"updated single flow"
This commit is contained in:
@@ -18,18 +18,21 @@ type PathPoints = {
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interface ProcessContainerProps {
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processes: any[];
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agvRef: any;
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MaterialRef: any;
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}
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const Agv: React.FC<ProcessContainerProps> = ({ processes, agvRef }) => {
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const Agv: React.FC<ProcessContainerProps> = ({
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processes,
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agvRef,
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MaterialRef,
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}) => {
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const [pathPoints, setPathPoints] = useState<PathPoints[]>([]);
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const { simulationStates } = useSimulationStates();
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const { navMesh } = useNavMesh();
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const { isPlaying } = usePlayButtonStore();
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const { PlayAgv, setPlayAgv } = usePlayAgv();
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useEffect(() => {
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console.log("agvRef: ", agvRef);
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}, [agvRef]);
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useEffect(() => {
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if (simulationStates.length > 0) {
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@@ -90,6 +93,7 @@ const Agv: React.FC<ProcessContainerProps> = ({ processes, agvRef }) => {
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hitCount={pair.hitCount}
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processes={processes}
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agvRef={agvRef}
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MaterialRef={MaterialRef}
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/>
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{pair.points.slice(1).map((point, idx) => (
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@@ -32,7 +32,7 @@ export default function NavMeshDetails({
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const [positions, indices] = getPositionsAndIndices(meshes);
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const cellSize = 0.35;
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const cellSize = 0.2;
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const cellHeight = 0.7;
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const walkableRadius = 0.5;
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const { success, navMesh } = generateSoloNavMesh(positions, indices, {
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@@ -1,10 +1,11 @@
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import React, { useEffect, useState, useRef } from "react";
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import React, { useEffect, useState, useRef, useMemo } from "react";
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import * as THREE from "three";
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import { useFrame, useThree } from "@react-three/fiber";
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import { NavMeshQuery } from "@recast-navigation/core";
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import { Line } from "@react-three/drei";
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import { usePlayButtonStore } from "../../../store/usePlayButtonStore";
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import { usePlayAgv } from "../../../store/store";
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import crate from "../../../assets/gltf-glb/crate_box.glb";
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interface PathNavigatorProps {
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navMesh: any;
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@@ -15,6 +16,7 @@ interface PathNavigatorProps {
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hitCount: number;
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processes: any[];
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agvRef: any;
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MaterialRef: any;
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}
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interface AGVData {
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processId: string;
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@@ -23,7 +25,7 @@ interface AGVData {
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totalHits: number;
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}
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type Phase = "initial" | "toDrop" | "toPickup";
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type MaterialType = "Box" | "Crate";
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export default function PathNavigator({
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navMesh,
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pathPoints,
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@@ -33,11 +35,13 @@ export default function PathNavigator({
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hitCount,
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processes,
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agvRef,
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MaterialRef,
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}: PathNavigatorProps) {
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const [currentPhase, setCurrentPhase] = useState<Phase>("initial");
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// console.log('agvRef: ', agvRef);
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//
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const [path, setPath] = useState<[number, number, number][]>([]);
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const PickUpDrop = useRef([]);
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// const [currentPhase, setCurrentPhase] = useState<"initial" | "loop">(
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// "initial"
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@@ -45,6 +49,7 @@ export default function PathNavigator({
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const [toPickupPath, setToPickupPath] = useState<[number, number, number][]>(
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[]
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);
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const [pickupDropPath, setPickupDropPath] = useState<
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[number, number, number][]
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>([]);
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@@ -57,6 +62,7 @@ export default function PathNavigator({
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const [initialRotation, setInitialRotation] = useState<THREE.Euler | null>(
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null
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);
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const [boxVisible, setBoxVisible] = useState(false);
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const distancesRef = useRef<number[]>([]);
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const totalDistanceRef = useRef(0);
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@@ -123,6 +129,9 @@ export default function PathNavigator({
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if (!navMesh || pathPoints.length < 2) return;
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const [pickup, drop] = pathPoints.slice(-2);
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PickUpDrop.current = pathPoints.slice(-2);
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const object = scene.getObjectByProperty("uuid", id);
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if (!object) return;
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@@ -171,13 +180,101 @@ export default function PathNavigator({
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// Add these refs outside the useFrame if not already present:
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const startPointReached = useRef(false);
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const baseMaterials = useMemo(
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() => ({
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Box: new THREE.MeshStandardMaterial({ color: 0x8b4513 }),
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Crate: new THREE.MeshStandardMaterial({ color: 0x00ff00 }),
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// Default: new THREE.MeshStandardMaterial({ color: 0x00ff00 }),
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Default: new THREE.MeshStandardMaterial(),
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}),
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[]
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);
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// Example usage:
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const targetModelUUID = id; // Replace with your target ID
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const matchedProcess = findProcessByTargetModelUUID(
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processes,
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targetModelUUID
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);
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function findProcessByTargetModelUUID(processes: any, targetModelUUID: any) {
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for (const process of processes) {
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for (const path of process.paths) {
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for (const point of path.points) {
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if (
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point.connections?.targets?.some(
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(target: any) => target.modelUUID === targetModelUUID
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)
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) {
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//
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return process.id; // Return the process if a match is found
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}
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}
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}
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}
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return null; // Return null if no match is found
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}
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useFrame((_, delta) => {});
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const boxRef = useRef<THREE.Mesh | null>(null);
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useEffect(() => {
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if (!scene || !boxRef || !processes) return;
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// 1. Find the existing object by UUID
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const existingObject = scene.getObjectByProperty("uuid", id);
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if (!existingObject) return;
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// 2. Find the process that targets this object's modelUUID
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if (boxVisible) {
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const matchedProcess = findProcessByTargetModelUUID(processes, id);
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// 3. Determine the material (from materialref) if a process is matched
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let materialType = "Default";
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if (matchedProcess) {
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const materialEntry = MaterialRef.current.find((item: any) =>
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item.objects.some((obj: any) => obj.processId === matchedProcess)
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);
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console.log("materialEntry: ", materialEntry);
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if (materialEntry) {
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materialType = materialEntry.material; // "Box" or "Crate"
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}
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}
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// 4. Create the box mesh with the assigned material
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const boxGeometry = new THREE.BoxGeometry(0.5, 0.5, 0.5);
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const boxMaterial = baseMaterials[materialType as MaterialType];
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const boxMesh = new THREE.Mesh(boxGeometry, boxMaterial);
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boxMesh.position.y = 1;
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boxMesh.name = `box-${id}`;
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// 5. Add to scene and cleanup
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existingObject.add(boxMesh);
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boxRef.current = boxMesh;
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}
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if (!startPointReached.current && boxVisible) {
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setBoxVisible(false);
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}
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return () => {
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if (boxRef.current?.parent) {
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boxRef.current.parent.remove(boxRef.current);
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}
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boxRef.current = null;
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};
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}, [
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processes,
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MaterialRef,
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boxVisible,
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findProcessByTargetModelUUID,
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startPointReached,
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]);
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useFrame((_, delta) => {
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const currentAgv = (agvRef.current || []).find(
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(agv: AGVData) => agv.vehicleId === id
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);
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console.log("currentAgv: ", currentAgv?.isplaying);
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if (!scene || !id || !isPlaying) return;
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@@ -203,6 +300,7 @@ export default function PathNavigator({
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// Step 1: Snap to start point on first play
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if (isPlaying && !hasStarted.current && toPickupPath.length > 0) {
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setBoxVisible(false);
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const startPoint = new THREE.Vector3(...toPickupPath[0]);
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object.position.copy(startPoint);
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@@ -216,23 +314,23 @@ export default function PathNavigator({
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startPointReached.current = true;
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progressRef.current = 0;
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setToPickupPath(toPickupPath.slice(-1));
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return;
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}
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// Step 2: Wait at start point for AGV readiness (only if expected hit count is not met)
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if (
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isPlaying &&
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startPointReached.current &&
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path.length === 0 &&
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currentAgv?.isplaying
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) {
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// Step 2: Wait at start point for AGV readiness
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if (isPlaying && startPointReached.current && path.length === 0) {
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if (!isAgvReady()) {
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return; // Prevent transitioning to the next phase if AGV is not ready
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}
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setBoxVisible(true);
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setPath([...toPickupPath]); // Start path transition once the AGV is ready
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setCurrentPhase("toDrop");
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progressRef.current = 0;
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console.log("startPointReached: ", startPointReached.current);
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startPointReached.current = false;
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return;
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@@ -283,12 +381,44 @@ export default function PathNavigator({
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if (currentPhase === "toDrop") {
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nextPath = dropPickupPath;
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nextPhase = "toPickup";
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setBoxVisible(false);
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} else if (currentPhase === "toPickup") {
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nextPath = pickupDropPath;
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nextPhase = "toDrop";
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// When returning to start point (toPickup phase completed)
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// Set position to toPickupPath[1] instead of [0]
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if (toPickupPath.length > 1) {
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object.position.copy(new THREE.Vector3(...toPickupPath[1]));
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// Also set rotation towards the next point if available
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if (toPickupPath.length > 2) {
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const nextPoint = new THREE.Vector3(...toPickupPath[2]);
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const direction = nextPoint
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.clone()
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.sub(object.position)
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.normalize();
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object.rotation.y = Math.atan2(direction.x, direction.z);
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}
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}
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// Reset the path and mark start point as reached
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setPath([]);
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startPointReached.current = true;
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progressRef.current = 0;
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distancesRef.current = [];
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// Stop the AGV by setting isplaying to false
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if (currentAgv) {
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currentAgv.isplaying = false;
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}
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// Clear timeout and return to prevent further movement
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if (timeoutRef.current) {
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clearTimeout(timeoutRef.current);
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timeoutRef.current = null;
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}
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return;
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} else {
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nextPath = pickupDropPath;
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nextPhase = "toDrop";
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setBoxVisible(true);
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}
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setPath([...nextPath]);
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@@ -297,28 +427,12 @@ export default function PathNavigator({
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isWaiting.current = false;
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distancesRef.current = [];
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// Decrease the expected count if AGV is ready and has completed its path
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if (currentAgv) {
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currentAgv.expectedCount = Math.max(0, currentAgv.expectedCount - 1); // Decrease but ensure it's not negative
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console.log(
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"Decreased expected count to: ",
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currentAgv.expectedCount
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);
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}
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// Reset hit count for the next cycle
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if (agvRef.current) {
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agvRef.current = agvRef.current.map((agv: AGVData) =>
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agv.vehicleId === id ? { ...agv, hitCount: null } : agv
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agv.vehicleId === id ? { ...agv, hitCount: 0 } : agv
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);
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}
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// 🔁 Reset and wait again after reaching start
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if (currentPhase === "toPickup" && currentAgv) {
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currentAgv.isplaying = false;
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setPath([]);
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startPointReached.current = true;
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progressRef.current = 0;
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}
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}, bufferTime * 1000);
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return;
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@@ -1,6 +1,6 @@
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import * as THREE from "three";
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import { Geometry, Base, Subtraction } from "@react-three/csg";
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import { useDeleteModels } from "../../../store/store";
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import { useDeleteTool } from "../../../store/store";
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import { useRef } from "react";
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export interface CsgProps {
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@@ -11,19 +11,19 @@ export interface CsgProps {
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}
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export const Csg: React.FC<CsgProps> = (props) => {
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const { deleteModels } = useDeleteModels();
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const { deleteTool } = useDeleteTool();
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const modelRef = useRef<THREE.Object3D>();
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const originalMaterials = useRef<Map<THREE.Mesh, THREE.Material>>(new Map());
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const handleHover = (hovered: boolean, object: THREE.Mesh | null) => {
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if (modelRef.current && deleteModels) {
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if (modelRef.current && deleteTool) {
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modelRef.current.traverse((child) => {
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if (child instanceof THREE.Mesh) {
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if (!originalMaterials.current.has(child)) {
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originalMaterials.current.set(child, child.material);
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}
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child.material = child.material.clone();
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child.material.color.set(hovered && deleteModels ? 0xff0000 : (originalMaterials.current.get(child) as any).color);
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child.material.color.set(hovered && deleteTool ? 0xff0000 : (originalMaterials.current.get(child) as any).color);
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}
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});
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}
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@@ -86,8 +86,8 @@ async function addAssetModel(
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} else {
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// console.log(`Added ${selectedItem.name} from Backend`);
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loader.load(`${url_Backend_dwinzo}/api/v1/AssetFile/${selectedItem.id}`, async (gltf) => {
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const modelBlob = await fetch(`${url_Backend_dwinzo}/api/v1/AssetFile/${selectedItem.id}`).then((res) => res.blob());
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loader.load(`${url_Backend_dwinzo}/api/v2/AssetFile/${selectedItem.id}`, async (gltf) => {
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const modelBlob = await fetch(`${url_Backend_dwinzo}/api/v2/AssetFile/${selectedItem.id}`).then((res) => res.blob());
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await storeGLTF(selectedItem.id, modelBlob);
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THREE.Cache.add(selectedItem.id, gltf);
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await handleModelLoad(gltf, intersectPoint!, selectedItem, itemsGroup, tempLoader, isTempLoader, setFloorItems, setSimulationStates, socket);
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@@ -220,7 +220,7 @@ async function handleModelLoad(
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eventData.position = newFloorItem.position;
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eventData.rotation = [model.rotation.x, model.rotation.y, model.rotation.z];
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setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => [
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setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
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...(prevEvents || []),
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eventData as Types.ConveyorEventsSchema
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]);
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@@ -237,6 +237,7 @@ async function handleModelLoad(
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points: {
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uuid: pointUUID,
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position: res.points.position as [number, number, number],
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rotation: res.points.rotation as [number, number, number],
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actions: { uuid: THREE.MathUtils.generateUUID(), name: 'Action 1', type: '', start: {}, hitCount: 1, end: {}, buffer: 0 },
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connections: { source: { modelUUID: model.uuid, pointUUID: pointUUID }, targets: [] },
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speed: 2,
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@@ -283,13 +284,141 @@ async function handleModelLoad(
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return updatedItems;
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});
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setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => [
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setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
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...(prevEvents || []),
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eventData as Types.VehicleEventsSchema
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]);
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socket.emit("v2:model-asset:add", data);
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} else if (res.type === "StaticMachine") {
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const pointUUID = THREE.MathUtils.generateUUID();
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const backendEventData: Extract<Types.EventData['eventData'], { type: 'StaticMachine' }> = {
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type: "StaticMachine",
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points: {
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uuid: pointUUID,
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position: res.points.position as [number, number, number],
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rotation: res.points.rotation as [number, number, number],
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actions: { uuid: THREE.MathUtils.generateUUID(), name: 'Action 1', buffer: 0, material: 'Inherit' },
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triggers: { uuid: THREE.MathUtils.generateUUID(), name: 'Trigger 1', type: 'OnComplete' },
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connections: { source: { modelUUID: model.uuid, pointUUID: pointUUID }, targets: [] },
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}
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}
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// API
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// await setFloorItemApi(
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// organization,
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// newFloorItem.modeluuid,
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// newFloorItem.modelname,
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// newFloorItem.modelfileID,
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// newFloorItem.position,
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// { x: model.rotation.x, y: model.rotation.y, z: model.rotation.z },
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// false,
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// true,
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// { type: backendEventData.type, points: backendEventData.points }
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// );
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// SOCKET
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const data = {
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organization,
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modeluuid: newFloorItem.modeluuid,
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modelname: newFloorItem.modelname,
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||||
modelfileID: newFloorItem.modelfileID,
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position: newFloorItem.position,
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rotation: { x: model.rotation.x, y: model.rotation.y, z: model.rotation.z },
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isLocked: false,
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isVisible: true,
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eventData: { type: backendEventData.type, points: backendEventData.points },
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socketId: socket.id
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};
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const eventData: any = backendEventData;
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eventData.modeluuid = newFloorItem.modeluuid;
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eventData.modelName = newFloorItem.modelname;
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eventData.position = newFloorItem.position;
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eventData.rotation = [model.rotation.x, model.rotation.y, model.rotation.z];
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setFloorItems((prevItems) => {
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||||
const updatedItems = [...(prevItems || []), newFloorItem];
|
||||
localStorage.setItem("FloorItems", JSON.stringify(updatedItems));
|
||||
return updatedItems;
|
||||
});
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
eventData as Types.StaticMachineEventsSchema
|
||||
]);
|
||||
|
||||
socket.emit("v2:model-asset:add", data);
|
||||
|
||||
} else if (res.type === "ArmBot") {
|
||||
|
||||
const pointUUID = THREE.MathUtils.generateUUID();
|
||||
|
||||
const backendEventData: Extract<Types.EventData['eventData'], { type: 'ArmBot' }> = {
|
||||
type: "ArmBot",
|
||||
points: {
|
||||
uuid: pointUUID,
|
||||
position: res.points.position as [number, number, number],
|
||||
rotation: res.points.rotation as [number, number, number],
|
||||
actions: { uuid: THREE.MathUtils.generateUUID(), name: 'Action 1', speed: 1, processes: [] },
|
||||
triggers: { uuid: THREE.MathUtils.generateUUID(), name: 'Trigger 1', type: 'OnComplete' },
|
||||
connections: { source: { modelUUID: model.uuid, pointUUID: pointUUID }, targets: [] },
|
||||
}
|
||||
}
|
||||
|
||||
// API
|
||||
|
||||
// await setFloorItemApi(
|
||||
// organization,
|
||||
// newFloorItem.modeluuid,
|
||||
// newFloorItem.modelname,
|
||||
// newFloorItem.modelfileID,
|
||||
// newFloorItem.position,
|
||||
// { x: model.rotation.x, y: model.rotation.y, z: model.rotation.z },
|
||||
// false,
|
||||
// true,
|
||||
// { type: backendEventData.type, points: backendEventData.points }
|
||||
// );
|
||||
|
||||
// SOCKET
|
||||
|
||||
const data = {
|
||||
organization,
|
||||
modeluuid: newFloorItem.modeluuid,
|
||||
modelname: newFloorItem.modelname,
|
||||
modelfileID: newFloorItem.modelfileID,
|
||||
position: newFloorItem.position,
|
||||
rotation: { x: model.rotation.x, y: model.rotation.y, z: model.rotation.z },
|
||||
isLocked: false,
|
||||
isVisible: true,
|
||||
eventData: { type: backendEventData.type, points: backendEventData.points },
|
||||
socketId: socket.id
|
||||
};
|
||||
|
||||
const eventData: any = backendEventData;
|
||||
eventData.modeluuid = newFloorItem.modeluuid;
|
||||
eventData.modelName = newFloorItem.modelname;
|
||||
eventData.position = newFloorItem.position;
|
||||
eventData.rotation = [model.rotation.x, model.rotation.y, model.rotation.z];
|
||||
|
||||
setFloorItems((prevItems) => {
|
||||
const updatedItems = [...(prevItems || []), newFloorItem];
|
||||
localStorage.setItem("FloorItems", JSON.stringify(updatedItems));
|
||||
return updatedItems;
|
||||
});
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
eventData as Types.ArmBotEventsSchema
|
||||
]);
|
||||
|
||||
socket.emit("v2:model-asset:add", data);
|
||||
|
||||
} else {
|
||||
|
||||
// API
|
||||
|
||||
@@ -53,7 +53,7 @@ export default async function assetManager(
|
||||
if (!activePromises.get(taskId)) return; // Stop processing if task is canceled
|
||||
|
||||
await new Promise<void>(async (resolve) => {
|
||||
const modelUrl = `${url_Backend_dwinzo}/api/v1/AssetFile/${item.modelfileID!}`;
|
||||
const modelUrl = `${url_Backend_dwinzo}/api/v2/AssetFile/${item.modelfileID!}`;
|
||||
|
||||
// Check Three.js Cache
|
||||
const cachedModel = THREE.Cache.get(item.modelfileID!);
|
||||
|
||||
@@ -53,7 +53,7 @@ export default function addFloorToScene(
|
||||
const mesh = new THREE.Mesh(geometry, material);
|
||||
|
||||
mesh.receiveShadow = true;
|
||||
mesh.position.y = layer;
|
||||
mesh.position.y = (layer) * CONSTANTS.wallConfig.height;
|
||||
mesh.rotateX(Math.PI / 2);
|
||||
mesh.name = `Floor_Layer_${layer}`;
|
||||
|
||||
|
||||
@@ -171,7 +171,7 @@ function loadOnlyFloors(
|
||||
mesh.castShadow = true;
|
||||
mesh.receiveShadow = true;
|
||||
|
||||
mesh.position.y = (floor[0][0][2] - 1) * CONSTANTS.wallConfig.height + 0.03;
|
||||
mesh.position.y = (floor[0][0][2] - 1) * CONSTANTS.wallConfig.height;
|
||||
mesh.rotateX(Math.PI / 2);
|
||||
mesh.name = `Only_Floor_Line_${floor[0][0][2]}`;
|
||||
|
||||
|
||||
@@ -1,143 +1,143 @@
|
||||
import { useEffect, useState } from "react";
|
||||
import { getLines } from "../../../../services/factoryBuilder/lines/getLinesApi";
|
||||
import * as THREE from "three";
|
||||
import {
|
||||
useActiveLayer,
|
||||
useDeletedLines,
|
||||
useNewLines,
|
||||
useToggleView,
|
||||
} from "../../../../store/store";
|
||||
import objectLinesToArray from "./lineConvertions/objectLinesToArray";
|
||||
import { Html } from "@react-three/drei";
|
||||
import * as Types from "../../../../types/world/worldTypes";
|
||||
|
||||
const DistanceText = () => {
|
||||
const [lines, setLines] = useState<
|
||||
{
|
||||
distance: string;
|
||||
position: THREE.Vector3;
|
||||
userData: Types.Line;
|
||||
layer: string;
|
||||
}[]
|
||||
>([]);
|
||||
const { activeLayer } = useActiveLayer();
|
||||
const { toggleView } = useToggleView();
|
||||
const { newLines, setNewLines } = useNewLines();
|
||||
const { deletedLines, setDeletedLines } = useDeletedLines();
|
||||
|
||||
useEffect(() => {
|
||||
const email = localStorage.getItem("email");
|
||||
if (!email) return;
|
||||
const organization = email.split("@")[1].split(".")[0];
|
||||
|
||||
getLines(organization).then((data) => {
|
||||
data = objectLinesToArray(data);
|
||||
|
||||
const lines = data
|
||||
.filter((line: Types.Line) => line[0][2] === activeLayer)
|
||||
.map((line: Types.Line) => {
|
||||
const point1 = new THREE.Vector3(
|
||||
line[0][0].x,
|
||||
line[0][0].y,
|
||||
line[0][0].z
|
||||
);
|
||||
const point2 = new THREE.Vector3(
|
||||
line[1][0].x,
|
||||
line[1][0].y,
|
||||
line[1][0].z
|
||||
);
|
||||
const distance = point1.distanceTo(point2);
|
||||
const midpoint = new THREE.Vector3()
|
||||
.addVectors(point1, point2)
|
||||
.divideScalar(2);
|
||||
return {
|
||||
distance: distance.toFixed(1),
|
||||
position: midpoint,
|
||||
userData: line,
|
||||
layer: activeLayer,
|
||||
};
|
||||
});
|
||||
setLines(lines);
|
||||
});
|
||||
}, [activeLayer]);
|
||||
|
||||
useEffect(() => {
|
||||
if (newLines.length > 0) {
|
||||
if (newLines[0][0][2] !== activeLayer) return;
|
||||
const newLinesData = newLines.map((line: Types.Line) => {
|
||||
const point1 = new THREE.Vector3(
|
||||
line[0][0].x,
|
||||
line[0][0].y,
|
||||
line[0][0].z
|
||||
);
|
||||
const point2 = new THREE.Vector3(
|
||||
line[1][0].x,
|
||||
line[1][0].y,
|
||||
line[1][0].z
|
||||
);
|
||||
const distance = point1.distanceTo(point2);
|
||||
const midpoint = new THREE.Vector3()
|
||||
.addVectors(point1, point2)
|
||||
.divideScalar(2);
|
||||
|
||||
return {
|
||||
distance: distance.toFixed(1),
|
||||
position: midpoint,
|
||||
userData: line,
|
||||
layer: activeLayer,
|
||||
};
|
||||
});
|
||||
setLines((prevLines) => [...prevLines, ...newLinesData]);
|
||||
setNewLines([]);
|
||||
}
|
||||
}, [newLines, activeLayer]);
|
||||
|
||||
useEffect(() => {
|
||||
if ((deletedLines as Types.Lines).length > 0) {
|
||||
setLines((prevLines) =>
|
||||
prevLines.filter(
|
||||
(line) =>
|
||||
!deletedLines.some(
|
||||
(deletedLine: any) =>
|
||||
deletedLine[0][1] === line.userData[0][1] &&
|
||||
deletedLine[1][1] === line.userData[1][1]
|
||||
)
|
||||
)
|
||||
);
|
||||
setDeletedLines([]);
|
||||
}
|
||||
}, [deletedLines]);
|
||||
|
||||
return (
|
||||
<>
|
||||
{toggleView && (
|
||||
<group name="Distance_Text">
|
||||
{lines.map((text) => (
|
||||
<Html
|
||||
// data
|
||||
key={`${text.userData[0][1]}_${text.userData[1][1]}`}
|
||||
userData={text.userData}
|
||||
position={[text.position.x, 1, text.position.z]}
|
||||
// class
|
||||
wrapperClass="distance-text-wrapper"
|
||||
className="distance-text"
|
||||
// other
|
||||
zIndexRange={[100, 0]}
|
||||
prepend
|
||||
sprite
|
||||
>
|
||||
<div
|
||||
key={`${text.userData[0][1]}_${text.userData[1][1]}`}
|
||||
className={`distance line-${text.userData[0][1]}_${text.userData[1][1]}_${text.layer}`}
|
||||
>
|
||||
{text.distance} m
|
||||
</div>
|
||||
</Html>
|
||||
))}
|
||||
</group>
|
||||
)}
|
||||
</>
|
||||
);
|
||||
};
|
||||
|
||||
export default DistanceText;
|
||||
import { useEffect, useState } from "react";
|
||||
import { getLines } from "../../../../../services/factoryBuilder/lines/getLinesApi";
|
||||
import * as THREE from "three";
|
||||
import {
|
||||
useActiveLayer,
|
||||
useDeletedLines,
|
||||
useNewLines,
|
||||
useToggleView,
|
||||
} from "../../../../../store/store";
|
||||
import objectLinesToArray from "../lineConvertions/objectLinesToArray";
|
||||
import { Html } from "@react-three/drei";
|
||||
import * as Types from "../../../../../types/world/worldTypes";
|
||||
|
||||
const DistanceText = () => {
|
||||
const [lines, setLines] = useState<
|
||||
{
|
||||
distance: string;
|
||||
position: THREE.Vector3;
|
||||
userData: Types.Line;
|
||||
layer: string;
|
||||
}[]
|
||||
>([]);
|
||||
const { activeLayer } = useActiveLayer();
|
||||
const { toggleView } = useToggleView();
|
||||
const { newLines, setNewLines } = useNewLines();
|
||||
const { deletedLines, setDeletedLines } = useDeletedLines();
|
||||
|
||||
useEffect(() => {
|
||||
const email = localStorage.getItem("email");
|
||||
if (!email) return;
|
||||
const organization = email.split("@")[1].split(".")[0];
|
||||
|
||||
getLines(organization).then((data) => {
|
||||
data = objectLinesToArray(data);
|
||||
|
||||
const lines = data
|
||||
.filter((line: Types.Line) => line[0][2] === activeLayer)
|
||||
.map((line: Types.Line) => {
|
||||
const point1 = new THREE.Vector3(
|
||||
line[0][0].x,
|
||||
line[0][0].y,
|
||||
line[0][0].z
|
||||
);
|
||||
const point2 = new THREE.Vector3(
|
||||
line[1][0].x,
|
||||
line[1][0].y,
|
||||
line[1][0].z
|
||||
);
|
||||
const distance = point1.distanceTo(point2);
|
||||
const midpoint = new THREE.Vector3()
|
||||
.addVectors(point1, point2)
|
||||
.divideScalar(2);
|
||||
return {
|
||||
distance: distance.toFixed(1),
|
||||
position: midpoint,
|
||||
userData: line,
|
||||
layer: activeLayer,
|
||||
};
|
||||
});
|
||||
setLines(lines);
|
||||
});
|
||||
}, [activeLayer]);
|
||||
|
||||
useEffect(() => {
|
||||
if (newLines.length > 0) {
|
||||
if (newLines[0][0][2] !== activeLayer) return;
|
||||
const newLinesData = newLines.map((line: Types.Line) => {
|
||||
const point1 = new THREE.Vector3(
|
||||
line[0][0].x,
|
||||
line[0][0].y,
|
||||
line[0][0].z
|
||||
);
|
||||
const point2 = new THREE.Vector3(
|
||||
line[1][0].x,
|
||||
line[1][0].y,
|
||||
line[1][0].z
|
||||
);
|
||||
const distance = point1.distanceTo(point2);
|
||||
const midpoint = new THREE.Vector3()
|
||||
.addVectors(point1, point2)
|
||||
.divideScalar(2);
|
||||
|
||||
return {
|
||||
distance: distance.toFixed(1),
|
||||
position: midpoint,
|
||||
userData: line,
|
||||
layer: activeLayer,
|
||||
};
|
||||
});
|
||||
setLines((prevLines) => [...prevLines, ...newLinesData]);
|
||||
setNewLines([]);
|
||||
}
|
||||
}, [newLines, activeLayer]);
|
||||
|
||||
useEffect(() => {
|
||||
if ((deletedLines as Types.Lines).length > 0) {
|
||||
setLines((prevLines) =>
|
||||
prevLines.filter(
|
||||
(line) =>
|
||||
!deletedLines.some(
|
||||
(deletedLine: any) =>
|
||||
deletedLine[0][1] === line.userData[0][1] &&
|
||||
deletedLine[1][1] === line.userData[1][1]
|
||||
)
|
||||
)
|
||||
);
|
||||
setDeletedLines([]);
|
||||
}
|
||||
}, [deletedLines]);
|
||||
|
||||
return (
|
||||
<>
|
||||
{toggleView && (
|
||||
<group name="Distance_Text">
|
||||
{lines.map((text) => (
|
||||
<Html
|
||||
// data
|
||||
key={`${text.userData[0][1]}_${text.userData[1][1]}`}
|
||||
userData={text.userData}
|
||||
position={[text.position.x, 1, text.position.z]}
|
||||
// class
|
||||
wrapperClass="distance-text-wrapper"
|
||||
className="distance-text"
|
||||
// other
|
||||
zIndexRange={[1, 0]}
|
||||
prepend
|
||||
sprite
|
||||
>
|
||||
<div
|
||||
key={`${text.userData[0][1]}_${text.userData[1][1]}`}
|
||||
className={`distance line-${text.userData[0][1]}_${text.userData[1][1]}_${text.layer}`}
|
||||
>
|
||||
{text.distance} m
|
||||
</div>
|
||||
</Html>
|
||||
))}
|
||||
</group>
|
||||
)}
|
||||
</>
|
||||
);
|
||||
};
|
||||
|
||||
export default DistanceText;
|
||||
@@ -0,0 +1,71 @@
|
||||
import * as THREE from "three";
|
||||
import { Html } from "@react-three/drei";
|
||||
import { useState, useEffect } from "react";
|
||||
import { useActiveLayer } from "../../../../../store/store";
|
||||
|
||||
const ReferenceDistanceText = ({ line }: { line: any }) => {
|
||||
interface TextState {
|
||||
distance: string;
|
||||
position: THREE.Vector3;
|
||||
userData: any;
|
||||
layer: any;
|
||||
}
|
||||
|
||||
const [text, setTexts] = useState<TextState | null>(null);
|
||||
const { activeLayer } = useActiveLayer();
|
||||
|
||||
useEffect(() => {
|
||||
if (line) {
|
||||
if (line.parent === null) {
|
||||
setTexts(null);
|
||||
return;
|
||||
}
|
||||
const distance = line.userData.linePoints.cursorPosition.distanceTo(
|
||||
line.userData.linePoints.startPoint
|
||||
);
|
||||
const midpoint = new THREE.Vector3()
|
||||
.addVectors(
|
||||
line.userData.linePoints.cursorPosition,
|
||||
line.userData.linePoints.startPoint
|
||||
)
|
||||
.divideScalar(2);
|
||||
const newTexts = {
|
||||
distance: distance.toFixed(1),
|
||||
position: midpoint,
|
||||
userData: line,
|
||||
layer: activeLayer,
|
||||
};
|
||||
setTexts(newTexts);
|
||||
}
|
||||
});
|
||||
|
||||
return (
|
||||
<group name="Reference_Distance_Text">
|
||||
<mesh>
|
||||
{text !== null && (
|
||||
<Html
|
||||
// data
|
||||
key={text.distance}
|
||||
userData={text.userData}
|
||||
position={[text.position.x, 1, text.position.z]}
|
||||
// class
|
||||
wrapperClass="distance-text-wrapper"
|
||||
className="distance-text"
|
||||
// other
|
||||
zIndexRange={[1, 0]}
|
||||
prepend
|
||||
sprite
|
||||
>
|
||||
<div
|
||||
className={`Reference_Distance line-${text.userData.userData}`}
|
||||
>
|
||||
{text.distance} m
|
||||
</div>
|
||||
</Html>
|
||||
)}
|
||||
</mesh>
|
||||
</group>
|
||||
);
|
||||
};
|
||||
|
||||
export default ReferenceDistanceText;
|
||||
@@ -1,48 +0,0 @@
|
||||
import * as THREE from 'three';
|
||||
import { Html } from '@react-three/drei';
|
||||
import { useState, useEffect } from 'react';
|
||||
import { useActiveLayer } from '../../../../store/store';
|
||||
|
||||
const ReferenceDistanceText = ({ line }: { line: any }) => {
|
||||
interface TextState {
|
||||
distance: string;
|
||||
position: THREE.Vector3;
|
||||
userData: any;
|
||||
layer: any;
|
||||
}
|
||||
|
||||
const [text, setTexts] = useState<TextState | null>(null);
|
||||
const { activeLayer } = useActiveLayer();
|
||||
|
||||
useEffect(() => {
|
||||
if (line) {
|
||||
if (line.parent === null) {
|
||||
setTexts(null);
|
||||
return;
|
||||
}
|
||||
const distance = line.userData.linePoints.cursorPosition.distanceTo(line.userData.linePoints.startPoint);
|
||||
const midpoint = new THREE.Vector3().addVectors(line.userData.linePoints.cursorPosition, line.userData.linePoints.startPoint).divideScalar(2);
|
||||
const newTexts = {
|
||||
distance: distance.toFixed(1),
|
||||
position: midpoint,
|
||||
userData: line,
|
||||
layer: activeLayer
|
||||
};
|
||||
setTexts(newTexts);
|
||||
}
|
||||
});
|
||||
|
||||
return (
|
||||
<group name='Reference_Distance_Text'>
|
||||
<mesh>
|
||||
{text !== null &&
|
||||
< Html transform sprite key={text.distance} userData={text.userData} scale={5} position={[text.position.x, 1, text.position.z]} style={{ pointerEvents: 'none' }}>
|
||||
<div className={`Reference_Distance line-${text.userData.userData}`}>{text.distance} m</div>
|
||||
</Html>
|
||||
}
|
||||
</mesh>
|
||||
</group >
|
||||
);
|
||||
};
|
||||
|
||||
export default ReferenceDistanceText;
|
||||
@@ -1,5 +1,5 @@
|
||||
import { useFrame, useThree } from "@react-three/fiber";
|
||||
import { useAddAction, useDeleteModels, useRoofVisibility, useToggleView, useWallVisibility, useUpdateScene } from "../../../store/store";
|
||||
import { useAddAction, useDeleteTool, useRoofVisibility, useToggleView, useWallVisibility, useUpdateScene } from "../../../store/store";
|
||||
import hideRoof from "../geomentries/roofs/hideRoof";
|
||||
import hideWalls from "../geomentries/walls/hideWalls";
|
||||
import addAndUpdateReferencePillar from "../geomentries/pillars/addAndUpdateReferencePillar";
|
||||
@@ -16,7 +16,7 @@ const FloorGroup = ({ floorGroup, lines, referencePole, hoveredDeletablePillar }
|
||||
const { toggleView, setToggleView } = useToggleView();
|
||||
const { scene, camera, pointer, raycaster, gl } = useThree();
|
||||
const { addAction, setAddAction } = useAddAction();
|
||||
const { deleteModels, setDeleteModels } = useDeleteModels();
|
||||
const { deleteTool, setDeleteTool } = useDeleteTool();
|
||||
const { updateScene, setUpdateScene } = useUpdateScene();
|
||||
|
||||
useEffect(() => {
|
||||
@@ -56,7 +56,7 @@ const FloorGroup = ({ floorGroup, lines, referencePole, hoveredDeletablePillar }
|
||||
if (addAction === "pillar") {
|
||||
addPillar(referencePole, floorGroup);
|
||||
}
|
||||
if (deleteModels) {
|
||||
if (deleteTool) {
|
||||
DeletePillar(hoveredDeletablePillar, floorGroup);
|
||||
}
|
||||
}
|
||||
@@ -78,7 +78,7 @@ const FloorGroup = ({ floorGroup, lines, referencePole, hoveredDeletablePillar }
|
||||
canvasElement.removeEventListener("mouseup", onMouseUp);
|
||||
canvasElement.removeEventListener("mousemove", onMouseMove);
|
||||
};
|
||||
}, [deleteModels, addAction])
|
||||
}, [deleteTool, addAction])
|
||||
|
||||
useFrame(() => {
|
||||
hideRoof(roofVisibility, floorGroup, camera);
|
||||
@@ -87,7 +87,7 @@ const FloorGroup = ({ floorGroup, lines, referencePole, hoveredDeletablePillar }
|
||||
if (addAction === "pillar") {
|
||||
addAndUpdateReferencePillar(raycaster, floorGroup, referencePole);
|
||||
}
|
||||
if (deleteModels) {
|
||||
if (deleteTool) {
|
||||
DeletableHoveredPillar(state, floorGroup, hoveredDeletablePillar);
|
||||
}
|
||||
})
|
||||
|
||||
@@ -1,26 +1,11 @@
|
||||
import { useFrame, useThree } from "@react-three/fiber";
|
||||
import {
|
||||
useActiveTool,
|
||||
useAsset3dWidget,
|
||||
useCamMode,
|
||||
useDeletableFloorItem,
|
||||
useDeleteModels,
|
||||
useFloorItems,
|
||||
useLoadingProgress,
|
||||
useRenderDistance,
|
||||
useselectedFloorItem,
|
||||
useSelectedItem,
|
||||
useSimulationStates,
|
||||
useSocketStore,
|
||||
useToggleView,
|
||||
useTransformMode,
|
||||
} from "../../../store/store";
|
||||
import { useActiveTool, useAsset3dWidget, useCamMode, useDeletableFloorItem, useDeleteTool, useFloorItems, useLoadingProgress, useRenderDistance, useSelectedFloorItem, useSelectedItem, useSimulationStates, useSocketStore, useToggleView, useTransformMode, } from "../../../store/store";
|
||||
import assetVisibility from "../geomentries/assets/assetVisibility";
|
||||
import { useEffect } from "react";
|
||||
import * as THREE from "three";
|
||||
import * as Types from "../../../types/world/worldTypes";
|
||||
import assetManager, {
|
||||
cancelOngoingTasks,
|
||||
cancelOngoingTasks,
|
||||
} from "../geomentries/assets/assetManager";
|
||||
import { GLTFLoader } from "three/examples/jsm/loaders/GLTFLoader";
|
||||
import { DRACOLoader } from "three/examples/jsm/loaders/DRACOLoader";
|
||||
@@ -31,413 +16,315 @@ import addAssetModel from "../geomentries/assets/addAssetModel";
|
||||
import { getFloorAssets } from "../../../services/factoryBuilder/assest/floorAsset/getFloorItemsApi";
|
||||
import useModuleStore from "../../../store/useModuleStore";
|
||||
// import { retrieveGLTF } from "../../../utils/indexDB/idbUtils";
|
||||
const assetManagerWorker = new Worker(
|
||||
new URL(
|
||||
"../../../services/factoryBuilder/webWorkers/assetManagerWorker.js",
|
||||
import.meta.url
|
||||
)
|
||||
);
|
||||
const gltfLoaderWorker = new Worker(
|
||||
new URL(
|
||||
"../../../services/factoryBuilder/webWorkers/gltfLoaderWorker.js",
|
||||
import.meta.url
|
||||
)
|
||||
);
|
||||
const assetManagerWorker = new Worker(new URL("../../../services/factoryBuilder/webWorkers/assetManagerWorker.js", import.meta.url));
|
||||
const gltfLoaderWorker = new Worker(new URL("../../../services/factoryBuilder/webWorkers/gltfLoaderWorker.js", import.meta.url));
|
||||
|
||||
const FloorItemsGroup = ({
|
||||
itemsGroup,
|
||||
hoveredDeletableFloorItem,
|
||||
AttachedObject,
|
||||
floorGroup,
|
||||
tempLoader,
|
||||
isTempLoader,
|
||||
plane,
|
||||
}: any) => {
|
||||
const state: Types.ThreeState = useThree();
|
||||
const { raycaster, controls }: any = state;
|
||||
const { renderDistance } = useRenderDistance();
|
||||
const { toggleView } = useToggleView();
|
||||
const { floorItems, setFloorItems } = useFloorItems();
|
||||
const { camMode } = useCamMode();
|
||||
const { deleteModels } = useDeleteModels();
|
||||
const { setDeletableFloorItem } = useDeletableFloorItem();
|
||||
const { transformMode } = useTransformMode();
|
||||
const { setselectedFloorItem } = useselectedFloorItem();
|
||||
const { activeTool } = useActiveTool();
|
||||
const { selectedItem, setSelectedItem } = useSelectedItem();
|
||||
const { simulationStates, setSimulationStates } = useSimulationStates();
|
||||
const { setLoadingProgress } = useLoadingProgress();
|
||||
const { activeModule } = useModuleStore();
|
||||
const { socket } = useSocketStore();
|
||||
const loader = new GLTFLoader();
|
||||
const dracoLoader = new DRACOLoader();
|
||||
const FloorItemsGroup = ({ itemsGroup, hoveredDeletableFloorItem, AttachedObject, floorGroup, tempLoader, isTempLoader, plane, }: any) => {
|
||||
const state: Types.ThreeState = useThree();
|
||||
const { raycaster, controls }: any = state;
|
||||
const { renderDistance } = useRenderDistance();
|
||||
const { toggleView } = useToggleView();
|
||||
const { floorItems, setFloorItems } = useFloorItems();
|
||||
const { camMode } = useCamMode();
|
||||
const { deleteTool } = useDeleteTool();
|
||||
const { setDeletableFloorItem } = useDeletableFloorItem();
|
||||
const { transformMode } = useTransformMode();
|
||||
const { setSelectedFloorItem } = useSelectedFloorItem();
|
||||
const { activeTool } = useActiveTool();
|
||||
const { selectedItem, setSelectedItem } = useSelectedItem();
|
||||
const { simulationStates, setSimulationStates } = useSimulationStates();
|
||||
const { setLoadingProgress } = useLoadingProgress();
|
||||
const { activeModule } = useModuleStore();
|
||||
const { socket } = useSocketStore();
|
||||
const loader = new GLTFLoader();
|
||||
const dracoLoader = new DRACOLoader();
|
||||
|
||||
dracoLoader.setDecoderPath(
|
||||
"https://cdn.jsdelivr.net/npm/three@0.160.0/examples/jsm/libs/draco/gltf/"
|
||||
);
|
||||
loader.setDRACOLoader(dracoLoader);
|
||||
dracoLoader.setDecoderPath("https://cdn.jsdelivr.net/npm/three@0.160.0/examples/jsm/libs/draco/gltf/");
|
||||
loader.setDRACOLoader(dracoLoader);
|
||||
|
||||
useEffect(() => {
|
||||
const email = localStorage.getItem("email");
|
||||
const organization = email!.split("@")[1].split(".")[0];
|
||||
useEffect(() => {
|
||||
const email = localStorage.getItem("email");
|
||||
const organization = email!.split("@")[1].split(".")[0];
|
||||
|
||||
let totalAssets = 0;
|
||||
let loadedAssets = 0;
|
||||
let totalAssets = 0;
|
||||
let loadedAssets = 0;
|
||||
|
||||
const updateLoadingProgress = (progress: number) => {
|
||||
if (progress < 100) {
|
||||
setLoadingProgress(progress);
|
||||
} else if (progress === 100) {
|
||||
setTimeout(() => {
|
||||
setLoadingProgress(100);
|
||||
setTimeout(() => {
|
||||
setLoadingProgress(0);
|
||||
}, 1500);
|
||||
}, 1000);
|
||||
}
|
||||
};
|
||||
const updateLoadingProgress = (progress: number) => {
|
||||
if (progress < 100) {
|
||||
setLoadingProgress(progress);
|
||||
} else if (progress === 100) {
|
||||
setTimeout(() => {
|
||||
setLoadingProgress(100);
|
||||
setTimeout(() => {
|
||||
setLoadingProgress(0);
|
||||
}, 1500);
|
||||
}, 1000);
|
||||
}
|
||||
};
|
||||
|
||||
getFloorAssets(organization).then((data) => {
|
||||
if (data.length > 0) {
|
||||
const uniqueItems = (data as Types.FloorItems).filter(
|
||||
(item, index, self) =>
|
||||
index === self.findIndex((t) => t.modelfileID === item.modelfileID)
|
||||
);
|
||||
totalAssets = uniqueItems.length;
|
||||
if (totalAssets === 0) {
|
||||
updateLoadingProgress(100);
|
||||
return;
|
||||
}
|
||||
gltfLoaderWorker.postMessage({ floorItems: data });
|
||||
} else {
|
||||
gltfLoaderWorker.postMessage({ floorItems: [] });
|
||||
loadInitialFloorItems(itemsGroup, setFloorItems, setSimulationStates);
|
||||
updateLoadingProgress(100);
|
||||
}
|
||||
});
|
||||
|
||||
gltfLoaderWorker.onmessage = async (event) => {
|
||||
if (event.data.message === "gltfLoaded" && event.data.modelBlob) {
|
||||
const blobUrl = URL.createObjectURL(event.data.modelBlob);
|
||||
|
||||
loader.load(blobUrl, (gltf) => {
|
||||
URL.revokeObjectURL(blobUrl);
|
||||
THREE.Cache.remove(blobUrl);
|
||||
THREE.Cache.add(event.data.modelID, gltf);
|
||||
|
||||
loadedAssets++;
|
||||
const progress = Math.round((loadedAssets / totalAssets) * 100);
|
||||
updateLoadingProgress(progress);
|
||||
|
||||
if (loadedAssets === totalAssets) {
|
||||
loadInitialFloorItems(itemsGroup, setFloorItems, setSimulationStates);
|
||||
updateLoadingProgress(100);
|
||||
}
|
||||
getFloorAssets(organization).then((data) => {
|
||||
if (data.length > 0) {
|
||||
const uniqueItems = (data as Types.FloorItems).filter((item, index, self) => index === self.findIndex((t) => t.modelfileID === item.modelfileID));
|
||||
totalAssets = uniqueItems.length;
|
||||
if (totalAssets === 0) {
|
||||
updateLoadingProgress(100);
|
||||
return;
|
||||
}
|
||||
gltfLoaderWorker.postMessage({ floorItems: data });
|
||||
} else {
|
||||
gltfLoaderWorker.postMessage({ floorItems: [] });
|
||||
loadInitialFloorItems(itemsGroup, setFloorItems, setSimulationStates);
|
||||
updateLoadingProgress(100);
|
||||
}
|
||||
});
|
||||
}
|
||||
};
|
||||
}, []);
|
||||
|
||||
useEffect(() => {
|
||||
assetManagerWorker.onmessage = async (event) => {
|
||||
cancelOngoingTasks(); // Cancel the ongoing process
|
||||
await assetManager(event.data, itemsGroup, loader);
|
||||
};
|
||||
}, [assetManagerWorker]);
|
||||
gltfLoaderWorker.onmessage = async (event) => {
|
||||
if (event.data.message === "gltfLoaded" && event.data.modelBlob) {
|
||||
const blobUrl = URL.createObjectURL(event.data.modelBlob);
|
||||
|
||||
useEffect(() => {
|
||||
if (toggleView) return;
|
||||
loader.load(blobUrl, (gltf) => {
|
||||
URL.revokeObjectURL(blobUrl);
|
||||
THREE.Cache.remove(blobUrl);
|
||||
THREE.Cache.add(event.data.modelID, gltf);
|
||||
|
||||
const uuids: string[] = [];
|
||||
itemsGroup.current?.children.forEach((child: any) => {
|
||||
uuids.push(child.uuid);
|
||||
});
|
||||
const cameraPosition = state.camera.position;
|
||||
loadedAssets++;
|
||||
const progress = Math.round((loadedAssets / totalAssets) * 100);
|
||||
updateLoadingProgress(progress);
|
||||
|
||||
assetManagerWorker.postMessage({
|
||||
floorItems,
|
||||
cameraPosition,
|
||||
uuids,
|
||||
renderDistance,
|
||||
});
|
||||
}, [camMode, renderDistance]);
|
||||
if (loadedAssets === totalAssets) {
|
||||
loadInitialFloorItems(itemsGroup, setFloorItems, setSimulationStates);
|
||||
updateLoadingProgress(100);
|
||||
}
|
||||
});
|
||||
}
|
||||
};
|
||||
}, []);
|
||||
|
||||
useEffect(() => {
|
||||
const controls: any = state.controls;
|
||||
const camera: any = state.camera;
|
||||
useEffect(() => {
|
||||
assetManagerWorker.onmessage = async (event) => {
|
||||
cancelOngoingTasks(); // Cancel the ongoing process
|
||||
await assetManager(event.data, itemsGroup, loader);
|
||||
};
|
||||
}, [assetManagerWorker]);
|
||||
|
||||
if (controls) {
|
||||
let intervalId: NodeJS.Timeout | null = null;
|
||||
|
||||
const handleChange = () => {
|
||||
useEffect(() => {
|
||||
if (toggleView) return;
|
||||
|
||||
const uuids: string[] = [];
|
||||
itemsGroup.current?.children.forEach((child: any) => {
|
||||
uuids.push(child.uuid);
|
||||
});
|
||||
const cameraPosition = camera.position;
|
||||
itemsGroup.current?.children.forEach((child: any) => { uuids.push(child.uuid); });
|
||||
const cameraPosition = state.camera.position;
|
||||
|
||||
assetManagerWorker.postMessage({
|
||||
floorItems,
|
||||
cameraPosition,
|
||||
uuids,
|
||||
renderDistance,
|
||||
});
|
||||
};
|
||||
assetManagerWorker.postMessage({ floorItems, cameraPosition, uuids, renderDistance, });
|
||||
}, [camMode, renderDistance]);
|
||||
|
||||
const startInterval = () => {
|
||||
if (!intervalId) {
|
||||
intervalId = setInterval(handleChange, 50);
|
||||
useEffect(() => {
|
||||
const controls: any = state.controls;
|
||||
const camera: any = state.camera;
|
||||
|
||||
if (controls) {
|
||||
let intervalId: NodeJS.Timeout | null = null;
|
||||
|
||||
const handleChange = () => {
|
||||
if (toggleView) return;
|
||||
|
||||
const uuids: string[] = [];
|
||||
itemsGroup.current?.children.forEach((child: any) => { uuids.push(child.uuid); });
|
||||
const cameraPosition = camera.position;
|
||||
|
||||
assetManagerWorker.postMessage({ floorItems, cameraPosition, uuids, renderDistance, });
|
||||
};
|
||||
|
||||
const startInterval = () => {
|
||||
if (!intervalId) {
|
||||
intervalId = setInterval(handleChange, 50);
|
||||
}
|
||||
};
|
||||
|
||||
const stopInterval = () => {
|
||||
handleChange();
|
||||
if (intervalId) {
|
||||
clearInterval(intervalId);
|
||||
intervalId = null;
|
||||
}
|
||||
};
|
||||
|
||||
controls.addEventListener("rest", handleChange);
|
||||
controls.addEventListener("rest", stopInterval);
|
||||
controls.addEventListener("control", startInterval);
|
||||
controls.addEventListener("controlend", stopInterval);
|
||||
|
||||
return () => {
|
||||
controls.removeEventListener("rest", handleChange);
|
||||
controls.removeEventListener("rest", stopInterval);
|
||||
controls.removeEventListener("control", startInterval);
|
||||
controls.removeEventListener("controlend", stopInterval);
|
||||
if (intervalId) {
|
||||
clearInterval(intervalId);
|
||||
}
|
||||
};
|
||||
}
|
||||
};
|
||||
}, [state.controls, floorItems, toggleView, renderDistance]);
|
||||
|
||||
const stopInterval = () => {
|
||||
handleChange();
|
||||
if (intervalId) {
|
||||
clearInterval(intervalId);
|
||||
intervalId = null;
|
||||
}
|
||||
};
|
||||
useEffect(() => {
|
||||
const canvasElement = state.gl.domElement;
|
||||
let drag = false;
|
||||
let isLeftMouseDown = false;
|
||||
|
||||
controls.addEventListener("rest", handleChange);
|
||||
controls.addEventListener("rest", stopInterval);
|
||||
controls.addEventListener("control", startInterval);
|
||||
controls.addEventListener("controlend", stopInterval);
|
||||
|
||||
return () => {
|
||||
controls.removeEventListener("rest", handleChange);
|
||||
controls.removeEventListener("rest", stopInterval);
|
||||
controls.removeEventListener("control", startInterval);
|
||||
controls.removeEventListener("controlend", stopInterval);
|
||||
if (intervalId) {
|
||||
clearInterval(intervalId);
|
||||
}
|
||||
};
|
||||
}
|
||||
}, [state.controls, floorItems, toggleView, renderDistance]);
|
||||
|
||||
useEffect(() => {
|
||||
const canvasElement = state.gl.domElement;
|
||||
let drag = false;
|
||||
let isLeftMouseDown = false;
|
||||
|
||||
const onMouseDown = (evt: any) => {
|
||||
if (evt.button === 0) {
|
||||
isLeftMouseDown = true;
|
||||
drag = false;
|
||||
}
|
||||
};
|
||||
|
||||
const onMouseMove = () => {
|
||||
if (isLeftMouseDown) {
|
||||
drag = true;
|
||||
}
|
||||
};
|
||||
|
||||
const onMouseUp = async (evt: any) => {
|
||||
if (controls) {
|
||||
(controls as any).enabled = true;
|
||||
}
|
||||
if (evt.button === 0) {
|
||||
isLeftMouseDown = false;
|
||||
if (drag) return;
|
||||
|
||||
if (deleteModels) {
|
||||
DeleteFloorItems(
|
||||
itemsGroup,
|
||||
hoveredDeletableFloorItem,
|
||||
setFloorItems,
|
||||
setSimulationStates,
|
||||
socket
|
||||
);
|
||||
}
|
||||
const Mode = transformMode;
|
||||
|
||||
if (Mode !== null || activeTool === "cursor") {
|
||||
if (!itemsGroup.current) return;
|
||||
let intersects = raycaster.intersectObjects(
|
||||
itemsGroup.current.children,
|
||||
true
|
||||
);
|
||||
if (
|
||||
intersects.length > 0 &&
|
||||
intersects[0]?.object?.parent?.parent?.position &&
|
||||
intersects[0]?.object?.parent?.parent?.scale &&
|
||||
intersects[0]?.object?.parent?.parent?.rotation
|
||||
) {
|
||||
// let currentObject = intersects[0].object;
|
||||
// while (currentObject) {
|
||||
// if (currentObject.name === "Scene") {
|
||||
// break;
|
||||
// }
|
||||
// currentObject = currentObject.parent as THREE.Object3D;
|
||||
// }
|
||||
// if (currentObject) {
|
||||
// AttachedObject.current = currentObject as any;
|
||||
// setselectedFloorItem(AttachedObject.current!);
|
||||
// }
|
||||
} else {
|
||||
const target = controls.getTarget(new THREE.Vector3());
|
||||
await controls.setTarget(target.x, 0, target.z, true);
|
||||
setselectedFloorItem(null);
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
const onDblClick = async (evt: any) => {
|
||||
if (evt.button === 0) {
|
||||
isLeftMouseDown = false;
|
||||
if (drag) return;
|
||||
|
||||
const Mode = transformMode;
|
||||
|
||||
if (Mode !== null || activeTool === "cursor") {
|
||||
if (!itemsGroup.current) return;
|
||||
let intersects = raycaster.intersectObjects(
|
||||
itemsGroup.current.children,
|
||||
true
|
||||
);
|
||||
if (
|
||||
intersects.length > 0 &&
|
||||
intersects[0]?.object?.parent?.parent?.position &&
|
||||
intersects[0]?.object?.parent?.parent?.scale &&
|
||||
intersects[0]?.object?.parent?.parent?.rotation
|
||||
) {
|
||||
let currentObject = intersects[0].object;
|
||||
|
||||
while (currentObject) {
|
||||
if (currentObject.name === "Scene") {
|
||||
break;
|
||||
}
|
||||
currentObject = currentObject.parent as THREE.Object3D;
|
||||
const onMouseDown = (evt: any) => {
|
||||
if (evt.button === 0) {
|
||||
isLeftMouseDown = true;
|
||||
drag = false;
|
||||
}
|
||||
if (currentObject) {
|
||||
AttachedObject.current = currentObject as any;
|
||||
// controls.fitToSphere(AttachedObject.current!, true);
|
||||
};
|
||||
|
||||
const bbox = new THREE.Box3().setFromObject(
|
||||
AttachedObject.current
|
||||
);
|
||||
const size = bbox.getSize(new THREE.Vector3());
|
||||
const center = bbox.getCenter(new THREE.Vector3());
|
||||
|
||||
const front = new THREE.Vector3(0, 0, 1);
|
||||
AttachedObject.current.localToWorld(front);
|
||||
front.sub(AttachedObject.current.position).normalize();
|
||||
|
||||
const distance = Math.max(size.x, size.y, size.z) * 2;
|
||||
const newPosition = center
|
||||
.clone()
|
||||
.addScaledVector(front, distance);
|
||||
|
||||
controls.setPosition(
|
||||
newPosition.x,
|
||||
newPosition.y,
|
||||
newPosition.z,
|
||||
true
|
||||
);
|
||||
controls.setTarget(center.x, center.y, center.z, true);
|
||||
controls.fitToBox(AttachedObject.current!, true, {
|
||||
cover: true,
|
||||
paddingTop: 5,
|
||||
paddingLeft: 5,
|
||||
paddingBottom: 5,
|
||||
paddingRight: 5,
|
||||
});
|
||||
|
||||
setselectedFloorItem(AttachedObject.current!);
|
||||
const onMouseMove = () => {
|
||||
if (isLeftMouseDown) {
|
||||
drag = true;
|
||||
}
|
||||
};
|
||||
|
||||
const onMouseUp = async (evt: any) => {
|
||||
if (controls) {
|
||||
(controls as any).enabled = true;
|
||||
}
|
||||
if (evt.button === 0) {
|
||||
isLeftMouseDown = false;
|
||||
if (drag) return;
|
||||
|
||||
if (deleteTool) {
|
||||
DeleteFloorItems(itemsGroup, hoveredDeletableFloorItem, setFloorItems, setSimulationStates, socket);
|
||||
|
||||
// Remove EventData if there are any in the asset.
|
||||
}
|
||||
const Mode = transformMode;
|
||||
|
||||
if (Mode !== null || activeTool === "cursor") {
|
||||
if (!itemsGroup.current) return;
|
||||
let intersects = raycaster.intersectObjects(
|
||||
itemsGroup.current.children,
|
||||
true
|
||||
);
|
||||
if (intersects.length > 0 && intersects[0]?.object?.parent?.parent?.position && intersects[0]?.object?.parent?.parent?.scale && intersects[0]?.object?.parent?.parent?.rotation) {
|
||||
// let currentObject = intersects[0].object;
|
||||
// while (currentObject) {
|
||||
// if (currentObject.name === "Scene") {
|
||||
// break;
|
||||
// }
|
||||
// currentObject = currentObject.parent as THREE.Object3D;
|
||||
// }
|
||||
// if (currentObject) {
|
||||
// AttachedObject.current = currentObject as any;
|
||||
// setSelectedFloorItem(AttachedObject.current!);
|
||||
// }
|
||||
} else {
|
||||
const target = controls.getTarget(new THREE.Vector3());
|
||||
await controls.setTarget(target.x, 0, target.z, true);
|
||||
setSelectedFloorItem(null);
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
const onDblClick = async (evt: any) => {
|
||||
if (evt.button === 0) {
|
||||
isLeftMouseDown = false;
|
||||
if (drag) return;
|
||||
|
||||
const Mode = transformMode;
|
||||
|
||||
if (Mode !== null || activeTool === "cursor") {
|
||||
if (!itemsGroup.current) return;
|
||||
let intersects = raycaster.intersectObjects(itemsGroup.current.children, true);
|
||||
if (intersects.length > 0 && intersects[0]?.object?.parent?.parent?.position && intersects[0]?.object?.parent?.parent?.scale && intersects[0]?.object?.parent?.parent?.rotation) {
|
||||
let currentObject = intersects[0].object;
|
||||
|
||||
while (currentObject) {
|
||||
if (currentObject.name === "Scene") {
|
||||
break;
|
||||
}
|
||||
currentObject = currentObject.parent as THREE.Object3D;
|
||||
}
|
||||
if (currentObject) {
|
||||
AttachedObject.current = currentObject as any;
|
||||
// controls.fitToSphere(AttachedObject.current!, true);
|
||||
|
||||
const bbox = new THREE.Box3().setFromObject(AttachedObject.current);
|
||||
const size = bbox.getSize(new THREE.Vector3());
|
||||
const center = bbox.getCenter(new THREE.Vector3());
|
||||
|
||||
const front = new THREE.Vector3(0, 0, 1);
|
||||
AttachedObject.current.localToWorld(front);
|
||||
front.sub(AttachedObject.current.position).normalize();
|
||||
|
||||
const distance = Math.max(size.x, size.y, size.z) * 2;
|
||||
const newPosition = center.clone().addScaledVector(front, distance);
|
||||
|
||||
controls.setPosition(newPosition.x, newPosition.y, newPosition.z, true);
|
||||
controls.setTarget(center.x, center.y, center.z, true);
|
||||
controls.fitToBox(AttachedObject.current!, true, { cover: true, paddingTop: 5, paddingLeft: 5, paddingBottom: 5, paddingRight: 5, });
|
||||
|
||||
setSelectedFloorItem(AttachedObject.current!);
|
||||
}
|
||||
} else {
|
||||
const target = controls.getTarget(new THREE.Vector3());
|
||||
await controls.setTarget(target.x, 0, target.z, true);
|
||||
setSelectedFloorItem(null);
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
const onDrop = (event: any) => {
|
||||
if (!event.dataTransfer?.files[0]) return;
|
||||
|
||||
if (selectedItem.id !== "" && event.dataTransfer?.files[0]) {
|
||||
addAssetModel(raycaster, state.camera, state.pointer, floorGroup, setFloorItems, itemsGroup, isTempLoader, tempLoader, socket, selectedItem, setSelectedItem, setSimulationStates, plane);
|
||||
}
|
||||
};
|
||||
|
||||
const onDragOver = (event: any) => {
|
||||
event.preventDefault();
|
||||
};
|
||||
|
||||
if (activeModule === "builder") {
|
||||
canvasElement.addEventListener("mousedown", onMouseDown);
|
||||
canvasElement.addEventListener("mouseup", onMouseUp);
|
||||
canvasElement.addEventListener("mousemove", onMouseMove);
|
||||
canvasElement.addEventListener("dblclick", onDblClick);
|
||||
canvasElement.addEventListener("drop", onDrop);
|
||||
canvasElement.addEventListener("dragover", onDragOver);
|
||||
} else {
|
||||
if (controls) {
|
||||
const target = controls.getTarget(new THREE.Vector3());
|
||||
controls.setTarget(target.x, 0, target.z, true);
|
||||
setSelectedFloorItem(null);
|
||||
}
|
||||
} else {
|
||||
const target = controls.getTarget(new THREE.Vector3());
|
||||
await controls.setTarget(target.x, 0, target.z, true);
|
||||
setselectedFloorItem(null);
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
const onDrop = (event: any) => {
|
||||
if (!event.dataTransfer?.files[0]) return;
|
||||
return () => {
|
||||
canvasElement.removeEventListener("mousedown", onMouseDown);
|
||||
canvasElement.removeEventListener("mouseup", onMouseUp);
|
||||
canvasElement.removeEventListener("mousemove", onMouseMove);
|
||||
canvasElement.removeEventListener("dblclick", onDblClick);
|
||||
canvasElement.removeEventListener("drop", onDrop);
|
||||
canvasElement.removeEventListener("dragover", onDragOver);
|
||||
};
|
||||
}, [deleteTool, transformMode, controls, selectedItem, state.camera, state.pointer, activeTool, activeModule,]);
|
||||
|
||||
if (selectedItem.id !== "" && event.dataTransfer?.files[0]) {
|
||||
addAssetModel(
|
||||
raycaster,
|
||||
state.camera,
|
||||
state.pointer,
|
||||
floorGroup,
|
||||
setFloorItems,
|
||||
itemsGroup,
|
||||
isTempLoader,
|
||||
tempLoader,
|
||||
socket,
|
||||
selectedItem,
|
||||
setSelectedItem,
|
||||
setSimulationStates,
|
||||
plane
|
||||
);
|
||||
}
|
||||
};
|
||||
useFrame(() => {
|
||||
if (controls)
|
||||
assetVisibility(itemsGroup, state.camera.position, renderDistance);
|
||||
if (deleteTool && activeModule === "builder") {
|
||||
DeletableHoveredFloorItems(state, itemsGroup, hoveredDeletableFloorItem, setDeletableFloorItem);
|
||||
} else if (!deleteTool) {
|
||||
if (hoveredDeletableFloorItem.current) {
|
||||
hoveredDeletableFloorItem.current = undefined;
|
||||
setDeletableFloorItem(null);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
const onDragOver = (event: any) => {
|
||||
event.preventDefault();
|
||||
};
|
||||
|
||||
if (activeModule === "builder") {
|
||||
canvasElement.addEventListener("mousedown", onMouseDown);
|
||||
canvasElement.addEventListener("mouseup", onMouseUp);
|
||||
canvasElement.addEventListener("mousemove", onMouseMove);
|
||||
canvasElement.addEventListener("dblclick", onDblClick);
|
||||
canvasElement.addEventListener("drop", onDrop);
|
||||
canvasElement.addEventListener("dragover", onDragOver);
|
||||
} else {
|
||||
if (controls) {
|
||||
const target = controls.getTarget(new THREE.Vector3());
|
||||
controls.setTarget(target.x, 0, target.z, true);
|
||||
setselectedFloorItem(null);
|
||||
}
|
||||
}
|
||||
|
||||
return () => {
|
||||
canvasElement.removeEventListener("mousedown", onMouseDown);
|
||||
canvasElement.removeEventListener("mouseup", onMouseUp);
|
||||
canvasElement.removeEventListener("mousemove", onMouseMove);
|
||||
canvasElement.removeEventListener("dblclick", onDblClick);
|
||||
canvasElement.removeEventListener("drop", onDrop);
|
||||
canvasElement.removeEventListener("dragover", onDragOver);
|
||||
};
|
||||
}, [
|
||||
deleteModels,
|
||||
transformMode,
|
||||
controls,
|
||||
selectedItem,
|
||||
state.camera,
|
||||
state.pointer,
|
||||
activeTool,
|
||||
activeModule,
|
||||
]);
|
||||
|
||||
|
||||
useFrame(() => {
|
||||
if (controls)
|
||||
assetVisibility(itemsGroup, state.camera.position, renderDistance);
|
||||
if (deleteModels) {
|
||||
DeletableHoveredFloorItems(
|
||||
state,
|
||||
itemsGroup,
|
||||
hoveredDeletableFloorItem,
|
||||
setDeletableFloorItem
|
||||
);
|
||||
} else if (!deleteModels) {
|
||||
if (hoveredDeletableFloorItem.current) {
|
||||
hoveredDeletableFloorItem.current = undefined;
|
||||
setDeletableFloorItem(null);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
return <group ref={itemsGroup} name="itemsGroup"></group>;
|
||||
return <group ref={itemsGroup} name="itemsGroup"></group>;
|
||||
};
|
||||
|
||||
export default FloorItemsGroup;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
import { useEffect } from "react";
|
||||
import { useDeleteModels, useDeletePointOrLine, useObjectPosition, useObjectRotation, useObjectScale, useSelectedWallItem, useSocketStore, useWallItems } from "../../../store/store";
|
||||
import { useDeleteTool, useDeletePointOrLine, useObjectPosition, useObjectRotation, useObjectScale, useSelectedWallItem, useSocketStore, useWallItems } from "../../../store/store";
|
||||
import { Csg } from "../csg/csg";
|
||||
import * as Types from "../../../types/world/worldTypes";
|
||||
import * as CONSTANTS from "../../../types/world/worldConstants";
|
||||
@@ -9,20 +9,21 @@ import handleMeshMissed from "../eventFunctions/handleMeshMissed";
|
||||
import DeleteWallItems from "../geomentries/walls/deleteWallItems";
|
||||
import loadInitialWallItems from "../../scene/IntialLoad/loadInitialWallItems";
|
||||
import AddWallItems from "../geomentries/walls/addWallItems";
|
||||
import useModuleStore from "../../../store/useModuleStore";
|
||||
|
||||
|
||||
const WallItemsGroup = ({ currentWallItem, AssetConfigurations, hoveredDeletableWallItem, selectedItemsIndex, setSelectedItemsIndex, CSGGroup }: any) => {
|
||||
const { deleteModels, setDeleteModels } = useDeleteModels();
|
||||
const state = useThree();
|
||||
const { socket } = useSocketStore();
|
||||
const { pointer, camera, raycaster } = state;
|
||||
const { deleteTool, setDeleteTool } = useDeleteTool();
|
||||
const { wallItems, setWallItems } = useWallItems();
|
||||
const { objectPosition, setObjectPosition } = useObjectPosition();
|
||||
const { objectScale, setObjectScale } = useObjectScale();
|
||||
const { objectRotation, setObjectRotation } = useObjectRotation();
|
||||
const { deletePointOrLine, setDeletePointOrLine } = useDeletePointOrLine();
|
||||
const { selectedWallItem, setSelectedWallItem } = useSelectedWallItem();
|
||||
const { socket } = useSocketStore();
|
||||
const state = useThree();
|
||||
const { pointer, camera, raycaster } = state;
|
||||
|
||||
const { activeModule } = useModuleStore();
|
||||
|
||||
useEffect(() => {
|
||||
// Load Wall Items from the backend
|
||||
@@ -209,7 +210,7 @@ const WallItemsGroup = ({ currentWallItem, AssetConfigurations, hoveredDeletable
|
||||
const onMouseUp = (evt: any) => {
|
||||
if (evt.button === 0) {
|
||||
isLeftMouseDown = false;
|
||||
if (!drag && deleteModels) {
|
||||
if (!drag && deleteTool && activeModule === "builder") {
|
||||
DeleteWallItems(hoveredDeletableWallItem, setWallItems, wallItems, socket);
|
||||
}
|
||||
}
|
||||
@@ -224,7 +225,7 @@ const WallItemsGroup = ({ currentWallItem, AssetConfigurations, hoveredDeletable
|
||||
const onDrop = (event: any) => {
|
||||
|
||||
if (!event.dataTransfer?.files[0]) return
|
||||
|
||||
|
||||
pointer.x = (event.clientX / window.innerWidth) * 2 - 1;
|
||||
pointer.y = -(event.clientY / window.innerHeight) * 2 + 1;
|
||||
raycaster.setFromCamera(pointer, camera);
|
||||
@@ -256,15 +257,15 @@ const WallItemsGroup = ({ currentWallItem, AssetConfigurations, hoveredDeletable
|
||||
canvasElement.removeEventListener("drop", onDrop);
|
||||
canvasElement.removeEventListener("dragover", onDragOver);
|
||||
};
|
||||
}, [deleteModels, wallItems])
|
||||
}, [deleteTool, wallItems])
|
||||
|
||||
useEffect(() => {
|
||||
if (deleteModels) {
|
||||
if (deleteTool && activeModule === "builder") {
|
||||
handleMeshMissed(currentWallItem, setSelectedWallItem, setSelectedItemsIndex);
|
||||
setSelectedWallItem(null);
|
||||
setSelectedItemsIndex(null);
|
||||
}
|
||||
}, [deleteModels])
|
||||
}, [deleteTool])
|
||||
|
||||
return (
|
||||
<>
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
import { Geometry } from "@react-three/csg";
|
||||
import { useDeleteModels, useSelectedWallItem, useToggleView, useTransformMode, useWallItems, useWalls } from "../../../store/store";
|
||||
import { useDeleteTool, useSelectedWallItem, useToggleView, useTransformMode, useWallItems, useWalls } from "../../../store/store";
|
||||
import handleMeshDown from "../eventFunctions/handleMeshDown";
|
||||
import handleMeshMissed from "../eventFunctions/handleMeshMissed";
|
||||
import WallsMesh from "./wallsMesh";
|
||||
@@ -11,13 +11,13 @@ const WallsAndWallItems = ({ CSGGroup, AssetConfigurations, setSelectedItemsInde
|
||||
const { walls, setWalls } = useWalls();
|
||||
const { wallItems, setWallItems } = useWallItems();
|
||||
const { toggleView, setToggleView } = useToggleView();
|
||||
const { deleteModels, setDeleteModels } = useDeleteModels();
|
||||
const { deleteTool, setDeleteTool } = useDeleteTool();
|
||||
const { transformMode, setTransformMode } = useTransformMode();
|
||||
const { selectedWallItem, setSelectedWallItem } = useSelectedWallItem();
|
||||
|
||||
useEffect(() => {
|
||||
if (transformMode === null) {
|
||||
if (!deleteModels) {
|
||||
if (!deleteTool) {
|
||||
handleMeshMissed(currentWallItem, setSelectedWallItem, setSelectedItemsIndex);
|
||||
setSelectedWallItem(null);
|
||||
setSelectedItemsIndex(null);
|
||||
@@ -33,12 +33,12 @@ const WallsAndWallItems = ({ CSGGroup, AssetConfigurations, setSelectedItemsInde
|
||||
receiveShadow
|
||||
visible={!toggleView}
|
||||
onClick={(event) => {
|
||||
if (!deleteModels && transformMode !== null) {
|
||||
if (!deleteTool && transformMode !== null) {
|
||||
handleMeshDown(event, currentWallItem, setSelectedWallItem, setSelectedItemsIndex, wallItems, toggleView);
|
||||
}
|
||||
}}
|
||||
onPointerMissed={() => {
|
||||
if (!deleteModels) {
|
||||
if (!deleteTool) {
|
||||
handleMeshMissed(currentWallItem, setSelectedWallItem, setSelectedItemsIndex);
|
||||
setSelectedWallItem(null);
|
||||
setSelectedItemsIndex(null);
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -2,7 +2,7 @@ import { useEffect } from "react";
|
||||
import * as THREE from 'three';
|
||||
import * as Types from '../../../types/world/worldTypes';
|
||||
import * as CONSTANTS from "../../../types/world/worldConstants";
|
||||
import { useActiveLayer, useSocketStore, useDeleteModels, useDeletePointOrLine, useMovePoint, useToggleView, useUpdateScene, useNewLines, useToolMode } from "../../../store/store";
|
||||
import { useActiveLayer, useSocketStore, useDeleteTool, useDeletePointOrLine, useMovePoint, useToggleView, useUpdateScene, useNewLines, useToolMode } from "../../../store/store";
|
||||
import { useThree } from "@react-three/fiber";
|
||||
import arrayLineToObject from "../geomentries/lines/lineConvertions/arrayLineToObject";
|
||||
import addPointToScene from "../geomentries/points/addPointToScene";
|
||||
@@ -14,7 +14,7 @@ import loadZones from "../geomentries/zones/loadZones";
|
||||
|
||||
const ZoneGroup = ({ zoneGroup, plane, floorPlanGroupLine, floorPlanGroupPoint, line, lines, currentLayerPoint, dragPointControls, floorPlanGroup, ReferenceLineMesh, LineCreated, isSnapped, ispreSnapped, snappedPoint, isSnappedUUID, isAngleSnapped, anglesnappedPoint }: any) => {
|
||||
const { toggleView, setToggleView } = useToggleView();
|
||||
const { deleteModels, setDeleteModels } = useDeleteModels();
|
||||
const { deleteTool, setDeleteTool } = useDeleteTool();
|
||||
const { deletePointOrLine, setDeletePointOrLine } = useDeletePointOrLine();
|
||||
const { toolMode, setToolMode } = useToolMode();
|
||||
const { movePoint, setMovePoint } = useMovePoint();
|
||||
@@ -35,7 +35,7 @@ const ZoneGroup = ({ zoneGroup, plane, floorPlanGroupLine, floorPlanGroupPoint,
|
||||
if (toolMode === "Zone") {
|
||||
setDeletePointOrLine(false);
|
||||
setMovePoint(false);
|
||||
setDeleteModels(false);
|
||||
setDeleteTool(false);
|
||||
} else {
|
||||
removeSoloPoint(line, floorPlanGroupLine, floorPlanGroupPoint);
|
||||
removeReferenceLine(floorPlanGroup, ReferenceLineMesh, LineCreated, line);
|
||||
|
||||
@@ -185,10 +185,9 @@ const CamModelsGroup = () => {
|
||||
position={[-0.015, 0, 0.7]}
|
||||
>
|
||||
<CollabUserIcon
|
||||
userImage={""}
|
||||
userImage={cam.userData.userImage ||""}
|
||||
userName={cam.userData.userName}
|
||||
index={index}
|
||||
color={getAvatarColor(index)}
|
||||
color={getAvatarColor(index, cam.userData.userName)}
|
||||
/>
|
||||
</Html>
|
||||
</primitive>
|
||||
|
||||
@@ -4,14 +4,12 @@ import CustomAvatar from "./users/Avatar";
|
||||
interface CollabUserIconProps {
|
||||
userName: string;
|
||||
userImage?: string;
|
||||
index?: number;
|
||||
color: string;
|
||||
}
|
||||
|
||||
const CollabUserIcon: React.FC<CollabUserIconProps> = ({
|
||||
userImage,
|
||||
userName,
|
||||
index = 0,
|
||||
color,
|
||||
}) => {
|
||||
return (
|
||||
@@ -20,24 +18,7 @@ const CollabUserIcon: React.FC<CollabUserIconProps> = ({
|
||||
{userImage ? (
|
||||
<img className="user-image" src={userImage} alt={userName} />
|
||||
) : (
|
||||
<CustomAvatar name={userName} index={index} color={color} />
|
||||
// <div
|
||||
// className="user-image"
|
||||
// style={{
|
||||
// lineHeight: "30px",
|
||||
// textTransform: "uppercase",
|
||||
// textAlign: "center",
|
||||
// fontSize: "16px",
|
||||
// borderRadius: "50%",
|
||||
// backgroundColor: color,
|
||||
// overflow: "hidden",
|
||||
// backgroundSize: "cover",
|
||||
// backgroundPosition: "center",
|
||||
// color: "white",
|
||||
// fontWeight: "bold",
|
||||
// }}>
|
||||
// {userName[0]}
|
||||
// </div>
|
||||
<CustomAvatar name={userName} color={color} />
|
||||
)}
|
||||
</div>
|
||||
<div className="user-name" style={{ backgroundColor: color }}>
|
||||
|
||||
@@ -105,7 +105,7 @@ export default function SocketResponses({
|
||||
// console.log(`Getting ${data.data.modelname} from cache`);
|
||||
const model = cachedModel.scene.clone();
|
||||
model.uuid = data.data.modeluuid;
|
||||
model.userData = { name: data.data.modelname, modelId: data.data.modelFileID, modeluuid: data.data.modeluuid };
|
||||
model.userData = { name: data.data.modelname, modelId: data.data.modelfileID, modeluuid: data.data.modeluuid };
|
||||
model.position.set(...data.data.position as [number, number, number]);
|
||||
model.rotation.set(data.data.rotation.x, data.data.rotation.y, data.data.rotation.z);
|
||||
model.scale.set(...CONSTANTS.assetConfig.defaultScaleBeforeGsap);
|
||||
@@ -159,7 +159,7 @@ export default function SocketResponses({
|
||||
url = URL.createObjectURL(indexedDBModel);
|
||||
} else {
|
||||
// console.log(`Getting ${data.data.modelname} from Backend`);
|
||||
url = `${url_Backend_dwinzo}/api/v1/AssetFile/${data.data.modelfileID}`;
|
||||
url = `${url_Backend_dwinzo}/api/v2/AssetFile/${data.data.modelfileID}`;
|
||||
const modelBlob = await fetch(url).then((res) => res.blob());
|
||||
await storeGLTF(data.data.modelfileID, modelBlob);
|
||||
}
|
||||
@@ -179,7 +179,7 @@ export default function SocketResponses({
|
||||
THREE.Cache.remove(url);
|
||||
const model = gltf.scene;
|
||||
model.uuid = data.data.modeluuid;
|
||||
model.userData = { name: data.data.modelname, modelId: data.data.modelFileID, modeluuid: data.data.modeluuid };
|
||||
model.userData = { name: data.data.modelname, modelId: data.data.modelfileID, modeluuid: data.data.modeluuid };
|
||||
model.position.set(...data.data.position as [number, number, number]);
|
||||
model.rotation.set(data.data.rotation.x, data.data.rotation.y, data.data.rotation.z);
|
||||
model.scale.set(...CONSTANTS.assetConfig.defaultScaleBeforeGsap);
|
||||
|
||||
@@ -5,7 +5,6 @@ import { getAvatarColor } from "./functions/getAvatarColor";
|
||||
interface AvatarProps {
|
||||
name: string; // Name can be a full name or initials
|
||||
size?: number;
|
||||
index?: number;
|
||||
textColor?: string;
|
||||
color?: string; // Optional color prop for future use
|
||||
}
|
||||
@@ -13,7 +12,6 @@ interface AvatarProps {
|
||||
const CustomAvatar: React.FC<AvatarProps> = ({
|
||||
name,
|
||||
size = 100,
|
||||
index = 0,
|
||||
textColor = "#ffffff",
|
||||
color, // Optional color prop for future use
|
||||
}) => {
|
||||
@@ -28,7 +26,7 @@ const CustomAvatar: React.FC<AvatarProps> = ({
|
||||
const initials = getInitials(name); // Convert name to initials if needed
|
||||
|
||||
// Draw background
|
||||
ctx.fillStyle = color || getAvatarColor(index); // Use color prop or generate color based on index
|
||||
ctx.fillStyle = color || "#323232"; // Use color prop or generate color based on index
|
||||
ctx.fillRect(0, 0, size, size);
|
||||
|
||||
// Draw initials
|
||||
@@ -42,7 +40,7 @@ const CustomAvatar: React.FC<AvatarProps> = ({
|
||||
const dataURL = canvas.toDataURL("image/png");
|
||||
setImageSrc(dataURL);
|
||||
}
|
||||
}, [name, size, textColor, index]);
|
||||
}, [name, size, textColor]);
|
||||
|
||||
if (!imageSrc) {
|
||||
return null; // Return null while the image is being generated
|
||||
@@ -55,18 +53,6 @@ const CustomAvatar: React.FC<AvatarProps> = ({
|
||||
alt="User Avatar"
|
||||
style={{ width: "100%", height: "100%" }}
|
||||
/>
|
||||
// <div
|
||||
// className="user-image"
|
||||
// style={{
|
||||
// width: size,
|
||||
// height: size,
|
||||
// borderRadius: "50%",
|
||||
// overflow: "hidden",
|
||||
// backgroundSize: "cover",
|
||||
// backgroundPosition: "center",
|
||||
// }}>
|
||||
// {name[0]}
|
||||
// </div>
|
||||
);
|
||||
};
|
||||
|
||||
|
||||
@@ -1,26 +1,67 @@
|
||||
const avatarColors: string[] = [
|
||||
"#FF5733", // Red Orange
|
||||
"#FF5733", // Vivid Orange
|
||||
"#48ac2a", // Leaf Green
|
||||
"#0050eb", // Royal Blue
|
||||
"#0050eb", // Bright Blue
|
||||
"#FF33A1", // Hot Pink
|
||||
"#FF8C33", // Deep Orange
|
||||
"#8C33FF", // Violet
|
||||
"#FF3333", // Bright Red
|
||||
"#FF8C33", // Sunset Orange
|
||||
"#8C33FF", // Violet Purple
|
||||
"#FF3333", // Fiery Red
|
||||
"#43c06d", // Emerald Green
|
||||
"#A133FF", // Amethyst Purple
|
||||
"#C70039", // Crimson
|
||||
"#900C3F", // Maroon
|
||||
"#581845", // Plum
|
||||
"#3498DB", // Sky Blue
|
||||
"#2ECC71", // Green Mint
|
||||
"#E74C3C", // Tomato Red
|
||||
"#00adff", // Azure
|
||||
"#DBAD05", // Amber Yellow
|
||||
"#FF5733", // Red Orange
|
||||
"#FF33A1", // Hot Pink
|
||||
"#900C3F", // Maroon
|
||||
"#A133FF", // Royal Purple
|
||||
"#C70039", // Crimson Red
|
||||
"#900C3F", // Deep Burgundy
|
||||
"#581845", // Plum Purple
|
||||
"#3859AD", // Steel Blue
|
||||
"#08873E", // Forest Green
|
||||
"#E74C3C", // Cherry Red
|
||||
"#00adff", // Sky Blue
|
||||
"#DBAD05", // Golden Yellow
|
||||
"#A13E31", // Brick Red
|
||||
"#94C40E", // Lime Green
|
||||
"#060C47", // Midnight Blue
|
||||
"#2FAFAF", // Teal
|
||||
];
|
||||
|
||||
export function getAvatarColor(index: number): string {
|
||||
export function getAvatarColor(index: number, name?: string): string {
|
||||
// Check if the color is already stored in localStorage
|
||||
const localStorageKey = "userAvatarColors";
|
||||
// Helper function to check if local storage is available
|
||||
function isLocalStorageAvailable(): boolean {
|
||||
try {
|
||||
const testKey = "__test__";
|
||||
localStorage.setItem(testKey, "test");
|
||||
localStorage.removeItem(testKey);
|
||||
return true;
|
||||
} catch (e) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
// Check if local storage is available
|
||||
if (isLocalStorageAvailable() && name) {
|
||||
let userColors = JSON.parse(localStorage.getItem(localStorageKey) || "{}");
|
||||
|
||||
// Check if the user already has an assigned color
|
||||
if (userColors[name]) {
|
||||
return userColors[name];
|
||||
}
|
||||
|
||||
// Find a new color not already assigned
|
||||
const usedColors = Object.values(userColors);
|
||||
const availableColors = avatarColors.filter(color => !usedColors.includes(color));
|
||||
|
||||
// Assign a new color
|
||||
const assignedColor = availableColors.length > 0
|
||||
? availableColors[0]
|
||||
: avatarColors[index % avatarColors.length];
|
||||
|
||||
userColors[name] = assignedColor;
|
||||
|
||||
// Save back to local storage
|
||||
localStorage.setItem(localStorageKey, JSON.stringify(userColors));
|
||||
|
||||
return assignedColor;
|
||||
}
|
||||
|
||||
// Fallback: Assign a color using the index if no name or local storage is unavailable
|
||||
return avatarColors[index % avatarColors.length];
|
||||
}
|
||||
|
||||
@@ -12,7 +12,7 @@ import { getFloorAssets } from '../../../services/factoryBuilder/assest/floorAss
|
||||
async function loadInitialFloorItems(
|
||||
itemsGroup: Types.RefGroup,
|
||||
setFloorItems: Types.setFloorItemSetState,
|
||||
setSimulationStates: (paths: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => void
|
||||
setSimulationStates: (paths: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => void
|
||||
): Promise<void> {
|
||||
if (!itemsGroup.current) return;
|
||||
let url_Backend_dwinzo = `http://${process.env.REACT_APP_SERVER_MARKETPLACE_URL}`;
|
||||
@@ -83,16 +83,14 @@ async function loadInitialFloorItems(
|
||||
if (indexedDBModel) {
|
||||
// console.log(`[IndexedDB] Fetching ${item.modelname}`);
|
||||
const blobUrl = URL.createObjectURL(indexedDBModel);
|
||||
loader.load(
|
||||
blobUrl,
|
||||
(gltf) => {
|
||||
URL.revokeObjectURL(blobUrl);
|
||||
THREE.Cache.remove(blobUrl);
|
||||
THREE.Cache.add(item.modelfileID!, gltf);
|
||||
processLoadedModel(gltf.scene.clone(), item, itemsGroup, setFloorItems, setSimulationStates);
|
||||
modelsLoaded++;
|
||||
checkLoadingCompletion(modelsLoaded, modelsToLoad, dracoLoader, resolve);
|
||||
},
|
||||
loader.load(blobUrl, (gltf) => {
|
||||
URL.revokeObjectURL(blobUrl);
|
||||
THREE.Cache.remove(blobUrl);
|
||||
THREE.Cache.add(item.modelfileID!, gltf);
|
||||
processLoadedModel(gltf.scene.clone(), item, itemsGroup, setFloorItems, setSimulationStates);
|
||||
modelsLoaded++;
|
||||
checkLoadingCompletion(modelsLoaded, modelsToLoad, dracoLoader, resolve);
|
||||
},
|
||||
undefined,
|
||||
(error) => {
|
||||
toast.error(`[IndexedDB] Error loading ${item.modelname}:`);
|
||||
@@ -105,17 +103,15 @@ async function loadInitialFloorItems(
|
||||
|
||||
// Fetch from Backend
|
||||
// console.log(`[Backend] Fetching ${item.modelname}`);
|
||||
const modelUrl = `${url_Backend_dwinzo}/api/v1/AssetFile/${item.modelfileID!}`;
|
||||
loader.load(
|
||||
modelUrl,
|
||||
async (gltf) => {
|
||||
const modelBlob = await fetch(modelUrl).then((res) => res.blob());
|
||||
await storeGLTF(item.modelfileID!, modelBlob);
|
||||
THREE.Cache.add(item.modelfileID!, gltf);
|
||||
processLoadedModel(gltf.scene.clone(), item, itemsGroup, setFloorItems, setSimulationStates);
|
||||
modelsLoaded++;
|
||||
checkLoadingCompletion(modelsLoaded, modelsToLoad, dracoLoader, resolve);
|
||||
},
|
||||
const modelUrl = `${url_Backend_dwinzo}/api/v2/AssetFile/${item.modelfileID!}`;
|
||||
loader.load(modelUrl, async (gltf) => {
|
||||
const modelBlob = await fetch(modelUrl).then((res) => res.blob());
|
||||
await storeGLTF(item.modelfileID!, modelBlob);
|
||||
THREE.Cache.add(item.modelfileID!, gltf);
|
||||
processLoadedModel(gltf.scene.clone(), item, itemsGroup, setFloorItems, setSimulationStates);
|
||||
modelsLoaded++;
|
||||
checkLoadingCompletion(modelsLoaded, modelsToLoad, dracoLoader, resolve);
|
||||
},
|
||||
undefined,
|
||||
(error) => {
|
||||
toast.error(`[Backend] Error loading ${item.modelname}:`);
|
||||
@@ -138,7 +134,7 @@ async function loadInitialFloorItems(
|
||||
},
|
||||
]);
|
||||
|
||||
if (item.eventData || item.modelfileID === '67e3db95c2e8f37134526fb2') {
|
||||
if (item.eventData) {
|
||||
processEventData(item, setSimulationStates);
|
||||
}
|
||||
|
||||
@@ -158,7 +154,7 @@ function processLoadedModel(
|
||||
item: Types.EventData,
|
||||
itemsGroup: Types.RefGroup,
|
||||
setFloorItems: Types.setFloorItemSetState,
|
||||
setSimulationStates: (paths: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => void
|
||||
setSimulationStates: (paths: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => void
|
||||
) {
|
||||
const model = gltf;
|
||||
model.uuid = item.modeluuid;
|
||||
@@ -193,7 +189,7 @@ function processLoadedModel(
|
||||
},
|
||||
]);
|
||||
|
||||
if (item.eventData || item.modelfileID === '67e3db95c2e8f37134526fb2') {
|
||||
if (item.eventData) {
|
||||
processEventData(item, setSimulationStates);
|
||||
}
|
||||
|
||||
@@ -211,7 +207,7 @@ function processEventData(item: Types.EventData, setSimulationStates: any) {
|
||||
data.position = item.position;
|
||||
data.rotation = [item.rotation.x, item.rotation.y, item.rotation.z];
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => [
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
data as Types.ConveyorEventsSchema
|
||||
]);
|
||||
@@ -222,35 +218,39 @@ function processEventData(item: Types.EventData, setSimulationStates: any) {
|
||||
data.modeluuid = item.modeluuid;
|
||||
data.modelName = item.modelname;
|
||||
data.position = item.position;
|
||||
data.rotation = [item.rotation.x, item.rotation.y, item.rotation.z];
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => [
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
data as Types.VehicleEventsSchema
|
||||
]);
|
||||
|
||||
} else if (item.modelfileID === '67e3db95c2e8f37134526fb2') {
|
||||
} else if (item.eventData?.type === 'StaticMachine') {
|
||||
|
||||
const pointUUID = THREE.MathUtils.generateUUID();
|
||||
const pointPosition = new THREE.Vector3(0, 1.75, 0);
|
||||
const data: any = item.eventData;
|
||||
data.modeluuid = item.modeluuid;
|
||||
data.modelName = item.modelname;
|
||||
data.position = item.position;
|
||||
data.rotation = [item.rotation.x, item.rotation.y, item.rotation.z];
|
||||
|
||||
const staticMachine: Types.StaticMachineEventsSchema = {
|
||||
modeluuid: item.modeluuid,
|
||||
modelName: item.modelname,
|
||||
type: "StaticMachine",
|
||||
points: {
|
||||
uuid: pointUUID,
|
||||
position: [pointPosition.x, pointPosition.y, pointPosition.z],
|
||||
actions: { uuid: THREE.MathUtils.generateUUID(), name: 'Action 1', buffer: 'Inherit', material: 'Inherit', isUsed: false },
|
||||
triggers: { uuid: THREE.MathUtils.generateUUID(), name: 'Trigger 1', type: 'OnComplete' },
|
||||
connections: { source: { modelUUID: item.modeluuid, pointUUID: pointUUID }, targets: [] },
|
||||
},
|
||||
position: item.position
|
||||
};
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => [
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
staticMachine as Types.StaticMachineEventsSchema
|
||||
data as Types.StaticMachineEventsSchema
|
||||
]);
|
||||
|
||||
} else if (item.eventData?.type === 'ArmBot') {
|
||||
|
||||
const data: any = item.eventData;
|
||||
data.modeluuid = item.modeluuid;
|
||||
data.modelName = item.modelname;
|
||||
data.position = item.position;
|
||||
data.rotation = [item.rotation.x, item.rotation.y, item.rotation.z];
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
data as Types.ArmBotEventsSchema
|
||||
]);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -151,7 +151,7 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
|
||||
return updatedItems;
|
||||
});
|
||||
|
||||
let eventData: Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | undefined = simulationStates.find((events) => events.modeluuid === obj.userData.modeluuid);
|
||||
let eventData: Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema | undefined = simulationStates.find((events) => events.modeluuid === obj.userData.modeluuid);
|
||||
|
||||
const email = localStorage.getItem("email");
|
||||
const organization = email ? email.split("@")[1].split(".")[0] : "default";
|
||||
@@ -181,7 +181,10 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
|
||||
uuid: THREE.MathUtils.generateUUID()
|
||||
}))
|
||||
: [defaultAction],
|
||||
triggers: (eventData as Types.ConveyorEventsSchema)?.points[index].triggers,
|
||||
triggers: (eventData as Types.ConveyorEventsSchema)?.points[index].triggers.map(trigger => ({
|
||||
...trigger,
|
||||
uuid: THREE.MathUtils.generateUUID()
|
||||
})),
|
||||
connections: {
|
||||
source: { modelUUID: obj.uuid, pointUUID },
|
||||
targets: []
|
||||
@@ -234,7 +237,7 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
|
||||
newEventData.position = newFloorItem.position;
|
||||
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => [
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
newEventData as Types.ConveyorEventsSchema
|
||||
]);
|
||||
@@ -260,6 +263,7 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
|
||||
return {
|
||||
uuid: pointUUID,
|
||||
position: vehiclePoint?.position,
|
||||
// rotation: vehiclePoint?.rotation,
|
||||
actions: hasActions
|
||||
? {
|
||||
...vehiclePoint.actions,
|
||||
@@ -312,14 +316,206 @@ const CopyPasteControls = ({ itemsGroupRef, copiedObjects, setCopiedObjects, pas
|
||||
newEventData.modeluuid = newFloorItem.modeluuid;
|
||||
newEventData.modelName = newFloorItem.modelname;
|
||||
newEventData.position = newFloorItem.position;
|
||||
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => [
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
newEventData as Types.VehicleEventsSchema
|
||||
]);
|
||||
|
||||
socket.emit("v2:model-asset:add", data);
|
||||
|
||||
} else if (eventData.type === 'StaticMachine' && eventData) {
|
||||
const createStaticMachinePoint = () => {
|
||||
const pointUUID = THREE.MathUtils.generateUUID();
|
||||
const vehiclePoint = (eventData as Types.StaticMachineEventsSchema)?.points;
|
||||
const hasActions = vehiclePoint?.actions !== undefined;
|
||||
|
||||
const defaultAction = {
|
||||
uuid: THREE.MathUtils.generateUUID(),
|
||||
name: 'Action 1',
|
||||
buffer: 0,
|
||||
material: 'Inherit',
|
||||
};
|
||||
|
||||
return {
|
||||
uuid: pointUUID,
|
||||
position: vehiclePoint?.position,
|
||||
// rotation: vehiclePoint?.rotation,
|
||||
actions: hasActions
|
||||
? {
|
||||
...vehiclePoint.actions,
|
||||
uuid: THREE.MathUtils.generateUUID()
|
||||
}
|
||||
: defaultAction,
|
||||
triggers: { uuid: THREE.MathUtils.generateUUID(), name: 'Trigger 1', type: 'OnComplete' },
|
||||
connections: {
|
||||
source: { modelUUID: obj.uuid, pointUUID },
|
||||
targets: []
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
const backendEventData = {
|
||||
type: 'StaticMachine',
|
||||
points: createStaticMachinePoint()
|
||||
};
|
||||
|
||||
// API
|
||||
|
||||
// setFloorItemApi(
|
||||
// organization,
|
||||
// obj.uuid,
|
||||
// obj.userData.name,
|
||||
// obj.userData.modelId,
|
||||
// [worldPosition.x, worldPosition.y, worldPosition.z],
|
||||
// { "x": obj.rotation.x, "y": obj.rotation.y, "z": obj.rotation.z },
|
||||
// false,
|
||||
// true,
|
||||
// { type: backendEventData.type, points: backendEventData.points }
|
||||
// );
|
||||
|
||||
// SOCKET
|
||||
|
||||
const data = {
|
||||
organization,
|
||||
modeluuid: newFloorItem.modeluuid,
|
||||
modelname: newFloorItem.modelname,
|
||||
modelfileID: newFloorItem.modelfileID,
|
||||
position: newFloorItem.position,
|
||||
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
|
||||
isLocked: false,
|
||||
isVisible: true,
|
||||
eventData: { type: backendEventData.type, points: backendEventData.points },
|
||||
socketId: socket.id,
|
||||
};
|
||||
|
||||
const newEventData: any = { type: backendEventData.type, points: backendEventData.points };
|
||||
newEventData.modeluuid = newFloorItem.modeluuid;
|
||||
newEventData.modelName = newFloorItem.modelname;
|
||||
newEventData.position = newFloorItem.position;
|
||||
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
newEventData as Types.StaticMachineEventsSchema
|
||||
]);
|
||||
|
||||
socket.emit("v2:model-asset:add", data);
|
||||
|
||||
} else if (eventData.type === 'ArmBot' && eventData) {
|
||||
const createArmBotPoint = () => {
|
||||
const pointUUID = THREE.MathUtils.generateUUID();
|
||||
const vehiclePoint = (eventData as Types.ArmBotEventsSchema)?.points;
|
||||
const hasActions = vehiclePoint?.actions !== undefined;
|
||||
|
||||
const defaultAction = {
|
||||
uuid: THREE.MathUtils.generateUUID(),
|
||||
name: 'Action 1',
|
||||
buffer: 0,
|
||||
material: 'Inherit',
|
||||
};
|
||||
|
||||
return {
|
||||
uuid: pointUUID,
|
||||
position: vehiclePoint?.position,
|
||||
// rotation: vehiclePoint?.rotation,
|
||||
actions: hasActions
|
||||
? {
|
||||
...vehiclePoint.actions,
|
||||
uuid: THREE.MathUtils.generateUUID()
|
||||
}
|
||||
: defaultAction,
|
||||
triggers: {
|
||||
uuid: THREE.MathUtils.generateUUID(),
|
||||
name: vehiclePoint.triggers.name,
|
||||
type: vehiclePoint.triggers.type,
|
||||
},
|
||||
connections: {
|
||||
source: { modelUUID: obj.uuid, pointUUID },
|
||||
targets: []
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
const backendEventData = {
|
||||
type: 'ArmBot',
|
||||
points: createArmBotPoint()
|
||||
};
|
||||
|
||||
// API
|
||||
|
||||
// setFloorItemApi(
|
||||
// organization,
|
||||
// obj.uuid,
|
||||
// obj.userData.name,
|
||||
// obj.userData.modelId,
|
||||
// [worldPosition.x, worldPosition.y, worldPosition.z],
|
||||
// { "x": obj.rotation.x, "y": obj.rotation.y, "z": obj.rotation.z },
|
||||
// false,
|
||||
// true,
|
||||
// { type: backendEventData.type, points: backendEventData.points }
|
||||
// );
|
||||
|
||||
// SOCKET
|
||||
|
||||
const data = {
|
||||
organization,
|
||||
modeluuid: newFloorItem.modeluuid,
|
||||
modelname: newFloorItem.modelname,
|
||||
modelfileID: newFloorItem.modelfileID,
|
||||
position: newFloorItem.position,
|
||||
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
|
||||
isLocked: false,
|
||||
isVisible: true,
|
||||
eventData: { type: backendEventData.type, points: backendEventData.points },
|
||||
socketId: socket.id,
|
||||
};
|
||||
|
||||
const newEventData: any = { type: backendEventData.type, points: backendEventData.points };
|
||||
newEventData.modeluuid = newFloorItem.modeluuid;
|
||||
newEventData.modelName = newFloorItem.modelname;
|
||||
newEventData.position = newFloorItem.position;
|
||||
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
newEventData as Types.ArmBotEventsSchema
|
||||
]);
|
||||
|
||||
socket.emit("v2:model-asset:add", data);
|
||||
|
||||
} else {
|
||||
|
||||
//REST
|
||||
|
||||
// await setFloorItemApi(
|
||||
// organization,
|
||||
// obj.uuid,
|
||||
// obj.userData.name,
|
||||
// [worldPosition.x, worldPosition.y, worldPosition.z],
|
||||
// { "x": obj.rotation.x, "y": obj.rotation.y, "z": obj.rotation.z },
|
||||
// obj.userData.modelId,
|
||||
// false,
|
||||
// true,
|
||||
// );
|
||||
|
||||
//SOCKET
|
||||
|
||||
const data = {
|
||||
organization,
|
||||
modeluuid: newFloorItem.modeluuid,
|
||||
modelname: newFloorItem.modelname,
|
||||
modelfileID: newFloorItem.modelfileID,
|
||||
position: newFloorItem.position,
|
||||
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
|
||||
isLocked: false,
|
||||
isVisible: true,
|
||||
socketId: socket.id,
|
||||
};
|
||||
|
||||
socket.emit("v2:model-asset:add", data);
|
||||
|
||||
}
|
||||
} else {
|
||||
|
||||
|
||||
@@ -132,7 +132,7 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
|
||||
return updatedItems;
|
||||
});
|
||||
|
||||
let eventData: Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | undefined = simulationStates.find((events) => events.modeluuid === obj.userData.modeluuid);
|
||||
let eventData: Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema | undefined = simulationStates.find((events) => events.modeluuid === obj.userData.modeluuid);
|
||||
|
||||
const email = localStorage.getItem("email");
|
||||
const organization = email ? email.split("@")[1].split(".")[0] : "default";
|
||||
@@ -163,7 +163,10 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
|
||||
uuid: THREE.MathUtils.generateUUID()
|
||||
}))
|
||||
: [defaultAction],
|
||||
triggers: (eventData as Types.ConveyorEventsSchema)?.points[index].triggers,
|
||||
triggers: (eventData as Types.ConveyorEventsSchema)?.points[index].triggers.map(trigger => ({
|
||||
...trigger,
|
||||
uuid: THREE.MathUtils.generateUUID()
|
||||
})),
|
||||
connections: {
|
||||
source: { modelUUID: newFloorItem.modeluuid, pointUUID },
|
||||
targets: []
|
||||
@@ -174,9 +177,9 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
|
||||
const backendEventData = {
|
||||
type: 'Conveyor',
|
||||
points: [
|
||||
createConveyorPoint(0), // point1
|
||||
createConveyorPoint(1), // middlePoint
|
||||
createConveyorPoint(2) // point2
|
||||
createConveyorPoint(0),
|
||||
createConveyorPoint(1),
|
||||
createConveyorPoint(2)
|
||||
],
|
||||
speed: (eventData as Types.ConveyorEventsSchema)?.speed
|
||||
};
|
||||
@@ -216,7 +219,7 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
|
||||
newEventData.position = newFloorItem.position;
|
||||
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => [
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
newEventData as Types.ConveyorEventsSchema
|
||||
]);
|
||||
@@ -242,6 +245,7 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
|
||||
return {
|
||||
uuid: pointUUID,
|
||||
position: vehiclePoint?.position,
|
||||
// rotation: vehiclePoint?.rotation,
|
||||
actions: hasActions
|
||||
? {
|
||||
...vehiclePoint.actions,
|
||||
@@ -294,14 +298,206 @@ const DuplicationControls = ({ itemsGroupRef, duplicatedObjects, setDuplicatedOb
|
||||
newEventData.modeluuid = newFloorItem.modeluuid;
|
||||
newEventData.modelName = newFloorItem.modelname;
|
||||
newEventData.position = newFloorItem.position;
|
||||
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => [
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
newEventData as Types.VehicleEventsSchema
|
||||
]);
|
||||
|
||||
socket.emit("v2:model-asset:add", data);
|
||||
|
||||
} else if (eventData.type === 'StaticMachine' && eventData) {
|
||||
const createStaticMachinePoint = () => {
|
||||
const pointUUID = THREE.MathUtils.generateUUID();
|
||||
const vehiclePoint = (eventData as Types.StaticMachineEventsSchema)?.points;
|
||||
const hasActions = vehiclePoint?.actions !== undefined;
|
||||
|
||||
const defaultAction = {
|
||||
uuid: THREE.MathUtils.generateUUID(),
|
||||
name: 'Action 1',
|
||||
buffer: 0,
|
||||
material: 'Inherit',
|
||||
};
|
||||
|
||||
return {
|
||||
uuid: pointUUID,
|
||||
position: vehiclePoint?.position,
|
||||
// rotation: vehiclePoint?.rotation,
|
||||
actions: hasActions
|
||||
? {
|
||||
...vehiclePoint.actions,
|
||||
uuid: THREE.MathUtils.generateUUID()
|
||||
}
|
||||
: defaultAction,
|
||||
triggers: { uuid: THREE.MathUtils.generateUUID(), name: 'Trigger 1', type: 'OnComplete' },
|
||||
connections: {
|
||||
source: { modelUUID: obj.uuid, pointUUID },
|
||||
targets: []
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
const backendEventData = {
|
||||
type: 'StaticMachine',
|
||||
points: createStaticMachinePoint()
|
||||
};
|
||||
|
||||
// API
|
||||
|
||||
// setFloorItemApi(
|
||||
// organization,
|
||||
// obj.uuid,
|
||||
// obj.userData.name,
|
||||
// obj.userData.modelId,
|
||||
// [worldPosition.x, worldPosition.y, worldPosition.z],
|
||||
// { "x": obj.rotation.x, "y": obj.rotation.y, "z": obj.rotation.z },
|
||||
// false,
|
||||
// true,
|
||||
// { type: backendEventData.type, points: backendEventData.points }
|
||||
// );
|
||||
|
||||
// SOCKET
|
||||
|
||||
const data = {
|
||||
organization,
|
||||
modeluuid: newFloorItem.modeluuid,
|
||||
modelname: newFloorItem.modelname,
|
||||
modelfileID: newFloorItem.modelfileID,
|
||||
position: newFloorItem.position,
|
||||
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
|
||||
isLocked: false,
|
||||
isVisible: true,
|
||||
eventData: { type: backendEventData.type, points: backendEventData.points },
|
||||
socketId: socket.id,
|
||||
};
|
||||
|
||||
const newEventData: any = { type: backendEventData.type, points: backendEventData.points };
|
||||
newEventData.modeluuid = newFloorItem.modeluuid;
|
||||
newEventData.modelName = newFloorItem.modelname;
|
||||
newEventData.position = newFloorItem.position;
|
||||
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
newEventData as Types.StaticMachineEventsSchema
|
||||
]);
|
||||
|
||||
socket.emit("v2:model-asset:add", data);
|
||||
|
||||
} else if (eventData.type === 'ArmBot' && eventData) {
|
||||
const createArmBotPoint = () => {
|
||||
const pointUUID = THREE.MathUtils.generateUUID();
|
||||
const vehiclePoint = (eventData as Types.ArmBotEventsSchema)?.points;
|
||||
const hasActions = vehiclePoint?.actions !== undefined;
|
||||
|
||||
const defaultAction = {
|
||||
uuid: THREE.MathUtils.generateUUID(),
|
||||
name: 'Action 1',
|
||||
buffer: 0,
|
||||
material: 'Inherit',
|
||||
};
|
||||
|
||||
return {
|
||||
uuid: pointUUID,
|
||||
position: vehiclePoint?.position,
|
||||
// rotation: vehiclePoint?.rotation,
|
||||
actions: hasActions
|
||||
? {
|
||||
...vehiclePoint.actions,
|
||||
uuid: THREE.MathUtils.generateUUID()
|
||||
}
|
||||
: defaultAction,
|
||||
triggers: {
|
||||
uuid: THREE.MathUtils.generateUUID(),
|
||||
name: vehiclePoint.triggers.name,
|
||||
type: vehiclePoint.triggers.type,
|
||||
},
|
||||
connections: {
|
||||
source: { modelUUID: obj.uuid, pointUUID },
|
||||
targets: []
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
const backendEventData = {
|
||||
type: 'ArmBot',
|
||||
points: createArmBotPoint()
|
||||
};
|
||||
|
||||
// API
|
||||
|
||||
// setFloorItemApi(
|
||||
// organization,
|
||||
// obj.uuid,
|
||||
// obj.userData.name,
|
||||
// obj.userData.modelId,
|
||||
// [worldPosition.x, worldPosition.y, worldPosition.z],
|
||||
// { "x": obj.rotation.x, "y": obj.rotation.y, "z": obj.rotation.z },
|
||||
// false,
|
||||
// true,
|
||||
// { type: backendEventData.type, points: backendEventData.points }
|
||||
// );
|
||||
|
||||
// SOCKET
|
||||
|
||||
const data = {
|
||||
organization,
|
||||
modeluuid: newFloorItem.modeluuid,
|
||||
modelname: newFloorItem.modelname,
|
||||
modelfileID: newFloorItem.modelfileID,
|
||||
position: newFloorItem.position,
|
||||
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
|
||||
isLocked: false,
|
||||
isVisible: true,
|
||||
eventData: { type: backendEventData.type, points: backendEventData.points },
|
||||
socketId: socket.id,
|
||||
};
|
||||
|
||||
const newEventData: any = { type: backendEventData.type, points: backendEventData.points };
|
||||
newEventData.modeluuid = newFloorItem.modeluuid;
|
||||
newEventData.modelName = newFloorItem.modelname;
|
||||
newEventData.position = newFloorItem.position;
|
||||
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
|
||||
...(prevEvents || []),
|
||||
newEventData as Types.ArmBotEventsSchema
|
||||
]);
|
||||
|
||||
socket.emit("v2:model-asset:add", data);
|
||||
|
||||
} else {
|
||||
|
||||
//REST
|
||||
|
||||
// await setFloorItemApi(
|
||||
// organization,
|
||||
// obj.uuid,
|
||||
// obj.userData.name,
|
||||
// [worldPosition.x, worldPosition.y, worldPosition.z],
|
||||
// { "x": obj.rotation.x, "y": obj.rotation.y, "z": obj.rotation.z },
|
||||
// obj.userData.modelId,
|
||||
// false,
|
||||
// true,
|
||||
// );
|
||||
|
||||
//SOCKET
|
||||
|
||||
const data = {
|
||||
organization,
|
||||
modeluuid: newFloorItem.modeluuid,
|
||||
modelname: newFloorItem.modelname,
|
||||
modelfileID: newFloorItem.modelfileID,
|
||||
position: newFloorItem.position,
|
||||
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
|
||||
isLocked: false,
|
||||
isVisible: true,
|
||||
socketId: socket.id,
|
||||
};
|
||||
|
||||
socket.emit("v2:model-asset:add", data);
|
||||
|
||||
}
|
||||
} else {
|
||||
|
||||
|
||||
@@ -180,12 +180,12 @@ function MoveControls({ movedObjects, setMovedObjects, itemsGroupRef, copiedObje
|
||||
return updatedItems;
|
||||
});
|
||||
|
||||
let eventData: Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | undefined = simulationStates.find((events) => events.modeluuid === obj.userData.modeluuid);
|
||||
let eventData: Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema | undefined = simulationStates.find((events) => events.modeluuid === obj.userData.modeluuid);
|
||||
|
||||
const email = localStorage.getItem("email");
|
||||
const organization = email ? email.split("@")[1].split(".")[0] : "default";
|
||||
|
||||
if (eventData && eventData.type !== 'StaticMachine') {
|
||||
if (eventData) {
|
||||
if (eventData.type === 'Conveyor' && eventData) {
|
||||
|
||||
const backendEventData = {
|
||||
@@ -229,7 +229,7 @@ function MoveControls({ movedObjects, setMovedObjects, itemsGroupRef, copiedObje
|
||||
newEventData.position = newFloorItem.position;
|
||||
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => {
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => {
|
||||
const updatedEvents = (prevEvents || []).map(event =>
|
||||
event.modeluuid === newFloorItem.modeluuid
|
||||
? { ...event, ...newEventData }
|
||||
@@ -279,8 +279,115 @@ function MoveControls({ movedObjects, setMovedObjects, itemsGroupRef, copiedObje
|
||||
newEventData.modeluuid = newFloorItem.modeluuid;
|
||||
newEventData.modelName = newFloorItem.modelname;
|
||||
newEventData.position = newFloorItem.position;
|
||||
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => {
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => {
|
||||
const updatedEvents = (prevEvents || []).map(event =>
|
||||
event.modeluuid === newFloorItem.modeluuid
|
||||
? { ...event, ...newEventData }
|
||||
: event
|
||||
);
|
||||
return updatedEvents;
|
||||
});
|
||||
|
||||
socket.emit("v2:model-asset:add", data);
|
||||
|
||||
} else if (eventData.type === 'StaticMachine' && eventData) {
|
||||
|
||||
const backendEventData = {
|
||||
type: 'StaticMachine',
|
||||
points: eventData.points,
|
||||
};
|
||||
|
||||
// REST
|
||||
|
||||
// await setFloorItemApi(
|
||||
// organization,
|
||||
// obj.uuid,
|
||||
// obj.userData.name,
|
||||
// obj.userData.modelId,
|
||||
// [worldPosition.x, worldPosition.y, worldPosition.z],
|
||||
// { "x": obj.rotation.x, "y": obj.rotation.y, "z": obj.rotation.z },
|
||||
// false,
|
||||
// true,
|
||||
// { type: backendEventData.type, points: backendEventData.points }
|
||||
// );
|
||||
|
||||
//SOCKET
|
||||
|
||||
const data = {
|
||||
organization,
|
||||
modeluuid: newFloorItem.modeluuid,
|
||||
modelname: newFloorItem.modelname,
|
||||
modelfileID: newFloorItem.modelfileID,
|
||||
position: newFloorItem.position,
|
||||
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
|
||||
isLocked: false,
|
||||
isVisible: true,
|
||||
eventData: { type: backendEventData.type, points: backendEventData.points },
|
||||
socketId: socket.id,
|
||||
};
|
||||
|
||||
const newEventData: any = { type: backendEventData.type, points: backendEventData.points };
|
||||
newEventData.modeluuid = newFloorItem.modeluuid;
|
||||
newEventData.modelName = newFloorItem.modelname;
|
||||
newEventData.position = newFloorItem.position;
|
||||
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => {
|
||||
const updatedEvents = (prevEvents || []).map(event =>
|
||||
event.modeluuid === newFloorItem.modeluuid
|
||||
? { ...event, ...newEventData }
|
||||
: event
|
||||
);
|
||||
return updatedEvents;
|
||||
});
|
||||
|
||||
socket.emit("v2:model-asset:add", data);
|
||||
|
||||
} else if (eventData.type === 'ArmBot' && eventData) {
|
||||
|
||||
const backendEventData = {
|
||||
type: 'ArmBot',
|
||||
points: eventData.points,
|
||||
};
|
||||
|
||||
// REST
|
||||
|
||||
// await setFloorItemApi(
|
||||
// organization,
|
||||
// obj.uuid,
|
||||
// obj.userData.name,
|
||||
// obj.userData.modelId,
|
||||
// [worldPosition.x, worldPosition.y, worldPosition.z],
|
||||
// { "x": obj.rotation.x, "y": obj.rotation.y, "z": obj.rotation.z },
|
||||
// false,
|
||||
// true,
|
||||
// { type: backendEventData.type, points: backendEventData.points }
|
||||
// );
|
||||
|
||||
//SOCKET
|
||||
|
||||
const data = {
|
||||
organization,
|
||||
modeluuid: newFloorItem.modeluuid,
|
||||
modelname: newFloorItem.modelname,
|
||||
modelfileID: newFloorItem.modelfileID,
|
||||
position: newFloorItem.position,
|
||||
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
|
||||
isLocked: false,
|
||||
isVisible: true,
|
||||
eventData: { type: backendEventData.type, points: backendEventData.points },
|
||||
socketId: socket.id,
|
||||
};
|
||||
|
||||
const newEventData: any = { type: backendEventData.type, points: backendEventData.points };
|
||||
newEventData.modeluuid = newFloorItem.modeluuid;
|
||||
newEventData.modelName = newFloorItem.modelname;
|
||||
newEventData.position = newFloorItem.position;
|
||||
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => {
|
||||
const updatedEvents = (prevEvents || []).map(event =>
|
||||
event.modeluuid === newFloorItem.modeluuid
|
||||
? { ...event, ...newEventData }
|
||||
|
||||
@@ -184,13 +184,12 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
|
||||
return updatedItems;
|
||||
});
|
||||
|
||||
let eventData: Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | undefined = simulationStates.find((events) => events.modeluuid === obj.userData.modeluuid);
|
||||
console.log('eventData: ', eventData);
|
||||
let eventData: Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema | undefined = simulationStates.find((events) => events.modeluuid === obj.userData.modeluuid);
|
||||
|
||||
const email = localStorage.getItem("email");
|
||||
const organization = email ? email.split("@")[1].split(".")[0] : "default";
|
||||
|
||||
if (eventData && eventData.type !== 'StaticMachine') {
|
||||
if (eventData) {
|
||||
if (eventData.type === 'Conveyor' && eventData) {
|
||||
|
||||
const backendEventData = {
|
||||
@@ -233,9 +232,8 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
|
||||
newEventData.modelName = newFloorItem.modelname;
|
||||
newEventData.position = newFloorItem.position;
|
||||
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
|
||||
console.log('newEventData: ', newEventData);
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => {
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => {
|
||||
const updatedEvents = (prevEvents || []).map(event =>
|
||||
event.modeluuid === newFloorItem.modeluuid
|
||||
? { ...event, ...newEventData }
|
||||
@@ -286,8 +284,115 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
|
||||
newEventData.modeluuid = newFloorItem.modeluuid;
|
||||
newEventData.modelName = newFloorItem.modelname;
|
||||
newEventData.position = newFloorItem.position;
|
||||
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => {
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => {
|
||||
const updatedEvents = (prevEvents || []).map(event =>
|
||||
event.modeluuid === newFloorItem.modeluuid
|
||||
? { ...event, ...newEventData }
|
||||
: event
|
||||
);
|
||||
return updatedEvents;
|
||||
});
|
||||
|
||||
socket.emit("v2:model-asset:add", data);
|
||||
|
||||
} else if (eventData.type === 'StaticMachine' && eventData) {
|
||||
|
||||
const backendEventData = {
|
||||
type: 'StaticMachine',
|
||||
points: eventData.points,
|
||||
};
|
||||
|
||||
// REST
|
||||
|
||||
// await setFloorItemApi(
|
||||
// organization,
|
||||
// obj.uuid,
|
||||
// obj.userData.name,
|
||||
// obj.userData.modelId,
|
||||
// [worldPosition.x, worldPosition.y, worldPosition.z],
|
||||
// { "x": obj.rotation.x, "y": obj.rotation.y, "z": obj.rotation.z },
|
||||
// false,
|
||||
// true,
|
||||
// { type: backendEventData.type, points: backendEventData.points }
|
||||
// );
|
||||
|
||||
//SOCKET
|
||||
|
||||
const data = {
|
||||
organization,
|
||||
modeluuid: newFloorItem.modeluuid,
|
||||
modelname: newFloorItem.modelname,
|
||||
modelfileID: newFloorItem.modelfileID,
|
||||
position: newFloorItem.position,
|
||||
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
|
||||
isLocked: false,
|
||||
isVisible: true,
|
||||
eventData: { type: backendEventData.type, points: backendEventData.points },
|
||||
socketId: socket.id,
|
||||
};
|
||||
|
||||
const newEventData: any = { type: backendEventData.type, points: backendEventData.points };
|
||||
newEventData.modeluuid = newFloorItem.modeluuid;
|
||||
newEventData.modelName = newFloorItem.modelname;
|
||||
newEventData.position = newFloorItem.position;
|
||||
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => {
|
||||
const updatedEvents = (prevEvents || []).map(event =>
|
||||
event.modeluuid === newFloorItem.modeluuid
|
||||
? { ...event, ...newEventData }
|
||||
: event
|
||||
);
|
||||
return updatedEvents;
|
||||
});
|
||||
|
||||
socket.emit("v2:model-asset:add", data);
|
||||
|
||||
} else if (eventData.type === 'ArmBot' && eventData) {
|
||||
|
||||
const backendEventData = {
|
||||
type: 'ArmBot',
|
||||
points: eventData.points,
|
||||
};
|
||||
|
||||
// REST
|
||||
|
||||
// await setFloorItemApi(
|
||||
// organization,
|
||||
// obj.uuid,
|
||||
// obj.userData.name,
|
||||
// obj.userData.modelId,
|
||||
// [worldPosition.x, worldPosition.y, worldPosition.z],
|
||||
// { "x": obj.rotation.x, "y": obj.rotation.y, "z": obj.rotation.z },
|
||||
// false,
|
||||
// true,
|
||||
// { type: backendEventData.type, points: backendEventData.points }
|
||||
// );
|
||||
|
||||
//SOCKET
|
||||
|
||||
const data = {
|
||||
organization,
|
||||
modeluuid: newFloorItem.modeluuid,
|
||||
modelname: newFloorItem.modelname,
|
||||
modelfileID: newFloorItem.modelfileID,
|
||||
position: newFloorItem.position,
|
||||
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
|
||||
isLocked: false,
|
||||
isVisible: true,
|
||||
eventData: { type: backendEventData.type, points: backendEventData.points },
|
||||
socketId: socket.id,
|
||||
};
|
||||
|
||||
const newEventData: any = { type: backendEventData.type, points: backendEventData.points };
|
||||
newEventData.modeluuid = newFloorItem.modeluuid;
|
||||
newEventData.modelName = newFloorItem.modelname;
|
||||
newEventData.position = newFloorItem.position;
|
||||
newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => {
|
||||
const updatedEvents = (prevEvents || []).map(event =>
|
||||
event.modeluuid === newFloorItem.modeluuid
|
||||
? { ...event, ...newEventData }
|
||||
|
||||
@@ -122,10 +122,15 @@ const SelectionControls: React.FC = () => {
|
||||
|
||||
if (!toggleView && activeModule === "builder") {
|
||||
helper.enabled = true;
|
||||
canvasElement.addEventListener("pointerdown", onPointerDown);
|
||||
canvasElement.addEventListener("pointermove", onPointerMove);
|
||||
if (duplicatedObjects.length === 0 && pastedObjects.length === 0) {
|
||||
canvasElement.addEventListener("pointerdown", onPointerDown);
|
||||
canvasElement.addEventListener("pointermove", onPointerMove);
|
||||
canvasElement.addEventListener("pointerup", onPointerUp);
|
||||
} else {
|
||||
helper.enabled = false;
|
||||
helper.dispose();
|
||||
}
|
||||
canvasElement.addEventListener("contextmenu", onContextMenu);
|
||||
canvasElement.addEventListener("pointerup", onPointerUp);
|
||||
canvasElement.addEventListener("keydown", onKeyDown);
|
||||
} else {
|
||||
helper.enabled = false;
|
||||
@@ -240,7 +245,7 @@ const SelectionControls: React.FC = () => {
|
||||
}
|
||||
});
|
||||
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => {
|
||||
setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => {
|
||||
const updatedEvents = (prevEvents || []).filter(event => event.modeluuid !== selectedMesh.uuid);
|
||||
return updatedEvents;
|
||||
});
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
import { TransformControls } from "@react-three/drei";
|
||||
import * as THREE from "three";
|
||||
import { useselectedFloorItem, useObjectPosition, useObjectScale, useObjectRotation, useTransformMode, useFloorItems, useSocketStore, useActiveTool } from "../../../store/store";
|
||||
import { useSelectedFloorItem, useObjectPosition, useObjectScale, useObjectRotation, useTransformMode, useFloorItems, useSocketStore, useActiveTool } from "../../../store/store";
|
||||
import { useThree } from "@react-three/fiber";
|
||||
|
||||
import * as Types from '../../../types/world/worldTypes';
|
||||
@@ -8,7 +8,7 @@ import { useEffect } from "react";
|
||||
|
||||
export default function TransformControl() {
|
||||
const state = useThree();
|
||||
const { selectedFloorItem, setselectedFloorItem } = useselectedFloorItem();
|
||||
const { selectedFloorItem, setSelectedFloorItem } = useSelectedFloorItem();
|
||||
const { objectPosition, setObjectPosition } = useObjectPosition();
|
||||
const { objectScale, setObjectScale } = useObjectScale();
|
||||
const { objectRotation, setObjectRotation } = useObjectRotation();
|
||||
@@ -96,7 +96,7 @@ export default function TransformControl() {
|
||||
const target = (state.controls as any).getTarget(new THREE.Vector3());
|
||||
(state.controls as any).setTarget(target.x, 0, target.z, true);
|
||||
}
|
||||
setselectedFloorItem(null);
|
||||
setSelectedFloorItem(null);
|
||||
{
|
||||
setObjectPosition({ x: undefined, y: undefined, z: undefined });
|
||||
setObjectScale({ x: undefined, y: undefined, z: undefined });
|
||||
|
||||
@@ -6,7 +6,7 @@ import {
|
||||
useSelectedActionSphere,
|
||||
useSelectedPath,
|
||||
useSelectedWallItem,
|
||||
useselectedFloorItem,
|
||||
useSelectedFloorItem,
|
||||
} from "../../../store/store";
|
||||
import * as Types from "../../../types/world/worldTypes";
|
||||
import * as CONSTANTS from "../../../types/world/worldConstants";
|
||||
@@ -15,7 +15,7 @@ import { useEffect } from "react";
|
||||
export default function PostProcessing() {
|
||||
const { deletableFloorItem, setDeletableFloorItem } = useDeletableFloorItem();
|
||||
const { selectedWallItem, setSelectedWallItem } = useSelectedWallItem();
|
||||
const { selectedFloorItem, setselectedFloorItem } = useselectedFloorItem();
|
||||
const { selectedFloorItem, setSelectedFloorItem } = useSelectedFloorItem();
|
||||
const { selectedActionSphere } = useSelectedActionSphere();
|
||||
const { selectedPath } = useSelectedPath();
|
||||
|
||||
|
||||
@@ -19,6 +19,7 @@ import Simulation from "../simulation/simulation";
|
||||
// import Simulation from "./simulationtemp/simulation";
|
||||
import ZoneCentreTarget from "../../components/ui/componets/zoneCameraTarget";
|
||||
import Dropped3dWidgets from "../../components/ui/componets/Dropped3dWidget";
|
||||
import ZoneAssets from "../../components/ui/componets/zoneAssets";
|
||||
|
||||
export default function Scene() {
|
||||
const map = useMemo(
|
||||
@@ -48,6 +49,7 @@ export default function Scene() {
|
||||
<MeasurementTool />
|
||||
<World />
|
||||
<ZoneCentreTarget />
|
||||
<ZoneAssets />
|
||||
<Simulation />
|
||||
<PostProcessing />
|
||||
{savedTheme !== "dark" ? <Sun /> : <></>}
|
||||
|
||||
@@ -1,190 +1,244 @@
|
||||
import * as THREE from 'three';
|
||||
import { useEffect, useRef, useState } from 'react';
|
||||
import { useThree, useFrame } from '@react-three/fiber';
|
||||
import { useToolMode } from '../../../store/store';
|
||||
import { Html } from '@react-three/drei';
|
||||
import * as THREE from "three";
|
||||
import { useEffect, useRef, useState } from "react";
|
||||
import { useThree, useFrame } from "@react-three/fiber";
|
||||
import { useToolMode } from "../../../store/store";
|
||||
import { Html } from "@react-three/drei";
|
||||
|
||||
const MeasurementTool = () => {
|
||||
const { gl, raycaster, pointer, camera, scene } = useThree();
|
||||
const { toolMode } = useToolMode();
|
||||
const { gl, raycaster, pointer, camera, scene } = useThree();
|
||||
const { toolMode } = useToolMode();
|
||||
|
||||
const [points, setPoints] = useState<THREE.Vector3[]>([]);
|
||||
const [tubeGeometry, setTubeGeometry] = useState<THREE.TubeGeometry | null>(null);
|
||||
const groupRef = useRef<THREE.Group>(null);
|
||||
const [startConePosition, setStartConePosition] = useState<THREE.Vector3 | null>(null);
|
||||
const [endConePosition, setEndConePosition] = useState<THREE.Vector3 | null>(null);
|
||||
const [startConeQuaternion, setStartConeQuaternion] = useState(new THREE.Quaternion());
|
||||
const [endConeQuaternion, setEndConeQuaternion] = useState(new THREE.Quaternion());
|
||||
const [coneSize, setConeSize] = useState({ radius: 0.2, height: 0.5 });
|
||||
const [points, setPoints] = useState<THREE.Vector3[]>([]);
|
||||
const [tubeGeometry, setTubeGeometry] = useState<THREE.TubeGeometry | null>(
|
||||
null
|
||||
);
|
||||
const groupRef = useRef<THREE.Group>(null);
|
||||
const [startConePosition, setStartConePosition] =
|
||||
useState<THREE.Vector3 | null>(null);
|
||||
const [endConePosition, setEndConePosition] = useState<THREE.Vector3 | null>(
|
||||
null
|
||||
);
|
||||
const [startConeQuaternion, setStartConeQuaternion] = useState(
|
||||
new THREE.Quaternion()
|
||||
);
|
||||
const [endConeQuaternion, setEndConeQuaternion] = useState(
|
||||
new THREE.Quaternion()
|
||||
);
|
||||
const [coneSize, setConeSize] = useState({ radius: 0.2, height: 0.5 });
|
||||
|
||||
const MIN_RADIUS = 0.001,
|
||||
MAX_RADIUS = 0.1;
|
||||
const MIN_CONE_RADIUS = 0.01,
|
||||
MAX_CONE_RADIUS = 0.4;
|
||||
const MIN_CONE_HEIGHT = 0.035,
|
||||
MAX_CONE_HEIGHT = 2.0;
|
||||
|
||||
const MIN_RADIUS = 0.001, MAX_RADIUS = 0.1;
|
||||
const MIN_CONE_RADIUS = 0.01, MAX_CONE_RADIUS = 0.4;
|
||||
const MIN_CONE_HEIGHT = 0.035, MAX_CONE_HEIGHT = 2.0;
|
||||
useEffect(() => {
|
||||
const canvasElement = gl.domElement;
|
||||
let drag = false;
|
||||
let isLeftMouseDown = false;
|
||||
|
||||
useEffect(() => {
|
||||
const canvasElement = gl.domElement;
|
||||
let drag = false;
|
||||
let isLeftMouseDown = false;
|
||||
|
||||
const onMouseDown = () => {
|
||||
isLeftMouseDown = true;
|
||||
drag = false;
|
||||
};
|
||||
|
||||
const onMouseUp = (evt: any) => {
|
||||
isLeftMouseDown = false;
|
||||
if (evt.button === 0 && !drag) {
|
||||
raycaster.setFromCamera(pointer, camera);
|
||||
const intersects = raycaster.intersectObjects(scene.children, true).filter(intersect => !intersect.object.name.includes("Roof") && !intersect.object.name.includes("MeasurementReference") && !intersect.object.name.includes("agv-collider") && !(intersect.object.type === "GridHelper"));
|
||||
|
||||
if (intersects.length > 0) {
|
||||
const intersectionPoint = intersects[0].point.clone();
|
||||
if (points.length < 2) {
|
||||
setPoints([...points, intersectionPoint]);
|
||||
} else {
|
||||
setPoints([intersectionPoint]);
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
const onMouseMove = () => {
|
||||
if (isLeftMouseDown) drag = true;
|
||||
};
|
||||
|
||||
const onContextMenu = (evt: any) => {
|
||||
evt.preventDefault();
|
||||
if (!drag) {
|
||||
evt.preventDefault();
|
||||
setPoints([]);
|
||||
setTubeGeometry(null);
|
||||
}
|
||||
};
|
||||
|
||||
if (toolMode === "MeasurementScale") {
|
||||
canvasElement.addEventListener("pointerdown", onMouseDown);
|
||||
canvasElement.addEventListener("pointermove", onMouseMove);
|
||||
canvasElement.addEventListener("pointerup", onMouseUp);
|
||||
canvasElement.addEventListener("contextmenu", onContextMenu);
|
||||
} else {
|
||||
resetMeasurement();
|
||||
setPoints([]);
|
||||
}
|
||||
|
||||
return () => {
|
||||
canvasElement.removeEventListener("pointerdown", onMouseDown);
|
||||
canvasElement.removeEventListener("pointermove", onMouseMove);
|
||||
canvasElement.removeEventListener("pointerup", onMouseUp);
|
||||
canvasElement.removeEventListener("contextmenu", onContextMenu);
|
||||
};
|
||||
}, [toolMode, camera, raycaster, pointer, scene, points]);
|
||||
|
||||
useFrame(() => {
|
||||
if (points.length === 1) {
|
||||
raycaster.setFromCamera(pointer, camera);
|
||||
const intersects = raycaster.intersectObjects(scene.children, true).filter(intersect => !intersect.object.name.includes("Roof") && !intersect.object.name.includes("MeasurementReference") && !intersect.object.name.includes("agv-collider") && !(intersect.object.type === "GridHelper"));
|
||||
|
||||
if (intersects.length > 0) {
|
||||
updateMeasurement(points[0], intersects[0].point);
|
||||
}
|
||||
} else if (points.length === 2) {
|
||||
updateMeasurement(points[0], points[1]);
|
||||
} else {
|
||||
resetMeasurement();
|
||||
}
|
||||
});
|
||||
|
||||
const updateMeasurement = (start: THREE.Vector3, end: THREE.Vector3) => {
|
||||
const distance = start.distanceTo(end);
|
||||
|
||||
const radius = THREE.MathUtils.clamp(distance * 0.02, MIN_RADIUS, MAX_RADIUS);
|
||||
const coneRadius = THREE.MathUtils.clamp(distance * 0.05, MIN_CONE_RADIUS, MAX_CONE_RADIUS);
|
||||
const coneHeight = THREE.MathUtils.clamp(distance * 0.2, MIN_CONE_HEIGHT, MAX_CONE_HEIGHT);
|
||||
|
||||
setConeSize({ radius: coneRadius, height: coneHeight });
|
||||
|
||||
const direction = new THREE.Vector3().subVectors(end, start).normalize();
|
||||
|
||||
const offset = direction.clone().multiplyScalar(coneHeight * 0.5);
|
||||
|
||||
let tubeStart = start.clone().add(offset);
|
||||
let tubeEnd = end.clone().sub(offset);
|
||||
|
||||
tubeStart.y = Math.max(tubeStart.y, 0);
|
||||
tubeEnd.y = Math.max(tubeEnd.y, 0);
|
||||
|
||||
const curve = new THREE.CatmullRomCurve3([tubeStart, tubeEnd]);
|
||||
setTubeGeometry(new THREE.TubeGeometry(curve, 20, radius, 8, false));
|
||||
|
||||
setStartConePosition(tubeStart);
|
||||
setEndConePosition(tubeEnd);
|
||||
setStartConeQuaternion(getArrowOrientation(start, end));
|
||||
setEndConeQuaternion(getArrowOrientation(end, start));
|
||||
const onMouseDown = () => {
|
||||
isLeftMouseDown = true;
|
||||
drag = false;
|
||||
};
|
||||
|
||||
const resetMeasurement = () => {
|
||||
const onMouseUp = (evt: any) => {
|
||||
isLeftMouseDown = false;
|
||||
if (evt.button === 0 && !drag) {
|
||||
raycaster.setFromCamera(pointer, camera);
|
||||
const intersects = raycaster
|
||||
.intersectObjects(scene.children, true)
|
||||
.filter(
|
||||
(intersect) =>
|
||||
!intersect.object.name.includes("Roof") &&
|
||||
!intersect.object.name.includes("MeasurementReference") &&
|
||||
!intersect.object.name.includes("agv-collider") &&
|
||||
!(intersect.object.type === "GridHelper")
|
||||
);
|
||||
|
||||
if (intersects.length > 0) {
|
||||
const intersectionPoint = intersects[0].point.clone();
|
||||
if (points.length < 2) {
|
||||
setPoints([...points, intersectionPoint]);
|
||||
} else {
|
||||
setPoints([intersectionPoint]);
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
const onMouseMove = () => {
|
||||
if (isLeftMouseDown) drag = true;
|
||||
};
|
||||
|
||||
const onContextMenu = (evt: any) => {
|
||||
evt.preventDefault();
|
||||
if (!drag) {
|
||||
evt.preventDefault();
|
||||
setPoints([]);
|
||||
setTubeGeometry(null);
|
||||
setStartConePosition(null);
|
||||
setEndConePosition(null);
|
||||
}
|
||||
};
|
||||
|
||||
const getArrowOrientation = (start: THREE.Vector3, end: THREE.Vector3) => {
|
||||
const direction = new THREE.Vector3().subVectors(end, start).normalize().negate();
|
||||
const quaternion = new THREE.Quaternion();
|
||||
quaternion.setFromUnitVectors(new THREE.Vector3(0, 1, 0), direction);
|
||||
return quaternion;
|
||||
if (toolMode === "MeasurementScale") {
|
||||
canvasElement.addEventListener("pointerdown", onMouseDown);
|
||||
canvasElement.addEventListener("pointermove", onMouseMove);
|
||||
canvasElement.addEventListener("pointerup", onMouseUp);
|
||||
canvasElement.addEventListener("contextmenu", onContextMenu);
|
||||
} else {
|
||||
resetMeasurement();
|
||||
setPoints([]);
|
||||
}
|
||||
|
||||
return () => {
|
||||
canvasElement.removeEventListener("pointerdown", onMouseDown);
|
||||
canvasElement.removeEventListener("pointermove", onMouseMove);
|
||||
canvasElement.removeEventListener("pointerup", onMouseUp);
|
||||
canvasElement.removeEventListener("contextmenu", onContextMenu);
|
||||
};
|
||||
}, [toolMode, camera, raycaster, pointer, scene, points]);
|
||||
|
||||
useEffect(() => {
|
||||
if (points.length === 2) {
|
||||
console.log(points[0].distanceTo(points[1]));
|
||||
}
|
||||
}, [points])
|
||||
useFrame(() => {
|
||||
if (points.length === 1) {
|
||||
raycaster.setFromCamera(pointer, camera);
|
||||
const intersects = raycaster
|
||||
.intersectObjects(scene.children, true)
|
||||
.filter(
|
||||
(intersect) =>
|
||||
!intersect.object.name.includes("Roof") &&
|
||||
!intersect.object.name.includes("MeasurementReference") &&
|
||||
!intersect.object.name.includes("agv-collider") &&
|
||||
!(intersect.object.type === "GridHelper")
|
||||
);
|
||||
|
||||
return (
|
||||
<group ref={groupRef} name="MeasurementGroup">
|
||||
{startConePosition && (
|
||||
<mesh name='MeasurementReference' position={startConePosition} quaternion={startConeQuaternion}>
|
||||
<coneGeometry args={[coneSize.radius, coneSize.height, 16]} />
|
||||
<meshBasicMaterial color="yellow" />
|
||||
</mesh>
|
||||
)}
|
||||
{endConePosition && (
|
||||
<mesh name='MeasurementReference' position={endConePosition} quaternion={endConeQuaternion}>
|
||||
<coneGeometry args={[coneSize.radius, coneSize.height, 16]} />
|
||||
<meshBasicMaterial color="yellow" />
|
||||
</mesh>
|
||||
)}
|
||||
{tubeGeometry && (
|
||||
<mesh name='MeasurementReference' geometry={tubeGeometry}>
|
||||
<meshBasicMaterial color="yellow" />
|
||||
</mesh>
|
||||
)}
|
||||
if (intersects.length > 0) {
|
||||
updateMeasurement(points[0], intersects[0].point);
|
||||
}
|
||||
} else if (points.length === 2) {
|
||||
updateMeasurement(points[0], points[1]);
|
||||
} else {
|
||||
resetMeasurement();
|
||||
}
|
||||
});
|
||||
|
||||
{startConePosition && endConePosition && (
|
||||
<Html
|
||||
as="div"
|
||||
center
|
||||
zIndexRange={[1, 0]}
|
||||
style={{
|
||||
padding: "10px",
|
||||
color: "white",
|
||||
borderRadius: "8px",
|
||||
textAlign: "center",
|
||||
fontFamily: "Arial, sans-serif",
|
||||
}}
|
||||
transform
|
||||
sprite
|
||||
scale={THREE.MathUtils.clamp(startConePosition.distanceTo(endConePosition) * 0.25, 0, 10)}
|
||||
position={[(startConePosition.x + endConePosition.x) / 2, (startConePosition.y + endConePosition.y) / 2, (startConePosition.z + endConePosition.z) / 2]}
|
||||
>
|
||||
<div style={{ color: "black" }} >{startConePosition.distanceTo(endConePosition).toFixed(2)} m</div>
|
||||
</Html>
|
||||
)}
|
||||
</group>
|
||||
const updateMeasurement = (start: THREE.Vector3, end: THREE.Vector3) => {
|
||||
const distance = start.distanceTo(end);
|
||||
|
||||
const radius = THREE.MathUtils.clamp(
|
||||
distance * 0.02,
|
||||
MIN_RADIUS,
|
||||
MAX_RADIUS
|
||||
);
|
||||
const coneRadius = THREE.MathUtils.clamp(
|
||||
distance * 0.05,
|
||||
MIN_CONE_RADIUS,
|
||||
MAX_CONE_RADIUS
|
||||
);
|
||||
const coneHeight = THREE.MathUtils.clamp(
|
||||
distance * 0.2,
|
||||
MIN_CONE_HEIGHT,
|
||||
MAX_CONE_HEIGHT
|
||||
);
|
||||
|
||||
setConeSize({ radius: coneRadius, height: coneHeight });
|
||||
|
||||
const direction = new THREE.Vector3().subVectors(end, start).normalize();
|
||||
|
||||
const offset = direction.clone().multiplyScalar(coneHeight * 0.5);
|
||||
|
||||
let tubeStart = start.clone().add(offset);
|
||||
let tubeEnd = end.clone().sub(offset);
|
||||
|
||||
tubeStart.y = Math.max(tubeStart.y, 0);
|
||||
tubeEnd.y = Math.max(tubeEnd.y, 0);
|
||||
|
||||
const curve = new THREE.CatmullRomCurve3([tubeStart, tubeEnd]);
|
||||
setTubeGeometry(new THREE.TubeGeometry(curve, 20, radius, 8, false));
|
||||
|
||||
setStartConePosition(tubeStart);
|
||||
setEndConePosition(tubeEnd);
|
||||
setStartConeQuaternion(getArrowOrientation(start, end));
|
||||
setEndConeQuaternion(getArrowOrientation(end, start));
|
||||
};
|
||||
|
||||
const resetMeasurement = () => {
|
||||
setTubeGeometry(null);
|
||||
setStartConePosition(null);
|
||||
setEndConePosition(null);
|
||||
};
|
||||
|
||||
const getArrowOrientation = (start: THREE.Vector3, end: THREE.Vector3) => {
|
||||
const direction = new THREE.Vector3()
|
||||
.subVectors(end, start)
|
||||
.normalize()
|
||||
.negate();
|
||||
const quaternion = new THREE.Quaternion();
|
||||
quaternion.setFromUnitVectors(new THREE.Vector3(0, 1, 0), direction);
|
||||
return quaternion;
|
||||
};
|
||||
|
||||
useEffect(() => {
|
||||
if (points.length === 2) {
|
||||
console.log(points[0].distanceTo(points[1]));
|
||||
}
|
||||
}, [points]);
|
||||
|
||||
return (
|
||||
<group ref={groupRef} name="MeasurementGroup">
|
||||
{startConePosition && (
|
||||
<mesh
|
||||
name="MeasurementReference"
|
||||
position={startConePosition}
|
||||
quaternion={startConeQuaternion}
|
||||
>
|
||||
<coneGeometry args={[coneSize.radius, coneSize.height, 16]} />
|
||||
<meshBasicMaterial color="yellow" />
|
||||
</mesh>
|
||||
)}
|
||||
{endConePosition && (
|
||||
<mesh
|
||||
name="MeasurementReference"
|
||||
position={endConePosition}
|
||||
quaternion={endConeQuaternion}
|
||||
>
|
||||
<coneGeometry args={[coneSize.radius, coneSize.height, 16]} />
|
||||
<meshBasicMaterial color="yellow" />
|
||||
</mesh>
|
||||
)}
|
||||
{tubeGeometry && (
|
||||
<mesh name="MeasurementReference" geometry={tubeGeometry}>
|
||||
<meshBasicMaterial color="yellow" />
|
||||
</mesh>
|
||||
)}
|
||||
|
||||
{startConePosition && endConePosition && (
|
||||
<Html
|
||||
scale={THREE.MathUtils.clamp(
|
||||
startConePosition.distanceTo(endConePosition) * 0.25,
|
||||
0,
|
||||
10
|
||||
)}
|
||||
position={[
|
||||
(startConePosition.x + endConePosition.x) / 2,
|
||||
(startConePosition.y + endConePosition.y) / 2,
|
||||
(startConePosition.z + endConePosition.z) / 2,
|
||||
]}
|
||||
// class
|
||||
wrapperClass="distance-text-wrapper"
|
||||
className="distance-text"
|
||||
// other
|
||||
zIndexRange={[1, 0]}
|
||||
prepend
|
||||
sprite
|
||||
>
|
||||
<div>
|
||||
{startConePosition.distanceTo(endConePosition).toFixed(2)} m
|
||||
</div>
|
||||
</Html>
|
||||
)}
|
||||
</group>
|
||||
);
|
||||
};
|
||||
|
||||
export default MeasurementTool;
|
||||
|
||||
@@ -6,8 +6,8 @@ import { useThree, useFrame } from "@react-three/fiber";
|
||||
|
||||
////////// Component Imports //////////
|
||||
|
||||
import DistanceText from "../../builder/geomentries/lines/distanceText";
|
||||
import ReferenceDistanceText from "../../builder/geomentries/lines/referenceDistanceText";
|
||||
import DistanceText from "../../builder/geomentries/lines/distanceText/distanceText";
|
||||
import ReferenceDistanceText from "../../builder/geomentries/lines/distanceText/referenceDistanceText";
|
||||
|
||||
////////// Assests Imports //////////
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
import { useFrame, useThree } from '@react-three/fiber';
|
||||
import React, { useEffect, useState } from 'react';
|
||||
import React, { useEffect, useRef, useState } from 'react';
|
||||
import * as THREE from 'three';
|
||||
import * as Types from '../../../types/world/worldTypes';
|
||||
import { QuadraticBezierLine } from '@react-three/drei';
|
||||
import { useIsConnecting, useSimulationStates, useSocketStore } from '../../../store/store';
|
||||
import { useDeleteTool, useIsConnecting, useRenderDistance, useSimulationStates, useSocketStore } from '../../../store/store';
|
||||
import useModuleStore from '../../../store/useModuleStore';
|
||||
import { usePlayButtonStore } from '../../../store/usePlayButtonStore';
|
||||
import { setEventApi } from '../../../services/factoryBuilder/assest/floorAsset/setEventsApt';
|
||||
@@ -11,28 +11,23 @@ import { setEventApi } from '../../../services/factoryBuilder/assest/floorAsset/
|
||||
function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObject<THREE.Group> }) {
|
||||
const { activeModule } = useModuleStore();
|
||||
const { gl, raycaster, scene, pointer, camera } = useThree();
|
||||
const { deleteTool } = useDeleteTool();
|
||||
const { renderDistance } = useRenderDistance();
|
||||
const { setIsConnecting } = useIsConnecting();
|
||||
const { simulationStates, setSimulationStates } = useSimulationStates();
|
||||
const { isPlaying } = usePlayButtonStore();
|
||||
const { socket } = useSocketStore();
|
||||
const groupRefs = useRef<{ [key: string]: any }>({});
|
||||
|
||||
const [firstSelected, setFirstSelected] = useState<{
|
||||
modelUUID: string;
|
||||
sphereUUID: string;
|
||||
position: THREE.Vector3;
|
||||
isCorner: boolean;
|
||||
} | null>(null);
|
||||
const [firstSelected, setFirstSelected] = useState<{ modelUUID: string; sphereUUID: string; position: THREE.Vector3; isCorner: boolean; } | null>(null);
|
||||
const [currentLine, setCurrentLine] = useState<{ start: THREE.Vector3, end: THREE.Vector3, mid: THREE.Vector3 } | null>(null);
|
||||
const [helperlineColor, setHelperLineColor] = useState<string>('red');
|
||||
const [hoveredLineKey, setHoveredLineKey] = useState<string | null>(null);
|
||||
|
||||
const updatePathConnections = (
|
||||
fromModelUUID: string,
|
||||
fromPointUUID: string,
|
||||
toModelUUID: string,
|
||||
toPointUUID: string
|
||||
) => {
|
||||
const updatePathConnections = (fromModelUUID: string, fromPointUUID: string, toModelUUID: string, toPointUUID: string) => {
|
||||
const updatedPaths = simulationStates.map(path => {
|
||||
if (path.type === 'Conveyor') {
|
||||
// Handle outgoing connections from Conveyor
|
||||
if (path.modeluuid === fromModelUUID) {
|
||||
return {
|
||||
...path,
|
||||
@@ -61,6 +56,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
||||
})
|
||||
};
|
||||
}
|
||||
// Handle incoming connections to Conveyor
|
||||
else if (path.modeluuid === toModelUUID) {
|
||||
return {
|
||||
...path,
|
||||
@@ -167,82 +163,170 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
||||
}
|
||||
return path;
|
||||
}
|
||||
// else if (path.type === 'StaticMachine') {
|
||||
// if (path.modeluuid === fromModelUUID && path.points.uuid === fromPointUUID) {
|
||||
// const newTarget = {
|
||||
// modelUUID: toModelUUID,
|
||||
// pointUUID: toPointUUID
|
||||
// };
|
||||
// const existingTargets = path.points.connections.targets || [];
|
||||
else if (path.type === 'StaticMachine') {
|
||||
// Handle outgoing connections from StaticMachine
|
||||
if (path.modeluuid === fromModelUUID && path.points.uuid === fromPointUUID) {
|
||||
const newTarget = {
|
||||
modelUUID: toModelUUID,
|
||||
pointUUID: toPointUUID
|
||||
};
|
||||
|
||||
// // Check if target is an ArmBot
|
||||
// const toPath = simulationStates.find(p => p.modeluuid === toModelUUID);
|
||||
// if (toPath?.type !== 'ArmBot') {
|
||||
// console.log("StaticMachine can only connect to ArmBot");
|
||||
// return path;
|
||||
// }
|
||||
// Ensure target is an ArmBot
|
||||
const toPath = simulationStates.find(p => p.modeluuid === toModelUUID);
|
||||
if (toPath?.type !== 'ArmBot') {
|
||||
console.log("StaticMachine can only connect to ArmBot");
|
||||
return path;
|
||||
}
|
||||
|
||||
// // Check if already has a connection
|
||||
// if (existingTargets.length >= 1) {
|
||||
// console.log("StaticMachine can have only one connection");
|
||||
// return path;
|
||||
// }
|
||||
const existingTargets = path.points.connections.targets || [];
|
||||
|
||||
// if (!existingTargets.some(target =>
|
||||
// target.modelUUID === newTarget.modelUUID &&
|
||||
// target.pointUUID === newTarget.pointUUID
|
||||
// )) {
|
||||
// return {
|
||||
// ...path,
|
||||
// points: {
|
||||
// ...path.points,
|
||||
// connections: {
|
||||
// ...path.points.connections,
|
||||
// targets: [...existingTargets, newTarget]
|
||||
// }
|
||||
// }
|
||||
// };
|
||||
// }
|
||||
// }
|
||||
// // Handle incoming connections to StaticMachine
|
||||
// else if (path.modeluuid === toModelUUID && path.points.uuid === toPointUUID) {
|
||||
// const reverseTarget = {
|
||||
// modelUUID: fromModelUUID,
|
||||
// pointUUID: fromPointUUID
|
||||
// };
|
||||
// const existingTargets = path.points.connections.targets || [];
|
||||
// Allow only one connection
|
||||
if (existingTargets.length >= 1) {
|
||||
console.log("StaticMachine can only have one connection");
|
||||
return path;
|
||||
}
|
||||
|
||||
// // Check if source is an ArmBot
|
||||
// const fromPath = simulationStates.find(p => p.modeluuid === fromModelUUID);
|
||||
// if (fromPath?.type !== 'ArmBot') {
|
||||
// console.log("StaticMachine can only connect to ArmBot");
|
||||
// return path;
|
||||
// }
|
||||
if (!existingTargets.some(target =>
|
||||
target.modelUUID === newTarget.modelUUID &&
|
||||
target.pointUUID === newTarget.pointUUID
|
||||
)) {
|
||||
return {
|
||||
...path,
|
||||
points: {
|
||||
...path.points,
|
||||
connections: {
|
||||
...path.points.connections,
|
||||
targets: [...existingTargets, newTarget]
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
// // Check if already has a connection
|
||||
// if (existingTargets.length >= 1) {
|
||||
// console.log("StaticMachine can have only one connection");
|
||||
// return path;
|
||||
// }
|
||||
// Handle incoming connections to StaticMachine
|
||||
else if (path.modeluuid === toModelUUID && path.points.uuid === toPointUUID) {
|
||||
const reverseTarget = {
|
||||
modelUUID: fromModelUUID,
|
||||
pointUUID: fromPointUUID
|
||||
};
|
||||
|
||||
const fromPath = simulationStates.find(p => p.modeluuid === fromModelUUID);
|
||||
if (fromPath?.type !== 'ArmBot') {
|
||||
console.log("StaticMachine can only be connected from ArmBot");
|
||||
return path;
|
||||
}
|
||||
|
||||
const existingTargets = path.points.connections.targets || [];
|
||||
|
||||
if (existingTargets.length >= 1) {
|
||||
console.log("StaticMachine can only have one connection");
|
||||
return path;
|
||||
}
|
||||
|
||||
if (!existingTargets.some(target =>
|
||||
target.modelUUID === reverseTarget.modelUUID &&
|
||||
target.pointUUID === reverseTarget.pointUUID
|
||||
)) {
|
||||
return {
|
||||
...path,
|
||||
points: {
|
||||
...path.points,
|
||||
connections: {
|
||||
...path.points.connections,
|
||||
targets: [...existingTargets, reverseTarget]
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
return path;
|
||||
}
|
||||
else if (path.type === 'ArmBot') {
|
||||
// Handle outgoing connections from ArmBot
|
||||
if (path.modeluuid === fromModelUUID && path.points.uuid === fromPointUUID) {
|
||||
const newTarget = {
|
||||
modelUUID: toModelUUID,
|
||||
pointUUID: toPointUUID
|
||||
};
|
||||
|
||||
const toPath = simulationStates.find(p => p.modeluuid === toModelUUID);
|
||||
if (!toPath) return path;
|
||||
|
||||
const existingTargets = path.points.connections.targets || [];
|
||||
|
||||
// Check if connecting to a StaticMachine and already connected to one
|
||||
const alreadyConnectedToStatic = existingTargets.some(target => {
|
||||
const targetPath = simulationStates.find(p => p.modeluuid === target.modelUUID);
|
||||
return targetPath?.type === 'StaticMachine';
|
||||
});
|
||||
|
||||
if (toPath.type === 'StaticMachine') {
|
||||
if (alreadyConnectedToStatic) {
|
||||
console.log("ArmBot can only connect to one StaticMachine");
|
||||
return path;
|
||||
}
|
||||
}
|
||||
|
||||
if (!existingTargets.some(target =>
|
||||
target.modelUUID === newTarget.modelUUID &&
|
||||
target.pointUUID === newTarget.pointUUID
|
||||
)) {
|
||||
return {
|
||||
...path,
|
||||
points: {
|
||||
...path.points,
|
||||
connections: {
|
||||
...path.points.connections,
|
||||
targets: [...existingTargets, newTarget]
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
// Handle incoming connections to ArmBot
|
||||
else if (path.modeluuid === toModelUUID && path.points.uuid === toPointUUID) {
|
||||
const reverseTarget = {
|
||||
modelUUID: fromModelUUID,
|
||||
pointUUID: fromPointUUID
|
||||
};
|
||||
|
||||
const fromPath = simulationStates.find(p => p.modeluuid === fromModelUUID);
|
||||
if (!fromPath) return path;
|
||||
|
||||
const existingTargets = path.points.connections.targets || [];
|
||||
|
||||
const alreadyConnectedFromStatic = existingTargets.some(target => {
|
||||
const targetPath = simulationStates.find(p => p.modeluuid === target.modelUUID);
|
||||
return targetPath?.type === 'StaticMachine';
|
||||
});
|
||||
|
||||
if (fromPath.type === 'StaticMachine') {
|
||||
if (alreadyConnectedFromStatic) {
|
||||
console.log("ArmBot can only be connected from one StaticMachine");
|
||||
return path;
|
||||
}
|
||||
}
|
||||
|
||||
if (!existingTargets.some(target =>
|
||||
target.modelUUID === reverseTarget.modelUUID &&
|
||||
target.pointUUID === reverseTarget.pointUUID
|
||||
)) {
|
||||
return {
|
||||
...path,
|
||||
points: {
|
||||
...path.points,
|
||||
connections: {
|
||||
...path.points.connections,
|
||||
targets: [...existingTargets, reverseTarget]
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
return path;
|
||||
}
|
||||
|
||||
// if (!existingTargets.some(target =>
|
||||
// target.modelUUID === reverseTarget.modelUUID &&
|
||||
// target.pointUUID === reverseTarget.pointUUID
|
||||
// )) {
|
||||
// return {
|
||||
// ...path,
|
||||
// points: {
|
||||
// ...path.points,
|
||||
// connections: {
|
||||
// ...path.points.connections,
|
||||
// targets: [...existingTargets, reverseTarget]
|
||||
// }
|
||||
// }
|
||||
// };
|
||||
// }
|
||||
// }
|
||||
// return path;
|
||||
// }
|
||||
return path;
|
||||
});
|
||||
|
||||
@@ -255,7 +339,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
||||
updateBackend(updatedPathDetails);
|
||||
};
|
||||
|
||||
const updateBackend = async (updatedPaths: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => {
|
||||
const updateBackend = async (updatedPaths: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => {
|
||||
if (updatedPaths.length === 0) return;
|
||||
const email = localStorage.getItem("email");
|
||||
const organization = email ? email.split("@")[1].split(".")[0] : "";
|
||||
@@ -293,6 +377,38 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
||||
|
||||
socket.emit('v2:model-asset:updateEventData', data);
|
||||
|
||||
} else if (updatedPath.type === 'StaticMachine') {
|
||||
|
||||
// await setEventApi(
|
||||
// organization,
|
||||
// updatedPath.modeluuid,
|
||||
// { type: "StaticMachine", points: updatedPath.points }
|
||||
// );
|
||||
|
||||
const data = {
|
||||
organization: organization,
|
||||
modeluuid: updatedPath.modeluuid,
|
||||
eventData: { type: "StaticMachine", points: updatedPath.points }
|
||||
}
|
||||
|
||||
socket.emit('v2:model-asset:updateEventData', data);
|
||||
|
||||
} else if (updatedPath.type === 'ArmBot') {
|
||||
|
||||
// await setEventApi(
|
||||
// organization,
|
||||
// updatedPath.modeluuid,
|
||||
// { type: "ArmBot", points: updatedPath.points }
|
||||
// );
|
||||
|
||||
const data = {
|
||||
organization: organization,
|
||||
modeluuid: updatedPath.modeluuid,
|
||||
eventData: { type: "ArmBot", points: updatedPath.points }
|
||||
}
|
||||
|
||||
socket.emit('v2:model-asset:updateEventData', data);
|
||||
|
||||
}
|
||||
})
|
||||
|
||||
@@ -397,7 +513,6 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
||||
|
||||
// For Vehicles, check if they're already connected to anything
|
||||
if (intersected.userData.path.type === 'Vehicle') {
|
||||
console.log('intersected: ', intersected);
|
||||
const vehicleConnections = intersected.userData.path.points.connections.targets.length;
|
||||
if (vehicleConnections >= 1) {
|
||||
console.log("Vehicle can only have one connection");
|
||||
@@ -437,6 +552,69 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if StaticMachine is involved in the connection
|
||||
if ((firstPath?.type === 'StaticMachine' && secondPath?.type !== 'ArmBot') ||
|
||||
(secondPath?.type === 'StaticMachine' && firstPath?.type !== 'ArmBot')) {
|
||||
console.log("StaticMachine can only connect to ArmBot");
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if StaticMachine already has a connection
|
||||
if (firstPath?.type === 'StaticMachine') {
|
||||
const staticConnections = firstPath.points.connections.targets.length;
|
||||
if (staticConnections >= 1) {
|
||||
console.log("StaticMachine can only have one connection");
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (secondPath?.type === 'StaticMachine') {
|
||||
const staticConnections = secondPath.points.connections.targets.length;
|
||||
if (staticConnections >= 1) {
|
||||
console.log("StaticMachine can only have one connection");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Check if ArmBot is involved
|
||||
if ((firstPath?.type === 'ArmBot' && secondPath?.type === 'StaticMachine') ||
|
||||
(secondPath?.type === 'ArmBot' && firstPath?.type === 'StaticMachine')) {
|
||||
|
||||
const armBotPath = firstPath?.type === 'ArmBot' ? firstPath : secondPath;
|
||||
const staticPath = firstPath?.type === 'StaticMachine' ? firstPath : secondPath;
|
||||
|
||||
const armBotConnections = armBotPath.points.connections.targets || [];
|
||||
const alreadyConnectedToStatic = armBotConnections.some(target => {
|
||||
const targetPath = simulationStates.find(p => p.modeluuid === target.modelUUID);
|
||||
return targetPath?.type === 'StaticMachine';
|
||||
});
|
||||
|
||||
if (alreadyConnectedToStatic) {
|
||||
console.log("ArmBot can only connect to one StaticMachine");
|
||||
return;
|
||||
}
|
||||
|
||||
const staticConnections = staticPath.points.connections.targets.length;
|
||||
if (staticConnections >= 1) {
|
||||
console.log("StaticMachine can only have one connection");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Prevent ArmBot ↔ ArmBot
|
||||
if (firstPath?.type === 'ArmBot' && secondPath?.type === 'ArmBot') {
|
||||
console.log("Cannot connect two ArmBots together");
|
||||
return;
|
||||
}
|
||||
|
||||
// If one is ArmBot, ensure the other is StaticMachine or Conveyor
|
||||
if (firstPath?.type === 'ArmBot' || secondPath?.type === 'ArmBot') {
|
||||
const otherType = firstPath?.type === 'ArmBot' ? secondPath?.type : firstPath?.type;
|
||||
if (otherType !== 'StaticMachine' && otherType !== 'Conveyor') {
|
||||
console.log("ArmBot can only connect to Conveyors or one StaticMachine");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// At least one must be start/end point
|
||||
if (!firstSelected.isCorner && !isStartOrEnd) {
|
||||
console.log("At least one of the selected spheres must be a start or end point.");
|
||||
@@ -444,20 +622,10 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
||||
}
|
||||
|
||||
// All checks passed - make the connection
|
||||
handleAddConnection(
|
||||
firstSelected.modelUUID,
|
||||
firstSelected.sphereUUID,
|
||||
modelUUID,
|
||||
sphereUUID
|
||||
);
|
||||
handleAddConnection(firstSelected.modelUUID, firstSelected.sphereUUID, modelUUID, sphereUUID);
|
||||
} else {
|
||||
// First selection - just store it
|
||||
setFirstSelected({
|
||||
modelUUID,
|
||||
sphereUUID,
|
||||
position: worldPosition,
|
||||
isCorner: isStartOrEnd
|
||||
});
|
||||
setFirstSelected({ modelUUID, sphereUUID, position: worldPosition, isCorner: isStartOrEnd });
|
||||
setIsConnecting(true);
|
||||
}
|
||||
}
|
||||
@@ -470,7 +638,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
||||
}
|
||||
};
|
||||
|
||||
if (activeModule === 'simulation') {
|
||||
if (activeModule === 'simulation' && !deleteTool) {
|
||||
canvasElement.addEventListener("mousedown", onMouseDown);
|
||||
canvasElement.addEventListener("mouseup", onMouseUp);
|
||||
canvasElement.addEventListener("mousemove", onMouseMove);
|
||||
@@ -487,7 +655,16 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
||||
canvasElement.removeEventListener("mousemove", onMouseMove);
|
||||
canvasElement.removeEventListener("contextmenu", onContextMenu);
|
||||
};
|
||||
}, [camera, scene, raycaster, firstSelected, simulationStates]);
|
||||
}, [camera, scene, raycaster, firstSelected, simulationStates, deleteTool]);
|
||||
|
||||
useFrame(() => {
|
||||
Object.values(groupRefs.current).forEach((group) => {
|
||||
if (group) {
|
||||
const distance = new THREE.Vector3(...group.position.toArray()).distanceTo(camera.position);
|
||||
group.visible = ((distance <= renderDistance) && !isPlaying);
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
useFrame(() => {
|
||||
if (firstSelected) {
|
||||
@@ -511,9 +688,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
||||
}
|
||||
}
|
||||
|
||||
const sphereIntersects = raycaster.intersectObjects(pathsGroupRef.current.children, true).filter((obj) =>
|
||||
obj.object.name.includes("events-sphere")
|
||||
);
|
||||
const sphereIntersects = raycaster.intersectObjects(pathsGroupRef.current.children, true).filter((obj) => obj.object.name.includes("events-sphere"));
|
||||
|
||||
if (sphereIntersects.length > 0) {
|
||||
const sphere = sphereIntersects[0].object;
|
||||
@@ -528,15 +703,21 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
||||
const isVehicleToVehicle = firstPath?.type === 'Vehicle' && secondPath?.type === 'Vehicle';
|
||||
|
||||
// Inside the useFrame hook, where we check for snapped spheres:
|
||||
const isConnectable = (pathData.type === 'Vehicle' ||
|
||||
const isConnectable = (
|
||||
pathData.type === 'Vehicle' ||
|
||||
pathData.type === 'ArmBot' ||
|
||||
(pathData.points.length > 0 && (
|
||||
sphereUUID === pathData.points[0].uuid ||
|
||||
sphereUUID === pathData.points[pathData.points.length - 1].uuid
|
||||
))) &&
|
||||
sphereUUID === pathData.points[pathData.points.length - 1].uuid ||
|
||||
(pathData.type === 'Conveyor' && firstPath?.type === 'ArmBot') // Allow ArmBot to connect to middle points
|
||||
))
|
||||
) &&
|
||||
!isVehicleToVehicle &&
|
||||
!(firstPath?.type === 'Conveyor' &&
|
||||
!(
|
||||
firstPath?.type === 'Conveyor' &&
|
||||
pathData.type === 'Conveyor' &&
|
||||
!firstSelected.isCorner);
|
||||
!firstSelected.isCorner
|
||||
);
|
||||
|
||||
// Check for duplicate connection (regardless of path type)
|
||||
const isDuplicateConnection = simulationStates.some(path => {
|
||||
@@ -574,12 +755,50 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
||||
(firstPath?.type === 'Vehicle' && secondPath?.type !== 'Conveyor') ||
|
||||
(secondPath?.type === 'Vehicle' && firstPath?.type !== 'Conveyor');
|
||||
|
||||
// Check if StaticMachine is connecting to non-ArmBot
|
||||
const isStaticMachineToNonArmBot =
|
||||
(firstPath?.type === 'StaticMachine' && secondPath?.type !== 'ArmBot') ||
|
||||
(secondPath?.type === 'StaticMachine' && firstPath?.type !== 'ArmBot');
|
||||
|
||||
// Check if StaticMachine already has a connection
|
||||
const isStaticMachineAtMaxConnections =
|
||||
(firstPath?.type === 'StaticMachine' && firstPath.points.connections.targets.length >= 1) ||
|
||||
(secondPath?.type === 'StaticMachine' && secondPath.points.connections.targets.length >= 1);
|
||||
|
||||
// Check if ArmBot is connecting to StaticMachine
|
||||
const isArmBotToStaticMachine =
|
||||
(firstPath?.type === 'ArmBot' && secondPath?.type === 'StaticMachine') ||
|
||||
(secondPath?.type === 'ArmBot' && firstPath?.type === 'StaticMachine');
|
||||
|
||||
// Prevent multiple StaticMachine connections to ArmBot
|
||||
let isArmBotAlreadyConnectedToStatic = false;
|
||||
if (isArmBotToStaticMachine) {
|
||||
const armBotPath = firstPath?.type === 'ArmBot' ? firstPath : secondPath;
|
||||
isArmBotAlreadyConnectedToStatic = armBotPath.points.connections.targets.some(target => {
|
||||
const targetPath = simulationStates.find(p => p.modeluuid === target.modelUUID);
|
||||
return targetPath?.type === 'StaticMachine';
|
||||
});
|
||||
}
|
||||
|
||||
// Prevent ArmBot to ArmBot
|
||||
const isArmBotToArmBot = firstPath?.type === 'ArmBot' && secondPath?.type === 'ArmBot';
|
||||
|
||||
// If ArmBot is involved, other must be Conveyor or StaticMachine
|
||||
const isArmBotToInvalidType = (firstPath?.type === 'ArmBot' || secondPath?.type === 'ArmBot') &&
|
||||
!(firstPath?.type === 'Conveyor' || firstPath?.type === 'StaticMachine' ||
|
||||
secondPath?.type === 'Conveyor' || secondPath?.type === 'StaticMachine');
|
||||
|
||||
if (
|
||||
!isDuplicateConnection &&
|
||||
!isVehicleToVehicle &&
|
||||
!isNonVehicleAlreadyConnected &&
|
||||
!isVehicleAtMaxConnections &&
|
||||
!isVehicleConnectingToNonConveyor &&
|
||||
!isStaticMachineToNonArmBot &&
|
||||
!isStaticMachineAtMaxConnections &&
|
||||
!isArmBotToArmBot &&
|
||||
!isArmBotToInvalidType &&
|
||||
!isArmBotAlreadyConnectedToStatic &&
|
||||
firstSelected.sphereUUID !== sphereUUID &&
|
||||
firstSelected.modelUUID !== modelUUID &&
|
||||
(firstSelected.isCorner || isConnectable) &&
|
||||
@@ -596,6 +815,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
||||
} else {
|
||||
isInvalidConnection = true;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (snappedSphere) {
|
||||
@@ -632,14 +852,144 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
||||
}
|
||||
});
|
||||
|
||||
const removeConnections = (connection1: { model: string; point: string }, connection2: { model: string; point: string }) => {
|
||||
const updatedStates = simulationStates.map(state => {
|
||||
// Handle Conveyor (which has multiple points)
|
||||
if (state.type === 'Conveyor') {
|
||||
const updatedConveyor: Types.ConveyorEventsSchema = {
|
||||
...state,
|
||||
points: state.points.map(point => {
|
||||
// Check if this point is either connection1 or connection2
|
||||
if ((state.modeluuid === connection1.model && point.uuid === connection1.point) ||
|
||||
(state.modeluuid === connection2.model && point.uuid === connection2.point)) {
|
||||
|
||||
return {
|
||||
...point,
|
||||
connections: {
|
||||
...point.connections,
|
||||
targets: point.connections.targets.filter(target => {
|
||||
// Remove the target that matches the other connection
|
||||
return !(
|
||||
(target.modelUUID === connection1.model && target.pointUUID === connection1.point) ||
|
||||
(target.modelUUID === connection2.model && target.pointUUID === connection2.point)
|
||||
);
|
||||
})
|
||||
}
|
||||
};
|
||||
}
|
||||
return point;
|
||||
})
|
||||
};
|
||||
return updatedConveyor;
|
||||
}
|
||||
// Handle Vehicle
|
||||
else if (state.type === 'Vehicle') {
|
||||
if ((state.modeluuid === connection1.model && state.points.uuid === connection1.point) ||
|
||||
(state.modeluuid === connection2.model && state.points.uuid === connection2.point)) {
|
||||
|
||||
const updatedVehicle: Types.VehicleEventsSchema = {
|
||||
...state,
|
||||
points: {
|
||||
...state.points,
|
||||
connections: {
|
||||
...state.points.connections,
|
||||
targets: state.points.connections.targets.filter(target => {
|
||||
return !(
|
||||
(target.modelUUID === connection1.model && target.pointUUID === connection1.point) ||
|
||||
(target.modelUUID === connection2.model && target.pointUUID === connection2.point)
|
||||
);
|
||||
})
|
||||
},
|
||||
// Ensure all required Vehicle point properties are included
|
||||
speed: state.points.speed,
|
||||
actions: state.points.actions
|
||||
}
|
||||
};
|
||||
return updatedVehicle;
|
||||
}
|
||||
}
|
||||
// Handle StaticMachine
|
||||
else if (state.type === 'StaticMachine') {
|
||||
if ((state.modeluuid === connection1.model && state.points.uuid === connection1.point) ||
|
||||
(state.modeluuid === connection2.model && state.points.uuid === connection2.point)) {
|
||||
|
||||
const updatedStaticMachine: Types.StaticMachineEventsSchema = {
|
||||
...state,
|
||||
points: {
|
||||
...state.points,
|
||||
connections: {
|
||||
...state.points.connections,
|
||||
targets: state.points.connections.targets.filter(target => {
|
||||
return !(
|
||||
(target.modelUUID === connection1.model && target.pointUUID === connection1.point) ||
|
||||
(target.modelUUID === connection2.model && target.pointUUID === connection2.point)
|
||||
);
|
||||
})
|
||||
},
|
||||
// Ensure all required StaticMachine point properties are included
|
||||
actions: state.points.actions,
|
||||
triggers: state.points.triggers
|
||||
}
|
||||
};
|
||||
return updatedStaticMachine;
|
||||
}
|
||||
}
|
||||
// Handle ArmBot
|
||||
else if (state.type === 'ArmBot') {
|
||||
if ((state.modeluuid === connection1.model && state.points.uuid === connection1.point) ||
|
||||
(state.modeluuid === connection2.model && state.points.uuid === connection2.point)) {
|
||||
|
||||
const updatedArmBot: Types.ArmBotEventsSchema = {
|
||||
...state,
|
||||
points: {
|
||||
...state.points,
|
||||
connections: {
|
||||
...state.points.connections,
|
||||
targets: state.points.connections.targets.filter(target => {
|
||||
return !(
|
||||
(target.modelUUID === connection1.model && target.pointUUID === connection1.point) ||
|
||||
(target.modelUUID === connection2.model && target.pointUUID === connection2.point)
|
||||
);
|
||||
})
|
||||
},
|
||||
actions: {
|
||||
...state.points.actions,
|
||||
processes: state.points.actions.processes?.filter(process => {
|
||||
return !(
|
||||
process.startPoint === connection1.point ||
|
||||
process.endPoint === connection1.point ||
|
||||
process.startPoint === connection2.point ||
|
||||
process.endPoint === connection2.point
|
||||
);
|
||||
}) || []
|
||||
},
|
||||
triggers: state.points.triggers
|
||||
}
|
||||
};
|
||||
return updatedArmBot;
|
||||
}
|
||||
}
|
||||
return state;
|
||||
});
|
||||
|
||||
const updatedPaths = updatedStates.filter(state =>
|
||||
state.modeluuid === connection1.model || state.modeluuid === connection2.model
|
||||
);
|
||||
|
||||
updateBackend(updatedPaths);
|
||||
|
||||
setSimulationStates(updatedStates);
|
||||
};
|
||||
|
||||
|
||||
return (
|
||||
<group name='simulationConnectionGroup' visible={!isPlaying} >
|
||||
<group name='simulationConnectionGroup' visible={!isPlaying}>
|
||||
{simulationStates.flatMap(path => {
|
||||
if (path.type === 'Conveyor') {
|
||||
return path.points.flatMap(point =>
|
||||
point.connections.targets.map((target, index) => {
|
||||
const targetPath = simulationStates.find(p => p.modeluuid === target.modelUUID);
|
||||
if (targetPath?.type === 'Vehicle') return null;
|
||||
if (targetPath?.type !== 'Conveyor' && targetPath?.type !== 'ArmBot') return null;
|
||||
|
||||
const fromSphere = pathsGroupRef.current?.getObjectByProperty('uuid', point.uuid);
|
||||
const toSphere = pathsGroupRef.current?.getObjectByProperty('uuid', target.pointUUID);
|
||||
@@ -652,31 +1002,48 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
||||
|
||||
const distance = fromWorldPosition.distanceTo(toWorldPosition);
|
||||
const heightFactor = Math.max(0.5, distance * 0.2);
|
||||
|
||||
const midPoint = new THREE.Vector3(
|
||||
(fromWorldPosition.x + toWorldPosition.x) / 2,
|
||||
Math.max(fromWorldPosition.y, toWorldPosition.y) + heightFactor,
|
||||
(fromWorldPosition.z + toWorldPosition.z) / 2
|
||||
);
|
||||
const midPoint = new THREE.Vector3((fromWorldPosition.x + toWorldPosition.x) / 2, Math.max(fromWorldPosition.y, toWorldPosition.y) + heightFactor, (fromWorldPosition.z + toWorldPosition.z) / 2);
|
||||
|
||||
return (
|
||||
<QuadraticBezierLine
|
||||
key={`${point.uuid}-${target.pointUUID}-${index}`}
|
||||
ref={(el) => (groupRefs.current[`${point.uuid}-${target.pointUUID}-${index}`] = el!)}
|
||||
start={fromWorldPosition.toArray()}
|
||||
end={toWorldPosition.toArray()}
|
||||
mid={midPoint.toArray()}
|
||||
color="white"
|
||||
color={
|
||||
deleteTool && hoveredLineKey === `${point.uuid}-${target.pointUUID}-${index}`
|
||||
? 'red'
|
||||
: targetPath?.type === 'ArmBot'
|
||||
? '#42a5f5'
|
||||
: 'white'
|
||||
}
|
||||
lineWidth={4}
|
||||
dashed
|
||||
dashed={(deleteTool && hoveredLineKey === `${point.uuid}-${target.pointUUID}-${index}`) ? false : true}
|
||||
dashSize={0.75}
|
||||
dashScale={20}
|
||||
onPointerOver={() => setHoveredLineKey(`${point.uuid}-${target.pointUUID}-${index}`)}
|
||||
onPointerOut={() => setHoveredLineKey(null)}
|
||||
onClick={() => {
|
||||
if (deleteTool) {
|
||||
|
||||
const connection1 = { model: path.modeluuid, point: point.uuid }
|
||||
const connection2 = { model: target.modelUUID, point: target.pointUUID }
|
||||
|
||||
removeConnections(connection1, connection2)
|
||||
|
||||
}
|
||||
}}
|
||||
userData={target}
|
||||
/>
|
||||
);
|
||||
}
|
||||
return null;
|
||||
})
|
||||
);
|
||||
} else if (path.type === 'Vehicle') {
|
||||
}
|
||||
|
||||
if (path.type === 'Vehicle') {
|
||||
return path.points.connections.targets.map((target, index) => {
|
||||
const fromSphere = pathsGroupRef.current?.getObjectByProperty('uuid', path.points.uuid);
|
||||
const toSphere = pathsGroupRef.current?.getObjectByProperty('uuid', target.pointUUID);
|
||||
@@ -689,30 +1056,97 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
||||
|
||||
const distance = fromWorldPosition.distanceTo(toWorldPosition);
|
||||
const heightFactor = Math.max(0.5, distance * 0.2);
|
||||
|
||||
const midPoint = new THREE.Vector3(
|
||||
(fromWorldPosition.x + toWorldPosition.x) / 2,
|
||||
Math.max(fromWorldPosition.y, toWorldPosition.y) + heightFactor,
|
||||
(fromWorldPosition.z + toWorldPosition.z) / 2
|
||||
);
|
||||
const midPoint = new THREE.Vector3((fromWorldPosition.x + toWorldPosition.x) / 2, Math.max(fromWorldPosition.y, toWorldPosition.y) + heightFactor, (fromWorldPosition.z + toWorldPosition.z) / 2);
|
||||
|
||||
return (
|
||||
<QuadraticBezierLine
|
||||
key={`${path.points.uuid}-${target.pointUUID}-${index}`}
|
||||
ref={(el) => (groupRefs.current[`${path.points.uuid}-${target.pointUUID}-${index}`] = el!)}
|
||||
start={fromWorldPosition.toArray()}
|
||||
end={toWorldPosition.toArray()}
|
||||
mid={midPoint.toArray()}
|
||||
color="orange"
|
||||
color={
|
||||
deleteTool && hoveredLineKey === `${path.points.uuid}-${target.pointUUID}-${index}`
|
||||
? 'red'
|
||||
: 'orange'
|
||||
}
|
||||
lineWidth={4}
|
||||
dashed
|
||||
dashed={(deleteTool && hoveredLineKey === `${path.points.uuid}-${target.pointUUID}-${index}`) ? false : true}
|
||||
dashSize={0.75}
|
||||
dashScale={20}
|
||||
onPointerOver={() => setHoveredLineKey(`${path.points.uuid}-${target.pointUUID}-${index}`)}
|
||||
onPointerOut={() => setHoveredLineKey(null)}
|
||||
onClick={() => {
|
||||
if (deleteTool) {
|
||||
|
||||
const connection1 = { model: path.modeluuid, point: path.points.uuid }
|
||||
const connection2 = { model: target.modelUUID, point: target.pointUUID }
|
||||
|
||||
removeConnections(connection1, connection2)
|
||||
}
|
||||
}}
|
||||
userData={target}
|
||||
/>
|
||||
);
|
||||
}
|
||||
return null;
|
||||
});
|
||||
}
|
||||
|
||||
if (path.type === 'StaticMachine') {
|
||||
return path.points.connections.targets.map((target, index) => {
|
||||
const targetPath = simulationStates.find(p => p.modeluuid === target.modelUUID);
|
||||
if (targetPath?.type !== 'ArmBot') return null;
|
||||
|
||||
const fromSphere = pathsGroupRef.current?.getObjectByProperty('uuid', path.points.uuid);
|
||||
const toSphere = pathsGroupRef.current?.getObjectByProperty('uuid', target.pointUUID);
|
||||
|
||||
if (fromSphere && toSphere) {
|
||||
const fromWorldPosition = new THREE.Vector3();
|
||||
const toWorldPosition = new THREE.Vector3();
|
||||
fromSphere.getWorldPosition(fromWorldPosition);
|
||||
toSphere.getWorldPosition(toWorldPosition);
|
||||
|
||||
const distance = fromWorldPosition.distanceTo(toWorldPosition);
|
||||
const heightFactor = Math.max(0.5, distance * 0.2);
|
||||
const midPoint = new THREE.Vector3((fromWorldPosition.x + toWorldPosition.x) / 2, Math.max(fromWorldPosition.y, toWorldPosition.y) + heightFactor, (fromWorldPosition.z + toWorldPosition.z) / 2);
|
||||
|
||||
return (
|
||||
<QuadraticBezierLine
|
||||
key={`${path.points.uuid}-${target.pointUUID}-${index}`}
|
||||
ref={(el) => (groupRefs.current[`${path.points.uuid}-${target.pointUUID}-${index}`] = el!)}
|
||||
start={fromWorldPosition.toArray()}
|
||||
end={toWorldPosition.toArray()}
|
||||
mid={midPoint.toArray()}
|
||||
color={
|
||||
deleteTool && hoveredLineKey === `${path.points.uuid}-${target.pointUUID}-${index}`
|
||||
? 'red'
|
||||
: '#42a5f5'
|
||||
}
|
||||
lineWidth={4}
|
||||
dashed={(deleteTool && hoveredLineKey === `${path.points.uuid}-${target.pointUUID}-${index}`) ? false : true}
|
||||
dashSize={0.75}
|
||||
dashScale={20}
|
||||
onPointerOver={() => setHoveredLineKey(`${path.points.uuid}-${target.pointUUID}-${index}`)}
|
||||
onPointerOut={() => setHoveredLineKey(null)}
|
||||
onClick={() => {
|
||||
if (deleteTool) {
|
||||
|
||||
const connection1 = { model: path.modeluuid, point: path.points.uuid }
|
||||
const connection2 = { model: target.modelUUID, point: target.pointUUID }
|
||||
|
||||
removeConnections(connection1, connection2)
|
||||
|
||||
}
|
||||
}}
|
||||
userData={target}
|
||||
/>
|
||||
);
|
||||
}
|
||||
return null;
|
||||
});
|
||||
}
|
||||
|
||||
return [];
|
||||
})}
|
||||
|
||||
@@ -730,6 +1164,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
|
||||
)}
|
||||
</group>
|
||||
);
|
||||
|
||||
}
|
||||
|
||||
export default PathConnector;
|
||||
@@ -206,6 +206,7 @@ function PathCreation({ pathsGroupRef, }: { pathsGroupRef: React.MutableRefObjec
|
||||
return (
|
||||
<group
|
||||
name={`${path.modeluuid}-${path.type}-path`}
|
||||
uuid={path.modeluuid}
|
||||
key={path.modeluuid}
|
||||
ref={(el) => (groupRefs.current[path.modeluuid] = el!)}
|
||||
position={path.position}
|
||||
@@ -271,10 +272,11 @@ function PathCreation({ pathsGroupRef, }: { pathsGroupRef: React.MutableRefObjec
|
||||
})}
|
||||
</group>
|
||||
);
|
||||
} else if (path.type === "Vehicle" || path.type === "StaticMachine") {
|
||||
} else if (path.type === "Vehicle") {
|
||||
return (
|
||||
<group
|
||||
name={`${path.modeluuid}-${path.type}-path`}
|
||||
uuid={path.modeluuid}
|
||||
key={path.modeluuid}
|
||||
ref={(el) => (groupRefs.current[path.modeluuid] = el!)}
|
||||
position={path.position}
|
||||
@@ -323,6 +325,112 @@ function PathCreation({ pathsGroupRef, }: { pathsGroupRef: React.MutableRefObjec
|
||||
</Sphere>
|
||||
</group>
|
||||
);
|
||||
} else if (path.type === "StaticMachine") {
|
||||
return (
|
||||
<group
|
||||
name={`${path.modeluuid}-${path.type}-path`}
|
||||
uuid={path.modeluuid}
|
||||
key={path.modeluuid}
|
||||
ref={(el) => (groupRefs.current[path.modeluuid] = el!)}
|
||||
position={path.position}
|
||||
onClick={(e) => {
|
||||
if (isConnecting || eyeDropMode) return;
|
||||
e.stopPropagation();
|
||||
setSelectedPath({
|
||||
path,
|
||||
group: groupRefs.current[path.modeluuid],
|
||||
});
|
||||
setSelectedActionSphere(null);
|
||||
setTransformMode(null);
|
||||
setSubModule("mechanics");
|
||||
}}
|
||||
onPointerMissed={() => {
|
||||
if (eyeDropMode) return;
|
||||
setSelectedPath(null);
|
||||
setSubModule("properties");
|
||||
}}
|
||||
>
|
||||
<Sphere
|
||||
key={path.points.uuid}
|
||||
uuid={path.points.uuid}
|
||||
position={path.points.position}
|
||||
args={[0.15, 32, 32]}
|
||||
name="events-sphere"
|
||||
ref={(el) => (sphereRefs.current[path.points.uuid] = el!)}
|
||||
onClick={(e) => {
|
||||
if (isConnecting || eyeDropMode) return;
|
||||
e.stopPropagation();
|
||||
setSelectedActionSphere({
|
||||
path,
|
||||
points: sphereRefs.current[path.points.uuid],
|
||||
});
|
||||
setSubModule("mechanics");
|
||||
setSelectedPath(null);
|
||||
}}
|
||||
userData={{ points: path.points, path }}
|
||||
onPointerMissed={() => {
|
||||
if (eyeDropMode) return;
|
||||
setSubModule("properties");
|
||||
setSelectedActionSphere(null);
|
||||
}}
|
||||
>
|
||||
<meshStandardMaterial color="yellow" />
|
||||
</Sphere>
|
||||
</group>
|
||||
);
|
||||
} else if (path.type === "ArmBot") {
|
||||
return (
|
||||
<group
|
||||
name={`${path.modeluuid}-${path.type}-path`}
|
||||
uuid={path.modeluuid}
|
||||
key={path.modeluuid}
|
||||
ref={(el) => (groupRefs.current[path.modeluuid] = el!)}
|
||||
position={path.position}
|
||||
onClick={(e) => {
|
||||
if (isConnecting || eyeDropMode) return;
|
||||
e.stopPropagation();
|
||||
setSelectedPath({
|
||||
path,
|
||||
group: groupRefs.current[path.modeluuid],
|
||||
});
|
||||
setSelectedActionSphere(null);
|
||||
setTransformMode(null);
|
||||
setSubModule("mechanics");
|
||||
}}
|
||||
onPointerMissed={() => {
|
||||
if (eyeDropMode) return;
|
||||
setSelectedPath(null);
|
||||
setSubModule("properties");
|
||||
}}
|
||||
>
|
||||
<Sphere
|
||||
key={path.points.uuid}
|
||||
uuid={path.points.uuid}
|
||||
position={path.points.position}
|
||||
args={[0.15, 32, 32]}
|
||||
name="events-sphere"
|
||||
ref={(el) => (sphereRefs.current[path.points.uuid] = el!)}
|
||||
onClick={(e) => {
|
||||
if (isConnecting || eyeDropMode) return;
|
||||
e.stopPropagation();
|
||||
setSelectedActionSphere({
|
||||
path,
|
||||
points: sphereRefs.current[path.points.uuid],
|
||||
});
|
||||
setSubModule("mechanics");
|
||||
setSelectedPath(null);
|
||||
}}
|
||||
userData={{ points: path.points, path }}
|
||||
onPointerMissed={() => {
|
||||
if (eyeDropMode) return;
|
||||
setSubModule("properties");
|
||||
setSelectedActionSphere(null);
|
||||
}}
|
||||
>
|
||||
<meshStandardMaterial color="pink" />
|
||||
</Sphere>
|
||||
</group>
|
||||
);
|
||||
}
|
||||
return null;
|
||||
})}
|
||||
|
||||
@@ -9,17 +9,20 @@ import { useProcessAnimation } from "./useProcessAnimations";
|
||||
import ProcessObject from "./processObject";
|
||||
import { ProcessData } from "./types";
|
||||
import { useSimulationStates } from "../../../store/store";
|
||||
import { retrieveGLTF } from "../../../utils/indexDB/idbUtils";
|
||||
|
||||
interface ProcessContainerProps {
|
||||
processes: ProcessData[];
|
||||
setProcesses: React.Dispatch<React.SetStateAction<any[]>>;
|
||||
agvRef: any;
|
||||
MaterialRef: any;
|
||||
}
|
||||
|
||||
const ProcessAnimator: React.FC<ProcessContainerProps> = ({
|
||||
processes,
|
||||
setProcesses,
|
||||
agvRef,
|
||||
MaterialRef,
|
||||
}) => {
|
||||
const gltf = useLoader(GLTFLoader, crate) as GLTF;
|
||||
const groupRef = useRef<THREE.Group>(null);
|
||||
@@ -44,11 +47,57 @@ const ProcessAnimator: React.FC<ProcessContainerProps> = ({
|
||||
() => ({
|
||||
Box: new THREE.MeshStandardMaterial({ color: 0x8b4513 }),
|
||||
Crate: new THREE.MeshStandardMaterial({ color: 0x00ff00 }),
|
||||
Default: new THREE.MeshStandardMaterial({ color: 0x00ff00 }),
|
||||
// Default: new THREE.MeshStandardMaterial({ color: 0x00ff00 }),
|
||||
Default: new THREE.MeshStandardMaterial(),
|
||||
}),
|
||||
[]
|
||||
);
|
||||
|
||||
useEffect(() => {
|
||||
// Update material references for all spawned objects
|
||||
Object.entries(animationStates).forEach(([processId, processState]) => {
|
||||
Object.keys(processState.spawnedObjects).forEach((objectId) => {
|
||||
const entry = {
|
||||
processId,
|
||||
objectId,
|
||||
};
|
||||
|
||||
const materialType =
|
||||
processState.spawnedObjects[objectId]?.currentMaterialType;
|
||||
|
||||
if (!materialType) {
|
||||
return;
|
||||
}
|
||||
|
||||
const matRefArray = MaterialRef.current;
|
||||
|
||||
// Find existing material group
|
||||
const existing = matRefArray.find(
|
||||
(entryGroup: { material: string; objects: any[] }) =>
|
||||
entryGroup.material === materialType
|
||||
);
|
||||
|
||||
if (existing) {
|
||||
// Check if this processId + objectId already exists
|
||||
const alreadyExists = existing.objects.some(
|
||||
(o: any) =>
|
||||
o.processId === entry.processId && o.objectId === entry.objectId
|
||||
);
|
||||
|
||||
if (!alreadyExists) {
|
||||
existing.objects.push(entry);
|
||||
}
|
||||
} else {
|
||||
// Create new group for this material type
|
||||
matRefArray.push({
|
||||
material: materialType,
|
||||
objects: [entry],
|
||||
});
|
||||
}
|
||||
});
|
||||
});
|
||||
}, [animationStates, MaterialRef, agvRef]);
|
||||
|
||||
// In processAnimator.tsx - only the relevant spawn logic part that needs fixes
|
||||
|
||||
useFrame(() => {
|
||||
@@ -252,14 +301,39 @@ const ProcessAnimator: React.FC<ProcessContainerProps> = ({
|
||||
const nextPointIdx = stateRef.currentIndex + 1;
|
||||
const isLastPoint = nextPointIdx >= path.length;
|
||||
|
||||
// if (isLastPoint) {
|
||||
// if (currentPointData?.actions) {
|
||||
// const shouldStop = !hasNonInheritActions(
|
||||
// currentPointData.actions
|
||||
// );
|
||||
// if (shouldStop) {
|
||||
// return;
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
|
||||
if (isLastPoint) {
|
||||
if (currentPointData?.actions) {
|
||||
const shouldStop = !hasNonInheritActions(
|
||||
const hasNonInherit = hasNonInheritActions(
|
||||
currentPointData.actions
|
||||
);
|
||||
if (shouldStop) {
|
||||
if (!hasNonInherit) {
|
||||
// Remove the object if all actions are inherit
|
||||
updatedObjects[objectId] = {
|
||||
...obj,
|
||||
visible: false,
|
||||
state: { ...stateRef, isAnimating: false },
|
||||
};
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
// No actions at last point - remove the object
|
||||
updatedObjects[objectId] = {
|
||||
...obj,
|
||||
visible: false,
|
||||
state: { ...stateRef, isAnimating: false },
|
||||
};
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -329,6 +403,7 @@ const ProcessAnimator: React.FC<ProcessContainerProps> = ({
|
||||
.filter(([_, obj]) => obj.visible)
|
||||
.map(([objectId, obj]) => {
|
||||
const process = processedProcesses.find((p) => p.id === processId);
|
||||
|
||||
const renderAs = process?.renderAs || "custom";
|
||||
|
||||
return (
|
||||
|
||||
@@ -6,18 +6,24 @@ interface ProcessContainerProps {
|
||||
processes: any[];
|
||||
setProcesses: React.Dispatch<React.SetStateAction<any[]>>;
|
||||
agvRef: any;
|
||||
MaterialRef: any;
|
||||
}
|
||||
|
||||
const ProcessContainer: React.FC<ProcessContainerProps> = ({
|
||||
processes,
|
||||
setProcesses,
|
||||
agvRef
|
||||
agvRef,
|
||||
MaterialRef,
|
||||
}) => {
|
||||
console.log("processes: ", processes);
|
||||
return (
|
||||
<>
|
||||
<ProcessCreator onProcessesCreated={setProcesses} />
|
||||
<ProcessAnimator processes={processes} setProcesses={setProcesses} agvRef={agvRef}/>
|
||||
<ProcessAnimator
|
||||
processes={processes}
|
||||
setProcesses={setProcesses}
|
||||
agvRef={agvRef}
|
||||
MaterialRef={MaterialRef}
|
||||
/>
|
||||
</>
|
||||
);
|
||||
};
|
||||
|
||||
@@ -25,7 +25,6 @@ interface EnhancedProcessAnimationState extends ProcessAnimationState {
|
||||
pointId: string;
|
||||
objectId: string;
|
||||
triggerId: string;
|
||||
hasSpawnedZeroIntervalObject?: boolean;
|
||||
}>;
|
||||
}
|
||||
|
||||
@@ -139,7 +138,6 @@ export const useProcessAnimation = (
|
||||
processDelayDuration: 0,
|
||||
triggerCounts,
|
||||
triggerLogs: [],
|
||||
hasSpawnedZeroIntervalObject: false, // Initialize the new property
|
||||
};
|
||||
});
|
||||
|
||||
@@ -453,7 +451,7 @@ export const useProcessAnimation = (
|
||||
|
||||
// Increment expectedHitCount if not playing
|
||||
if (!vehicleEntry.isplaying) {
|
||||
vehicleEntry.expectedHitCount = processTotalHits + 1;
|
||||
vehicleEntry.expectedHitCount = processTotalHits;
|
||||
}
|
||||
|
||||
// Set vehicle's hitCount to the processTotalHits
|
||||
|
||||
@@ -18,6 +18,7 @@ function Simulation() {
|
||||
const { simulationStates, setSimulationStates } = useSimulationStates();
|
||||
const [processes, setProcesses] = useState<any[]>([]);
|
||||
const agvRef = useRef([]);
|
||||
const MaterialRef = useRef([]);
|
||||
|
||||
return (
|
||||
<>
|
||||
@@ -26,8 +27,17 @@ function Simulation() {
|
||||
<>
|
||||
<PathCreation pathsGroupRef={pathsGroupRef} />
|
||||
<PathConnector pathsGroupRef={pathsGroupRef} />
|
||||
<ProcessContainer processes={processes} setProcesses={setProcesses} agvRef={agvRef} />
|
||||
<Agv processes={processes} agvRef={agvRef} />
|
||||
<ProcessContainer
|
||||
processes={processes}
|
||||
setProcesses={setProcesses}
|
||||
agvRef={agvRef}
|
||||
MaterialRef={MaterialRef}
|
||||
/>
|
||||
<Agv
|
||||
processes={processes}
|
||||
agvRef={agvRef}
|
||||
MaterialRef={MaterialRef}
|
||||
/>
|
||||
</>
|
||||
)}
|
||||
</>
|
||||
|
||||
@@ -1,55 +1,22 @@
|
||||
// import html2canvas from "html2canvas";
|
||||
|
||||
export const captureVisualization = async (): Promise<string | null> => {
|
||||
const container = document.getElementById("real-time-vis-canvas");
|
||||
if (!container) return null;
|
||||
const container = document.getElementById("real-time-vis-canvas");
|
||||
if (!container) return null;
|
||||
|
||||
const canvas = document.createElement("canvas");
|
||||
const ctx = canvas.getContext("2d");
|
||||
if (!ctx) return null;
|
||||
try {
|
||||
// Use html2canvas to capture the container
|
||||
// const canvas = await html2canvas(container, {
|
||||
// scale: 1, // Adjust scale for higher/lower resolution
|
||||
// });
|
||||
|
||||
const rect = container.getBoundingClientRect();
|
||||
canvas.width = rect.width;
|
||||
canvas.height = rect.height;
|
||||
// // Convert the canvas to a data URL (PNG format)
|
||||
// const dataUrl = canvas.toDataURL("image/png");
|
||||
// return dataUrl;
|
||||
|
||||
// Draw background
|
||||
ctx.fillStyle = getComputedStyle(container).backgroundColor;
|
||||
ctx.fillRect(0, 0, canvas.width, canvas.height);
|
||||
|
||||
// Capture all canvas elements
|
||||
const canvases = container.querySelectorAll("canvas");
|
||||
canvases.forEach((childCanvas) => {
|
||||
const childRect = childCanvas.getBoundingClientRect();
|
||||
const x = childRect.left - rect.left;
|
||||
const y = childRect.top - rect.top;
|
||||
ctx.drawImage(childCanvas, x, y, childRect.width, childRect.height);
|
||||
});
|
||||
|
||||
// Capture SVG elements
|
||||
const svgs = container.querySelectorAll("svg");
|
||||
for (const svg of Array.from(svgs)) {
|
||||
const svgString = new XMLSerializer().serializeToString(svg);
|
||||
const svgBlob = new Blob([svgString], { type: "image/svg+xml" });
|
||||
const url = URL.createObjectURL(svgBlob);
|
||||
|
||||
try {
|
||||
const img = await new Promise<HTMLImageElement>((resolve, reject) => {
|
||||
const image = new Image();
|
||||
image.onload = () => resolve(image);
|
||||
image.onerror = reject;
|
||||
image.src = url;
|
||||
});
|
||||
|
||||
const svgRect = svg.getBoundingClientRect();
|
||||
ctx.drawImage(
|
||||
img,
|
||||
svgRect.left - rect.left,
|
||||
svgRect.top - rect.top,
|
||||
svgRect.width,
|
||||
svgRect.height
|
||||
);
|
||||
} finally {
|
||||
URL.revokeObjectURL(url);
|
||||
}
|
||||
}
|
||||
|
||||
return canvas.toDataURL("image/png");
|
||||
return null;
|
||||
} catch (error) {
|
||||
console.error("Error capturing visualization:", error);
|
||||
return null;
|
||||
}
|
||||
};
|
||||
|
||||
@@ -28,10 +28,10 @@ export const handleSaveTemplate = async ({
|
||||
templates = [],
|
||||
visualizationSocket,
|
||||
}: HandleSaveTemplateProps): Promise<void> => {
|
||||
console.log('floatingWidget: ', floatingWidget);
|
||||
try {
|
||||
// Check if the selected zone has any widgets
|
||||
if (!selectedZone.panelOrder || selectedZone.panelOrder.length === 0) {
|
||||
console.warn("No widgets found in the selected zone.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -49,7 +49,8 @@ export const handleSaveTemplate = async ({
|
||||
}
|
||||
|
||||
// Capture visualization snapshot
|
||||
const snapshot = await captureVisualization();
|
||||
// const snapshot = await captureVisualization();
|
||||
const snapshot = null;
|
||||
|
||||
// if (!snapshot) {
|
||||
// return;
|
||||
@@ -72,7 +73,6 @@ export const handleSaveTemplate = async ({
|
||||
: "";
|
||||
|
||||
if (!organization) {
|
||||
console.error("Organization could not be determined from email.");
|
||||
return;
|
||||
}
|
||||
let saveTemplate = {
|
||||
@@ -87,13 +87,13 @@ export const handleSaveTemplate = async ({
|
||||
try {
|
||||
addTemplate(newTemplate);
|
||||
// const response = await saveTemplateApi(organization, newTemplate);
|
||||
// console.log("Save API Response:", response);
|
||||
//
|
||||
|
||||
// Add template only if API call succeeds
|
||||
} catch (apiError) {
|
||||
// console.error("Error saving template to API:", apiError);
|
||||
//
|
||||
}
|
||||
} catch (error) {
|
||||
// console.error("Error in handleSaveTemplate:", error);
|
||||
//
|
||||
}
|
||||
};
|
||||
|
||||
@@ -15,22 +15,19 @@ type WidgetData = {
|
||||
|
||||
export default function SocketRealTimeViz() {
|
||||
const { visualizationSocket } = useSocketStore();
|
||||
const { selectedZone, setSelectedZone } = useSelectedZoneStore();
|
||||
const { setSelectedZone } = useSelectedZoneStore();
|
||||
const deleteObject = useDroppedObjectsStore((state) => state.deleteObject);
|
||||
const duplicateObject = useDroppedObjectsStore((state) => state.duplicateObject);
|
||||
const updateObjectPosition = useDroppedObjectsStore((state) => state.updateObjectPosition);
|
||||
const { addWidget } = useZoneWidgetStore()
|
||||
const { templates, removeTemplate } = useTemplateStore();
|
||||
const { removeTemplate } = useTemplateStore();
|
||||
const { setTemplates } = useTemplateStore();
|
||||
const { zoneWidgetData, setZoneWidgetData, updateWidgetPosition, updateWidgetRotation } = useZoneWidgetStore();
|
||||
|
||||
useEffect(() => {
|
||||
const email = localStorage.getItem("email") || "";
|
||||
const organization = email?.split("@")[1]?.split(".")[0];
|
||||
if (visualizationSocket) {
|
||||
//add panel response
|
||||
visualizationSocket.on("viz-panel:response:updates", (addPanel: any) => {
|
||||
console.log('addPanel: ', addPanel);
|
||||
|
||||
if (addPanel.success) {
|
||||
let addPanelData = addPanel.data.data
|
||||
setSelectedZone(addPanelData)
|
||||
@@ -38,15 +35,33 @@ export default function SocketRealTimeViz() {
|
||||
})
|
||||
//delete panel response
|
||||
visualizationSocket.on("viz-panel:response:delete", (deletePanel: any) => {
|
||||
console.log('deletePanel: ', deletePanel);
|
||||
|
||||
if (deletePanel.success) {
|
||||
let deletePanelData = deletePanel.data.data
|
||||
setSelectedZone(deletePanelData)
|
||||
}
|
||||
})
|
||||
//clear Panel response
|
||||
visualizationSocket.on("viz-panel:response:clear", (clearPanel: any) => {
|
||||
|
||||
if (clearPanel.success && clearPanel.message === "PanelWidgets cleared successfully") {
|
||||
|
||||
let clearPanelData = clearPanel.data.data
|
||||
setSelectedZone(clearPanelData)
|
||||
}
|
||||
})
|
||||
//lock Panel response
|
||||
visualizationSocket.on("viz-panel:response:locked", (lockPanel: any) => {
|
||||
|
||||
if (lockPanel.success && lockPanel.message === "locked panel updated successfully") {
|
||||
|
||||
let lockPanelData = lockPanel.data.data
|
||||
setSelectedZone(lockPanelData)
|
||||
}
|
||||
})
|
||||
// add 2dWidget response
|
||||
visualizationSocket.on("viz-widget:response:updates", (add2dWidget: any) => {
|
||||
console.log('add2dWidget: ', add2dWidget);
|
||||
|
||||
|
||||
if (add2dWidget.success && add2dWidget.data) {
|
||||
setSelectedZone((prev) => {
|
||||
@@ -65,7 +80,7 @@ export default function SocketRealTimeViz() {
|
||||
});
|
||||
//delete 2D Widget response
|
||||
visualizationSocket.on("viz-widget:response:delete", (deleteWidget: any) => {
|
||||
console.log('deleteWidget: ', deleteWidget);
|
||||
|
||||
|
||||
if (deleteWidget?.success && deleteWidget.data) {
|
||||
setSelectedZone((prevZone: any) => ({
|
||||
@@ -78,7 +93,7 @@ export default function SocketRealTimeViz() {
|
||||
});
|
||||
//add Floating Widget response
|
||||
visualizationSocket.on("viz-float:response:updates", (addFloatingWidget: any) => {
|
||||
console.log('addFloatingWidget: ', addFloatingWidget);
|
||||
|
||||
|
||||
if (addFloatingWidget.success) {
|
||||
if (addFloatingWidget.success && addFloatingWidget.message === "FloatWidget created successfully") {
|
||||
@@ -105,7 +120,7 @@ export default function SocketRealTimeViz() {
|
||||
});
|
||||
//duplicate Floating Widget response
|
||||
visualizationSocket.on("viz-float:response:addDuplicate", (duplicateFloatingWidget: any) => {
|
||||
console.log('duplicateFloatingWidget: ', duplicateFloatingWidget);
|
||||
|
||||
|
||||
if (duplicateFloatingWidget.success && duplicateFloatingWidget.message === "duplicate FloatWidget created successfully") {
|
||||
useDroppedObjectsStore.setState((state) => {
|
||||
@@ -133,7 +148,7 @@ export default function SocketRealTimeViz() {
|
||||
});
|
||||
//delete Floating Widget response
|
||||
visualizationSocket.on("viz-float:response:delete", (deleteFloatingWidget: any) => {
|
||||
console.log('deleteFloatingWidget: ', deleteFloatingWidget);
|
||||
|
||||
|
||||
if (deleteFloatingWidget.success) {
|
||||
deleteObject(deleteFloatingWidget.data.zoneName, deleteFloatingWidget.data.floatWidgetID);
|
||||
@@ -142,9 +157,9 @@ export default function SocketRealTimeViz() {
|
||||
//add 3D Widget response
|
||||
visualizationSocket.on("viz-widget3D:response:updates", (add3DWidget: any) => {
|
||||
|
||||
console.log('add3DWidget: ', add3DWidget);
|
||||
|
||||
if (add3DWidget.success) {
|
||||
console.log('add3DWidget: ', add3DWidget);
|
||||
|
||||
if (add3DWidget.message === "Widget created successfully") {
|
||||
addWidget(add3DWidget.data.zoneId, add3DWidget.data.widget);
|
||||
}
|
||||
@@ -152,7 +167,7 @@ export default function SocketRealTimeViz() {
|
||||
});
|
||||
//delete 3D Widget response
|
||||
visualizationSocket.on("viz-widget3D:response:delete", (delete3DWidget: any) => {
|
||||
console.log('delete3DWidget: ', delete3DWidget);
|
||||
|
||||
// "3DWidget delete unsuccessfull"
|
||||
if (delete3DWidget.success && delete3DWidget.message === "3DWidget delete successfull") {
|
||||
const activeZoneWidgets = zoneWidgetData[delete3DWidget.data.zoneId] || [];
|
||||
@@ -164,16 +179,16 @@ export default function SocketRealTimeViz() {
|
||||
});
|
||||
//update3D widget response
|
||||
visualizationSocket.on("viz-widget3D:response:modifyPositionRotation", (update3DWidget: any) => {
|
||||
console.log('update3DWidget: ', update3DWidget);
|
||||
|
||||
if (update3DWidget.success && update3DWidget.message==="widget update successfully") {
|
||||
|
||||
|
||||
if (update3DWidget.success && update3DWidget.message === "widget update successfully") {
|
||||
updateWidgetPosition(update3DWidget.data.zoneId, update3DWidget.data.widget.id, update3DWidget.data.widget.position);
|
||||
updateWidgetRotation(update3DWidget.data.zoneId, update3DWidget.data.widget.id, update3DWidget.data.widget.rotation);
|
||||
}
|
||||
});
|
||||
// add Template response
|
||||
visualizationSocket.on("viz-template:response:add", (addingTemplate: any) => {
|
||||
console.log('addingTemplate: ', addingTemplate);
|
||||
|
||||
|
||||
if (addingTemplate.success) {
|
||||
if (addingTemplate.message === "Template saved successfully") {
|
||||
@@ -183,7 +198,7 @@ export default function SocketRealTimeViz() {
|
||||
});
|
||||
//load Template response
|
||||
visualizationSocket.on("viz-template:response:addTemplateZone", (loadTemplate: any) => {
|
||||
console.log('loadTemplate: ', loadTemplate);
|
||||
|
||||
|
||||
if (loadTemplate.success) {
|
||||
if (loadTemplate.message === "Template placed in Zone") {
|
||||
@@ -206,14 +221,12 @@ export default function SocketRealTimeViz() {
|
||||
});
|
||||
//delete Template response
|
||||
visualizationSocket.on("viz-template:response:delete", (deleteTemplate: any) => {
|
||||
console.log('deleteTemplate: ', deleteTemplate);
|
||||
|
||||
|
||||
if (deleteTemplate.success) {
|
||||
if (deleteTemplate.message === 'Template deleted successfully') {
|
||||
removeTemplate(deleteTemplate.data);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user