Files
Dwinzo_dev/app/src/components/layout/sidebarRight/mechanics/ArmBotMechanics.tsx
Jerald-Golden-B 37df5e8801 feat: Implement ArmBot simulation with IK animation and event handling
- Added ArmBot component to manage ArmBot instances in the simulation.
- Created ArmBotInstances component to render individual ArmBot models.
- Developed IKAnimationController for handling inverse kinematics during animations.
- Introduced IkInstances component to load and manage IK-enabled arm models.
- Defined simulation types for ArmBot events and connections in TypeScript.
- Enhanced type definitions for better clarity and maintainability.
2025-04-14 18:16:53 +05:30

400 lines
17 KiB
TypeScript

import React, { useRef, useMemo, useCallback, useState } from "react";
import { InfoIcon, AddIcon, RemoveIcon, ResizeHeightIcon } from "../../../icons/ExportCommonIcons";
import InputWithDropDown from "../../../ui/inputs/InputWithDropDown";
import { useSelectedActionSphere, useSimulationStates, useSocketStore } from "../../../../store/store";
import * as SimulationTypes from '../../../../types/simulation';
import LabledDropdown from "../../../ui/inputs/LabledDropdown";
import { handleResize } from "../../../../functions/handleResizePannel";
interface ConnectedModel {
modelUUID: string;
modelName: string;
points: {
uuid: string;
position: [number, number, number];
index?: number;
}[];
triggers?: {
uuid: string;
name: string;
type: string;
isUsed: boolean;
}[];
}
const ArmBotMechanics: React.FC = () => {
const { selectedActionSphere } = useSelectedActionSphere();
const { simulationStates, setSimulationStates } = useSimulationStates();
const { socket } = useSocketStore();
const [selectedProcessIndex, setSelectedProcessIndex] = useState<number | null>(null);
const actionsContainerRef = useRef<HTMLDivElement>(null);
// Get connected models and their triggers
const connectedModels = useMemo<ConnectedModel[]>(() => {
if (!selectedActionSphere?.points?.uuid) return [];
const armBotPaths = simulationStates.filter(
(path): path is SimulationTypes.ArmBotEventsSchema => path.type === "ArmBot"
);
const currentPoint = armBotPaths.find(
(path) => path.points.uuid === selectedActionSphere.points.uuid
)?.points;
if (!currentPoint?.connections?.targets) return [];
return currentPoint.connections.targets.reduce<ConnectedModel[]>((acc, target) => {
const connectedModel = simulationStates.find(
(model) => model.modeluuid === target.modelUUID
);
if (!connectedModel) return acc;
let triggers: { uuid: string; name: string; type: string; isUsed: boolean }[] = [];
let points: { uuid: string; position: [number, number, number] }[] = [];
if (connectedModel.type === "Conveyor") {
const conveyor = connectedModel as SimulationTypes.ConveyorEventsSchema;
const connectedPointUUIDs = currentPoint?.connections?.targets
.filter(t => t.modelUUID === connectedModel.modeluuid)
.map(t => t.pointUUID) || [];
points = conveyor.points
.map((point, idx) => ({
uuid: point.uuid,
position: point.position,
index: idx
}))
.filter(point => connectedPointUUIDs.includes(point.uuid));
triggers = conveyor.points.flatMap(p => p.triggers?.filter(t => t.isUsed) || []);
}
else if (connectedModel.type === "StaticMachine") {
const staticMachine = connectedModel as SimulationTypes.StaticMachineEventsSchema;
points = [{
uuid: staticMachine.points.uuid,
position: staticMachine.points.position
}];
triggers = staticMachine.points.triggers ?
[{
uuid: staticMachine.points.triggers.uuid,
name: staticMachine.points.triggers.name,
type: staticMachine.points.triggers.type,
isUsed: true // StaticMachine triggers are always considered used
}] : [];
}
if (!acc.some(m => m.modelUUID === connectedModel.modeluuid)) {
acc.push({
modelUUID: connectedModel.modeluuid,
modelName: connectedModel.modelName,
points,
triggers
});
}
return acc;
}, []);
}, [selectedActionSphere, simulationStates]);
// Get triggers from connected models
const connectedTriggers = useMemo(() => {
return connectedModels.flatMap(model =>
(model.triggers || []).map(trigger => ({
...trigger,
displayName: `${model.modelName} - ${trigger.name}`,
modelUUID: model.modelUUID
}))
);
}, [connectedModels]);
// Get all points from connected models
const connectedPoints = useMemo(() => {
return connectedModels.flatMap(model =>
model.points.map(point => ({
...point,
displayName: `${model.modelName} - Point${typeof point.index === 'number' ? ` ${point.index}` : ''}`,
modelUUID: model.modelUUID
}))
);
}, [connectedModels]);
const { selectedPoint } = useMemo(() => {
if (!selectedActionSphere?.points?.uuid) return { selectedPoint: null };
const armBotPaths = simulationStates.filter(
(path): path is SimulationTypes.ArmBotEventsSchema => path.type === "ArmBot"
);
const points = armBotPaths.find(
(path) => path.points.uuid === selectedActionSphere.points.uuid
)?.points;
return {
selectedPoint: points || null
};
}, [selectedActionSphere, simulationStates]);
const updateBackend = async (updatedPath: SimulationTypes.ArmBotEventsSchema | undefined) => {
if (!updatedPath) return;
const email = localStorage.getItem("email");
const organization = email ? email.split("@")[1].split(".")[0] : "";
const data = {
organization: organization,
modeluuid: updatedPath.modeluuid,
eventData: { type: "ArmBot", points: updatedPath.points }
}
socket.emit('v2:model-asset:updateEventData', data);
}
const handleActionUpdate = useCallback((updatedAction: Partial<SimulationTypes.ArmBotEventsSchema['points']['actions']>) => {
if (!selectedActionSphere?.points?.uuid || !selectedPoint) return;
const updatedPaths = simulationStates.map((path) => {
if (path.type === "ArmBot" && path.points.uuid === selectedActionSphere.points.uuid) {
return {
...path,
points: {
...path.points,
actions: {
...path.points.actions,
...updatedAction
}
}
};
}
return path;
});
const updatedPath = updatedPaths.find(
(path): path is SimulationTypes.ArmBotEventsSchema =>
path.type === "ArmBot" &&
path.points.uuid === selectedActionSphere.points.uuid
);
updateBackend(updatedPath);
setSimulationStates(updatedPaths);
}, [selectedActionSphere?.points?.uuid, selectedPoint, simulationStates, setSimulationStates]);
const handleSpeedChange = useCallback((speed: number) => {
handleActionUpdate({ speed });
}, [handleActionUpdate]);
const handleProcessChange = useCallback((processes: SimulationTypes.ArmBotEventsSchema['points']['actions']['processes']) => {
handleActionUpdate({ processes });
}, [handleActionUpdate]);
const handleAddProcess = useCallback(() => {
if (!selectedPoint) return;
const newProcess: any = {
triggerId: "",
startPoint: "",
endPoint: ""
};
const updatedProcesses = selectedPoint.actions.processes ? [...selectedPoint.actions.processes, newProcess] : [newProcess];
handleProcessChange(updatedProcesses);
setSelectedProcessIndex(updatedProcesses.length - 1);
}, [selectedPoint, handleProcessChange]);
const handleDeleteProcess = useCallback((index: number) => {
if (!selectedPoint?.actions.processes) return;
const updatedProcesses = [...selectedPoint.actions.processes];
updatedProcesses.splice(index, 1);
handleProcessChange(updatedProcesses);
// Reset selection if deleting the currently selected process
if (selectedProcessIndex === index) {
setSelectedProcessIndex(null);
} else if (selectedProcessIndex !== null && selectedProcessIndex > index) {
// Adjust selection index if needed
setSelectedProcessIndex(selectedProcessIndex - 1);
}
}, [selectedPoint, selectedProcessIndex, handleProcessChange]);
const handleTriggerSelect = useCallback((displayName: string, index: number) => {
const selected = connectedTriggers.find(t => t.displayName === displayName);
if (!selected || !selectedPoint?.actions.processes) return;
const oldProcess = selectedPoint.actions.processes[index];
const updatedProcesses = [...selectedPoint.actions.processes];
// Only reset start/end if new trigger invalidates them (your logic can expand this)
updatedProcesses[index] = {
...oldProcess,
triggerId: selected.uuid,
startPoint: oldProcess.startPoint || "", // preserve if exists
endPoint: oldProcess.endPoint || "" // preserve if exists
};
handleProcessChange(updatedProcesses);
}, [connectedTriggers, selectedPoint, handleProcessChange]);
const handleStartPointSelect = useCallback((displayName: string, index: number) => {
if (!selectedPoint?.actions.processes) return;
const point = connectedPoints.find(p => p.displayName === displayName);
if (!point) return;
const updatedProcesses = [...selectedPoint.actions.processes];
updatedProcesses[index] = {
...updatedProcesses[index],
startPoint: point.uuid
};
handleProcessChange(updatedProcesses);
}, [selectedPoint, connectedPoints, handleProcessChange]);
const handleEndPointSelect = useCallback((displayName: string, index: number) => {
if (!selectedPoint?.actions.processes) return;
const point = connectedPoints.find(p => p.displayName === displayName);
if (!point) return;
const updatedProcesses = [...selectedPoint.actions.processes];
updatedProcesses[index] = {
...updatedProcesses[index],
endPoint: point.uuid
};
handleProcessChange(updatedProcesses);
}, [selectedPoint, connectedPoints, handleProcessChange]);
const getProcessByIndex = useCallback((index: number) => {
if (!selectedPoint?.actions.processes || index >= selectedPoint.actions.processes.length) return null;
return selectedPoint.actions.processes[index];
}, [selectedPoint]);
const getFilteredTriggerOptions = (currentIndex: number) => {
const usedTriggerUUIDs = selectedPoint?.actions.processes?.filter((_, i) => i !== currentIndex).map(p => p.triggerId).filter(Boolean) ?? [];
return connectedTriggers.filter(trigger => !usedTriggerUUIDs.includes(trigger.uuid)).map(trigger => trigger.displayName);
};
return (
<div className="machine-mechanics-container" key={selectedPoint?.uuid}>
<div className="machine-mechanics-header">
{selectedActionSphere?.path?.modelName || "ArmBot point not found"}
</div>
<div className="machine-mechanics-content-container">
<div className="selected-properties-container">
<div className="properties-header">ArmBot Properties</div>
{selectedPoint && (
<>
<InputWithDropDown
key={`speed-${selectedPoint.uuid}`}
label="ArmBot Speed"
value={selectedPoint.actions.speed.toString()}
onChange={(value) => handleSpeedChange(parseInt(value))}
/>
<div className="actions">
<div className="header">
<div className="header-value">Processes</div>
<div className="add-button" onClick={handleAddProcess}>
<AddIcon /> Add
</div>
</div>
<div
className="lists-main-container"
ref={actionsContainerRef}
style={{ height: "120px" }}
>
<div className="list-container">
{selectedPoint.actions.processes?.map((process, index) => (
<div
key={`process-${index}`}
className={`list-item ${selectedProcessIndex === index ? "active" : ""}`}
>
<div
className="value"
onClick={() => setSelectedProcessIndex(index)}
>
Process {index + 1}
</div>
<div
className="remove-button"
onClick={() => handleDeleteProcess(index)}
>
<RemoveIcon />
</div>
</div>
))}
</div>
<div
className="resize-icon"
id="action-resize"
onMouseDown={(e) => handleResize(e, actionsContainerRef)}
>
<ResizeHeightIcon />
</div>
</div>
</div>
{selectedProcessIndex !== null && (
<div className="process-configuration">
<LabledDropdown
key={`trigger-select-${selectedProcessIndex}`}
label="Select Trigger"
defaultOption={
connectedTriggers.find(t =>
t.uuid === getProcessByIndex(selectedProcessIndex)?.triggerId
)?.displayName || 'Select a trigger'
}
onSelect={(value) => handleTriggerSelect(value, selectedProcessIndex)}
options={getFilteredTriggerOptions(selectedProcessIndex)}
/>
<LabledDropdown
key={`start-point-${selectedProcessIndex}`}
label="Start Point"
defaultOption={
connectedPoints.find(p =>
p.uuid === getProcessByIndex(selectedProcessIndex)?.startPoint
)?.displayName || 'Select start point'
}
onSelect={(value) => handleStartPointSelect(value, selectedProcessIndex)}
options={connectedPoints.map(point => point.displayName)}
/>
<LabledDropdown
key={`end-point-${selectedProcessIndex}`}
label="End Point"
defaultOption={
connectedPoints.find(p =>
p.uuid === getProcessByIndex(selectedProcessIndex)?.endPoint
)?.displayName || 'Select end point'
}
onSelect={(value) => handleEndPointSelect(value, selectedProcessIndex)}
options={connectedPoints.map(point => point.displayName)}
/>
</div>
)}
</>
)}
</div>
<div className="footer">
<InfoIcon />
Configure ArmBot properties and trigger-based processes.
</div>
</div>
</div>
);
};
export default React.memo(ArmBotMechanics);