Refactor event handling and state management for StaticMachine and ArmBot types

- Updated `loadInitialFloorItems.ts` to streamline event data processing for StaticMachine and ArmBot types.
- Enhanced `copyPasteControls.tsx` and `duplicationControls.tsx` to support StaticMachine and ArmBot event data creation with proper UUID generation.
- Modified `moveControls.tsx`, `rotateControls.tsx`, and `transformControls.tsx` to include event data in the state.
- Improved `pathConnector.tsx` to handle connections for StaticMachine and ArmBot types, including deletion functionality.
- Updated store management to rename `useDeleteModels` to `useDeleteTool` for clarity.
- Adjusted type definitions in `worldTypes.d.ts` to include StaticMachine and ArmBot event schemas.
This commit is contained in:
2025-04-08 14:56:45 +05:30
parent daa507e464
commit b5ba3a0ce1
22 changed files with 789 additions and 158 deletions

View File

@@ -192,7 +192,7 @@ function processLoadedModel(
},
]);
if (item.eventData || item.modelfileID === '67e3db5ac2e8f37134526f40' || item.modelfileID === '67eb7904c2e8f37134527eae') {
if (item.eventData || item.modelfileID === '67e3db5ac2e8f37134526f40') {
processEventData(item, setSimulationStates);
}
@@ -210,7 +210,7 @@ function processEventData(item: Types.EventData, setSimulationStates: any) {
data.position = item.position;
data.rotation = [item.rotation.x, item.rotation.y, item.rotation.z];
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => [
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
...(prevEvents || []),
data as Types.ConveyorEventsSchema
]);
@@ -222,58 +222,35 @@ function processEventData(item: Types.EventData, setSimulationStates: any) {
data.modelName = item.modelname;
data.position = item.position;
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => [
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
...(prevEvents || []),
data as Types.VehicleEventsSchema
]);
} else if (item.modelfileID === '67e3db5ac2e8f37134526f40') {
} else if (item.eventData?.type === 'StaticMachine') {
const pointUUID = THREE.MathUtils.generateUUID();
const pointPosition = new THREE.Vector3(0, 1.5, -0.5);
const data: any = item.eventData;
data.modeluuid = item.modeluuid;
data.modelName = item.modelname;
data.position = item.position;
data.rotation = [item.rotation.x, item.rotation.y, item.rotation.z];
const staticMachine: Types.StaticMachineEventsSchema = {
modeluuid: item.modeluuid,
modelName: item.modelname,
type: "StaticMachine",
points: {
uuid: pointUUID,
position: [pointPosition.x, pointPosition.y, pointPosition.z],
actions: { uuid: THREE.MathUtils.generateUUID(), name: 'Action 1', buffer: 'Inherit', material: 'Inherit', isUsed: false },
triggers: { uuid: THREE.MathUtils.generateUUID(), name: 'Trigger 1', type: 'OnComplete' },
connections: { source: { modelUUID: item.modeluuid, pointUUID: pointUUID }, targets: [] },
},
position: item.position,
rotation: [item.rotation.x, item.rotation.y, item.rotation.z],
};
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => [
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
...(prevEvents || []),
staticMachine as Types.StaticMachineEventsSchema
data as Types.StaticMachineEventsSchema
]);
} else if (item.modelfileID === '67eb7904c2e8f37134527eae') {
const pointUUID = THREE.MathUtils.generateUUID();
const pointPosition = new THREE.Vector3(0, 2.75, -0.5);
} else if (item.eventData?.type === 'ArmBot') {
const armBot: Types.ArmBotEventsSchema = {
modeluuid: item.modeluuid,
modelName: item.modelname,
type: "ArmBot",
points: {
uuid: pointUUID,
position: [pointPosition.x, pointPosition.y, pointPosition.z],
actions: { uuid: THREE.MathUtils.generateUUID(), name: 'Action 1', speed: 1, processes: [] },
triggers: { uuid: THREE.MathUtils.generateUUID(), name: 'Trigger 1', type: 'OnComplete' },
connections: { source: { modelUUID: item.modeluuid, pointUUID: pointUUID }, targets: [] },
},
position: item.position,
rotation: [item.rotation.x, item.rotation.y, item.rotation.z],
}
const data: any = item.eventData;
data.modeluuid = item.modeluuid;
data.modelName = item.modelname;
data.position = item.position;
data.rotation = [item.rotation.x, item.rotation.y, item.rotation.z];
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => [
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
...(prevEvents || []),
armBot as Types.ArmBotEventsSchema
data as Types.ArmBotEventsSchema
]);
}