Files
Dwinzo_dev/app/src/modules/simulation/armbot/ArmBot.tsx
Jerald-Golden-B 8e491a0002 feat: Add isActive property to ArmBot state and update IKAnimationController logic
refactor: Remove commented console logs in ProcessAnimator and useProcessAnimations
2025-04-16 18:30:43 +05:30

88 lines
3.0 KiB
TypeScript

import React, { useEffect, useState } from "react";
import { useThree } from "@react-three/fiber";
import useModuleStore from "../../../store/useModuleStore";
import { useSimulationStates } from "../../../store/store";
import * as SimulationTypes from '../../../types/simulationTypes';
import { ArmbotInstances } from "./ArmBotInstances";
import { useResetButtonStore } from "../../../store/usePlayButtonStore";
interface ArmBotState {
uuid: string;
position: [number, number, number];
rotation: [number, number, number];
status: string;
material: string;
triggerId: string;
connections: {
source: { modelUUID: string; pointUUID: string };
targets: { modelUUID: string; pointUUID: string }[];
};
actions: { uuid: string; name: string; speed: number; processes: { triggerId: string; startPoint: string; endPoint: string }[]; };
isActive?: boolean;
}
interface StaticMachineState {
uuid: string;
status: string;
actions: { uuid: string; name: string; buffer: number; material: string; };
machineTriggerId: string;
connectedArmBot: string;
}
interface ArmBotProps {
armBots: ArmBotState[];
setArmBots: React.Dispatch<React.SetStateAction<ArmBotState[]>>;
setStaticMachines: React.Dispatch<React.SetStateAction<StaticMachineState[]>>;
}
const ArmBot = ({ armBots, setArmBots, setStaticMachines }: ArmBotProps) => {
const { activeModule } = useModuleStore();
const { scene } = useThree();
const { simulationStates } = useSimulationStates();
const { isReset } = useResetButtonStore();
useEffect(() => {
const filtered = simulationStates.filter((s): s is SimulationTypes.ArmBotEventsSchema => s.type === "ArmBot");
const initialStates: ArmBotState[] = filtered
.filter(bot => bot.points.connections.targets.length > 0)
.map(bot => ({
uuid: bot.modeluuid,
position: bot.position,
rotation: bot.rotation,
status: "idle",
material: "default",
triggerId: '',
actions: bot.points.actions,
connections: bot.points.connections,
isActive: false
}));
setArmBots(initialStates);
}, [simulationStates, isReset]);
useEffect(() => {
armBots.forEach((bot) => {
const object = scene.getObjectByProperty("uuid", bot.uuid);
if (object) {
object.visible = activeModule !== "simulation";
}
});
}, [scene, activeModule, armBots]);
return (
<>
{activeModule === "simulation" &&
armBots.map((bot, i) => (
<ArmbotInstances
key={i}
index={i}
armBot={bot}
setArmBots={setArmBots}
setStaticMachines={setStaticMachines}
/>
))}
</>
);
};
export default ArmBot;