import { useFloorItems } from '../../../store/store'; import * as THREE from 'three'; import * as Types from '../../../types/world/worldTypes'; import { useEffect } from 'react'; interface Path { modeluuid: string; modelName: string; points: { uuid: string; position: [number, number, number]; rotation: [number, number, number]; actions: { uuid: string; name: string; type: string; material: string; delay: number | string; spawnInterval: number | string; isUsed: boolean }[] | []; triggers: { uuid: string; name: string; type: string; isUsed: boolean }[] | []; connections: { source: { pathUUID: string; pointUUID: string }; targets: { pathUUID: string; pointUUID: string }[] }; }[]; pathPosition: [number, number, number]; pathRotation: [number, number, number]; speed: number; } function Behaviour({ setSimulationPaths }: { setSimulationPaths: any }) { const { floorItems } = useFloorItems(); useEffect(() => { const newPaths: Path[] = []; floorItems.forEach((item: Types.FloorItemType) => { if (item.modelfileID === "6633215057b31fe671145959") { const point1Position = new THREE.Vector3(0, 1.25, 3.3); const middlePointPosition = new THREE.Vector3(0, 1.25, 0); const point2Position = new THREE.Vector3(0, 1.25, -3.3); const point1UUID = THREE.MathUtils.generateUUID(); const middlePointUUID = THREE.MathUtils.generateUUID(); const point2UUID = THREE.MathUtils.generateUUID(); const newPath: Path = { modeluuid: item.modeluuid, modelName: item.modelname, points: [ { uuid: point1UUID, position: [point1Position.x, point1Position.y, point1Position.z], rotation: [0, 0, 0], actions: [{ uuid: THREE.MathUtils.generateUUID(), name: 'Action 1', type: 'Inherit', material: 'Inherit', delay: 'Inherit', spawnInterval: 'Inherit', isUsed: false }], triggers: [], connections: { source: { pathUUID: item.modeluuid, pointUUID: point1UUID }, targets: [] }, }, { uuid: middlePointUUID, position: [middlePointPosition.x, middlePointPosition.y, middlePointPosition.z], rotation: [0, 0, 0], actions: [{ uuid: THREE.MathUtils.generateUUID(), name: 'Action 1', type: 'Inherit', material: 'Inherit', delay: 'Inherit', spawnInterval: 'Inherit', isUsed: false }], triggers: [], connections: { source: { pathUUID: item.modeluuid, pointUUID: middlePointUUID }, targets: [] }, }, { uuid: point2UUID, position: [point2Position.x, point2Position.y, point2Position.z], rotation: [0, 0, 0], actions: [{ uuid: THREE.MathUtils.generateUUID(), name: 'Action 1', type: 'Inherit', material: 'Inherit', delay: 'Inherit', spawnInterval: 'Inherit', isUsed: false }], triggers: [], connections: { source: { pathUUID: item.modeluuid, pointUUID: point2UUID }, targets: [] }, }, ], pathPosition: [...item.position], pathRotation: [item.rotation.x, item.rotation.y, item.rotation.z], speed: 1, }; newPaths.push(newPath); } }); setSimulationPaths(newPaths); }, [floorItems]); return null; } export default Behaviour;