- Added ArmBot component to manage ArmBot instances in the simulation.
- Created ArmBotInstances component to render individual ArmBot models.
- Developed IKAnimationController for handling inverse kinematics during animations.
- Introduced IkInstances component to load and manage IK-enabled arm models.
- Defined simulation types for ArmBot events and connections in TypeScript.
- Enhanced type definitions for better clarity and maintainability.
- Added ArmReplace component to manage the rendering of arm models based on scene objects.
- Integrated MultiGLTFInstances for loading and displaying multiple GLTF models.
- Created findLinkObjects function to traverse the scene and extract positions, rotations, and visibility settings for objects named 'link_0'.
- Utilized useModuleStore to manage active module state and control visibility of arm models.