screenshot/test_1
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132
node_modules/playwright-core/lib/server/debugger.js
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132
node_modules/playwright-core/lib/server/debugger.js
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"use strict";
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Object.defineProperty(exports, "__esModule", {
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value: true
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});
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exports.Debugger = void 0;
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exports.shouldSlowMo = shouldSlowMo;
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var _events = require("events");
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var _utils = require("../utils");
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var _browserContext = require("./browserContext");
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var _debug = require("../protocol/debug");
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/**
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* Copyright (c) Microsoft Corporation.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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const symbol = Symbol('Debugger');
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class Debugger extends _events.EventEmitter {
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constructor(context) {
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super();
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this._pauseOnNextStatement = false;
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this._pausedCallsMetadata = new Map();
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this._enabled = void 0;
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this._context = void 0;
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this._muted = false;
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this._slowMo = void 0;
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this._context = context;
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this._context[symbol] = this;
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this._enabled = (0, _utils.debugMode)() === 'inspector';
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if (this._enabled) this.pauseOnNextStatement();
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context.instrumentation.addListener(this, context);
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this._context.once(_browserContext.BrowserContext.Events.Close, () => {
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this._context.instrumentation.removeListener(this);
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});
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this._slowMo = this._context._browser.options.slowMo;
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}
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async setMuted(muted) {
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this._muted = muted;
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}
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async onBeforeCall(sdkObject, metadata) {
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if (this._muted) return;
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if (shouldPauseOnCall(sdkObject, metadata) || this._pauseOnNextStatement && shouldPauseBeforeStep(metadata)) await this.pause(sdkObject, metadata);
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}
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async _doSlowMo() {
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await new Promise(f => setTimeout(f, this._slowMo));
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}
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async onAfterCall(sdkObject, metadata) {
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if (this._slowMo && shouldSlowMo(metadata)) await this._doSlowMo();
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}
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async onBeforeInputAction(sdkObject, metadata) {
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if (this._muted) return;
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if (this._enabled && this._pauseOnNextStatement) await this.pause(sdkObject, metadata);
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}
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async pause(sdkObject, metadata) {
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if (this._muted) return;
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this._enabled = true;
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metadata.pauseStartTime = (0, _utils.monotonicTime)();
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const result = new Promise(resolve => {
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this._pausedCallsMetadata.set(metadata, {
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resolve,
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sdkObject
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});
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});
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this.emit(Debugger.Events.PausedStateChanged);
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return result;
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}
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resume(step) {
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if (!this.isPaused()) return;
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this._pauseOnNextStatement = step;
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const endTime = (0, _utils.monotonicTime)();
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for (const [metadata, {
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resolve
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}] of this._pausedCallsMetadata) {
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metadata.pauseEndTime = endTime;
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resolve();
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}
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this._pausedCallsMetadata.clear();
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this.emit(Debugger.Events.PausedStateChanged);
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}
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pauseOnNextStatement() {
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this._pauseOnNextStatement = true;
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}
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isPaused(metadata) {
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if (metadata) return this._pausedCallsMetadata.has(metadata);
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return !!this._pausedCallsMetadata.size;
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}
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pausedDetails() {
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const result = [];
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for (const [metadata, {
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sdkObject
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}] of this._pausedCallsMetadata) result.push({
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metadata,
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sdkObject
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});
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return result;
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}
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}
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exports.Debugger = Debugger;
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Debugger.Events = {
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PausedStateChanged: 'pausedstatechanged'
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};
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function shouldPauseOnCall(sdkObject, metadata) {
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var _sdkObject$attributio;
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if (sdkObject.attribution.playwright.options.isServer) return false;
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if (!((_sdkObject$attributio = sdkObject.attribution.browser) !== null && _sdkObject$attributio !== void 0 && _sdkObject$attributio.options.headful) && !(0, _utils.isUnderTest)()) return false;
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return metadata.method === 'pause';
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}
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function shouldPauseBeforeStep(metadata) {
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// Don't stop on internal.
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if (!metadata.apiName) return false;
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// Always stop on 'close'
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if (metadata.method === 'close') return true;
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if (metadata.method === 'waitForSelector' || metadata.method === 'waitForEventInfo' || metadata.method === 'querySelector' || metadata.method === 'querySelectorAll') return false; // Never stop on those, primarily for the test harness.
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const step = metadata.type + '.' + metadata.method;
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// Stop before everything that generates snapshot. But don't stop before those marked as pausesBeforeInputActions
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// since we stop in them on a separate instrumentation signal.
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return _debug.commandsWithTracingSnapshots.has(step) && !_debug.pausesBeforeInputActions.has(metadata.type + '.' + metadata.method);
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}
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function shouldSlowMo(metadata) {
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return _debug.slowMoActions.has(metadata.type + '.' + metadata.method);
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}
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