47,7 @@ export type Shape = THREE.Shape;
export type IntersectionEvent = THREE.Intersection;
// Array type for intersections with objects in the scene
export type IntersectsType = THREE.Intersection<
THREE.Object3D<THREE.Object3DEventMap>
>[];
export type IntersectsType = THREE.Intersection<THREE.Object3D<THREE.Object3DEventMap>>[];
// Event type for mesh interactions
export type MeshEvent = IntersectionEvent<MouseEvent>;
@ -107,9 +105,7 @@ export type NumberArray = number[];
export type RefRaycaster = React.MutableRefObject<THREE.Raycaster>;
// Camera reference, supporting both perspective and basic cameras
export type RefCamera = React.MutableRefObject<
THREE.Camera | THREE.PerspectiveCamera
>;
export type RefCamera = React.MutableRefObject<THREE.Camera | THREE.PerspectiveCamera>;
/** Three.js Root State Management **/
@ -134,11 +130,11 @@ export type Lines = Array<Line>;
// Defines a wall with its geometry, position, rotation, material, and layer information
export type Wall = [
THREE.ExtrudeGeometry,
[number, number, number],
[number, number, number],
string,
number
THREE.ExtrudeGeometry,
[number, number, number],
[number, number, number],
string,
number
];
// Collection of walls, useful in scene construction
@ -148,18 +144,10 @@ export type Walls = Array<Wall>;
export type RefWalls = React.MutableRefObject<Walls>;
// Room type, containing coordinates and layer metadata for spatial management
export type Rooms = Array<{
coordinates: Array<{ position: THREE.Vector3; uuid: string }>;
layer: number;
}>;
export type Rooms = Array<{ coordinates: Array<{ position: THREE.Vector3; uuid: string }>; layer: number; }>;
// Reference for room objects, enabling updates within React components
export type RefRooms = React.MutableRefObject<
Array<{
coordinates: Array<{ position: THREE.Vector3; uuid: string }>;
layer: number;
}>
>;
export type RefRooms = React.MutableRefObject<Array<{ coordinates: Array<{ position: THREE.Vector3; uuid: string }>; layer: number; }>>;
// Reference for lines, supporting React-based state changes
export type RefLines = React.MutableRefObject<Lines>;
@ -182,10 +170,10 @@ export type RefOnlyFloorLines = React.MutableRefObject<OnlyFloorLines>;
// Structure for representing GeoJSON lines, integrating external data sources
export type GeoJsonLine = {
line: any;
uuids: [string, string];
layer: number;
type: string;
line: any;
uuids: [string, string];
layer: number;
type: string;
};
/** State Management Types for React Components **/
@ -201,67 +189,59 @@ export type RefTubeGeometry = React.MutableRefObject<THREE.TubeGeometry | null>;
// Type for individual items placed on the floor, with positioning and rotation metadata
export type FloorItemType = {
modeluuid: string;
modelname: string;
position: [number, number, number];
rotation: { x: number; y: number; z: number };
modelfileID: string;
isLocked: boolean;
isVisible: boolean;
modeluuid: string;
modelname: string;
position: [number, number, number];
rotation: { x: number; y: number; z: number };
modelfileID: string;
isLocked: boolean;
isVisible: boolean;
};
// Array of floor items for managing multiple objects on the floor
export type FloorItems = Array<FloorItemType>;
// Dispatch type for setting floor item state in React
export type setFloorItemSetState = React.Dispatch<
React.SetStateAction<FloorItems | null | undefined>
>;
export type setFloorItemSetState = React.Dispatch<React.SetStateAction<FloorItems | null | undefined>>;
/** Asset Configuration for Loading and Positioning **/
// Configuration for assets, allowing model URLs, scaling, positioning, and types
interface AssetConfiguration {
modelUrl: string;
scale?: [number, number, number];
csgscale?: [number, number, number];
csgposition?: [number, number, number];
positionY?: (intersectionPoint: { point: THREE.Vector3 }) => number;
type?: "Fixed-Move" | "Free-Move";
modelUrl: string;
scale?: [number, number, number];
csgscale?: [number, number, number];
csgposition?: [number, number, number];
positionY?: (intersectionPoint: { point: THREE.Vector3 }) => number;
type?: "Fixed-Move" | "Free-Move";
}
// Collection of asset configurations, keyed by unique identifiers
export type AssetConfigurations = {
[key: string]: AssetConfiguration;
};
export type AssetConfigurations = { [key: string]: AssetConfiguration; };
/** Wall Item Configuration **/
// Configuration for wall items, including model, scale, position, and rotation
interface WallItem {
type: "Fixed-Move" | "Free-Move" | undefined;
model?: THREE.Group;
modeluuid?: string;
modelname?: string;
scale?: [number, number, number];
csgscale?: [number, number, number];
csgposition?: [number, number, number];
position?: [number, number, number];
quaternion?: Types.QuaternionType;
type: "Fixed-Move" | "Free-Move" | undefined;
model?: THREE.Group;
modeluuid?: string;
modelname?: string;
scale?: [number, number, number];
csgscale?: [number, number, number];
csgposition?: [number, number, number];
position?: [number, number, number];
quaternion?: Types.QuaternionType;
}
// Collection of wall items, allowing for multiple items in a scene
export type wallItems = Array<WallItem>;
// Dispatch for setting wall item state in React
export type setWallItemSetState = React.Dispatch<
React.SetStateAction<WallItem[]>
>;
export type setWallItemSetState = React.Dispatch<React.SetStateAction<WallItem[]>>;
// Dispatch for setting vector3 state in React
export type setVector3State = React.Dispatch<
React.SetStateAction<THREE.Vector3>
>;
export type setVector3State = React.Dispatch<React.SetStateAction<THREE.Vector3>>;
// Dispatch for setting euler state in React
export type setEulerState = React.Dispatch<React.SetStateAction<THREE.Euler>>;
@ -274,245 +254,8 @@ export type RefWallItems = React.MutableRefObject<WallItem[]>;
// State management for selecting, removing, and indexing wall items
export type setRemoveLayerSetState = (layer: number | null) => void;
export type setSelectedWallItemSetState = (item: THREE.Object3D | null) => void;
export type setSelectedFloorItemSetState = (
item: THREE.Object3D | null
) => void;
export type setSelectedFloorItemSetState = (item: THREE.Object3D | null) => void;
export type setSelectedItemsIndexSetState = (index: number | null) => void;
export type RefCSM = React.MutableRefObject<CSM>;
export type RefCSMHelper = React.MutableRefObject<CSMHelper>;
interface PathConnection {
fromModelUUID: string;
fromUUID: string;
toConnections: {
toModelUUID: string;
toUUID: string;
}[];
}
interface ConnectionStore {
connections: PathConnection[];
setConnections: (connections: PathConnection[]) => void;
addConnection: (newConnection: PathConnection) => void;
removeConnection: (fromUUID: string, toUUID: string) => void;
}
interface ConveyorEventsSchema {
modeluuid: string;
modelName: string;
type: "Conveyor";
points: {
uuid: string;
position: [number, number, number];
rotation: [number, number, number];
actions:
| {
uuid: string;
name: string;
type: string;
material: string;
delay: number | string;
spawnInterval: number | string;
isUsed: boolean;
}[]
| [];
triggers:
| {
uuid: string;
name: string;
type: string;
isUsed: boolean;
bufferTime: number;
}[]
| [];
connections: {
source: { modelUUID: string; pointUUID: string };
targets: { modelUUID: string; pointUUID: string }[];
};
}[];
position: [number, number, number];
rotation: [number, number, number];
speed: number | string;
}
interface VehicleEventsSchema {
modeluuid: string;
modelName: string;
type: "Vehicle";
points: {
uuid: string;
position: [number, number, number];
actions: {
uuid: string;
name: string;
type: string;
start: { x: number; y: number } | {};
hitCount: number;
end: { x: number; y: number } | {};
buffer: number;
};
connections: {
source: { modelUUID: string; pointUUID: string };
targets: { modelUUID: string; pointUUID: string }[];
};
speed: number;
isPlaying: boolean;
};
position: [number, number, number];
}
interface StaticMachineEventsSchema {
modeluuid: string;
modelName: string;
type: "StaticMachine";
points: {
uuid: string;
position: [number, number, number];
actions: {
uuid: string;
name: string;
buffer: number | string;
material: string;
isUsed: boolean;
};
triggers: { uuid: string; name: string; type: string };
connections: {
source: { modelUUID: string; pointUUID: string };
targets: { modelUUID: string; pointUUID: string }[];
};
};
position: [number, number, number];
}
interface ArmBotEventsSchema {
modeluuid: string;
modelName: string;
type: "ArmBot";
points: {
uuid: string;
position: [number, number, number];
actions: {
uuid: string;
name: string;
speed: number;
processes: { triggerId: string; startPoint: string; endPoint: string }[];
};
triggers: { uuid: string; name: string; type: string };
connections: {
source: { modelUUID: string; pointUUID: string };
targets: { modelUUID: string; pointUUID: string }[];
};
};
position: [number, number, number];
}
export type EventData = {
modeluuid: string;
modelname: string;
position: [number, number, number];
rotation: { x: number; y: number; z: number };
modelfileID: string;
isLocked: boolean;
isVisible: boolean;
eventData?:
| {
type: "Conveyor";
points: {
uuid: string;
position: [number, number, number];
rotation: [number, number, number];
actions:
| {
uuid: string;
name: string;
type: string;
material: string;
delay: number | string;
spawnInterval: number | string;
isUsed: boolean;
}[]
| [];
triggers:
| {
uuid: string;
name: string;
type: string;
isUsed: boolean;
bufferTime: number;
}[]
| [];
connections: {
source: { modelUUID: string; pointUUID: string };
targets: { modelUUID: string; pointUUID: string }[];
};
}[];
speed: number | string;
}
| {
type: "Vehicle";
points: {
uuid: string;
position: [number, number, number];
rotation: [number, number, number];
actions: {
uuid: string;
name: string;
type: string;
start: { x: number; y: number } | {};
hitCount: number;
end: { x: number; y: number } | {};
buffer: number;
};
connections: {
source: { modelUUID: string; pointUUID: string };
targets: { modelUUID: string; pointUUID: string }[];
};
speed: number;
};
}
| {
type: "StaticMachine";
points: {
uuid: string;
position: [number, number, number];
rotation: [number, number, number];
actions: {
uuid: string;
name: string;
buffer: number;
material: string;
};
triggers: { uuid: string; name: string; type: string };
connections: {
source: { modelUUID: string; pointUUID: string };
targets: { modelUUID: string; pointUUID: string }[];
};
};
}
| {
type: "ArmBot";
points: {
uuid: string;
position: [number, number, number];
rotation: [number, number, number];
actions: {
uuid: string;
name: string;
speed: number;
processes: {
triggerId: string;
startPoint: string;
endPoint: string;
}[];
};
triggers: { uuid: string; name: string; type: string };
connections: {
source: { modelUUID: string; pointUUID: string };
targets: { modelUUID: string; pointUUID: string }[];
};
};
};
};
export type RefCSMHelper = React.MutableRefObject<CSMHelper>;