Refactor path connections structure and remove unused connection logic
This commit is contained in:
@@ -14,7 +14,7 @@ interface Path {
|
||||
rotation: [number, number, number];
|
||||
actions: { uuid: string; name: string; type: string; material: string; delay: number | string; spawnInterval: number | string; isUsed: boolean }[] | [];
|
||||
triggers: { uuid: string; name: string; type: string; isUsed: boolean }[] | [];
|
||||
connections: { source: { pathUUID: string; pointUUID: string }; targets: { pathUUID: string; pointUUID: string }[] } | [];
|
||||
connections: { source: { pathUUID: string; pointUUID: string }; targets: { pathUUID: string; pointUUID: string }[] };
|
||||
}[];
|
||||
pathPosition: [number, number, number];
|
||||
pathRotation: [number, number, number];
|
||||
|
||||
Reference in New Issue
Block a user