zone based assets added and 3d widgets dnd updated

This commit is contained in:
2025-04-08 18:14:59 +05:30
parent daa507e464
commit d76d09019e
12 changed files with 493 additions and 282 deletions

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@@ -19,6 +19,7 @@ import Simulation from "../simulation/simulation";
// import Simulation from "./simulationtemp/simulation";
import ZoneCentreTarget from "../../components/ui/componets/zoneCameraTarget";
import Dropped3dWidgets from "../../components/ui/componets/Dropped3dWidget";
import ZoneAssets from "../../components/ui/componets/zoneAssets";
export default function Scene() {
const map = useMemo(
@@ -48,6 +49,7 @@ export default function Scene() {
<MeasurementTool />
<World />
<ZoneCentreTarget />
<ZoneAssets />
<Simulation />
<PostProcessing />
{savedTheme !== "dark" ? <Sun /> : <></>}