upstream pull + signIn/Up
This commit is contained in:
@@ -1,24 +1,24 @@
|
||||
import * as THREE from "three";
|
||||
import * as CONSTANTS from '../../../../types/world/worldConstants';
|
||||
import * as Types from "../../../../types/world/worldTypes";
|
||||
|
||||
function addLineToScene(
|
||||
start: Types.Vector3,
|
||||
end: Types.Vector3,
|
||||
colour: Types.Color,
|
||||
userData: Types.UserData,
|
||||
floorPlanGroupLine: Types.RefGroup
|
||||
): void {
|
||||
|
||||
////////// A function that creates and adds lines based on the start, end, and colour from the params, Also adds the userData in the mesh userData //////////
|
||||
|
||||
const path = new THREE.CatmullRomCurve3([start, end]);
|
||||
const geometry = new THREE.TubeGeometry(path, CONSTANTS.lineConfig.tubularSegments, CONSTANTS.lineConfig.radius, CONSTANTS.lineConfig.radialSegments, false);
|
||||
const material = new THREE.MeshBasicMaterial({ color: colour });
|
||||
const mesh = new THREE.Mesh(geometry, material);
|
||||
floorPlanGroupLine.current.add(mesh);
|
||||
|
||||
mesh.userData.linePoints = userData;
|
||||
}
|
||||
|
||||
export default addLineToScene;
|
||||
import * as THREE from "three";
|
||||
import * as CONSTANTS from '../../../../types/world/worldConstants';
|
||||
import * as Types from "../../../../types/world/worldTypes";
|
||||
|
||||
function addLineToScene(
|
||||
start: Types.Vector3,
|
||||
end: Types.Vector3,
|
||||
colour: Types.Color,
|
||||
userData: Types.UserData,
|
||||
floorPlanGroupLine: Types.RefGroup
|
||||
): void {
|
||||
|
||||
////////// A function that creates and adds lines based on the start, end, and colour from the params, Also adds the userData in the mesh userData //////////
|
||||
|
||||
const path = new THREE.CatmullRomCurve3([start, end]);
|
||||
const geometry = new THREE.TubeGeometry(path, CONSTANTS.lineConfig.tubularSegments, CONSTANTS.lineConfig.radius, CONSTANTS.lineConfig.radialSegments, false);
|
||||
const material = new THREE.MeshBasicMaterial({ color: colour });
|
||||
const mesh = new THREE.Mesh(geometry, material);
|
||||
floorPlanGroupLine.current.add(mesh);
|
||||
|
||||
mesh.userData.linePoints = userData;
|
||||
}
|
||||
|
||||
export default addLineToScene;
|
||||
|
||||
Reference in New Issue
Block a user