Dwinzo_dev/app/src/modules/builder/geomentries/lines/drawWall.ts

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2025-03-25 12:04:20 +00:00
import * as THREE from 'three';
import * as CONSTANTS from '../../../../types/world/worldConstants';
import addPointToScene from '../points/addPointToScene';
import addLineToScene from './addLineToScene';
import splitLine from './splitLine';
import removeReferenceLine from './removeReferenceLine';
import getClosestIntersection from './getClosestIntersection';
import * as Types from "../../../../types/world/worldTypes";
import arrayLineToObject from './lineConvertions/arrayLineToObject';
// import { setLine } from '../../../../services/factoryBuilder/lines/setLineApi';
import { Socket } from 'socket.io-client';
async function drawWall(
raycaster: THREE.Raycaster,
plane: Types.RefMesh,
floorPlanGroupPoint: Types.RefGroup,
snappedPoint: Types.RefVector3,
isSnapped: Types.RefBoolean,
isSnappedUUID: Types.RefString,
line: Types.RefLine,
ispreSnapped: Types.RefBoolean,
anglesnappedPoint: Types.RefVector3,
isAngleSnapped: Types.RefBoolean,
lines: Types.RefLines,
floorPlanGroupLine: Types.RefGroup,
floorPlanGroup: Types.RefGroup,
ReferenceLineMesh: Types.RefMesh,
LineCreated: Types.RefBoolean,
currentLayerPoint: Types.RefMeshArray,
dragPointControls: Types.RefDragControl,
setNewLines: any,
setDeletedLines: any,
activeLayer: Types.Number,
socket: Socket<any>
): Promise<void> {
////////// Creating lines Based on the positions clicked //////////
////////// Allows the user lines that represents walls and roof, floor if forms a polygon //////////
if (!plane.current) return
let intersects = raycaster.intersectObject(plane.current, true);
let intersectsLines = raycaster.intersectObjects(floorPlanGroupLine.current.children, true);
let intersectsPoint = raycaster.intersectObjects(floorPlanGroupPoint.current.children, true);
const VisibleintersectsPoint = intersectsPoint.find(intersect => intersect.object.visible);
const visibleIntersect = intersectsLines.find(intersect => intersect.object.visible && intersect.object.name !== CONSTANTS.lineConfig.referenceName && intersect.object.userData.linePoints[0][3] === CONSTANTS.lineConfig.wallName);
if ((intersectsPoint.length === 0 || VisibleintersectsPoint === undefined) && intersectsLines.length > 0 && !isSnapped.current && !ispreSnapped.current) {
////////// Clicked on a preexisting Line //////////
if (visibleIntersect && intersects) {
let IntersectsPoint = new THREE.Vector3(intersects[0].point.x, 0.01, intersects[0].point.z);
if (isAngleSnapped.current && anglesnappedPoint.current) {
IntersectsPoint = anglesnappedPoint.current;
}
if (visibleIntersect.object instanceof THREE.Mesh) {
const ThroughPoint = (visibleIntersect.object.geometry.parameters.path).getPoints(CONSTANTS.lineConfig.lineIntersectionPoints);
let intersectionPoint = getClosestIntersection(ThroughPoint, IntersectsPoint);
if (intersectionPoint) {
const newLines = splitLine(visibleIntersect, intersectionPoint, currentLayerPoint, floorPlanGroupPoint, dragPointControls, isSnappedUUID, lines, setDeletedLines, floorPlanGroupLine, socket, CONSTANTS.pointConfig.wallOuterColor, CONSTANTS.lineConfig.wallColor, CONSTANTS.lineConfig.wallName);
setNewLines([newLines[0], newLines[1]]);
(line.current as Types.Line).push([new THREE.Vector3(intersectionPoint.x, 0.01, intersectionPoint.z), isSnappedUUID.current!, activeLayer, CONSTANTS.lineConfig.wallName,]);
if (line.current.length >= 2 && line.current[0] && line.current[1]) {
const data = arrayLineToObject(line.current as Types.Line);
const email = localStorage.getItem('email')
const organization = (email!.split("@")[1]).split(".")[0];
//REST
// setLine(organization, data.layer!, data.line!, data.type!);
//SOCKET
const input = {
organization: organization,
layer: data.layer,
line: data.line,
type: data.type,
socketId: socket.id
}
socket.emit('v1:Line:create', input);
setNewLines([newLines[0], newLines[1], line.current]);
lines.current.push(line.current as Types.Line);
addLineToScene(line.current[0][0], line.current[1][0], CONSTANTS.lineConfig.wallColor, line.current, floorPlanGroupLine);
let lastPoint = line.current[line.current.length - 1];
line.current = [lastPoint];
}
return;
}
}
}
}
if (intersects && intersects.length > 0) {
////////// Clicked on a emply place or a point //////////
let intersectionPoint = intersects[0].point;
if (isAngleSnapped.current && line.current.length > 0 && anglesnappedPoint.current) {
intersectionPoint = anglesnappedPoint.current;
}
if (isSnapped.current && line.current.length > 0 && snappedPoint.current) {
intersectionPoint = snappedPoint.current;
}
if (ispreSnapped.current && snappedPoint.current) {
intersectionPoint = snappedPoint.current;
}
if (!isSnapped.current && !ispreSnapped.current) {
addPointToScene(intersectionPoint, CONSTANTS.pointConfig.wallOuterColor, currentLayerPoint, floorPlanGroupPoint, dragPointControls, isSnappedUUID, CONSTANTS.lineConfig.wallName);
} else {
ispreSnapped.current = false;
isSnapped.current = false;
}
(line.current as Types.Line).push([new THREE.Vector3(intersectionPoint.x, 0.01, intersectionPoint.z), isSnappedUUID.current!, activeLayer, CONSTANTS.lineConfig.wallName,]);
if (line.current.length >= 2 && line.current[0] && line.current[1]) {
const data = arrayLineToObject(line.current as Types.Line);
const email = localStorage.getItem('email')
const organization = (email!.split("@")[1]).split(".")[0];
//REST
// setLine(organization, data.layer!, data.line!, data.type!);
//SOCKET
const input = {
organization: organization,
layer: data.layer,
line: data.line,
type: data.type,
socketId: socket.id
}
socket.emit('v1:Line:create', input);
setNewLines([line.current])
lines.current.push(line.current as Types.Line);
addLineToScene(line.current[0][0], line.current[1][0], CONSTANTS.lineConfig.wallColor, line.current, floorPlanGroupLine);
let lastPoint = line.current[line.current.length - 1];
line.current = [lastPoint];
}
if (isSnapped.current) {
removeReferenceLine(floorPlanGroup, ReferenceLineMesh, LineCreated, line);
}
}
}
export default drawWall;