added backend connection for conveyor and vehicle mechanics

This commit is contained in:
2025-04-04 16:57:18 +05:30
parent e1892b0b00
commit cf6946750b
24 changed files with 595 additions and 280 deletions

View File

@@ -236,10 +236,91 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
setSimulationPaths((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => [
...(prevEvents || []),
newEventData as Types.ConveyorEventsSchema | Types.VehicleEventsSchema
newEventData as Types.ConveyorEventsSchema
]);
socket.emit("v2:model-asset:add", data);
} else if (eventData.type === 'Vehicle' && eventData) {
const createVehiclePoint = () => {
const pointUUID = THREE.MathUtils.generateUUID();
const vehiclePoint = (eventData as Types.VehicleEventsSchema)?.points;
const hasActions = vehiclePoint?.actions !== undefined;
const defaultAction = {
uuid: THREE.MathUtils.generateUUID(),
name: 'Action 1',
type: 'Inherit',
start: {},
hitCount: 0,
end: {},
buffer: 0
};
return {
uuid: pointUUID,
position: vehiclePoint?.position,
actions: hasActions
? {
...vehiclePoint.actions,
uuid: THREE.MathUtils.generateUUID()
}
: defaultAction,
connections: {
source: { modelUUID: obj.uuid, pointUUID },
targets: []
},
speed: vehiclePoint?.speed || 1
};
};
const backendEventData = {
type: 'Vehicle',
points: createVehiclePoint(),
speed: (eventData as Types.VehicleEventsSchema)?.points.speed
};
// API
// setFloorItemApi(
// organization,
// obj.uuid,
// obj.userData.name,
// obj.userData.modelId,
// [worldPosition.x, worldPosition.y, worldPosition.z],
// { "x": obj.rotation.x, "y": obj.rotation.y, "z": obj.rotation.z },
// false,
// true,
// { type: backendEventData.type, points: backendEventData.points }
// );
// SOCKET
const data = {
organization,
modeluuid: newFloorItem.modeluuid,
modelname: newFloorItem.modelname,
modelfileID: newFloorItem.modelfileID,
position: newFloorItem.position,
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
isLocked: false,
isVisible: true,
eventData: backendEventData,
socketId: socket.id,
};
const newEventData: any = backendEventData;
newEventData.modeluuid = newFloorItem.modeluuid;
newEventData.modelName = newFloorItem.modelname;
newEventData.position = newFloorItem.position;
setSimulationPaths((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => [
...(prevEvents || []),
newEventData as Types.VehicleEventsSchema
]);
socket.emit("v2:model-asset:add", data);
}
} else {