Dwinzo_dev/app/src/modules/builder/wall/wallCreator/referenceWall.tsx

128 lines
5.0 KiB
TypeScript

import { useEffect, useRef, useState } from 'react';
import * as THREE from 'three';
import { useFrame, useThree } from '@react-three/fiber';
import { Html } from '@react-three/drei';
import { useBuilderStore } from '../../../../store/builder/useBuilderStore';
import { useActiveLayer, useToolMode, useToggleView } from '../../../../store/builder/store';
import { useDirectionalSnapping } from '../../point/helpers/useDirectionalSnapping';
import { usePointSnapping } from '../../point/helpers/usePointSnapping';
import * as Constants from '../../../../types/world/worldConstants';
import ReferenceLine from '../../line/reference/referenceLine';
interface ReferenceWallProps {
tempPoints: Point[];
}
function ReferenceWall({ tempPoints }: Readonly<ReferenceWallProps>) {
const { wallHeight, wallThickness, setSnappedPosition, setSnappedPoint } = useBuilderStore();
const { pointer, raycaster, camera } = useThree();
const { toolMode } = useToolMode();
const { toggleView } = useToggleView();
const { activeLayer } = useActiveLayer();
const plane = new THREE.Plane(new THREE.Vector3(0, 1, 0), 0);
const finalPosition = useRef<[number, number, number] | null>(null);
const [tempWall, setTempWall] = useState<Wall | null>(null);
const [currentPosition, setCurrentPosition] = useState<[number, number, number]>(tempPoints[0]?.position);
const directionalSnap = useDirectionalSnapping(currentPosition, tempPoints[0]?.position || null);
const { checkSnapForWall } = usePointSnapping({ uuid: 'temp-wall', pointType: 'Wall', position: directionalSnap.position || [0, 0, 0] });
useFrame(() => {
if (toolMode === 'Wall' && toggleView && tempPoints.length === 1) {
raycaster.setFromCamera(pointer, camera);
const intersectionPoint = new THREE.Vector3();
raycaster.ray.intersectPlane(plane, intersectionPoint);
setCurrentPosition([intersectionPoint.x, intersectionPoint.y, intersectionPoint.z]);
if (intersectionPoint) {
const snapped = checkSnapForWall([intersectionPoint.x, intersectionPoint.y, intersectionPoint.z]);
if (snapped.isSnapped && snapped.snappedPoint) {
finalPosition.current = snapped.position;
setSnappedPosition(snapped.position);
setSnappedPoint(snapped.snappedPoint);
} else if (directionalSnap.isSnapped) {
finalPosition.current = directionalSnap.position;
setSnappedPosition(directionalSnap.position);
setSnappedPoint(null);
} else {
finalPosition.current = [intersectionPoint.x, intersectionPoint.y, intersectionPoint.z];
setSnappedPosition(null);
setSnappedPoint(null);
}
if (!finalPosition.current) return;
const wallPoints: [Point, Point] = [
tempPoints[0],
{
pointUuid: 'temp-point',
pointType: 'Wall',
position: finalPosition.current,
layer: activeLayer,
}
];
setTempWall({
wallUuid: 'temp-wall',
points: wallPoints,
outSideMaterial: 'default',
inSideMaterial: 'default',
wallThickness: wallThickness,
wallHeight: wallHeight,
})
}
} else if (tempWall !== null) {
setTempWall(null);
}
});
useEffect(() => {
setTempWall(null);
}, [toolMode, toggleView, tempPoints.length, wallHeight, wallThickness]);
if (!tempWall) return null;
const renderWall = () => {
return (
<ReferenceLine points={tempWall.points} />
)
};
const textPosition = new THREE.Vector3().addVectors(new THREE.Vector3(...tempWall.points[0].position), new THREE.Vector3(...tempWall.points[1].position)).divideScalar(2);
const distance = new THREE.Vector3(...tempWall.points[0].position).distanceTo(new THREE.Vector3(...tempWall.points[1].position));
const rendertext = () => {
return (
<>
{toggleView && (
<Html
key={tempWall.wallUuid}
userData={tempWall}
position={[textPosition.x, 1, textPosition.z]}
wrapperClass="distance-text-wrapper"
className="distance-text"
zIndexRange={[1, 0]}
prepend
sprite
>
<div className={`distance ${tempWall.wallUuid}`}>{distance.toFixed(2)} m</div>
</Html>
)}
</>
)
}
return (
<group name="Wall-Reference-Group">
{renderWall()}
{rendertext()}
</group>
);
}
export default ReferenceWall;