- Updated ArmBotState interface across multiple files to include connections (source and targets) and isActive properties.
- Implemented logic in ProcessAnimator to check if processes are connected to active ArmBots, preventing future spawns if connected.
- Adjusted animation state handling to account for active ArmBots, stopping animations and resetting states as necessary.
- Refactored related functions for better clarity and maintainability.
- Added StaticMachine component to manage static machine states and interactions.
- Implemented StaticMachineInstances for handling individual machine behaviors.
- Updated ArmBot and related components to support interactions with static machines.
- Refactored process handling to include ArmBot actions and trigger management.
- Improved type definitions for simulation types to accommodate new features.
- Renamed simulation type imports from `simulation` to `simulationTypes` across multiple files for consistency.
- Consolidated simulation type definitions into a new `simulationTypes.d.ts` file.
- Updated relevant components (e.g., `ArmBot`, `IkInstances`, `PathConnector`, etc.) to use the new type definitions.
- Removed the old `simulation.d.ts` file to clean up the codebase.
- Adjusted function signatures and state management in components to align with the new type structure.
- Added ArmBot component to manage ArmBot instances in the simulation.
- Created ArmBotInstances component to render individual ArmBot models.
- Developed IKAnimationController for handling inverse kinematics during animations.
- Introduced IkInstances component to load and manage IK-enabled arm models.
- Defined simulation types for ArmBot events and connections in TypeScript.
- Enhanced type definitions for better clarity and maintainability.
- Added ArmReplace component to manage the rendering of arm models based on scene objects.
- Integrated MultiGLTFInstances for loading and displaying multiple GLTF models.
- Created findLinkObjects function to traverse the scene and extract positions, rotations, and visibility settings for objects named 'link_0'.
- Utilized useModuleStore to manage active module state and control visibility of arm models.