Files
Dwinzo_dev/app/src/modules/builder/geomentries/aisles/addAilseToScene.ts

57 lines
2.2 KiB
TypeScript

import * as THREE from 'three';
import * as Types from '../../../../types/world/worldTypes';
import * as CONSTANTS from '../../../../types/world/worldConstants';
export default async function addAisleToScene(
aisle: Types.Line,
floorGroupAisle: Types.RefGroup,
): Promise<void> {
if (aisle.length >= 2 && aisle[0] && aisle[1]) {
const start: Types.Vector3 = aisle[0][0];
const end: Types.Vector3 = aisle[1][0];
const direction = new THREE.Vector3(
end.x - start.x,
end.y - start.y,
end.z - start.z
).normalize();
const perp = new THREE.Vector3(-direction.z, 0, direction.x).normalize();
const offsetDistance = CONSTANTS.aisleConfig.width;
const leftStart = new THREE.Vector3().copy(start).addScaledVector(perp, offsetDistance);
const rightStart = new THREE.Vector3().copy(start).addScaledVector(perp, -offsetDistance);
const leftEnd = new THREE.Vector3().copy(end).addScaledVector(perp, offsetDistance);
const rightEnd = new THREE.Vector3().copy(end).addScaledVector(perp, -offsetDistance);
const stripShape = new THREE.Shape();
stripShape.moveTo(leftStart.x, leftStart.z);
stripShape.lineTo(leftEnd.x, leftEnd.z);
stripShape.lineTo(rightEnd.x, rightEnd.z);
stripShape.lineTo(rightStart.x, rightStart.z);
stripShape.lineTo(leftStart.x, leftStart.z);
const extrudeSettings = {
depth: CONSTANTS.aisleConfig.height,
bevelEnabled: false,
};
const stripGeometry = new THREE.ExtrudeGeometry(stripShape, extrudeSettings);
const stripMaterial = new THREE.MeshStandardMaterial({
color: CONSTANTS.aisleConfig.defaultColor,
polygonOffset: true,
polygonOffsetFactor: -1,
polygonOffsetUnits: -1,
});
const stripMesh = new THREE.Mesh(stripGeometry, stripMaterial);
stripMesh.receiveShadow = true;
stripMesh.castShadow = true;
stripMesh.position.y = (aisle[0][2] - 1) * CONSTANTS.wallConfig.height + 0.01;
stripMesh.rotateX(Math.PI / 2);
floorGroupAisle.current.add(stripMesh);
}
}