Dwinzo_dev/app/src/modules/simulation/path/pathConnector.tsx

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import { useFrame, useThree } from '@react-three/fiber';
import React, { useEffect, useState } from 'react';
import * as THREE from 'three';
import { QuadraticBezierLine } from '@react-three/drei';
import { useConnections, useIsConnecting, useSimulationPaths } from '../../../store/store';
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import useModuleStore from '../../../store/useModuleStore';
function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObject<THREE.Group> }) {
const { activeModule } = useModuleStore();
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const { gl, raycaster, scene, pointer, camera } = useThree();
const { connections, setConnections, addConnection } = useConnections();
const { isConnecting, setIsConnecting } = useIsConnecting();
const { simulationPaths, setSimulationPaths } = useSimulationPaths();
const [firstSelected, setFirstSelected] = useState<{ pathUUID: string; sphereUUID: string; position: THREE.Vector3; isCorner: boolean; } | null>(null);
const [currentLine, setCurrentLine] = useState<{ start: THREE.Vector3, end: THREE.Vector3, mid: THREE.Vector3 } | null>(null);
const [hoveredSphere, setHoveredSphere] = useState<{ sphereUUID: string, position: THREE.Vector3 } | null>(null);
const [helperlineColor, setHelperLineColor] = useState<string>('red');
useEffect(() => {
const canvasElement = gl.domElement;
let drag = false;
let MouseDown = false;
const onMouseDown = () => {
MouseDown = true;
drag = false;
};
const onMouseUp = () => {
MouseDown = false;
};
const onMouseMove = () => {
if (MouseDown) {
drag = true;
}
};
const onContextMenu = (evt: MouseEvent) => {
evt.preventDefault();
if (drag || evt.button === 0) return;
raycaster.setFromCamera(pointer, camera);
const intersects = raycaster.intersectObjects(pathsGroupRef.current.children, true);
if (intersects.length > 0) {
const intersected = intersects[0].object;
if (intersected.name.includes("action-sphere")) {
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const pathUUID = intersected.userData.path.modeluuid;
const sphereUUID = intersected.uuid;
const worldPosition = new THREE.Vector3();
intersected.getWorldPosition(worldPosition);
const isStartOrEnd = intersected.userData.path.points.length > 0 && (
sphereUUID === intersected.userData.path.points[0].uuid ||
sphereUUID === intersected.userData.path.points[intersected.userData.path.points.length - 1].uuid
);
if (pathUUID) {
const isAlreadyConnected = connections.some((connection) =>
connection.fromUUID === sphereUUID ||
connection.toConnections.some(conn => conn.toUUID === sphereUUID)
);
if (isAlreadyConnected) {
console.log("Sphere is already connected. Ignoring.");
return;
}
if (!firstSelected) {
setFirstSelected({
pathUUID,
sphereUUID,
position: worldPosition,
isCorner: isStartOrEnd
});
setIsConnecting(true);
} else {
if (firstSelected.sphereUUID === sphereUUID) return;
if (firstSelected.pathUUID === pathUUID) {
console.log("Cannot connect spheres on the same path.");
return;
}
if (!firstSelected.isCorner && !isStartOrEnd) {
console.log("At least one of the selected spheres must be a start or end point.");
return;
}
addConnection({
fromPathUUID: firstSelected.pathUUID,
fromUUID: firstSelected.sphereUUID,
toConnections: [{ toPathUUID: pathUUID, toUUID: sphereUUID }]
});
setFirstSelected(null);
setCurrentLine(null);
setIsConnecting(false);
setHoveredSphere(null);
}
}
}
} else {
setFirstSelected(null);
setCurrentLine(null);
setIsConnecting(false);
setHoveredSphere(null);
}
};
if (activeModule === 'simulation') {
canvasElement.addEventListener("mousedown", onMouseDown);
canvasElement.addEventListener("mouseup", onMouseUp);
canvasElement.addEventListener("mousemove", onMouseMove);
canvasElement.addEventListener("contextmenu", onContextMenu);
} else {
setFirstSelected(null);
setCurrentLine(null);
setIsConnecting(false);
setHoveredSphere(null);
}
return () => {
canvasElement.removeEventListener("mousedown", onMouseDown);
canvasElement.removeEventListener("mouseup", onMouseUp);
canvasElement.removeEventListener("mousemove", onMouseMove);
canvasElement.removeEventListener("contextmenu", onContextMenu);
};
}, [camera, scene, raycaster, firstSelected, connections]);
useFrame(() => {
if (firstSelected) {
raycaster.setFromCamera(pointer, camera);
const intersects = raycaster.intersectObjects(scene.children, true).filter((intersect) =>
!intersect.object.name.includes("Roof") &&
!intersect.object.name.includes("MeasurementReference") &&
!intersect.object.userData.isPathObject &&
!(intersect.object.type === "GridHelper")
);
let point: THREE.Vector3 | null = null;
let snappedSphere: { sphereUUID: string, position: THREE.Vector3, pathUUID: string, isCorner: boolean } | null = null;
let isInvalidConnection = false;
if (intersects.length > 0) {
point = intersects[0].point;
if (point.y < 0.05) {
point = new THREE.Vector3(point.x, 0.05, point.z);
}
}
const sphereIntersects = raycaster.intersectObjects(pathsGroupRef.current.children, true).filter((obj) =>
obj.object.name.includes("action-sphere")
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);
if (sphereIntersects.length > 0) {
const sphere = sphereIntersects[0].object;
const sphereUUID = sphere.uuid;
const spherePosition = new THREE.Vector3();
sphere.getWorldPosition(spherePosition);
const pathUUID = sphere.userData.path.modeluuid;
const isStartOrEnd = sphere.userData.path.points.length > 0 && (
sphereUUID === sphere.userData.path.points[0].uuid ||
sphereUUID === sphere.userData.path.points[sphere.userData.path.points.length - 1].uuid
);
const isAlreadyConnected = connections.some((connection) =>
connection.fromUUID === sphereUUID ||
connection.toConnections.some(conn => conn.toUUID === sphereUUID)
);
if (
!isAlreadyConnected &&
firstSelected.sphereUUID !== sphereUUID &&
firstSelected.pathUUID !== pathUUID &&
(firstSelected.isCorner || isStartOrEnd)
) {
snappedSphere = { sphereUUID, position: spherePosition, pathUUID, isCorner: isStartOrEnd };
} else {
isInvalidConnection = true;
}
}
if (snappedSphere) {
setHoveredSphere(snappedSphere);
point = snappedSphere.position;
} else {
setHoveredSphere(null);
}
if (point) {
const distance = firstSelected.position.distanceTo(point);
const heightFactor = Math.max(0.5, distance * 0.2);
const midPoint = new THREE.Vector3(
(firstSelected.position.x + point.x) / 2,
Math.max(firstSelected.position.y, point.y) + heightFactor,
(firstSelected.position.z + point.z) / 2
);
setCurrentLine({
start: firstSelected.position,
end: point,
mid: midPoint,
});
setIsConnecting(true);
if (sphereIntersects.length > 0) {
setHelperLineColor(isInvalidConnection ? 'red' : '#6cf542');
} else {
setHelperLineColor('yellow');
}
} else {
setCurrentLine(null);
setIsConnecting(false);
}
} else {
setCurrentLine(null);
setIsConnecting(false);
}
});
useEffect(() => {
console.log('connections: ', connections);
}, [connections]);
return (
<>
{connections.map((connection, index) => {
if (!pathsGroupRef.current) return;
const fromSphere = pathsGroupRef.current.getObjectByProperty('uuid', connection.fromUUID);
const toSphere = pathsGroupRef.current.getObjectByProperty('uuid', connection.toConnections[0].toUUID);
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if (fromSphere && toSphere) {
const fromWorldPosition = new THREE.Vector3();
const toWorldPosition = new THREE.Vector3();
fromSphere.getWorldPosition(fromWorldPosition);
toSphere.getWorldPosition(toWorldPosition);
const distance = fromWorldPosition.distanceTo(toWorldPosition);
const heightFactor = Math.max(0.5, distance * 0.2);
const midPoint = new THREE.Vector3(
(fromWorldPosition.x + toWorldPosition.x) / 2,
Math.max(fromWorldPosition.y, toWorldPosition.y) + heightFactor,
(fromWorldPosition.z + toWorldPosition.z) / 2
);
return (
<QuadraticBezierLine
key={index}
start={fromWorldPosition.toArray()}
end={toWorldPosition.toArray()}
mid={midPoint.toArray()}
color="white"
lineWidth={4}
dashed
dashSize={1}
dashScale={20}
userData={connection}
/>
);
}
return null;
})}
{currentLine && (
<QuadraticBezierLine
start={currentLine.start.toArray()}
end={currentLine.end.toArray()}
mid={currentLine.mid.toArray()}
color={helperlineColor}
lineWidth={4}
dashed
dashSize={1}
dashScale={20}
/>
)}
</>
);
}
export default PathConnector;