zone based assets added and 3d widgets dnd updated
This commit is contained in:
@@ -446,3 +446,23 @@ export const useTileDistance = create<any>((set: any) => ({
|
||||
planeValue: { ...state.planeValue, ...value },
|
||||
})),
|
||||
}));
|
||||
|
||||
// Define the Asset type
|
||||
type Asset = {
|
||||
id: string;
|
||||
name: string;
|
||||
position?: [number, number, number]; // Optional: 3D position
|
||||
rotation?: { x: number; y: number; z: number }; // Optional: Euler rotation
|
||||
};
|
||||
|
||||
// Zustand store type
|
||||
type ZoneAssetState = {
|
||||
zoneAssetId: Asset | null;
|
||||
setZoneAssetId: (asset: Asset | null) => void;
|
||||
};
|
||||
|
||||
// Zustand store
|
||||
export const useZoneAssetId = create<ZoneAssetState>((set) => ({
|
||||
zoneAssetId: null,
|
||||
setZoneAssetId: (asset) => set({ zoneAssetId: asset }),
|
||||
}));
|
||||
@@ -12,7 +12,9 @@ type ZoneWidgetStore = {
|
||||
zoneWidgetData: Record<string, WidgetData[]>;
|
||||
setZoneWidgetData: (zoneId: string, widgets: WidgetData[]) => void;
|
||||
addWidget: (zoneId: string, widget: WidgetData) => void;
|
||||
tempWidget: (zoneId: string, widget: WidgetData) => void;
|
||||
updateWidgetPosition: (zoneId: string, widgetId: string, newPosition: [number, number, number]) => void;
|
||||
tempWidgetPosition: (zoneId: string, widgetId: string, newPosition: [number, number, number]) => void;
|
||||
updateWidgetRotation: (zoneId: string, widgetId: string, newRotation: [number, number, number]) => void;
|
||||
};
|
||||
|
||||
@@ -31,6 +33,13 @@ export const useZoneWidgetStore = create<ZoneWidgetStore>((set) => ({
|
||||
[zoneId]: [...(state.zoneWidgetData[zoneId] || []), { ...widget, rotation: widget.rotation || [0, 0, 0] }],
|
||||
},
|
||||
})),
|
||||
tempWidget: (zoneId: string, widget: WidgetData) =>
|
||||
set((state: ZoneWidgetStore) => ({
|
||||
zoneWidgetData: {
|
||||
...state.zoneWidgetData,
|
||||
[zoneId]: [...(state.zoneWidgetData[zoneId] || []), { ...widget, rotation: widget.rotation || [0, 0, 0] }],
|
||||
},
|
||||
})),
|
||||
|
||||
updateWidgetPosition: (zoneId: string, widgetId: string, newPosition: [number, number, number]) =>
|
||||
set((state: ZoneWidgetStore) => {
|
||||
@@ -44,6 +53,18 @@ export const useZoneWidgetStore = create<ZoneWidgetStore>((set) => ({
|
||||
},
|
||||
};
|
||||
}),
|
||||
tempWidgetPosition: (zoneId: string, widgetId: string, newPosition: [number, number, number]) =>
|
||||
set((state: ZoneWidgetStore) => {
|
||||
const widgets = state.zoneWidgetData[zoneId] || [];
|
||||
return {
|
||||
zoneWidgetData: {
|
||||
...state.zoneWidgetData,
|
||||
[zoneId]: widgets.map((widget: WidgetData) =>
|
||||
widget.id === widgetId ? { ...widget, position: newPosition } : widget
|
||||
),
|
||||
},
|
||||
};
|
||||
}),
|
||||
|
||||
updateWidgetRotation: (zoneId: string, widgetId: string, newRotation: [number, number, number]) =>
|
||||
set((state: ZoneWidgetStore) => {
|
||||
@@ -59,13 +80,6 @@ export const useZoneWidgetStore = create<ZoneWidgetStore>((set) => ({
|
||||
}),
|
||||
}));
|
||||
|
||||
// export type WidgetData = {
|
||||
// id: string;
|
||||
// type: string;
|
||||
// position: [number, number, number];
|
||||
// rotation?: [number, number, number];
|
||||
// tempPosition?: [number, number, number];
|
||||
// };
|
||||
|
||||
interface RightClickStore {
|
||||
rightClickSelected: string | null;
|
||||
|
||||
Reference in New Issue
Block a user