simulation #47

Merged
Vishnu merged 10 commits from simulation into main 2025-04-05 12:38:05 +00:00
35 changed files with 1370 additions and 1149 deletions

View File

@@ -46,7 +46,7 @@ const StateWorking: React.FC<StateWorkingProps> = ({ id, type, position, rotatio
socket.on("connect", startStream);
socket.on("lastOutput", (response) => {
const responseData = response;
console.log("responceeeeeeeeeee", response);
setDatas(responseData);
});
@@ -76,7 +76,7 @@ const StateWorking: React.FC<StateWorkingProps> = ({ id, type, position, rotatio
}
}
console.log("dataaaaa", datas);
useEffect(() => {

View File

@@ -13,7 +13,7 @@ import {
useFloorItems,
useSelectedActionSphere,
useSelectedPath,
useSimulationPaths,
useSimulationStates,
useSocketStore,
} from "../../../../store/store";
import * as THREE from "three";
@@ -25,7 +25,7 @@ import { setEventApi } from "../../../../services/factoryBuilder/assest/floorAss
const ConveyorMechanics: React.FC = () => {
const { selectedActionSphere } = useSelectedActionSphere();
const { selectedPath, setSelectedPath } = useSelectedPath();
const { simulationPaths, setSimulationPaths } = useSimulationPaths();
const { simulationStates, setSimulationStates } = useSimulationStates();
const { floorItems, setFloorItems } = useFloorItems();
const { socket } = useSocketStore();
@@ -34,13 +34,13 @@ const ConveyorMechanics: React.FC = () => {
const selectedPoint = useMemo(() => {
if (!selectedActionSphere) return null;
return simulationPaths
return simulationStates
.filter(
(path): path is Types.ConveyorEventsSchema => path.type === "Conveyor"
)
.flatMap((path) => path.points)
.find((point) => point.uuid === selectedActionSphere.points.uuid);
}, [selectedActionSphere, simulationPaths]);
}, [selectedActionSphere, simulationStates]);
const updateBackend = async (updatedPath: Types.ConveyorEventsSchema | undefined) => {
if (!updatedPath) return;
@@ -66,7 +66,7 @@ const ConveyorMechanics: React.FC = () => {
const handleAddAction = () => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) => {
const updatedPaths = simulationStates.map((path) => {
if (path.type === "Conveyor") {
return {
...path,
@@ -101,13 +101,13 @@ const ConveyorMechanics: React.FC = () => {
);
updateBackend(updatedPath);
setSimulationPaths(updatedPaths);
setSimulationStates(updatedPaths);
};
const handleDeleteAction = (uuid: string) => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) =>
const updatedPaths = simulationStates.map((path) =>
path.type === "Conveyor"
? {
...path,
@@ -134,13 +134,13 @@ const ConveyorMechanics: React.FC = () => {
);
updateBackend(updatedPath);
setSimulationPaths(updatedPaths);
setSimulationStates(updatedPaths);
};
const handleActionSelect = (uuid: string, actionType: string) => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) =>
const updatedPaths = simulationStates.map((path) =>
path.type === "Conveyor"
? {
...path,
@@ -182,7 +182,7 @@ const ConveyorMechanics: React.FC = () => {
);
updateBackend(updatedPath);
setSimulationPaths(updatedPaths);
setSimulationStates(updatedPaths);
// Update the selected item to reflect changes
if (selectedItem?.type === "action" && selectedItem.item.uuid === uuid) {
@@ -207,7 +207,7 @@ const ConveyorMechanics: React.FC = () => {
const handleMaterialSelect = (uuid: string, material: string) => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) =>
const updatedPaths = simulationStates.map((path) =>
path.type === "Conveyor"
? {
...path,
@@ -237,7 +237,7 @@ const ConveyorMechanics: React.FC = () => {
);
updateBackend(updatedPath);
setSimulationPaths(updatedPaths);
setSimulationStates(updatedPaths);
// Update selected item if it's the current action
if (selectedItem?.type === "action" && selectedItem.item.uuid === uuid) {
@@ -254,7 +254,7 @@ const ConveyorMechanics: React.FC = () => {
const handleDelayChange = (uuid: string, delay: number | string) => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) =>
const updatedPaths = simulationStates.map((path) =>
path.type === "Conveyor"
? {
...path,
@@ -281,7 +281,7 @@ const ConveyorMechanics: React.FC = () => {
);
updateBackend(updatedPath);
setSimulationPaths(updatedPaths);
setSimulationStates(updatedPaths);
};
const handleSpawnIntervalChange = (
@@ -290,7 +290,7 @@ const ConveyorMechanics: React.FC = () => {
) => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) =>
const updatedPaths = simulationStates.map((path) =>
path.type === "Conveyor"
? {
...path,
@@ -319,13 +319,13 @@ const ConveyorMechanics: React.FC = () => {
);
updateBackend(updatedPath);
setSimulationPaths(updatedPaths);
setSimulationStates(updatedPaths);
};
const handleSpeedChange = (speed: number | string) => {
if (!selectedPath) return;
const updatedPaths = simulationPaths.map((path) =>
const updatedPaths = simulationStates.map((path) =>
path.modeluuid === selectedPath.path.modeluuid ? { ...path, speed } : path
);
@@ -338,14 +338,14 @@ const ConveyorMechanics: React.FC = () => {
);
updateBackend(updatedPath);
setSimulationPaths(updatedPaths);
setSimulationStates(updatedPaths);
setSelectedPath({ ...selectedPath, path: { ...selectedPath.path, speed } });
};
const handleAddTrigger = () => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) =>
const updatedPaths = simulationStates.map((path) =>
path.type === "Conveyor"
? {
...path,
@@ -377,13 +377,13 @@ const ConveyorMechanics: React.FC = () => {
);
updateBackend(updatedPath);
setSimulationPaths(updatedPaths);
setSimulationStates(updatedPaths);
};
const handleDeleteTrigger = (uuid: string) => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) =>
const updatedPaths = simulationStates.map((path) =>
path.type === "Conveyor"
? {
...path,
@@ -410,13 +410,13 @@ const ConveyorMechanics: React.FC = () => {
);
updateBackend(updatedPath);
setSimulationPaths(updatedPaths);
setSimulationStates(updatedPaths);
};
const handleTriggerSelect = (uuid: string, triggerType: string) => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) =>
const updatedPaths = simulationStates.map((path) =>
path.type === "Conveyor"
? {
...path,
@@ -445,7 +445,7 @@ const ConveyorMechanics: React.FC = () => {
);
updateBackend(updatedPath);
setSimulationPaths(updatedPaths);
setSimulationStates(updatedPaths);
// Ensure the selectedItem is updated immediately
const updatedTrigger = updatedPaths
@@ -461,7 +461,7 @@ const ConveyorMechanics: React.FC = () => {
// Update the toggle handlers to immediately update the selected item
const handleActionToggle = (uuid: string) => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) =>
const updatedPaths = simulationStates.map((path) =>
path.type === "Conveyor"
? {
...path,
@@ -489,7 +489,7 @@ const ConveyorMechanics: React.FC = () => {
);
updateBackend(updatedPath);
setSimulationPaths(updatedPaths);
setSimulationStates(updatedPaths);
// Immediately update the selected item if it's the one being toggled
if (selectedItem?.type === "action" && selectedItem.item.uuid === uuid) {
@@ -507,7 +507,7 @@ const ConveyorMechanics: React.FC = () => {
const handleTriggerToggle = (uuid: string) => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) =>
const updatedPaths = simulationStates.map((path) =>
path.type === "Conveyor"
? {
...path,
@@ -535,7 +535,7 @@ const ConveyorMechanics: React.FC = () => {
);
updateBackend(updatedPath);
setSimulationPaths(updatedPaths);
setSimulationStates(updatedPaths);
// Immediately update the selected item if it's the one being toggled
if (selectedItem?.type === "trigger" && selectedItem.item.uuid === uuid) {
@@ -552,7 +552,7 @@ const ConveyorMechanics: React.FC = () => {
const handleTriggerBufferTimeChange = (uuid: string, bufferTime: number) => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) =>
const updatedPaths = simulationStates.map((path) =>
path.type === "Conveyor"
? {
...path,
@@ -581,7 +581,7 @@ const ConveyorMechanics: React.FC = () => {
);
updateBackend(updatedPath);
setSimulationPaths(updatedPaths);
setSimulationStates(updatedPaths);
// Immediately update selectedItem if it's the currently selected trigger
if (selectedItem?.type === "trigger" && selectedItem.item.uuid === uuid) {

View File

@@ -1,14 +1,14 @@
import React, { useRef, useMemo } from "react";
import { InfoIcon } from "../../../icons/ExportCommonIcons";
import InputWithDropDown from "../../../ui/inputs/InputWithDropDown";
import { useEditingPoint, useEyeDropMode, usePreviewPosition, useSelectedActionSphere, useSimulationPaths, useSocketStore } from "../../../../store/store";
import { useEditingPoint, useEyeDropMode, usePreviewPosition, useSelectedActionSphere, useSimulationStates, useSocketStore } from "../../../../store/store";
import * as Types from '../../../../types/world/worldTypes';
import PositionInput from "../customInput/PositionInputs";
import { setEventApi } from "../../../../services/factoryBuilder/assest/floorAsset/setEventsApt";
const VehicleMechanics: React.FC = () => {
const { selectedActionSphere } = useSelectedActionSphere();
const { simulationPaths, setSimulationPaths } = useSimulationPaths();
const { simulationStates, setSimulationStates } = useSimulationStates();
const { eyeDropMode, setEyeDropMode } = useEyeDropMode();
const { editingPoint, setEditingPoint } = useEditingPoint();
const { previewPosition, setPreviewPosition } = usePreviewPosition();
@@ -19,7 +19,7 @@ const VehicleMechanics: React.FC = () => {
const { selectedPoint, connectedPointUuids } = useMemo(() => {
if (!selectedActionSphere?.points?.uuid) return { selectedPoint: null, connectedPointUuids: [] };
const vehiclePaths = simulationPaths.filter(
const vehiclePaths = simulationStates.filter(
(path): path is Types.VehicleEventsSchema => path.type === "Vehicle"
);
@@ -40,7 +40,7 @@ const VehicleMechanics: React.FC = () => {
selectedPoint: points,
connectedPointUuids: connectedUuids
};
}, [selectedActionSphere, simulationPaths]);
}, [selectedActionSphere, simulationStates]);
const updateBackend = async (updatedPath: Types.VehicleEventsSchema | undefined) => {
if (!updatedPath) return;
@@ -66,7 +66,7 @@ const VehicleMechanics: React.FC = () => {
const handleActionUpdate = React.useCallback((updatedAction: Partial<Types.VehicleEventsSchema['points']['actions']>) => {
if (!selectedActionSphere?.points?.uuid) return;
const updatedPaths = simulationPaths.map((path) => {
const updatedPaths = simulationStates.map((path) => {
if (path.type === "Vehicle" && path.points.uuid === selectedActionSphere.points.uuid) {
return {
...path,
@@ -89,8 +89,8 @@ const VehicleMechanics: React.FC = () => {
);
updateBackend(updatedPath);
setSimulationPaths(updatedPaths);
}, [selectedActionSphere?.points?.uuid, simulationPaths, setSimulationPaths]);
setSimulationStates(updatedPaths);
}, [selectedActionSphere?.points?.uuid, simulationStates, setSimulationStates]);
const handleHitCountChange = React.useCallback((hitCount: number) => {
handleActionUpdate({ hitCount });
@@ -103,7 +103,7 @@ const VehicleMechanics: React.FC = () => {
const handleSpeedChange = React.useCallback((speed: number) => {
if (!selectedActionSphere?.points?.uuid) return;
const updatedPaths = simulationPaths.map((path) => {
const updatedPaths = simulationStates.map((path) => {
if (path.type === "Vehicle" && path.points.uuid === selectedActionSphere.points.uuid) {
return {
...path,
@@ -123,8 +123,8 @@ const VehicleMechanics: React.FC = () => {
);
updateBackend(updatedPath);
setSimulationPaths(updatedPaths);
}, [selectedActionSphere?.points?.uuid, simulationPaths, setSimulationPaths]);
setSimulationStates(updatedPaths);
}, [selectedActionSphere?.points?.uuid, simulationStates, setSimulationStates]);
const handleStartEyeDropClick = () => {
setEditingPoint('start');

View File

@@ -50,6 +50,7 @@ export default function Dropped3dWidgets() {
const rotationStartRef = useRef<[number, number, number]>([0, 0, 0]);
const mouseStartRef = useRef<{ x: number; y: number }>({ x: 0, y: 0 });
useEffect(() => {
if (activeModule !== "visualization") return;
if (!selectedZone.zoneId) return;
@@ -139,8 +140,6 @@ export default function Dropped3dWidgets() {
if (rightSelect === "Duplicate") {
async function duplicateWidget() {
const widgetToDuplicate = activeZoneWidgets.find((w: WidgetData) => w.id === rightClickSelected);
if (!widgetToDuplicate) return;
const newWidget: WidgetData = {
@@ -154,12 +153,15 @@ export default function Dropped3dWidgets() {
rotation: widgetToDuplicate.rotation || [0, 0, 0],
};
const adding3dWidget = {
organization,
organization: organization,
widget: newWidget,
zoneId: selectedZone.zoneId
};
let response = await adding3dWidgets(selectedZone.zoneId, organization, newWidget)
console.log('response: ', response);
if (visualizationSocket) {
visualizationSocket.emit("v2:viz-3D-widget:add", adding3dWidget);
}
// let response = await adding3dWidgets(selectedZone.zoneId, organization, newWidget)
// console.log('response: ', response);
addWidget(selectedZone.zoneId, newWidget);
setRightSelect(null);
@@ -173,23 +175,20 @@ export default function Dropped3dWidgets() {
try {
const deleteWidget = {
organization,
widgetId: rightClickSelected,
id: rightClickSelected,
zoneId: selectedZone.zoneId,
};
console.log('deleteWidget: ', deleteWidget);
if (visualizationSocket) {
visualizationSocket.emit("v2:viz-3D-widget:delete", deleteWidget);
}
// Call the API to delete the widget
const response = await delete3dWidgetApi(selectedZone.zoneId, organization, rightClickSelected);
// if (response?.success) {
// Remove from state only if API call succeeds
// const response = await delete3dWidgetApi(selectedZone.zoneId, organization, rightClickSelected);
setZoneWidgetData(
selectedZone.zoneId,
activeZoneWidgets.filter((w: WidgetData) => w.id !== rightClickSelected)
);
// } else {
// console.error("Failed to delete widget:", response?.message);
// }
} catch (error) {
console.error("Error deleting widget:", error);
} finally {
@@ -298,44 +297,60 @@ export default function Dropped3dWidgets() {
const handleMouseUp = () => {
if (!rightClickSelected || !rightSelect) return;
const selectedZone = Object.keys(zoneWidgetData).find(zoneId =>
zoneWidgetData[zoneId].some(widget => widget.id === rightClickSelected)
);
if (!selectedZone) return;
const selectedWidget = zoneWidgetData[selectedZone].find(widget => widget.id === rightClickSelected);
if (!selectedWidget) return;
// Format values to 2 decimal places
const formatValues = (vals: number[]) => vals.map(val => parseFloat(val.toFixed(2)));
if (rightSelect === "Horizontal Move" || rightSelect === "Vertical Move") {
console.log(`${rightSelect} Completed - Full Position:`, formatValues(selectedWidget.position));
let lastPosition = formatValues(selectedWidget.position) as [number, number, number];
// (async () => {
// let response = await update3dWidget(selectedZone, organization, rightClickSelected, lastPosition);
// console.log('response: ', response);
// if (response) {
// console.log("Widget position updated in API:", response);
// }
// })();
let updatingPosition = {
organization: organization,
zoneId: selectedZone,
id: rightClickSelected,
position: lastPosition,
}
if (visualizationSocket) {
visualizationSocket.emit("v2:viz-3D-widget:modifyPositionRotation", updatingPosition);
}
(async () => {
let response = await update3dWidget(selectedZone, organization, rightClickSelected, lastPosition);
console.log('response: ', response);
if (response) {
console.log("Widget position updated in API:", response);
}
})();
}
else if (rightSelect.includes("Rotate")) {
const rotation = selectedWidget.rotation || [0, 0, 0];
console.log(`${rightSelect} Completed - Full Rotation:`, formatValues(rotation));
let lastPosition = formatValues(rotation) as [number, number, number];
console.log('lastPosition: ', lastPosition);
(async () => {
let response = await update3dWidgetRotation(selectedZone, organization, rightClickSelected, lastPosition);
console.log('response: ', response);
if (response) {
console.log("Widget position updated in API:", response);
}
})();
let lastRotation = formatValues(rotation) as [number, number, number];
// (async () => {
// let response = await update3dWidgetRotation(selectedZone, organization, rightClickSelected, lastRotation);
// console.log('response: ', response);
// if (response) {
// console.log("Widget position updated in API:", response);
// }
// })();
let updatingRotation = {
organization: organization,
zoneId: selectedZone,
id: rightClickSelected,
rotation: lastRotation,
}
if (visualizationSocket) {
visualizationSocket.emit("v2:viz-3D-widget:modifyPositionRotation", updatingRotation);
}
}
// Reset selection

View File

@@ -31,7 +31,6 @@ interface ListProps {
}
const List: React.FC<ListProps> = ({ items = [], remove }) => {
console.log("items: ", items);
const { activeModule, setActiveModule } = useModuleStore();
const { selectedZone, setSelectedZone } = useSelectedZoneStore();
const { setSubModule } = useSubModuleStore();

View File

@@ -1,163 +1,68 @@
import PolygonGenerator from "./polygonGenerator";
import { useThree } from "@react-three/fiber";
import { useEffect, useMemo, useRef, useState } from "react";
import * as THREE from "three";
import * as Types from "../../../types/world/worldTypes";
import { useEffect, useState } from "react";
import { Line } from "@react-three/drei";
import { useNavMesh, useSimulationStates } from "../../../store/store";
import PathNavigator from "./pathNavigator";
import NavMeshDetails from "./navMeshDetails";
import {
useSelectedActionSphere,
useSimulationPaths,
} from "../../../store/store";
import * as CONSTANTS from "../../../types/world/worldConstants";
import { usePlayButtonStore } from "../../../store/usePlayButtonStore";
const Agv = ({
lines,
}: {
lines: Types.RefLines;
}) => {
const [pathPoints, setPathPoints] = useState<
{
modelUuid: string;
modelSpeed: number;
bufferTime: number;
points: { x: number; y: number; z: number }[];
hitCount: number;
}[]
>([]);
const { simulationPaths } = useSimulationPaths();
const { selectedActionSphere } = useSelectedActionSphere();
useEffect(() => {
if (!Array.isArray(simulationPaths)) {
} else {
let agvModels = simulationPaths.filter(
(val: any) => val.modelName === "agv"
);
type PathPoints = {
modelUuid: string;
modelSpeed: number;
bufferTime: number;
points: { x: number; y: number; z: number }[];
hitCount: number;
};
let findMesh = agvModels.filter(
(val: any) =>
val.modeluuid === selectedActionSphere?.path?.modeluuid &&
val.type === "Vehicle"
);
const Agv = () => {
const [pathPoints, setPathPoints] = useState<PathPoints[]>([]);
const { simulationStates } = useSimulationStates();
const { navMesh } = useNavMesh();
const { isPlaying } = usePlayButtonStore();
const result =
findMesh.length > 0 &&
findMesh[0].type === "Vehicle" &&
typeof findMesh[0].points?.actions.start === "object" &&
typeof findMesh[0].points?.actions.end === "object" &&
"x" in findMesh[0].points.actions.start &&
"y" in findMesh[0].points.actions.start &&
"x" in findMesh[0].points.actions.end &&
"y" in findMesh[0].points.actions.end
? [
{
modelUuid: findMesh[0].modeluuid, // Ensure it's a number
modelSpeed: findMesh[0].points.speed,
bufferTime: findMesh[0].points.actions.buffer,
hitCount: findMesh[0].points.actions.hitCount,
points: [
{
x: findMesh[0].position[0],
y: findMesh[0].position[1],
z: findMesh[0].position[2],
},
{
x: findMesh[0].points.actions.start.x,
y: 0,
z: findMesh[0].points.actions.start.y,
},
{
x: findMesh[0].points.actions.end.x,
y: 0,
z: findMesh[0].points.actions.end.y,
},
],
},
]
: [];
if (result.length > 0) {
// setPathPoints((prev) => [...prev, ...result]);
setPathPoints((prev) => {
const existingIndex = prev.findIndex(
(item) => item.modelUuid === result[0].modelUuid
);
useEffect(() => {
if (simulationStates.length > 0) {
if (existingIndex !== -1) {
const updatedPathPoints = [...prev];
updatedPathPoints[existingIndex] = result[0];
return updatedPathPoints;
} else {
return [...prev, ...result];
}
});
}
}
// setPathPoints((prev) => {
// const existingUUIDs = new Set(prev.map((item) => item.uuid));
// const newItems = result.filter(
// (item) => !existingUUIDs.has(item.uuid)
// );
// return [...prev, ...newItems];
// });
}, [simulationPaths, selectedActionSphere]);
const agvModels = simulationStates.filter((val) => val.modelName === "agv" && val.type === "Vehicle");
let groupRef = useRef() as Types.RefGroup;
const [navMesh, setNavMesh] = useState();
const newPathPoints = agvModels.filter((model: any) => model.points && model.points.actions && typeof model.points.actions.start === "object" && typeof model.points.actions.end === "object" && "x" in model.points.actions.start && "y" in model.points.actions.start && "x" in model.points.actions.end && "y" in model.points.actions.end)
.map((model: any) => ({
modelUuid: model.modeluuid,
modelSpeed: model.points.speed,
bufferTime: model.points.actions.buffer,
hitCount: model.points.actions.hitCount,
points: [
{ x: model.position[0], y: model.position[1], z: model.position[2] },
{ x: model.points.actions.start.x, y: 0, z: model.points.actions.start.y },
{ x: model.points.actions.end.x, y: 0, z: model.points.actions.end.y },
],
}));
return (
<>
<PolygonGenerator groupRef={groupRef} lines={lines} />
<NavMeshDetails
lines={lines}
setNavMesh={setNavMesh}
groupRef={groupRef}
/>
{pathPoints.map((pair, i) => (
<>
<PathNavigator
navMesh={navMesh}
selectedPoints={pair.points}
id={pair.modelUuid}
key={i}
speed={pair.modelSpeed}
bufferTime={pair.bufferTime}
hitCount={pair.hitCount}
/>
{/* {pair.points.length > 2 && (
<>
<mesh
position={[
pair.points[1].x,
pair.points[1].y,
pair.points[1].z,
]}
>
<sphereGeometry args={[0.3, 15, 15]} />
<meshStandardMaterial color="red" />
</mesh>
<mesh
position={[
pair.points[2].x,
pair.points[2].y,
pair.points[2].z,
]}
>
<sphereGeometry args={[0.3, 15, 15]} />
<meshStandardMaterial color="red" />
</mesh>
</>
)} */}
</>
))}
<group ref={groupRef} visible={false} name="Meshes">
<mesh rotation-x={CONSTANTS.planeConfig.rotation} position={CONSTANTS.planeConfig.position3D} name="Plane" receiveShadow>
<planeGeometry args={[300, 300]} />
<meshBasicMaterial color={CONSTANTS.planeConfig.color} />
</mesh>
</group>
</>
);
setPathPoints(newPathPoints);
}
}, [simulationStates]);
return (
<>
{pathPoints.map((pair, i) => (
<group key={i} visible={!isPlaying}>
<PathNavigator
navMesh={navMesh}
pathPoints={pair.points}
id={pair.modelUuid}
speed={pair.modelSpeed}
bufferTime={pair.bufferTime}
hitCount={pair.hitCount}
/>
{pair.points.slice(1).map((point, idx) => (
<mesh position={[point.x, point.y, point.z]} key={idx}>
<sphereGeometry args={[0.3, 15, 15]} />
<meshStandardMaterial color="red" />
</mesh>
))}
</group>
))}
</>
);
};
export default Agv;

View File

@@ -0,0 +1,31 @@
import { useRef } from "react";
import { useNavMesh } from "../../../store/store";
import PolygonGenerator from "./polygonGenerator";
import NavMeshDetails from "./navMeshDetails";
import * as CONSTANTS from "../../../types/world/worldConstants";
import * as Types from "../../../types/world/worldTypes";
type NavMeshCreatorProps = {
lines: Types.RefLines
};
function NavMeshCreator({ lines }: NavMeshCreatorProps) {
let groupRef = useRef() as Types.RefGroup;
const { setNavMesh } = useNavMesh();
return (
<>
<PolygonGenerator groupRef={groupRef} lines={lines} />
<NavMeshDetails lines={lines} setNavMesh={setNavMesh} groupRef={groupRef} />
<group ref={groupRef} visible={false} name="Meshes">
<mesh rotation-x={CONSTANTS.planeConfig.rotation} position={CONSTANTS.planeConfig.position3D} name="Plane" receiveShadow>
<planeGeometry args={[300, 300]} />
<meshBasicMaterial color={CONSTANTS.planeConfig.color} />
</mesh>
</group>
</>
)
}
export default NavMeshCreator

View File

@@ -3,179 +3,207 @@ import * as THREE from "three";
import { useFrame, useThree } from "@react-three/fiber";
import { NavMeshQuery } from "@recast-navigation/core";
import { Line } from "@react-three/drei";
import { useActiveTool } from "../../../store/store";
import { usePlayButtonStore } from "../../../store/usePlayButtonStore";
interface PathNavigatorProps {
navMesh: any;
selectedPoints: any;
id: string;
speed: number;
bufferTime: number;
hitCount: number;
navMesh: any;
pathPoints: any;
id: string;
speed: number;
bufferTime: number;
hitCount: number;
}
export default function PathNavigator({
navMesh,
selectedPoints,
id,
speed,
bufferTime,
hitCount,
navMesh,
pathPoints,
id,
speed,
bufferTime,
hitCount
}: PathNavigatorProps) {
const [path, setPath] = useState<[number, number, number][]>([]);
const progressRef = useRef(0);
const distancesRef = useRef<number[]>([]);
const totalDistanceRef = useRef(0);
const currentSegmentIndex = useRef(0);
const [stop, setStop] = useState<boolean>(true);
const { scene } = useThree();
const { isPlaying, setIsPlaying } = usePlayButtonStore();
const [startPoint, setStartPoint] = useState(new THREE.Vector3());
const isWaiting = useRef<boolean>(false); // Flag to track waiting state
const delayTime = bufferTime;
const [path, setPath] = useState<[number, number, number][]>([]);
const [currentPhase, setCurrentPhase] = useState<'initial' | 'loop'>('initial');
const [toPickupPath, setToPickupPath] = useState<[number, number, number][]>([]);
const [pickupDropPath, setPickupDropPath] = useState<[number, number, number][]>([]);
const [dropPickupPath, setDropPickupPath] = useState<[number, number, number][]>([]);
const [initialPosition, setInitialPosition] = useState<THREE.Vector3 | null>(null);
const [initialRotation, setInitialRotation] = useState<THREE.Euler | null>(null);
const movingForward = useRef<boolean>(true); // Tracks whether the object is moving forward
// Compute distances and total distance when the path changes
useEffect(() => {
if (!scene || !id || path.length < 2) return;
const distancesRef = useRef<number[]>([]);
const totalDistanceRef = useRef(0);
const progressRef = useRef(0);
const isWaiting = useRef(false);
const timeoutRef = useRef<NodeJS.Timeout | null>(null);
let totalDistance = 0;
const distances: number[] = [];
for (let i = 0; i < path.length - 1; i++) {
const start = new THREE.Vector3(...path[i]);
const end = new THREE.Vector3(...path[i + 1]);
const segmentDistance = start.distanceTo(end);
distances.push(segmentDistance);
totalDistance += segmentDistance;
}
distancesRef.current = distances;
totalDistanceRef.current = totalDistance;
progressRef.current = 0;
}, [path]);
const { scene } = useThree();
const { isPlaying } = usePlayButtonStore();
// Compute the path using NavMeshQuery
useEffect(() => {
if (!navMesh || selectedPoints.length === 0) return;
useEffect(() => {
const object = scene.getObjectByProperty("uuid", id);
if (object) {
setInitialPosition(object.position.clone());
setInitialRotation(object.rotation.clone());
}
}, [scene, id]);
const allPoints = selectedPoints.flat();
const computedPath: [number, number, number][] = [];
const computePath = (start: any, end: any) => {
try {
const navMeshQuery = new NavMeshQuery(navMesh);
const { path: segmentPath } = navMeshQuery.computePath(start, end);
return segmentPath?.map(({ x, y, z }) => [x, y + 0.1, z] as [number, number, number]) || [];
} catch {
return [];
}
};
for (let i = 0; i < allPoints.length - 1; i++) {
const start = allPoints[i];
setStartPoint(
new THREE.Vector3(allPoints[0].x, allPoints[0].y, allPoints[0].z)
);
const resetState = () => {
if (timeoutRef.current) {
clearTimeout(timeoutRef.current);
timeoutRef.current = null;
}
const end = allPoints[i + 1];
setPath([]);
setCurrentPhase('initial');
setPickupDropPath([]);
setDropPickupPath([]);
distancesRef.current = [];
totalDistanceRef.current = 0;
progressRef.current = 0;
isWaiting.current = false;
try {
const navMeshQuery = new NavMeshQuery(navMesh);
const { path: segmentPath } = navMeshQuery.computePath(start, end);
if (initialPosition && initialRotation) {
const object = scene.getObjectByProperty("uuid", id);
if (object) {
object.position.copy(initialPosition);
object.rotation.copy(initialRotation);
}
}
};
if (!segmentPath || segmentPath.length === 0) {
continue;
}
useEffect(() => {
if (!isPlaying) {
resetState();
}
computedPath.push(
...segmentPath.map(({ x, y, z }): [number, number, number] => [
x,
y + 0.1,
z,
])
);
} catch (error) {}
}
if (!navMesh || pathPoints.length < 2) return;
if (computedPath.length > 0) {
setPath(computedPath);
currentSegmentIndex.current = 0;
}
}, [selectedPoints, navMesh]);
useFrame((_, delta) => {
if (!scene || !id || path.length < 2) return;
const [pickup, drop] = pathPoints.slice(-2);
const object = scene.getObjectByProperty("uuid", id);
if (!object) return;
// Find the object in the scene by its UUID
const findObject = scene.getObjectByProperty("uuid", id);
if (!findObject) return;
const currentPosition = { x: object.position.x, y: object.position.y, z: object.position.z };
if (isPlaying) {
const fast = speed;
progressRef.current += delta * fast;
const toPickupPath = computePath(currentPosition, pickup);
const pickupToDropPath = computePath(pickup, drop);
const dropToPickupPath = computePath(drop, pickup);
let coveredDistance = progressRef.current;
let accumulatedDistance = 0;
let index = 0;
if (toPickupPath.length && pickupToDropPath.length && dropToPickupPath.length) {
setPickupDropPath(pickupToDropPath);
setDropPickupPath(dropToPickupPath);
setToPickupPath(toPickupPath);
setPath(toPickupPath);
setCurrentPhase('initial');
}
}, [navMesh, pathPoints, hitCount, isPlaying]);
// Determine the current segment of the path
while (
index < distancesRef.current.length &&
coveredDistance > accumulatedDistance + distancesRef.current[index]
) {
accumulatedDistance += distancesRef.current[index];
index++;
}
useEffect(() => {
if (path.length < 2) return;
if (index >= distancesRef.current.length) {
progressRef.current = totalDistanceRef.current;
let total = 0;
const segmentDistances = path.slice(0, -1).map((point, i) => {
const dist = new THREE.Vector3(...point).distanceTo(new THREE.Vector3(...path[i + 1]));
total += dist;
return dist;
});
if (!isWaiting.current) {
isWaiting.current = true; // Set waiting flag
distancesRef.current = segmentDistances;
totalDistanceRef.current = total;
progressRef.current = 0;
isWaiting.current = false;
}, [path]);
if (movingForward.current) {
// Moving forward: reached the end, wait for `delay`
// console.log(
// "Reached end position. Waiting for delay:",
// delayTime,
// "seconds"
// );
setTimeout(() => {
// After delay, reverse direction
movingForward.current = false;
progressRef.current = 0; // Reset progress
path.reverse(); // Reverse the path
distancesRef.current.reverse();
isWaiting.current = false; // Reset waiting flag
}, delayTime * 1000); // Wait for `delay` seconds
}
}
return;
}
useFrame((_, delta) => {
if (!isPlaying || path.length < 2 || !scene || !id) return;
// Interpolate position within the current segment
const start = new THREE.Vector3(...path[index]);
const end = new THREE.Vector3(...path[index + 1]);
const segmentDistance = distancesRef.current[index];
const object = scene.getObjectByProperty("uuid", id);
if (!object) return;
const t = Math.min(
(coveredDistance - accumulatedDistance) / segmentDistance,
1
); // Clamp t to avoid overshooting
const position = start.clone().lerp(end, t);
findObject.position.copy(position);
const speedFactor = speed;
progressRef.current += delta * speedFactor;
// Rotate the object to face the direction of movement
const direction = new THREE.Vector3().subVectors(end, start).normalize();
const targetYRotation = Math.atan2(direction.x, direction.z);
findObject.rotation.y += (targetYRotation - findObject.rotation.y) * 0.1;
} else {
findObject.position.copy(startPoint);
}
});
let covered = progressRef.current;
let accumulated = 0;
let index = 0;
return (
<>
{path.length > 0 && (
<>
<Line points={path} color="blue" lineWidth={3} />
{selectedPoints.map((val: any, i: any) => (
<mesh position={[val[0], val[1] + 1, val[2]]} key={i}>
<sphereGeometry args={[50, 5, 5]} />
<meshBasicMaterial color={"red"} />
</mesh>
))}
</>
)}
</>
);
}
while (
index < distancesRef.current.length &&
covered > accumulated + distancesRef.current[index]
) {
accumulated += distancesRef.current[index];
index++;
}
if (index >= distancesRef.current.length) {
progressRef.current = totalDistanceRef.current;
if (!isWaiting.current) {
isWaiting.current = true;
timeoutRef.current = setTimeout(() => {
if (currentPhase === 'initial') {
setPath(pickupDropPath);
setCurrentPhase('loop');
} else {
setPath(prevPath =>
prevPath === pickupDropPath ? dropPickupPath : pickupDropPath
);
}
progressRef.current = 0;
isWaiting.current = false;
}, bufferTime * 1000);
}
return;
}
const start = new THREE.Vector3(...path[index]);
const end = new THREE.Vector3(...path[index + 1]);
const dist = distancesRef.current[index];
const t = THREE.MathUtils.clamp((covered - accumulated) / dist, 0, 1);
const position = start.clone().lerp(end, t);
object.position.copy(position);
const direction = new THREE.Vector3().subVectors(end, start).normalize();
const targetRotationY = Math.atan2(direction.x, direction.z);
let angleDifference = targetRotationY - object.rotation.y;
angleDifference = ((angleDifference + Math.PI) % (Math.PI * 2)) - Math.PI;
object.rotation.y += angleDifference * 0.1;
});
useEffect(() => {
return () => {
if (timeoutRef.current) {
clearTimeout(timeoutRef.current);
}
};
}, []);
return (
<group name="path-navigator-lines" visible={!isPlaying} >
{toPickupPath.length > 0 && (
<Line points={toPickupPath} color="blue" lineWidth={3} dashed dashSize={0.75} dashScale={2} />
)}
{pickupDropPath.length > 0 && (
<Line points={pickupDropPath} color="red" lineWidth={3} />
)}
{dropPickupPath.length > 0 && (
<Line points={dropPickupPath} color="red" lineWidth={3} />
)}
</group>
);
}

View File

@@ -24,7 +24,7 @@ async function addAssetModel(
socket: Socket<any>,
selectedItem: any,
setSelectedItem: any,
setSimulationPaths: any,
setSimulationStates: any,
plane: Types.RefMesh,
): Promise<void> {
@@ -65,7 +65,7 @@ async function addAssetModel(
const cachedModel = THREE.Cache.get(selectedItem.id);
if (cachedModel) {
// console.log(`[Cache] Fetching ${selectedItem.name}`);
handleModelLoad(cachedModel, intersectPoint!, selectedItem, itemsGroup, tempLoader, isTempLoader, setFloorItems, setSimulationPaths, socket);
handleModelLoad(cachedModel, intersectPoint!, selectedItem, itemsGroup, tempLoader, isTempLoader, setFloorItems, setSimulationStates, socket);
return;
} else {
const cachedModelBlob = await retrieveGLTF(selectedItem.id);
@@ -78,7 +78,7 @@ async function addAssetModel(
URL.revokeObjectURL(blobUrl);
THREE.Cache.remove(blobUrl);
THREE.Cache.add(selectedItem.id, gltf);
handleModelLoad(gltf, intersectPoint!, selectedItem, itemsGroup, tempLoader, isTempLoader, setFloorItems, setSimulationPaths, socket);
handleModelLoad(gltf, intersectPoint!, selectedItem, itemsGroup, tempLoader, isTempLoader, setFloorItems, setSimulationStates, socket);
},
() => {
TempLoader(intersectPoint!, isTempLoader, tempLoader, itemsGroup);
@@ -90,7 +90,7 @@ async function addAssetModel(
const modelBlob = await fetch(`${url_Backend_dwinzo}/api/v1/AssetFile/${selectedItem.id}`).then((res) => res.blob());
await storeGLTF(selectedItem.id, modelBlob);
THREE.Cache.add(selectedItem.id, gltf);
await handleModelLoad(gltf, intersectPoint!, selectedItem, itemsGroup, tempLoader, isTempLoader, setFloorItems, setSimulationPaths, socket);
await handleModelLoad(gltf, intersectPoint!, selectedItem, itemsGroup, tempLoader, isTempLoader, setFloorItems, setSimulationStates, socket);
},
() => {
TempLoader(intersectPoint!, isTempLoader, tempLoader, itemsGroup);
@@ -113,7 +113,7 @@ async function handleModelLoad(
tempLoader: Types.RefMesh,
isTempLoader: Types.RefBoolean,
setFloorItems: Types.setFloorItemSetState,
setSimulationPaths: any,
setSimulationStates: any,
socket: Socket<any>
) {
const model = gltf.scene.clone();
@@ -171,7 +171,7 @@ async function handleModelLoad(
}],
triggers: [],
connections: {
source: { pathUUID: model.uuid, pointUUID: pointUUIDs[index] },
source: { modelUUID: model.uuid, pointUUID: pointUUIDs[index] },
targets: []
}
})),
@@ -219,7 +219,7 @@ async function handleModelLoad(
eventData.position = newFloorItem.position;
eventData.rotation = [model.rotation.x, model.rotation.y, model.rotation.z];
setSimulationPaths((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => [
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => [
...(prevEvents || []),
eventData as Types.ConveyorEventsSchema
]);
@@ -235,7 +235,7 @@ async function handleModelLoad(
points: {
uuid: pointUUID,
position: res.points.position as [number, number, number],
actions: { uuid: THREE.MathUtils.generateUUID(), name: 'Action 1', type: 'Start', start: {}, hitCount: 1, end: {}, buffer: 0 },
actions: { uuid: THREE.MathUtils.generateUUID(), name: 'Action 1', type: '', start: {}, hitCount: 1, end: {}, buffer: 0 },
connections: { source: { modelUUID: model.uuid, pointUUID: pointUUID }, targets: [] },
speed: 2,
}
@@ -281,13 +281,50 @@ async function handleModelLoad(
return updatedItems;
});
setSimulationPaths((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => [
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => [
...(prevEvents || []),
eventData as Types.VehicleEventsSchema
]);
socket.emit("v2:model-asset:add", data);
} else {
// API
// await setFloorItemApi(
// organization,
// newFloorItem.modeluuid,
// newFloorItem.modelname,
// newFloorItem.modelfileID,
// newFloorItem.position,
// { x: model.rotation.x, y: model.rotation.y, z: model.rotation.z },
// false,
// true,
// );
// SOCKET
const data = {
organization,
modeluuid: newFloorItem.modeluuid,
modelname: newFloorItem.modelname,
modelfileID: newFloorItem.modelfileID,
position: newFloorItem.position,
rotation: { x: model.rotation.x, y: model.rotation.y, z: model.rotation.z },
isLocked: false,
isVisible: true,
socketId: socket.id
};
setFloorItems((prevItems) => {
const updatedItems = [...(prevItems || []), newFloorItem];
localStorage.setItem("FloorItems", JSON.stringify(updatedItems));
return updatedItems;
});
socket.emit("v2:model-asset:add", data);
}
gsap.to(model.position, { y: newFloorItem.position[1], duration: 1.5, ease: "power2.out" });

View File

@@ -10,7 +10,7 @@ async function DeleteFloorItems(
itemsGroup: Types.RefGroup,
hoveredDeletableFloorItem: Types.RefMesh,
setFloorItems: Types.setFloorItemSetState,
setSimulationPaths: any,
setSimulationStates: any,
socket: Socket<any>
): Promise<void> {
@@ -76,7 +76,7 @@ async function DeleteFloorItems(
}
setFloorItems(updatedItems);
setSimulationPaths((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => {
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => {
const updatedEvents = (prevEvents || []).filter(event => event.modeluuid !== removedItem.modeluuid);
return updatedEvents;
});

View File

@@ -10,7 +10,7 @@ import {
useRenderDistance,
useselectedFloorItem,
useSelectedItem,
useSimulationPaths,
useSimulationStates,
useSocketStore,
useToggleView,
useTransformMode,
@@ -65,7 +65,7 @@ const FloorItemsGroup = ({
const { setselectedFloorItem } = useselectedFloorItem();
const { activeTool } = useActiveTool();
const { selectedItem, setSelectedItem } = useSelectedItem();
const { simulationPaths, setSimulationPaths } = useSimulationPaths();
const { simulationStates, setSimulationStates } = useSimulationStates();
const { setLoadingProgress } = useLoadingProgress();
const { activeModule } = useModuleStore();
const { socket } = useSocketStore();
@@ -111,7 +111,7 @@ const FloorItemsGroup = ({
gltfLoaderWorker.postMessage({ floorItems: data });
} else {
gltfLoaderWorker.postMessage({ floorItems: [] });
loadInitialFloorItems(itemsGroup, setFloorItems, setSimulationPaths);
loadInitialFloorItems(itemsGroup, setFloorItems, setSimulationStates);
updateLoadingProgress(100);
}
});
@@ -130,7 +130,7 @@ const FloorItemsGroup = ({
updateLoadingProgress(progress);
if (loadedAssets === totalAssets) {
loadInitialFloorItems(itemsGroup, setFloorItems, setSimulationPaths);
loadInitialFloorItems(itemsGroup, setFloorItems, setSimulationStates);
updateLoadingProgress(100);
}
});
@@ -248,7 +248,7 @@ const FloorItemsGroup = ({
itemsGroup,
hoveredDeletableFloorItem,
setFloorItems,
setSimulationPaths,
setSimulationStates,
socket
);
}
@@ -374,7 +374,7 @@ const FloorItemsGroup = ({
socket,
selectedItem,
setSelectedItem,
setSimulationPaths,
setSimulationStates,
plane
);
}

View File

@@ -12,203 +12,189 @@ import CollabUserIcon from "./collabUserIcon";
import { getAvatarColor } from "./users/functions/getAvatarColor";
const CamModelsGroup = () => {
let navigate = useNavigate();
const groupRef = useRef<THREE.Group>(null);
const email = localStorage.getItem("email");
const { activeUsers, setActiveUsers } = useActiveUsers();
const { socket } = useSocketStore();
const loader = new GLTFLoader();
const dracoLoader = new DRACOLoader();
const [cams, setCams] = useState<any[]>([]);
const [models, setModels] = useState<Record<string, { targetPosition: THREE.Vector3; targetRotation: THREE.Euler }>>({});
const navigate = useNavigate();
const groupRef = useRef<THREE.Group>(null);
const email = localStorage.getItem("email");
const { activeUsers, setActiveUsers } = useActiveUsers();
const { socket } = useSocketStore();
dracoLoader.setDecoderPath("three/examples/jsm/libs/draco/gltf/");
loader.setDRACOLoader(dracoLoader);
const loader = new GLTFLoader();
const dracoLoader = new DRACOLoader();
dracoLoader.setDecoderPath("three/examples/jsm/libs/draco/gltf/");
loader.setDRACOLoader(dracoLoader);
useEffect(() => {
if (!email) {
navigate("/");
}
if (!socket) return;
const organization = email!.split("@")[1].split(".")[0];
const [cams, setCams] = useState<any[]>([]);
const [models, setModels] = useState<Record<string, { targetPosition: THREE.Vector3; targetRotation: THREE.Euler }>>({});
socket.on("userConnectResponse", (data: any) => {
if (!groupRef.current) return;
if (data.data.userData.email === email) return;
if (socket.id === data.socketId || organization !== data.organization)
return;
const dedupeCams = (cams: any[]) => {
const seen = new Set();
return cams.filter((cam) => {
if (seen.has(cam.uuid)) return false;
seen.add(cam.uuid);
return true;
});
};
const model = groupRef.current.getObjectByProperty(
"uuid",
data.data.userData._id
);
if (model) {
groupRef.current.remove(model);
}
loader.load(camModel, (gltf) => {
const newModel = gltf.scene.clone();
newModel.uuid = data.data.userData._id;
newModel.position.set(
data.data.position.x,
data.data.position.y,
data.data.position.z
);
newModel.rotation.set(
data.data.rotation.x,
data.data.rotation.y,
data.data.rotation.z
);
newModel.userData = data.data.userData;
setCams((prev) => [...prev, newModel]);
setActiveUsers([...activeUsers, data.data.userData]);
});
});
const dedupeUsers = (users: any[]) => {
const seen = new Set();
return users.filter((user) => {
if (seen.has(user._id)) return false;
seen.add(user._id);
return true;
});
};
// socket.on("users:online", (data: any) => {
// console.log('users online: ', data);
// })
useEffect(() => {
if (!email) navigate("/");
socket.on("userDisConnectResponse", (data: any) => {
if (!groupRef.current) return;
if (socket.id === data.socketId || organization !== data.organization)
return;
if (!socket) return;
const organization = email!.split("@")[1].split(".")[0];
setCams((prev) =>
prev.filter((cam) => cam.uuid !== data.data.userData._id)
);
setActiveUsers(
activeUsers.filter((user: any) => user._id !== data.data.userData._id)
);
});
socket.on("userConnectResponse", (data: any) => {
if (!groupRef.current) return;
if (data.data.userData.email === email) return;
if (socket.id === data.socketId || organization !== data.organization) return;
socket.on("cameraUpdateResponse", (data: any) => {
if (
!groupRef.current ||
socket.id === data.socketId ||
organization !== data.organization
)
return;
const model = groupRef.current.getObjectByProperty("uuid", data.data.userData._id);
if (model) {
groupRef.current.remove(model);
}
setModels((prev) => ({
...prev,
[data.data.userId]: {
targetPosition: new THREE.Vector3(
data.data.position.x,
data.data.position.y,
data.data.position.z
),
targetRotation: new THREE.Euler(
data.data.rotation.x,
data.data.rotation.y,
data.data.rotation.z
),
},
}));
});
loader.load(camModel, (gltf) => {
const newModel = gltf.scene.clone();
newModel.uuid = data.data.userData._id;
newModel.position.set(
data.data.position.x,
data.data.position.y,
data.data.position.z
);
newModel.rotation.set(
data.data.rotation.x,
data.data.rotation.y,
data.data.rotation.z
);
newModel.userData = data.data.userData;
return () => {
socket.off("userConnectRespones");
socket.off("userDisConnectRespones");
socket.off("cameraUpdateResponse");
};
}, [socket]);
setCams((prev) => dedupeCams([...prev, newModel]));
setActiveUsers((prev: any) =>
dedupeUsers([...prev, data.data.userData])
);
});
});
socket.on("userDisConnectResponse", (data: any) => {
if (!groupRef.current) return;
if (socket.id === data.socketId || organization !== data.organization) return;
// useEffect(() => {
// console.log(activeUsers);
// }, [activeUsers])
setCams((prev) =>
prev.filter((cam) => cam.uuid !== data.data.userData._id)
);
setActiveUsers((prev: any) =>
prev.filter((user: any) => user._id !== data.data.userData._id)
);
});
// useEffect(() => {
// console.log(models);
// }, [models])
socket.on("cameraUpdateResponse", (data: any) => {
if (
!groupRef.current ||
socket.id === data.socketId ||
organization !== data.organization
)
return;
useFrame(() => {
if (!groupRef.current) return;
Object.keys(models).forEach((uuid) => {
const model = groupRef.current!.getObjectByProperty("uuid", uuid);
if (!model) return;
setModels((prev) => ({
...prev,
[data.data.userId]: {
targetPosition: new THREE.Vector3(
data.data.position.x,
data.data.position.y,
data.data.position.z
),
targetRotation: new THREE.Euler(
data.data.rotation.x,
data.data.rotation.y,
data.data.rotation.z
),
},
}));
});
const { targetPosition, targetRotation } = models[uuid];
model.position.lerp(targetPosition, 0.1);
model.rotation.x = THREE.MathUtils.lerp(
model.rotation.x,
targetRotation.x,
0.1
);
model.rotation.y = THREE.MathUtils.lerp(
model.rotation.y,
targetRotation.y,
0.1
);
model.rotation.z = THREE.MathUtils.lerp(
model.rotation.z,
targetRotation.z,
0.1
);
});
});
return () => {
socket.off("userConnectResponse");
socket.off("userDisConnectResponse");
socket.off("cameraUpdateResponse");
};
}, [socket]);
useEffect(() => {
if (!groupRef.current) return;
const organization = email!.split("@")[1].split(".")[0];
getActiveUsersData(organization).then((data) => {
const filteredData = data.cameraDatas.filter(
(camera: any) => camera.userData.email !== email
);
let a: any = [];
if (filteredData.length > 0) {
loader.load(camModel, (gltf) => {
const newCams = filteredData.map((cam: any) => {
const newModel = gltf.scene.clone();
newModel.uuid = cam.userData._id;
newModel.position.set(
cam.position.x,
cam.position.y,
cam.position.z
);
newModel.rotation.set(
cam.rotation.x,
cam.rotation.y,
cam.rotation.z
);
newModel.userData = cam.userData;
a.push(cam.userData);
return newModel;
});
setActiveUsers(a);
setCams((prev) => [...prev, ...newCams]);
});
}
});
}, []);
useFrame(() => {
if (!groupRef.current) return;
Object.keys(models).forEach((uuid) => {
const model = groupRef.current!.getObjectByProperty("uuid", uuid);
if (!model) return;
return (
<group ref={groupRef} name="Cam-Model-Group">
{cams.map((cam, index) => (
<primitive key={index} object={cam}>
<Html
as="div"
center
zIndexRange={[1, 0]}
sprite
style={{
color: "white",
textAlign: "center",
fontFamily: "Arial, sans-serif",
}}
position={[-0.015, 0, 0.7]}
>
<CollabUserIcon
userImage={""}
userName={cam.userData.userName}
index={index}
color={getAvatarColor(index)}
/>
</Html>
</primitive>
))}
</group>
);
const { targetPosition, targetRotation } = models[uuid];
model.position.lerp(targetPosition, 0.1);
model.rotation.x = THREE.MathUtils.lerp(model.rotation.x, targetRotation.x, 0.1);
model.rotation.y = THREE.MathUtils.lerp(model.rotation.y, targetRotation.y, 0.1);
model.rotation.z = THREE.MathUtils.lerp(model.rotation.z, targetRotation.z, 0.1);
});
});
useEffect(() => {
if (!groupRef.current) return;
const organization = email!.split("@")[1].split(".")[0];
getActiveUsersData(organization).then((data) => {
const filteredData = data.cameraDatas.filter(
(camera: any) => camera.userData.email !== email
);
if (filteredData.length > 0) {
loader.load(camModel, (gltf) => {
const newCams = filteredData.map((cam: any) => {
const newModel = gltf.scene.clone();
newModel.uuid = cam.userData._id;
newModel.position.set(cam.position.x, cam.position.y, cam.position.z);
newModel.rotation.set(cam.rotation.x, cam.rotation.y, cam.rotation.z);
newModel.userData = cam.userData;
return newModel;
});
const users = filteredData.map((cam: any) => cam.userData);
setActiveUsers((prev: any) => dedupeUsers([...prev, ...users]));
setCams((prev) => dedupeCams([...prev, ...newCams]));
});
}
});
}, []);
return (
<group ref={groupRef} name="Cam-Model-Group">
{cams.map((cam, index) => (
<primitive key={cam.uuid} object={cam}>
<Html
as="div"
center
zIndexRange={[1, 0]}
sprite
style={{
color: "white",
textAlign: "center",
fontFamily: "Arial, sans-serif",
}}
position={[-0.015, 0, 0.7]}
>
<CollabUserIcon
userImage={""}
userName={cam.userData.userName}
index={index}
color={getAvatarColor(index)}
/>
</Html>
</primitive>
))}
</group>
);
};
export default CamModelsGroup;

View File

@@ -20,7 +20,24 @@ const CollabUserIcon: React.FC<CollabUserIconProps> = ({
{userImage ? (
<img className="user-image" src={userImage} alt={userName} />
) : (
<CustomAvatar name={userName} index={index} />
<CustomAvatar name={userName} index={index} color={color} />
// <div
// className="user-image"
// style={{
// lineHeight: "30px",
// textTransform: "uppercase",
// textAlign: "center",
// fontSize: "16px",
// borderRadius: "50%",
// backgroundColor: color,
// overflow: "hidden",
// backgroundSize: "cover",
// backgroundPosition: "center",
// color: "white",
// fontWeight: "bold",
// }}>
// {userName[0]}
// </div>
)}
</div>
<div className="user-name" style={{ backgroundColor: color }}>

View File

@@ -233,7 +233,7 @@ export default function SocketResponses({
}
} else if (data.message === "Model updated successfully") {
itemsGroup.current.children.forEach((item: THREE.Group) => {
itemsGroup.current?.children.forEach((item: THREE.Group) => {
if (item.uuid === data.data.modeluuid) {
item.position.set(...data.data.position as [number, number, number]);
item.rotation.set(data.data.rotation.x, data.data.rotation.y, data.data.rotation.z);

View File

@@ -7,6 +7,7 @@ interface AvatarProps {
size?: number;
index?: number;
textColor?: string;
color?: string; // Optional color prop for future use
}
const CustomAvatar: React.FC<AvatarProps> = ({
@@ -14,6 +15,7 @@ const CustomAvatar: React.FC<AvatarProps> = ({
size = 100,
index = 0,
textColor = "#ffffff",
color, // Optional color prop for future use
}) => {
const [imageSrc, setImageSrc] = useState<string | null>(null);
@@ -26,7 +28,7 @@ const CustomAvatar: React.FC<AvatarProps> = ({
const initials = getInitials(name); // Convert name to initials if needed
// Draw background
ctx.fillStyle = getAvatarColor(index);
ctx.fillStyle = color || getAvatarColor(index); // Use color prop or generate color based on index
ctx.fillRect(0, 0, size, size);
// Draw initials
@@ -40,7 +42,7 @@ const CustomAvatar: React.FC<AvatarProps> = ({
const dataURL = canvas.toDataURL("image/png");
setImageSrc(dataURL);
}
}, [name, size, textColor]);
}, [name, size, textColor, index]);
if (!imageSrc) {
return null; // Return null while the image is being generated
@@ -53,6 +55,18 @@ const CustomAvatar: React.FC<AvatarProps> = ({
alt="User Avatar"
style={{ width: "100%", height: "100%" }}
/>
// <div
// className="user-image"
// style={{
// width: size,
// height: size,
// borderRadius: "50%",
// overflow: "hidden",
// backgroundSize: "cover",
// backgroundPosition: "center",
// }}>
// {name[0]}
// </div>
);
};

View File

@@ -12,7 +12,7 @@ import { getFloorAssets } from '../../../services/factoryBuilder/assest/floorAss
async function loadInitialFloorItems(
itemsGroup: Types.RefGroup,
setFloorItems: Types.setFloorItemSetState,
setSimulationPaths: (paths: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => void
setSimulationStates: (paths: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => void
): Promise<void> {
if (!itemsGroup.current) return;
let url_Backend_dwinzo = `http://${process.env.REACT_APP_SERVER_MARKETPLACE_URL}`;
@@ -71,7 +71,7 @@ async function loadInitialFloorItems(
const cachedModel = THREE.Cache.get(item.modelfileID!);
if (cachedModel) {
// console.log(`[Cache] Fetching ${item.modelname}`);
processLoadedModel(cachedModel.scene.clone(), item, itemsGroup, setFloorItems, setSimulationPaths);
processLoadedModel(cachedModel.scene.clone(), item, itemsGroup, setFloorItems, setSimulationStates);
modelsLoaded++;
checkLoadingCompletion(modelsLoaded, modelsToLoad, dracoLoader, resolve);
return;
@@ -88,7 +88,7 @@ async function loadInitialFloorItems(
URL.revokeObjectURL(blobUrl);
THREE.Cache.remove(blobUrl);
THREE.Cache.add(item.modelfileID!, gltf);
processLoadedModel(gltf.scene.clone(), item, itemsGroup, setFloorItems, setSimulationPaths);
processLoadedModel(gltf.scene.clone(), item, itemsGroup, setFloorItems, setSimulationStates);
modelsLoaded++;
checkLoadingCompletion(modelsLoaded, modelsToLoad, dracoLoader, resolve);
},
@@ -111,7 +111,7 @@ async function loadInitialFloorItems(
const modelBlob = await fetch(modelUrl).then((res) => res.blob());
await storeGLTF(item.modelfileID!, modelBlob);
THREE.Cache.add(item.modelfileID!, gltf);
processLoadedModel(gltf.scene.clone(), item, itemsGroup, setFloorItems, setSimulationPaths);
processLoadedModel(gltf.scene.clone(), item, itemsGroup, setFloorItems, setSimulationStates);
modelsLoaded++;
checkLoadingCompletion(modelsLoaded, modelsToLoad, dracoLoader, resolve);
},
@@ -137,8 +137,8 @@ async function loadInitialFloorItems(
},
]);
if (item.eventData) {
processEventData(item, setSimulationPaths);
if (item.eventData || item.modelfileID === '67e3db95c2e8f37134526fb2') {
processEventData(item, setSimulationStates);
}
modelsLoaded++;
@@ -157,7 +157,7 @@ function processLoadedModel(
item: Types.EventData,
itemsGroup: Types.RefGroup,
setFloorItems: Types.setFloorItemSetState,
setSimulationPaths: (paths: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => void
setSimulationStates: (paths: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => void
) {
const model = gltf;
model.uuid = item.modeluuid;
@@ -192,15 +192,15 @@ function processLoadedModel(
},
]);
if (item.eventData) {
processEventData(item, setSimulationPaths);
if (item.eventData || item.modelfileID === '67e3db95c2e8f37134526fb2') {
processEventData(item, setSimulationStates);
}
gsap.to(model.position, { y: item.position[1], duration: 1.5, ease: 'power2.out' });
gsap.to(model.scale, { x: 1, y: 1, z: 1, duration: 1.5, ease: 'power2.out' });
}
function processEventData(item: Types.EventData, setSimulationPaths: any) {
function processEventData(item: Types.EventData, setSimulationStates: any) {
if (item.eventData?.type === 'Conveyor') {
@@ -210,23 +210,46 @@ function processEventData(item: Types.EventData, setSimulationPaths: any) {
data.position = item.position;
data.rotation = [item.rotation.x, item.rotation.y, item.rotation.z];
setSimulationPaths((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => [
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => [
...(prevEvents || []),
data as Types.ConveyorEventsSchema
]);
} else {
} else if (item.eventData?.type === 'Vehicle') {
const data: any = item.eventData;
data.modeluuid = item.modeluuid;
data.modelName = item.modelname;
data.position = item.position;
setSimulationPaths((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => [
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => [
...(prevEvents || []),
data as Types.VehicleEventsSchema
]);
} else if (item.modelfileID === '67e3db95c2e8f37134526fb2') {
const pointUUID = THREE.MathUtils.generateUUID();
const pointPosition = new THREE.Vector3(0, 1.75, 0);
const staticMachine: Types.StaticMachineEventsSchema = {
modeluuid: item.modeluuid,
modelName: item.modelname,
type: "StaticMachine",
points: {
uuid: pointUUID,
position: [pointPosition.x, pointPosition.y, pointPosition.z],
actions: { uuid: THREE.MathUtils.generateUUID(), name: 'Action 1', buffer: 'Inherit', material: 'Inherit', isUsed: false },
triggers: { uuid: THREE.MathUtils.generateUUID(), name: 'Trigger 1', type: 'OnComplete' },
connections: { source: { modelUUID: item.modeluuid, pointUUID: pointUUID }, targets: [] },
},
position: item.position
};
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => [
...(prevEvents || []),
staticMachine as Types.StaticMachineEventsSchema
]);
}
}

View File

@@ -1,7 +1,7 @@
import * as THREE from "three";
import { useEffect, useMemo } from "react";
import { useFrame, useThree } from "@react-three/fiber";
import { useFloorItems, useSelectedAssets, useSimulationPaths, useSocketStore, useToggleView } from "../../../../store/store";
import { useFloorItems, useSelectedAssets, useSimulationStates, useSocketStore, useToggleView } from "../../../../store/store";
import { toast } from "react-toastify";
// import { setFloorItemApi } from '../../../../services/factoryBuilder/assest/floorAsset/setFloorItemApi';
import * as Types from "../../../../types/world/worldTypes";
@@ -10,7 +10,7 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
const { camera, controls, gl, scene, pointer, raycaster } = useThree();
const { toggleView } = useToggleView();
const { selectedAssets, setSelectedAssets } = useSelectedAssets();
const { simulationPaths, setSimulationPaths } = useSimulationPaths();
const { simulationStates, setSimulationStates } = useSimulationStates();
const plane = useMemo(() => new THREE.Plane(new THREE.Vector3(0, 1, 0), 0), []);
const { floorItems, setFloorItems } = useFloorItems();
const { socket } = useSocketStore()
@@ -151,7 +151,7 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
return updatedItems;
});
let eventData: Types.ConveyorEventsSchema | Types.VehicleEventsSchema | undefined = simulationPaths.find((events) => events.modeluuid === obj.userData.modeluuid);
let eventData: Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | undefined = simulationStates.find((events) => events.modeluuid === obj.userData.modeluuid);
const email = localStorage.getItem("email");
const organization = email ? email.split("@")[1].split(".")[0] : "default";
@@ -183,7 +183,7 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
: [defaultAction],
triggers: (eventData as Types.ConveyorEventsSchema)?.points[index].triggers,
connections: {
source: { pathUUID: obj.uuid, pointUUID },
source: { modelUUID: obj.uuid, pointUUID },
targets: []
}
};
@@ -224,17 +224,17 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
isLocked: false,
isVisible: true,
eventData: backendEventData,
eventData: { type: backendEventData.type, points: backendEventData.points, speed: backendEventData.speed },
socketId: socket.id,
};
const newEventData: any = backendEventData;
const newEventData: any = { type: backendEventData.type, points: backendEventData.points, speed: backendEventData.speed };
newEventData.modeluuid = newFloorItem.modeluuid;
newEventData.modelName = newFloorItem.modelname;
newEventData.position = newFloorItem.position;
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
setSimulationPaths((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => [
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => [
...(prevEvents || []),
newEventData as Types.ConveyorEventsSchema
]);
@@ -277,7 +277,6 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
const backendEventData = {
type: 'Vehicle',
points: createVehiclePoint(),
speed: (eventData as Types.VehicleEventsSchema)?.points.speed
};
// API
@@ -305,16 +304,16 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
isLocked: false,
isVisible: true,
eventData: backendEventData,
eventData: { type: backendEventData.type, points: backendEventData.points },
socketId: socket.id,
};
const newEventData: any = backendEventData;
const newEventData: any = { type: backendEventData.type, points: backendEventData.points };
newEventData.modeluuid = newFloorItem.modeluuid;
newEventData.modelName = newFloorItem.modelname;
newEventData.position = newFloorItem.position;
setSimulationPaths((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => [
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => [
...(prevEvents || []),
newEventData as Types.VehicleEventsSchema
]);

View File

@@ -1,7 +1,7 @@
import * as THREE from "three";
import { useEffect, useMemo } from "react";
import { useFrame, useThree } from "@react-three/fiber";
import { useFloorItems, useSelectedAssets, useSimulationPaths, useSocketStore, useToggleView } from "../../../../store/store";
import { useFloorItems, useSelectedAssets, useSimulationStates, useSocketStore, useToggleView } from "../../../../store/store";
import { toast } from "react-toastify";
// import { setFloorItemApi } from '../../../../services/factoryBuilder/assest/floorAsset/setFloorItemApi';
import * as Types from "../../../../types/world/worldTypes";
@@ -11,7 +11,7 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
const { camera, controls, gl, scene, pointer, raycaster } = useThree();
const { toggleView } = useToggleView();
const { selectedAssets, setSelectedAssets } = useSelectedAssets();
const { simulationPaths, setSimulationPaths } = useSimulationPaths();
const { simulationStates, setSimulationStates } = useSimulationStates();
const plane = useMemo(() => new THREE.Plane(new THREE.Vector3(0, 1, 0), 0), []);
const { floorItems, setFloorItems } = useFloorItems();
const { socket } = useSocketStore();
@@ -132,7 +132,7 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
return updatedItems;
});
let eventData: Types.ConveyorEventsSchema | Types.VehicleEventsSchema | undefined = simulationPaths.find((events) => events.modeluuid === obj.userData.modeluuid);
let eventData: Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | undefined = simulationStates.find((events) => events.modeluuid === obj.userData.modeluuid);
const email = localStorage.getItem("email");
const organization = email ? email.split("@")[1].split(".")[0] : "default";
@@ -165,7 +165,7 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
: [defaultAction],
triggers: (eventData as Types.ConveyorEventsSchema)?.points[index].triggers,
connections: {
source: { pathUUID: obj.uuid, pointUUID },
source: { modelUUID: newFloorItem.modeluuid, pointUUID },
targets: []
}
};
@@ -206,17 +206,17 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
isLocked: false,
isVisible: true,
eventData: backendEventData,
eventData: { type: backendEventData.type, points: backendEventData.points, speed: backendEventData.speed },
socketId: socket.id,
};
const newEventData: any = backendEventData;
const newEventData: any = { type: backendEventData.type, points: backendEventData.points, speed: backendEventData.speed };
newEventData.modeluuid = newFloorItem.modeluuid;
newEventData.modelName = newFloorItem.modelname;
newEventData.position = newFloorItem.position;
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
setSimulationPaths((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => [
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => [
...(prevEvents || []),
newEventData as Types.ConveyorEventsSchema
]);
@@ -286,16 +286,16 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
isLocked: false,
isVisible: true,
eventData: backendEventData,
eventData: { type: backendEventData.type, points: backendEventData.points },
socketId: socket.id,
};
const newEventData: any = backendEventData;
const newEventData: any = { type: backendEventData.type, points: backendEventData.points };
newEventData.modeluuid = newFloorItem.modeluuid;
newEventData.modelName = newFloorItem.modelname;
newEventData.position = newFloorItem.position;
setSimulationPaths((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => [
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => [
...(prevEvents || []),
newEventData as Types.VehicleEventsSchema
]);

View File

@@ -1,7 +1,7 @@
import * as THREE from "three";
import { useEffect, useMemo, useRef, useState } from "react";
import { useFrame, useThree } from "@react-three/fiber";
import { useFloorItems, useSelectedAssets, useSimulationPaths, useSocketStore, useToggleView } from "../../../../store/store";
import { useFloorItems, useSelectedAssets, useSimulationStates, useSocketStore, useToggleView } from "../../../../store/store";
// import { setFloorItemApi } from '../../../../services/factoryBuilder/assest/floorAsset/setFloorItemApi';
import { toast } from "react-toastify";
import * as Types from "../../../../types/world/worldTypes";
@@ -12,7 +12,7 @@ function MoveControls({ movedObjects, setMovedObjects, itemsGroupRef, copiedObje
const { toggleView } = useToggleView();
const { selectedAssets, setSelectedAssets } = useSelectedAssets();
const { simulationPaths, setSimulationPaths } = useSimulationPaths();
const { simulationStates, setSimulationStates } = useSimulationStates();
const { floorItems, setFloorItems } = useFloorItems();
const { socket } = useSocketStore();
const itemsData = useRef<Types.FloorItems>([]);
@@ -180,12 +180,12 @@ function MoveControls({ movedObjects, setMovedObjects, itemsGroupRef, copiedObje
return updatedItems;
});
let eventData: Types.ConveyorEventsSchema | Types.VehicleEventsSchema | undefined = simulationPaths.find((events) => events.modeluuid === obj.userData.modeluuid);
let eventData: Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | undefined = simulationStates.find((events) => events.modeluuid === obj.userData.modeluuid);
const email = localStorage.getItem("email");
const organization = email ? email.split("@")[1].split(".")[0] : "default";
if (eventData) {
if (eventData && eventData.type !== 'StaticMachine') {
if (eventData.type === 'Conveyor' && eventData) {
const backendEventData = {
@@ -205,7 +205,7 @@ function MoveControls({ movedObjects, setMovedObjects, itemsGroupRef, copiedObje
// obj.userData.modelId,
// false,
// true,
// backendEventData
// { type: backendEventData.type, points: backendEventData.points, speed: backendEventData.speed }
// );
//SOCKET
@@ -219,17 +219,17 @@ function MoveControls({ movedObjects, setMovedObjects, itemsGroupRef, copiedObje
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
isLocked: false,
isVisible: true,
eventData: backendEventData,
eventData: { type: backendEventData.type, points: backendEventData.points, speed: backendEventData.speed },
socketId: socket.id,
};
const newEventData: any = backendEventData;
const newEventData: any = { type: backendEventData.type, points: backendEventData.points, speed: backendEventData.speed };
newEventData.modeluuid = newFloorItem.modeluuid;
newEventData.modelName = newFloorItem.modelname;
newEventData.position = newFloorItem.position;
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
setSimulationPaths((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => {
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => {
const updatedEvents = (prevEvents || []).map(event =>
event.modeluuid === newFloorItem.modeluuid
? { ...event, ...newEventData }
@@ -257,7 +257,7 @@ function MoveControls({ movedObjects, setMovedObjects, itemsGroupRef, copiedObje
// { "x": obj.rotation.x, "y": obj.rotation.y, "z": obj.rotation.z },
// false,
// true,
// backendEventData
// { type: backendEventData.type, points: backendEventData.points }
// );
//SOCKET
@@ -271,16 +271,16 @@ function MoveControls({ movedObjects, setMovedObjects, itemsGroupRef, copiedObje
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
isLocked: false,
isVisible: true,
eventData: backendEventData,
eventData: { type: backendEventData.type, points: backendEventData.points },
socketId: socket.id,
};
const newEventData: any = backendEventData;
const newEventData: any = { type: backendEventData.type, points: backendEventData.points };
newEventData.modeluuid = newFloorItem.modeluuid;
newEventData.modelName = newFloorItem.modelname;
newEventData.position = newFloorItem.position;
setSimulationPaths((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => {
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => {
const updatedEvents = (prevEvents || []).map(event =>
event.modeluuid === newFloorItem.modeluuid
? { ...event, ...newEventData }

View File

@@ -1,7 +1,7 @@
import * as THREE from "three";
import { useEffect, useMemo, useRef, useState } from "react";
import { useFrame, useThree } from "@react-three/fiber";
import { useFloorItems, useSelectedAssets, useSimulationPaths, useSocketStore, useToggleView } from "../../../../store/store";
import { useFloorItems, useSelectedAssets, useSimulationStates, useSocketStore, useToggleView } from "../../../../store/store";
// import { setFloorItemApi } from '../../../../services/factoryBuilder/assest/floorAsset/setFloorItemApi';
import { toast } from "react-toastify";
import * as Types from "../../../../types/world/worldTypes";
@@ -13,7 +13,7 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
const { toggleView } = useToggleView();
const { selectedAssets, setSelectedAssets } = useSelectedAssets();
const { simulationPaths, setSimulationPaths } = useSimulationPaths();
const { simulationStates, setSimulationStates } = useSimulationStates();
const { floorItems, setFloorItems } = useFloorItems();
const { socket } = useSocketStore();
const itemsData = useRef<Types.FloorItems>([]);
@@ -184,12 +184,12 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
return updatedItems;
});
let eventData: Types.ConveyorEventsSchema | Types.VehicleEventsSchema | undefined = simulationPaths.find((events) => events.modeluuid === obj.userData.modeluuid);
let eventData: Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | undefined = simulationStates.find((events) => events.modeluuid === obj.userData.modeluuid);
const email = localStorage.getItem("email");
const organization = email ? email.split("@")[1].split(".")[0] : "default";
if (eventData) {
if (eventData && eventData.type !== 'StaticMachine') {
if (eventData.type === 'Conveyor' && eventData) {
const backendEventData = {
@@ -209,7 +209,7 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
// { "x": obj.rotation.x, "y": obj.rotation.y, "z": obj.rotation.z },
// false,
// true,
// backendEventData
// { type: backendEventData.type, points: backendEventData.points, speed: backendEventData.speed }
// );
//SOCKET
@@ -223,17 +223,17 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
isLocked: false,
isVisible: true,
eventData: backendEventData,
eventData: { type: backendEventData.type, points: backendEventData.points, speed: backendEventData.speed },
socketId: socket.id,
};
const newEventData: any = backendEventData;
const newEventData: any = { type: backendEventData.type, points: backendEventData.points, speed: backendEventData.speed };
newEventData.modeluuid = newFloorItem.modeluuid;
newEventData.modelName = newFloorItem.modelname;
newEventData.position = newFloorItem.position;
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
setSimulationPaths((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => {
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => {
const updatedEvents = (prevEvents || []).map(event =>
event.modeluuid === newFloorItem.modeluuid
? { ...event, ...newEventData }
@@ -262,7 +262,7 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
// { "x": obj.rotation.x, "y": obj.rotation.y, "z": obj.rotation.z },
// false,
// true,
// backendEventData
// { type: backendEventData.type, points: backendEventData.points }
// );
//SOCKET
@@ -276,16 +276,16 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
isLocked: false,
isVisible: true,
eventData: backendEventData,
eventData: { type: backendEventData.type, points: backendEventData.points },
socketId: socket.id,
};
const newEventData: any = backendEventData;
const newEventData: any = { type: backendEventData.type, points: backendEventData.points };
newEventData.modeluuid = newFloorItem.modeluuid;
newEventData.modelName = newFloorItem.modelname;
newEventData.position = newFloorItem.position;
setSimulationPaths((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => {
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => {
const updatedEvents = (prevEvents || []).map(event =>
event.modeluuid === newFloorItem.modeluuid
? { ...event, ...newEventData }
@@ -299,7 +299,6 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
}
} else {
//REST
// await setFloorItemApi(

View File

@@ -3,7 +3,7 @@ import { useEffect, useMemo, useRef, useState } from "react";
import { SelectionBox } from "three/examples/jsm/interactive/SelectionBox";
import { SelectionHelper } from "./selectionHelper";
import { useFrame, useThree } from "@react-three/fiber";
import { useFloorItems, useSelectedAssets, useSimulationPaths, useSocketStore, useToggleView } from "../../../../store/store";
import { useFloorItems, useSelectedAssets, useSimulationStates, useSocketStore, useToggleView } from "../../../../store/store";
import BoundingBox from "./boundingBoxHelper";
import { toast } from "react-toastify";
// import { deleteFloorItem } from '../../../../services/factoryBuilder/assest/floorAsset/deleteFloorItemApi';
@@ -20,7 +20,7 @@ const SelectionControls: React.FC = () => {
const itemsGroupRef = useRef<THREE.Group | undefined>(undefined);
const selectionGroup = useRef() as Types.RefGroup;
const { toggleView } = useToggleView();
const { setSimulationPaths } = useSimulationPaths();
const { setSimulationStates } = useSimulationStates();
const { selectedAssets, setSelectedAssets } = useSelectedAssets();
const [movedObjects, setMovedObjects] = useState<THREE.Object3D[]>([]);
const [rotatedObjects, setRotatedObjects] = useState<THREE.Object3D[]>([]);
@@ -240,7 +240,7 @@ const SelectionControls: React.FC = () => {
}
});
setSimulationPaths((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => {
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => {
const updatedEvents = (prevEvents || []).filter(event => event.modeluuid !== selectedMesh.uuid);
return updatedEvents;
});

View File

@@ -53,8 +53,8 @@ import { findEnvironment } from "../../../services/factoryBuilder/environment/fi
import Layer2DVisibility from "../../builder/geomentries/layers/layer2DVisibility";
import DrieHtmlTemp from "../mqttTemp/drieHtmlTemp";
import ZoneGroup from "../../builder/groups/zoneGroup";
import Agv from "../../builder/agv/agv";
import useModuleStore from "../../../store/useModuleStore";
import NavMeshCreator from "../../builder/agv/navMeshCreator";
export default function World() {
const state = useThree<Types.ThreeState>(); // Importing the state from the useThree hook, which contains the scene, camera, and other Three.js elements.
@@ -368,7 +368,7 @@ export default function World() {
{/* <DrieHtmlTemp itemsGroup={itemsGroup} /> */}
{activeModule === "simulation" && <Agv lines={lines} />}
<NavMeshCreator lines={lines} />
</>
);

View File

@@ -1,14 +1,14 @@
import { useFloorItems, useSimulationPaths } from '../../../store/store';
import { useFloorItems, useSimulationStates } from '../../../store/store';
import * as THREE from 'three';
import * as Types from '../../../types/world/worldTypes';
import { useEffect } from 'react';
function Behaviour() {
const { setSimulationPaths } = useSimulationPaths();
const { setSimulationStates } = useSimulationStates();
const { floorItems } = useFloorItems();
useEffect(() => {
const newPaths: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[] = [];
const newPaths: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[] = [];
// floorItems.forEach((item: Types.FloorItemType) => {
// if (item.modelfileID === "672a090f80d91ac979f4d0bd") {
@@ -31,7 +31,7 @@ function Behaviour() {
// rotation: [0, 0, 0],
// actions: [{ uuid: THREE.MathUtils.generateUUID(), name: 'Action 1', type: 'Inherit', material: 'Inherit', delay: 'Inherit', spawnInterval: 'Inherit', isUsed: true }],
// triggers: [],
// connections: { source: { pathUUID: item.modeluuid, pointUUID: point1UUID }, targets: [] },
// connections: { source: { modelUUID: item.modeluuid, pointUUID: point1UUID }, targets: [] },
// },
// {
// uuid: middlePointUUID,
@@ -39,7 +39,7 @@ function Behaviour() {
// rotation: [0, 0, 0],
// actions: [{ uuid: THREE.MathUtils.generateUUID(), name: 'Action 1', type: 'Inherit', material: 'Inherit', delay: 'Inherit', spawnInterval: 'Inherit', isUsed: true }],
// triggers: [],
// connections: { source: { pathUUID: item.modeluuid, pointUUID: middlePointUUID }, targets: [] },
// connections: { source: { modelUUID: item.modeluuid, pointUUID: middlePointUUID }, targets: [] },
// },
// {
// uuid: point2UUID,
@@ -47,7 +47,7 @@ function Behaviour() {
// rotation: [0, 0, 0],
// actions: [{ uuid: THREE.MathUtils.generateUUID(), name: 'Action 1', type: 'Inherit', material: 'Inherit', delay: 'Inherit', spawnInterval: 'Inherit', isUsed: true }],
// triggers: [],
// connections: { source: { pathUUID: item.modeluuid, pointUUID: point2UUID }, targets: [] },
// connections: { source: { modelUUID: item.modeluuid, pointUUID: point2UUID }, targets: [] },
// },
// ],
// position: [...item.position],
@@ -68,7 +68,7 @@ function Behaviour() {
// uuid: pointUUID,
// position: [pointPosition.x, pointPosition.y, pointPosition.z],
// actions: { uuid: THREE.MathUtils.generateUUID(), name: 'Action 1', type: 'Start', start: {}, hitCount: 1, end: {}, buffer: 0 },
// connections: { source: { pathUUID: item.modeluuid, pointUUID: pointUUID }, targets: [] },
// connections: { source: { modelUUID: item.modeluuid, pointUUID: pointUUID }, targets: [] },
// speed: 2,
// },
// position: [...item.position],
@@ -78,7 +78,7 @@ function Behaviour() {
// }
// });
// setSimulationPaths(newPaths);
// setSimulationStates(newPaths);
// console.log('floorItems: ', floorItems);
}, [floorItems]);

View File

@@ -3,19 +3,21 @@ import React, { useEffect, useState } from 'react';
import * as THREE from 'three';
import * as Types from '../../../types/world/worldTypes';
import { QuadraticBezierLine } from '@react-three/drei';
import { useIsConnecting, useSimulationPaths } from '../../../store/store';
import { useIsConnecting, useSimulationStates, useSocketStore } from '../../../store/store';
import useModuleStore from '../../../store/useModuleStore';
import { usePlayButtonStore } from '../../../store/usePlayButtonStore';
import { setEventApi } from '../../../services/factoryBuilder/assest/floorAsset/setEventsApt';
function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObject<THREE.Group> }) {
const { activeModule } = useModuleStore();
const { gl, raycaster, scene, pointer, camera } = useThree();
const { setIsConnecting } = useIsConnecting();
const { simulationPaths, setSimulationPaths } = useSimulationPaths();
const { simulationStates, setSimulationStates } = useSimulationStates();
const { isPlaying } = usePlayButtonStore();
const { socket } = useSocketStore();
const [firstSelected, setFirstSelected] = useState<{
pathUUID: string;
modelUUID: string;
sphereUUID: string;
position: THREE.Vector3;
isCorner: boolean;
@@ -24,26 +26,26 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
const [helperlineColor, setHelperLineColor] = useState<string>('red');
const updatePathConnections = (
fromPathUUID: string,
fromModelUUID: string,
fromPointUUID: string,
toPathUUID: string,
toModelUUID: string,
toPointUUID: string
) => {
const updatedPaths = simulationPaths.map(path => {
const updatedPaths = simulationStates.map(path => {
if (path.type === 'Conveyor') {
if (path.modeluuid === fromPathUUID) {
if (path.modeluuid === fromModelUUID) {
return {
...path,
points: path.points.map(point => {
if (point.uuid === fromPointUUID) {
const newTarget = {
pathUUID: toPathUUID,
modelUUID: toModelUUID,
pointUUID: toPointUUID
};
const existingTargets = point.connections.targets || [];
if (!existingTargets.some(target =>
target.pathUUID === newTarget.pathUUID &&
target.modelUUID === newTarget.modelUUID &&
target.pointUUID === newTarget.pointUUID
)) {
return {
@@ -59,19 +61,19 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
})
};
}
else if (path.modeluuid === toPathUUID) {
else if (path.modeluuid === toModelUUID) {
return {
...path,
points: path.points.map(point => {
if (point.uuid === toPointUUID) {
const reverseTarget = {
pathUUID: fromPathUUID,
modelUUID: fromModelUUID,
pointUUID: fromPointUUID
};
const existingTargets = point.connections.targets || [];
if (!existingTargets.some(target =>
target.pathUUID === reverseTarget.pathUUID &&
target.modelUUID === reverseTarget.modelUUID &&
target.pointUUID === reverseTarget.pointUUID
)) {
return {
@@ -88,18 +90,17 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
};
}
}
// In the updatePathConnections function, modify the Vehicle handling section:
else if (path.type === 'Vehicle') {
// Handle outgoing connections from Vehicle
if (path.modeluuid === fromPathUUID && path.points.uuid === fromPointUUID) {
if (path.modeluuid === fromModelUUID && path.points.uuid === fromPointUUID) {
const newTarget = {
pathUUID: toPathUUID,
modelUUID: toModelUUID,
pointUUID: toPointUUID
};
const existingTargets = path.points.connections.targets || [];
// Check if target is a Conveyor
const toPath = simulationPaths.find(p => p.modeluuid === toPathUUID);
const toPath = simulationStates.find(p => p.modeluuid === toModelUUID);
if (toPath?.type !== 'Conveyor') {
console.log("Vehicle can only connect to Conveyors");
return path;
@@ -112,7 +113,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
}
if (!existingTargets.some(target =>
target.pathUUID === newTarget.pathUUID &&
target.modelUUID === newTarget.modelUUID &&
target.pointUUID === newTarget.pointUUID
)) {
return {
@@ -128,15 +129,15 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
}
}
// Handle incoming connections to Vehicle
else if (path.modeluuid === toPathUUID && path.points.uuid === toPointUUID) {
else if (path.modeluuid === toModelUUID && path.points.uuid === toPointUUID) {
const reverseTarget = {
pathUUID: fromPathUUID,
modelUUID: fromModelUUID,
pointUUID: fromPointUUID
};
const existingTargets = path.points.connections.targets || [];
// Check if source is a Conveyor
const fromPath = simulationPaths.find(p => p.modeluuid === fromPathUUID);
const fromPath = simulationStates.find(p => p.modeluuid === fromModelUUID);
if (fromPath?.type !== 'Conveyor') {
console.log("Vehicle can only connect to Conveyors");
return path;
@@ -149,7 +150,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
}
if (!existingTargets.some(target =>
target.pathUUID === reverseTarget.pathUUID &&
target.modelUUID === reverseTarget.modelUUID &&
target.pointUUID === reverseTarget.pointUUID
)) {
return {
@@ -166,14 +167,139 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
}
return path;
}
// else if (path.type === 'StaticMachine') {
// if (path.modeluuid === fromModelUUID && path.points.uuid === fromPointUUID) {
// const newTarget = {
// modelUUID: toModelUUID,
// pointUUID: toPointUUID
// };
// const existingTargets = path.points.connections.targets || [];
// // Check if target is an ArmBot
// const toPath = simulationStates.find(p => p.modeluuid === toModelUUID);
// if (toPath?.type !== 'ArmBot') {
// console.log("StaticMachine can only connect to ArmBot");
// return path;
// }
// // Check if already has a connection
// if (existingTargets.length >= 1) {
// console.log("StaticMachine can have only one connection");
// return path;
// }
// if (!existingTargets.some(target =>
// target.modelUUID === newTarget.modelUUID &&
// target.pointUUID === newTarget.pointUUID
// )) {
// return {
// ...path,
// points: {
// ...path.points,
// connections: {
// ...path.points.connections,
// targets: [...existingTargets, newTarget]
// }
// }
// };
// }
// }
// // Handle incoming connections to StaticMachine
// else if (path.modeluuid === toModelUUID && path.points.uuid === toPointUUID) {
// const reverseTarget = {
// modelUUID: fromModelUUID,
// pointUUID: fromPointUUID
// };
// const existingTargets = path.points.connections.targets || [];
// // Check if source is an ArmBot
// const fromPath = simulationStates.find(p => p.modeluuid === fromModelUUID);
// if (fromPath?.type !== 'ArmBot') {
// console.log("StaticMachine can only connect to ArmBot");
// return path;
// }
// // Check if already has a connection
// if (existingTargets.length >= 1) {
// console.log("StaticMachine can have only one connection");
// return path;
// }
// if (!existingTargets.some(target =>
// target.modelUUID === reverseTarget.modelUUID &&
// target.pointUUID === reverseTarget.pointUUID
// )) {
// return {
// ...path,
// points: {
// ...path.points,
// connections: {
// ...path.points.connections,
// targets: [...existingTargets, reverseTarget]
// }
// }
// };
// }
// }
// return path;
// }
return path;
});
setSimulationPaths(updatedPaths);
setSimulationStates(updatedPaths);
const updatedPathDetails = updatedPaths.filter(path =>
path.modeluuid === fromModelUUID || path.modeluuid === toModelUUID
);
updateBackend(updatedPathDetails);
};
const handleAddConnection = (fromPathUUID: string, fromUUID: string, toPathUUID: string, toUUID: string) => {
updatePathConnections(fromPathUUID, fromUUID, toPathUUID, toUUID);
const updateBackend = async (updatedPaths: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => {
if (updatedPaths.length === 0) return;
const email = localStorage.getItem("email");
const organization = email ? email.split("@")[1].split(".")[0] : "";
updatedPaths.forEach(async (updatedPath) => {
if (updatedPath.type === 'Conveyor') {
// await setEventApi(
// organization,
// updatedPath.modeluuid,
// { type: "Conveyor", points: updatedPath.points, speed: updatedPath.speed }
// );
const data = {
organization: organization,
modeluuid: updatedPath.modeluuid,
eventData: { type: "Conveyor", points: updatedPath.points, speed: updatedPath.speed }
}
socket.emit('v2:model-asset:updateEventData', data);
} else if (updatedPath.type === 'Vehicle') {
// await setEventApi(
// organization,
// updatedPath.modeluuid,
// { type: "Vehicle", points: updatedPath.points }
// );
const data = {
organization: organization,
modeluuid: updatedPath.modeluuid,
eventData: { type: "Vehicle", points: updatedPath.points }
}
socket.emit('v2:model-asset:updateEventData', data);
}
})
}
const handleAddConnection = (fromModelUUID: string, fromUUID: string, toModelUUID: string, toUUID: string) => {
updatePathConnections(fromModelUUID, fromUUID, toModelUUID, toUUID);
setFirstSelected(null);
setCurrentLine(null);
setIsConnecting(false);
@@ -210,7 +336,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
const intersected = intersects[0].object;
if (intersected.name.includes("events-sphere")) {
const pathUUID = intersected.userData.path.modeluuid;
const modelUUID = intersected.userData.path.modeluuid;
const sphereUUID = intersected.uuid;
const worldPosition = new THREE.Vector3();
intersected.getWorldPosition(worldPosition);
@@ -226,9 +352,9 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
isStartOrEnd = sphereUUID === intersected.userData.path.points.uuid;
}
if (pathUUID) {
const firstPath = simulationPaths.find(p => p.modeluuid === firstSelected?.pathUUID);
const secondPath = simulationPaths.find(p => p.modeluuid === pathUUID);
if (modelUUID) {
const firstPath = simulationStates.find(p => p.modeluuid === firstSelected?.modelUUID);
const secondPath = simulationStates.find(p => p.modeluuid === modelUUID);
// Prevent vehicle-to-vehicle connections
if (firstPath && secondPath && firstPath.type === 'Vehicle' && secondPath.type === 'Vehicle') {
@@ -240,23 +366,23 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
if (firstPath && secondPath &&
firstPath.type === 'Conveyor' &&
secondPath.type === 'Conveyor' &&
!firstSelected?.isCorner) {
console.log("Conveyor middle points can only connect to non-conveyor paths");
(!firstSelected?.isCorner || !isStartOrEnd)) {
console.log("Conveyor connections must be between start/end points");
return;
}
// Check if this specific connection already exists
const isDuplicateConnection = firstSelected
? simulationPaths.some(path => {
if (path.modeluuid === firstSelected.pathUUID) {
? simulationStates.some(path => {
if (path.modeluuid === firstSelected.modelUUID) {
if (path.type === 'Conveyor') {
const point = path.points.find(p => p.uuid === firstSelected.sphereUUID);
return point?.connections.targets.some(t =>
t.pathUUID === pathUUID && t.pointUUID === sphereUUID
t.modelUUID === modelUUID && t.pointUUID === sphereUUID
);
} else if (path.type === 'Vehicle') {
return path.points.connections.targets.some(t =>
t.pathUUID === pathUUID && t.pointUUID === sphereUUID
t.modelUUID === modelUUID && t.pointUUID === sphereUUID
);
}
}
@@ -281,7 +407,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
// For non-Vehicle paths, check if already connected
if (intersected.userData.path.type !== 'Vehicle') {
const isAlreadyConnected = simulationPaths.some(path => {
const isAlreadyConnected = simulationStates.some(path => {
if (path.type === 'Conveyor') {
return path.points.some(point =>
point.uuid === sphereUUID &&
@@ -306,7 +432,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
}
// Prevent same-path connections
if (firstSelected.pathUUID === pathUUID) {
if (firstSelected.modelUUID === modelUUID) {
console.log("Cannot connect spheres on the same path.");
return;
}
@@ -319,15 +445,15 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
// All checks passed - make the connection
handleAddConnection(
firstSelected.pathUUID,
firstSelected.modelUUID,
firstSelected.sphereUUID,
pathUUID,
modelUUID,
sphereUUID
);
} else {
// First selection - just store it
setFirstSelected({
pathUUID,
modelUUID,
sphereUUID,
position: worldPosition,
isCorner: isStartOrEnd
@@ -361,7 +487,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
canvasElement.removeEventListener("mousemove", onMouseMove);
canvasElement.removeEventListener("contextmenu", onContextMenu);
};
}, [camera, scene, raycaster, firstSelected, simulationPaths]);
}, [camera, scene, raycaster, firstSelected, simulationStates]);
useFrame(() => {
if (firstSelected) {
@@ -375,7 +501,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
);
let point: THREE.Vector3 | null = null;
let snappedSphere: { sphereUUID: string, position: THREE.Vector3, pathUUID: string, isCorner: boolean } | null = null;
let snappedSphere: { sphereUUID: string, position: THREE.Vector3, modelUUID: string, isCorner: boolean } | null = null;
let isInvalidConnection = false;
if (intersects.length > 0) {
@@ -395,10 +521,10 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
const spherePosition = new THREE.Vector3();
sphere.getWorldPosition(spherePosition);
const pathData = sphere.userData.path;
const pathUUID = pathData.modeluuid;
const modelUUID = pathData.modeluuid;
const firstPath = simulationPaths.find(p => p.modeluuid === firstSelected.pathUUID);
const secondPath = simulationPaths.find(p => p.modeluuid === pathUUID);
const firstPath = simulationStates.find(p => p.modeluuid === firstSelected.modelUUID);
const secondPath = simulationStates.find(p => p.modeluuid === modelUUID);
const isVehicleToVehicle = firstPath?.type === 'Vehicle' && secondPath?.type === 'Vehicle';
// Inside the useFrame hook, where we check for snapped spheres:
@@ -413,16 +539,16 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
!firstSelected.isCorner);
// Check for duplicate connection (regardless of path type)
const isDuplicateConnection = simulationPaths.some(path => {
if (path.modeluuid === firstSelected.pathUUID) {
const isDuplicateConnection = simulationStates.some(path => {
if (path.modeluuid === firstSelected.modelUUID) {
if (path.type === 'Conveyor') {
const point = path.points.find(p => p.uuid === firstSelected.sphereUUID);
return point?.connections.targets.some(t =>
t.pathUUID === pathUUID && t.pointUUID === sphereUUID
t.modelUUID === modelUUID && t.pointUUID === sphereUUID
);
} else if (path.type === 'Vehicle') {
return path.points.connections.targets.some(t =>
t.pathUUID === pathUUID && t.pointUUID === sphereUUID
t.modelUUID === modelUUID && t.pointUUID === sphereUUID
);
}
}
@@ -431,7 +557,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
// For non-Vehicle paths, check if already connected
const isNonVehicleAlreadyConnected = pathData.type !== 'Vehicle' &&
simulationPaths.some(path => {
simulationStates.some(path => {
if (path.type === 'Conveyor') {
return path.points.some(point =>
point.uuid === sphereUUID &&
@@ -455,13 +581,16 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
!isVehicleAtMaxConnections &&
!isVehicleConnectingToNonConveyor &&
firstSelected.sphereUUID !== sphereUUID &&
firstSelected.pathUUID !== pathUUID &&
(firstSelected.isCorner || isConnectable)
firstSelected.modelUUID !== modelUUID &&
(firstSelected.isCorner || isConnectable) &&
!(firstPath?.type === 'Conveyor' &&
pathData.type === 'Conveyor' &&
!(firstSelected.isCorner && isConnectable))
) {
snappedSphere = {
sphereUUID,
position: spherePosition,
pathUUID,
modelUUID,
isCorner: isConnectable
};
} else {
@@ -505,11 +634,11 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
return (
<group name='simulationConnectionGroup' visible={!isPlaying} >
{simulationPaths.flatMap(path => {
{simulationStates.flatMap(path => {
if (path.type === 'Conveyor') {
return path.points.flatMap(point =>
point.connections.targets.map((target, index) => {
const targetPath = simulationPaths.find(p => p.modeluuid === target.pathUUID);
const targetPath = simulationStates.find(p => p.modeluuid === target.modelUUID);
if (targetPath?.type === 'Vehicle') return null;
const fromSphere = pathsGroupRef.current?.getObjectByProperty('uuid', point.uuid);

View File

@@ -3,375 +3,340 @@ import * as Types from "../../../types/world/worldTypes";
import { useRef, useState, useEffect, useMemo } from "react";
import { Sphere, TransformControls } from "@react-three/drei";
import {
useEditingPoint,
useEyeDropMode,
useIsConnecting,
usePreviewPosition,
useRenderDistance,
useSelectedActionSphere,
useSelectedPath,
useSimulationPaths,
useEditingPoint,
useEyeDropMode,
useIsConnecting,
usePreviewPosition,
useRenderDistance,
useSelectedActionSphere,
useSelectedPath,
useSimulationStates,
} from "../../../store/store";
import { useFrame, useThree } from "@react-three/fiber";
import { useSubModuleStore } from "../../../store/useModuleStore";
import { usePlayButtonStore } from "../../../store/usePlayButtonStore";
import { setEventApi } from "../../../services/factoryBuilder/assest/floorAsset/setEventsApt";
function PathCreation({
pathsGroupRef,
}: {
pathsGroupRef: React.MutableRefObject<THREE.Group>;
}) {
const { isPlaying } = usePlayButtonStore();
const { renderDistance } = useRenderDistance();
const { setSubModule } = useSubModuleStore();
const { setSelectedActionSphere, selectedActionSphere } = useSelectedActionSphere();
const { eyeDropMode, setEyeDropMode } = useEyeDropMode();
const { editingPoint, setEditingPoint } = useEditingPoint();
const { previewPosition, setPreviewPosition } = usePreviewPosition();
const { raycaster, camera, pointer, gl } = useThree();
const plane = useMemo(() => new THREE.Plane(new THREE.Vector3(0, 1, 0), 0), []);
const { setSelectedPath } = useSelectedPath();
const { simulationPaths, setSimulationPaths } = useSimulationPaths();
const { isConnecting } = useIsConnecting();
function PathCreation({ pathsGroupRef, }: { pathsGroupRef: React.MutableRefObject<THREE.Group>; }) {
const { isPlaying } = usePlayButtonStore();
const { renderDistance } = useRenderDistance();
const { setSubModule } = useSubModuleStore();
const { setSelectedActionSphere, selectedActionSphere } = useSelectedActionSphere();
const { eyeDropMode, setEyeDropMode } = useEyeDropMode();
const { editingPoint, setEditingPoint } = useEditingPoint();
const { previewPosition, setPreviewPosition } = usePreviewPosition();
const { raycaster, camera, pointer, gl } = useThree();
const { setSelectedPath } = useSelectedPath();
const { simulationStates, setSimulationStates } = useSimulationStates();
const { isConnecting } = useIsConnecting();
const plane = useMemo(() => new THREE.Plane(new THREE.Vector3(0, 1, 0), 0), []);
const groupRefs = useRef<{ [key: string]: THREE.Group }>({});
const sphereRefs = useRef<{ [key: string]: THREE.Mesh }>({});
const isMovingRef = useRef(false);
const transformRef = useRef<any>(null);
const [transformMode, setTransformMode] = useState<"translate" | "rotate" | null>(null);
const groupRefs = useRef<{ [key: string]: THREE.Group }>({});
const sphereRefs = useRef<{ [key: string]: THREE.Mesh }>({});
const isMovingRef = useRef(false);
const transformRef = useRef<any>(null);
const [transformMode, setTransformMode] = useState<"translate" | "rotate" | null>(null);
useEffect(() => {
setTransformMode(null);
const handleKeyDown = (e: KeyboardEvent) => {
if (!selectedActionSphere) return;
if (e.key === "g") {
setTransformMode((prev) => (prev === "translate" ? null : "translate"));
}
if (e.key === "r") {
setTransformMode((prev) => (prev === "rotate" ? null : "rotate"));
}
};
useEffect(() => {
setTransformMode(null);
const handleKeyDown = (e: KeyboardEvent) => {
if (!selectedActionSphere) return;
if (e.key === "g") {
setTransformMode((prev) => (prev === "translate" ? null : "translate"));
}
if (e.key === "r") {
setTransformMode((prev) => (prev === "rotate" ? null : "rotate"));
}
};
window.addEventListener("keydown", handleKeyDown);
return () => window.removeEventListener("keydown", handleKeyDown);
}, [selectedActionSphere]);
window.addEventListener("keydown", handleKeyDown);
return () => window.removeEventListener("keydown", handleKeyDown);
}, [selectedActionSphere]);
useFrame(() => {
Object.values(groupRefs.current).forEach((group) => {
if (group) {
const distance = new THREE.Vector3(
...group.position.toArray()
).distanceTo(camera.position);
group.visible = ((distance <= renderDistance) && !isPlaying);
}
});
});
useFrame(() => {
Object.values(groupRefs.current).forEach((group) => {
if (group) {
const distance = new THREE.Vector3(
...group.position.toArray()
).distanceTo(camera.position);
group.visible = ((distance <= renderDistance) && !isPlaying);
}
});
});
const updateSimulationPaths = () => {
if (!selectedActionSphere) return;
const updateSimulationPaths = () => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) => {
if (path.type === "Conveyor") {
return {
...path,
points: path.points.map((point) =>
point.uuid === selectedActionSphere.points.uuid
? {
...point,
position: [
selectedActionSphere.points.position.x,
selectedActionSphere.points.position.y,
selectedActionSphere.points.position.z,
],
rotation: [
selectedActionSphere.points.rotation.x,
selectedActionSphere.points.rotation.y,
selectedActionSphere.points.rotation.z,
],
}
: point
),
};
}
return path;
}) as Types.ConveyorEventsSchema[];
const updatedPaths = simulationStates.map((path) => {
if (path.type === "Conveyor") {
return {
...path,
points: path.points.map((point) =>
point.uuid === selectedActionSphere.points.uuid
? {
...point,
position: [
selectedActionSphere.points.position.x,
selectedActionSphere.points.position.y,
selectedActionSphere.points.position.z,
],
rotation: [
selectedActionSphere.points.rotation.x,
selectedActionSphere.points.rotation.y,
selectedActionSphere.points.rotation.z,
],
}
: point
),
};
} else {
return path;
}
}) as Types.ConveyorEventsSchema[];
setSimulationPaths(updatedPaths);
};
const updatedPath = updatedPaths.find(
(path) => path.type === "Conveyor" && path.points.some((point) => point.uuid === selectedActionSphere.points.uuid)
);
useFrame(() => {
if (eyeDropMode) {
raycaster.setFromCamera(pointer, camera);
const intersectionPoint = new THREE.Vector3();
const point = raycaster.ray.intersectPlane(plane, intersectionPoint);
// console.log("Updated Path:", updatedPath);
if (point) {
setPreviewPosition({ x: point.x, y: point.z });
}
} else {
setPreviewPosition(null);
}
});
setSimulationStates(updatedPaths);
};
useEffect(() => {
if (!camera) return;
const canvasElement = gl.domElement;
canvasElement.tabIndex = 0;
useFrame(() => {
if (eyeDropMode) {
raycaster.setFromCamera(pointer, camera);
const intersectionPoint = new THREE.Vector3();
const point = raycaster.ray.intersectPlane(plane, intersectionPoint);
const onPointerDown = () => {
isMovingRef.current = false;
};
if (point) {
setPreviewPosition({ x: point.x, y: point.z });
}
} else {
setPreviewPosition(null);
}
});
const onPointerMove = () => {
isMovingRef.current = true;
};
useEffect(() => {
if (!camera) return;
const canvasElement = gl.domElement;
canvasElement.tabIndex = 0;
const onPointerUp = (event: PointerEvent) => {
if (
!isMovingRef.current &&
eyeDropMode &&
event.button === 0 &&
previewPosition
) {
event.preventDefault();
if (editingPoint) {
handlePointUpdate(editingPoint, previewPosition.x, previewPosition.y);
setEditingPoint(null);
setEyeDropMode(false);
}
}
};
const onPointerDown = () => {
isMovingRef.current = false;
};
if (eyeDropMode) {
canvasElement.addEventListener("pointerdown", onPointerDown);
canvasElement.addEventListener("pointermove", onPointerMove);
canvasElement.addEventListener("pointerup", onPointerUp);
}
const onPointerMove = () => {
isMovingRef.current = true;
};
return () => {
canvasElement.removeEventListener("pointerdown", onPointerDown);
canvasElement.removeEventListener("pointermove", onPointerMove);
canvasElement.removeEventListener("pointerup", onPointerUp);
};
}, [eyeDropMode, editingPoint, previewPosition]);
const onPointerUp = (event: PointerEvent) => {
if (
!isMovingRef.current &&
eyeDropMode &&
event.button === 0 &&
previewPosition
) {
event.preventDefault();
if (editingPoint) {
handlePointUpdate(editingPoint, previewPosition.x, previewPosition.y);
setEditingPoint(null);
setEyeDropMode(false);
}
}
};
const updateBackend = async (updatedPath: Types.VehicleEventsSchema | undefined) => {
if (!updatedPath) return;
const email = localStorage.getItem("email");
const organization = email ? email.split("@")[1].split(".")[0] : "";
await setEventApi(
organization,
updatedPath.modeluuid,
{ type: "Vehicle", points: updatedPath.points }
);
}
if (eyeDropMode) {
canvasElement.addEventListener("pointerdown", onPointerDown);
canvasElement.addEventListener("pointermove", onPointerMove);
canvasElement.addEventListener("pointerup", onPointerUp);
}
const handlePointUpdate = (
pointType: "start" | "end",
x: number,
z: number
) => {
if (!selectedActionSphere?.points?.uuid) return;
const updatedPaths = simulationPaths.map((path) => {
return () => {
canvasElement.removeEventListener("pointerdown", onPointerDown);
canvasElement.removeEventListener("pointermove", onPointerMove);
canvasElement.removeEventListener("pointerup", onPointerUp);
};
}, [eyeDropMode, editingPoint, previewPosition]);
if (
path.type === "Vehicle" &&
path.points.uuid === selectedActionSphere.points.uuid
) {
return {
...path,
points: {
...path.points,
actions: {
...path.points.actions,
[pointType]: {
...path.points.actions[pointType],
x: x,
y: z,
},
},
},
};
}
return path;
});
const updateBackend = async (updatedPath: Types.VehicleEventsSchema | undefined) => {
if (!updatedPath) return;
const email = localStorage.getItem("email");
const organization = email ? email.split("@")[1].split(".")[0] : "";
await setEventApi(
organization,
updatedPath.modeluuid,
{ type: "Vehicle", points: updatedPath.points }
);
}
const updatedPath = updatedPaths.find(
(path): path is Types.VehicleEventsSchema =>
path.type === "Vehicle" &&
path.points.uuid === selectedActionSphere.points.uuid
);
updateBackend(updatedPath);
const handlePointUpdate = (pointType: "start" | "end", x: number, z: number) => {
if (!selectedActionSphere?.points?.uuid) return;
const updatedPaths = simulationStates.map((path) => {
setSimulationPaths(updatedPaths);
};
if (path.type === "Vehicle" && path.points.uuid === selectedActionSphere.points.uuid) {
return {
...path,
points: {
...path.points,
actions: {
...path.points.actions,
[pointType]: { ...path.points.actions[pointType], x: x, y: z, },
},
},
};
}
return path;
});
return (
<group visible={!isPlaying} name="simulation-simulationPaths-group" ref={pathsGroupRef}>
{simulationPaths.map((path) => {
if (path.type === "Conveyor") {
const points = path.points.map(
(point) => new THREE.Vector3(...point.position)
);
const updatedPath = updatedPaths.find((path): path is Types.VehicleEventsSchema => path.type === "Vehicle" && path.points.uuid === selectedActionSphere.points.uuid);
updateBackend(updatedPath);
return (
<group
name={`${path.modeluuid}-event-path`}
key={path.modeluuid}
ref={(el) => (groupRefs.current[path.modeluuid] = el!)}
position={path.position}
rotation={path.rotation}
onClick={(e) => {
if (isConnecting || eyeDropMode) return;
e.stopPropagation();
setSelectedPath({
path,
group: groupRefs.current[path.modeluuid],
});
setSelectedActionSphere(null);
setTransformMode(null);
setSubModule("mechanics");
}}
onPointerMissed={() => {
if (eyeDropMode) return;
setSelectedPath(null);
setSubModule("properties");
}}
>
{path.points.map((point, index) => (
<Sphere
key={point.uuid}
uuid={point.uuid}
position={point.position}
args={[0.15, 32, 32]}
name="events-sphere"
ref={(el) => (sphereRefs.current[point.uuid] = el!)}
onClick={(e) => {
if (isConnecting || eyeDropMode) return;
e.stopPropagation();
setSelectedActionSphere({
path,
points: sphereRefs.current[point.uuid],
});
setSubModule("mechanics");
setSelectedPath(null);
}}
userData={{ points, path }}
onPointerMissed={() => {
if (eyeDropMode) return;
setSubModule("properties");
setSelectedActionSphere(null);
}}
>
<meshStandardMaterial
color={
index === 0
? "orange"
: index === path.points.length - 1
? "blue"
: "green"
}
/>
</Sphere>
))}
setSimulationStates(updatedPaths);
};
{points.slice(0, -1).map((point, index) => {
const nextPoint = points[index + 1];
const segmentCurve = new THREE.CatmullRomCurve3([
point,
nextPoint,
]);
const tubeGeometry = new THREE.TubeGeometry(
segmentCurve,
20,
0.1,
16,
false
);
return (
<group visible={!isPlaying} name="simulation-simulationStates-group" ref={pathsGroupRef}>
{simulationStates.map((path) => {
if (path.type === "Conveyor") {
const points = path.points.map(
(point) => new THREE.Vector3(...point.position)
);
return (
<mesh
name="event-connection-tube"
key={`tube-${index}`}
geometry={tubeGeometry}
>
<meshStandardMaterial
transparent
opacity={0.9}
color="red"
/>
</mesh>
);
})}
</group>
);
} else if (path.type === "Vehicle") {
return (
<group
name={`${path.modeluuid}-vehicle-path`}
key={path.modeluuid}
ref={(el) => (groupRefs.current[path.modeluuid] = el!)}
position={path.position}
onClick={(e) => {
if (isConnecting || eyeDropMode) return;
e.stopPropagation();
setSelectedPath({
path,
group: groupRefs.current[path.modeluuid],
});
setSelectedActionSphere(null);
setTransformMode(null);
setSubModule("mechanics");
}}
onPointerMissed={() => {
if (eyeDropMode) return;
setSelectedPath(null);
setSubModule("properties");
}}
>
<Sphere
key={path.points.uuid}
uuid={path.points.uuid}
position={path.points.position}
args={[0.15, 32, 32]}
name="events-sphere"
ref={(el) => (sphereRefs.current[path.points.uuid] = el!)}
onClick={(e) => {
if (isConnecting || eyeDropMode) return;
e.stopPropagation();
setSelectedActionSphere({
path,
points: sphereRefs.current[path.points.uuid],
});
setSubModule("mechanics");
setSelectedPath(null);
}}
userData={{ points: path.points, path }}
onPointerMissed={() => {
if (eyeDropMode) return;
setSubModule("properties");
setSelectedActionSphere(null);
}}
>
<meshStandardMaterial color="purple" />
</Sphere>
</group>
);
}
return null;
})}
return (
<group
name={`${path.modeluuid}-${path.type}-path`}
key={path.modeluuid}
ref={(el) => (groupRefs.current[path.modeluuid] = el!)}
position={path.position}
rotation={path.rotation}
onClick={(e) => {
if (isConnecting || eyeDropMode) return;
e.stopPropagation();
setSelectedPath({
path,
group: groupRefs.current[path.modeluuid],
});
setSelectedActionSphere(null);
setTransformMode(null);
setSubModule("mechanics");
}}
onPointerMissed={() => {
if (eyeDropMode) return;
setSelectedPath(null);
setSubModule("properties");
}}
>
{path.points.map((point, index) => (
<Sphere
key={point.uuid}
uuid={point.uuid}
position={point.position}
args={[0.15, 32, 32]}
name="events-sphere"
ref={(el) => (sphereRefs.current[point.uuid] = el!)}
onClick={(e) => {
if (isConnecting || eyeDropMode) return;
e.stopPropagation();
setSelectedActionSphere({
path,
points: sphereRefs.current[point.uuid],
});
setSubModule("mechanics");
setSelectedPath(null);
}}
userData={{ points, path }}
onPointerMissed={() => {
if (eyeDropMode) return;
setSubModule("properties");
setSelectedActionSphere(null);
}}
>
<meshStandardMaterial
color={index === 0 ? "orange" : index === path.points.length - 1 ? "blue" : "green"}
/>
</Sphere>
))}
{selectedActionSphere && transformMode && (
<TransformControls
ref={transformRef}
object={selectedActionSphere.points}
mode={transformMode}
onMouseUp={updateSimulationPaths}
/>
)}
</group>
);
{points.slice(0, -1).map((point, index) => {
const nextPoint = points[index + 1];
const segmentCurve = new THREE.CatmullRomCurve3([point, nextPoint,]);
const tubeGeometry = new THREE.TubeGeometry(segmentCurve, 20, 0.1, 16, false);
return (
<mesh name="event-connection-tube" key={`tube-${index}`} geometry={tubeGeometry}>
<meshStandardMaterial transparent opacity={0.9} color="red" />
</mesh>
);
})}
</group>
);
} else if (path.type === "Vehicle" || path.type === "StaticMachine") {
return (
<group
name={`${path.modeluuid}-${path.type}-path`}
key={path.modeluuid}
ref={(el) => (groupRefs.current[path.modeluuid] = el!)}
position={path.position}
onClick={(e) => {
if (isConnecting || eyeDropMode) return;
e.stopPropagation();
setSelectedPath({
path,
group: groupRefs.current[path.modeluuid],
});
setSelectedActionSphere(null);
setTransformMode(null);
setSubModule("mechanics");
}}
onPointerMissed={() => {
if (eyeDropMode) return;
setSelectedPath(null);
setSubModule("properties");
}}
>
<Sphere
key={path.points.uuid}
uuid={path.points.uuid}
position={path.points.position}
args={[0.15, 32, 32]}
name="events-sphere"
ref={(el) => (sphereRefs.current[path.points.uuid] = el!)}
onClick={(e) => {
if (isConnecting || eyeDropMode) return;
e.stopPropagation();
setSelectedActionSphere({
path,
points: sphereRefs.current[path.points.uuid],
});
setSubModule("mechanics");
setSelectedPath(null);
}}
userData={{ points: path.points, path }}
onPointerMissed={() => {
if (eyeDropMode) return;
setSubModule("properties");
setSelectedActionSphere(null);
}}
>
<meshStandardMaterial color="purple" />
</Sphere>
</group>
);
}
return null;
})}
{selectedActionSphere && transformMode && (
<TransformControls
ref={transformRef}
object={selectedActionSphere.points}
mode={transformMode}
onMouseUp={updateSimulationPaths}
/>
)}
</group>
);
}
export default PathCreation;

View File

@@ -29,8 +29,8 @@ interface ProcessPoint {
rotation: number[];
actions: PointAction[];
connections: {
source: { pathUUID: string; pointUUID: string };
targets: { pathUUID: string; pointUUID: string }[];
source: { modelUUID: string; pointUUID: string };
targets: { modelUUID: string; pointUUID: string }[];
};
}

View File

@@ -5,7 +5,7 @@
// useCallback,
// useRef,
// } from "react";
// import { useSimulationPaths } from "../../../store/store";
// import { useSimulationStates } from "../../../store/store";
// import * as THREE from "three";
// import { useThree } from "@react-three/fiber";
// import {
@@ -29,7 +29,7 @@
// position: [number, number, number];
// actions: PointAction[];
// connections: {
// targets: Array<{ pathUUID: string }>;
// targets: Array<{ modelUUID: string }>;
// };
// }
@@ -72,7 +72,7 @@
// actions: point.actions.map(normalizeAction), // Preserve exact actions
// connections: {
// targets: point.connections.targets.map((target) => ({
// pathUUID: target.pathUUID,
// modelUUID: target.modelUUID,
// })),
// },
// })),
@@ -94,7 +94,7 @@
// : [normalizeAction(path.point.actions)],
// connections: {
// targets: path.point.connections.targets.map((target) => ({
// pathUUID: target.pathUUID,
// modelUUID: target.modelUUID,
// })),
// },
// },
@@ -137,18 +137,18 @@
// // Check if current last connects to next last (requires reversal)
// const connectsToLast = currentLastPoint.connections.targets.some(
// (target) =>
// target.pathUUID === nextPath.modeluuid &&
// target.modelUUID === nextPath.modeluuid &&
// nextLastPoint.connections.targets.some(
// (t) => t.pathUUID === currentPath.modeluuid
// (t) => t.modelUUID === currentPath.modeluuid
// )
// );
// // Check if current last connects to next first (no reversal needed)
// const connectsToFirst = currentLastPoint.connections.targets.some(
// (target) =>
// target.pathUUID === nextPath.modeluuid &&
// target.modelUUID === nextPath.modeluuid &&
// nextFirstPoint.connections.targets.some(
// (t) => t.pathUUID === currentPath.modeluuid
// (t) => t.modelUUID === currentPath.modeluuid
// )
// );
@@ -249,10 +249,10 @@
// // Process outgoing connections
// for (const point of currentPath.points) {
// for (const target of point.connections.targets) {
// if (!visited.has(target.pathUUID)) {
// const targetPath = pathMap.get(target.pathUUID);
// if (!visited.has(target.modelUUID)) {
// const targetPath = pathMap.get(target.modelUUID);
// if (targetPath) {
// visited.add(target.pathUUID);
// visited.add(target.modelUUID);
// queue.push(targetPath);
// }
// }
@@ -264,7 +264,7 @@
// if (!visited.has(uuid)) {
// const hasConnectionToCurrent = path.points.some((point) =>
// point.connections.targets.some(
// (t) => t.pathUUID === currentPath.modeluuid
// (t) => t.modelUUID === currentPath.modeluuid
// )
// );
// if (hasConnectionToCurrent) {
@@ -312,19 +312,19 @@
// const ProcessCreator: React.FC<ProcessCreatorProps> = React.memo(
// ({ onProcessesCreated }) => {
// const { simulationPaths } = useSimulationPaths();
// const { simulationStates } = useSimulationStates();
// const { createProcessesFromPaths } = useProcessCreation();
// const prevPathsRef = useRef<SimulationPath[]>([]);
// const prevProcessesRef = useRef<Process[]>([]);
// const convertedPaths = useMemo((): SimulationPath[] => {
// if (!simulationPaths) return [];
// return simulationPaths.map((path) =>
// if (!simulationStates) return [];
// return simulationStates.map((path) =>
// convertToSimulationPath(
// path as ConveyorEventsSchema | VehicleEventsSchema
// )
// );
// }, [simulationPaths]);
// }, [simulationStates]);
// const pathsDependency = useMemo(() => {
// if (!convertedPaths) return null;
@@ -335,7 +335,7 @@
// ),
// connections: path.points
// .flatMap((p: PathPoint) =>
// p.connections.targets.map((t: { pathUUID: string }) => t.pathUUID)
// p.connections.targets.map((t: { modelUUID: string }) => t.modelUUID)
// )
// .join(","),
// }));
@@ -404,7 +404,7 @@ import React, {
useCallback,
useRef,
} from "react";
import { useSimulationPaths } from "../../../store/store";
import { useSimulationStates } from "../../../store/store";
import * as THREE from "three";
import { useThree } from "@react-three/fiber";
import {
@@ -428,11 +428,12 @@ export interface PathPoint {
position: [number, number, number];
actions: PointAction[];
connections: {
targets: Array<{ pathUUID: string }>;
targets: Array<{ modelUUID: string }>;
};
}
export interface SimulationPath {
type: string;
modeluuid: string;
points: PathPoint[];
pathPosition: [number, number, number];
@@ -464,6 +465,7 @@ function convertToSimulationPath(
if (path.type === "Conveyor") {
return {
type: path.type,
modeluuid,
points: path.points.map((point) => ({
uuid: point.uuid,
@@ -471,7 +473,7 @@ function convertToSimulationPath(
actions: point.actions.map(normalizeAction), // Preserve exact actions
connections: {
targets: point.connections.targets.map((target) => ({
pathUUID: target.pathUUID,
modelUUID: target.modelUUID,
})),
},
})),
@@ -483,6 +485,7 @@ function convertToSimulationPath(
};
} else {
return {
type: path.type,
modeluuid,
points: [
{
@@ -493,7 +496,7 @@ function convertToSimulationPath(
: [normalizeAction(path.points.actions)],
connections: {
targets: path.points.connections.targets.map((target) => ({
pathUUID: target.pathUUID,
modelUUID: target.modelUUID,
})),
},
},
@@ -536,18 +539,18 @@ function shouldReverseNextPath(
// Check if current last connects to next last (requires reversal)
const connectsToLast = currentLastPoint.connections.targets.some(
(target) =>
target.pathUUID === nextPath.modeluuid &&
target.modelUUID === nextPath.modeluuid &&
nextLastPoint.connections.targets.some(
(t) => t.pathUUID === currentPath.modeluuid
(t) => t.modelUUID === currentPath.modeluuid
)
);
// Check if current last connects to next first (no reversal needed)
const connectsToFirst = currentLastPoint.connections.targets.some(
(target) =>
target.pathUUID === nextPath.modeluuid &&
target.modelUUID === nextPath.modeluuid &&
nextFirstPoint.connections.targets.some(
(t) => t.pathUUID === currentPath.modeluuid
(t) => t.modelUUID === currentPath.modeluuid
)
);
@@ -614,6 +617,7 @@ export function useProcessCreation() {
const [processes, setProcesses] = useState<Process[]>([]);
const hasSpawnAction = useCallback((path: SimulationPath): boolean => {
if (path.type !== "Conveyor") return false;
return path.points.some((point) =>
point.actions.some((action) => action.type.toLowerCase() === "spawn")
);
@@ -674,10 +678,10 @@ export function useProcessCreation() {
// Process outgoing connections
for (const point of currentPath.points) {
for (const target of point.connections.targets) {
if (!visited.has(target.pathUUID)) {
const targetPath = pathMap.get(target.pathUUID);
if (!visited.has(target.modelUUID)) {
const targetPath = pathMap.get(target.modelUUID);
if (targetPath) {
visited.add(target.pathUUID);
visited.add(target.modelUUID);
queue.push(targetPath);
}
}
@@ -689,7 +693,7 @@ export function useProcessCreation() {
if (!visited.has(uuid)) {
const hasConnectionToCurrent = path.points.some((point) =>
point.connections.targets.some(
(t) => t.pathUUID === currentPath.modeluuid
(t) => t.modelUUID === currentPath.modeluuid
)
);
if (hasConnectionToCurrent) {
@@ -737,19 +741,19 @@ export function useProcessCreation() {
const ProcessCreator: React.FC<ProcessCreatorProps> = React.memo(
({ onProcessesCreated }) => {
const { simulationPaths } = useSimulationPaths();
const { simulationStates } = useSimulationStates();
const { createProcessesFromPaths } = useProcessCreation();
const prevPathsRef = useRef<SimulationPath[]>([]);
const prevProcessesRef = useRef<Process[]>([]);
const convertedPaths = useMemo((): SimulationPath[] => {
if (!simulationPaths) return [];
return simulationPaths.map((path) =>
if (!simulationStates) return [];
return simulationStates.map((path) =>
convertToSimulationPath(
path as ConveyorEventsSchema | VehicleEventsSchema
)
);
}, [simulationPaths]);
}, [simulationStates]);
// Enhanced dependency tracking that includes action types
const pathsDependency = useMemo(() => {
@@ -764,7 +768,7 @@ const ProcessCreator: React.FC<ProcessCreatorProps> = React.memo(
.join(","),
connections: path.points
.flatMap((p: PathPoint) =>
p.connections.targets.map((t: { pathUUID: string }) => t.pathUUID)
p.connections.targets.map((t: { modelUUID: string }) => t.modelUUID)
)
.join(","),
}));

View File

@@ -2,7 +2,7 @@ import { useState, useEffect, useRef, useMemo } from "react";
import {
useSelectedActionSphere,
useSelectedPath,
useSimulationPaths,
useSimulationStates,
} from "../../store/store";
import * as THREE from "three";
import Behaviour from "./behaviour/behaviour";
@@ -15,12 +15,12 @@ import Agv from "../builder/agv/agv";
function Simulation() {
const { activeModule } = useModuleStore();
const pathsGroupRef = useRef() as React.MutableRefObject<THREE.Group>;
const { simulationPaths, setSimulationPaths } = useSimulationPaths();
const { simulationStates, setSimulationStates } = useSimulationStates();
const [processes, setProcesses] = useState([]);
useEffect(() => {
// console.log('simulationPaths: ', simulationPaths);
}, [simulationPaths]);
// console.log('simulationStates: ', simulationStates);
}, [simulationStates]);
// useEffect(() => {
// if (selectedActionSphere) {
@@ -42,7 +42,7 @@ function Simulation() {
<PathCreation pathsGroupRef={pathsGroupRef} />
<PathConnector pathsGroupRef={pathsGroupRef} />
<ProcessContainer />
{/* <Agv /> */}
<Agv />
</>
)}
</>

View File

@@ -1,5 +1,5 @@
// import { useMemo, useState } from 'react';
// import { useSelectedActionSphere, useToggleView, useSimulationPaths, useSelectedPath, useStartSimulation, useDrawMaterialPath } from '../../store/store';
// import { useSelectedActionSphere, useToggleView, useSimulationStates, useSelectedPath, useStartSimulation, useDrawMaterialPath } from '../../store/store';
// import * as THREE from 'three';
// import useModuleStore from '../../store/useModuleStore';
@@ -9,14 +9,14 @@
// const { startSimulation, setStartSimulation } = useStartSimulation();
// const { selectedActionSphere } = useSelectedActionSphere();
// const { selectedPath, setSelectedPath } = useSelectedPath();
// const { simulationPaths, setSimulationPaths } = useSimulationPaths();
// const { simulationStates, setSimulationStates } = useSimulationStates();
// const { drawMaterialPath, setDrawMaterialPath } = useDrawMaterialPath();
// const [activeButton, setActiveButton] = useState<string | null>(null);
// const handleAddAction = () => {
// if (!selectedActionSphere) return;
// const updatedPaths = simulationPaths.map((path) => ({
// const updatedPaths = simulationStates.map((path) => ({
// ...path,
// points: path.points.map((point) => {
// if (point.uuid === selectedActionSphere.points.uuid) {
@@ -37,13 +37,13 @@
// }),
// }));
// setSimulationPaths(updatedPaths);
// setSimulationStates(updatedPaths);
// };
// const handleDeleteAction = (uuid: string) => {
// if (!selectedActionSphere) return;
// const updatedPaths = simulationPaths.map((path) => ({
// const updatedPaths = simulationStates.map((path) => ({
// ...path,
// points: path.points.map((point) =>
// point.uuid === selectedActionSphere.points.uuid
@@ -52,13 +52,13 @@
// ),
// }));
// setSimulationPaths(updatedPaths);
// setSimulationStates(updatedPaths);
// };
// const handleActionSelect = (uuid: string, actionType: string) => {
// if (!selectedActionSphere) return;
// const updatedPaths = simulationPaths.map((path) => ({
// const updatedPaths = simulationStates.map((path) => ({
// ...path,
// points: path.points.map((point) =>
// point.uuid === selectedActionSphere.points.uuid
@@ -72,13 +72,13 @@
// ),
// }));
// setSimulationPaths(updatedPaths);
// setSimulationStates(updatedPaths);
// };
// const handleMaterialSelect = (uuid: string, material: string) => {
// if (!selectedActionSphere) return;
// const updatedPaths = simulationPaths.map((path) => ({
// const updatedPaths = simulationStates.map((path) => ({
// ...path,
// points: path.points.map((point) =>
// point.uuid === selectedActionSphere.points.uuid
@@ -92,13 +92,13 @@
// ),
// }));
// setSimulationPaths(updatedPaths);
// setSimulationStates(updatedPaths);
// };
// const handleDelayChange = (uuid: string, delay: number | string) => {
// if (!selectedActionSphere) return;
// const updatedPaths = simulationPaths.map((path) => ({
// const updatedPaths = simulationStates.map((path) => ({
// ...path,
// points: path.points.map((point) =>
// point.uuid === selectedActionSphere.points.uuid
@@ -112,13 +112,13 @@
// ),
// }));
// setSimulationPaths(updatedPaths);
// setSimulationStates(updatedPaths);
// };
// const handleSpawnIntervalChange = (uuid: string, spawnInterval: number | string) => {
// if (!selectedActionSphere) return;
// const updatedPaths = simulationPaths.map((path) => ({
// const updatedPaths = simulationStates.map((path) => ({
// ...path,
// points: path.points.map((point) =>
// point.uuid === selectedActionSphere.points.uuid
@@ -132,24 +132,24 @@
// ),
// }));
// setSimulationPaths(updatedPaths);
// setSimulationStates(updatedPaths);
// };
// const handleSpeedChange = (speed: number) => {
// if (!selectedPath) return;
// const updatedPaths = simulationPaths.map((path) =>
// const updatedPaths = simulationStates.map((path) =>
// path.modeluuid === selectedPath.path.modeluuid ? { ...path, speed } : path
// );
// setSimulationPaths(updatedPaths);
// setSimulationStates(updatedPaths);
// setSelectedPath({ ...selectedPath, path: { ...selectedPath.path, speed } });
// };
// const handleAddTrigger = () => {
// if (!selectedActionSphere) return;
// const updatedPaths = simulationPaths.map((path) => ({
// const updatedPaths = simulationStates.map((path) => ({
// ...path,
// points: path.points.map((point) => {
// if (point.uuid === selectedActionSphere.points.uuid) {
@@ -167,13 +167,13 @@
// }),
// }));
// setSimulationPaths(updatedPaths);
// setSimulationStates(updatedPaths);
// };
// const handleDeleteTrigger = (uuid: string) => {
// if (!selectedActionSphere) return;
// const updatedPaths = simulationPaths.map((path) => ({
// const updatedPaths = simulationStates.map((path) => ({
// ...path,
// points: path.points.map((point) =>
// point.uuid === selectedActionSphere.points.uuid
@@ -182,13 +182,13 @@
// ),
// }));
// setSimulationPaths(updatedPaths);
// setSimulationStates(updatedPaths);
// };
// const handleTriggerSelect = (uuid: string, triggerType: string) => {
// if (!selectedActionSphere) return;
// const updatedPaths = simulationPaths.map((path) => ({
// const updatedPaths = simulationStates.map((path) => ({
// ...path,
// points: path.points.map((point) =>
// point.uuid === selectedActionSphere.points.uuid
@@ -202,7 +202,7 @@
// ),
// }));
// setSimulationPaths(updatedPaths);
// setSimulationStates(updatedPaths);
// };
// const handleResetPath = () => {
@@ -214,7 +214,7 @@
// const handleActionToggle = (uuid: string) => {
// if (!selectedActionSphere) return;
// const updatedPaths = simulationPaths.map((path) => ({
// const updatedPaths = simulationStates.map((path) => ({
// ...path,
// points: path.points.map((point) =>
// point.uuid === selectedActionSphere.points.uuid
@@ -229,13 +229,13 @@
// ),
// }));
// setSimulationPaths(updatedPaths);
// setSimulationStates(updatedPaths);
// };
// const handleTriggerToggle = (uuid: string) => {
// if (!selectedActionSphere) return;
// const updatedPaths = simulationPaths.map((path) => ({
// const updatedPaths = simulationStates.map((path) => ({
// ...path,
// points: path.points.map((point) =>
// point.uuid === selectedActionSphere.points.uuid
@@ -250,13 +250,13 @@
// ),
// }));
// setSimulationPaths(updatedPaths);
// setSimulationStates(updatedPaths);
// };
// const selectedPoint = useMemo(() => {
// if (!selectedActionSphere) return null;
// return simulationPaths.flatMap((path) => path.points).find((point) => point.uuid === selectedActionSphere.points.uuid);
// }, [selectedActionSphere, simulationPaths]);
// return simulationStates.flatMap((path) => path.points).find((point) => point.uuid === selectedActionSphere.points.uuid);
// }, [selectedActionSphere, simulationStates]);
// const createPath = () => {
// setActiveButton(activeButton !== 'addMaterialPath' ? 'addMaterialPath' : null);

View File

@@ -11,13 +11,13 @@ type PathPoint = {
};
type PathCreatorProps = {
simulationPaths: PathPoint[][];
setSimulationPaths: React.Dispatch<React.SetStateAction<PathPoint[][]>>;
simulationStates: PathPoint[][];
setSimulationStates: React.Dispatch<React.SetStateAction<PathPoint[][]>>;
connections: { start: PathPoint; end: PathPoint }[];
setConnections: React.Dispatch<React.SetStateAction<{ start: PathPoint; end: PathPoint }[]>>
};
const PathCreator = ({ simulationPaths, setSimulationPaths, connections, setConnections }: PathCreatorProps) => {
const PathCreator = ({ simulationStates, setSimulationStates, connections, setConnections }: PathCreatorProps) => {
const { camera, scene, raycaster, pointer, gl } = useThree();
const { drawMaterialPath } = useDrawMaterialPath();
@@ -71,7 +71,7 @@ const PathCreator = ({ simulationPaths, setSimulationPaths, connections, setConn
e.preventDefault();
if (drag || e.button === 0) return;
if (currentPath.length > 1) {
setSimulationPaths((prevPaths) => [...prevPaths, currentPath]);
setSimulationStates((prevPaths) => [...prevPaths, currentPath]);
}
setCurrentPath([]);
setTemporaryPoint(null);
@@ -125,7 +125,7 @@ const PathCreator = ({ simulationPaths, setSimulationPaths, connections, setConn
canvasElement.addEventListener("contextmenu", onContextMenu);
} else {
if (currentPath.length > 1) {
setSimulationPaths((prevPaths) => [...prevPaths, currentPath]);
setSimulationStates((prevPaths) => [...prevPaths, currentPath]);
}
setCurrentPath([]);
setTemporaryPoint(null);
@@ -179,25 +179,25 @@ const PathCreator = ({ simulationPaths, setSimulationPaths, connections, setConn
if (selectedPoint) {
const updatedPosition = e.target.object.position.clone();
const updatedRotation = e.target.object.quaternion.clone();
const updatedPaths = simulationPaths.map((path) =>
const updatedPaths = simulationStates.map((path) =>
path.map((p) =>
p.uuid === selectedPoint.uuid ? { ...p, position: updatedPosition, rotation: updatedRotation } : p
)
);
setSimulationPaths(updatedPaths);
setSimulationStates(updatedPaths);
}
};
const meshContext = (uuid: string) => {
const pathIndex = simulationPaths.findIndex(path => path.some(point => point.uuid === uuid));
const pathIndex = simulationStates.findIndex(path => path.some(point => point.uuid === uuid));
if (pathIndex === -1) return;
const clickedPoint = simulationPaths[pathIndex].find(point => point.uuid === uuid);
const clickedPoint = simulationStates[pathIndex].find(point => point.uuid === uuid);
if (!clickedPoint) return;
const isStart = simulationPaths[pathIndex][0].uuid === uuid;
const isEnd = simulationPaths[pathIndex][simulationPaths[pathIndex].length - 1].uuid === uuid;
const isStart = simulationStates[pathIndex][0].uuid === uuid;
const isEnd = simulationStates[pathIndex][simulationStates[pathIndex].length - 1].uuid === uuid;
if (pathIndex === 0 && isStart) {
console.log("The first-ever point is not connectable.");
@@ -285,8 +285,8 @@ const PathCreator = ({ simulationPaths, setSimulationPaths, connections, setConn
return (
<>
<group name='pathObjects'>
{/* Render finalized simulationPaths */}
{simulationPaths.map((path, pathIndex) => (
{/* Render finalized simulationStates */}
{simulationStates.map((path, pathIndex) => (
<group key={`path-line-${pathIndex}`}>
<Line
name={`path-line-${pathIndex}`}
@@ -299,7 +299,7 @@ const PathCreator = ({ simulationPaths, setSimulationPaths, connections, setConn
))}
{/* Render finalized points */}
{simulationPaths.map((path) =>
{simulationStates.map((path) =>
path.map((point) => (
<mesh
key={`path-point-${point.uuid}`}

View File

@@ -10,13 +10,13 @@ type PathPoint = {
};
function Simulation() {
const [simulationPaths, setSimulationPaths] = useState<{ position: THREE.Vector3; rotation: THREE.Quaternion; uuid: string }[][]>([]);
const [simulationStates, setSimulationStates] = useState<{ position: THREE.Vector3; rotation: THREE.Quaternion; uuid: string }[][]>([]);
const [connections, setConnections] = useState<{ start: PathPoint; end: PathPoint }[]>([]);
return (
<>
<PathCreator simulationPaths={simulationPaths} setSimulationPaths={setSimulationPaths} connections={connections} setConnections={setConnections} />
{simulationPaths.map((path, index) => (
<PathCreator simulationStates={simulationStates} setSimulationStates={setSimulationStates} connections={connections} setConnections={setConnections} />
{simulationStates.map((path, index) => (
<PathFlow key={index} path={path} connections={connections} />
))}
</>

View File

@@ -5,6 +5,14 @@ import { useDroppedObjectsStore } from "../../store/useDroppedObjectsStore";
import { useZoneWidgetStore } from "../../store/useZone3DWidgetStore";
import useTemplateStore from "../../store/useTemplateStore";
type WidgetData = {
id: string;
type: string;
position: [number, number, number];
rotation?: [number, number, number];
tempPosition?: [number, number, number];
};
export default function SocketRealTimeViz() {
const { visualizationSocket } = useSocketStore();
const { selectedZone, setSelectedZone } = useSelectedZoneStore();
@@ -14,6 +22,7 @@ export default function SocketRealTimeViz() {
const { addWidget } = useZoneWidgetStore()
const { templates, removeTemplate } = useTemplateStore();
const { setTemplates } = useTemplateStore();
const { zoneWidgetData, setZoneWidgetData, updateWidgetPosition, updateWidgetRotation } = useZoneWidgetStore();
useEffect(() => {
const email = localStorage.getItem("email") || "";
@@ -132,14 +141,36 @@ export default function SocketRealTimeViz() {
});
//add 3D Widget response
visualizationSocket.on("viz-widget3D:response:updates", (add3DWidget: any) => {
console.log('add3DWidget: ', add3DWidget);
console.log('add3DWidget: ', add3DWidget);
if (add3DWidget.success) {
console.log('add3DWidget: ', add3DWidget);
if (add3DWidget.message === "Widget created successfully") {
addWidget(add3DWidget.data.zoneId, add3DWidget.data.widget);
}
}
});
//delete 3D Widget response
visualizationSocket.on("viz-widget3D:response:delete", (delete3DWidget: any) => {
console.log('delete3DWidget: ', delete3DWidget);
// "3DWidget delete unsuccessfull"
if (delete3DWidget.success && delete3DWidget.message === "3DWidget delete successfull") {
const activeZoneWidgets = zoneWidgetData[delete3DWidget.data.zoneId] || [];
setZoneWidgetData(
delete3DWidget.data.zoneId,
activeZoneWidgets.filter((w: WidgetData) => w.id !== delete3DWidget.data.id)
);
}
});
//update3D widget response
visualizationSocket.on("viz-widget3D:response:modifyPositionRotation", (update3DWidget: any) => {
console.log('update3DWidget: ', update3DWidget);
if (update3DWidget.success && update3DWidget.message==="widget update successfully") {
updateWidgetPosition(update3DWidget.data.zoneId, update3DWidget.data.widget.id, update3DWidget.data.widget.position);
updateWidgetRotation(update3DWidget.data.zoneId, update3DWidget.data.widget.id, update3DWidget.data.widget.rotation);
}
});
// add Template response
visualizationSocket.on("viz-template:response:add", (addingTemplate: any) => {
console.log('addingTemplate: ', addingTemplate);

View File

@@ -26,7 +26,7 @@ export const findEnvironment = async (organization: string, userId: string) => {
false,
false,
false,
0,
40,
true
);
return userpos;

View File

@@ -14,7 +14,7 @@ export const useSocketStore = create<any>((set: any, get: any) => ({
const socket = io(
`http://${process.env.REACT_APP_SERVER_SOCKET_API_BASE_URL}/Builder`,
{
reconnection: false,
reconnection: true,
auth: { email, organization },
}
);
@@ -22,7 +22,7 @@ export const useSocketStore = create<any>((set: any, get: any) => ({
const visualizationSocket = io(
`http://${process.env.REACT_APP_SERVER_SOCKET_API_BASE_URL}/Visualization`,
{
reconnection: false,
reconnection: true,
auth: { email, organization },
}
);
@@ -302,7 +302,13 @@ export const useDrieTemp = create<any>((set: any) => ({
export const useActiveUsers = create<any>((set: any) => ({
activeUsers: [],
setActiveUsers: (x: any) => set({ activeUsers: x }),
setActiveUsers: (callback: (prev: any[]) => any[] | any[]) =>
set((state: { activeUsers: any[] }) => ({
activeUsers:
typeof callback === "function"
? callback(state.activeUsers)
: callback,
})),
}));
export const useDrieUIValue = create<any>((set: any) => ({
@@ -341,24 +347,29 @@ export const useSelectedPath = create<any>((set: any) => ({
}));
interface SimulationPathsStore {
simulationPaths: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[];
setSimulationPaths: (
simulationStates: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[];
setSimulationStates: (
paths:
| (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]
| ((prev: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]
) => (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[])
| (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]
| ((prev: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]
) => (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[])
) => void;
}
export const useSimulationPaths = create<SimulationPathsStore>((set) => ({
simulationPaths: [],
setSimulationPaths: (paths) =>
export const useSimulationStates = create<SimulationPathsStore>((set) => ({
simulationStates: [],
setSimulationStates: (paths) =>
set((state) => ({
simulationPaths:
typeof paths === "function" ? paths(state.simulationPaths) : paths,
simulationStates:
typeof paths === "function" ? paths(state.simulationStates) : paths,
})),
}))
export const useNavMesh = create<any>((set: any) => ({
navMesh: null,
setNavMesh: (x: any) => set({ navMesh: x }),
}));
export const useIsConnecting = create<any>((set: any) => ({
isConnecting: false,
setIsConnecting: (x: any) => set({ isConnecting: x }),

View File

@@ -271,10 +271,10 @@ export type RefCSM = React.MutableRefObject<CSM>;
export type RefCSMHelper = React.MutableRefObject<CSMHelper>;
interface PathConnection {
fromPathUUID: string;
fromModelUUID: string;
fromUUID: string;
toConnections: {
toPathUUID: string;
toModelUUID: string;
toUUID: string;
}[];
}
@@ -296,7 +296,7 @@ interface ConveyorEventsSchema {
rotation: [number, number, number];
actions: { uuid: string; name: string; type: string; material: string; delay: number | string; spawnInterval: number | string; isUsed: boolean }[] | [];
triggers: { uuid: string; name: string; type: string; isUsed: boolean; bufferTime: number }[] | [];
connections: { source: { pathUUID: string; pointUUID: string }; targets: { pathUUID: string; pointUUID: string }[] };
connections: { source: { modelUUID: string; pointUUID: string }; targets: { modelUUID: string; pointUUID: string }[] };
}[];
position: [number, number, number];
rotation: [number, number, number];
@@ -311,12 +311,40 @@ interface VehicleEventsSchema {
uuid: string;
position: [number, number, number];
actions: { uuid: string; name: string; type: string; start: { x: number, y: number } | {}, hitCount: number, end: { x: number, y: number } | {}, buffer: number };
connections: { source: { modelUUID: string; pointUUID: string }; targets: { pathUUID: string; pointUUID: string }[] };
connections: { source: { modelUUID: string; pointUUID: string }; targets: { modelUUID: string; pointUUID: string }[] };
speed: number;
};
position: [number, number, number];
}
interface StaticMachineEventsSchema {
modeluuid: string;
modelName: string;
type: 'StaticMachine';
points: {
uuid: string;
position: [number, number, number];
actions: { uuid: string; name: string; buffer: number | string; material: string; isUsed: boolean };
triggers: { uuid: string; name: string; type: string };
connections: { source: { modelUUID: string; pointUUID: string }; targets: { modelUUID: string; pointUUID: string }[] };
};
position: [number, number, number];
}
interface ArmBotEventsSchema {
modeluuid: string;
modelName: string;
type: 'ArmBot';
points: {
uuid: string;
position: [number, number, number];
actions: { uuid: string; name: string; speed: number; processes: { triggerId: string; startPoint: string; endPoint: string }[] };
triggers: { uuid: string; name: string; type: string };
connections: { source: { modelUUID: string; pointUUID: string }; targets: { modelUUID: string; pointUUID: string }[] };
};
position: [number, number, number];
}
export type EventData = {
modeluuid: string;
modelname: string;
@@ -333,7 +361,7 @@ export type EventData = {
rotation: [number, number, number];
actions: { uuid: string; name: string; type: string; material: string; delay: number | string; spawnInterval: number | string; isUsed: boolean }[] | [];
triggers: { uuid: string; name: string; type: string; isUsed: boolean; bufferTime: number }[] | [];
connections: { source: { pathUUID: string; pointUUID: string }; targets: { pathUUID: string; pointUUID: string }[] };
connections: { source: { modelUUID: string; pointUUID: string }; targets: { modelUUID: string; pointUUID: string }[] };
}[];
speed: number | string;
} | {
@@ -342,7 +370,7 @@ export type EventData = {
uuid: string;
position: [number, number, number];
actions: { uuid: string; name: string; type: string; start: { x: number, y: number } | {}, hitCount: number, end: { x: number, y: number } | {}, buffer: number };
connections: { source: { modelUUID: string; pointUUID: string }; targets: { pathUUID: string; pointUUID: string }[] };
connections: { source: { modelUUID: string; pointUUID: string }; targets: { modelUUID: string; pointUUID: string }[] };
speed: number;
};
};