Refactor styles for improved theme management, enhance input components, and add scene styles
This commit is contained in:
@@ -1,9 +1,9 @@
|
||||
import * as THREE from 'three';
|
||||
import { useToggleView } from '../../../store/store';
|
||||
import * as CONSTANTS from '../../../types/world/worldConstants';
|
||||
|
||||
const Ground = ({ grid, plane }: any) => {
|
||||
const { toggleView, setToggleView } = useToggleView();
|
||||
const { toggleView } = useToggleView();
|
||||
const savedTheme: string | null = localStorage.getItem('theme');
|
||||
|
||||
return (
|
||||
|
||||
@@ -19,4 +19,4 @@ const Ground = ({ grid, plane }: any) => {
|
||||
)
|
||||
}
|
||||
|
||||
export default Ground;
|
||||
export default Ground;
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
import { useMemo, useState } from "react";
|
||||
import { useMemo } from "react";
|
||||
import { Canvas } from "@react-three/fiber";
|
||||
import { Environment, KeyboardControls } from "@react-three/drei";
|
||||
|
||||
import World from "./world/world";
|
||||
import Controls from "./controls/controls";
|
||||
import TransformControl from "./controls/transformControls";
|
||||
import PostProcessing from "./postProcessing/postProcessing"
|
||||
import PostProcessing from "./postProcessing/postProcessing";
|
||||
import Sun from "./environment/sky";
|
||||
import CamModelsGroup from "../collaboration/collabCams";
|
||||
import Shadows from "./environment/shadow";
|
||||
@@ -15,33 +15,31 @@ import background from "../../assets/textures/hdr/mudroadpuresky2k.hdr";
|
||||
import SelectionControls from "./controls/selection/selectionControls";
|
||||
import MeasurementTool from "./tools/measurementTool";
|
||||
import Simulation from "../simulation/simulation";
|
||||
import DroppedObjects from "../../components/ui/componets/DroppedFloatingWidgets";
|
||||
|
||||
// import Simulation from "./simulationtemp/simulation";
|
||||
import ZoneCentreTarget from "../../components/ui/componets/zoneCameraTarget";
|
||||
import ProductionCapacity from "../../components/layout/3D-cards/cards/ProductionCapacity";
|
||||
import Dropped3dWidgets from "../../components/ui/componets/Dropped3dWidget";
|
||||
import { useWidgetSubOption } from "../../store/store";
|
||||
|
||||
export default function Scene() {
|
||||
|
||||
const map = useMemo(() => [
|
||||
{ name: "forward", keys: ["ArrowUp", "w", "W"] },
|
||||
{ name: "backward", keys: ["ArrowDown", "s", "S"] },
|
||||
{ name: "left", keys: ["ArrowLeft", "a", "A"] },
|
||||
{ name: "right", keys: ["ArrowRight", "d", "D"] },
|
||||
], [])
|
||||
const map = useMemo(
|
||||
() => [
|
||||
{ name: "forward", keys: ["ArrowUp", "w", "W"] },
|
||||
{ name: "backward", keys: ["ArrowDown", "s", "S"] },
|
||||
{ name: "left", keys: ["ArrowLeft", "a", "A"] },
|
||||
{ name: "right", keys: ["ArrowRight", "d", "D"] },
|
||||
],
|
||||
[]
|
||||
);
|
||||
const savedTheme: string | null = localStorage.getItem("theme");
|
||||
|
||||
return (
|
||||
<KeyboardControls map={map}>
|
||||
<Canvas
|
||||
// style={{ width: "100vw", height: "100vh" }}
|
||||
eventPrefix="client"
|
||||
gl={{ powerPreference: "high-performance", antialias: true }}
|
||||
onContextMenu={(e) => {
|
||||
e.preventDefault();
|
||||
}}
|
||||
|
||||
>
|
||||
<Dropped3dWidgets />
|
||||
<Controls />
|
||||
@@ -52,7 +50,7 @@ export default function Scene() {
|
||||
<ZoneCentreTarget />
|
||||
<Simulation />
|
||||
<PostProcessing />
|
||||
<Sun />
|
||||
{savedTheme !== "dark" && <Sun />}
|
||||
<Shadows />
|
||||
<CamModelsGroup />
|
||||
<MqttEvents />
|
||||
|
||||
Reference in New Issue
Block a user