Dwinzo_dev/app/src/modules/builder/agv/agv.tsx

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import { useEffect, useState } from "react";
import { Line } from "@react-three/drei";
import { useNavMesh, useSimulationStates } from "../../../store/store";
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import PathNavigator from "./pathNavigator";
import { usePlayButtonStore } from "../../../store/usePlayButtonStore";
type PathPoints = {
modelUuid: string;
modelSpeed: number;
bufferTime: number;
points: { x: number; y: number; z: number }[];
hitCount: number;
};
const Agv = () => {
const [pathPoints, setPathPoints] = useState<PathPoints[]>([]);
const { simulationStates } = useSimulationStates();
const { navMesh } = useNavMesh();
const { isPlaying } = usePlayButtonStore();
useEffect(() => {
if (simulationStates.length > 0) {
const agvModels = simulationStates.filter((val) => val.modelName === "agv" && val.type === "Vehicle");
const newPathPoints = agvModels.filter((model: any) => model.points && model.points.actions && typeof model.points.actions.start === "object" && typeof model.points.actions.end === "object" && "x" in model.points.actions.start && "y" in model.points.actions.start && "x" in model.points.actions.end && "y" in model.points.actions.end)
.map((model: any) => ({
modelUuid: model.modeluuid,
modelSpeed: model.points.speed,
bufferTime: model.points.actions.buffer,
hitCount: model.points.actions.hitCount,
points: [
{ x: model.position[0], y: model.position[1], z: model.position[2] },
{ x: model.points.actions.start.x, y: 0, z: model.points.actions.start.y },
{ x: model.points.actions.end.x, y: 0, z: model.points.actions.end.y },
],
}));
setPathPoints(newPathPoints);
}
}, [simulationStates]);
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return (
<>
{pathPoints.map((pair, i) => (
<group key={i} visible={!isPlaying}>
<PathNavigator
navMesh={navMesh}
pathPoints={pair.points}
id={pair.modelUuid}
speed={pair.modelSpeed}
bufferTime={pair.bufferTime}
hitCount={pair.hitCount}
/>
{pair.points.slice(1).map((point, idx) => (
<mesh position={[point.x, point.y, point.z]} key={idx}>
<sphereGeometry args={[0.3, 15, 15]} />
<meshStandardMaterial color="red" />
</mesh>
))}
</group>
))}
</>
);
};
export default Agv;