feat: Implement Points management with PointsCreator component; enhance event handling and transform controls for simulation points

This commit is contained in:
2025-04-22 19:02:44 +05:30
parent d161b70537
commit cd737ed74c
6 changed files with 248 additions and 20 deletions

View File

@@ -184,24 +184,9 @@ async function handleModelLoad(
);
if (!data || !data.points) return;
console.log('data: ', data);
const createMarker = (point: THREE.Vector3) => {
const sphere = new THREE.SphereGeometry(0.1, 15);
const material = new THREE.MeshStandardMaterial();
const mesh = new THREE.Mesh(sphere, material);
mesh.position.copy(point);
return mesh;
};
if (data.points && data.points.length > 0) {
data.points.forEach((Point) => {
model.add(createMarker(Point));
});
}
if (selectedItem.type === "Conveyor") {
const event: ConveyorEventSchema = {
const ConveyorEvent: ConveyorEventSchema = {
modelUuid: newFloorItem.modeluuid,
modelName: newFloorItem.modelname,
position: newFloorItem.position,
@@ -225,7 +210,85 @@ async function handleModelLoad(
}
}))
}
addEvent(event);
addEvent(ConveyorEvent);
} else if (selectedItem.type === "Vehicle") {
const vehicleEvent: VehicleEventSchema = {
modelUuid: newFloorItem.modeluuid,
modelName: newFloorItem.modelname,
position: newFloorItem.position,
rotation: [newFloorItem.rotation.x, newFloorItem.rotation.y, newFloorItem.rotation.z],
state: "idle",
type: "vehicle",
speed: 1,
point: {
uuid: THREE.MathUtils.generateUUID(),
position: [data.points[0].x, data.points[0].y, data.points[0].z],
rotation: [0, 0, 0],
action: {
actionUuid: THREE.MathUtils.generateUUID(),
actionName: "Vehicle Action",
actionType: "travel",
material: null,
unLoadDuration: 5,
loadCapacity: 10,
pickUpPoint: null,
unLoadPoint: null,
triggers: []
}
}
};
addEvent(vehicleEvent);
} else if (selectedItem.type === "ArmBot") {
const roboticArmEvent: RoboticArmEventSchema = {
modelUuid: newFloorItem.modeluuid,
modelName: newFloorItem.modelname,
position: newFloorItem.position,
rotation: [newFloorItem.rotation.x, newFloorItem.rotation.y, newFloorItem.rotation.z],
state: "idle",
type: "roboticArm",
speed: 1,
point: {
uuid: THREE.MathUtils.generateUUID(),
position: [data.points[0].x, data.points[0].y, data.points[0].z],
rotation: [0, 0, 0],
actions: [
{
actionUuid: THREE.MathUtils.generateUUID(),
actionName: "Pick and Place",
actionType: "pickAndPlace",
process: {
startPoint: "start-point-uuid",
endPoint: "end-point-uuid"
},
triggers: []
}
]
}
};
addEvent(roboticArmEvent);
} else if (selectedItem.type === "Machine") {
const machineEvent: MachineEventSchema = {
modelUuid: newFloorItem.modeluuid,
modelName: newFloorItem.modelname,
position: newFloorItem.position,
rotation: [newFloorItem.rotation.x, newFloorItem.rotation.y, newFloorItem.rotation.z],
state: "idle",
type: "machine",
point: {
uuid: THREE.MathUtils.generateUUID(),
position: [data.points[0].x, data.points[0].y, data.points[0].z],
rotation: [0, 0, 0],
action: {
actionUuid: THREE.MathUtils.generateUUID(),
actionName: "Process Action",
actionType: "process",
processTime: 10,
swapMaterial: "material-id",
triggers: []
}
}
};
addEvent(machineEvent);
}
}