71 lines
2.9 KiB
TypeScript
71 lines
2.9 KiB
TypeScript
import {
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usePlayButtonStore,
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useResetButtonStore,
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} from "../../../store/usePlayButtonStore";
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import { useConveyorActions } from "./conveyor/useConveyorActions";
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import { useMachineActions } from "./machine/useMachineActions";
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import { useRoboticArmActions } from "./roboticArm/useRoboticArmActions";
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import { useStorageActions } from "./storageUnit/useStorageUnitActions";
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import { useVehicleActions } from "./vehicle/useVehicleActions";
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import { useCallback, useEffect } from "react";
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export function useActionHandler() {
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const { isReset } = useResetButtonStore();
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const { isPlaying } = usePlayButtonStore();
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const { handleConveyorAction, cleanup: cleanupConveyor } = useConveyorActions();
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const { handleVehicleAction, cleanup: cleanupVehicle } = useVehicleActions();
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const { handleRoboticArmAction, cleanup: cleanupRoboticArm } = useRoboticArmActions();
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const { handleMachineAction, cleanup: cleanupMachine } = useMachineActions();
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const { handleStorageAction, cleanup: cleanupStorage } = useStorageActions();
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const handleAction = useCallback(
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(action: Action, materialId?: string) => {
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if (!action) return;
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try {
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switch (action.actionType) {
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case 'default': case 'spawn': case 'swap': case 'delay': case 'despawn':
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handleConveyorAction(action as ConveyorAction, materialId as string);
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break;
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case 'travel':
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handleVehicleAction(action as VehicleAction, materialId as string);
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break;
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case 'pickAndPlace':
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handleRoboticArmAction(action as RoboticArmAction, materialId as string);
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break;
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case 'process':
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handleMachineAction(action as MachineAction, materialId as string);
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break;
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case 'store':
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handleStorageAction(action as StorageAction);
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break;
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default:
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console.warn(`Unknown action type: ${(action as Action).actionType}`);
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}
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} catch (error) {
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echo.error("Failed to handle action");
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console.error("Error handling action:", error);
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}
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},
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[handleConveyorAction, handleVehicleAction, handleRoboticArmAction, handleMachineAction, handleStorageAction,]
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);
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const cleanup = useCallback(() => {
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cleanupConveyor();
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cleanupVehicle();
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cleanupRoboticArm();
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cleanupMachine();
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cleanupStorage();
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}, [cleanupConveyor, cleanupVehicle, cleanupRoboticArm, cleanupMachine, cleanupStorage,]);
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useEffect(() => {
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return () => {
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cleanup();
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};
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}, [cleanup, isReset, isPlaying]);
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return {
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handleAction,
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cleanup,
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};
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}
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