zone camera updation and builder zoneadatas
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96
app/src/components/ui/componets/zoneCameraTarget.tsx
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96
app/src/components/ui/componets/zoneCameraTarget.tsx
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import { useEffect, useMemo, useRef, useState } from "react";
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import { useThree } from "@react-three/fiber";
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import * as THREE from "three";
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import { useSelectedZoneStore } from "../../../store/useZoneStore";
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export default function ZoneCentreTarget() {
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const { selectedZone, setSelectedZone } = useSelectedZoneStore();
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const [previousZoneCentre, setPreviousZoneCentre] = useState<number[] | null>(null);
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const sphereRef = useRef<THREE.Mesh>(null);
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const { camera, controls }: any = useThree();
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useEffect(() => {
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if (
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selectedZone.zoneViewPortTarget &&
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JSON.stringify(previousZoneCentre) !== JSON.stringify(selectedZone.zoneViewPortTarget)
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) {
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setPreviousZoneCentre(selectedZone.zoneViewPortTarget);
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}
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}, [selectedZone.zoneViewPortTarget, previousZoneCentre]);
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const centrePoint = useMemo(() => {
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if (!previousZoneCentre || !selectedZone.zoneViewPortTarget) return null;
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return previousZoneCentre.map((value, index) =>
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(value + selectedZone.zoneViewPortTarget[index]) / 2
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);
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}, [previousZoneCentre, selectedZone.zoneViewPortTarget]);
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useEffect(() => {
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if (selectedZone.zoneName !== "") {
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if (sphereRef.current) {
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sphereRef.current.position.set(selectedZone.zoneViewPortTarget[0], selectedZone.zoneViewPortTarget[1], selectedZone.zoneViewPortTarget[2]);
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}
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if (centrePoint) {
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if (centrePoint.length > 0) {
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let camPosition = new THREE.Vector3(...selectedZone.zoneViewPortPosition);
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let CamTarget = new THREE.Vector3(...selectedZone.zoneViewPortTarget);
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const direction = new THREE.Vector3().subVectors(CamTarget, camPosition).normalize();
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const worldUp = new THREE.Vector3(0, 0, 1);
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const right = new THREE.Vector3().crossVectors(worldUp, direction).normalize();
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const up = new THREE.Vector3().crossVectors(direction, right).normalize();
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const offsetPosition = up.clone().multiplyScalar(20);
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camPosition.add(offsetPosition);
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const setCam = async () => {
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controls.setLookAt(centrePoint[0], 100, centrePoint[2], ...centrePoint, true);
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setTimeout(() => {
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controls?.setLookAt(
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...camPosition.toArray(),
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selectedZone.zoneViewPortTarget[0],
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selectedZone.zoneViewPortTarget[1],
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selectedZone.zoneViewPortTarget[2],
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true
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);
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}, 400)
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};
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setCam();
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} else {
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let camPosition = new THREE.Vector3(...selectedZone.zoneViewPortPosition);
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let CamTarget = new THREE.Vector3(...selectedZone.zoneViewPortTarget);
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const direction = new THREE.Vector3().subVectors(CamTarget, camPosition).normalize();
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const worldUp = new THREE.Vector3(0, 0, 1);
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const right = new THREE.Vector3().crossVectors(worldUp, direction).normalize();
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const up = new THREE.Vector3().crossVectors(direction, right).normalize();
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const offsetPosition = up.clone().multiplyScalar(20);
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camPosition.add(offsetPosition);
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const setCam = async () => {
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controls?.setLookAt(
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...camPosition.toArray(),
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selectedZone.zoneViewPortTarget[0],
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selectedZone.zoneViewPortTarget[1],
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selectedZone.zoneViewPortTarget[2],
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true
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);
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};
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setCam();
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}
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}
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}
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}, [selectedZone.zoneViewPortTarget, camera, controls]);
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return (
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<> </>
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);
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}
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