armbot ui added
This commit is contained in:
parent
60949ea8f5
commit
1182850a1f
app/src/modules/simulation
events/points/creator
roboticArm
ui/arm
|
@ -8,11 +8,13 @@ import {
|
||||||
useSelectedEventSphere,
|
useSelectedEventSphere,
|
||||||
useSelectedEventData,
|
useSelectedEventData,
|
||||||
} from "../../../../../store/simulation/useSimulationStore";
|
} from "../../../../../store/simulation/useSimulationStore";
|
||||||
import PickDropPoints from "../../../../../components/ui/arm/PickDropPoints";
|
import PickDropPoints from "../../../ui/arm/PickDropPoints";
|
||||||
|
|
||||||
import armPick from "../../../../../assets/gltf-glb/arm_ui_pick.glb";
|
import armPick from "../../../../../assets/gltf-glb/arm_ui_pick.glb";
|
||||||
import armDrop from "../../../../../assets/gltf-glb/arm_ui_drop.glb";
|
import armDrop from "../../../../../assets/gltf-glb/arm_ui_drop.glb";
|
||||||
import useDraggableGLTF from "../../../../../components/ui/arm/useDraggableGLTF";
|
import useDraggableGLTF from "../../../ui/arm/useDraggableGLTF";
|
||||||
|
import { useArmBotStore } from "../../../../../store/simulation/useArmBotStore";
|
||||||
|
import { useThree } from "@react-three/fiber";
|
||||||
|
|
||||||
interface Process {
|
interface Process {
|
||||||
startPoint: number[] | null;
|
startPoint: number[] | null;
|
||||||
|
@ -47,117 +49,53 @@ interface RoboticArmEvent {
|
||||||
function PointsCreator() {
|
function PointsCreator() {
|
||||||
const { events, updatePoint, getPointByUuid, getEventByModelUuid } =
|
const { events, updatePoint, getPointByUuid, getEventByModelUuid } =
|
||||||
useEventsStore();
|
useEventsStore();
|
||||||
|
const { armBots, updateArmBot, addArmBot, removeArmBot } = useArmBotStore()
|
||||||
const [armBotStatusSample, setArmBotStatusSample] = useState<
|
|
||||||
RoboticArmEvent[]
|
|
||||||
>([
|
|
||||||
{
|
|
||||||
modelUuid: "b3556818-9e46-48b0-a869-a75c92857125",
|
|
||||||
modelName: "robotic_arm",
|
|
||||||
position: [0, 0, 0],
|
|
||||||
rotation: [0, 0, 0],
|
|
||||||
state: "idle",
|
|
||||||
type: "roboticArm",
|
|
||||||
speed: 1.5,
|
|
||||||
point: {
|
|
||||||
uuid: "point-123",
|
|
||||||
position: [0, 1.5, 0],
|
|
||||||
rotation: [0, 0, 0],
|
|
||||||
actions: [
|
|
||||||
{
|
|
||||||
actionUuid: "action-001",
|
|
||||||
actionName: "Pick Component",
|
|
||||||
actionType: "pickAndPlace",
|
|
||||||
process: {
|
|
||||||
startPoint: null,
|
|
||||||
endPoint: null,
|
|
||||||
},
|
|
||||||
triggers: [],
|
|
||||||
},
|
|
||||||
{
|
|
||||||
actionUuid: "action-002",
|
|
||||||
actionName: "Pick Component",
|
|
||||||
actionType: "pickAndPlace",
|
|
||||||
process: {
|
|
||||||
startPoint: null,
|
|
||||||
endPoint: null,
|
|
||||||
},
|
|
||||||
triggers: [],
|
|
||||||
},
|
|
||||||
],
|
|
||||||
},
|
|
||||||
},
|
|
||||||
{
|
|
||||||
modelUuid: "16a394c7-0808-4bdf-a5d3-e5ca141ffb9f",
|
|
||||||
modelName: "arm without rig (1)",
|
|
||||||
position: [0, 0, 0],
|
|
||||||
rotation: [0, 0, 0],
|
|
||||||
state: "idle",
|
|
||||||
type: "roboticArm",
|
|
||||||
speed: 1.5,
|
|
||||||
point: {
|
|
||||||
uuid: "point-123",
|
|
||||||
position: [0, 1.5, 0],
|
|
||||||
rotation: [0, 0, 0],
|
|
||||||
actions: [
|
|
||||||
{
|
|
||||||
actionUuid: "action-001",
|
|
||||||
actionName: "Pick Component",
|
|
||||||
actionType: "pickAndPlace",
|
|
||||||
process: {
|
|
||||||
startPoint: null,
|
|
||||||
endPoint: null,
|
|
||||||
},
|
|
||||||
triggers: [],
|
|
||||||
},
|
|
||||||
],
|
|
||||||
},
|
|
||||||
},
|
|
||||||
]);
|
|
||||||
|
|
||||||
const armUiPick = useGLTF(armPick) as any;
|
const armUiPick = useGLTF(armPick) as any;
|
||||||
const armUiDrop = useGLTF(armDrop) as any;
|
const armUiDrop = useGLTF(armDrop) as any;
|
||||||
|
|
||||||
const updatePointToState = (obj: THREE.Object3D) => {
|
const updatePointToState = (obj: THREE.Object3D) => {
|
||||||
const { modelUuid, pointUuid, actionType, actionUuid } = obj.userData;
|
const { modelUuid, pointUuid, actionType, actionUuid } = obj.userData;
|
||||||
const newPosition = obj.position.toArray();
|
|
||||||
|
const newPosition = new THREE.Vector3();
|
||||||
|
obj.getWorldPosition(newPosition);
|
||||||
|
const worldPositionArray = newPosition.toArray();
|
||||||
|
|
||||||
setArmBotStatusSample((prev) =>
|
const armBot = armBots.find((a) => a.modelUuid === modelUuid);
|
||||||
prev.map((event) => {
|
if (!armBot) return;
|
||||||
if (event.modelUuid === modelUuid) {
|
|
||||||
const updatedActions = event.point.actions.map((action) => {
|
|
||||||
if (action.actionUuid === actionUuid) {
|
|
||||||
const updatedProcess = { ...action.process };
|
|
||||||
if (actionType === "pick") {
|
|
||||||
updatedProcess.startPoint = newPosition;
|
|
||||||
} else if (actionType === "drop") {
|
|
||||||
updatedProcess.endPoint = newPosition;
|
|
||||||
}
|
|
||||||
return {
|
|
||||||
...action,
|
|
||||||
process: updatedProcess,
|
|
||||||
};
|
|
||||||
}
|
|
||||||
return action;
|
|
||||||
});
|
|
||||||
|
|
||||||
return {
|
const updatedActions = armBot.point.actions.map((action: any) => {
|
||||||
...event,
|
if (action.actionUuid === actionUuid) {
|
||||||
point: {
|
const updatedProcess = { ...action.process };
|
||||||
...event.point,
|
|
||||||
actions: updatedActions,
|
if (actionType === "pick") {
|
||||||
},
|
updatedProcess.startPoint = getLocalPosition(modelUuid, worldPositionArray);
|
||||||
};
|
|
||||||
}
|
}
|
||||||
return event;
|
if (actionType === "drop") {
|
||||||
})
|
updatedProcess.endPoint = getLocalPosition(modelUuid, worldPositionArray);
|
||||||
);
|
}
|
||||||
|
return {
|
||||||
|
...action,
|
||||||
|
process: updatedProcess,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
return action;
|
||||||
|
});
|
||||||
|
|
||||||
|
updateArmBot(modelUuid, {
|
||||||
|
point: {
|
||||||
|
...armBot.point,
|
||||||
|
actions: updatedActions,
|
||||||
|
},
|
||||||
|
});
|
||||||
};
|
};
|
||||||
|
|
||||||
const { handlePointerDown } = useDraggableGLTF(updatePointToState);
|
|
||||||
|
|
||||||
|
const { handlePointerDown } = useDraggableGLTF(updatePointToState);
|
||||||
|
const { scene } = useThree();
|
||||||
const { activeModule } = useModuleStore();
|
const { activeModule } = useModuleStore();
|
||||||
const transformRef = useRef<any>(null);
|
const transformRef = useRef<any>(null);
|
||||||
|
const groupRef = useRef<any>(null);
|
||||||
const [transformMode, setTransformMode] = useState<
|
const [transformMode, setTransformMode] = useState<
|
||||||
"translate" | "rotate" | null
|
"translate" | "rotate" | null
|
||||||
>(null);
|
>(null);
|
||||||
|
@ -206,12 +144,13 @@ function PointsCreator() {
|
||||||
const getDefaultPositions = (modelUuid: string) => {
|
const getDefaultPositions = (modelUuid: string) => {
|
||||||
const modelData = getModelByUuid(modelUuid);
|
const modelData = getModelByUuid(modelUuid);
|
||||||
if (modelData) {
|
if (modelData) {
|
||||||
|
|
||||||
const baseX = modelData.position?.[0] || 0;
|
const baseX = modelData.position?.[0] || 0;
|
||||||
const baseY = modelData.position?.[1] + 2.8 || 1.5;
|
const baseY = 2.6;
|
||||||
const baseZ = modelData.position?.[2] || 0;
|
const baseZ = modelData.position?.[2] || 0;
|
||||||
return {
|
return {
|
||||||
pick: [baseX, baseY, baseZ - 2.5],
|
pick: [baseX, baseY, baseZ + 0.4],
|
||||||
drop: [baseX, baseY, baseZ - 0.5],
|
drop: [baseX, baseY, baseZ - 1.2],
|
||||||
default: [baseX, baseY, baseZ - 1.5],
|
default: [baseX, baseY, baseZ - 1.5],
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -231,113 +170,61 @@ function PointsCreator() {
|
||||||
}
|
}
|
||||||
const storeModels = (useModuleStore.getState() as any).models || [];
|
const storeModels = (useModuleStore.getState() as any).models || [];
|
||||||
return storeModels.find((m: any) => m.modelUuid === modelUuid);
|
return storeModels.find((m: any) => m.modelUuid === modelUuid);
|
||||||
} catch (error) {}
|
} catch (error) { }
|
||||||
return null;
|
return null;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
function getLocalPosition(parentUuid: string, worldPosArray: [number, number, number] | null): [number, number, number] | null {
|
||||||
|
if (worldPosArray) {
|
||||||
|
const worldPos = new THREE.Vector3(...worldPosArray);
|
||||||
|
const localPos = worldPos.clone();
|
||||||
|
|
||||||
|
const parentObject = scene.getObjectByProperty('uuid', parentUuid);
|
||||||
|
if (parentObject) {
|
||||||
|
parentObject.worldToLocal(localPos);
|
||||||
|
|
||||||
|
return [localPos.x, localPos.y, localPos.z];
|
||||||
|
} else {
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
useEffect(() => {
|
useEffect(() => {
|
||||||
console.log("armBotStatusSample: ", armBotStatusSample);
|
|
||||||
}, [armBotStatusSample]);
|
}, [armBots]);
|
||||||
return (
|
return (
|
||||||
<>
|
<>
|
||||||
{activeModule === "simulation" && (
|
{activeModule === "simulation" && (
|
||||||
<>
|
<>
|
||||||
<group name="EventPointsGroup">
|
<group name="EventPointsGroup">
|
||||||
{events.map((event, i) => {
|
{armBots.map((event, i) => {
|
||||||
if (event.type === "transfer") {
|
if (event.type === "roboticArm") {
|
||||||
return (
|
|
||||||
<group
|
|
||||||
key={i}
|
|
||||||
position={new THREE.Vector3(...event.position)}
|
|
||||||
>
|
|
||||||
{event.points.map((point, j) => (
|
|
||||||
<mesh
|
|
||||||
name="Event-Sphere"
|
|
||||||
uuid={point.uuid}
|
|
||||||
ref={(el) => (sphereRefs.current[point.uuid] = el!)}
|
|
||||||
onClick={(e) => {
|
|
||||||
e.stopPropagation();
|
|
||||||
setSelectedEventSphere(
|
|
||||||
sphereRefs.current[point.uuid]
|
|
||||||
);
|
|
||||||
}}
|
|
||||||
onPointerMissed={() => {
|
|
||||||
clearSelectedEventSphere();
|
|
||||||
setTransformMode(null);
|
|
||||||
}}
|
|
||||||
key={`${i}-${j}`}
|
|
||||||
position={new THREE.Vector3(...point.position)}
|
|
||||||
userData={{
|
|
||||||
modelUuid: event.modelUuid,
|
|
||||||
pointUuid: point.uuid,
|
|
||||||
}}
|
|
||||||
>
|
|
||||||
<sphereGeometry args={[0.1, 16, 16]} />
|
|
||||||
<meshStandardMaterial color="orange" />
|
|
||||||
</mesh>
|
|
||||||
))}
|
|
||||||
</group>
|
|
||||||
);
|
|
||||||
} else if (event.type === "vehicle") {
|
|
||||||
return (
|
|
||||||
<group
|
|
||||||
key={i}
|
|
||||||
position={new THREE.Vector3(...event.position)}
|
|
||||||
>
|
|
||||||
<mesh
|
|
||||||
name="Event-Sphere"
|
|
||||||
uuid={event.point.uuid}
|
|
||||||
ref={(el) => (sphereRefs.current[event.point.uuid] = el!)}
|
|
||||||
onClick={(e) => {
|
|
||||||
e.stopPropagation();
|
|
||||||
setSelectedEventSphere(
|
|
||||||
sphereRefs.current[event.point.uuid]
|
|
||||||
);
|
|
||||||
}}
|
|
||||||
onPointerMissed={() => {
|
|
||||||
clearSelectedEventSphere();
|
|
||||||
setTransformMode(null);
|
|
||||||
}}
|
|
||||||
position={new THREE.Vector3(...event.point.position)}
|
|
||||||
userData={{
|
|
||||||
modelUuid: event.modelUuid,
|
|
||||||
pointUuid: event.point.uuid,
|
|
||||||
}}
|
|
||||||
>
|
|
||||||
<sphereGeometry args={[0.1, 16, 16]} />
|
|
||||||
<meshStandardMaterial color="blue" />
|
|
||||||
</mesh>
|
|
||||||
</group>
|
|
||||||
);
|
|
||||||
} else if (event.type === "roboticArm") {
|
|
||||||
const defaultPositions = getDefaultPositions(event.modelUuid);
|
const defaultPositions = getDefaultPositions(event.modelUuid);
|
||||||
const isSelected =
|
const isSelected =
|
||||||
selectedPoint?.userData?.modelUuid === event.modelUuid;
|
selectedPoint?.userData?.modelUuid === event.modelUuid;
|
||||||
|
|
||||||
return (
|
return (
|
||||||
<group
|
<group
|
||||||
key={i}
|
key={i}
|
||||||
position={new THREE.Vector3(...event.position)}
|
position={new THREE.Vector3(...event.position)}
|
||||||
|
rotation={new THREE.Euler(...event.rotation)}
|
||||||
>
|
>
|
||||||
<mesh
|
<mesh
|
||||||
|
name='Event-Sphere'
|
||||||
uuid={event.point.uuid}
|
uuid={event.point.uuid}
|
||||||
ref={(el) => (sphereRefs.current[event.point.uuid] = el!)}
|
ref={(el) => (sphereRefs.current[event.point.uuid] = el!)}
|
||||||
onClick={(e) => {
|
onClick={(e) => {
|
||||||
e.stopPropagation();
|
e.stopPropagation();
|
||||||
setSelectedEventSphere(
|
setSelectedEventSphere(sphereRefs.current[event.point.uuid]);
|
||||||
sphereRefs.current[event.point.uuid]
|
|
||||||
);
|
|
||||||
setSelectedPoint(e.object as THREE.Mesh);
|
setSelectedPoint(e.object as THREE.Mesh);
|
||||||
}}
|
}}
|
||||||
onPointerMissed={() => {
|
onPointerMissed={() => {
|
||||||
clearSelectedEventSphere();
|
clearSelectedEventSphere();
|
||||||
setTransformMode(null);
|
setTransformMode(null);
|
||||||
}}
|
}}
|
||||||
position={new THREE.Vector3(...defaultPositions.default)}
|
position={new THREE.Vector3(...event.point.position)}
|
||||||
userData={{
|
userData={{ modelUuid: event.modelUuid, pointUuid: event.point.uuid }}
|
||||||
modelUuid: event.modelUuid,
|
|
||||||
pointUuid: event.point.uuid,
|
|
||||||
}}
|
|
||||||
>
|
>
|
||||||
<sphereGeometry args={[0.1, 16, 16]} />
|
<sphereGeometry args={[0.1, 16, 16]} />
|
||||||
<meshStandardMaterial
|
<meshStandardMaterial
|
||||||
|
@ -346,6 +233,7 @@ function PointsCreator() {
|
||||||
</mesh>
|
</mesh>
|
||||||
{event.point.actions.map((action) => {
|
{event.point.actions.map((action) => {
|
||||||
if (action.actionType === "pickAndPlace") {
|
if (action.actionType === "pickAndPlace") {
|
||||||
|
|
||||||
const pickPosition =
|
const pickPosition =
|
||||||
action.process.startPoint || defaultPositions.pick;
|
action.process.startPoint || defaultPositions.pick;
|
||||||
const dropPosition =
|
const dropPosition =
|
||||||
|
@ -385,37 +273,6 @@ function PointsCreator() {
|
||||||
})}
|
})}
|
||||||
</group>
|
</group>
|
||||||
);
|
);
|
||||||
} else if (event.type === "machine") {
|
|
||||||
return (
|
|
||||||
<group
|
|
||||||
key={i}
|
|
||||||
position={new THREE.Vector3(...event.position)}
|
|
||||||
>
|
|
||||||
<mesh
|
|
||||||
name="Event-Sphere"
|
|
||||||
uuid={event.point.uuid}
|
|
||||||
ref={(el) => (sphereRefs.current[event.point.uuid] = el!)}
|
|
||||||
onClick={(e) => {
|
|
||||||
e.stopPropagation();
|
|
||||||
setSelectedEventSphere(
|
|
||||||
sphereRefs.current[event.point.uuid]
|
|
||||||
);
|
|
||||||
}}
|
|
||||||
onPointerMissed={() => {
|
|
||||||
clearSelectedEventSphere();
|
|
||||||
setTransformMode(null);
|
|
||||||
}}
|
|
||||||
position={new THREE.Vector3(...event.point.position)}
|
|
||||||
userData={{
|
|
||||||
modelUuid: event.modelUuid,
|
|
||||||
pointUuid: event.point.uuid,
|
|
||||||
}}
|
|
||||||
>
|
|
||||||
<sphereGeometry args={[0.1, 16, 16]} />
|
|
||||||
<meshStandardMaterial color="purple" />
|
|
||||||
</mesh>
|
|
||||||
</group>
|
|
||||||
);
|
|
||||||
} else {
|
} else {
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
|
@ -67,7 +67,7 @@ function RoboticArmInstance({ robot }: { robot: ArmBotStatus }) {
|
||||||
}
|
}
|
||||||
//Waiting for trigger.
|
//Waiting for trigger.
|
||||||
else if (robot && !robot.isActive && robot.state === "idle" && currentPhase === "rest" && !robot.currentAction) {
|
else if (robot && !robot.isActive && robot.state === "idle" && currentPhase === "rest" && !robot.currentAction) {
|
||||||
console.log("trigger");
|
logStatus(robot.modelUuid, "Waiting to trigger CurrentAction")
|
||||||
setTimeout(() => {
|
setTimeout(() => {
|
||||||
addCurrentAction(robot.modelUuid, 'action-003');
|
addCurrentAction(robot.modelUuid, 'action-003');
|
||||||
}, 3000);
|
}, 3000);
|
||||||
|
|
|
@ -15,7 +15,7 @@ type IKInstanceProps = {
|
||||||
setArmBotCurvePoints: any
|
setArmBotCurvePoints: any
|
||||||
};
|
};
|
||||||
function IKInstance({ modelUrl, setIkSolver, ikSolver, robot, groupRef, processes, setArmBotCurvePoints }: IKInstanceProps) {
|
function IKInstance({ modelUrl, setIkSolver, ikSolver, robot, groupRef, processes, setArmBotCurvePoints }: IKInstanceProps) {
|
||||||
|
|
||||||
const { scene } = useThree();
|
const { scene } = useThree();
|
||||||
const gltf = useLoader(GLTFLoader, modelUrl, (loader) => {
|
const gltf = useLoader(GLTFLoader, modelUrl, (loader) => {
|
||||||
const draco = new DRACOLoader();
|
const draco = new DRACOLoader();
|
||||||
|
@ -65,17 +65,8 @@ function IKInstance({ modelUrl, setIkSolver, ikSolver, robot, groupRef, processe
|
||||||
const solver = new CCDIKSolver(OOI.Skinned_Mesh, iks);
|
const solver = new CCDIKSolver(OOI.Skinned_Mesh, iks);
|
||||||
setIkSolver(solver);
|
setIkSolver(solver);
|
||||||
|
|
||||||
const helper = new CCDIKHelper(OOI.Skinned_Mesh, iks, 0.05);
|
const helper = new CCDIKHelper(OOI.Skinned_Mesh, iks, 0.05)
|
||||||
// if (solver) {
|
|
||||||
// const bone = solver.mesh.skeleton.bones.find(
|
|
||||||
// (b: any) => b.name === targetBoneName
|
|
||||||
// ) ?? "";
|
|
||||||
// if (bone) {
|
|
||||||
// const position = new THREE.Vector3();
|
|
||||||
// bone.getWorldPosition(position);
|
|
||||||
// console.log("world position", position.x, position.y, position.z); // this is the bone's world position
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
scene.add(helper)
|
scene.add(helper)
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -6,12 +6,12 @@ import { useFloorItems } from "../../../store/store";
|
||||||
function RoboticArm() {
|
function RoboticArm() {
|
||||||
const { armBots, addArmBot, removeArmBot } = useArmBotStore();
|
const { armBots, addArmBot, removeArmBot } = useArmBotStore();
|
||||||
const { floorItems } = useFloorItems();
|
const { floorItems } = useFloorItems();
|
||||||
|
|
||||||
|
|
||||||
const armBotStatusSample: RoboticArmEventSchema[] = [
|
const armBotStatusSample: RoboticArmEventSchema[] = [
|
||||||
{
|
{
|
||||||
state: "idle",
|
state: "idle",
|
||||||
modelUuid: "armbot-xyz-001",
|
modelUuid: "3abf5d46-b59e-4e6b-9c02-a4634b64b82d",
|
||||||
modelName: "ArmBot-X200",
|
modelName: "ArmBot-X200",
|
||||||
position: [0.20849215906958463, 0, 0.32079278127773675],
|
position: [0.20849215906958463, 0, 0.32079278127773675],
|
||||||
rotation: [-1.3768690876192207e-15, 1.4883085074751308, 1.5407776675834467e-15],
|
rotation: [-1.3768690876192207e-15, 1.4883085074751308, 1.5407776675834467e-15],
|
||||||
|
@ -19,7 +19,7 @@ function RoboticArm() {
|
||||||
speed: 1.5,
|
speed: 1.5,
|
||||||
point: {
|
point: {
|
||||||
uuid: "point-123",
|
uuid: "point-123",
|
||||||
position: [0, 1.5, 0],
|
position: [0, 2.6, 0],
|
||||||
rotation: [0, 0, 0],
|
rotation: [0, 0, 0],
|
||||||
actions: [
|
actions: [
|
||||||
{
|
{
|
||||||
|
@ -30,6 +30,18 @@ function RoboticArm() {
|
||||||
startPoint: [-1, 2, 1],
|
startPoint: [-1, 2, 1],
|
||||||
endPoint: [-2, 1, -1],
|
endPoint: [-2, 1, -1],
|
||||||
},
|
},
|
||||||
|
// process: {
|
||||||
|
// "startPoint": [
|
||||||
|
// 0.37114476008711866,
|
||||||
|
// 1.9999999999999998,
|
||||||
|
// 1.8418816116721384
|
||||||
|
// ],
|
||||||
|
// "endPoint": [
|
||||||
|
// -0.42197069459490777,
|
||||||
|
// 1,
|
||||||
|
// -3.159515927851809
|
||||||
|
// ]
|
||||||
|
// },
|
||||||
triggers: [
|
triggers: [
|
||||||
{
|
{
|
||||||
triggerUuid: "trigger-001",
|
triggerUuid: "trigger-001",
|
||||||
|
@ -154,7 +166,7 @@ function RoboticArm() {
|
||||||
}, []);
|
}, []);
|
||||||
|
|
||||||
useEffect(() => {
|
useEffect(() => {
|
||||||
//
|
|
||||||
}, [armBots]);
|
}, [armBots]);
|
||||||
|
|
||||||
return (
|
return (
|
||||||
|
|
Loading…
Reference in New Issue