updated distanceLine and fix drag bug
This commit is contained in:
parent
7c85d2041e
commit
9611ad69cf
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@ -0,0 +1,93 @@
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import React from "react";
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interface DistanceLinesProps {
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obj: {
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position: {
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top?: number | "auto";
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left?: number | "auto";
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right?: number | "auto";
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bottom?: number | "auto";
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};
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};
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activeEdges: {
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vertical: "top" | "bottom";
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horizontal: "left" | "right";
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} | null;
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}
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const DistanceLines: React.FC<DistanceLinesProps> = ({ obj, activeEdges }) => {
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if (!activeEdges) return null;
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return (
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<>
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{activeEdges.vertical === "top" && typeof obj.position.top === "number" && (
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<div
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className="distance-line top"
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style={{
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top: 0,
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left:
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activeEdges.horizontal === "left"
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? `${(obj.position.left as number) + 125}px`
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: `calc(100% - ${(obj.position.right as number) + 125}px)`,
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height: `${obj.position.top}px`,
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}}
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>
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<span className="distance-label">{obj.position.top}px</span>
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</div>
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)}
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{activeEdges.vertical === "bottom" &&
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typeof obj.position.bottom === "number" && (
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<div
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className="distance-line bottom"
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style={{
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bottom: 0,
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left:
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activeEdges.horizontal === "left"
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? `${(obj.position.left as number) + 125}px`
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: `calc(100% - ${(obj.position.right as number) + 125}px)`,
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height: `${obj.position.bottom}px`,
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}}
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>
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<span className="distance-label">{obj.position.bottom}px</span>
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</div>
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)}
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{activeEdges.horizontal === "left" &&
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typeof obj.position.left === "number" && (
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<div
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className="distance-line left"
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style={{
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left: 0,
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top:
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activeEdges.vertical === "top"
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? `${(obj.position.top as number) + 41.5}px`
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: `calc(100% - ${(obj.position.bottom as number) + 41.5}px)`,
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width: `${obj.position.left}px`,
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}}
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>
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<span className="distance-label">{obj.position.left}px</span>
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</div>
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)}
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{activeEdges.horizontal === "right" &&
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typeof obj.position.right === "number" && (
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<div
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className="distance-line right"
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style={{
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right: 0,
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top:
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activeEdges.vertical === "top"
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? `${(obj.position.top as number) + 41.5}px`
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: `calc(100% - ${(obj.position.bottom as number) + 41.5}px)`,
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width: `${obj.position.right}px`,
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}}
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>
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<span className="distance-label">{obj.position.right}px</span>
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</div>
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)}
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</>
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);
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};
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export default DistanceLines;
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@ -1,6 +1,5 @@
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import { WalletIcon } from "../../icons/3dChartIcons";
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import { useEffect, useRef, useState } from "react";
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import { Line } from "react-chartjs-2";
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import {
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useDroppedObjectsStore,
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Zones,
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@ -9,29 +8,61 @@ import useModuleStore from "../../../store/useModuleStore";
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import { determinePosition } from "./functions/determinePosition";
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import { getActiveProperties } from "./functions/getActiveProperties";
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import { addingFloatingWidgets } from "../../../services/realTimeVisulization/zoneData/addFloatingWidgets";
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import {
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DublicateIcon,
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KebabIcon,
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DeleteIcon,
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} from "../../icons/ExportCommonIcons";
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import DistanceLines from "./DistanceLines"; // Import the DistanceLines component
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interface DraggingState {
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zone: string;
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index: number;
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initialPosition: {
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top: number | "auto";
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left: number | "auto";
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right: number | "auto";
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bottom: number | "auto";
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};
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}
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const DroppedObjects: React.FC = () => {
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const zones = useDroppedObjectsStore((state) => state.zones);
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const [openKebabId, setOpenKebabId] = useState<string | null>(null);
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const updateObjectPosition = useDroppedObjectsStore(
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(state) => state.updateObjectPosition
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);
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const [draggingIndex, setDraggingIndex] = useState<{
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zone: string;
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index: number;
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} | null>(null);
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const [draggingIndex, setDraggingIndex] = useState<DraggingState | null>(
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null
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);
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const [offset, setOffset] = useState<[number, number] | null>(null);
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const positionRef = useRef<[number, number] | null>(null);
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const [activeEdges, setActiveEdges] = useState<{
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vertical: "top" | "bottom";
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horizontal: "left" | "right";
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} | null>(null); // State to track active edges for distance lines
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const [currentPosition, setCurrentPosition] = useState<{
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top: number | "auto";
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left: number | "auto";
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right: number | "auto";
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bottom: number | "auto";
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} | null>(null); // State to track the current position during drag
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const animationRef = useRef<number | null>(null);
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const { activeModule } = useModuleStore();
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// Get the first zone and its objects
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const zoneEntries = Object.entries(zones);
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if (zoneEntries.length === 0) return null; // No zone, nothing to render
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const [zoneName, zone] = zoneEntries[0]; // Only render the first zone
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// Clean up animation frame on unmount
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useEffect(() => {
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return () => {
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if (animationRef.current) {
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cancelAnimationFrame(animationRef.current);
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}
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};
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}, []);
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// Handle pointer down event
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function handlePointerDown(event: React.PointerEvent, index: number) {
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const zoneEntries = Object.entries(zones);
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if (zoneEntries.length === 0) return null;
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const [zoneName, zone] = zoneEntries[0];
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const handlePointerDown = (event: React.PointerEvent, index: number) => {
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const obj = zone.objects[index];
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const container = document.getElementById("real-time-vis-canvas");
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if (!container) return;
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@ -40,41 +71,41 @@ const DroppedObjects: React.FC = () => {
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const relativeX = event.clientX - rect.left;
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const relativeY = event.clientY - rect.top;
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// Determine which properties are active for this object
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// Determine active properties for the initial position
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const [activeProp1, activeProp2] = getActiveProperties(obj.position);
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// Calculate the offset based on the active properties
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// Set active edges for distance lines
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const vertical = activeProp1 === "top" ? "top" : "bottom";
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const horizontal = activeProp2 === "left" ? "left" : "right";
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setActiveEdges({ vertical, horizontal });
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// Store the initial position strategy and active edges
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setDraggingIndex({
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zone: zoneName,
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index,
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initialPosition: { ...obj.position },
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});
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// Calculate offset from mouse to object edges
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let offsetX = 0;
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let offsetY = 0;
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if (activeProp1 === "top") {
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offsetY =
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relativeY -
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(typeof obj.position.top === "number" ? obj.position.top : 0);
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} else if (activeProp1 === "bottom") {
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offsetY =
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rect.height -
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relativeY -
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(typeof obj.position.bottom === "number" ? obj.position.bottom : 0);
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offsetY = relativeY - (obj.position.top as number);
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} else {
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offsetY = rect.height - relativeY - (obj.position.bottom as number);
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}
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if (activeProp2 === "left") {
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offsetX =
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relativeX -
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(typeof obj.position.left === "number" ? obj.position.left : 0);
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} else if (activeProp2 === "right") {
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offsetX =
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rect.width -
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relativeX -
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(typeof obj.position.right === "number" ? obj.position.right : 0);
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offsetX = relativeX - (obj.position.left as number);
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} else {
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offsetX = rect.width - relativeX - (obj.position.right as number);
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}
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setDraggingIndex({ zone: zoneName, index });
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setOffset([offsetY, offsetX]);
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}
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};
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// Handle pointer move event
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function handlePointerMove(event: React.PointerEvent) {
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const handlePointerMove = (event: React.PointerEvent) => {
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if (!draggingIndex || !offset) return;
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const container = document.getElementById("real-time-vis-canvas");
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@ -84,91 +115,194 @@ const DroppedObjects: React.FC = () => {
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const relativeX = event.clientX - rect.left;
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const relativeY = event.clientY - rect.top;
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// Determine which properties are active for the dragged object
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const obj = zone.objects[draggingIndex.index];
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const [activeProp1, activeProp2] = getActiveProperties(obj.position);
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// Dynamically determine the current position strategy
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const newPositionStrategy = determinePosition(rect, relativeX, relativeY);
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const [activeProp1, activeProp2] = getActiveProperties(newPositionStrategy);
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// Calculate the new position based on the active properties
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let newX = 0;
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// Update active edges for distance lines
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const vertical = activeProp1 === "top" ? "top" : "bottom";
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const horizontal = activeProp2 === "left" ? "left" : "right";
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setActiveEdges({ vertical, horizontal });
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// Calculate new position based on the active properties
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let newY = 0;
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if (activeProp2 === "left") {
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newX = relativeX - offset[1];
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} else if (activeProp2 === "right") {
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newX = rect.width - (relativeX + offset[1]);
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}
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let newX = 0;
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if (activeProp1 === "top") {
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newY = relativeY - offset[0];
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} else if (activeProp1 === "bottom") {
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} else {
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newY = rect.height - (relativeY + offset[0]);
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}
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// Ensure the object stays within the canvas boundaries
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if (activeProp2 === "left") {
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newX = relativeX - offset[1];
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} else {
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newX = rect.width - (relativeX + offset[1]);
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}
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// Apply boundaries
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newX = Math.max(0, Math.min(rect.width - 50, newX));
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newY = Math.max(0, Math.min(rect.height - 50, newY));
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// Update the position reference
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positionRef.current = [newY, newX];
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// Create new position object
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const newPosition = {
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...newPositionStrategy,
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[activeProp1]: newY,
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[activeProp2]: newX,
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// Clear opposite properties
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[activeProp1 === "top" ? "bottom" : "top"]: "auto",
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[activeProp2 === "left" ? "right" : "left"]: "auto",
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};
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// Update the current position state for DistanceLines
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setCurrentPosition(newPosition);
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// Update the object's position using requestAnimationFrame for smoother animations
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if (!animationRef.current) {
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animationRef.current = requestAnimationFrame(() => {
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if (positionRef.current) {
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updateObjectPosition(zoneName, draggingIndex.index, {
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...obj.position,
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[activeProp1]: positionRef.current[0],
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[activeProp2]: positionRef.current[1],
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});
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}
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updateObjectPosition(zoneName, draggingIndex.index, newPosition);
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animationRef.current = null;
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});
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}
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}
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};
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// Handle pointer up event
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async function handlePointerUp(event: React.MouseEvent<HTMLDivElement>) {
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const handlePointerUp = async (event: React.PointerEvent<HTMLDivElement>) => {
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try {
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if (!draggingIndex || !offset) return;
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const email = localStorage.getItem("email") || "";
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const organization = email?.split("@")[1]?.split(".")[0];
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const container = document.getElementById("real-time-vis-canvas");
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if (!container) throw new Error("Canvas container not found");
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if (!container) return;
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const rect = container.getBoundingClientRect();
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const relativeX = event.clientX - rect.left;
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const relativeY = event.clientY - rect.top;
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// Recalculate the position using determinePosition
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const newPosition = determinePosition(rect, relativeX, relativeY);
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// Only now determine the final position strategy
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const finalPosition = determinePosition(rect, relativeX, relativeY);
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const [activeProp1, activeProp2] = getActiveProperties(finalPosition);
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// Validate the dragging index and get the object
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if (!zone.objects[draggingIndex.index]) {
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throw new Error("Dragged object not found in the zone");
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// Calculate final position using the new strategy
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let finalY = 0;
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let finalX = 0;
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if (activeProp1 === "top") {
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finalY = relativeY - offset[0];
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} else {
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finalY = rect.height - (relativeY + offset[0]);
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}
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const obj = { ...zone.objects[draggingIndex.index], position: newPosition };
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let response = await addingFloatingWidgets(zone.zoneId, organization, obj);
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if (activeProp2 === "left") {
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finalX = relativeX - offset[1];
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} else {
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finalX = rect.width - (relativeX + offset[1]);
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}
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// Apply boundaries
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finalX = Math.max(0, Math.min(rect.width - 50, finalX));
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finalY = Math.max(0, Math.min(rect.height - 50, finalY));
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const boundedPosition = {
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...finalPosition,
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[activeProp1]: finalY,
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[activeProp2]: finalX,
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};
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// Save to backend
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const email = localStorage.getItem("email") || "";
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const organization = email?.split("@")[1]?.split(".")[0];
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const response = await addingFloatingWidgets(zone.zoneId, organization, {
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...zone.objects[draggingIndex.index],
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position: boundedPosition,
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});
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if (response.message === "Widget updated successfully") {
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updateObjectPosition(zoneName, draggingIndex.index, newPosition);
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updateObjectPosition(zoneName, draggingIndex.index, boundedPosition);
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}
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// Reset states
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// Clean up
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setDraggingIndex(null);
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setOffset(null);
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setActiveEdges(null); // Clear active edges
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setCurrentPosition(null); // Reset current position
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if (animationRef.current) {
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cancelAnimationFrame(animationRef.current);
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animationRef.current = null;
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}
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} catch (error) {
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console.error("Error in handlePointerUp:", error);
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}
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}
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};
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const handleKebabClick = (id: string, event: React.MouseEvent) => {
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event.stopPropagation();
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setOpenKebabId((prevId) => (prevId === id ? null : id));
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};
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const renderObjectContent = (obj: any) => {
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switch (obj.className) {
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case "floating total-card":
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return (
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<>
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<div className="header-wrapper">
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<div className="header">{obj.header}</div>
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<div className="data-values">
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<div className="value">{obj.value}</div>
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<div className="per">{obj.per}</div>
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</div>
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</div>
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<div className="icon">
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<WalletIcon />
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</div>
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</>
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);
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case "warehouseThroughput floating":
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return (
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<>
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<div className="header">
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<h2>Warehouse Throughput</h2>
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<p>
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<span>(+5) more</span> in 2025
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</p>
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</div>
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<div className="lineGraph" style={{ height: "100%" }}>
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{/* <Line data={lineGraphData} options={lineGraphOptions} /> */}
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</div>
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</>
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);
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case "fleetEfficiency floating":
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return (
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<>
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<h2 className="header">Fleet Efficiency</h2>
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<div className="progressContainer">
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<div className="progress">
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<div className="barOverflow">
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<div
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className="bar"
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style={{ transform: `rotate(${obj.value}deg)` }}
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></div>
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</div>
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</div>
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</div>
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<div className="scaleLabels">
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<span>0%</span>
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<div className="centerText">
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<div className="percentage">{obj.per}%</div>
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<div className="status">Optimal</div>
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</div>
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<span>100%</span>
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</div>
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</>
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);
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default:
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return null;
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}
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};
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return (
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<div onPointerMove={handlePointerMove} onPointerUp={handlePointerUp}>
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<div
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onPointerMove={handlePointerMove}
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onPointerUp={handlePointerUp}
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className="floating-wrapper"
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>
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{zone.objects.map((obj, index) => (
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<div
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key={`${zoneName}-${index}`}
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|
@ -176,77 +310,82 @@ const DroppedObjects: React.FC = () => {
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style={{
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position: "absolute",
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top:
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typeof obj.position.top !== "string"
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typeof obj.position.top === "number"
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? `${obj.position.top}px`
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: "auto",
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left:
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typeof obj.position.left !== "string"
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typeof obj.position.left === "number"
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? `${obj.position.left}px`
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: "auto",
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right:
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typeof obj.position.right !== "string"
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typeof obj.position.right === "number"
|
||||
? `${obj.position.right}px`
|
||||
: "auto",
|
||||
bottom:
|
||||
typeof obj.position.bottom !== "string"
|
||||
typeof obj.position.bottom === "number"
|
||||
? `${obj.position.bottom}px`
|
||||
: "auto",
|
||||
// transition: draggingIndex?.index === index ? "none" : "transform 0.1s ease-out",
|
||||
}}
|
||||
onPointerDown={(event) => handlePointerDown(event, index)}
|
||||
>
|
||||
{obj.className === "floating total-card" ? (
|
||||
<>
|
||||
<div className="header-wrapper">
|
||||
<div className="header">{obj.header}</div>
|
||||
<div className="data-values">
|
||||
<div className="value">{obj.value}</div>
|
||||
<div className="per">{obj.per}</div>
|
||||
{renderObjectContent(obj)}
|
||||
<div
|
||||
className="icon kebab"
|
||||
onClick={(event) => handleKebabClick(obj.id, event)}
|
||||
>
|
||||
<KebabIcon />
|
||||
</div>
|
||||
{openKebabId === obj.id && (
|
||||
<div className="kebab-options">
|
||||
<div className="dublicate btn">
|
||||
<div className="icon">
|
||||
<DublicateIcon />
|
||||
</div>
|
||||
<div className="label">Duplicate</div>
|
||||
</div>
|
||||
<div className="icon">
|
||||
<WalletIcon />
|
||||
</div>
|
||||
</>
|
||||
) : obj.className === "warehouseThroughput floating" ? (
|
||||
<>
|
||||
<div className="header">
|
||||
<h2>Warehouse Throughput</h2>
|
||||
<p>
|
||||
<span>(+5) more</span> in 2025
|
||||
</p>
|
||||
</div>
|
||||
<div className="lineGraph" style={{ height: "100%" }}>
|
||||
{/* <Line data={lineGraphData} options={lineGraphOptions} /> */}
|
||||
</div>
|
||||
</>
|
||||
) : obj.className === "fleetEfficiency floating" ? (
|
||||
<>
|
||||
<h2 className="header">Fleet Efficiency</h2>
|
||||
<div className="progressContainer">
|
||||
<div className="progress">
|
||||
<div className="barOverflow">
|
||||
<div
|
||||
className="bar"
|
||||
style={{ transform: `rotate(${obj.value}deg)` }}
|
||||
></div>
|
||||
</div>
|
||||
<div className="edit btn">
|
||||
<div className="icon">
|
||||
<DeleteIcon />
|
||||
</div>
|
||||
<div className="label">Delete</div>
|
||||
</div>
|
||||
<div className="scaleLabels">
|
||||
<span>0%</span>
|
||||
<div className="centerText">
|
||||
<div className="percentage">{obj.per}%</div>
|
||||
<div className="status">Optimal</div>
|
||||
</div>
|
||||
<span>100%</span>
|
||||
</div>
|
||||
</>
|
||||
) : null}
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
))}
|
||||
|
||||
{/* Render DistanceLines component during drag */}
|
||||
{draggingIndex !== null &&
|
||||
activeEdges !== null &&
|
||||
currentPosition !== null && (
|
||||
<DistanceLines
|
||||
obj={{
|
||||
position: {
|
||||
top:
|
||||
currentPosition.top !== "auto"
|
||||
? currentPosition.top
|
||||
: undefined,
|
||||
bottom:
|
||||
currentPosition.bottom !== "auto"
|
||||
? currentPosition.bottom
|
||||
: undefined,
|
||||
left:
|
||||
currentPosition.left !== "auto"
|
||||
? currentPosition.left
|
||||
: undefined,
|
||||
right:
|
||||
currentPosition.right !== "auto"
|
||||
? currentPosition.right
|
||||
: undefined,
|
||||
},
|
||||
}}
|
||||
activeEdges={activeEdges}
|
||||
/>
|
||||
)}
|
||||
</div>
|
||||
);
|
||||
};
|
||||
|
||||
export default DroppedObjects;
|
||||
|
||||
// in pointer move even when i goes to top right the value not changes to top right same problem in bottom left
|
||||
|
|
|
@ -8,11 +8,9 @@ export function determinePosition(
|
|||
right: number | "auto";
|
||||
bottom: number | "auto";
|
||||
} {
|
||||
// Calculate the midpoints of the canvas
|
||||
const centerX = canvasRect.width / 2;
|
||||
const centerY = canvasRect.height / 2;
|
||||
|
||||
// Initialize position with default values
|
||||
let position: {
|
||||
top: number | "auto";
|
||||
left: number | "auto";
|
||||
|
@ -21,9 +19,8 @@ export function determinePosition(
|
|||
};
|
||||
|
||||
if (relativeY < centerY) {
|
||||
// Top half
|
||||
if (relativeX < centerX) {
|
||||
// Left side
|
||||
console.log("Top-left");
|
||||
position = {
|
||||
top: relativeY,
|
||||
left: relativeX,
|
||||
|
@ -31,7 +28,7 @@ export function determinePosition(
|
|||
bottom: "auto",
|
||||
};
|
||||
} else {
|
||||
// Right side
|
||||
console.log("Top-right");
|
||||
position = {
|
||||
top: relativeY,
|
||||
right: canvasRect.width - relativeX,
|
||||
|
@ -40,9 +37,8 @@ export function determinePosition(
|
|||
};
|
||||
}
|
||||
} else {
|
||||
// Bottom half
|
||||
if (relativeX < centerX) {
|
||||
// Left side
|
||||
console.log("Bottom-left");
|
||||
position = {
|
||||
bottom: canvasRect.height - relativeY,
|
||||
left: relativeX,
|
||||
|
@ -50,7 +46,7 @@ export function determinePosition(
|
|||
top: "auto",
|
||||
};
|
||||
} else {
|
||||
// Right side
|
||||
console.log("Bottom-right");
|
||||
position = {
|
||||
bottom: canvasRect.height - relativeY,
|
||||
right: canvasRect.width - relativeX,
|
||||
|
@ -61,4 +57,4 @@ export function determinePosition(
|
|||
}
|
||||
|
||||
return position;
|
||||
}
|
||||
}
|
|
@ -1,17 +1,11 @@
|
|||
export const getActiveProperties = (position: {
|
||||
top: number | "auto";
|
||||
left: number | "auto";
|
||||
right: number | "auto";
|
||||
bottom: number | "auto";
|
||||
}) => {
|
||||
let activeProps: ["top", "left"] | ["bottom", "right"] = ["top", "left"]; // Default to top-left
|
||||
|
||||
if (
|
||||
typeof position.bottom !== "string" &&
|
||||
typeof position.right !== "string"
|
||||
) {
|
||||
activeProps = ["bottom", "right"];
|
||||
export function getActiveProperties(position: any): [string, string] {
|
||||
if (position.top !== "auto" && position.left !== "auto") {
|
||||
return ["top", "left"]; // Top-left
|
||||
} else if (position.top !== "auto" && position.right !== "auto") {
|
||||
return ["top", "right"]; // Top-right
|
||||
} else if (position.bottom !== "auto" && position.left !== "auto") {
|
||||
return ["bottom", "left"]; // Bottom-left
|
||||
} else {
|
||||
return ["bottom", "right"]; // Bottom-right
|
||||
}
|
||||
|
||||
return activeProps;
|
||||
};
|
||||
}
|
|
@ -0,0 +1,8 @@
|
|||
import { create } from "zustand";
|
||||
|
||||
const useFloatingDataStore = create((set) => ({
|
||||
floatingdata: [], // Initial state
|
||||
setfloatingadata: (newData: []) => set({ floatingdata: newData }), // Setter function
|
||||
}));
|
||||
|
||||
export default useFloatingDataStore;
|
|
@ -90,3 +90,5 @@ export interface Zones {
|
|||
zoneId: string;
|
||||
objects: DroppedObject[];
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -541,4 +541,156 @@
|
|||
.zone.active {
|
||||
background-color: #007bff;
|
||||
color: white;
|
||||
}
|
||||
|
||||
|
||||
|
||||
.floating-wrapper {
|
||||
.icon {
|
||||
width: 25px !important;
|
||||
height: 25px !important;
|
||||
background-color: transparent;
|
||||
}
|
||||
|
||||
.kebab {
|
||||
width: 30px;
|
||||
height: 30px;
|
||||
position: absolute !important;
|
||||
top: 0px;
|
||||
right: 0px;
|
||||
z-index: 10;
|
||||
cursor: pointer;
|
||||
@include flex-center;
|
||||
}
|
||||
|
||||
.kebab-options {
|
||||
position: absolute;
|
||||
top: 18px;
|
||||
right: 5px;
|
||||
transform: translate(0px, 0);
|
||||
background-color: var(--background-color);
|
||||
z-index: 10;
|
||||
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 6px;
|
||||
border-radius: 4px;
|
||||
|
||||
box-shadow: var(--box-shadow-medium);
|
||||
|
||||
.btn {
|
||||
display: flex;
|
||||
gap: 6px;
|
||||
align-items: center;
|
||||
padding: 5px 10px;
|
||||
color: var(--text-color);
|
||||
cursor: pointer;
|
||||
|
||||
&:hover {
|
||||
.label {
|
||||
color: var(--accent-color);
|
||||
}
|
||||
}
|
||||
|
||||
&:hover {
|
||||
background-color: var(--highlight-accent-color);
|
||||
width: 100%;
|
||||
|
||||
svg {
|
||||
&:first-child {
|
||||
fill: var(--accent-color);
|
||||
}
|
||||
|
||||
&:last-child {
|
||||
fill: auto;
|
||||
stroke: var(--accent-color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.dublicate {
|
||||
cursor: not-allowed;
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/* General styles for all distance lines */
|
||||
.distance-line {
|
||||
position: absolute;
|
||||
border-style: dashed;
|
||||
border-color: var(--accent-color); /* Green color for visibility */
|
||||
border-width: 1px;
|
||||
pointer-events: none; /* Ensure lins don't interfere with dragging */
|
||||
z-index: 10000;
|
||||
}
|
||||
|
||||
/* Label styles for displaying distance values */
|
||||
.distance-label {
|
||||
position: absolute;
|
||||
background-color: var(--accent-color);
|
||||
color: white;
|
||||
font-size: 12px;
|
||||
padding: 2px 6px;
|
||||
border-radius: 3px;
|
||||
white-space: nowrap;
|
||||
transform: translate(-50%, -50%); /* Center the label */
|
||||
}
|
||||
|
||||
/* Specific styles for each type of line */
|
||||
|
||||
/* Top distance line */
|
||||
.distance-line.top {
|
||||
border-bottom: none; /* Remove bottom border for a single line */
|
||||
width: 2px; /* Thin vertical line */
|
||||
}
|
||||
|
||||
.distance-line.top .distance-label {
|
||||
top: -10px; /* Position label above the line */
|
||||
left: 50%; /* Center horizontally */
|
||||
}
|
||||
|
||||
/* Bottom distance line */
|
||||
.distance-line.bottom {
|
||||
border-top: none; /* Remove top border for a single line */
|
||||
width: 2px; /* Thin vertical line */
|
||||
}
|
||||
|
||||
.distance-line.bottom .distance-label {
|
||||
bottom: -10px; /* Position label below the line */
|
||||
left: 50%; /* Center horizontally */
|
||||
}
|
||||
|
||||
/* Left distance line */
|
||||
.distance-line.left {
|
||||
border-right: none; /* Remove right border for a single line */
|
||||
height: 2px; /* Thin horizontal line */
|
||||
}
|
||||
|
||||
.distance-line.left .distance-label {
|
||||
left: -10px; /* Position label to the left of the line */
|
||||
top: 50%; /* Center vertically */
|
||||
}
|
||||
|
||||
/* Right distance line */
|
||||
.distance-line.right {
|
||||
border-left: none; /* Remove left border for a single line */
|
||||
height: 2px; /* Thin horizontal line */
|
||||
}
|
||||
|
||||
.distance-line.right .distance-label {
|
||||
right: -10px; /* Position label to the right of the line */
|
||||
top: 50%; /* Center vertically */
|
||||
}
|
Loading…
Reference in New Issue