cleared consoles

This commit is contained in:
2025-03-26 18:46:20 +05:30
parent 3953b1813f
commit 6e925a995c
2 changed files with 8 additions and 20 deletions

View File

@@ -13,8 +13,8 @@ interface NavMesh {
raw: RawNavMesh; raw: RawNavMesh;
} }
export default function Agv({ lines, plane }: any) { export default function Agv({ lines, plane }: any) {
console.log("planes: ", plane);
console.log("lines: ", lines);
const { scene } = useThree(); const { scene } = useThree();
const groupRef = useRef<THREE.Group | null>(null); const groupRef = useRef<THREE.Group | null>(null);
const [navMesh, setNavMesh] = useState<RecastNavMesh | null>(null); const [navMesh, setNavMesh] = useState<RecastNavMesh | null>(null);

View File

@@ -12,6 +12,9 @@ type Point = {
type LineData = { type LineData = {
type: string; type: string;
line: Point[]; line: Point[];
_id: {};
layer: number;
__v: number;
}; };
type PolygonGeneratorProps = { type PolygonGeneratorProps = {
@@ -28,23 +31,8 @@ export default function PolygonGenerator({
plane, plane,
}: PolygonGeneratorProps) { }: PolygonGeneratorProps) {
const { scene } = useThree(); const { scene } = useThree();
console.log(
"lines: ",
lines.current.map((val: any) => val)
);
console.log("planes: ", plane);
// console.log("storedFloorItems: ", lines);
useEffect(() => {
if (!groupRef?.current) return;
// const groundGeometry = new THREE.BoxGeometry(80, 1, 60);
// const groundMaterial = new THREE.MeshBasicMaterial({ color: "#99ff99" });
// const groundMesh = new THREE.Mesh(groundGeometry, groundMaterial);
// groundMesh.position.set(-10, -0.5, 3);
// groundMesh.name = "GroundMesh";
groupRef.current.add(plane);
scene.add(groupRef.current);
}, [groupRef, scene]);
useEffect(() => { useEffect(() => {
if (!processPoint) return; if (!processPoint) return;
@@ -113,7 +101,7 @@ export default function PolygonGenerator({
mesh.position.set((minX + maxX) / 2, height / 2, (minZ + maxZ) / 2); mesh.position.set((minX + maxX) / 2, height / 2, (minZ + maxZ) / 2);
groupRef?.current?.add(mesh); groupRef?.current?.add(mesh);
scene.add(groupRef.current!); // scene.add(groupRef.current!);
}; };
const renderWallGeometry = ( const renderWallGeometry = (
@@ -152,7 +140,7 @@ export default function PolygonGenerator({
wallMesh.quaternion.copy(quaternion); wallMesh.quaternion.copy(quaternion);
groupRef?.current?.add(wallMesh); groupRef?.current?.add(wallMesh);
scene.add(groupRef.current!); // scene.add(groupRef.current!);
const lineGeometry = new THREE.BufferGeometry().setFromPoints([ const lineGeometry = new THREE.BufferGeometry().setFromPoints([
start, start,