Dwinzo_dev/app/src/modules/scene/camera/updateCameraPosition.ts

28 lines
1016 B
TypeScript

import { Socket } from "socket.io-client";
import * as THREE from 'three';
export default function updateCamPosition(
controls: any,
socket: Socket,
position: THREE.Vector3,
rotation: THREE.Euler,
projectId?:string
) {
if (!controls.current) return;
const target = controls.current.getTarget(new THREE.Vector3());
const email = localStorage.getItem("email");
const organization = email!.split("@")[1].split(".")[0];
const camData = {
organization: organization,
userId: localStorage.getItem("userId")!,
position: position,
target: new THREE.Vector3(target.x, 0, target.z),
rotation: new THREE.Vector3(rotation.x, rotation.y, rotation.z),
socketId: socket.id,
projectId
};
socket.emit("v1:Camera:set", camData);
localStorage.setItem("cameraPosition", JSON.stringify(position));
localStorage.setItem("controlTarget", JSON.stringify(new THREE.Vector3(target.x, 0, target.z)));
}