Refactor FloorItemsGroup to integrate environment data retrieval and improve asset loading progress tracking
Enhance useRetrieveHandler to manage retrieval timing based on animation speed and arm bot state Update materials component to streamline imports and improve readability Modify roboticArmInstance to change state handling from 'idle' to 'running' during active phases Fix useTriggerHandler to ensure actions are handled correctly when material is null Refactor vehicleInstance to improve material drop handling and integrate conveyor and robotic arm interactions Add getLastMaterial method to useVehicleStore for better material management in vehicle instances
This commit is contained in:
parent
243a2e7606
commit
f37750023f
|
@ -4,305 +4,304 @@ import InputToggle from "../../../ui/inputs/InputToggle";
|
|||
import { AIIcon } from "../../../icons/ExportCommonIcons";
|
||||
import LabeledButton from "../../../ui/inputs/LabledButton";
|
||||
import {
|
||||
useAzimuth,
|
||||
useElevation,
|
||||
useLimitDistance,
|
||||
useRenderDistance,
|
||||
useResetCamera,
|
||||
useRoofVisibility,
|
||||
useSelectedWallItem,
|
||||
useShadows,
|
||||
useSocketStore,
|
||||
useTileDistance,
|
||||
useToggleView,
|
||||
useWallVisibility,
|
||||
useAzimuth,
|
||||
useElevation,
|
||||
useLimitDistance,
|
||||
useRenderDistance,
|
||||
useResetCamera,
|
||||
useRoofVisibility,
|
||||
useSelectedWallItem,
|
||||
useShadows,
|
||||
useSocketStore,
|
||||
useTileDistance,
|
||||
useToggleView,
|
||||
useWallVisibility,
|
||||
} from "../../../../store/builder/store";
|
||||
import { setEnvironment } from "../../../../services/factoryBuilder/environment/setEnvironment";
|
||||
import * as CONSTANTS from "../../../../types/world/worldConstants";
|
||||
import { validateBBox } from "@turf/helpers";
|
||||
const GlobalProperties: React.FC = () => {
|
||||
const { toggleView, setToggleView } = useToggleView();
|
||||
const { selectedWallItem, setSelectedWallItem } = useSelectedWallItem();
|
||||
const { roofVisibility, setRoofVisibility } = useRoofVisibility();
|
||||
const { wallVisibility, setWallVisibility } = useWallVisibility();
|
||||
const { shadows, setShadows } = useShadows();
|
||||
const { resetCamera, setResetCamera } = useResetCamera();
|
||||
const { elevation, setElevation } = useElevation();
|
||||
const { azimuth, setAzimuth } = useAzimuth();
|
||||
const { renderDistance, setRenderDistance } = useRenderDistance();
|
||||
const { setPlaneValue, setGridValue, planeValue, gridValue } =
|
||||
useTileDistance();
|
||||
useEffect(() => {}, [gridValue, planeValue]);
|
||||
const { socket } = useSocketStore();
|
||||
const { limitDistance, setLimitDistance } = useLimitDistance();
|
||||
const [distance, setDistance] = useState<number>(40);
|
||||
useEffect(() => {}, [limitDistance]);
|
||||
const { toggleView, setToggleView } = useToggleView();
|
||||
const { selectedWallItem, setSelectedWallItem } = useSelectedWallItem();
|
||||
const { roofVisibility, setRoofVisibility } = useRoofVisibility();
|
||||
const { wallVisibility, setWallVisibility } = useWallVisibility();
|
||||
const { shadows, setShadows } = useShadows();
|
||||
const { resetCamera, setResetCamera } = useResetCamera();
|
||||
const { elevation, setElevation } = useElevation();
|
||||
const { azimuth, setAzimuth } = useAzimuth();
|
||||
const { renderDistance, setRenderDistance } = useRenderDistance();
|
||||
const { setPlaneValue, setGridValue, planeValue, gridValue } = useTileDistance();
|
||||
const { socket } = useSocketStore();
|
||||
const { limitDistance, setLimitDistance } = useLimitDistance();
|
||||
const [distance, setDistance] = useState<number>(40);
|
||||
|
||||
const [limitGridDistance, setLimitGridDistance] = useState(false);
|
||||
const [gridDistance, setGridDistance] = useState<number>(3);
|
||||
const [limitGridDistance, setLimitGridDistance] = useState(false);
|
||||
const [gridDistance, setGridDistance] = useState<number>(3);
|
||||
|
||||
const optimizeScene = async (value: any) => {
|
||||
const email = localStorage.getItem("email");
|
||||
const organization = email?.split("@")[1]?.split(".")[0] || "defaultOrg";
|
||||
const optimizeScene = async (value: any) => {
|
||||
const email = localStorage.getItem("email");
|
||||
const organization = email?.split("@")[1]?.split(".")[0] || "defaultOrg";
|
||||
|
||||
const data = await setEnvironment(
|
||||
organization,
|
||||
localStorage.getItem("userId")!,
|
||||
wallVisibility,
|
||||
roofVisibility,
|
||||
shadows,
|
||||
30,
|
||||
true
|
||||
);
|
||||
setRenderDistance(30);
|
||||
setLimitDistance(true);
|
||||
};
|
||||
const limitRenderDistance = async () => {
|
||||
const email = localStorage.getItem("email");
|
||||
const organization = email?.split("@")[1]?.split(".")[0] || "defaultOrg";
|
||||
const data = await setEnvironment(
|
||||
organization,
|
||||
localStorage.getItem("userId")!,
|
||||
wallVisibility,
|
||||
roofVisibility,
|
||||
shadows,
|
||||
30,
|
||||
true
|
||||
);
|
||||
setRenderDistance(30);
|
||||
setLimitDistance(true);
|
||||
};
|
||||
|
||||
if (limitDistance) {
|
||||
let data = await setEnvironment(
|
||||
organization,
|
||||
localStorage.getItem("userId")!,
|
||||
wallVisibility,
|
||||
roofVisibility,
|
||||
shadows,
|
||||
75,
|
||||
!limitDistance
|
||||
);
|
||||
setRenderDistance(75);
|
||||
} else {
|
||||
let data = await setEnvironment(
|
||||
organization,
|
||||
localStorage.getItem("userId")!,
|
||||
wallVisibility,
|
||||
roofVisibility,
|
||||
shadows,
|
||||
renderDistance,
|
||||
!limitDistance
|
||||
);
|
||||
const limitRenderDistance = async () => {
|
||||
const email = localStorage.getItem("email");
|
||||
const organization = email?.split("@")[1]?.split(".")[0] || "defaultOrg";
|
||||
|
||||
if (limitDistance) {
|
||||
let data = await setEnvironment(
|
||||
organization,
|
||||
localStorage.getItem("userId")!,
|
||||
wallVisibility,
|
||||
roofVisibility,
|
||||
shadows,
|
||||
75,
|
||||
!limitDistance
|
||||
);
|
||||
setRenderDistance(75);
|
||||
} else {
|
||||
let data = await setEnvironment(
|
||||
organization,
|
||||
localStorage.getItem("userId")!,
|
||||
wallVisibility,
|
||||
roofVisibility,
|
||||
shadows,
|
||||
renderDistance,
|
||||
!limitDistance
|
||||
);
|
||||
}
|
||||
setLimitDistance(!limitDistance);
|
||||
};
|
||||
|
||||
function updateDistance(value: number) {
|
||||
setDistance(value);
|
||||
setRenderDistance(value);
|
||||
}
|
||||
setLimitDistance(!limitDistance);
|
||||
};
|
||||
|
||||
function updateDistance(value: number) {
|
||||
setDistance(value);
|
||||
setRenderDistance(value);
|
||||
}
|
||||
function updateGridDistance(value: number) {
|
||||
setGridDistance(value);
|
||||
// setGridValue({ size: value * 100, divisions: (value * 100) / 4 });
|
||||
// setPlaneValue({ height: value * 100, width: value * 100 });
|
||||
}
|
||||
function updatedGrid(value: number) {
|
||||
// console.log(" (value * 100) / 4 : ", (value * 100) / 4);
|
||||
setGridValue({ size: value * 100, divisions: (value * 100) / 4 });
|
||||
setPlaneValue({ height: value * 100, width: value * 100 });
|
||||
}
|
||||
|
||||
const updatedDist = async (value: number) => {
|
||||
const email = localStorage.getItem("email");
|
||||
const organization = email?.split("@")[1]?.split(".")[0] || "defaultOrg";
|
||||
setRenderDistance(value);
|
||||
// setDistance(value);
|
||||
const data = await setEnvironment(
|
||||
organization,
|
||||
localStorage.getItem("userId")!,
|
||||
wallVisibility,
|
||||
roofVisibility,
|
||||
shadows,
|
||||
value,
|
||||
limitDistance
|
||||
);
|
||||
};
|
||||
|
||||
// Function to toggle roof visibility
|
||||
const changeRoofVisibility = async () => {
|
||||
const email = localStorage.getItem("email");
|
||||
const organization = email!.split("@")[1].split(".")[0];
|
||||
|
||||
//using REST
|
||||
const data = await setEnvironment(
|
||||
organization,
|
||||
localStorage.getItem("userId")!,
|
||||
wallVisibility,
|
||||
!roofVisibility,
|
||||
shadows,
|
||||
renderDistance,
|
||||
limitDistance
|
||||
);
|
||||
//
|
||||
|
||||
//using Socket
|
||||
// const visData = {
|
||||
// organization: organization,
|
||||
// userId: localStorage.getItem('userId')!,
|
||||
// wallVisibility: wallVisibility,
|
||||
// roofVisibility: !roofVisibility,
|
||||
// shadowVisibility: shadows,
|
||||
// socketId: socket.id
|
||||
// };
|
||||
// socket.emit('v1:Environment:set', visData)
|
||||
|
||||
setRoofVisibility(!roofVisibility); // Toggle roof visibility
|
||||
};
|
||||
// Function to toggle wall visibility
|
||||
const changeWallVisibility = async () => {
|
||||
const email = localStorage.getItem("email");
|
||||
const organization = email!.split("@")[1].split(".")[0];
|
||||
//using REST
|
||||
const data = await setEnvironment(
|
||||
organization,
|
||||
localStorage.getItem("userId")!,
|
||||
!wallVisibility,
|
||||
roofVisibility,
|
||||
shadows,
|
||||
renderDistance,
|
||||
limitDistance
|
||||
);
|
||||
//
|
||||
|
||||
//using Socket
|
||||
// const visData = {
|
||||
// organization: organization,
|
||||
// userId: localStorage.getItem('userId')!,
|
||||
// wallVisibility: !wallVisibility,
|
||||
// roofVisibility: roofVisibility,
|
||||
// shadowVisibility: shadows,
|
||||
// socketId: socket.id
|
||||
// };
|
||||
// socket.emit('v1:Environment:set', visData)
|
||||
|
||||
setWallVisibility(!wallVisibility); // Toggle wall visibility
|
||||
};
|
||||
|
||||
const shadowVisibility = async () => {
|
||||
const email = localStorage.getItem("email");
|
||||
const organization = email!.split("@")[1].split(".")[0];
|
||||
//using REST
|
||||
const data = await setEnvironment(
|
||||
organization,
|
||||
localStorage.getItem("userId")!,
|
||||
wallVisibility,
|
||||
roofVisibility,
|
||||
!shadows,
|
||||
renderDistance,
|
||||
limitDistance
|
||||
);
|
||||
//
|
||||
|
||||
//using Socket
|
||||
// const visData = {
|
||||
// organization: organization,
|
||||
// userId: localStorage.getItem('userId')!,
|
||||
// wallVisibility: wallVisibility,
|
||||
// roofVisibility: roofVisibility,
|
||||
// shadowVisibility: !shadows,
|
||||
// socketId: socket.id
|
||||
// };
|
||||
// socket.emit('v1:Environment:set', visData)
|
||||
|
||||
setShadows(!shadows);
|
||||
};
|
||||
const toggleResetCamera = () => {
|
||||
if (!toggleView) {
|
||||
setResetCamera(true); // Trigger reset camera action
|
||||
function updateGridDistance(value: number) {
|
||||
setGridDistance(value);
|
||||
// setGridValue({ size: value * 100, divisions: (value * 100) / 4 });
|
||||
// setPlaneValue({ height: value * 100, width: value * 100 });
|
||||
}
|
||||
function updatedGrid(value: number) {
|
||||
// console.log(" (value * 100) / 4 : ", (value * 100) / 4);
|
||||
setGridValue({ size: value * 100, divisions: (value * 100) / 4 });
|
||||
setPlaneValue({ height: value * 100, width: value * 100 });
|
||||
}
|
||||
};
|
||||
|
||||
// function changeRenderDistance(e: any) {
|
||||
// if (parseInt(e.target.value) < 20) {
|
||||
// setRenderDistance(20);
|
||||
// } else if (parseInt(e.target.value) > 75) {
|
||||
// setRenderDistance(75);
|
||||
// } else {
|
||||
// setRenderDistance(parseInt(e.target.value));
|
||||
// }
|
||||
// }
|
||||
return (
|
||||
<div className="global-properties-container">
|
||||
<section>
|
||||
<div className="header">Environment</div>
|
||||
<div className="optimize-button" onClick={optimizeScene}>
|
||||
<AIIcon />
|
||||
Optimize
|
||||
const updatedDist = async (value: number) => {
|
||||
const email = localStorage.getItem("email");
|
||||
const organization = email?.split("@")[1]?.split(".")[0] || "defaultOrg";
|
||||
setRenderDistance(value);
|
||||
// setDistance(value);
|
||||
const data = await setEnvironment(
|
||||
organization,
|
||||
localStorage.getItem("userId")!,
|
||||
wallVisibility,
|
||||
roofVisibility,
|
||||
shadows,
|
||||
value,
|
||||
limitDistance
|
||||
);
|
||||
};
|
||||
|
||||
// Function to toggle roof visibility
|
||||
const changeRoofVisibility = async () => {
|
||||
const email = localStorage.getItem("email");
|
||||
const organization = email!.split("@")[1].split(".")[0];
|
||||
|
||||
//using REST
|
||||
const data = await setEnvironment(
|
||||
organization,
|
||||
localStorage.getItem("userId")!,
|
||||
wallVisibility,
|
||||
!roofVisibility,
|
||||
shadows,
|
||||
renderDistance,
|
||||
limitDistance
|
||||
);
|
||||
//
|
||||
|
||||
//using Socket
|
||||
// const visData = {
|
||||
// organization: organization,
|
||||
// userId: localStorage.getItem('userId')!,
|
||||
// wallVisibility: wallVisibility,
|
||||
// roofVisibility: !roofVisibility,
|
||||
// shadowVisibility: shadows,
|
||||
// socketId: socket.id
|
||||
// };
|
||||
// socket.emit('v1:Environment:set', visData)
|
||||
|
||||
setRoofVisibility(!roofVisibility); // Toggle roof visibility
|
||||
};
|
||||
// Function to toggle wall visibility
|
||||
const changeWallVisibility = async () => {
|
||||
const email = localStorage.getItem("email");
|
||||
const organization = email!.split("@")[1].split(".")[0];
|
||||
//using REST
|
||||
const data = await setEnvironment(
|
||||
organization,
|
||||
localStorage.getItem("userId")!,
|
||||
!wallVisibility,
|
||||
roofVisibility,
|
||||
shadows,
|
||||
renderDistance,
|
||||
limitDistance
|
||||
);
|
||||
//
|
||||
|
||||
//using Socket
|
||||
// const visData = {
|
||||
// organization: organization,
|
||||
// userId: localStorage.getItem('userId')!,
|
||||
// wallVisibility: !wallVisibility,
|
||||
// roofVisibility: roofVisibility,
|
||||
// shadowVisibility: shadows,
|
||||
// socketId: socket.id
|
||||
// };
|
||||
// socket.emit('v1:Environment:set', visData)
|
||||
|
||||
setWallVisibility(!wallVisibility); // Toggle wall visibility
|
||||
};
|
||||
|
||||
const shadowVisibility = async () => {
|
||||
const email = localStorage.getItem("email");
|
||||
const organization = email!.split("@")[1].split(".")[0];
|
||||
//using REST
|
||||
const data = await setEnvironment(
|
||||
organization,
|
||||
localStorage.getItem("userId")!,
|
||||
wallVisibility,
|
||||
roofVisibility,
|
||||
!shadows,
|
||||
renderDistance,
|
||||
limitDistance
|
||||
);
|
||||
//
|
||||
|
||||
//using Socket
|
||||
// const visData = {
|
||||
// organization: organization,
|
||||
// userId: localStorage.getItem('userId')!,
|
||||
// wallVisibility: wallVisibility,
|
||||
// roofVisibility: roofVisibility,
|
||||
// shadowVisibility: !shadows,
|
||||
// socketId: socket.id
|
||||
// };
|
||||
// socket.emit('v1:Environment:set', visData)
|
||||
|
||||
setShadows(!shadows);
|
||||
};
|
||||
|
||||
const toggleResetCamera = () => {
|
||||
if (!toggleView) {
|
||||
setResetCamera(true); // Trigger reset camera action
|
||||
}
|
||||
};
|
||||
|
||||
// function changeRenderDistance(e: any) {
|
||||
// if (parseInt(e.target.value) < 20) {
|
||||
// setRenderDistance(20);
|
||||
// } else if (parseInt(e.target.value) > 75) {
|
||||
// setRenderDistance(75);
|
||||
// } else {
|
||||
// setRenderDistance(parseInt(e.target.value));
|
||||
// }
|
||||
// }
|
||||
return (
|
||||
<div className="global-properties-container">
|
||||
<section>
|
||||
<div className="header">Environment</div>
|
||||
<div className="optimize-button" onClick={optimizeScene}>
|
||||
<AIIcon />
|
||||
Optimize
|
||||
</div>
|
||||
|
||||
<div className="split"></div>
|
||||
|
||||
<InputToggle
|
||||
value={roofVisibility}
|
||||
inputKey="1"
|
||||
label="Roof Visibility"
|
||||
onClick={changeRoofVisibility}
|
||||
/>
|
||||
<InputToggle
|
||||
value={wallVisibility}
|
||||
inputKey="2"
|
||||
label="Wall Visibility"
|
||||
onClick={changeWallVisibility}
|
||||
/>
|
||||
{/* <InputToggle
|
||||
value={shadows}
|
||||
inputKey="3"
|
||||
label="Shadows Visibility"
|
||||
onClick={shadowVisibility}
|
||||
/> */}
|
||||
<LabeledButton
|
||||
label="Reset Camera"
|
||||
onClick={toggleResetCamera}
|
||||
value="Reset"
|
||||
/>
|
||||
|
||||
<div className="split"></div>
|
||||
{/* //visibleEdgeColor={CONSTANTS.outlineConfig.assetDeleteColor} */}
|
||||
<InputToggle
|
||||
inputKey="4"
|
||||
label="Limit Render Distance"
|
||||
value={limitDistance}
|
||||
// onClick={() => {
|
||||
// setLimitDistance(!limitDistance);
|
||||
// // setDistance(75);
|
||||
// // setRenderDistance(75);
|
||||
// }}
|
||||
onClick={async () => {
|
||||
await limitRenderDistance(); // Call the function here
|
||||
}}
|
||||
/>
|
||||
<InputRange
|
||||
label="Distance"
|
||||
disabled={!limitDistance}
|
||||
value={renderDistance}
|
||||
min={CONSTANTS.distanceConfig.minDistance}
|
||||
max={CONSTANTS.distanceConfig.maxDistance}
|
||||
onChange={(value: number) => updateDistance(value)}
|
||||
onPointerUp={updatedDist}
|
||||
key={"6"}
|
||||
/>
|
||||
|
||||
{/* <div className="split"></div>
|
||||
<InputToggle
|
||||
inputKey="6"
|
||||
label="Display Grid"
|
||||
value={limitGridDistance}
|
||||
onClick={() => {
|
||||
setLimitGridDistance(!limitGridDistance);
|
||||
}}
|
||||
/>
|
||||
<InputRange
|
||||
label="Tile Distance"
|
||||
disabled={!limitGridDistance}
|
||||
value={gridDistance}
|
||||
key={"7"}
|
||||
min={1}
|
||||
max={5}
|
||||
onChange={(value: number) => updateGridDistance(value)}
|
||||
onPointerUp={updatedGrid}
|
||||
/> */}
|
||||
</section>
|
||||
</div>
|
||||
|
||||
<div className="split"></div>
|
||||
|
||||
<InputToggle
|
||||
value={roofVisibility}
|
||||
inputKey="1"
|
||||
label="Roof Visibility"
|
||||
onClick={changeRoofVisibility}
|
||||
/>
|
||||
<InputToggle
|
||||
value={wallVisibility}
|
||||
inputKey="2"
|
||||
label="Wall Visibility"
|
||||
onClick={changeWallVisibility}
|
||||
/>
|
||||
{/* <InputToggle
|
||||
value={shadows}
|
||||
inputKey="3"
|
||||
label="Shadows Visibility"
|
||||
onClick={shadowVisibility}
|
||||
/> */}
|
||||
<LabeledButton
|
||||
label="Reset Camera"
|
||||
onClick={toggleResetCamera}
|
||||
value="Reset"
|
||||
/>
|
||||
|
||||
<div className="split"></div>
|
||||
{/* //visibleEdgeColor={CONSTANTS.outlineConfig.assetDeleteColor} */}
|
||||
<InputToggle
|
||||
inputKey="4"
|
||||
label="Limit Render Distance"
|
||||
value={limitDistance}
|
||||
// onClick={() => {
|
||||
// setLimitDistance(!limitDistance);
|
||||
// // setDistance(75);
|
||||
// // setRenderDistance(75);
|
||||
// }}
|
||||
onClick={async () => {
|
||||
await limitRenderDistance(); // Call the function here
|
||||
}}
|
||||
/>
|
||||
<InputRange
|
||||
label="Distance"
|
||||
disabled={!limitDistance}
|
||||
value={renderDistance}
|
||||
min={CONSTANTS.distanceConfig.minDistance}
|
||||
max={CONSTANTS.distanceConfig.maxDistance}
|
||||
onChange={(value: number) => updateDistance(value)}
|
||||
onPointerUp={updatedDist}
|
||||
key={"6"}
|
||||
/>
|
||||
|
||||
{/* <div className="split"></div>
|
||||
<InputToggle
|
||||
inputKey="6"
|
||||
label="Display Grid"
|
||||
value={limitGridDistance}
|
||||
onClick={() => {
|
||||
setLimitGridDistance(!limitGridDistance);
|
||||
}}
|
||||
/>
|
||||
<InputRange
|
||||
label="Tile Distance"
|
||||
disabled={!limitGridDistance}
|
||||
value={gridDistance}
|
||||
key={"7"}
|
||||
min={1}
|
||||
max={5}
|
||||
onChange={(value: number) => updateGridDistance(value)}
|
||||
onPointerUp={updatedGrid}
|
||||
/> */}
|
||||
</section>
|
||||
</div>
|
||||
);
|
||||
);
|
||||
};
|
||||
|
||||
export default GlobalProperties;
|
||||
|
|
|
@ -27,6 +27,7 @@ import addAssetModel from "../geomentries/assets/addAssetModel";
|
|||
import { getFloorAssets } from "../../../services/factoryBuilder/assest/floorAsset/getFloorItemsApi";
|
||||
import useModuleStore from "../../../store/useModuleStore";
|
||||
import { useEventsStore } from "../../../store/simulation/useEventsStore";
|
||||
import { findEnvironment } from "../../../services/factoryBuilder/environment/findEnvironment";
|
||||
|
||||
const assetManagerWorker = new Worker(
|
||||
new URL(
|
||||
|
@ -77,71 +78,77 @@ const FloorItemsGroup = ({
|
|||
const email = localStorage.getItem("email");
|
||||
const organization = email!.split("@")[1].split(".")[0];
|
||||
|
||||
let totalAssets = 0;
|
||||
let loadedAssets = 0;
|
||||
findEnvironment(
|
||||
organization,
|
||||
localStorage.getItem("userId")!
|
||||
).then((evnironMentData) => {
|
||||
|
||||
const updateLoadingProgress = (progress: number) => {
|
||||
if (progress < 100) {
|
||||
setLoadingProgress(progress);
|
||||
} else if (progress === 100) {
|
||||
setTimeout(() => {
|
||||
setLoadingProgress(100);
|
||||
let totalAssets = 0;
|
||||
let loadedAssets = 0;
|
||||
|
||||
const updateLoadingProgress = (progress: number) => {
|
||||
if (progress < 100) {
|
||||
setLoadingProgress(progress);
|
||||
} else if (progress === 100) {
|
||||
setTimeout(() => {
|
||||
setLoadingProgress(0);
|
||||
}, 1500);
|
||||
}, 1000);
|
||||
}
|
||||
};
|
||||
|
||||
getFloorAssets(organization).then((data) => {
|
||||
if (data.length > 0) {
|
||||
const uniqueItems = (data as Types.FloorItems).filter(
|
||||
(item, index, self) =>
|
||||
index === self.findIndex((t) => t.modelfileID === item.modelfileID)
|
||||
);
|
||||
totalAssets = uniqueItems.length;
|
||||
if (totalAssets === 0) {
|
||||
updateLoadingProgress(100);
|
||||
return;
|
||||
setLoadingProgress(100);
|
||||
setTimeout(() => {
|
||||
setLoadingProgress(0);
|
||||
}, 1500);
|
||||
}, 1000);
|
||||
}
|
||||
gltfLoaderWorker.postMessage({ floorItems: uniqueItems });
|
||||
} else {
|
||||
gltfLoaderWorker.postMessage({ floorItems: [] });
|
||||
loadInitialFloorItems(
|
||||
itemsGroup,
|
||||
setFloorItems,
|
||||
addEvent,
|
||||
renderDistance
|
||||
);
|
||||
updateLoadingProgress(100);
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
gltfLoaderWorker.onmessage = async (event) => {
|
||||
if (event.data.message === "gltfLoaded" && event.data.modelBlob) {
|
||||
const blobUrl = URL.createObjectURL(event.data.modelBlob);
|
||||
|
||||
loader.load(blobUrl, (gltf) => {
|
||||
URL.revokeObjectURL(blobUrl);
|
||||
THREE.Cache.remove(blobUrl);
|
||||
THREE.Cache.add(event.data.modelID, gltf);
|
||||
|
||||
loadedAssets++;
|
||||
const progress = Math.round((loadedAssets / totalAssets) * 100);
|
||||
updateLoadingProgress(progress);
|
||||
|
||||
if (loadedAssets === totalAssets) {
|
||||
loadInitialFloorItems(
|
||||
itemsGroup,
|
||||
setFloorItems,
|
||||
addEvent,
|
||||
renderDistance
|
||||
);
|
||||
getFloorAssets(organization).then((data) => {
|
||||
if (data.length > 0) {
|
||||
const uniqueItems = (data as Types.FloorItems).filter(
|
||||
(item, index, self) =>
|
||||
index === self.findIndex((t) => t.modelfileID === item.modelfileID)
|
||||
);
|
||||
totalAssets = uniqueItems.length;
|
||||
if (totalAssets === 0) {
|
||||
updateLoadingProgress(100);
|
||||
return;
|
||||
}
|
||||
});
|
||||
}
|
||||
};
|
||||
gltfLoaderWorker.postMessage({ floorItems: uniqueItems });
|
||||
} else {
|
||||
gltfLoaderWorker.postMessage({ floorItems: [] });
|
||||
loadInitialFloorItems(
|
||||
itemsGroup,
|
||||
setFloorItems,
|
||||
addEvent,
|
||||
evnironMentData.renderDistance
|
||||
);
|
||||
updateLoadingProgress(100);
|
||||
}
|
||||
});
|
||||
|
||||
gltfLoaderWorker.onmessage = async (event) => {
|
||||
if (event.data.message === "gltfLoaded" && event.data.modelBlob) {
|
||||
const blobUrl = URL.createObjectURL(event.data.modelBlob);
|
||||
|
||||
loader.load(blobUrl, (gltf) => {
|
||||
URL.revokeObjectURL(blobUrl);
|
||||
THREE.Cache.remove(blobUrl);
|
||||
THREE.Cache.add(event.data.modelID, gltf);
|
||||
|
||||
loadedAssets++;
|
||||
const progress = Math.round((loadedAssets / totalAssets) * 100);
|
||||
updateLoadingProgress(progress);
|
||||
|
||||
if (loadedAssets === totalAssets) {
|
||||
loadInitialFloorItems(
|
||||
itemsGroup,
|
||||
setFloorItems,
|
||||
addEvent,
|
||||
evnironMentData.renderDistance
|
||||
);
|
||||
updateLoadingProgress(100);
|
||||
}
|
||||
});
|
||||
}
|
||||
};
|
||||
})
|
||||
}, []);
|
||||
|
||||
useEffect(() => {
|
||||
|
@ -363,10 +370,10 @@ const FloorItemsGroup = ({
|
|||
if (!event.dataTransfer?.files[0]) return;
|
||||
|
||||
if (selectedItem.id !== "" && event.dataTransfer?.files[0] && selectedItem.category !== 'Fenestration') {
|
||||
|
||||
|
||||
state.pointer.x = (event.clientX / window.innerWidth) * 2 - 1;
|
||||
state.pointer.y = -(event.clientY / window.innerHeight) * 2 + 1;
|
||||
|
||||
|
||||
addAssetModel(
|
||||
raycaster,
|
||||
state.camera,
|
||||
|
|
|
@ -6,20 +6,22 @@ import { useSelectedProduct } from "../../../../../store/simulation/useSimulatio
|
|||
import { useStorageUnitStore } from "../../../../../store/simulation/useStorageUnitStore";
|
||||
import { useArmBotStore } from "../../../../../store/simulation/useArmBotStore";
|
||||
import { useVehicleStore } from "../../../../../store/simulation/useVehicleStore";
|
||||
import { usePlayButtonStore, usePauseButtonStore, useResetButtonStore } from "../../../../../store/usePlayButtonStore";
|
||||
import { usePlayButtonStore, usePauseButtonStore, useResetButtonStore, useAnimationPlaySpeed } from "../../../../../store/usePlayButtonStore";
|
||||
|
||||
export function useRetrieveHandler() {
|
||||
const { addMaterial } = useMaterialStore();
|
||||
const { getModelUuidByActionUuid, getPointUuidByActionUuid, getEventByModelUuid } = useProductStore();
|
||||
const { getModelUuidByActionUuid, getPointUuidByActionUuid, getEventByModelUuid, getActionByUuid } = useProductStore();
|
||||
const { getStorageUnitById, getLastMaterial, updateCurrentLoad, removeLastMaterial } = useStorageUnitStore();
|
||||
const { getVehicleById, incrementVehicleLoad, addCurrentMaterial } = useVehicleStore();
|
||||
const { selectedProduct } = useSelectedProduct();
|
||||
const { getArmBotById, addCurrentAction } = useArmBotStore();
|
||||
const { isPlaying } = usePlayButtonStore();
|
||||
const { speed } = useAnimationPlaySpeed();
|
||||
const { isPaused } = usePauseButtonStore();
|
||||
const { isReset } = useResetButtonStore();
|
||||
|
||||
const [activeRetrievals, setActiveRetrievals] = useState<Map<string, { action: StorageAction, isProcessing: boolean, lastCheckTime: number }>>(new Map());
|
||||
const retrievalTimeRef = useRef<Map<string, number>>(new Map());
|
||||
|
||||
const [initialDelayComplete, setInitialDelayComplete] = useState(false);
|
||||
const delayTimerRef = useRef<NodeJS.Timeout | null>(null);
|
||||
|
@ -125,7 +127,26 @@ export function useRetrieveHandler() {
|
|||
const armBot = getArmBotById(triggeredModel.modelUuid);
|
||||
isIdle = (armBot && !armBot.isActive && armBot.state === 'idle' && !armBot.currentAction) || false;
|
||||
|
||||
if (isIdle) {
|
||||
if (!armBot) return;
|
||||
if (!retrievalTimeRef.current.has(actionUuid) && isIdle) {
|
||||
retrievalTimeRef.current.set(actionUuid, currentTime);
|
||||
return;
|
||||
}
|
||||
|
||||
const idleStartTime = retrievalTimeRef.current.get(actionUuid);
|
||||
const minIdleTimeBeforeFirstRetrieval = 5000 / speed;
|
||||
const minDelayBetweenRetrievals = 5000 / speed;
|
||||
|
||||
const canProceedFirstRetrieval = idleStartTime !== undefined &&
|
||||
(currentTime - idleStartTime) >= minIdleTimeBeforeFirstRetrieval;
|
||||
|
||||
const lastRetrievalTime = retrievalTimeRef.current.get(`${actionUuid}_last`) ?? null;
|
||||
const canProceedSubsequent = lastRetrievalTime === null ||
|
||||
(currentTime - lastRetrievalTime) >= minDelayBetweenRetrievals;
|
||||
|
||||
const canProceed = lastRetrievalTime === null ? canProceedFirstRetrieval : canProceedSubsequent;
|
||||
|
||||
if (isIdle && canProceed) {
|
||||
setActiveRetrievals(prev => {
|
||||
const newRetrievals = new Map(prev);
|
||||
newRetrievals.set(actionUuid, {
|
||||
|
@ -138,42 +159,97 @@ export function useRetrieveHandler() {
|
|||
|
||||
const lastMaterial = getLastMaterial(storageUnit.modelUuid);
|
||||
if (lastMaterial) {
|
||||
const material = createNewMaterial(
|
||||
lastMaterial.materialId,
|
||||
lastMaterial.materialType,
|
||||
storageUnit.point.action
|
||||
);
|
||||
|
||||
if (material) {
|
||||
addCurrentAction(
|
||||
triggeredModel.modelUuid,
|
||||
retrieval.action.triggers[0].triggeredAsset.triggeredAction?.actionUuid ?? '',
|
||||
material.materialType,
|
||||
material.materialId
|
||||
);
|
||||
retrieveLogStatus(material.materialName, `is being picked by ${armBot?.modelName}`);
|
||||
if (retrieval.action.triggers[0].triggeredAsset.triggeredAction?.actionUuid) {
|
||||
const action = getActionByUuid(selectedProduct.productId, retrieval.action.triggers[0].triggeredAsset.triggeredAction.actionUuid);
|
||||
if (action && action.triggers.length > 0 && action.triggers[0].triggeredAsset?.triggeredModel.modelUuid) {
|
||||
const model = getEventByModelUuid(selectedProduct.productId, action.triggers[0].triggeredAsset.triggeredModel.modelUuid);
|
||||
if (model) {
|
||||
if (model.type === 'vehicle') {
|
||||
const vehicle = getVehicleById(model.modelUuid);
|
||||
if (vehicle && !vehicle.isActive && vehicle.state === 'idle' && vehicle.isPicking && vehicle.currentLoad < vehicle.point.action.loadCapacity) {
|
||||
|
||||
const material = createNewMaterial(
|
||||
lastMaterial.materialId,
|
||||
lastMaterial.materialType,
|
||||
storageUnit.point.action
|
||||
);
|
||||
if (material) {
|
||||
|
||||
addCurrentAction(
|
||||
triggeredModel.modelUuid,
|
||||
retrieval.action.triggers[0].triggeredAsset.triggeredAction?.actionUuid ?? '',
|
||||
material.materialType,
|
||||
material.materialId
|
||||
);
|
||||
retrieveLogStatus(material.materialName, `is being picked by ${armBot?.modelName}`);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
const material = createNewMaterial(
|
||||
lastMaterial.materialId,
|
||||
lastMaterial.materialType,
|
||||
storageUnit.point.action
|
||||
);
|
||||
if (material) {
|
||||
|
||||
addCurrentAction(
|
||||
triggeredModel.modelUuid,
|
||||
retrieval.action.triggers[0].triggeredAsset.triggeredAction?.actionUuid ?? '',
|
||||
material.materialType,
|
||||
material.materialId
|
||||
);
|
||||
retrieveLogStatus(material.materialName, `is being picked by ${armBot?.modelName}`);
|
||||
}
|
||||
}
|
||||
setActiveRetrievals(prev => {
|
||||
const newRetrievals = new Map(prev);
|
||||
newRetrievals.set(actionUuid, {
|
||||
...retrieval,
|
||||
isProcessing: false,
|
||||
lastCheckTime: currentTime,
|
||||
});
|
||||
return newRetrievals;
|
||||
});
|
||||
|
||||
retrievalTimeRef.current.set(actionUuid, currentTime);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
setActiveRetrievals(prev => {
|
||||
const newRetrievals = new Map(prev);
|
||||
newRetrievals.set(actionUuid, {
|
||||
...retrieval,
|
||||
isProcessing: false,
|
||||
lastCheckTime: currentTime
|
||||
});
|
||||
return newRetrievals;
|
||||
});
|
||||
}
|
||||
} else if (!isIdle) {
|
||||
retrievalTimeRef.current.delete(actionUuid);
|
||||
}
|
||||
|
||||
} else if (triggeredModel.type === 'vehicle') {
|
||||
const vehicle = getVehicleById(triggeredModel.modelUuid);
|
||||
isIdle = (vehicle && !vehicle.isActive && vehicle.state === 'idle' && vehicle.isPicking) || false;
|
||||
isIdle = (vehicle && !vehicle.isActive && vehicle.state === 'idle' && vehicle.isPicking && vehicle.currentLoad < vehicle.point.action.loadCapacity) || false;
|
||||
|
||||
if (!vehicle) return;
|
||||
// const loadDuration = vehicle.point.action.unLoadDuration;
|
||||
|
||||
if (isIdle) {
|
||||
const loadDuration = vehicle.point.action.unLoadDuration;
|
||||
let minDelayBetweenRetrievals = (loadDuration * 1000) / speed;
|
||||
const minIdleTimeBeforeFirstRetrieval = 3000 / speed;
|
||||
|
||||
if (!retrievalTimeRef.current.has(actionUuid) && isIdle) {
|
||||
retrievalTimeRef.current.set(actionUuid, currentTime);
|
||||
return;
|
||||
}
|
||||
|
||||
const idleStartTime = retrievalTimeRef.current.get(actionUuid);
|
||||
const lastRetrievalTime = retrievalTimeRef.current.get(`${actionUuid}_last`) ?? null;
|
||||
|
||||
const canProceedFirstRetrieval = idleStartTime !== undefined &&
|
||||
(currentTime - idleStartTime) >= minIdleTimeBeforeFirstRetrieval;
|
||||
|
||||
const canProceedSubsequent = lastRetrievalTime === null ||
|
||||
(currentTime - lastRetrievalTime) >= minDelayBetweenRetrievals;
|
||||
|
||||
const canProceed = lastRetrievalTime === null ? canProceedFirstRetrieval : canProceedSubsequent;
|
||||
|
||||
if (isIdle && canProceed) {
|
||||
setActiveRetrievals(prev => {
|
||||
const newRetrievals = new Map(prev);
|
||||
newRetrievals.set(actionUuid, {
|
||||
|
@ -208,12 +284,17 @@ export function useRetrieveHandler() {
|
|||
newRetrievals.set(actionUuid, {
|
||||
...retrieval,
|
||||
isProcessing: false,
|
||||
lastCheckTime: currentTime
|
||||
lastCheckTime: currentTime,
|
||||
});
|
||||
return newRetrievals;
|
||||
});
|
||||
}
|
||||
|
||||
retrievalTimeRef.current.set(actionUuid, currentTime);
|
||||
retrievalTimeRef.current.set(`${actionUuid}_last`, currentTime);
|
||||
} else if (!isIdle) {
|
||||
retrievalTimeRef.current.delete(actionUuid);
|
||||
retrievalTimeRef.current.delete(`${actionUuid}_last`);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
|
@ -234,7 +315,7 @@ export function useRetrieveHandler() {
|
|||
newRetrievals.set(action.actionUuid, {
|
||||
action,
|
||||
isProcessing: false,
|
||||
lastCheckTime: performance.now()
|
||||
lastCheckTime: performance.now(),
|
||||
});
|
||||
return newRetrievals;
|
||||
});
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
import React, { useEffect } from 'react'
|
||||
import { useEffect } from 'react'
|
||||
import MaterialInstances from './instances/materialInstances'
|
||||
import { usePlayButtonStore, useResetButtonStore } from '../../../store/usePlayButtonStore';
|
||||
import { useMaterialStore } from '../../../store/simulation/useMaterialStore';
|
||||
|
|
|
@ -228,11 +228,11 @@ function RoboticArmInstance({ armBot }: { armBot: ArmBotStatus }) {
|
|||
logStatus(armBot.modelUuid, "Moving armBot from rest point to start position.")
|
||||
}
|
||||
// Moving to Pick to Drop position
|
||||
else if (armBot && !armBot.isActive && armBot.state === "idle" && currentPhase === "picking" && armBot.currentAction) {
|
||||
else if (armBot && !armBot.isActive && armBot.state === "running" && currentPhase === "picking" && armBot.currentAction) {
|
||||
requestAnimationFrame(firstFrame);
|
||||
}
|
||||
//Moving to drop point to restPosition
|
||||
else if (armBot && !armBot.isActive && armBot.state === "idle" && currentPhase === "dropping" && armBot.currentAction) {
|
||||
else if (armBot && !armBot.isActive && armBot.state === "running" && currentPhase === "dropping" && armBot.currentAction) {
|
||||
requestAnimationFrame(firstFrame);
|
||||
}
|
||||
} else {
|
||||
|
@ -270,14 +270,14 @@ function RoboticArmInstance({ armBot }: { armBot: ArmBotStatus }) {
|
|||
else if (armBot.isActive && armBot.state == "running" && currentPhase == "rest-to-start") {
|
||||
logStatus(armBot.modelUuid, "Callback triggered: pick.");
|
||||
setArmBotActive(armBot.modelUuid, false)
|
||||
setArmBotState(armBot.modelUuid, "idle")
|
||||
setArmBotState(armBot.modelUuid, "running")
|
||||
setCurrentPhase("picking");
|
||||
setPath([])
|
||||
}
|
||||
else if (armBot.isActive && armBot.state == "running" && currentPhase == "start-to-end") {
|
||||
logStatus(armBot.modelUuid, "Callback triggered: drop.");
|
||||
setArmBotActive(armBot.modelUuid, false)
|
||||
setArmBotState(armBot.modelUuid, "idle")
|
||||
setArmBotState(armBot.modelUuid, "running")
|
||||
setCurrentPhase("dropping");
|
||||
setPath([])
|
||||
}
|
||||
|
|
|
@ -414,6 +414,10 @@ export function useTriggerHandler() {
|
|||
|
||||
handleAction(action, material.materialId);
|
||||
}
|
||||
} else if (action) {
|
||||
setNextLocation(material.materialId, null)
|
||||
|
||||
handleAction(action, material.materialId);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -5,6 +5,8 @@ import { NavMeshQuery } from '@recast-navigation/core';
|
|||
import { useNavMesh } from '../../../../../store/builder/store';
|
||||
import { useAnimationPlaySpeed, usePauseButtonStore, usePlayButtonStore } from '../../../../../store/usePlayButtonStore';
|
||||
import { useVehicleStore } from '../../../../../store/simulation/useVehicleStore';
|
||||
import { useArmBotStore } from '../../../../../store/simulation/useArmBotStore';
|
||||
import { useConveyorStore } from '../../../../../store/simulation/useConveyorStore';
|
||||
import { useStorageUnitStore } from '../../../../../store/simulation/useStorageUnitStore';
|
||||
import { useMaterialStore } from '../../../../../store/simulation/useMaterialStore';
|
||||
import { useProductStore } from '../../../../../store/simulation/useProductStore';
|
||||
|
@ -20,10 +22,12 @@ function VehicleInstance({ agvDetail }: Readonly<{ agvDetail: VehicleStatus }>)
|
|||
const { isPlaying } = usePlayButtonStore();
|
||||
const { removeMaterial, setEndTime } = useMaterialStore();
|
||||
const { getStorageUnitById } = useStorageUnitStore();
|
||||
const { getArmBotById } = useArmBotStore();
|
||||
const { getConveyorById } = useConveyorStore();
|
||||
const { triggerPointActions } = useTriggerHandler();
|
||||
const { getActionByUuid, getEventByModelUuid, getTriggerByUuid } = useProductStore();
|
||||
const { selectedProduct } = useSelectedProduct();
|
||||
const { vehicles, setVehicleActive, setVehicleState, setVehiclePicking, clearCurrentMaterials, setVehicleLoad, decrementVehicleLoad, removeLastMaterial } = useVehicleStore();
|
||||
const { vehicles, setVehicleActive, setVehicleState, setVehiclePicking, clearCurrentMaterials, setVehicleLoad, decrementVehicleLoad, removeLastMaterial, getLastMaterial } = useVehicleStore();
|
||||
const [currentPhase, setCurrentPhase] = useState<string>('stationed');
|
||||
const [path, setPath] = useState<[number, number, number][]>([]);
|
||||
const pauseTimeRef = useRef<number | null>(null);
|
||||
|
@ -147,9 +151,6 @@ function VehicleInstance({ agvDetail }: Readonly<{ agvDetail: VehicleStatus }>)
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
function startUnloadingProcess() {
|
||||
if (agvDetail.point.action.triggers.length > 0) {
|
||||
const trigger = getTriggerByUuid(selectedProduct.productId, agvDetail.point.action.triggers[0].triggerUuid);
|
||||
|
@ -159,19 +160,19 @@ function VehicleInstance({ agvDetail }: Readonly<{ agvDetail: VehicleStatus }>)
|
|||
if (model.type === 'transfer') {
|
||||
const action = getActionByUuid(selectedProduct.productId, agvDetail.point.action.actionUuid);
|
||||
if (action) {
|
||||
handleMaterialDropToConveyor(action);
|
||||
handleMaterialDropToConveyor(model);
|
||||
}
|
||||
} else if (model.type === 'machine') {
|
||||
//
|
||||
} else if (model.type === 'roboticArm') {
|
||||
const action = getActionByUuid(selectedProduct.productId, agvDetail.point.action.actionUuid);
|
||||
if (action) {
|
||||
handleMaterialDropToArmBot(action);
|
||||
handleMaterialDropToArmBot(model);
|
||||
}
|
||||
} else if (model.type === 'storageUnit') {
|
||||
const action = getActionByUuid(selectedProduct.productId, agvDetail.point.action.actionUuid);
|
||||
if (action) {
|
||||
handleMaterialDropToStorageUnit(action);
|
||||
handleMaterialDropToStorageUnit(model);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
|
@ -186,25 +187,22 @@ function VehicleInstance({ agvDetail }: Readonly<{ agvDetail: VehicleStatus }>)
|
|||
}
|
||||
}
|
||||
|
||||
function handleMaterialDropToStorageUnit(action: Action) {
|
||||
if (action.triggers.length > 0 && action.triggers[0].triggeredAsset?.triggeredModel.modelUuid) {
|
||||
const storageUnit = getStorageUnitById(action.triggers[0].triggeredAsset?.triggeredModel.modelUuid);
|
||||
if (storageUnit) {
|
||||
if (storageUnit.point.action.actionType === 'store') {
|
||||
handleMaterialDropToStorage(
|
||||
agvDetail.modelUuid,
|
||||
agvDetail.currentLoad,
|
||||
agvDetail.point.action.unLoadDuration,
|
||||
storageUnit.modelUuid,
|
||||
storageUnit.point.action.storageCapacity,
|
||||
agvDetail.point.action
|
||||
);
|
||||
}
|
||||
function handleMaterialDropToStorageUnit(model: StorageEventSchema) {
|
||||
if (model) {
|
||||
if (model.point.action.actionType === 'store') {
|
||||
loopMaterialDropToStorage(
|
||||
agvDetail.modelUuid,
|
||||
agvDetail.currentLoad,
|
||||
agvDetail.point.action.unLoadDuration,
|
||||
model.modelUuid,
|
||||
model.point.action.storageCapacity,
|
||||
agvDetail.point.action
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function handleMaterialDropToStorage(
|
||||
function loopMaterialDropToStorage(
|
||||
vehicleId: string,
|
||||
vehicleCurrentLoad: number,
|
||||
unLoadDuration: number,
|
||||
|
@ -262,24 +260,140 @@ function VehicleInstance({ agvDetail }: Readonly<{ agvDetail: VehicleStatus }>)
|
|||
}
|
||||
}
|
||||
|
||||
function handleMaterialDropToConveyor(action: Action) {
|
||||
if (agvDetail.currentLoad > 1) {
|
||||
//
|
||||
} else if (agvDetail.currentLoad === 1 && agvDetail.currentMaterials.length === 1) {
|
||||
triggerPointActions(action, agvDetail.currentMaterials[0].materialId);
|
||||
decrementVehicleLoad(agvDetail.modelUuid, 1);
|
||||
removeLastMaterial(agvDetail.modelUuid);
|
||||
function handleMaterialDropToConveyor(model: ConveyorEventSchema) {
|
||||
const conveyor = getConveyorById(model.modelUuid);
|
||||
if (conveyor) {
|
||||
loopMaterialDropToConveyor(
|
||||
agvDetail.modelUuid,
|
||||
agvDetail.currentLoad,
|
||||
conveyor.modelUuid,
|
||||
agvDetail.point.action.unLoadDuration,
|
||||
agvDetail.point.action
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
function handleMaterialDropToArmBot(action: Action) {
|
||||
if (agvDetail.currentLoad > 1) {
|
||||
//
|
||||
} else if (agvDetail.currentLoad === 1 && agvDetail.currentMaterials.length === 1) {
|
||||
triggerPointActions(action, agvDetail.currentMaterials[0].materialId);
|
||||
function loopMaterialDropToConveyor(
|
||||
vehicleId: string,
|
||||
vehicleCurrentLoad: number,
|
||||
conveyorId: string,
|
||||
unLoadDuration: number,
|
||||
action: VehicleAction
|
||||
) {
|
||||
startTime = performance.now();
|
||||
const fixedInterval = unLoadDuration * (1000 / speed);
|
||||
|
||||
const dropLoop = () => {
|
||||
if (isPausedRef.current) {
|
||||
pauseTimeRef.current ??= performance.now();
|
||||
requestAnimationFrame(dropLoop);
|
||||
return;
|
||||
}
|
||||
|
||||
if (pauseTimeRef.current) {
|
||||
const pauseDuration = performance.now() - pauseTimeRef.current;
|
||||
startTime += pauseDuration;
|
||||
pauseTimeRef.current = null;
|
||||
}
|
||||
|
||||
const elapsedTime = performance.now() - startTime;
|
||||
const conveyor = getConveyorById(conveyorId);
|
||||
if (elapsedTime >= fixedInterval) {
|
||||
if (conveyor && !conveyor.isPaused && vehicleCurrentLoad > 0) {
|
||||
decrementVehicleLoad(vehicleId, 1);
|
||||
vehicleCurrentLoad -= 1;
|
||||
|
||||
const material = removeLastMaterial(vehicleId);
|
||||
if (material) {
|
||||
triggerPointActions(action, material.materialId);
|
||||
}
|
||||
|
||||
if (vehicleCurrentLoad > 0) {
|
||||
startTime = performance.now();
|
||||
requestAnimationFrame(dropLoop);
|
||||
}
|
||||
} else if (!conveyor?.isActive) {
|
||||
requestAnimationFrame(dropLoop);
|
||||
}
|
||||
} else {
|
||||
requestAnimationFrame(dropLoop);
|
||||
}
|
||||
};
|
||||
dropLoop();
|
||||
}
|
||||
|
||||
function handleMaterialDropToArmBot(model: RoboticArmEventSchema) {
|
||||
const armBot = getArmBotById(model.modelUuid);
|
||||
if (armBot && armBot.state === 'idle' && !armBot.isActive) {
|
||||
loopMaterialDropToArmBot(
|
||||
agvDetail.modelUuid,
|
||||
agvDetail.currentLoad,
|
||||
agvDetail.point.action.unLoadDuration,
|
||||
model.modelUuid,
|
||||
agvDetail.point.action
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
function loopMaterialDropToArmBot(
|
||||
vehicleId: string,
|
||||
vehicleCurrentLoad: number,
|
||||
unLoadDuration: number,
|
||||
armBotId: string,
|
||||
action: VehicleAction
|
||||
) {
|
||||
startTime = performance.now();
|
||||
const armBot = getArmBotById(armBotId);
|
||||
|
||||
if (!armBot || armBot.state !== 'idle' || armBot.isActive || vehicleCurrentLoad <= 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
const checkIdleDuration = () => {
|
||||
if (isPausedRef.current) {
|
||||
pauseTimeRef.current ??= performance.now();
|
||||
requestAnimationFrame(checkIdleDuration);
|
||||
return;
|
||||
}
|
||||
|
||||
if (pauseTimeRef.current) {
|
||||
const pauseDuration = performance.now() - pauseTimeRef.current;
|
||||
startTime += pauseDuration;
|
||||
pauseTimeRef.current = null;
|
||||
}
|
||||
|
||||
const elapsedTime = performance.now() - startTime;
|
||||
|
||||
if (elapsedTime >= unLoadDuration * (1000 / speed)) {
|
||||
const material = getLastMaterial(vehicleId);
|
||||
if (material) {
|
||||
vehicleCurrentLoad -= 1;
|
||||
|
||||
triggerPointActions(action, material.materialId);
|
||||
|
||||
if (vehicleCurrentLoad > 0) {
|
||||
setTimeout(() => {
|
||||
const waitForNextTransfer = () => {
|
||||
const currentArmBot = getArmBotById(armBotId);
|
||||
if (currentArmBot && currentArmBot.state === 'idle' && !currentArmBot.isActive) {
|
||||
startTime = performance.now();
|
||||
loopMaterialDropToArmBot(vehicleId, vehicleCurrentLoad, unLoadDuration, armBotId, action);
|
||||
} else {
|
||||
requestAnimationFrame(waitForNextTransfer);
|
||||
}
|
||||
};
|
||||
waitForNextTransfer();
|
||||
}, 0)
|
||||
}
|
||||
}
|
||||
} else {
|
||||
requestAnimationFrame(checkIdleDuration);
|
||||
}
|
||||
};
|
||||
|
||||
checkIdleDuration();
|
||||
}
|
||||
|
||||
function handleMaterialDropByDefault(droppedMaterial: number) {
|
||||
if (isPausedRef.current) {
|
||||
pauseTimeRef.current ??= performance.now();
|
||||
|
|
|
@ -25,6 +25,7 @@ interface VehiclesStore {
|
|||
addCurrentMaterial: (modelUuid: string, materialType: string, materialId: string) => void;
|
||||
setCurrentMaterials: (modelUuid: string, materials: { materialType: string; materialId: string; }[]) => void;
|
||||
removeLastMaterial: (modelUuid: string) => { materialId: string; materialType: string; } | undefined;
|
||||
getLastMaterial: (modelUuid: string) => { materialId: string; materialType: string; } | undefined;
|
||||
clearCurrentMaterials: (modelUuid: string) => void;
|
||||
incrementActiveTime: (modelUuid: string, incrementBy: number) => void;
|
||||
incrementIdleTime: (modelUuid: string, incrementBy: number) => void;
|
||||
|
@ -179,6 +180,22 @@ export const useVehicleStore = create<VehiclesStore>()(
|
|||
return removedMaterial;
|
||||
},
|
||||
|
||||
getLastMaterial: (modelUuid) => {
|
||||
let removedMaterial: { materialId: string; materialType: string; } | undefined;
|
||||
set((state) => {
|
||||
const vehicle = state.vehicles.find((v) => v.modelUuid === modelUuid);
|
||||
if (vehicle) {
|
||||
if (vehicle.currentMaterials.length > 0) {
|
||||
removedMaterial = {
|
||||
materialId: vehicle.currentMaterials[vehicle.currentMaterials.length - 1].materialId,
|
||||
materialType: vehicle.currentMaterials[vehicle.currentMaterials.length - 1].materialType
|
||||
};
|
||||
}
|
||||
}
|
||||
});
|
||||
return removedMaterial;
|
||||
},
|
||||
|
||||
clearCurrentMaterials: (modelUuid) => {
|
||||
set((state) => {
|
||||
const vehicle = state.vehicles.find((v) => v.modelUuid === modelUuid);
|
||||
|
|
Loading…
Reference in New Issue