feat: Refactor PointsCreator component for improved readability and maintainability
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2f65ee6a71
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@ -1,173 +1,237 @@
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import React, { useEffect, useRef, useState } from 'react';
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import * as THREE from 'three';
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import { useEventsStore } from '../../../../../store/simulation/useEventsStore';
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import useModuleStore from '../../../../../store/useModuleStore';
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import { TransformControls } from '@react-three/drei';
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import { detectModifierKeys } from '../../../../../utils/shortcutkeys/detectModifierKeys';
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import { useSelectedEventSphere, useSelectedEventData } from '../../../../../store/simulation/useSimulationStore';
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import React, { useEffect, useRef, useState } from "react";
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import * as THREE from "three";
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import { useEventsStore } from "../../../../../store/simulation/useEventsStore";
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import useModuleStore from "../../../../../store/useModuleStore";
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import { TransformControls } from "@react-three/drei";
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import { detectModifierKeys } from "../../../../../utils/shortcutkeys/detectModifierKeys";
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import {
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useSelectedEventSphere,
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useSelectedEventData,
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} from "../../../../../store/simulation/useSimulationStore";
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function PointsCreator() {
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const { events, updatePoint, getPointByUuid, getEventByModelUuid } = useEventsStore();
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const { activeModule } = useModuleStore();
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const transformRef = useRef<any>(null);
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const [transformMode, setTransformMode] = useState<"translate" | "rotate" | null>(null);
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const sphereRefs = useRef<{ [key: string]: THREE.Mesh }>({});
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const { selectedEventSphere, setSelectedEventSphere, clearSelectedEventSphere } = useSelectedEventSphere();
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const { setSelectedEventData, clearSelectedEventData } = useSelectedEventData();
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const { events, updatePoint, getPointByUuid, getEventByModelUuid } =
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useEventsStore();
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const { activeModule } = useModuleStore();
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const transformRef = useRef<any>(null);
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const [transformMode, setTransformMode] = useState<
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"translate" | "rotate" | null
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>(null);
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const sphereRefs = useRef<{ [key: string]: THREE.Mesh }>({});
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const {
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selectedEventSphere,
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setSelectedEventSphere,
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clearSelectedEventSphere,
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} = useSelectedEventSphere();
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const { setSelectedEventData, clearSelectedEventData } =
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useSelectedEventData();
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useEffect(() => {
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if (selectedEventSphere) {
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const eventData = getEventByModelUuid(selectedEventSphere.userData.modelUuid);
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if (eventData) {
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setSelectedEventData(
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eventData,
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selectedEventSphere.userData.pointUuid
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);
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} else {
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clearSelectedEventData();
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}
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} else {
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clearSelectedEventData();
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}
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}, [selectedEventSphere]);
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useEffect(() => {
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const handleKeyDown = (e: KeyboardEvent) => {
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const keyCombination = detectModifierKeys(e);
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if (!selectedEventSphere) return;
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if (keyCombination === "G") {
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setTransformMode((prev) => (prev === "translate" ? null : "translate"));
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}
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if (keyCombination === "R") {
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setTransformMode((prev) => (prev === "rotate" ? null : "rotate"));
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}
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};
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window.addEventListener("keydown", handleKeyDown);
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return () => window.removeEventListener("keydown", handleKeyDown);
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}, [selectedEventSphere]);
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const updatePointToState = (selectedEventSphere: THREE.Mesh) => {
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let point = JSON.parse(JSON.stringify(getPointByUuid(selectedEventSphere.userData.modelUuid, selectedEventSphere.userData.pointUuid)));
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if (point) {
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point.position = [selectedEventSphere.position.x, selectedEventSphere.position.y, selectedEventSphere.position.z];
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updatePoint(selectedEventSphere.userData.modelUuid, selectedEventSphere.userData.pointUuid, point)
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}
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useEffect(() => {
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if (selectedEventSphere) {
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const eventData = getEventByModelUuid(
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selectedEventSphere.userData.modelUuid
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);
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if (eventData) {
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setSelectedEventData(eventData, selectedEventSphere.userData.pointUuid);
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} else {
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clearSelectedEventData();
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}
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} else {
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clearSelectedEventData();
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}
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}, [selectedEventSphere]);
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return (
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<>
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{activeModule === 'simulation' &&
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<>
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<group name='EventPointsGroup' >
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{events.map((event, i) => {
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if (event.type === 'transfer') {
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return (
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<group key={i} position={new THREE.Vector3(...event.position)}>
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{event.points.map((point, j) => (
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<mesh
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name='Event-Sphere'
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uuid={point.uuid}
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ref={(el) => (sphereRefs.current[point.uuid] = el!)}
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onClick={(e) => {
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e.stopPropagation();
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setSelectedEventSphere(sphereRefs.current[point.uuid]);
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}}
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onPointerMissed={() => {
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clearSelectedEventSphere();
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setTransformMode(null);
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}}
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key={`${i}-${j}`}
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position={new THREE.Vector3(...point.position)}
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userData={{ modelUuid: event.modelUuid, pointUuid: point.uuid }}
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>
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<sphereGeometry args={[0.1, 16, 16]} />
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<meshStandardMaterial color="orange" />
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</mesh>
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))}
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</group>
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);
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} else if (event.type === 'vehicle') {
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return (
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<group key={i} position={new THREE.Vector3(...event.position)}>
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<mesh
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name='Event-Sphere'
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uuid={event.point.uuid}
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ref={(el) => (sphereRefs.current[event.point.uuid] = el!)}
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onClick={(e) => {
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e.stopPropagation();
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setSelectedEventSphere(sphereRefs.current[event.point.uuid]);
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}}
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onPointerMissed={() => {
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clearSelectedEventSphere();
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setTransformMode(null);
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}}
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position={new THREE.Vector3(...event.point.position)}
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userData={{ modelUuid: event.modelUuid, pointUuid: event.point.uuid }}
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>
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<sphereGeometry args={[0.1, 16, 16]} />
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<meshStandardMaterial color="blue" />
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</mesh>
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</group>
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);
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} else if (event.type === 'roboticArm') {
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return (
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<group key={i} position={new THREE.Vector3(...event.position)}>
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<mesh
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name='Event-Sphere'
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uuid={event.point.uuid}
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ref={(el) => (sphereRefs.current[event.point.uuid] = el!)}
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onClick={(e) => {
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e.stopPropagation();
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setSelectedEventSphere(sphereRefs.current[event.point.uuid]);
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}}
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onPointerMissed={() => {
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clearSelectedEventSphere();
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setTransformMode(null);
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}}
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position={new THREE.Vector3(...event.point.position)}
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userData={{ modelUuid: event.modelUuid, pointUuid: event.point.uuid }}
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>
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<sphereGeometry args={[0.1, 16, 16]} />
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<meshStandardMaterial color="green" />
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</mesh>
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</group>
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);
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} else if (event.type === 'machine') {
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return (
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<group key={i} position={new THREE.Vector3(...event.position)}>
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<mesh
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name='Event-Sphere'
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uuid={event.point.uuid}
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ref={(el) => (sphereRefs.current[event.point.uuid] = el!)}
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onClick={(e) => {
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e.stopPropagation();
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setSelectedEventSphere(sphereRefs.current[event.point.uuid]);
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}}
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onPointerMissed={() => {
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clearSelectedEventSphere();
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setTransformMode(null);
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}}
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position={new THREE.Vector3(...event.point.position)}
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userData={{ modelUuid: event.modelUuid, pointUuid: event.point.uuid }}
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>
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<sphereGeometry args={[0.1, 16, 16]} />
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<meshStandardMaterial color="purple" />
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</mesh>
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</group>
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);
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} else {
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return null;
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}
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})}
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</group>
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{(selectedEventSphere && transformMode) &&
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<TransformControls ref={transformRef} object={selectedEventSphere} mode={transformMode} onMouseUp={(e) => { updatePointToState(selectedEventSphere) }} />
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}
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</>
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}
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</>
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useEffect(() => {
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const handleKeyDown = (e: KeyboardEvent) => {
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const keyCombination = detectModifierKeys(e);
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if (!selectedEventSphere) return;
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if (keyCombination === "G") {
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setTransformMode((prev) => (prev === "translate" ? null : "translate"));
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}
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if (keyCombination === "R") {
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setTransformMode((prev) => (prev === "rotate" ? null : "rotate"));
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}
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};
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window.addEventListener("keydown", handleKeyDown);
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return () => window.removeEventListener("keydown", handleKeyDown);
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}, [selectedEventSphere]);
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const updatePointToState = (selectedEventSphere: THREE.Mesh) => {
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let point = JSON.parse(
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JSON.stringify(
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getPointByUuid(
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selectedEventSphere.userData.modelUuid,
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selectedEventSphere.userData.pointUuid
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)
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)
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);
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if (point) {
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point.position = [
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selectedEventSphere.position.x,
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selectedEventSphere.position.y,
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selectedEventSphere.position.z,
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];
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updatePoint(
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selectedEventSphere.userData.modelUuid,
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selectedEventSphere.userData.pointUuid,
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point
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);
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}
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};
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return (
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<>
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{activeModule === "simulation" && (
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<>
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<group name="EventPointsGroup">
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{events.map((event, i) => {
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if (event.type === "transfer") {
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return (
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<group
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key={i}
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position={new THREE.Vector3(...event.position)}
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>
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{event.points.map((point, j) => (
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<mesh
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name="Event-Sphere"
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uuid={point.uuid}
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ref={(el) => (sphereRefs.current[point.uuid] = el!)}
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onClick={(e) => {
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e.stopPropagation();
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setSelectedEventSphere(
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sphereRefs.current[point.uuid]
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);
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}}
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onPointerMissed={() => {
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clearSelectedEventSphere();
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setTransformMode(null);
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}}
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key={`${i}-${j}`}
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position={new THREE.Vector3(...point.position)}
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userData={{
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modelUuid: event.modelUuid,
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pointUuid: point.uuid,
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}}
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>
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<sphereGeometry args={[0.1, 16, 16]} />
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<meshStandardMaterial color="orange" />
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</mesh>
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))}
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</group>
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);
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} else if (event.type === "vehicle") {
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return (
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<group
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key={i}
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position={new THREE.Vector3(...event.position)}
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>
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<mesh
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name="Event-Sphere"
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uuid={event.point.uuid}
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ref={(el) => (sphereRefs.current[event.point.uuid] = el!)}
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onClick={(e) => {
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e.stopPropagation();
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setSelectedEventSphere(
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sphereRefs.current[event.point.uuid]
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);
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}}
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onPointerMissed={() => {
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clearSelectedEventSphere();
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setTransformMode(null);
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}}
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position={new THREE.Vector3(...event.point.position)}
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userData={{
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modelUuid: event.modelUuid,
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pointUuid: event.point.uuid,
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}}
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>
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<sphereGeometry args={[0.1, 16, 16]} />
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<meshStandardMaterial color="blue" />
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</mesh>
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</group>
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);
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} else if (event.type === "machine") {
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return (
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<group
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key={i}
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position={new THREE.Vector3(...event.position)}
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>
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<mesh
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name="Event-Sphere"
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uuid={event.point.uuid}
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ref={(el) => (sphereRefs.current[event.point.uuid] = el!)}
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onClick={(e) => {
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e.stopPropagation();
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setSelectedEventSphere(
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sphereRefs.current[event.point.uuid]
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);
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}}
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onPointerMissed={() => {
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clearSelectedEventSphere();
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setTransformMode(null);
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}}
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position={new THREE.Vector3(...event.point.position)}
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userData={{
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modelUuid: event.modelUuid,
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pointUuid: event.point.uuid,
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}}
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>
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<sphereGeometry args={[0.1, 16, 16]} />
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<meshStandardMaterial color="purple" />
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</mesh>
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</group>
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);
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} else if (event.type === "roboticArm") {
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return (
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<group
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key={i}
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position={new THREE.Vector3(...event.position)}
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>
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<mesh
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name="Event-Sphere"
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uuid={event.point.uuid}
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ref={(el) => (sphereRefs.current[event.point.uuid] = el!)}
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onClick={(e) => {
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e.stopPropagation();
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setSelectedEventSphere(
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sphereRefs.current[event.point.uuid]
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);
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}}
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onPointerMissed={() => {
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clearSelectedEventSphere();
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setTransformMode(null);
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}}
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position={new THREE.Vector3(...event.point.position)}
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userData={{
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modelUuid: event.modelUuid,
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pointUuid: event.point.uuid,
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}}
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>
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<sphereGeometry args={[0.1, 16, 16]} />
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<meshStandardMaterial color="green" />
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</mesh>
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</group>
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);
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} else {
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return null;
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}
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})}
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</group>
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{selectedEventSphere && transformMode && (
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<TransformControls
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ref={transformRef}
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object={selectedEventSphere}
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mode={transformMode}
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onMouseUp={(e) => {
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updatePointToState(selectedEventSphere);
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}}
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/>
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)}
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</>
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)}
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</>
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);
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}
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export default PointsCreator;
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