Refactor simulation paths to simulation states

- Updated all instances of `simulationPaths` to `simulationStates` across multiple components including copyPasteControls, duplicationControls, moveControls, rotateControls, selectionControls, and others.
- Adjusted related state management hooks in the store to reflect the change from `simulationPaths` to `simulationStates`.
- Ensured that all references to simulation paths in the simulation logic and UI components are consistent with the new naming convention.
This commit is contained in:
2025-04-05 10:12:28 +05:30
parent 42f0ae5317
commit e92345d820
22 changed files with 260 additions and 333 deletions

View File

@@ -1,7 +1,7 @@
import * as THREE from "three";
import { useEffect, useMemo } from "react";
import { useFrame, useThree } from "@react-three/fiber";
import { useFloorItems, useSelectedAssets, useSimulationPaths, useSocketStore, useToggleView } from "../../../../store/store";
import { useFloorItems, useSelectedAssets, useSimulationStates, useSocketStore, useToggleView } from "../../../../store/store";
import { toast } from "react-toastify";
// import { setFloorItemApi } from '../../../../services/factoryBuilder/assest/floorAsset/setFloorItemApi';
import * as Types from "../../../../types/world/worldTypes";
@@ -10,7 +10,7 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
const { camera, controls, gl, scene, pointer, raycaster } = useThree();
const { toggleView } = useToggleView();
const { selectedAssets, setSelectedAssets } = useSelectedAssets();
const { simulationPaths, setSimulationPaths } = useSimulationPaths();
const { simulationStates, setSimulationStates } = useSimulationStates();
const plane = useMemo(() => new THREE.Plane(new THREE.Vector3(0, 1, 0), 0), []);
const { floorItems, setFloorItems } = useFloorItems();
const { socket } = useSocketStore()
@@ -151,7 +151,7 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
return updatedItems;
});
let eventData: Types.ConveyorEventsSchema | Types.VehicleEventsSchema | undefined = simulationPaths.find((events) => events.modeluuid === obj.userData.modeluuid);
let eventData: Types.ConveyorEventsSchema | Types.VehicleEventsSchema | undefined = simulationStates.find((events) => events.modeluuid === obj.userData.modeluuid);
const email = localStorage.getItem("email");
const organization = email ? email.split("@")[1].split(".")[0] : "default";
@@ -234,7 +234,7 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
newEventData.position = newFloorItem.position;
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
setSimulationPaths((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => [
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => [
...(prevEvents || []),
newEventData as Types.ConveyorEventsSchema
]);
@@ -314,7 +314,7 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
newEventData.modelName = newFloorItem.modelname;
newEventData.position = newFloorItem.position;
setSimulationPaths((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => [
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => [
...(prevEvents || []),
newEventData as Types.VehicleEventsSchema
]);