Refactor event handling and state management for StaticMachine and ArmBot types
- Updated `loadInitialFloorItems.ts` to streamline event data processing for StaticMachine and ArmBot types. - Enhanced `copyPasteControls.tsx` and `duplicationControls.tsx` to support StaticMachine and ArmBot event data creation with proper UUID generation. - Modified `moveControls.tsx`, `rotateControls.tsx`, and `transformControls.tsx` to include event data in the state. - Improved `pathConnector.tsx` to handle connections for StaticMachine and ArmBot types, including deletion functionality. - Updated store management to rename `useDeleteModels` to `useDeleteTool` for clarity. - Adjusted type definitions in `worldTypes.d.ts` to include StaticMachine and ArmBot event schemas.
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@@ -181,7 +181,10 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
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uuid: THREE.MathUtils.generateUUID()
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}))
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: [defaultAction],
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triggers: (eventData as Types.ConveyorEventsSchema)?.points[index].triggers,
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triggers: (eventData as Types.ConveyorEventsSchema)?.points[index].triggers.map(trigger => ({
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...trigger,
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uuid: THREE.MathUtils.generateUUID()
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})),
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connections: {
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source: { modelUUID: obj.uuid, pointUUID },
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targets: []
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@@ -320,6 +323,163 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
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socket.emit("v2:model-asset:add", data);
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} else if (eventData.type === 'StaticMachine' && eventData) {
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const createStaticMachinePoint = () => {
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const pointUUID = THREE.MathUtils.generateUUID();
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const vehiclePoint = (eventData as Types.StaticMachineEventsSchema)?.points;
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const hasActions = vehiclePoint?.actions !== undefined;
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const defaultAction = {
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uuid: THREE.MathUtils.generateUUID(),
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name: 'Action 1',
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buffer: 0,
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material: 'Inherit',
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};
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return {
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uuid: pointUUID,
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position: vehiclePoint?.position,
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actions: hasActions
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? {
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...vehiclePoint.actions,
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uuid: THREE.MathUtils.generateUUID()
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}
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: defaultAction,
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connections: {
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source: { modelUUID: obj.uuid, pointUUID },
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targets: []
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}
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};
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};
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const backendEventData = {
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type: 'StaticMachine',
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points: createStaticMachinePoint()
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};
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// API
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// setFloorItemApi(
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// organization,
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// obj.uuid,
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// obj.userData.name,
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// obj.userData.modelId,
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// [worldPosition.x, worldPosition.y, worldPosition.z],
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// { "x": obj.rotation.x, "y": obj.rotation.y, "z": obj.rotation.z },
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// false,
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// true,
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// { type: backendEventData.type, points: backendEventData.points }
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// );
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// SOCKET
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const data = {
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organization,
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modeluuid: newFloorItem.modeluuid,
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modelname: newFloorItem.modelname,
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modelfileID: newFloorItem.modelfileID,
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position: newFloorItem.position,
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rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
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isLocked: false,
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isVisible: true,
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eventData: { type: backendEventData.type, points: backendEventData.points },
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socketId: socket.id,
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};
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const newEventData: any = { type: backendEventData.type, points: backendEventData.points };
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newEventData.modeluuid = newFloorItem.modeluuid;
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newEventData.modelName = newFloorItem.modelname;
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newEventData.position = newFloorItem.position;
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newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
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setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
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...(prevEvents || []),
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newEventData as Types.StaticMachineEventsSchema
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]);
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socket.emit("v2:model-asset:add", data);
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} else if (eventData.type === 'ArmBot' && eventData) {
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const createArmBotPoint = () => {
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const pointUUID = THREE.MathUtils.generateUUID();
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const vehiclePoint = (eventData as Types.ArmBotEventsSchema)?.points;
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const hasActions = vehiclePoint?.actions !== undefined;
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const defaultAction = {
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uuid: THREE.MathUtils.generateUUID(),
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name: 'Action 1',
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buffer: 0,
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material: 'Inherit',
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};
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return {
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uuid: pointUUID,
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position: vehiclePoint?.position,
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actions: hasActions
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? {
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...vehiclePoint.actions,
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uuid: THREE.MathUtils.generateUUID()
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}
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: defaultAction,
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triggers: {
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uuid: THREE.MathUtils.generateUUID(),
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name: vehiclePoint.triggers.name,
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type: vehiclePoint.triggers.type,
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},
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connections: {
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source: { modelUUID: obj.uuid, pointUUID },
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targets: []
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}
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};
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};
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const backendEventData = {
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type: 'StaticMachine',
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points: createArmBotPoint()
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};
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// API
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// setFloorItemApi(
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// organization,
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// obj.uuid,
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// obj.userData.name,
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// obj.userData.modelId,
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// [worldPosition.x, worldPosition.y, worldPosition.z],
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// { "x": obj.rotation.x, "y": obj.rotation.y, "z": obj.rotation.z },
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// false,
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// true,
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// { type: backendEventData.type, points: backendEventData.points }
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// );
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// SOCKET
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const data = {
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organization,
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modeluuid: newFloorItem.modeluuid,
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modelname: newFloorItem.modelname,
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modelfileID: newFloorItem.modelfileID,
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position: newFloorItem.position,
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rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
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isLocked: false,
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isVisible: true,
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eventData: { type: backendEventData.type, points: backendEventData.points },
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socketId: socket.id,
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};
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const newEventData: any = { type: backendEventData.type, points: backendEventData.points };
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newEventData.modeluuid = newFloorItem.modeluuid;
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newEventData.modelName = newFloorItem.modelname;
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newEventData.position = newFloorItem.position;
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newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
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setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
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...(prevEvents || []),
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newEventData as Types.ArmBotEventsSchema
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]);
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socket.emit("v2:model-asset:add", data);
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} else {
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//REST
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