zone based assets added and 3d widgets dnd updated
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@@ -19,6 +19,7 @@ import Simulation from "../simulation/simulation";
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// import Simulation from "./simulationtemp/simulation";
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import ZoneCentreTarget from "../../components/ui/componets/zoneCameraTarget";
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import Dropped3dWidgets from "../../components/ui/componets/Dropped3dWidget";
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import ZoneAssets from "../../components/ui/componets/zoneAssets";
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export default function Scene() {
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const map = useMemo(
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@@ -48,6 +49,7 @@ export default function Scene() {
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<MeasurementTool />
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<World />
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<ZoneCentreTarget />
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<ZoneAssets />
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<Simulation />
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<PostProcessing />
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{savedTheme !== "dark" ? <Sun /> : <></>}
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