Refactor asset management and selection controls

- Removed the FloorItemsGroup component to streamline asset handling.
- Updated socket response handling by removing TempLoader integration.
- Enhanced CopyPasteControls and DuplicationControls to utilize the new asset management structure.
- Integrated asset addition and updates in move, rotate, and selection controls.
- Improved performance by skipping items without valid modelfileID in the GLTF loader worker.
- Cleaned up unused variables and imports across various control components.
- Added logging for selectedFloorItem and deletableFloorItem for debugging purposes.
This commit is contained in:
Jerald-Golden-B 2025-05-26 18:03:27 +05:30
parent 1258d11ee8
commit b086ee8f75
21 changed files with 370 additions and 1416 deletions

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@ -1,343 +0,0 @@
import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader';
import { DRACOLoader } from 'three/examples/jsm/loaders/DRACOLoader';
import gsap from 'gsap';
import * as THREE from 'three';
import * as CONSTANTS from '../../../types/world/worldConstants';
import * as Types from "../../../types/world/worldTypes";
import { initializeDB, retrieveGLTF, storeGLTF } from '../../../utils/indexDB/idbUtils';
import { getCamera } from '../../../services/factoryBuilder/camera/getCameraApi';
import { getFloorAssets } from '../../../services/factoryBuilder/assest/floorAsset/getFloorItemsApi';
async function loadInitialFloorItems(
itemsGroup: Types.RefGroup,
setFloorItems: Types.setFloorItemSetState,
addEvent: (event: EventsSchema) => void,
renderDistance: number
): Promise<void> {
if (!itemsGroup.current) return;
let url_Backend_dwinzo = `http://${process.env.REACT_APP_SERVER_MARKETPLACE_URL}`;
const email = localStorage.getItem('email');
const organization = (email!.split("@")[1]).split(".")[0];
const items = await getFloorAssets(organization);
localStorage.setItem("FloorItems", JSON.stringify(items));
await initializeDB();
if (items.message === "floorItems not found") return;
if (items) {
const storedFloorItems: Types.FloorItems = items;
const loader = new GLTFLoader();
const dracoLoader = new DRACOLoader();
dracoLoader.setDecoderPath('https://cdn.jsdelivr.net/npm/three@0.160.0/examples/jsm/libs/draco/gltf/');
loader.setDRACOLoader(dracoLoader);
let modelsLoaded = 0;
const modelsToLoad = storedFloorItems.length;
const camData = await getCamera(organization, localStorage.getItem('userId')!);
let storedPosition;
if (camData && camData.position) {
storedPosition = camData?.position;
} else {
storedPosition = new THREE.Vector3(0, 40, 30);
}
if (!storedPosition) return;
const cameraPosition = new THREE.Vector3(storedPosition.x, storedPosition.y, storedPosition.z);
storedFloorItems.sort((a, b) => {
const aPosition = new THREE.Vector3(a.position[0], a.position[1], a.position[2]);
const bPosition = new THREE.Vector3(b.position[0], b.position[1], b.position[2]);
return cameraPosition.distanceTo(aPosition) - cameraPosition.distanceTo(bPosition);
});
for (const item of storedFloorItems) {
if (!item.modelfileID) return;
const itemPosition = new THREE.Vector3(item.position[0], item.position[1], item.position[2]);
let storedPosition;
if (localStorage.getItem("cameraPosition")) {
storedPosition = JSON.parse(localStorage.getItem("cameraPosition")!);
} else {
storedPosition = new THREE.Vector3(0, 40, 30);
}
const cameraPosition = new THREE.Vector3(storedPosition.x, storedPosition.y, storedPosition.z);
if (cameraPosition.distanceTo(itemPosition) < renderDistance) {
await new Promise<void>(async (resolve) => {
// Check Three.js Cache
const cachedModel = THREE.Cache.get(item.modelfileID!);
if (cachedModel) {
processLoadedModel(cachedModel.scene.clone(), item, itemsGroup, setFloorItems, addEvent);
modelsLoaded++;
checkLoadingCompletion(modelsLoaded, modelsToLoad, dracoLoader, resolve);
return;
}
// Check IndexedDB
const indexedDBModel = await retrieveGLTF(item.modelfileID!);
if (indexedDBModel) {
const blobUrl = URL.createObjectURL(indexedDBModel);
loader.load(blobUrl, (gltf) => {
URL.revokeObjectURL(blobUrl);
THREE.Cache.remove(blobUrl);
THREE.Cache.add(item.modelfileID!, gltf);
processLoadedModel(gltf.scene.clone(), item, itemsGroup, setFloorItems, addEvent);
modelsLoaded++;
checkLoadingCompletion(modelsLoaded, modelsToLoad, dracoLoader, resolve);
},
undefined,
(error) => {
echo.error(`[IndexedDB] Error loading ${item.modelName}:`);
URL.revokeObjectURL(blobUrl);
resolve();
}
);
return;
}
// Fetch from Backend
const modelUrl = `${url_Backend_dwinzo}/api/v2/AssetFile/${item.modelfileID!}`;
loader.load(modelUrl, async (gltf) => {
const modelBlob = await fetch(modelUrl).then((res) => res.blob());
await storeGLTF(item.modelfileID!, modelBlob);
THREE.Cache.add(item.modelfileID!, gltf);
processLoadedModel(gltf.scene.clone(), item, itemsGroup, setFloorItems, addEvent);
modelsLoaded++;
checkLoadingCompletion(modelsLoaded, modelsToLoad, dracoLoader, resolve);
},
undefined,
(error) => {
echo.error(`[Backend] Error loading ${item.modelName}:`);
resolve();
}
);
});
} else {
//
setFloorItems((prevItems) => [
...(prevItems || []),
{
modelUuid: item.modelUuid,
modelName: item.modelName,
position: item.position,
rotation: item.rotation,
modelfileID: item.modelfileID,
isLocked: item.isLocked,
isVisible: item.isVisible,
},
]);
modelsLoaded++;
checkLoadingCompletion(modelsLoaded, modelsToLoad, dracoLoader, () => { });
}
}
// Dispose loader after all models
dracoLoader.dispose();
}
}
function processLoadedModel(
gltf: any,
item: Types.FloorItemType,
itemsGroup: Types.RefGroup,
setFloorItems: Types.setFloorItemSetState,
addEvent: (event: EventsSchema) => void,
) {
const model = gltf.clone();
model.uuid = item.modelUuid;
model.scale.set(...CONSTANTS.assetConfig.defaultScaleBeforeGsap);
model.userData = { name: item.modelName, modelId: item.modelfileID, modelUuid: item.modelUuid, eventData: item.eventData };
model.position.set(...item.position);
model.rotation.set(item.rotation.x, item.rotation.y, item.rotation.z);
model.traverse((child: any) => {
if (child.isMesh) {
// Clone the material to ensure changes are independent
// child.material = child.material.clone();
child.castShadow = true;
child.receiveShadow = true;
}
});
itemsGroup?.current?.add(model);
if (item.eventData) {
setFloorItems((prevItems) => [
...(prevItems || []),
{
modelUuid: item.modelUuid,
modelName: item.modelName,
position: item.position,
rotation: item.rotation,
modelfileID: item.modelfileID,
isLocked: item.isLocked,
isVisible: item.isVisible,
eventData: item.eventData,
},
]);
if (item.eventData.type === "Vehicle") {
const vehicleEvent: VehicleEventSchema = {
modelUuid: item.modelUuid,
modelName: item.modelName,
position: item.position,
rotation: [item.rotation.x, item.rotation.y, item.rotation.z],
state: "idle",
type: "vehicle",
speed: 1,
point: {
uuid: item.eventData.point?.uuid || THREE.MathUtils.generateUUID(),
position: [item.eventData.point?.position[0] || 0, item.eventData.point?.position[1] || 0, item.eventData.point?.position[2] || 0],
rotation: [item.eventData.point?.rotation[0] || 0, item.eventData.point?.rotation[1] || 0, item.eventData.point?.rotation[2] || 0],
action: {
actionUuid: THREE.MathUtils.generateUUID(),
actionName: "Action 1",
actionType: "travel",
unLoadDuration: 5,
loadCapacity: 1,
steeringAngle: 0,
pickUpPoint: null,
unLoadPoint: null,
triggers: []
}
}
};
addEvent(vehicleEvent);
} else if (item.eventData.type === "Conveyor") {
const ConveyorEvent: ConveyorEventSchema = {
modelUuid: item.modelUuid,
modelName: item.modelName,
position: item.position,
rotation: [item.rotation.x, item.rotation.y, item.rotation.z],
state: "idle",
type: "transfer",
speed: 1,
points: item.eventData.points?.map((point: any, index: number) => ({
uuid: point.uuid || THREE.MathUtils.generateUUID(),
position: [point.position[0], point.position[1], point.position[2]],
rotation: [point.rotation[0], point.rotation[1], point.rotation[2]],
action: {
actionUuid: THREE.MathUtils.generateUUID(),
actionName: `Action 1`,
actionType: 'default',
material: 'Default material',
delay: 0,
spawnInterval: 5,
spawnCount: 1,
triggers: []
}
})) || [],
};
addEvent(ConveyorEvent);
} else if (item.eventData.type === "StaticMachine") {
const machineEvent: MachineEventSchema = {
modelUuid: item.modelUuid,
modelName: item.modelName,
position: item.position,
rotation: [item.rotation.x, item.rotation.y, item.rotation.z],
state: "idle",
type: "machine",
point: {
uuid: item.eventData.point?.uuid || THREE.MathUtils.generateUUID(),
position: [item.eventData.point?.position[0] || 0, item.eventData.point?.position[1] || 0, item.eventData.point?.position[2] || 0],
rotation: [item.eventData.point?.rotation[0] || 0, item.eventData.point?.rotation[1] || 0, item.eventData.point?.rotation[2] || 0],
action: {
actionUuid: THREE.MathUtils.generateUUID(),
actionName: "Action 1",
actionType: "process",
processTime: 10,
swapMaterial: "material-id",
triggers: []
}
}
};
addEvent(machineEvent);
} else if (item.eventData.type === "ArmBot") {
const roboticArmEvent: RoboticArmEventSchema = {
modelUuid: item.modelUuid,
modelName: item.modelName,
position: item.position,
rotation: [item.rotation.x, item.rotation.y, item.rotation.z],
state: "idle",
type: "roboticArm",
speed: 1,
point: {
uuid: item.eventData.point?.uuid || THREE.MathUtils.generateUUID(),
position: [item.eventData.point?.position[0] || 0, item.eventData.point?.position[1] || 0, item.eventData.point?.position[2] || 0],
rotation: [item.eventData.point?.rotation[0] || 0, item.eventData.point?.rotation[1] || 0, item.eventData.point?.rotation[2] || 0],
actions: [
{
actionUuid: THREE.MathUtils.generateUUID(),
actionName: "Action 1",
actionType: "pickAndPlace",
process: {
startPoint: null,
endPoint: null
},
triggers: []
}
]
}
};
addEvent(roboticArmEvent);
} else if (item.eventData.type === 'Storage') {
const storageEvent: StorageEventSchema = {
modelUuid: item.modelUuid,
modelName: item.modelName,
position: item.position,
rotation: [item.rotation.x, item.rotation.y, item.rotation.z], state: "idle",
type: "storageUnit",
point: {
uuid: item.eventData.point?.uuid || THREE.MathUtils.generateUUID(),
position: [item.eventData.point?.position[0] || 0, item.eventData.point?.position[1] || 0, item.eventData.point?.position[2] || 0],
rotation: [item.eventData.point?.rotation[0] || 0, item.eventData.point?.rotation[1] || 0, item.eventData.point?.rotation[2] || 0],
action: {
actionUuid: THREE.MathUtils.generateUUID(),
actionName: "Action 1",
actionType: "store",
storageCapacity: 10,
triggers: []
}
}
};
addEvent(storageEvent);
}
} else {
setFloorItems((prevItems) => [
...(prevItems || []),
{
modelUuid: item.modelUuid,
modelName: item.modelName,
position: item.position,
rotation: item.rotation,
modelfileID: item.modelfileID,
isLocked: item.isLocked,
isVisible: item.isVisible,
},
]);
}
gsap.to(model.position, { y: item.position[1], duration: 1.5, ease: 'power2.out' });
gsap.to(model.scale, { x: 1, y: 1, z: 1, duration: 1.5, ease: 'power2.out' });
}
function checkLoadingCompletion(
modelsLoaded: number,
modelsToLoad: number,
dracoLoader: DRACOLoader,
resolve: () => void
) {
if (modelsLoaded === modelsToLoad) {
echo.success("Models Loaded!");
dracoLoader.dispose();
}
resolve();
}
export default loadInitialFloorItems;

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@ -1,13 +1,17 @@
import * as THREE from "three"
import { useEffect } from 'react'
import { getFloorAssets } from '../../../services/factoryBuilder/assest/floorAsset/getFloorItemsApi';
import { useLoadingProgress } from '../../../store/builder/store';
import { useLoadingProgress, useSelectedFloorItem, useSelectedItem, useSocketStore } from '../../../store/builder/store';
import { GLTFLoader } from "three/examples/jsm/loaders/GLTFLoader";
import { DRACOLoader } from "three/examples/jsm/loaders/DRACOLoader";
import { FloorItems } from "../../../types/world/worldTypes";
import { FloorItems, RefGroup, RefMesh } from "../../../types/world/worldTypes";
import { useAssetsStore } from "../../../store/builder/useAssetStore";
import { useEventsStore } from "../../../store/simulation/useEventsStore";
import Models from "./models/models";
import useModuleStore from "../../../store/useModuleStore";
import { useThree } from "@react-three/fiber";
import { CameraControls } from "@react-three/drei";
import addAssetModel from "../geomentries/assets/addAssetModel";
const gltfLoaderWorker = new Worker(
new URL(
@ -16,10 +20,15 @@ const gltfLoaderWorker = new Worker(
)
);
function AssetsGroup() {
function AssetsGroup({ floorGroup, plane }: { floorGroup: RefGroup, plane: RefMesh }) {
const { activeModule } = useModuleStore();
const { socket } = useSocketStore();
const { controls, gl, pointer, camera, raycaster } = useThree();
const { setLoadingProgress } = useLoadingProgress();
const { setAssets } = useAssetsStore();
const { setAssets, addAsset } = useAssetsStore();
const { addEvent } = useEventsStore();
const { setSelectedFloorItem } = useSelectedFloorItem();
const { selectedItem, setSelectedItem } = useSelectedItem();
const loader = new GLTFLoader();
const dracoLoader = new DRACOLoader();
@ -243,6 +252,43 @@ function AssetsGroup() {
};
}, []);
useEffect(() => {
const canvasElement = gl.domElement;
const onDrop = (event: any) => {
if (!event.dataTransfer?.files[0]) return;
if (selectedItem.id !== "" && event.dataTransfer?.files[0] && selectedItem.category !== 'Fenestration') {
pointer.x = (event.clientX / window.innerWidth) * 2 - 1;
pointer.y = -(event.clientY / window.innerHeight) * 2 + 1;
addAssetModel(raycaster, camera, pointer, floorGroup, socket, selectedItem, setSelectedItem, addEvent, addAsset, plane);
}
};
const onDragOver = (event: any) => {
event.preventDefault();
};
if (activeModule === "builder") {
canvasElement.addEventListener("drop", onDrop);
canvasElement.addEventListener("dragover", onDragOver);
} else {
if ((controls as CameraControls)) {
const target = (controls as CameraControls).getTarget(new THREE.Vector3());
(controls as CameraControls).setTarget(target.x, 0, target.z, true);
setSelectedFloorItem(null);
}
}
return () => {
canvasElement.removeEventListener("drop", onDrop);
canvasElement.removeEventListener("dragover", onDragOver);
};
}, [selectedItem, camera, pointer, activeModule, controls]);
return (
<>
<Models />

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@ -10,7 +10,7 @@ export const AssetBoundingBox = ({ asset, boundingBox }: { asset: Asset, boundin
const edges = new EdgesGeometry(boxGeometry);
return (
<group name='Asset FallBack' userData={asset}>
<group name='Asset FallBack'>
<lineSegments position={center}>
<bufferGeometry attach="geometry" {...edges} />
<lineBasicMaterial attach="material" color="gray" linewidth={1} />

View File

@ -7,12 +7,18 @@ import { useFrame, useThree } from '@react-three/fiber';
import { useActiveTool, useDeletableFloorItem, useRenderDistance, useSelectedFloorItem } from '../../../../../store/builder/store';
import { AssetBoundingBox } from './assetBoundingBox';
import { CameraControls } from '@react-three/drei';
import { useAssetsStore } from '../../../../../store/builder/useAssetStore';
import { useEventsStore } from "../../../../../store/simulation/useEventsStore";
import { useProductStore } from "../../../../../store/simulation/useProductStore";
import { useSocketStore } from '../../../../../store/builder/store';
function Model({ asset }: { asset: Asset }) {
const { camera, controls } = useThree();
const { activeTool } = useActiveTool();
const { removeAsset } = useAssetsStore();
const { socket } = useSocketStore();
const { deletableFloorItem, setDeletableFloorItem } = useDeletableFloorItem();
const { selectedFloorItem, setSelectedFloorItem } = useSelectedFloorItem();
const { setSelectedFloorItem } = useSelectedFloorItem();
const { renderDistance } = useRenderDistance();
const [isRendered, setIsRendered] = useState(false);
const url_Backend_dwinzo = `http://${process.env.REACT_APP_SERVER_MARKETPLACE_URL}`;
@ -93,7 +99,7 @@ function Model({ asset }: { asset: Asset }) {
}
})
const handleAssetDouble = (asset: Asset) => {
const handleDblClick = (asset: Asset) => {
if (asset) {
if (activeTool === "cursor" && boundingBox && groupRef.current) {
const size = boundingBox.getSize(new THREE.Vector3());
@ -126,6 +132,60 @@ function Model({ asset }: { asset: Asset }) {
}
};
const handleClick = (asset: Asset) => {
if (activeTool === 'delete' && deletableFloorItem && deletableFloorItem.uuid === asset.modelUuid) {
const email = localStorage.getItem('email')
const organization = (email!.split("@")[1]).split(".")[0];
//REST
// const response = await deleteFloorItem(organization, asset.modelUuid, asset.modelName);
//SOCKET
const data = {
organization: organization,
modelUuid: asset.modelUuid,
modelName: asset.modelName,
socketId: socket.id
}
const response = socket.emit('v2:model-asset:delete', data)
useEventsStore.getState().removeEvent(asset.modelUuid);
useProductStore.getState().deleteEvent(asset.modelUuid);
if (response) {
const storedItems = JSON.parse(localStorage.getItem("FloorItems") || '[]');
const updatedStoredItems = storedItems.filter((item: { modelUuid: string }) => item.modelUuid !== asset.modelUuid);
localStorage.setItem("FloorItems", JSON.stringify(updatedStoredItems));
removeAsset(asset.modelUuid);
echo.success("Model Removed!");
}
}
}
const handlePointerOver = (asset: Asset) => {
if (activeTool === "delete") {
if (deletableFloorItem && deletableFloorItem.uuid === asset.modelUuid) {
return;
} else {
setDeletableFloorItem(groupRef.current);
}
}
}
const handlePointerOut = (asset: Asset) => {
if (activeTool === "delete" && deletableFloorItem && deletableFloorItem.uuid === asset.modelUuid) {
setDeletableFloorItem(null);
}
}
return (
<group
name='Asset Model'
@ -135,9 +195,21 @@ function Model({ asset }: { asset: Asset }) {
rotation={asset.rotation}
visible={asset.isVisible}
userData={asset}
onDoubleClick={(e) => {
e.stopPropagation();
handleDblClick(asset);
}}
onClick={(e) => {
e.stopPropagation();
handleAssetDouble(asset);
handleClick(asset);
}}
onPointerOver={(e) => {
e.stopPropagation();
handlePointerOver(asset);
}}
onPointerOut={(e) => {
e.stopPropagation();
handlePointerOut(asset);
}}
>
{gltfScene && (

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@ -33,7 +33,6 @@ import loadWalls from "./geomentries/walls/loadWalls";
import * as Types from "../../types/world/worldTypes";
import SocketResponses from "../collaboration/socket/socketResponses.dev";
import FloorItemsGroup from "./groups/floorItemsGroup";
import FloorPlanGroup from "./groups/floorPlanGroup";
import FloorGroup from "./groups/floorGroup";
import FloorGroupAilse from "./groups/floorGroupAisle";
@ -87,7 +86,6 @@ export default function Builder() {
const referencePole = useRef() as Types.RefMesh; // Reference for a pole that is used as the reference for the user to show where it is placed.
const itemsGroup = useRef() as Types.RefGroup; // Reference to the THREE.Group that has the floor items (Gltf).
const floorGroup = useRef() as Types.RefGroup; // Reference to the THREE.Group that has the roofs and the floors.
const AttachedObject = useRef() as Types.RefMesh; // Reference for an object that is attached using dbl click for transform controls rotation.
const floorPlanGroup = useRef() as Types.RefGroup; // Reference for a THREE.Group that has the lines group and the points group.
const floorPlanGroupLine = useRef() as Types.RefGroup; // Reference for a THREE.Group that has the lines that are drawn.
const floorPlanGroupPoint = useRef() as Types.RefGroup; // Reference for a THREE.Group that has the points that are created.
@ -96,7 +94,6 @@ export default function Builder() {
const currentLayerPoint = useRef([]) as Types.RefMeshArray; // Reference for points that re in the current layer used to update the points in drag controls.
const hoveredDeletablePoint = useRef() as Types.RefMesh; // Reference for the currently hovered point that can be deleted.
const hoveredDeletableLine = useRef() as Types.RefMesh; // Reference for the currently hovered line that can be deleted.
const hoveredDeletableFloorItem = useRef() as Types.RefMesh; // Reference for the currently hovered floor item that can be deleted.
const hoveredDeletableWallItem = useRef() as Types.RefMesh; // Reference for the currently hovered wall item that can be deleted.
const hoveredDeletablePillar = useRef() as Types.RefMesh; // Reference for the currently hovered pillar that can be deleted.
const currentWallItem = useRef() as Types.RefMesh; // Reference for the currently selected wall item that can be scaled, dragged etc...
@ -243,15 +240,6 @@ export default function Builder() {
/>
<Bvh firstHitOnly>
{/* <FloorItemsGroup
itemsGroup={itemsGroup}
hoveredDeletableFloorItem={hoveredDeletableFloorItem}
AttachedObject={AttachedObject}
floorGroup={floorGroup}
tempLoader={tempLoader}
isTempLoader={isTempLoader}
plane={plane}
/> */}
<FloorGroup
floorGroup={floorGroup}
@ -306,7 +294,10 @@ export default function Builder() {
anglesnappedPoint={anglesnappedPoint}
/>
<AssetsGroup />
<AssetsGroup
floorGroup={floorGroup}
plane={plane}
/>
<MeasurementTool />

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@ -1,15 +1,11 @@
import * as THREE from 'three';
import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader';
import gsap from 'gsap';
import { toast } from 'react-toastify';
import TempLoader from './tempLoader';
import { DRACOLoader } from 'three/examples/jsm/loaders/DRACOLoader';
import * as Types from "../../../../types/world/worldTypes";
import { retrieveGLTF, storeGLTF } from '../../../../utils/indexDB/idbUtils';
// import { setFloorItemApi } from '../../../../services/factoryBuilder/assest/floorAsset/setFloorItemApi';
import { Socket } from 'socket.io-client';
import * as CONSTANTS from '../../../../types/world/worldConstants';
import { setFloorItemApi } from '../../../../services/factoryBuilder/assest/floorAsset/setFloorItemApi';
import PointsCalculator from '../../../simulation/events/points/functions/pointsCalculator';
async function addAssetModel(
@ -17,14 +13,11 @@ async function addAssetModel(
camera: THREE.Camera,
pointer: THREE.Vector2,
floorGroup: Types.RefGroup,
setFloorItems: Types.setFloorItemSetState,
itemsGroup: Types.RefGroup,
isTempLoader: Types.RefBoolean,
tempLoader: Types.RefMesh,
socket: Socket<any>,
selectedItem: any,
setSelectedItem: any,
addEvent: (event: EventsSchema) => void,
addAsset: (asset: Asset) => void,
plane: Types.RefMesh,
): Promise<void> {
@ -33,7 +26,6 @@ async function addAssetModel(
let url_Backend_dwinzo = `http://${process.env.REACT_APP_SERVER_MARKETPLACE_URL}`;
try {
isTempLoader.current = true;
const loader = new GLTFLoader();
const dracoLoader = new DRACOLoader();
@ -61,46 +53,32 @@ async function addAssetModel(
if (intersectPoint.y < 0) {
intersectPoint = new THREE.Vector3(intersectPoint.x, 0, intersectPoint.z);
}
// console.log('selectedItem: ', selectedItem);
const cachedModel = THREE.Cache.get(selectedItem.id);
if (cachedModel) {
// console.log(`[Cache] Fetching ${selectedItem.name}`);
handleModelLoad(cachedModel, intersectPoint!, selectedItem, itemsGroup, tempLoader, isTempLoader, setFloorItems, addEvent, socket);
handleModelLoad(cachedModel, intersectPoint!, selectedItem, addEvent, addAsset, socket);
return;
} else {
const cachedModelBlob = await retrieveGLTF(selectedItem.id);
if (cachedModelBlob) {
// console.log(`Added ${selectedItem.name} from indexDB`);
const blobUrl = URL.createObjectURL(cachedModelBlob);
loader.load(blobUrl, (gltf) => {
URL.revokeObjectURL(blobUrl);
THREE.Cache.remove(blobUrl);
THREE.Cache.add(selectedItem.id, gltf);
handleModelLoad(gltf, intersectPoint!, selectedItem, itemsGroup, tempLoader, isTempLoader, setFloorItems, addEvent, socket);
},
() => {
TempLoader(intersectPoint!, isTempLoader, tempLoader, itemsGroup);
});
handleModelLoad(gltf, intersectPoint!, selectedItem, addEvent, addAsset, socket);
});
} else {
// console.log(`Added ${selectedItem.name} from Backend`);
loader.load(`${url_Backend_dwinzo}/api/v2/AssetFile/${selectedItem.id}`, async (gltf) => {
const modelBlob = await fetch(`${url_Backend_dwinzo}/api/v2/AssetFile/${selectedItem.id}`).then((res) => res.blob());
await storeGLTF(selectedItem.id, modelBlob);
THREE.Cache.add(selectedItem.id, gltf);
await handleModelLoad(gltf, intersectPoint!, selectedItem, itemsGroup, tempLoader, isTempLoader, setFloorItems, addEvent, socket);
},
() => {
TempLoader(intersectPoint!, isTempLoader, tempLoader, itemsGroup);
});
await handleModelLoad(gltf, intersectPoint!, selectedItem, addEvent, addAsset, socket);
})
}
}
}
} catch (error) {
echo.error("Failed to add asset");
console.error('Error fetching asset model:', error);
} finally {
setSelectedItem({});
}
@ -110,11 +88,8 @@ async function handleModelLoad(
gltf: any,
intersectPoint: THREE.Vector3,
selectedItem: any,
itemsGroup: Types.RefGroup,
tempLoader: Types.RefMesh,
isTempLoader: Types.RefBoolean,
setFloorItems: Types.setFloorItemSetState,
addEvent: (event: EventsSchema) => void,
addAsset: (asset: Asset) => void,
socket: Socket<any>
) {
const model = gltf.scene.clone();
@ -129,22 +104,16 @@ async function handleModelLoad(
}
});
itemsGroup.current.add(model);
if (tempLoader.current) {
(<any>tempLoader.current.material).dispose();
(<any>tempLoader.current.geometry).dispose();
itemsGroup.current.remove(tempLoader.current);
tempLoader.current = undefined;
}
const newFloorItem: Types.FloorItemType = {
const newFloorItem: Asset = {
modelUuid: model.uuid,
modelName: selectedItem.name,
modelfileID: selectedItem.id,
assetId: selectedItem.id,
position: [intersectPoint!.x, intersectPoint!.y, intersectPoint!.z],
rotation: { x: model.rotation.x, y: model.rotation.y, z: model.rotation.z },
rotation: [0, 0, 0],
isLocked: false,
isVisible: true
isVisible: true,
isCollidable: false,
opacity: 1,
};
const email = localStorage.getItem("email");
@ -158,7 +127,7 @@ async function handleModelLoad(
// newFloorItem.modelName,
// newFloorItem.modelfileID,
// newFloorItem.position,
// { x: model.rotation.x, y: model.rotation.y, z: model.rotation.z },
// { x: 0, y: 0, z: 0 },
// false,
// true,
// );
@ -183,7 +152,7 @@ async function handleModelLoad(
modelUuid: newFloorItem.modelUuid,
modelName: newFloorItem.modelName,
position: newFloorItem.position,
rotation: [newFloorItem.rotation.x, newFloorItem.rotation.y, newFloorItem.rotation.z],
rotation: newFloorItem.rotation,
state: "idle",
type: 'transfer',
speed: 1,
@ -252,7 +221,7 @@ async function handleModelLoad(
modelUuid: newFloorItem.modelUuid,
modelName: newFloorItem.modelName,
position: newFloorItem.position,
rotation: [newFloorItem.rotation.x, newFloorItem.rotation.y, newFloorItem.rotation.z],
rotation: newFloorItem.rotation,
state: "idle",
type: "vehicle",
speed: 1,
@ -285,7 +254,7 @@ async function handleModelLoad(
modelUuid: newFloorItem.modelUuid,
modelName: newFloorItem.modelName,
position: newFloorItem.position,
rotation: [newFloorItem.rotation.x, newFloorItem.rotation.y, newFloorItem.rotation.z],
rotation: newFloorItem.rotation,
state: "idle",
type: "roboticArm",
speed: 1,
@ -319,7 +288,7 @@ async function handleModelLoad(
modelUuid: newFloorItem.modelUuid,
modelName: newFloorItem.modelName,
position: newFloorItem.position,
rotation: [newFloorItem.rotation.x, newFloorItem.rotation.y, newFloorItem.rotation.z],
rotation: newFloorItem.rotation,
state: "idle",
type: "machine",
point: {
@ -347,7 +316,7 @@ async function handleModelLoad(
modelUuid: newFloorItem.modelUuid,
modelName: newFloorItem.modelName,
position: newFloorItem.position,
rotation: [newFloorItem.rotation.x, newFloorItem.rotation.y, newFloorItem.rotation.z],
rotation: newFloorItem.rotation,
state: "idle",
type: "storageUnit",
point: {
@ -375,7 +344,7 @@ async function handleModelLoad(
organization,
modelUuid: newFloorItem.modelUuid,
modelName: newFloorItem.modelName,
modelfileID: newFloorItem.modelfileID,
modelfileID: newFloorItem.assetId,
position: newFloorItem.position,
rotation: { x: model.rotation.x, y: model.rotation.y, z: model.rotation.z },
isLocked: false,
@ -384,27 +353,30 @@ async function handleModelLoad(
eventData: eventData
};
model.userData.eventData = eventData;
newFloorItem.eventData = eventData;
setFloorItems((prevItems) => {
const updatedItems = [...(prevItems || []), newFloorItem];
localStorage.setItem("FloorItems", JSON.stringify(updatedItems));
return updatedItems;
});
socket.emit("v2:model-asset:add", completeData);
gsap.to(model.position, { y: newFloorItem.position[1], duration: 1.5, ease: "power2.out" });
gsap.to(model.scale, { x: 1, y: 1, z: 1, duration: 1.5, ease: "power2.out", onComplete: () => { echo.success("Model Added!"); } });
const asset: Asset = {
modelUuid: completeData.modelUuid,
modelName: completeData.modelName,
assetId: completeData.modelfileID,
position: completeData.position,
rotation: [completeData.rotation.x, completeData.rotation.y, completeData.rotation.z] as [number, number, number],
isLocked: completeData.isLocked,
isCollidable: false,
isVisible: completeData.isVisible,
opacity: 1,
eventData: completeData.eventData
}
addAsset(asset);
} else {
const data = {
organization,
modelUuid: newFloorItem.modelUuid,
modelName: newFloorItem.modelName,
modelfileID: newFloorItem.modelfileID,
modelfileID: newFloorItem.assetId,
position: newFloorItem.position,
rotation: { x: model.rotation.x, y: model.rotation.y, z: model.rotation.z },
isLocked: false,
@ -412,16 +384,22 @@ async function handleModelLoad(
socketId: socket.id
};
setFloorItems((prevItems) => {
const updatedItems = [...(prevItems || []), newFloorItem];
localStorage.setItem("FloorItems", JSON.stringify(updatedItems));
return updatedItems;
});
socket.emit("v2:model-asset:add", data);
gsap.to(model.position, { y: newFloorItem.position[1], duration: 1.5, ease: "power2.out" });
gsap.to(model.scale, { x: 1, y: 1, z: 1, duration: 1.5, ease: "power2.out", onComplete: () => { echo.success("Model Added!"); } });
const asset = {
modelUuid: data.modelUuid,
modelName: data.modelName,
assetId: data.modelfileID,
position: data.position,
rotation: [data.rotation.x, data.rotation.y, data.rotation.z] as [number, number, number],
isLocked: data.isLocked,
isCollidable: false,
isVisible: data.isVisible,
opacity: 1
}
addAsset(asset);
}
}

View File

@ -1,153 +0,0 @@
import * as THREE from "three";
import gsap from "gsap";
import * as Types from "../../../../types/world/worldTypes";
import { GLTFLoader } from "three/examples/jsm/loaders/GLTFLoader";
import { initializeDB, retrieveGLTF, storeGLTF } from "../../../../utils/indexDB/idbUtils";
import * as CONSTANTS from '../../../../types/world/worldConstants';
import { toast } from 'react-toastify';
let url_Backend_dwinzo = `http://${process.env.REACT_APP_SERVER_MARKETPLACE_URL}`;
let currentTaskId = 0; // Track the active task
let activePromises = new Map<number, boolean>(); // Map to track task progress
export default async function assetManager(
data: any,
itemsGroup: Types.RefGroup,
loader: GLTFLoader,
) {
const taskId = ++currentTaskId; // Increment taskId for each call
activePromises.set(taskId, true); // Mark task as active
//
if (data.toRemove.length > 0) {
data.toRemove.forEach((uuid: string) => {
const item = itemsGroup.current.getObjectByProperty("uuid", uuid);
if (item) {
// Traverse and dispose of resources
// item.traverse((child: THREE.Object3D) => {
// if (child instanceof THREE.Mesh) {
// if (child.geometry) child.geometry.dispose();
// if (Array.isArray(child.material)) {
// child.material.forEach((material) => {
// if (material.map) material.map.dispose();
// material.dispose();
// });
// } else if (child.material) {
// if (child.material.map) child.material.map.dispose();
// child.material.dispose();
// }
// }
// });
// Remove the object from the scene
itemsGroup.current.remove(item);
}
});
}
if (data.toAdd.length > 0) {
await initializeDB();
for (const item of data.toAdd) {
if (!activePromises.get(taskId)) return; // Stop processing if task is canceled
await new Promise<void>(async (resolve) => {
const modelUrl = `${url_Backend_dwinzo}/api/v2/AssetFile/${item.modelfileID!}`;
// Check Three.js Cache
const cachedModel = THREE.Cache.get(item.modelfileID!);
if (cachedModel) {
//
processLoadedModel(cachedModel.scene.clone(), item, itemsGroup, resolve);
return;
}
// Check IndexedDB
const indexedDBModel = await retrieveGLTF(item.modelfileID!);
if (indexedDBModel) {
//
const blobUrl = URL.createObjectURL(indexedDBModel);
loader.load(
blobUrl,
(gltf) => {
URL.revokeObjectURL(blobUrl);
THREE.Cache.remove(blobUrl);
THREE.Cache.add(item.modelfileID!, gltf); // Add to cache
processLoadedModel(gltf.scene.clone(), item, itemsGroup, resolve);
},
undefined,
(error) => {
echo.error(`[IndexedDB] Error loading ${item.modelName}:`);
resolve();
}
);
return;
}
// Fetch from Backend
//
loader.load(
modelUrl,
async (gltf) => {
const modelBlob = await fetch(modelUrl).then((res) => res.blob());
await storeGLTF(item.modelfileID!, modelBlob); // Store in IndexedDB
THREE.Cache.add(item.modelfileID!, gltf); // Add to cache
processLoadedModel(gltf.scene.clone(), item, itemsGroup, resolve);
},
undefined,
(error) => {
echo.error(`[Backend] Error loading ${item.modelName}:`);
resolve();
}
);
});
}
function processLoadedModel(
gltf: any,
item: Types.FloorItemType,
itemsGroup: Types.RefGroup,
resolve: () => void
) {
if (!activePromises.get(taskId)) return; // Stop processing if task is canceled
const existingModel = itemsGroup?.current?.getObjectByProperty("uuid", item.modelUuid);
if (existingModel) {
//
resolve();
return;
}
const model = gltf;
model.uuid = item.modelUuid;
model.userData = { name: item.modelName, modelId: item.modelfileID, modelUuid: item.modelUuid, eventData: item.eventData };
model.scale.set(...CONSTANTS.assetConfig.defaultScaleBeforeGsap);
model.position.set(...item.position);
model.rotation.set(item.rotation.x, item.rotation.y, item.rotation.z);
model.traverse((child: any) => {
if (child.isMesh) {
// Clone the material to ensure changes are independent
// child.material = child.material.clone();
child.castShadow = true;
child.receiveShadow = true;
}
});
itemsGroup?.current?.add(model);
gsap.to(model.position, { y: item.position[1], duration: 1.5, ease: "power2.out" });
gsap.to(model.scale, { x: 1, y: 1, z: 1, duration: 0.5, ease: "power2.out", onStart: resolve, });
}
}
activePromises.delete(taskId); // Mark task as complete
}
// Cancel ongoing task when new call arrives
export function cancelOngoingTasks() {
activePromises.clear(); // Clear all ongoing tasks
}

View File

@ -1,25 +0,0 @@
import * as Types from "../../../../types/world/worldTypes";
let lastUpdateTime = 0;
export default function assetVisibility(
itemsGroup: Types.RefGroup,
cameraPosition: Types.Vector3,
renderDistance: Types.Number,
throttleTime = 100
): void {
const now = performance.now();
if (now - lastUpdateTime < throttleTime) return;
lastUpdateTime = now;
if (!itemsGroup?.current || !cameraPosition) return;
itemsGroup.current.children.forEach((child) => {
const Distance = cameraPosition.distanceTo(child.position);
if (Distance <= renderDistance) {
child.visible = true;
} else {
child.visible = false;
}
});
}

View File

@ -1,43 +0,0 @@
import * as THREE from 'three';
import * as Types from "../../../../types/world/worldTypes";
function DeletableHoveredFloorItems(
state: Types.ThreeState,
itemsGroup: Types.RefGroup,
hoveredDeletableFloorItem: Types.RefMesh,
setDeletableFloorItem: any
): void {
////////// Altering the color of the hovered GLTF item during the Deletion time //////////
state.raycaster.setFromCamera(state.pointer, state.camera);
const intersects = state.raycaster.intersectObjects(itemsGroup.current.children, true);
if (intersects.length > 0) {
if (intersects[0].object.name === "Pole") {
return;
}
if (hoveredDeletableFloorItem.current) {
hoveredDeletableFloorItem.current = undefined;
setDeletableFloorItem(null);
}
let currentObject = intersects[0].object;
while (currentObject) {
if (currentObject.name === "Scene") {
hoveredDeletableFloorItem.current = currentObject as THREE.Mesh;
setDeletableFloorItem(currentObject);
break;
}
currentObject = currentObject.parent as THREE.Object3D;
}
} else {
if (hoveredDeletableFloorItem.current) {
hoveredDeletableFloorItem.current = undefined;
setDeletableFloorItem(null);
}
}
}
export default DeletableHoveredFloorItems;

View File

@ -1,88 +0,0 @@
import { toast } from 'react-toastify';
import * as THREE from 'three';
import * as Types from "../../../../types/world/worldTypes";
// import { deleteFloorItem } from '../../../../services/factoryBuilder/assest/floorAsset/deleteFloorItemApi';
import { Socket } from 'socket.io-client';
import { getFloorAssets } from '../../../../services/factoryBuilder/assest/floorAsset/getFloorItemsApi';
import { useEventsStore } from "../../../../store/simulation/useEventsStore";
import { useProductStore } from "../../../../store/simulation/useProductStore";
async function DeleteFloorItems(
itemsGroup: Types.RefGroup,
hoveredDeletableFloorItem: Types.RefMesh,
setFloorItems: Types.setFloorItemSetState,
socket: Socket<any>
): Promise<void> {
////////// Deleting the hovered Floor GLTF from the scene (itemsGroup.current) and from the floorItems and also update it in the localstorage //////////
if (hoveredDeletableFloorItem.current) {
const email = localStorage.getItem('email')
const organization = (email!.split("@")[1]).split(".")[0];
const items = await getFloorAssets(organization);
const removedItem = items.find(
(item: { modelUuid: string }) => item.modelUuid === hoveredDeletableFloorItem.current?.uuid
);
if (!removedItem) {
return
}
//REST
// const response = await deleteFloorItem(organization, removedItem.modelUuid, removedItem.modelName);
//SOCKET
const data = {
organization: organization,
modelUuid: removedItem.modelUuid,
modelName: removedItem.modelName,
socketId: socket.id
}
const response = socket.emit('v2:model-asset:delete', data)
useEventsStore.getState().removeEvent(removedItem.modelUuid);
useProductStore.getState().deleteEvent(removedItem.modelUuid);
if (response) {
const updatedItems = items.filter(
(item: { modelUuid: string }) => item.modelUuid !== hoveredDeletableFloorItem.current?.uuid
);
const storedItems = JSON.parse(localStorage.getItem("FloorItems") || '[]');
const updatedStoredItems = storedItems.filter((item: { modelUuid: string }) => item.modelUuid !== hoveredDeletableFloorItem.current?.uuid);
localStorage.setItem("FloorItems", JSON.stringify(updatedStoredItems));
if (hoveredDeletableFloorItem.current) {
// Traverse and dispose of resources
hoveredDeletableFloorItem.current.traverse((child: THREE.Object3D) => {
if (child instanceof THREE.Mesh) {
if (child.geometry) child.geometry.dispose();
if (Array.isArray(child.material)) {
child.material.forEach((material) => {
if (material.map) material.map.dispose();
material.dispose();
});
} else if (child.material) {
if (child.material.map) child.material.map.dispose();
child.material.dispose();
}
}
});
// Remove the object from the scene
itemsGroup.current.remove(hoveredDeletableFloorItem.current);
}
setFloorItems(updatedItems);
echo.success("Model Removed!");
}
}
}
export default DeleteFloorItems;

View File

@ -1,29 +0,0 @@
import * as THREE from 'three';
import * as Types from "../../../../types/world/worldTypes";
function TempLoader(
intersectPoint: Types.Vector3,
isTempLoader: Types.RefBoolean,
tempLoader: Types.RefMesh,
itemsGroup: Types.RefGroup
): void {
////////// Temporary Loader that indicates the gltf is being loaded //////////
////////// Bug: Can't Load More than one TempLoader if done, it won't leave the scene //////////
if (tempLoader.current) {
itemsGroup.current.remove(tempLoader.current);
}
if (isTempLoader.current) {
const cubeGeometry = new THREE.BoxGeometry(1, 1, 1);
const cubeMaterial = new THREE.MeshBasicMaterial({ color: "white" });
tempLoader.current = new THREE.Mesh(cubeGeometry, cubeMaterial);
tempLoader.current.position.set(intersectPoint.x, 0.5 + intersectPoint.y, intersectPoint.z);
itemsGroup.current.add(tempLoader.current);
isTempLoader.current = false;
}
}
export default TempLoader;

View File

@ -1,445 +0,0 @@
import { useFrame, useThree } from "@react-three/fiber";
import {
useActiveTool,
useCamMode,
useDeletableFloorItem,
useDeleteTool,
useFloorItems,
useLoadingProgress,
useRenderDistance,
useSelectedFloorItem,
useSelectedItem,
useSocketStore,
useToggleView,
} from "../../../store/builder/store";
import { useEffect } from "react";
import * as THREE from "three";
import * as Types from "../../../types/world/worldTypes";
import assetManager, {
cancelOngoingTasks,
} from "../geomentries/assets/assetManager";
import { GLTFLoader } from "three/examples/jsm/loaders/GLTFLoader";
import { DRACOLoader } from "three/examples/jsm/loaders/DRACOLoader";
import DeletableHoveredFloorItems from "../geomentries/assets/deletableHoveredFloorItems";
import DeleteFloorItems from "../geomentries/assets/deleteFloorItems";
import loadInitialFloorItems from "../IntialLoad/loadInitialFloorItems";
import addAssetModel from "../geomentries/assets/addAssetModel";
import { getFloorAssets } from "../../../services/factoryBuilder/assest/floorAsset/getFloorItemsApi";
import useModuleStore from "../../../store/useModuleStore";
import { useEventsStore } from "../../../store/simulation/useEventsStore";
import { findEnvironment } from "../../../services/factoryBuilder/environment/findEnvironment";
const assetManagerWorker = new Worker(
new URL(
"../../../services/factoryBuilder/webWorkers/assetManagerWorker.js",
import.meta.url
)
);
const gltfLoaderWorker = new Worker(
new URL(
"../../../services/factoryBuilder/webWorkers/gltfLoaderWorker.js",
import.meta.url
)
);
const FloorItemsGroup = ({
itemsGroup,
hoveredDeletableFloorItem,
AttachedObject,
floorGroup,
tempLoader,
isTempLoader,
plane,
}: any) => {
const state: Types.ThreeState = useThree();
const { raycaster, controls }: any = state;
const { renderDistance } = useRenderDistance();
const { toggleView } = useToggleView();
const { floorItems, setFloorItems } = useFloorItems();
const { camMode } = useCamMode();
const { deleteTool } = useDeleteTool();
const { setDeletableFloorItem } = useDeletableFloorItem();
const { setSelectedFloorItem } = useSelectedFloorItem();
const { activeTool } = useActiveTool();
const { selectedItem, setSelectedItem } = useSelectedItem();
const { setLoadingProgress } = useLoadingProgress();
const { activeModule } = useModuleStore();
const { socket } = useSocketStore();
const loader = new GLTFLoader();
const dracoLoader = new DRACOLoader();
const { addEvent } = useEventsStore();
dracoLoader.setDecoderPath(
"https://cdn.jsdelivr.net/npm/three@0.160.0/examples/jsm/libs/draco/gltf/"
);
loader.setDRACOLoader(dracoLoader);
useEffect(() => {
const email = localStorage.getItem("email");
const organization = email!.split("@")[1].split(".")[0];
findEnvironment(
organization,
localStorage.getItem("userId")!
).then((evnironMentData) => {
let totalAssets = 0;
let loadedAssets = 0;
const updateLoadingProgress = (progress: number) => {
if (progress < 100) {
setLoadingProgress(progress);
} else if (progress === 100) {
setTimeout(() => {
setLoadingProgress(100);
setTimeout(() => {
setLoadingProgress(0);
}, 1500);
}, 1000);
}
};
getFloorAssets(organization).then((data) => {
if (data.length > 0) {
const uniqueItems = (data as Types.FloorItems).filter(
(item, index, self) =>
index === self.findIndex((t) => t.modelfileID === item.modelfileID)
);
totalAssets = uniqueItems.length;
if (totalAssets === 0) {
updateLoadingProgress(100);
return;
}
gltfLoaderWorker.postMessage({ floorItems: uniqueItems });
} else {
gltfLoaderWorker.postMessage({ floorItems: [] });
loadInitialFloorItems(
itemsGroup,
setFloorItems,
addEvent,
evnironMentData.renderDistance
);
updateLoadingProgress(100);
}
});
gltfLoaderWorker.onmessage = async (event) => {
if (event.data.message === "gltfLoaded" && event.data.modelBlob) {
const blobUrl = URL.createObjectURL(event.data.modelBlob);
loader.load(blobUrl, (gltf) => {
URL.revokeObjectURL(blobUrl);
THREE.Cache.remove(blobUrl);
THREE.Cache.add(event.data.modelID, gltf);
loadedAssets++;
const progress = Math.round((loadedAssets / totalAssets) * 100);
updateLoadingProgress(progress);
if (loadedAssets === totalAssets) {
loadInitialFloorItems(
itemsGroup,
setFloorItems,
addEvent,
evnironMentData.renderDistance
);
updateLoadingProgress(100);
}
});
}
};
})
}, []);
useEffect(() => {
assetManagerWorker.onmessage = async (event) => {
cancelOngoingTasks(); // Cancel the ongoing process
await assetManager(event.data, itemsGroup, loader);
};
}, [assetManagerWorker]);
useEffect(() => {
if (toggleView) return;
const uuids: string[] = [];
itemsGroup.current?.children.forEach((child: any) => {
uuids.push(child.uuid);
});
const cameraPosition = state.camera.position;
assetManagerWorker.postMessage({
floorItems,
cameraPosition,
uuids,
renderDistance,
});
}, [camMode, renderDistance]);
useEffect(() => {
const controls: any = state.controls;
const camera: any = state.camera;
if (controls) {
let intervalId: NodeJS.Timeout | null = null;
const handleChange = () => {
if (toggleView) return;
const uuids: string[] = [];
itemsGroup.current?.children.forEach((child: any) => {
uuids.push(child.uuid);
});
const cameraPosition = camera.position;
assetManagerWorker.postMessage({
floorItems,
cameraPosition,
uuids,
renderDistance,
});
};
const startInterval = () => {
intervalId ??= setInterval(handleChange, 50);
};
const stopInterval = () => {
handleChange();
if (intervalId) {
clearInterval(intervalId);
intervalId = null;
}
};
controls.addEventListener("rest", handleChange);
controls.addEventListener("rest", stopInterval);
controls.addEventListener("control", startInterval);
controls.addEventListener("controlend", stopInterval);
return () => {
controls.removeEventListener("rest", handleChange);
controls.removeEventListener("rest", stopInterval);
controls.removeEventListener("control", startInterval);
controls.removeEventListener("controlend", stopInterval);
if (intervalId) {
clearInterval(intervalId);
}
};
}
}, [state.controls, floorItems, toggleView, renderDistance]);
useEffect(() => {
const canvasElement = state.gl.domElement;
let drag = false;
let isLeftMouseDown = false;
const onMouseDown = (evt: any) => {
if (evt.button === 0) {
isLeftMouseDown = true;
drag = false;
}
};
const onMouseMove = () => {
if (isLeftMouseDown) {
drag = true;
}
};
const onMouseUp = async (evt: any) => {
if (controls) {
(controls as any).enabled = true;
}
if (evt.button === 0) {
isLeftMouseDown = false;
if (drag) return;
if (deleteTool) {
DeleteFloorItems(
itemsGroup,
hoveredDeletableFloorItem,
setFloorItems,
socket
);
}
if (activeTool === "cursor") {
if (!itemsGroup.current) return;
let intersects = raycaster.intersectObjects(
itemsGroup.current.children,
true
);
if (
intersects.length > 0 &&
intersects[0]?.object?.parent?.parent?.position &&
intersects[0]?.object?.parent?.parent?.scale &&
intersects[0]?.object?.parent?.parent?.rotation
) {
// let currentObject = intersects[0].object;
// while (currentObject) {
// if (currentObject.name === "Scene") {
// break;
// }
// currentObject = currentObject.parent as THREE.Object3D;
// }
// if (currentObject) {
// AttachedObject.current = currentObject as any;
// setSelectedFloorItem(AttachedObject.current!);
// }
} else {
const target = controls.getTarget(new THREE.Vector3());
await controls.setTarget(target.x, 0, target.z, true);
setSelectedFloorItem(null);
}
}
}
};
const onDblClick = async (evt: any) => {
if (evt.button === 0) {
isLeftMouseDown = false;
if (drag) return;
if (activeTool === "cursor") {
if (!itemsGroup.current) return;
let intersects = raycaster.intersectObjects(
itemsGroup.current.children,
true
);
if (
intersects.length > 0 &&
intersects[0]?.object?.parent?.parent?.position &&
intersects[0]?.object?.parent?.parent?.scale &&
intersects[0]?.object?.parent?.parent?.rotation
) {
let currentObject = intersects[0].object;
while (currentObject) {
if (currentObject.name === "Scene") {
break;
}
currentObject = currentObject.parent as THREE.Object3D;
}
if (currentObject) {
AttachedObject.current = currentObject as any;
// controls.fitToSphere(AttachedObject.current!, true);
const bbox = new THREE.Box3().setFromObject(
AttachedObject.current
);
const size = bbox.getSize(new THREE.Vector3());
const center = bbox.getCenter(new THREE.Vector3());
const front = new THREE.Vector3(0, 0, 1);
AttachedObject.current.localToWorld(front);
front.sub(AttachedObject.current.position).normalize();
const distance = Math.max(size.x, size.y, size.z) * 2;
const newPosition = center
.clone()
.addScaledVector(front, distance);
controls.setPosition(
newPosition.x,
newPosition.y,
newPosition.z,
true
);
controls.setTarget(center.x, center.y, center.z, true);
controls.fitToBox(AttachedObject.current!, true, {
cover: true,
paddingTop: 5,
paddingLeft: 5,
paddingBottom: 5,
paddingRight: 5,
});
setSelectedFloorItem(AttachedObject.current!);
}
} else {
const target = controls.getTarget(new THREE.Vector3());
await controls.setTarget(target.x, 0, target.z, true);
setSelectedFloorItem(null);
}
}
}
};
const onDrop = (event: any) => {
if (!event.dataTransfer?.files[0]) return;
if (selectedItem.id !== "" && event.dataTransfer?.files[0] && selectedItem.category !== 'Fenestration') {
state.pointer.x = (event.clientX / window.innerWidth) * 2 - 1;
state.pointer.y = -(event.clientY / window.innerHeight) * 2 + 1;
addAssetModel(
raycaster,
state.camera,
state.pointer,
floorGroup,
setFloorItems,
itemsGroup,
isTempLoader,
tempLoader,
socket,
selectedItem,
setSelectedItem,
addEvent,
plane
);
}
};
const onDragOver = (event: any) => {
event.preventDefault();
};
if (activeModule === "builder") {
canvasElement.addEventListener("mousedown", onMouseDown);
canvasElement.addEventListener("mouseup", onMouseUp);
canvasElement.addEventListener("mousemove", onMouseMove);
canvasElement.addEventListener("dblclick", onDblClick);
canvasElement.addEventListener("drop", onDrop);
canvasElement.addEventListener("dragover", onDragOver);
} else {
if (controls) {
const target = controls.getTarget(new THREE.Vector3());
controls.setTarget(target.x, 0, target.z, true);
setSelectedFloorItem(null);
}
}
return () => {
canvasElement.removeEventListener("mousedown", onMouseDown);
canvasElement.removeEventListener("mouseup", onMouseUp);
canvasElement.removeEventListener("mousemove", onMouseMove);
canvasElement.removeEventListener("dblclick", onDblClick);
canvasElement.removeEventListener("drop", onDrop);
canvasElement.removeEventListener("dragover", onDragOver);
};
}, [deleteTool, controls, selectedItem, state.camera, state.pointer, activeTool, activeModule,]);
useFrame(() => {
if (controls)
if (deleteTool && activeModule === "builder") {
// assetVisibility(itemsGroup, state.camera.position, renderDistance);
DeletableHoveredFloorItems(
state,
itemsGroup,
hoveredDeletableFloorItem,
setDeletableFloorItem
);
} else if (!deleteTool) {
if (hoveredDeletableFloorItem.current) {
hoveredDeletableFloorItem.current = undefined;
setDeletableFloorItem(null);
}
}
});
return <group ref={itemsGroup} name="itemsGroup"></group>;
};
export default FloorItemsGroup;

View File

@ -19,7 +19,6 @@ import {
import * as Types from "../../../types/world/worldTypes";
import * as CONSTANTS from "../../../types/world/worldConstants";
import TempLoader from "../../builder/geomentries/assets/tempLoader";
// import { setFloorItemApi } from "../../services/factoryBuilder/assest/floorAsset/setFloorItemApi";
import objectLineToArray from "../../builder/geomentries/lines/lineConvertions/objectLineToArray";
@ -286,14 +285,6 @@ export default function SocketResponses({
});
THREE.Cache.add(data.data.modelName, gltf);
},
() => {
TempLoader(
new THREE.Vector3(...data.data.position),
isTempLoader,
tempLoader,
itemsGroup
);
}
);
}

View File

@ -6,8 +6,21 @@ import { useFloorItems, useSelectedAssets, useSocketStore, useToggleView } from
import * as Types from "../../../../types/world/worldTypes";
import { detectModifierKeys } from "../../../../utils/shortcutkeys/detectModifierKeys";
import { useEventsStore } from "../../../../store/simulation/useEventsStore";
import { useAssetsStore } from "../../../../store/builder/useAssetStore";
const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pastedObjects, setpastedObjects, selectionGroup, setDuplicatedObjects, movedObjects, setMovedObjects, rotatedObjects, setRotatedObjects, boundingBoxRef }: any) => {
const CopyPasteControls = ({
copiedObjects,
setCopiedObjects,
pastedObjects,
setpastedObjects,
selectionGroup,
setDuplicatedObjects,
movedObjects,
setMovedObjects,
rotatedObjects,
setRotatedObjects,
boundingBoxRef
}: any) => {
const { camera, controls, gl, scene, pointer, raycaster } = useThree();
const { toggleView } = useToggleView();
const { selectedAssets, setSelectedAssets } = useSelectedAssets();
@ -15,6 +28,7 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
const { floorItems, setFloorItems } = useFloorItems();
const { socket } = useSocketStore();
const { addEvent } = useEventsStore();
const { addAsset } = useAssetsStore();
useEffect(() => {
if (!camera || !scene || toggleView) return;
@ -132,16 +146,15 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
const addPastedObjects = () => {
if (pastedObjects.length === 0) return;
pastedObjects.forEach(async (obj: THREE.Object3D) => {
const worldPosition = new THREE.Vector3();
obj.getWorldPosition(worldPosition);
obj.position.copy(worldPosition);
if (itemsGroupRef.current) {
if (obj) {
const worldPosition = new THREE.Vector3();
obj.getWorldPosition(worldPosition);
obj.position.copy(worldPosition);
const newFloorItem: Types.FloorItemType = {
modelUuid: obj.uuid,
modelName: obj.userData.name,
modelfileID: obj.userData.modelId,
modelUuid: THREE.MathUtils.generateUUID(),
modelName: obj.userData.modelName,
modelfileID: obj.userData.assetId,
position: [worldPosition.x, worldPosition.y, worldPosition.z],
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z, },
isLocked: false,
@ -362,7 +375,20 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
eventData: JSON.parse(JSON.stringify(eventData))
};
itemsGroupRef.current.add(obj);
const asset: Asset = {
modelUuid: data.modelUuid,
modelName: data.modelName,
assetId: data.modelfileID,
position: data.position,
rotation: [data.rotation.x, data.rotation.y, data.rotation.z],
isLocked: data.isLocked,
isCollidable: false,
isVisible: data.isVisible,
opacity: 1,
eventData: data.eventData
}
addAsset(asset);
} else {
setFloorItems((prevItems: Types.FloorItems) => {
@ -403,13 +429,19 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
socket.emit("v2:model-asset:add", data);
obj.userData = {
name: newFloorItem.modelName,
modelId: newFloorItem.modelfileID,
modelUuid: newFloorItem.modelUuid,
};
const asset: Asset = {
modelUuid: data.modelUuid,
modelName: data.modelName,
assetId: data.modelfileID,
position: data.position,
rotation: [data.rotation.x, data.rotation.y, data.rotation.z],
isLocked: data.isLocked,
isCollidable: false,
isVisible: data.isVisible,
opacity: 1,
}
itemsGroupRef.current.add(obj);
addAsset(asset);
}
}
});

View File

@ -4,11 +4,21 @@ import { useFrame, useThree } from "@react-three/fiber";
import { useFloorItems, useSelectedAssets, useSocketStore, useToggleView } from "../../../../store/builder/store";
// import { setFloorItemApi } from '../../../../services/factoryBuilder/assest/floorAsset/setFloorItemApi';
import * as Types from "../../../../types/world/worldTypes";
import { setFloorItemApi } from "../../../../services/factoryBuilder/assest/floorAsset/setFloorItemApi";
import { detectModifierKeys } from "../../../../utils/shortcutkeys/detectModifierKeys";
import { useEventsStore } from "../../../../store/simulation/useEventsStore";
import { useAssetsStore } from "../../../../store/builder/useAssetStore";
const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedObjects, setpastedObjects, selectionGroup, movedObjects, setMovedObjects, rotatedObjects, setRotatedObjects, boundingBoxRef }: any) => {
const DuplicationControls = ({
duplicatedObjects,
setDuplicatedObjects,
setpastedObjects,
selectionGroup,
movedObjects,
setMovedObjects,
rotatedObjects,
setRotatedObjects,
boundingBoxRef
}: any) => {
const { camera, controls, gl, scene, pointer, raycaster } = useThree();
const { toggleView } = useToggleView();
const { selectedAssets, setSelectedAssets } = useSelectedAssets();
@ -16,6 +26,7 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
const { floorItems, setFloorItems } = useFloorItems();
const { socket } = useSocketStore();
const { addEvent } = useEventsStore();
const { addAsset } = useAssetsStore();
useEffect(() => {
if (!camera || !scene || toggleView) return;
@ -110,16 +121,15 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
const addDuplicatedAssets = () => {
if (duplicatedObjects.length === 0) return;
duplicatedObjects.forEach(async (obj: THREE.Object3D) => {
const worldPosition = new THREE.Vector3();
obj.getWorldPosition(worldPosition);
obj.position.copy(worldPosition);
if (itemsGroupRef.current) {
if (obj) {
const worldPosition = new THREE.Vector3();
obj.getWorldPosition(worldPosition);
obj.position.copy(worldPosition);
const newFloorItem: Types.FloorItemType = {
modelUuid: obj.uuid,
modelName: obj.userData.name,
modelfileID: obj.userData.modelId,
modelUuid: THREE.MathUtils.generateUUID(),
modelName: obj.userData.modelName,
modelfileID: obj.userData.assetId,
position: [worldPosition.x, worldPosition.y, worldPosition.z],
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z, },
isLocked: false,
@ -332,14 +342,20 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
socket.emit("v2:model-asset:add", data);
obj.userData = {
name: newFloorItem.modelName,
modelId: newFloorItem.modelfileID,
modelUuid: newFloorItem.modelUuid,
eventData: JSON.parse(JSON.stringify(eventData))
};
const asset: Asset = {
modelUuid: data.modelUuid,
modelName: data.modelName,
assetId: data.modelfileID,
position: data.position,
rotation: [data.rotation.x, data.rotation.y, data.rotation.z],
isLocked: data.isLocked,
isCollidable: false,
isVisible: data.isVisible,
opacity: 1,
eventData: data.eventData
}
itemsGroupRef.current.add(obj);
addAsset(asset);
} else {
setFloorItems((prevItems: Types.FloorItems) => {
@ -380,13 +396,19 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
socket.emit("v2:model-asset:add", data);
obj.userData = {
name: newFloorItem.modelName,
modelId: newFloorItem.modelfileID,
modelUuid: newFloorItem.modelUuid,
};
const asset: Asset = {
modelUuid: data.modelUuid,
modelName: data.modelName,
assetId: data.modelfileID,
position: data.position,
rotation: [data.rotation.x, data.rotation.y, data.rotation.z],
isLocked: data.isLocked,
isCollidable: false,
isVisible: data.isVisible,
opacity: 1,
}
itemsGroupRef.current.add(obj);
addAsset(asset);
}
}
});

View File

@ -16,11 +16,11 @@ import { useSelectedProduct } from "../../../../store/simulation/useSimulationSt
import { upsertProductOrEventApi } from "../../../../services/simulation/products/UpsertProductOrEventApi";
import { snapControls } from "../../../../utils/handleSnap";
import DistanceFindingControls from "./distanceFindingControls";
import { useAssetsStore } from "../../../../store/builder/useAssetStore";
function MoveControls({
movedObjects,
setMovedObjects,
itemsGroupRef,
pastedObjects,
setpastedObjects,
duplicatedObjects,
@ -36,12 +36,12 @@ function MoveControls({
const { toggleView } = useToggleView();
const { selectedAssets, setSelectedAssets } = useSelectedAssets();
const { selectedProduct } = useSelectedProduct();
const { floorItems, setFloorItems } = useFloorItems();
const { socket } = useSocketStore();
const itemsData = useRef<Types.FloorItems>([]);
const [keyEvent, setKeyEvent] = useState<"Ctrl" | "Shift" | "Ctrl+Shift" | "">("");
const email = localStorage.getItem("email");
const organization = email!.split("@")[1].split(".")[0];
const { updateAsset } = useAssetsStore();
const AssetGroup = useRef<THREE.Group | undefined>(undefined);
const updateBackend = (
productName: string,
@ -58,11 +58,19 @@ function MoveControls({
};
useEffect(() => {
if (!camera || !scene || toggleView || !itemsGroupRef.current) return;
if (!camera || !scene || toggleView) return;
const canvasElement = gl.domElement;
canvasElement.tabIndex = 0;
const itemsGroup: any = scene.getObjectByName("Asset Group");
AssetGroup.current = itemsGroup;
if (!AssetGroup.current) {
console.error("Asset Group not found in the scene.");
return;
}
let isMoving = false;
const onPointerDown = () => {
@ -91,15 +99,12 @@ function MoveControls({
clearSelection();
movedObjects.forEach((asset: any) => {
if (itemsGroupRef.current) {
itemsGroupRef.current.attach(asset);
if (AssetGroup.current) {
AssetGroup.current.attach(asset);
}
});
setFloorItems([...floorItems, ...itemsData.current]);
setMovedObjects([]);
itemsData.current = [];
}
setKeyEvent("");
};
@ -119,9 +124,6 @@ function MoveControls({
if (keyCombination === "G") {
if (selectedAssets.length > 0) {
moveAssets();
itemsData.current = floorItems.filter((item: { modelUuid: string }) =>
selectedAssets.some((asset: any) => asset.uuid === item.modelUuid)
);
}
}
@ -130,15 +132,12 @@ function MoveControls({
clearSelection();
movedObjects.forEach((asset: any) => {
if (itemsGroupRef.current) {
itemsGroupRef.current.attach(asset);
if (AssetGroup.current) {
AssetGroup.current.attach(asset);
}
});
setFloorItems([...floorItems, ...itemsData.current]);
setMovedObjects([]);
itemsData.current = [];
}
};
@ -157,7 +156,7 @@ function MoveControls({
canvasElement.removeEventListener("keydown", onKeyDown);
canvasElement?.removeEventListener("keyup", onKeyUp);
};
}, [camera, controls, scene, toggleView, selectedAssets, socket, floorItems, pastedObjects, duplicatedObjects, movedObjects, rotatedObjects, keyEvent,]);
}, [camera, controls, scene, toggleView, selectedAssets, socket, pastedObjects, duplicatedObjects, movedObjects, rotatedObjects, keyEvent,]);
let moveSpeed = keyEvent === "Ctrl" || "Ctrl+Shift" ? 1 : 0.25;
@ -219,11 +218,6 @@ function MoveControls({
});
const moveAssets = () => {
const updatedItems = floorItems.filter(
(item: { modelUuid: string }) =>
!selectedAssets.some((asset: any) => asset.uuid === item.modelUuid)
);
setFloorItems(updatedItems);
setMovedObjects(selectedAssets);
selectedAssets.forEach((asset: any) => {
selectionGroup.current.attach(asset);
@ -234,17 +228,17 @@ function MoveControls({
if (movedObjects.length === 0) return;
movedObjects.forEach(async (obj: THREE.Object3D) => {
const worldPosition = new THREE.Vector3();
obj.getWorldPosition(worldPosition);
if (obj && AssetGroup.current) {
const worldPosition = new THREE.Vector3();
obj.getWorldPosition(worldPosition);
selectionGroup.current.remove(obj);
obj.position.copy(worldPosition);
selectionGroup.current.remove(obj);
obj.position.copy(worldPosition);
if (itemsGroupRef.current) {
const newFloorItem: Types.FloorItemType = {
modelUuid: obj.uuid,
modelName: obj.userData.name,
modelfileID: obj.userData.modelId,
modelUuid: obj.userData.modelUuid,
modelName: obj.userData.modelName,
modelfileID: obj.userData.assetId,
position: [worldPosition.x, worldPosition.y, worldPosition.z],
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
isLocked: false,
@ -287,10 +281,9 @@ function MoveControls({
}
}
setFloorItems((prevItems: Types.FloorItems) => {
const updatedItems = [...(prevItems || []), newFloorItem];
localStorage.setItem("FloorItems", JSON.stringify(updatedItems));
return updatedItems;
updateAsset(obj.userData.modelUuid, {
position: [worldPosition.x, worldPosition.y, worldPosition.z],
rotation: [obj.rotation.x, obj.rotation.y, obj.rotation.z],
});
//REST
@ -322,12 +315,12 @@ function MoveControls({
socket.emit("v2:model-asset:add", data);
itemsGroupRef.current.add(obj);
AssetGroup.current.add(obj);
}
});
echo.success("Object moved!");
itemsData.current = [];
clearSelection();
};

View File

@ -8,20 +8,32 @@ import { useEventsStore } from "../../../../store/simulation/useEventsStore";
import { useProductStore } from "../../../../store/simulation/useProductStore";
import { useSelectedProduct } from "../../../../store/simulation/useSimulationStore";
import { upsertProductOrEventApi } from "../../../../services/simulation/products/UpsertProductOrEventApi";
import { useAssetsStore } from "../../../../store/builder/useAssetStore";
function RotateControls({
rotatedObjects,
setRotatedObjects,
movedObjects,
setMovedObjects,
pastedObjects,
setpastedObjects,
duplicatedObjects,
setDuplicatedObjects,
selectionGroup
}: any) {
function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMovedObjects, itemsGroupRef, copiedObjects, setCopiedObjects, pastedObjects, setpastedObjects, duplicatedObjects, setDuplicatedObjects, selectionGroup, boundingBoxRef }: any) {
const { camera, controls, gl, scene, pointer, raycaster } = useThree();
const plane = useMemo(() => new THREE.Plane(new THREE.Vector3(0, 1, 0), 0), []);
const { toggleView } = useToggleView();
const { selectedAssets, setSelectedAssets } = useSelectedAssets();
const { selectedProduct } = useSelectedProduct();
const { floorItems, setFloorItems } = useFloorItems();
const { socket } = useSocketStore();
const itemsData = useRef<Types.FloorItems>([]);
const email = localStorage.getItem('email')
const organization = (email?.split("@")[1])?.split(".")[0] ?? null;
const { updateAsset } = useAssetsStore();
const AssetGroup = useRef<THREE.Group | undefined>(undefined);
const updateBackend = (
productName: string,
@ -40,11 +52,19 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
const prevPointerPosition = useRef<THREE.Vector2 | null>(null);
useEffect(() => {
if (!camera || !scene || toggleView || !itemsGroupRef.current) return;
if (!camera || !scene || toggleView) return;
const canvasElement = gl.domElement;
canvasElement.tabIndex = 0;
const itemsGroup: any = scene.getObjectByName("Asset Group");
AssetGroup.current = itemsGroup;
if (!AssetGroup.current) {
console.error("Asset Group not found in the scene.");
return;
}
let isMoving = false;
const onPointerDown = () => {
@ -65,15 +85,12 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
clearSelection();
rotatedObjects.forEach((asset: any) => {
if (itemsGroupRef.current) {
itemsGroupRef.current.attach(asset);
if (AssetGroup.current) {
AssetGroup.current.attach(asset);
}
});
setFloorItems([...floorItems, ...itemsData.current]);
setRotatedObjects([]);
itemsData.current = [];
}
};
@ -82,7 +99,6 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
if (event.key.toLowerCase() === "r") {
if (selectedAssets.length > 0) {
rotateAssets();
itemsData.current = floorItems.filter((item: { modelUuid: string }) => selectedAssets.some((asset: any) => asset.uuid === item.modelUuid));
}
}
if (event.key.toLowerCase() === "escape") {
@ -90,15 +106,13 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
clearSelection();
rotatedObjects.forEach((asset: any) => {
if (itemsGroupRef.current) {
itemsGroupRef.current.attach(asset);
if (AssetGroup.current) {
AssetGroup.current.attach(asset);
}
});
setFloorItems([...floorItems, ...itemsData.current]);
setRotatedObjects([]);
itemsData.current = [];
}
};
@ -115,7 +129,7 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
canvasElement.removeEventListener("pointerup", onPointerUp);
canvasElement.removeEventListener("keydown", onKeyDown);
};
}, [camera, controls, scene, toggleView, selectedAssets, socket, floorItems, pastedObjects, duplicatedObjects, rotatedObjects, movedObjects]);
}, [camera, controls, scene, toggleView, selectedAssets, socket, pastedObjects, duplicatedObjects, rotatedObjects, movedObjects]);
useFrame(() => {
if (rotatedObjects.length > 0) {
@ -146,9 +160,6 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
});
const rotateAssets = () => {
const updatedItems = floorItems.filter((item: { modelUuid: string }) => !selectedAssets.some((asset: any) => asset.uuid === item.modelUuid));
setFloorItems(updatedItems);
const box = new THREE.Box3();
selectedAssets.forEach((asset: any) => box.expandByObject(asset));
const center = new THREE.Vector3();
@ -173,26 +184,24 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
if (rotatedObjects.length === 0) return;
rotatedObjects.forEach(async (obj: THREE.Object3D) => {
const worldPosition = new THREE.Vector3();
const worldQuaternion = new THREE.Quaternion();
if (obj && AssetGroup.current) {
const worldPosition = new THREE.Vector3();
const worldQuaternion = new THREE.Quaternion();
obj.getWorldPosition(worldPosition);
obj.getWorldQuaternion(worldQuaternion);
obj.getWorldPosition(worldPosition);
obj.getWorldQuaternion(worldQuaternion);
selectionGroup.current.remove(obj);
selectionGroup.current.remove(obj);
obj.position.copy(worldPosition);
obj.quaternion.copy(worldQuaternion);
if (itemsGroupRef.current) {
obj.position.copy(worldPosition);
obj.quaternion.copy(worldQuaternion);
const newFloorItem: Types.FloorItemType = {
modelUuid: obj.uuid,
modelName: obj.userData.name,
modelfileID: obj.userData.modelId,
modelUuid: obj.userData.modelUuid,
modelName: obj.userData.modelName,
modelfileID: obj.userData.assetId,
position: [worldPosition.x, worldPosition.y, worldPosition.z],
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z, },
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
isLocked: false,
isVisible: true
};
@ -221,15 +230,14 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
event
);
}
newFloorItem.eventData = eventData;
}
}
setFloorItems((prevItems: Types.FloorItems) => {
const updatedItems = [...(prevItems || []), newFloorItem];
localStorage.setItem("FloorItems", JSON.stringify(updatedItems));
return updatedItems;
updateAsset(obj.userData.modelUuid, {
position: [worldPosition.x, worldPosition.y, worldPosition.z],
rotation: [obj.rotation.x, obj.rotation.y, obj.rotation.z],
});
//REST
@ -261,12 +269,11 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
socket.emit("v2:model-asset:add", data);
itemsGroupRef.current.add(obj);
AssetGroup.current.add(obj);
}
});
echo.success("Object rotated!");
itemsData.current = [];
clearSelection();
}

View File

@ -15,10 +15,10 @@ import RotateControls from "./rotateControls";
import useModuleStore from "../../../../store/useModuleStore";
import { useEventsStore } from "../../../../store/simulation/useEventsStore";
import { useProductStore } from "../../../../store/simulation/useProductStore";
import { useAssetsStore } from "../../../../store/builder/useAssetStore";
const SelectionControls: React.FC = () => {
const { camera, controls, gl, scene, pointer } = useThree();
const itemsGroupRef = useRef<THREE.Group | undefined>(undefined);
const selectionGroup = useRef() as Types.RefGroup;
const { toggleView } = useToggleView();
const { selectedAssets, setSelectedAssets } = useSelectedAssets();
@ -28,9 +28,9 @@ const SelectionControls: React.FC = () => {
const [pastedObjects, setpastedObjects] = useState<THREE.Object3D[]>([]);
const [duplicatedObjects, setDuplicatedObjects] = useState<THREE.Object3D[]>([]);
const boundingBoxRef = useRef<THREE.Mesh>();
const { floorItems, setFloorItems } = useFloorItems();
const { activeModule } = useModuleStore();
const { socket } = useSocketStore();
const { removeAsset } = useAssetsStore();
const selectionBox = useMemo(() => new SelectionBox(camera, scene), [camera, scene]);
useEffect(() => {
@ -39,9 +39,6 @@ const SelectionControls: React.FC = () => {
const canvasElement = gl.domElement;
canvasElement.tabIndex = 0;
const itemsGroup: any = scene.getObjectByName("itemsGroup");
itemsGroupRef.current = itemsGroup;
let isSelecting = false;
let isRightClick = false;
let rightClickMoved = false;
@ -49,11 +46,6 @@ const SelectionControls: React.FC = () => {
const helper = new SelectionHelper(gl);
// if (!itemsGroup) {
// echo.warn("itemsGroup not found in the scene.");
// return;
// }
const onPointerDown = (event: PointerEvent) => {
if (event.button === 2) {
isRightClick = true;
@ -145,7 +137,7 @@ const SelectionControls: React.FC = () => {
helper.enabled = false;
helper.dispose();
};
}, [camera, controls, scene, toggleView, selectedAssets, copiedObjects, pastedObjects, duplicatedObjects, movedObjects, socket, floorItems, rotatedObjects, activeModule,]);
}, [camera, controls, scene, toggleView, selectedAssets, copiedObjects, pastedObjects, duplicatedObjects, movedObjects, socket, rotatedObjects, activeModule,]);
useEffect(() => {
if (activeModule !== "builder") {
@ -213,14 +205,14 @@ const SelectionControls: React.FC = () => {
selectedAssets.forEach((selectedMesh: THREE.Object3D) => {
//REST
// const response = await deleteFloorItem(organization, selectedMesh.uuid, selectedMesh.userData.name);
// const response = await deleteFloorItem(organization, selectedMesh.userData.modelUuid, selectedMesh.userData.modelName);
//SOCKET
const data = {
organization: organization,
modelUuid: selectedMesh.uuid,
modelName: selectedMesh.userData.name,
modelUuid: selectedMesh.userData.modelUuid,
modelName: selectedMesh.userData.modelName,
socketId: socket.id,
};
@ -244,11 +236,11 @@ const SelectionControls: React.FC = () => {
}
});
itemsGroupRef.current?.remove(selectedMesh);
});
const updatedItems = floorItems.filter((item: { modelUuid: string }) => !selectedUUIDs.includes(item.modelUuid));
setFloorItems(updatedItems);
selectedUUIDs.forEach((uuid: string) => {
removeAsset(uuid);
});
}
echo.success("Selected models removed!");
clearSelection();
@ -262,13 +254,13 @@ const SelectionControls: React.FC = () => {
</group>
</group>
<MoveControls movedObjects={movedObjects} setMovedObjects={setMovedObjects} itemsGroupRef={itemsGroupRef} copiedObjects={copiedObjects} setCopiedObjects={setCopiedObjects} pastedObjects={pastedObjects} setpastedObjects={setpastedObjects} duplicatedObjects={duplicatedObjects} setDuplicatedObjects={setDuplicatedObjects} rotatedObjects={rotatedObjects} setRotatedObjects={setRotatedObjects} selectionGroup={selectionGroup} boundingBoxRef={boundingBoxRef} />
<MoveControls movedObjects={movedObjects} setMovedObjects={setMovedObjects} pastedObjects={pastedObjects} setpastedObjects={setpastedObjects} duplicatedObjects={duplicatedObjects} setDuplicatedObjects={setDuplicatedObjects} rotatedObjects={rotatedObjects} setRotatedObjects={setRotatedObjects} selectionGroup={selectionGroup} boundingBoxRef={boundingBoxRef} />
<RotateControls rotatedObjects={rotatedObjects} setRotatedObjects={setRotatedObjects} movedObjects={movedObjects} setMovedObjects={setMovedObjects} itemsGroupRef={itemsGroupRef} copiedObjects={copiedObjects} setCopiedObjects={setCopiedObjects} pastedObjects={pastedObjects} setpastedObjects={setpastedObjects} duplicatedObjects={duplicatedObjects} setDuplicatedObjects={setDuplicatedObjects} selectionGroup={selectionGroup} boundingBoxRef={boundingBoxRef} />
<RotateControls rotatedObjects={rotatedObjects} setRotatedObjects={setRotatedObjects} movedObjects={movedObjects} setMovedObjects={setMovedObjects} pastedObjects={pastedObjects} setpastedObjects={setpastedObjects} duplicatedObjects={duplicatedObjects} setDuplicatedObjects={setDuplicatedObjects} selectionGroup={selectionGroup} />
<DuplicationControls itemsGroupRef={itemsGroupRef} duplicatedObjects={duplicatedObjects} setDuplicatedObjects={setDuplicatedObjects} setpastedObjects={setpastedObjects} selectionGroup={selectionGroup} movedObjects={movedObjects} setMovedObjects={setMovedObjects} rotatedObjects={rotatedObjects} setRotatedObjects={setRotatedObjects} boundingBoxRef={boundingBoxRef} />
<DuplicationControls duplicatedObjects={duplicatedObjects} setDuplicatedObjects={setDuplicatedObjects} setpastedObjects={setpastedObjects} selectionGroup={selectionGroup} movedObjects={movedObjects} setMovedObjects={setMovedObjects} rotatedObjects={rotatedObjects} setRotatedObjects={setRotatedObjects} boundingBoxRef={boundingBoxRef} />
<CopyPasteControls itemsGroupRef={itemsGroupRef} copiedObjects={copiedObjects} setCopiedObjects={setCopiedObjects} pastedObjects={pastedObjects} setpastedObjects={setpastedObjects} selectionGroup={selectionGroup} setDuplicatedObjects={setDuplicatedObjects} movedObjects={movedObjects} setMovedObjects={setMovedObjects} rotatedObjects={rotatedObjects} setRotatedObjects={setRotatedObjects} boundingBoxRef={boundingBoxRef} />
<CopyPasteControls copiedObjects={copiedObjects} setCopiedObjects={setCopiedObjects} pastedObjects={pastedObjects} setpastedObjects={setpastedObjects} selectionGroup={selectionGroup} setDuplicatedObjects={setDuplicatedObjects} movedObjects={movedObjects} setMovedObjects={setMovedObjects} rotatedObjects={rotatedObjects} setRotatedObjects={setRotatedObjects} boundingBoxRef={boundingBoxRef} />
</>
);
};

View File

@ -27,9 +27,13 @@ export default function PostProcessing() {
}
useEffect(()=>{
console.log('selectedFloorItem: ', selectedFloorItem);
// console.log('selectedFloorItem: ', selectedFloorItem);
},[selectedFloorItem])
useEffect(()=>{
// console.log('selectedFloorItem: ', deletableFloorItem);
},[deletableFloorItem])
return (
<>
<EffectComposer autoClear={false}>

View File

@ -1,51 +0,0 @@
import * as THREE from 'three';
import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader';
import { DRACOLoader } from 'three/examples/jsm/loaders/DRACOLoader';
const loader = new GLTFLoader();
const dracoLoader = new DRACOLoader();
dracoLoader.setDecoderPath('https://cdn.jsdelivr.net/npm/three@0.160.0/examples/jsm/libs/draco/gltf/');
loader.setDRACOLoader(dracoLoader);
onmessage = (event) => {
const { floorItems, cameraPosition, uuids, renderDistance } = event.data;
if (!floorItems) return
const toAdd = [];
const toRemove = [];
const cameraPos = new THREE.Vector3(cameraPosition.x, cameraPosition.y, cameraPosition.z);
// Check for items to be added
floorItems.forEach((item) => {
const itemPosition = new THREE.Vector3(...item.position);
const distance = cameraPos.distanceTo(itemPosition);
if (distance <= renderDistance && !uuids.includes(item.modelUuid)) {
toAdd.push(item);
}
});
// Sort the toAdd array based on distance (closest first)
toAdd.sort((a, b) => {
const aDistance = cameraPos.distanceTo(new THREE.Vector3(...a.position));
const bDistance = cameraPos.distanceTo(new THREE.Vector3(...b.position));
return aDistance - bDistance;
});
// Check for items to be removed
uuids.forEach((uuid) => {
const floorItem = floorItems.find((item) => item.modelUuid === uuid);
if (floorItem) {
const itemPosition = new THREE.Vector3(...floorItem.position);
const distance = cameraPos.distanceTo(itemPosition);
if (distance > renderDistance) {
toRemove.push(uuid);
}
}
});
// Send the result back to the main thread
postMessage({ toAdd, toRemove });
};

View File

@ -17,6 +17,9 @@ onmessage = async (event) => {
);
for (const item of uniqueItems) {
if(item.modelfileID === null || item.modelfileID === undefined) {
continue; // Skip items without a valid modelfileID
}
const modelID = item.modelfileID;
const indexedDBModel = await retrieveGLTF(modelID);