merged with orgin/v2
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@@ -9,7 +9,7 @@ import { useVehicleStore } from '../../../../../store/simulation/useVehicleStore
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function VehicleInstance({ agvDetail }: any) {
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const { navMesh } = useNavMesh();
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const { isPlaying } = usePlayButtonStore();
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const { vehicles, setVehicleActive, setVehicleState, updateVehicleLoad } = useVehicleStore();
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const { vehicles, setVehicleActive, setVehicleState, incrementVehicleLoad } = useVehicleStore();
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const [currentPhase, setCurrentPhase] = useState<string>('stationed');
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const [path, setPath] = useState<[number, number, number][]>([]);
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@@ -50,8 +50,9 @@ function VehicleInstance({ agvDetail }: any) {
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agvDetail.state === 'idle' &&
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currentPhase === 'picking'
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) {
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setTimeout(() => {
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updateVehicleLoad(agvDetail.modelUuid, 2);
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incrementVehicleLoad(agvDetail.modelUuid, 2);
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}, 5000);
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if (agvDetail.currentLoad === agvDetail.point.action.loadCapacity) {
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