1cc877aee1e537afe59ed324c3783853a3bd9c51
- Updated various modules to accommodate StaticMachineEventsSchema in simulation states. - Modified event handling in addAssetModel, deleteFloorItems, and loadInitialFloorItems to support new event types. - Adjusted type definitions in worldTypes.d.ts to define StaticMachineEventsSchema. - Refactored path management in processCreator and simulation to handle new event types. - Ensured compatibility in selection and manipulation controls for StaticMachine events. - Removed bug that made the other assets not droppable
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